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"Programmation et apprentissage bayésien pour les jeux vidéo ..."
Gabriel Synnaeve (2012)
- Gabriel Synnaeve:
Programmation et apprentissage bayésien pour les jeux vidéo multi-joueurs, application à l'intelligence artificielle de jeux de stratégies temps-réel. (Bayesian Programming and Learning for Multi-Player Video Games, Application to RTS AI). Grenoble Alpes University, France, 2012

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