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Alejandro Beacco
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2020 – today
- 2024
- [c10]Jose Luis Ponton, Reza Keshavarz, Alejandro Beacco, Nuria Pelechano:
Stretch your reach: Studying Self-Avatar and Controller Misalignment in Virtual Reality Interaction. CHI 2024: 109:1-109:15 - [c9]Haoran Yun, Jose Luis Ponton, Alejandro Beacco, Carlos Andújar, Nuria Pelechano:
Exploring the Role of Expected Collision Feedback in Crowded Virtual Environments. VR 2024: 472-481 - [i2]Haoran Yun, Jose Luis Ponton, Alejandro Beacco, Carlos Andújar, Nuria Pelechano:
Exploring the Role of Expected Collision Feedback in Crowded Virtual Environments. CoRR abs/2407.07992 (2024) - [i1]Jose Luis Ponton, Reza Keshavarz, Alejandro Beacco, Nuria Pelechano:
Stretch your reach: Studying Self-Avatar and Controller Misalignment in Virtual Reality Interaction. CoRR abs/2407.08011 (2024) - 2023
- [j11]Ramon Oliva, Alejandro Beacco, Jaime Gallego, Raul Gallego Abellan, Mel Slater:
The Making of a Newspaper Interview in Virtual Reality: Realistic Avatars, Philosophy, and Sushi. IEEE Computer Graphics and Applications 43(6): 117-125 (2023) - [j10]Alejandro Beacco, Jaime Gallego, Mel Slater:
3D objects reconstruction from frontal images: an example with guitars. Vis. Comput. 39(11): 5421-5436 (2023) - [j9]Mel Slater, Carlos Cabriera, Gizem Senel, Domna Banakou, Alejandro Beacco, Ramon Oliva, Jaime Gallego:
The sentiment of a virtual rock concert. Virtual Real. 27(2): 651-675 (2023) - 2022
- [j8]Ramon Oliva, Alejandro Beacco, Xavi Navarro, Mel Slater:
QuickVR: A standard library for virtual embodiment in unity. Frontiers Virtual Real. 3 (2022) - [j7]Mel Slater, Domna Banakou, Alejandro Beacco, Jaime Gallego, Francisco Macía Varela, Ramon Oliva:
A Separate Reality: An Update on Place Illusion and Plausibility in Virtual Reality. Frontiers Virtual Real. 3 (2022) - [c8]Jaime Gallego, Alejandro Beacco, Mel Slater:
3D Objects Reconstruction Using Frontal Images. An Example With Guitars. ICIP 2022: 1291-1295 - [c7]Alejandro Beacco, Jaime Gallego, Mel Slater:
Automatic 3D Avatar Generation from a Single RBG Frontal Image. VR Workshops 2022: 764-765 - 2021
- [c6]Alejandro Beacco, Ramon Oliva, Carlos Cabreira, Jaime Gallego, Mel Slater:
Disturbance and Plausibility in a Virtual Rock Concert: A Pilot Study. VR 2021: 538-545 - 2020
- [c5]Alejandro Beacco, Jaime Gallego, Mel Slater:
Automatic 3D Character Reconstruction from Frontal and Lateral Monocular 2D RGB Views. ICIP 2020: 2785-2789
2010 – 2019
- 2018
- [j6]Mel Slater, Xavi Navarro, Jose Valenzuela, Ramon Oliva, Alejandro Beacco, Jacob Thorn, Zillah Watson:
Virtually Being Lenin Enhances Presence and Engagement in a Scene From the Russian Revolution. Frontiers Robotics AI 5: 91 (2018) - 2016
- [j5]Alejandro Beacco, Nuria Pelechano, Carlos Andújar Gran:
A Survey of Real-Time Crowd Rendering. Comput. Graph. Forum 35(8): 32-50 (2016) - 2015
- [j4]Alejandro Beacco, Nuria Pelechano, Mubbasir Kapadia, Norman I. Badler:
Footstep parameterized motion blending using barycentric coordinates. Comput. Graph. 47: 105-112 (2015) - [c4]Maria Izquierdo, Alejandro Beacco, Nuria Pelechano, Carlos Andújar:
Exploiting the Potential of Image Based Crowd Rendering. Eurographics (Posters) 2015: 1-2 - 2014
- [b1]Alejandro Beacco:
Simulation, animation and rendering of crowds in real-time. Polytechnic University of Catalonia, Spain, 2014 - [c3]Alejandro Beacco, Nuria Pelechano:
CAVAST: The Crows Animation, Visualization, and Simulation Testbed. CEIG 2014: 1-10 - 2013
- [c2]Mubbasir Kapadia, Alejandro Beacco, Francisco M. Garcia, Vivek Reddy, Nuria Pelechano, Norman I. Badler:
Multi-domain real-time planning in dynamic environments. Symposium on Computer Animation 2013: 115-124 - 2012
- [j3]Alejandro Beacco, Carlos Andújar, Nuria Pelechano, Bernhard Spanlang:
Efficient rendering of animated characters through optimized per-joint impostors. Comput. Animat. Virtual Worlds 23(1): 33-47 (2012) - 2011
- [j2]Alejandro Beacco, Bernhard Spanlang, Carlos Andújar, Nuria Pelechano:
A Flexible Approach for Output-Sensitive Rendering of Animated Characters. Comput. Graph. Forum 30(8): 2328-2340 (2011) - [j1]Nuria Pelechano, Bernhard Spanlang, Alejandro Beacco:
Avatar Locomotion in Crowd Simulation. Int. J. Virtual Real. 10(1): 13-19 (2011)
2000 – 2009
- 2009
- [c1]Nuria Pelechano, Bernhard Spanlang, Alejandro Beacco:
A Framework for Rendering, Simulation and Animation of Crowds. CEIG 2009: 1-10
Coauthor Index
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last updated on 2024-08-29 21:54 CEST by the dblp team
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