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Intelligent Environments 2015 Workshops: Prague, Czech Republic
- Davy Preuveneers:
Workshop Proceedings of the 11th International Conference on Intelligent Environments, Prague, Czech Republic, July 15-17, 2015. Ambient Intelligence and Smart Environments 19, IOS Press 2015, ISBN 978-1-61499-529-6 - Peter Mikulecký, Goreti Marreiros, Pavel Cech:
Introduction to the Proceedings of SOOW'15. Intelligent Environments (Workshops) 2015: 3 - Diogo Martinho, João Carneiro, Goreti Marreiros, Paulo Novais:
Dealing with Agents' Behaviour in the Decision-Making Process. 4-14 - Gordon Hunter, James Denholm-Price, Thomas Michel, John Yardley, David Fox:
Progress Towards a Smarter Office via a Novel Intelligent System for Message Organisation by Unifying E-Mails & Phone Calls. 15-26 - Peter Mikulecký:
Intelligent Environments Approaches Applied in Water Management. 27-37 - Miguel J. Hornos, Juan Carlos Augusto:
Introduction to the Proceedings of WoRIE'15. Intelligent Environments (Workshops) 2015: 41-42 - Wolfgang Apolinarski:
Establishing Secure Intelligent Environments. 43-45 - Gabriel Guerrero-Contreras, Sara Balderas-Díaz, Carlos Rodríguez-Domínguez, Aurora Valenzuela, José Luis Garrido:
An Approach Addressing Service Availability in Mobile Environments. 46-57 - Giuseppe Cicotti, Antonio Coronato:
A Preliminary Study of a Probabilistic Risk-based Approach for Ambient Intelligence Healthcare Systems. 58-69 - Davy Preuveneers, Wouter Joosen:
Change Impact Analysis for Context-Aware Applications in Intelligent Environments. 70-81 - Carlos Rodríguez-Domínguez, José Luis Garrido, Gabriel Guerrero-Contreras, Francisco Carranza, Aurora Valenzuela:
An Introduction to Continuous Interaction. 82-92 - Minjuan Wang, Juan Carlos Augusto, Vic Callaghan:
Introduction to the Proceedings of SOFIEEe'15. Intelligent Environments (Workshops) 2015: 95 - NuHua Cheng, Wei Lv, YuHua Ni, Mei Li, Yong Cai:
Error Analysis Expert System Based on the Takagi-Sugeno Model. 96-104 - Yuxia Zhou, Ying Xiong, Peida Zhu, Minjuan Wang, Jie Liu:
A Study on a Solution of Education Inequity in Chinese Rural Schools through Live Broadcast Classroom. 105-119 - Berlin Fang, Jennifer Shewmaker, Scott Self:
Designing Free-range Assignments. 120-129 - Pengfei Wu, Shengquan Yu:
A Social Knowledge Network-Based Intelligent Framework for Finding Right Persons in OKCs. 130-137 - Mastaneh Davis, Jeraze Dhanbhoora, Gordon Hunter, Wioleta Wiesyk:
CALCULENG: Towards an Intelligent Environment for the Teaching and Learning of Calculus. 138-149 - ChenRui Zhou, Zhong Sun, Haijiao Shen:
Does the Mobile Social Software Promote the Spoken English Learning? 150-160 - Jia Chen, Wenzheng Zhang:
A Needs Analysis Survey for Open EAP Courses for Chinese Graduates on Overseas Exchange Programs. 161-171 - Gemma Fiocchetta, Michele Della Ventura:
Motivational Influences in a Transnational Music Virtual Studio: A Qualitative Case Study. 172-177 - Min Guo, Minjuan Wang, Hong Sun:
A Pilot Study of Using Mobile Platforms (WeChat and WeLearn) in College English Curriculum. 178-188 - Mary de Lepe, William Olmstead, Connor Russell, Lizbeth Cazarez, Lloyd Austin:
Using Science Fiction Prototyping to Decrease the Decline of Interest in STEM Topics at the High School Level. 189-196 - Minjuan Wang, Trevore Humphrey, Patricia Samora:
Evaluation of Curriculum Developed From a NSF-Supported Teacher Workshop. 197-207 - Carlos Delgado Kloos, Jennifer B. Elliott, Michael Gardner, Christian Gütl, Johanna Pirker, Jonathon Richter:
Introduction to the Proceedings of iLRN'15. Intelligent Environments (Workshops) 2015: 211 - Jochen Kuhn, Paul Lukowicz, Michael Hirth, Jens Weppner:
gPhysics - Using Google Glass as Experimental Tool for Wearable-Technology Enhanced Learning in Physics. 212-219 - Joy van Helvert, Peter van Rosmalen, Dirk Börner, Volha Petukhova, Jan Alexandersson:
Observing, Coaching and Reflecting: A Multi-modal Natural Language-based Dialogue System in a Learning Context. 220-227 - Panagiotis E. Antoniou, Lazaros Ioannidis, Panagiotis D. Bamidis:
OSCase: A data scheme for transfer of Web based Virtual Patients to OpenSim. 228-235 - Giuseppe Scavo, Fridolin Wild, Peter Scott:
The GhostHands UX: telementoring with hands-on augmented reality instruction. 236-243 - Paul J. McCullagh, Gaye Lightbody, Leo Galway, Chris P. Brennan, David Trainor:
Assessment of Task Engagement using Brain Computer Interface Technology. 244-251 - Ahmed Alzahrani, Michael Gardner, Vic Callaghan, Malek Q. Alrashidi:
Towards Measuring Learning Effectiveness considering Presence, Engagement and Immersion in a Mixed and Augmented Reality Learning Environment. 252-264 - Johanna Pirker, Christian Gütl:
Virtual Worlds for 3D Visualizations. 265-272 - Clemens H. Cap, Christian Delfs, Jonas Vetterick:
Tweedback goes Smart Watch - Why Classroom Response Systems Need Smart Watch User Interfaces. 273-280 - Indika Perera, Colin Allison:
Self-Regulated Learning in Virtual Worlds - An Exploratory Study in OpenSim. 281-288 - Christothea Herodotou, Maria Kambouri, Niall Winters:
What characteristics of the gamers' profile should be taken into account in player-centred game design? 289-297 - Mikhail Fominykh, Fridolin Wild, Carl Smith, Victor Alvarez, Mikhail Morozov:
An Overview of Capturing Live Experience with Virtual and Augmented Reality. 298-305 - Ioannis Doumanis, Stuart Porter, Daphne Economou, Serengul Smith:
An Expert Review of REVERIE and its potential for game-based learning. 306-313 - Ilona Buchem, Agathe Merceron, Jörn Kreutel, Marten Haesner, Anika Steinert:
Designing for User Engagement in Wearable-technology Enhanced Learning for Healthy Ageing. 314-324 - István Koren, Ralf Klamma:
Smart Ambient Learning with Physical Artifacts Using Wearable Technologies. 325-332 - Janette Grenfell:
Blended Learning and the Flipped Classroom: The affordances of cloud based, located, and virtual world environments to support student learning. 333-344 - Alexander G. McRoberts, Daniel Livingstone, Daisy Abbott:
Another View of the Empire - Camera Control for Heritage Applications. 345-352 - Conor Wood, Markos Mentzelopoulos, Aristidis Protopsaltis:
EdCCDroid: An Education Pilot Prototype for Introducing Code-Combat using LUA. 353-360 - Armando Cruz, Hugo Paredes, Benjamim Fonseca, Paulo Martins, Leonel Morgado:
Collaboration in 3D Virtual Worlds: designing a protocol for case study research. 361-372 - Jochen Kuhn, Alexander Nussbaumer, Johanna Pirker, Dimosthenis Karatzas, Alain Pagani, Owen Conlan, Martin Memmel, Christina M. Steiner, Christian Gütl, Dietrich Albert, Andreas Dengel:
Advancing Physics Learning Through Traversing a Multi-Modal Experimentation Space. 373-380 - Vassiliki Bouki, Daphne Economou:
Using Serious Games in Higher Education: Reclaiming the Learning Time. 381-387 - Daphne Economou, Ioannis Doumanis, Frands Pedersen, Paresh Kathrani, Markos Mentzelopoulos, Vassiliki Bouki:
Evaluation of a dynamic role-playing platform for simulations based on Octalysis gamification framework. 388-395
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