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3rd CW 2004: Tokyo, Japan
- 3rd International Conference on Cyberworlds (CW 2004), 18-20 November 2004, Tokyo, Japan. IEEE Computer Society 2004, ISBN 0-7695-2140-1
- Message from the General Chair.
- Conference Organization.
- Reviewers.
Keynote Session
- Tosiyasu L. Kunii:
The Potentials of Cyberworlds -An Axiomatic Approach-. 2-7
Invited Talk I
- Shigeo Tsujii:
Paradigm of Information Security as Interdisciplinary Comprehensive Science. 9-20
Session I: E-Business
- Jingzhi Guo, Chengzheng Sun, David Chen:
Transforming Heterogeneous Product Concepts through Mapping Structures. 22-29 - Xiaolong Wang, Jiang Yu Zheng, Min Shi:
Seamless Visual Guidance of Virtual and Real Trips. 30-37
Session II: Simulation and Visualization
- Kei Iwasaki, Fujiichi Yoshimoto, Tomoyuki Nishita, Yoshinori Dobashi:
A Rapid Rendering Method for Caustics Arising from Refraction by Transparent Objects. 39-44 - Masanobu Honda, Kazunori Mizuno, Yukio Fukui, Seiichi Nishihara:
Generating Autonomous Time-Varying Virtual Cities. 45-52
Session III: Shared and Virtual Worlds
- Konstantin Levinski, Alexei Sourin:
Interactive Function-Based Shape Modeling for Cyberworlds. 54-61 - Andrés Iglesias, Francisco Luengo:
Intelligent Agents in Virtual Worlds. 62-69 - Qi Liu, Alexei Sourin:
Analytically-Defined Collaborative Shape Modeling in VRML. 70-77 - H. Iván Piza, Fabiel Zúñiga, Félix F. Ramos:
A Platform to Design and Run Dynamic Virtual Environments. 78-85
Short Presentation I
- Masahiro Yoshida, Yuka Obu, Tatsuhiro Yonekura:
A Protocol For Remote Musical Session with Fluctuated Tempo. 87-93 - Shinya Miyazaki, Mamoru Endo, Masashi Yamada, Jun-ichi Hasegawa, Takami Yasuda, Shigeki Yokoi:
A Deformable Fast Computation Elastic Model Based on Element Reduction and Reconstruction. 94-99 - Tolga Abaci, Ján Cíger, Daniel Thalmann:
Speculative Planning With Delegation. 100-106 - Tatsuya Shibata, Motofumi T. Suzuki, Toshikazu Kato:
3D Retrieval System based on Cognitive Level. 107-112 - Olivier Heguy, Stéphane Sanchez, Alain Berro, Hervé Luga:
Generic Classifiers System and Learning Behaviours in Virtual Worlds. 113-120 - Jiang Yu Zheng, Xiaolong Wang, Min Shi:
Culture Cross Road: A Virtual Town Built from Distributed Route Panoramas. 121-126 - Ekaterina Prasolova-Førland:
Supporting Social Awareness Among University Students in 3D CVEs: Benefits and Limitations. 127-134 - Shao-Shin Hung, Ting-Chia Kuo, Damon Shing-Min Liu:
An Improvement for Accessing Patterns through Clustering in Interactive VRML Environments. 135-140 - Masaru Kamada:
A Fair Dynamical Game over Networks. 141-146 - Masatake Sato, Vladimir V. Savchenko, Ryutarou Ohbuchi:
3D Freeform Design: Interactive Shape Deformations by the Use of CyberGlove. 147-154
Workshop I (WCCW)
- Michel Sala, Pierre Pompidor, Danièle Hérin, Gaël Isoird:
A Framework to Improve Learning by Analyzing the Students' Browsing during the Learning Phase. 156-161 - Wan-Seob Byeon, Bo Wang, Sa-Kyun Jeong, Ok-Bae Chang:
Extension and Implementation of Iconic Stereotype for GNSS Application in the UML Class Diagram. 162-169 - Shaoyun Li, Hongji Yang, Hua Zhou:
Building a Dependable Enterprise Service Assembly Line (ESAL) for Legacy Application Integration. 170-175
Workshop II (WCCW)
- Junhua Wu, Baowen Xu, Jixiang Jiang:
Slicing Web Application Based on Hyper Graph. 177-181 - Ju-In Youn, He-Jue Eun, Cheol-Jung Yoo, Yong-Sung Kim:
Adaptive Documents Classification System Based on Ontology Constructed by Fuzzy Function and Fuzzy Relations. 182-187 - Chang-Yun Jung, Jin-Sung Kim, Chun-Sik Yoo, Yong-Sung Kim:
A SMIL Document Generating System Using Temporal Scripts of Animation Component. 188-193 - Ruimin Liu, Yangsheng Wang, Hongji Yang, Wei Pan:
An Evolutionary System Development Approach in A Pervasive Computing Environment. 194-199
Invited Talk II
- Nadia Magnenat-Thalmann, Frederic Cordier, Hyewon Seo, George Papagiannakis:
Modeling of Bodies and Clothes for Virtual Environments. 201-208
Session IV: Animation and Intelligent Agents
- Yutaka Ono, Bing-Yu Chen, Tomoyuki Nishita:
3D Character Model Creation from Cel Animation. 210-215 - Konstantin Melikhov, Feng Tian, Seah Hock Soon, Quan Chen, Jie Qiu:
Frame Skeleton Based Auto-Inbetweening in Computer Assisted Cel Animation. 216-223 - Pierre Maret, Jacques Calmet:
Modeling Corporate Knowledge within the Agent Oriented Abstraction. 224-231
Session V: Virtual Environments
- Dorin Mircea Popovici, Cédric Buche, Ronan Querrec, Fabrice Harrouet:
An Interactive Agent-Based Learning Environment for Children. 233-240 - Tatsuhiro Yonekura, Yoshihiro Kawano, Dai Hanawa:
Peer-to-Peer Networked Field-type Virtual Environment by Using AtoZ. 241-248 - Shintaro Ogino, Tomoharu Nagao:
The Chaos Analysis of Long Memory Process in Artificial Stock Markets Consist of Multi-Agents. 249-253
Short Presentation II
- Husnain Malik, Farrukh Naeem, Zeeshan Zuberi, Rizwan Ul Haq:
Vision Based Driving Simulation. 255-259 - Eisaku Ohbuchi, Hiroshi Hanaizumi, Lim Ah Hock:
Barcode Readers using the Camera Device in Mobile Phones. 260-265 - Yoshinari Kameda, Jun Shingu, Satoshi Nishiguchi, Michihiko Minoh:
Active Lighting for Object Brightness Control. 266-273 - Wen Qi:
A Prototype of Video See-Through Mixed Reality Interactive System. 274-277 - Atsushi Onda, Tomoyuki Oku, Pei-Yi Chiu, Eddie Yu, Maki Yokoi, Ikuro Choh, Jun Ohya:
Visual-dimension Interact System (VIS) - Exhibiting Creative Process for Museum Visitor Experience -. 278-285 - Salvador Barrera, Hiroki Takahashi, Masayuki Nakajima:
Joyfoot's Cyber System: A Virtual Landscape Walking Interface Device for Virtual Reality Applications. 286-292 - Hiroaki Kawata, Alexandre Gouaillard, Takashi Kanai:
Interactive Point-Based Painterly Rendering. 293-299 - Lei Xu, Baowen Xu:
A Framework for Web Applications Testing. 300-305 - Azam Bastanfard, Hiroki Takahashi, Masayuki Nakajima:
Toward E-Appearance of Human Face and Hair by Age, Expression and Rejuvenation. 306-311 - Koichi Onoue, Nelson Max, Tomoyuki Nishita:
Real-Time Rendering of Bumpmap Shadows Taking Account of Surface Curvature. 312-318
Invited Talk III
- Gleb V. Nosovskij:
Mathematical Analysis of Stock Market Movement. 320-321
Short Presentation III
- Jun Futagawa:
Integrating Network Services of Windows and UNIX for Single Sign-On. 323-328 - Baowen Xu, Peng Wang, Jianjiang Lu, Yanhui Li, Dazhou Kang:
Bridge Ontology and Its Role in Semantic Annotation. 329-334 - Alpha Lee, Kin Wah Lai, Fuk Tak Hung, Wai Lap Leung, Kwok Keung Lam, Chi Chung Leung:
Synaesthesia: Multimodal Modular Edutainment Platform Development. 335-342 - Kazuki Hiraki, Tatsuhiro Yonekura, Shintaro Kawahara, Susumu Shibusawa:
Development of the "Web-Com" Interactive Browser for Web-Based Class. 343-350 - Olga Sourina, Nikolay Korolev:
Geometric Querying of Time-Dependent Data for Data Mining in Molecular Dynamics. 351-355 - Hsun-Cheng Lin, Chung-Yuan Huang, Chuen-Tsai Sun:
Influence of Local Information on Social Simulations under the Small-World Model. 356-360 - Naoki Hashimoto, Seung Zoo Jeong, Yasutoyo Takeyama, Makoto Sato:
Immersive Multi-Projector Display on Hybrid Screens with Human-Scale Haptic and Locomotion Interfaces. 361-368 - Chin-Chen Chang, Pei-Yu Lin:
A Compression-Based Data Hiding Scheme Using Vector Quantization and Principle Component Analysis. 369-375
Session VI: Computer Vision and Cybersecurity
- Hamid Laga, Hiroki Takahashi, Masayuki Nakajima:
Scale-Space Processing of Point-Sampled Geometry for Efficient 3D Object Segmentation. 377-383 - Tomoyuki Nieda, Alexander A. Pasko, Tosiyasu L. Kunii:
Detection and Classification of Critical Points for Linear Metamorphosis. 384-391 - Ryutarou Ohbuchi, Akio Mukaiyama, Shigeo Takahashi:
Watermarking a 3D Shape Model Defined as a Point Set. 392-399
Session VII: Cyber Concepts
- Mario Gutiérrez, Daniel Thalmann, Frédéric Vexo:
Creating Cyberworlds: Experiences in Computer Science Education. 401-408 - Lisbeth Klastrup, Susana Pajares Tosca:
Transmedial Worlds - Rethinking Cyberworld Design. 409-416 - Chin-Chen Chang, Jung-San Lee:
An Efficient and Secure Multi-Server Password Authentication Scheme using Smart Cards. 417-422 - Sineenard Pinyapong, Toshikazu Kato:
Query Processing Algorithms for Time, Place, Purpose and Personal Profile Sensitive Mobile Recommendation. 423-430
Session VIII: Game and Communication
- Stefan Alexa:
America's Army Game: Its (Virtual) Reality Representation and Cocaine. 432-438 - Yuusuke Nakano, Koji Tsukada, Saeko Takagi, Kei Iwasaki, Fujiichi Yoshimoto:
Support System for Informal Communication in 3D Web World. 439-446 - Cheng Biao Fu, J. L. Wang, Cheng Peng Fu, Ke Zhang:
Performance Study of TCP Veno in Wireless/Asymmetric Links. 447-451
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