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Publication search results
found 74 matches
- 2003
- Henrik Aanæs, J. Andreas Bærentzen:
Pseudo-Normals for Signed Distance Computation. VMV 2003: 407-413 - Ileana Anca Alexe, Véronique Gaildrat:
Interactive Modeling of Implicit Shapes From Sketches. VMV 2003: 423-430 - Carlos Andújar, Pere Brunet, Jordi Esteve, Eva Monclús, Isabel Navazo, Àlvar Vinacua:
Robust Face Recovery For Hybrid Surface Visualization. VMV 2003: 223-231 - Bart Barenbrug:
Pixel Shading and Forward Texture Mapping. VMV 2003: 345-353 - Ingo Bauermann, Eckehard G. Steinbach:
An Image-Based Scene Representation and Rendering Framework Incorporating Multiple Representations. VMV 2003: 103-110 - Koen Beets, Bjorn Geuns, Johan Claes, Frank Van Reeth:
A Mass Spring System Supporting 2D Modelling of 3D Components. VMV 2003: 415-422 - Gerhard Heinrich Bendels, Reinhard Klein, Andreas Schilling:
Image and 3D-Object Editing with Precisely Specified Editing Regions. VMV 2003: 451-459 - Rita Borgo, Roberto Scopigno, Paolo Cignoni, Valerio Pascucci:
A Progressive Subdivision Paradigm (PSP). VMV 2003: 441-449 - Pavel Borodin, Michael Guthe, Reinhard Klein:
Out-of-Core Simplification with Guaranteed Error Tolerance. VMV 2003: 309-316 - Sahla Bouattour, Benno Heigl, Dietrich Paulus, Joachim Hornegger:
An Iterative Approach for Local 3D-Reconstruction of Non-Rigid Movements of Heart Region From Many Angiographic Views. VMV 2003: 183-190 - Stefan Bruckner, Dieter Schmalstieg, Helwig Hauser, M. Eduard Gröller:
The Inverse Warp: Non-Invasive Integration of Shear-Warp Volume Rendering into Polygon Rendering Pipelines. VMV 2003: 529-536 - Jan Bruijns:
Verification of the Self-Adjusting Probe: Shape Extraction from Cerebral Vasculature. VMV 2003: 159-166 - Jan Bruijns:
Segmentation of Vessel Voxel Structures Using Gradient Ridges. VMV 2003: 391-398 - Daniel Brunstein, Gill Barequet, Craig Gotsman:
Animating a Camera for Viewing a Planar Polygon. VMV 2003: 87-94 - Tim Burkert, Jan Leupold, Georg Passig:
Hardware Accelerated Texture Extraction for a Photo-Realistic Predictive Display. VMV 2003: 11-18 - Marco Callieri, Paolo Cignoni, Paolo Pingi, Roberto Scopigno, Michele Coluccia, Giovanni Gaggio, Maria Novella Romanelli:
Derma: Monitoring the Evolution of Skin Lesions with a 3D System. VMV 2003: 167-174 - Paolo Cignoni, Gaetano Impoco, I. Miraglia, Roberto Scopigno:
Towards Automatic Registration Of Range Maps. VMV 2003: 111-118 - Philippe Colantoni, Nabil Boukala, Jérôme Da Rugna:
Fast and Accurate Color Images Processing Using 3D Graphics Cards. VMV 2003: 383-390 - Paul E. Debevec:
Computer Graphics with Real Light. VMV 2003: 233 - Andrea Dell'Acqua, Claudio Landi, Augusto Sarti, Stefano Tubaro:
New Geometric Insight on the Trifocal Tensor and its Constraints. VMV 2003: 71-78 - Ye Duan, Hong Qin:
2.5D Active Contour for Surface Reconstruction. VMV 2003: 431-439 - Jan-Friso Evers-Senne, Reinhard Koch:
Image-Based Rendering from Handheld Cameras Using Quad Primitives. VMV 2003: 19-26 - Ingo Feldmann, Peter Kauff, Peter Eisert:
Image Cube Trajectory Analysis for 3D Reconstruction of Concentric Mosaics. VMV 2003: 569-576 - Jan-Michael Frahm, Reinhard Koch:
Camera Calibration and 3D Scene Reconstruction from Image Sequence and Rotation Sensor Data. VMV 2003: 79-86 - Joachim Giesen, Matthias John:
Computing the Weighted Flow Complex. VMV 2003: 235-243 - Daniel Grest, Jan-Michael Frahm, Reinhard Koch:
A Color Similarity Measure for Robust Shadow Removal in Real Time. VMV 2003: 253-260 - Marcin Grzegorzek, Frank Deinzer, Michael Reinhold, Joachim Denzler, Heinrich Niemann:
How Fusion of Multiple Views Can Improve Object Recognition in Real-World Environments. VMV 2003: 553-560 - Gaël Guennebaud, Mathias Paulin:
Efficient Screen Space Approach for Hardware Accelerated Surfel Rendering. VMV 2003: 485-493 - Stefan Gumhold:
Splatting Illuminated Ellipsoids with Depth Correction. VMV 2003: 245-252 - Antonio Haro, Irfan A. Essa:
Exemplar-Based Surface Texture. VMV 2003: 95-101
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