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Mark T. Bolas
Person information
- affiliation: University of Southern California, Los Angeles, USA
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2010 – 2019
- 2019
- [j14]J. Adam Jones, Jonathan E. Hopper, Mark T. Bolas, David M. Krum:
Orientation Perception in Real and Virtual Environments. IEEE Trans. Vis. Comput. Graph. 25(5): 2050-2060 (2019) - 2018
- [c80]Misha Sra, Ken Perlin, Luiz Velho, Mark T. Bolas:
Novel Interaction Techniques for Collaboration in VR. CHI Extended Abstracts 2018 - [c79]Mark T. Bolas:
The 2018 VGTC Virtual Reality Career Award. VR 2018: 1-9 - 2017
- [j13]J. Adam Jones, David M. Krum, Mark T. Bolas:
Vertical Field-of-View Extension and Walking Characteristics in Head-Worn Virtual Environments. ACM Trans. Appl. Percept. 14(2): 9:1-9:17 (2017) - [c78]David M. Krum, Sin-Hwa Kang, Thai Phan, Lauren Cairco Dukes, Mark T. Bolas:
Social Impact of Enhanced Gaze Presentation Using Head Mounted Projection. HCI (21) 2017: 61-76 - [c77]Chih-Fan Chen, Mark T. Bolas, Evan Suma Rosenberg:
View-dependent virtual reality content from RGB-D images. ICIP 2017: 2931-2935 - [c76]Tyler Ard, David M. Krum, Thai Phan, Dominique Duncan, Ryan Essex, Mark T. Bolas, Arthur W. Toga:
NIVR: Neuro imaging in virtual reality. VR 2017: 465-466 - [c75]Chih-Fan Chen, Mark T. Bolas, Evan Suma Rosenberg:
Rapid creation of photorealistic virtual reality content with consumer depth cameras. VR 2017: 473-474 - 2016
- [c74]Mahdi Azmandian, Timofey Grechkin, Mark T. Bolas, Evan A. Suma:
Automated path prediction for redirected walking using navigation meshes. 3DUI 2016: 63-66 - [c73]Timofey Grechkin, Jerald Thomas, Mahdi Azmandian, Mark T. Bolas, Evan A. Suma:
Revisiting detection thresholds for redirected walking: combining translation and curvature gains. SAP 2016: 113-120 - [c72]Andrew Jones, Koki Nagano, Jay Busch, Xueming Yu, Hsuan-Yueh Peng, Joseph Barreto, Oleg Alexander, Mark T. Bolas, Paul E. Debevec, Jonas Unger:
Time-Offset Conversations on a Life-Sized Automultiscopic Projector Array. CVPR Workshops 2016: 927-935 - [c71]Sin-Hwa Kang, Thai Phan, Mark T. Bolas, David M. Krum:
User Perceptions of a Virtual Human Over Mobile Video Chat Interactions. HCI (3) 2016: 107-118 - [c70]Chih-Fan Chen, Mark T. Bolas, Evan A. Suma:
Real-time 3D rendering using depth-based geometry reconstruction and view-dependent texture mapping. SIGGRAPH Posters 2016: 84:1-84:2 - [c69]Mahdi Azmandian, Timofey Grechkin, Mark T. Bolas, Evan A. Suma:
The redirected walking toolkit: a unified development platform for exploring large virtual environments. WEVR@VR 2016: 9-14 - [c68]David M. Krum, Sin-Hwa Kang, Thai Phan, Lauren Cairco Dukes, Mark T. Bolas:
Head mounted projection for enhanced gaze in social interactions. VR 2016: 209-210 - [c67]Niels Christian Nilsson, Evan A. Suma, Rolf Nordahl, Mark T. Bolas, Stefania Serafin:
Estimation of detection thresholds for audiovisual rotation gains. VR 2016: 241-242 - 2015
- [c66]J. Adam Jones, Lauren Cairco Dukes, David M. Krum, Mark T. Bolas, Larry F. Hodges:
Correction of geometric distortions and the impact of eye position in virtual reality displays. CTS 2015: 77-83 - [c65]Mahdi Azmandian, Timofey Grechkin, Mark T. Bolas, Evan A. Suma:
Physical Space Requirements for Redirected Walking: How Size and Shape Affect Performance. ICAT-EGVE 2015: 93-100 - [c64]Sin-Hwa Kang, David M. Krum, Thai Phan, Mark T. Bolas:
"Hi, It's Me Again!": Virtual Coaches over Mobile Video. HAI 2015: 183-186 - [c63]Wolfgang Hönig, Christina Milanes, Lisa Scaria, Thai Phan, Mark T. Bolas, Nora Ayanian:
Mixed reality for robotics. IROS 2015: 5382-5387 - [c62]Andrew Jones, Jonas Unger, Koki Nagano, Jay Busch, Xueming Yu, Hsuan-Yueh Peng, Oleg Alexander, Mark T. Bolas, Paul E. Debevec:
An automultiscopic projector array for interactive digital humans. SIGGRAPH Emerging Technologies 2015: 6:1 - [c61]Evan A. Suma, Mahdi Azmandian, Timofey Grechkin, Thai Phan, Mark T. Bolas:
Making small spaces feel large: infinite walking in virtual reality. SIGGRAPH Emerging Technologies 2015: 16:1 - [c60]Mark T. Bolas, Ashok Kuruvilla, Shravani Chintalapudi, Fernando Rabelo, Vangelis Lympouridis, Christine Barron, Evan A. Suma, Catalina Matamoros, Cristina Brous, Alicja Jasina, Yawen Zheng, Andrew Jones, Paul E. Debevec, David M. Krum:
Creating near-field VR using stop motion characters and a touch of light-field rendering. SIGGRAPH Posters 2015: 19:1 - [c59]Paul E. Debevec, Greg Downing, Mark T. Bolas, Hsuen-Yueh Peng, Jules Urbach:
Spherical light field environment capture for virtual reality using a motorized pan/tilt head and offset camera. SIGGRAPH Posters 2015: 30:1 - [c58]Xueming Yu, Shanhe Wang, Jay Busch, Thai Phan, Tracy McSheery, Mark T. Bolas, Paul E. Debevec:
Virtual headcam: pan/tilt mirror-based facial performance tracking. SIGGRAPH Posters 2015: 94:1 - [c57]Mark T. Bolas:
Discovering near-field VR: stop motion with a touch of light-fields and a dash of redirection. SIGGRAPH Computer Animation Festival 2015: 193 - [c56]Timofey Grechkin, Mahdi Azmandian, Mark T. Bolas, Evan A. Suma:
Towards context-sensitive reorientation for real walking in virtual reality. VR 2015: 185-186 - 2014
- [j12]Andrew Jones, Koki Nagano, Jing Liu, Jay Busch, Xueming Yu, Mark T. Bolas, Paul E. Debevec:
Interpolating vertical parallax for an autostereoscopic three-dimensional projector array. J. Electronic Imaging 23(1): 011005 (2014) - [j11]Ari Shapiro, Andrew W. Feng, Ruizhe Wang, Hao Li, Mark T. Bolas, Gérard G. Medioni, Evan A. Suma:
Rapid avatar capture and simulation using commodity depth sensors. Comput. Animat. Virtual Worlds 25(3-4): 201-211 (2014) - [c55]Mahdi Azmandian, Mark T. Bolas, Evan A. Suma:
Countering user deviation during redirected walking. SAP 2014: 129 - [c54]Andrew W. Feng, Ari Shapiro, Ruizhe Wang, Mark T. Bolas, Gérard G. Medioni, Evan A. Suma:
Rapid avatar capture and simulation using commodity depth sensors. SIGGRAPH Talks 2014: 16:1 - [c53]Mark T. Bolas:
Designing the user in user interfaces. SUI 2014: 1 - [c52]Chih-Fan Chen, Ryan P. Spicer, Rhys Yahata, Mark T. Bolas, Evan A. Suma:
Real-time and robust grasping detection. SUI 2014: 159 - [c51]Ryan P. Spicer, Rhys Yahata, Evan A. Suma, Mark T. Bolas:
A raycast approach to hybrid touch / motion capturevirtual reality user experience. SUI 2014: 160 - [c50]Mark T. Bolas:
Designing the user in user interfaces. UIST 2014: 1 - [c49]Mahdi Azmandian, Rhys Yahata, Mark T. Bolas, Evan A. Suma:
An enhanced steering algorithm for redirected walking in virtual environments. VR 2014: 65-66 - [c48]J. Adam Jones, Lauren Cairco Dukes, Mark T. Bolas:
Automated calibration of display characteristics (ACDC) for head-mounted displays and arbitrary surfaces. VR 2014: 85-86 - [c47]J. Adam Jones, David M. Krum, Mark T. Bolas:
The effect of eye position on the view of virtual geometry. VR 2014: 87-88 - [c46]David M. Krum, Thai Phan, Lauren Cairco Dukes, Peter Wang, Mark T. Bolas:
Tablet-based interaction panels for immersive environments. VR 2014: 91-92 - [c45]David M. Krum, Thai Phan, Lauren Cairco Dukes, Peter Wang, Mark T. Bolas:
A demonstration of tablet-based interaction panels for immersive environments. VR 2014: 175-176 - [c44]Ari Shapiro, Andrew W. Feng, Ruizhe Wang, Gérard G. Medioni, Mark T. Bolas, Evan A. Suma:
Automatic acquisition and animation of virtual avatars. VR 2014: 185-186 - 2013
- [j10]Evan A. Suma, David M. Krum, Belinda Lange, Sebastian Koenig, Albert A. Rizzo, Mark T. Bolas:
Adapting user interfaces for gestural interaction with the flexible action and articulated skeleton toolkit. Comput. Graph. 37(3): 193-201 (2013) - [j9]J. Adam Jones, J. Edward Swan II, Mark T. Bolas:
Peripheral Stimulation and its Effect on Perceived Spatial Scale in Virtual Environments. IEEE Trans. Vis. Comput. Graph. 19(4): 701-710 (2013) - [c43]Khrystyna Vasylevska, Hannes Kaufmann, Mark T. Bolas, Evan A. Suma:
Flexible spaces: Dynamic layout generation for infinite walking in virtual environments. 3DUI 2013: 39-42 - [c42]Koki Nagano, Andrew Jones, Jing Liu, Jay Busch, Xueming Yu, Mark T. Bolas, Paul E. Debevec:
An autostereoscopic projector array optimized for 3D facial display. SIGGRAPH Emerging Technologies 2013: 3:1 - [c41]Yu-Jen Huang, Mark T. Bolas, Evan A. Suma:
Fusing depth, color, and skeleton data for enhanced real-time hand segmentation. SUI 2013: 85 - [c40]Khrystyna Vasylevska, Hannes Kaufmann, Mark T. Bolas, Evan A. Suma:
Flexible spaces: A virtual step outside of reality. VR 2013: 109-110 - [c39]Mark T. Bolas, James Iliff, Perry Hoberman, Nathan Burba, Thai Phan, Ian McDowall, Palmer Luckey, David M. Krum:
Open virtual reality. VR 2013: 183-184 - [c38]Evan A. Suma, David M. Krum, Thai Phan, Mark T. Bolas:
Rapid generation of personalized avatars. VR 2013: 185 - 2012
- [j8]David M. Krum, Evan A. Suma, Mark T. Bolas:
Augmented reality using personal projection and retroreflection. Pers. Ubiquitous Comput. 16(1): 17-26 (2012) - [j7]Evan A. Suma, Zachary Lipps, Samantha L. Finkelstein, David M. Krum, Mark T. Bolas:
Impossible Spaces: Maximizing Natural Walking in Virtual Environments with Self-Overlapping Architecture. IEEE Trans. Vis. Comput. Graph. 18(4): 555-564 (2012) - [c37]David M. Krum, Evan A. Suma, Mark T. Bolas:
Poster: Spatial misregistration of virtual human audio: Implications of the precedence effect. 3DUI 2012: 147-148 - [c36]J. Adam Jones, Evan A. Suma, David M. Krum, Mark T. Bolas:
Comparability of narrow and wide field-of-view head-mounted displays for medium-field distance judgments. SAP 2012: 119 - [c35]Perry Hoberman, Marientina Gotsis, Andrew Sacher, Mark T. Bolas, David Turpin, Rohit Varma:
Using the Phantogram Technique for a Collaborative Stereoscopic Multitouch Tabletop Game. C5 2012: 23-28 - [c34]David M. Krum, Evan A. Suma, Mark T. Bolas:
Spatial Misregistration of Virtual Human Audio: Implications of the Precedence Effect. IVA 2012: 139-145 - [c33]Paul E. Debevec, Paul Graham, Jay Busch, Mark T. Bolas:
A single-shot light probe. SIGGRAPH Talks 2012: 10 - [c32]Nathan Burba, Mark T. Bolas, David M. Krum, Evan A. Suma:
Unobtrusive measurement of subtle nonverbal behaviors with the Microsoft Kinect. VR 2012: 1-4 - [c31]Evan A. Suma, Gerd Bruder, Frank Steinicke, David M. Krum, Mark T. Bolas:
A taxonomy for deploying redirection techniques in immersive virtual environments. VR 2012: 43-46 - [c30]Perry Hoberman, David M. Krum, Evan A. Suma, Mark T. Bolas:
Immersive training games for smartphone-based head mounted displays. VR 2012: 151-152 - [c29]Belinda Lange, Sebastian Koenig, Eric McConnell, Chien-Yen Chang, Rick Juang, Evan A. Suma, Mark T. Bolas, Albert A. Rizzo:
Interactive game-based rehabilitation using the Microsoft Kinect. VR 2012: 171-172 - [c28]David M. Krum, Evan A. Suma, Mark T. Bolas:
Virtual reality to go: A USC ICT Mixed Reality Lab demonstration. VR 2012: 179-180 - 2011
- [c27]Evan A. Suma, David M. Krum, Samantha L. Finkelstein, Mark T. Bolas:
Effects of redirection on spatial orientation in real and virtual environments. 3DUI 2011: 35-38 - [c26]Andrew Jones, Graham Fyffe, Xueming Yu, Wan-Chun Ma, Jay Busch, Ryosuke Ichikari, Mark T. Bolas, Paul E. Debevec:
Head-Mounted Photometric Stereo for Performance Capture. CVMP 2011: 158-164 - [c25]Joel Jurik, Andrew Jones, Mark T. Bolas, Paul E. Debevec:
Prototyping a light field display involving direct observation of a video projector array. CVPR Workshops 2011: 15-20 - [c24]Belinda Lange, Chien-Yen Chang, Evan A. Suma, Bradley Newman, Albert Skip Rizzo, Mark T. Bolas:
Development and evaluation of low cost game-based balance rehabilitation tool using the microsoft kinect sensor. EMBC 2011: 1831-1834 - [c23]Belinda Lange, Evan A. Suma, Brad Newman, Thai Phan, Chien-Yen Chang, Albert A. Rizzo, Mark T. Bolas:
Leveraging Unencumbered Full Body Control of Animated Virtual Characters for Game-Based Rehabilitation. HCI (14) 2011: 243-252 - [c22]Mark T. Bolas:
Surface/space. ISMAR 2011: 1 - [c21]Evan A. Suma, Seth Clark, David M. Krum, Samantha L. Finkelstein, Mark T. Bolas, Zachary Wartell:
Leveraging change blindness for redirection in virtual environments. VR 2011: 159-166 - [c20]J. Logan Olson, David M. Krum, Evan A. Suma, Mark T. Bolas:
A design for a smartphone-based head mounted display. VR 2011: 233-234 - [c19]Evan A. Suma, Belinda Lange, Albert A. Rizzo, David M. Krum, Mark T. Bolas:
FAAST: The Flexible Action and Articulated Skeleton Toolkit. VR 2011: 247-248 - [p1]David M. Krum, Evan A. Suma, Mark T. Bolas:
Sharing and Stretching Space with Full Body Tracking. Whole Body Interaction 2011: 51-62 - 2010
- [c18]Jo Ann Lane, Barry W. Boehm, Mark T. Bolas, Azad M. Madni, Richard Turner:
Critical Success Factors for Rapid, Innovative Solutions. ICSP 2010: 52-61 - [c17]Andrew Jones, Graham Fyffe, Xueming Yu, Alex Ma, Jay Busch, Mark T. Bolas, Paul E. Debevec:
Head-mounted photometric stereo for performance capture. SIGGRAPH Talks 2010 - [c16]Andrew Jones, Graham Fyffe, Xueming Yu, Alex Ma, Jay Busch, Mark T. Bolas, Paul E. Debevec:
Head-mounted photometric stereo for performance capture. SIGGRAPH Emerging Technologies 2010 - [c15]Amy Sadek, David M. Krum, Mark T. Bolas:
Simulating hearing loss in virtual training. VR 2010: 299-300
2000 – 2009
- 2009
- [j6]Andrew Jones, Magnus Lang, Graham Fyffe, Xueming Yu, Jay Busch, Ian McDowall, Mark T. Bolas, Paul E. Debevec:
Achieving eye contact in a one-to-many 3D video teleconferencing system. ACM Trans. Graph. 28(3): 64 (2009) - [c14]Andrew Jones, Magnus Lang, Graham Fyffe, Xueming Yu, Jay Busch, Ian McDowall, Mark T. Bolas, Paul E. Debevec:
HeadSPIN: a one-to-many 3D video teleconferencing system. SIGGRAPH Emerging Technologies 2009: 13:1 - 2007
- [j5]Andrew Jones, Ian McDowall, Hideshi Yamada, Mark T. Bolas, Paul E. Debevec:
Rendering for an interactive 360degree light field display. ACM Trans. Graph. 26(3): 40 (2007) - [c13]Julian Bleecker, Mark T. Bolas, Will Carter, Perry Hoberman, Aaron Meyers:
MobZombies: A Wearable Sensor For A Playground Style Electronic Game. ISWC 2007: 51-54 - [c12]Andrew Jones, Ian McDowall, Hideshi Yamada, Mark T. Bolas, Paul E. Debevec:
An interactive 360° light field display. SIGGRAPH Emerging Technologies 2007: 13 - [c11]Wan-Chun Ma, Tim Hawkins, Charles-Félix Chabert, Mark T. Bolas, Pieter Peers, Paul E. Debevec:
A system for high-resolution face scanning based on polarized spherical illumination. SIGGRAPH Sketches 2007: 61 - 2006
- [c10]Per Einarsson, Charles-Félix Chabert, Andrew Jones, Wan-Chun Ma, Bruce Lamond, Tim Hawkins, Mark T. Bolas, Sebastian Sylwan, Paul E. Debevec:
Relighting Human Locomotion with Flowed Reflectance Fields. Rendering Techniques 2006: 183-194 - [c9]Andrew Jones, Mark T. Bolas, Ian McDowall, Paul E. Debevec:
Concave surround optics for rapid multiview imaging. SIGGRAPH Research Posters 2006: 98 - 2005
- [c8]Glenda Revelle, Oren Zuckerman, Allison Druin, Mark T. Bolas:
Tangible user interfaces for children. CHI Extended Abstracts 2005: 2051-2052 - [c7]Andrew Jones, Andrew Gardner, Mark T. Bolas, Ian McDowall, Paul E. Debevec:
Performance geometry capture for spatially varying relighting. SIGGRAPH Sketches 2005: 74 - [c6]Andreas Simon, Greg Welch, Mark T. Bolas:
Emerging Display Technologies - New Systems and Applications From Images to Sensing, Interaction and Enhancement. VR 2005: 313 - 2004
- [j4]Mark T. Bolas, Ian McDowall, Dan Corr:
New Research and Explorations into Multiuser Immersive Display Systems. IEEE Computer Graphics and Applications 24(1): 18-21 (2004) - [j3]Marc Levoy, Billy Chen, Vaibhav Vaish, Mark Horowitz, Ian McDowall, Mark T. Bolas:
Synthetic aperture confocal imaging. ACM Trans. Graph. 23(3): 825-834 (2004) - [c5]Ian McDowall, Mark T. Bolas, Perry Hoberman, Scott S. Fisher:
Snared illumination. SIGGRAPH Emerging Technologies 2004: 24
1990 – 1999
- 1999
- [c4]Lawrence J. Rosenblum, Mark T. Bolas, Scott Foster, Douglas Stoll, Susumu Tachi, James N. Templeman:
The Next Generation: Novel Techniques for Display and Interaction (Panel). VR 1999: 150- - 1998
- [c3]Rudy Darken, Deborah Hix, Nat Durlach, Mary Lynne Dittmar, Mark T. Bolas:
Usability Is From Venus, Virtual Environments Are From Mars: User-centered Evaluation Methodology In A New Medium (Panel). VRAIS 1998: 218 - 1997
- [c2]Maneesh Agrawala, Andrew C. Beers, Ian McDowall, Bernd Fröhlich, Mark T. Bolas, Pat Hanrahan:
The two-user Responsive Workbench: support for collaboration through individual views of a shared space. SIGGRAPH 1997: 327-332 - 1995
- [j2]Mark T. Bolas, Ian McDowall, Russell Mead:
Applications Drive VR Interface Selection. Computer 28(7): 72-75 (1995) - 1994
- [j1]Mark T. Bolas:
Human factors in the design of an immersive display. IEEE Computer Graphics and Applications 14(1): 55-59 (1994) - 1992
- [c1]Mark T. Bolas, Philip K. Stone:
Virtual Mutant Theremin. ICMC 1992
Coauthor Index
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