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Jaroslav Krivánek
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- affiliation: Charles University, Prague, Czech Republic
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2020 – today
- 2024
- [j44]Martin Mirbauer, Tobias Rittig, Tomás Iser, Jaroslav Krivánek, Elena Sikudová:
SkyGAN: Realistic Cloud Imagery for Image-based Lighting. Comput. Graph. Forum 43(1) (2024) - 2022
- [j43]Martin Mirbauer, Miroslav Krabec, Jaroslav Krivánek, Elena Sikudová:
Survey and Evaluation of Neural 3D Shape Classification Approaches. IEEE Trans. Pattern Anal. Mach. Intell. 44(11): 8635-8656 (2022) - [c48]Martin Mirbauer, Tobias Rittig, Tomás Iser, Jaroslav Krivánek, Elena Sikudová:
SkyGAN: Towards Realistic Cloud Imagery for Image Based Lighting. EGSR (ST) 2022: 13-22 - 2021
- [j42]Asen Atanasov, Alexander Wilkie, Vladimir Koylazov, Jaroslav Krivánek:
A Multiscale Microfacet Model Based on Inverse Bin Mapping. Comput. Graph. Forum 40(2): 103-113 (2021) - [j41]Tobias Rittig, Denis Sumin, Vahid Babaei, Piotr Didyk, Alexey G. Voloboy, Alexander Wilkie, Bernd Bickel, Karol Myszkowski, Tim Weyrich, Jaroslav Krivánek:
Neural Acceleration of Scattering-Aware Color 3D Printing. Comput. Graph. Forum 40(2): 205-219 (2021) - [j40]Alexander Wilkie, Petr Vévoda, Thomas Bashford-Rogers, Lukas Hosek, Tomás Iser, Monika Kolárová, Tobias Rittig, Jaroslav Krivánek:
A fitted radiance and attenuation model for realistic atmospheres. ACM Trans. Graph. 40(4): 135:1-135:14 (2021) - [j39]Thomas Nindel, Tomás Iser, Tobias Rittig, Alexander Wilkie, Jaroslav Krivánek:
A gradient-based framework for 3D print appearance optimization. ACM Trans. Graph. 40(4): 178:1-178:15 (2021) - 2020
- [j38]Filip Hauptfleisch, Ondrej Texler, Aneta Texler, Jaroslav Krivánek, Daniel Sýkora:
StyleProp: Real-time Example-based Stylization of 3D Models. Comput. Graph. Forum 39(7): 575-586 (2020) - [j37]Alexander Rath, Pascal Grittmann, Sebastian Herholz, Petr Vévoda, Philipp Slusallek, Jaroslav Krivánek:
Variance-aware path guiding. ACM Trans. Graph. 39(4): 151 (2020) - [j36]Martin Sik, Jaroslav Krivánek:
Survey of Markov Chain Monte Carlo Methods in Light Transport Simulation. IEEE Trans. Vis. Comput. Graph. 26(4): 1821-1840 (2020) - [c47]Asen Atanasov, Jaroslav Krivánek, Vladimir Koylazov, Alexander Wilkie:
Efficient Multiscale Rendering of Specular Microstructure. SIGGRAPH Talks 2020: 16:1-16:2
2010 – 2019
- 2019
- [j35]Sebastian Herholz, Yangyang Zhao, Oskar Elek, Derek Nowrouzezahrai, Hendrik P. A. Lensch, Jaroslav Krivánek:
Volume Path Guiding Based on Zero-Variance Random Walk Theory. ACM Trans. Graph. 38(3): 25:1-25:19 (2019) - [j34]Ivo Kondapaneni, Petr Vévoda, Pascal Grittmann, Tomás Skrivan, Philipp Slusallek, Jaroslav Krivánek:
Optimal multiple importance sampling. ACM Trans. Graph. 38(4): 37:1-37:14 (2019) - [j33]Denis Sumin, Tobias Rittig, Vahid Babaei, Thomas Nindel, Alexander Wilkie, Piotr Didyk, Bernd Bickel, Jaroslav Krivánek, Karol Myszkowski, Tim Weyrich:
Geometry-aware scattering compensation for 3D printing. ACM Trans. Graph. 38(4): 111:1-111:14 (2019) - [j32]Ondrej Karlík, Martin Sik, Petr Vévoda, Tomás Skrivan, Jaroslav Krivánek:
MIS compensation: optimizing sampling techniques in multiple importance sampling. ACM Trans. Graph. 38(6): 151:1-151:12 (2019) - [j31]Pascal Grittmann, Iliyan Georgiev, Philipp Slusallek, Jaroslav Krivánek:
Variance-aware multiple importance sampling. ACM Trans. Graph. 38(6): 152:1-152:9 (2019) - [j30]Iliyan Georgiev, Zackary Misso, Toshiya Hachisuka, Derek Nowrouzezahrai, Jaroslav Krivánek, Wojciech Jarosz:
Integral formulations of volumetric transmittance. ACM Trans. Graph. 38(6): 154:1-154:17 (2019) - [c46]Martin Sik, Jaroslav Krivánek:
Implementing One-Click Caustics in Corona Renderer. EGSR (DL/I) 2019: 61-67 - [c45]Jirí Vorba, Johannes Hanika, Sebastian Herholz, Thomas Müller, Jaroslav Krivánek, Alexander Keller:
Path guiding in production. SIGGRAPH Courses 2019: 18:1-18:77 - 2018
- [j29]Pascal Grittmann, Arsène Pérard-Gayot, Philipp Slusallek, Jaroslav Krivánek:
Efficient Caustic Rendering with Lightweight Photon Mapping. Comput. Graph. Forum 37(4): 133-142 (2018) - [j28]Petr Vévoda, Ivo Kondapaneni, Jaroslav Krivánek:
Bayesian online regression for adaptive direct illumination sampling. ACM Trans. Graph. 37(4): 125 (2018) - [c44]Sebastian Herholz, Oskar Elek, Jens Schindel, Jaroslav Krivánek, Hendrik P. A. Lensch:
A Unified Manifold Framework for Efficient BRDF Sampling based on Parametric Mixture Models. EGSR (EI&I) 2018: 41-52 - [c43]Oskar Elek, Jaroslav Krivánek:
Towards a Principled Kernel Prediction for Spatially Varying BSSRDFs. MAM@EGSR 2018: 45-49 - [c42]Jaroslav Krivánek, Christophe Chevallier, Vladimir Koylazov, Ondrej Karlík, Henrik Wann Jensen, Thomas Ludwig:
Realistic rendering in architecture and product visualization. SIGGRAPH Courses 2018: 10:1-10:5 - [c41]Jan Novák, Iliyan Georgiev, Johannes Hanika, Jaroslav Krivánek, Wojciech Jarosz:
Monte Carlo methods for physically based volume rendering. SIGGRAPH Courses 2018: 14:1 - [c40]Alexander Keller, Jaroslav Krivánek, Jan Novák, Anton Kaplanyan, Marco Salvi:
Machine learning and rendering. SIGGRAPH Courses 2018: 19:1-19:2 - [c39]Asen Atanasov, Vladimir Koylazov, Blagovest Taskov, Alexander Soklev, Vassillen Chizhov, Jaroslav Krivánek:
Adaptive environment sampling on CPU and GPU. SIGGRAPH Talks 2018: 68:1-68:2 - [i1]Alejandro Sztrajman, Jaroslav Krivánek, Alexander Wilkie, Tim Weyrich:
Image-based remapping of spatially-varying material appearance. CoRR abs/1808.06715 (2018) - 2017
- [j27]Jan Benes, Tom Kelly, Filip Dechterenko, Jaroslav Krivánek, Pascal Müller:
On Realism of Architectural Procedural Models. Comput. Graph. Forum 36(2): 225-234 (2017) - [j26]Adrien Gruson, Mickaël Ribardière, Martin Sik, Jirí Vorba, Rémi Cozot, Kadi Bouatouch, Jaroslav Krivánek:
A Spatial Target Function for Metropolis Photon Tracing. ACM Trans. Graph. 36(1): 4:1-4:13 (2017) - [j25]Oskar Elek, Denis Sumin, Ran Zhang, Tim Weyrich, Karol Myszkowski, Bernd Bickel, Alexander Wilkie, Jaroslav Krivánek:
Scattering-aware texture reproduction for 3D printing. ACM Trans. Graph. 36(6): 241:1-241:15 (2017) - [c38]Alejandro Sztrajman, Jaroslav Krivánek, Alexander Wilkie, Tim Weyrich:
Image-based Remapping of Material Appearance. MAM@EGSR 2017: 5-8 - [c37]Toshiya Hachisuka, Iliyan Georgiev, Wojciech Jarosz, Jaroslav Krivánek, Derek Nowrouzezahrai:
Extended Path Integral Formulation for Volumetric Transport. EGSR (EI&I) 2017: 65-70 - 2016
- [j24]Sebastian Herholz, Oskar Elek, Jirí Vorba, Hendrik P. A. Lensch, Jaroslav Krivánek:
Product Importance Sampling for Light Transport Path Guiding. Comput. Graph. Forum 35(4): 67-77 (2016) - [j23]Jirí Vorba, Jaroslav Krivánek:
Adjoint-driven Russian roulette and splitting in light transport simulation. ACM Trans. Graph. 35(4): 42:1-42:11 (2016) - [j22]Petr Kadlecek, Alexandru Eugen Ichim, Tiantian Liu, Jaroslav Krivánek, Ladislav Kavan:
Reconstructing personalized anatomical models for physics-based body animation. ACM Trans. Graph. 35(6): 213:1-213:13 (2016) - [j21]Martin Sik, Hisanari Otsu, Toshiya Hachisuka, Jaroslav Krivánek:
Robust light transport simulation via metropolised bidirectional estimators. ACM Trans. Graph. 35(6): 245:1-245:12 (2016) - [c36]Michal Mojzík, Tomás Skrivan, Alexander Wilkie, Jaroslav Krivánek:
Bi-Directional Polarised Light Transport. EGSR (EI&I) 2016: 97-108 - [c35]Petr Vévoda, Jaroslav Krivánek:
Adaptive direct illumination sampling. SIGGRAPH Asia Posters 2016: 43 - [c34]Martin Sik, Jaroslav Krivánek:
Improving global exploration of MCMC light transport simulation. SIGGRAPH Posters 2016: 50:1-50:2 - 2014
- [j20]Carsten Dachsbacher, Jaroslav Krivánek, Milos Hasan, Adam Arbree, Bruce Walter, Jan Novák:
Scalable Realistic Rendering with Many-Light Methods. Comput. Graph. Forum 33(1): 88-104 (2014) - [j19]Jan Benes, Alexander Wilkie, Jaroslav Krivánek:
Procedural Modelling of Urban Road Networks. Comput. Graph. Forum 33(6): 132-142 (2014) - [j18]Tomás Davidovic, Jaroslav Krivánek, Milos Hasan, Philipp Slusallek:
Progressive Light Transport Simulation on the GPU: Survey and Improvements. ACM Trans. Graph. 33(3): 29:1-29:19 (2014) - [j17]Jirí Vorba, Ondrej Karlík, Martin Sik, Tobias Ritschel, Jaroslav Krivánek:
On-line learning of parametric mixture models for light transport simulation. ACM Trans. Graph. 33(4): 101:1-101:11 (2014) - [j16]Jaroslav Krivánek, Iliyan Georgiev, Toshiya Hachisuka, Petr Vévoda, Martin Sik, Derek Nowrouzezahrai, Wojciech Jarosz:
Unifying points, beams, and paths in volumetric light transport simulation. ACM Trans. Graph. 33(4): 103:1-103:13 (2014) - [j15]Ondrej Karlik, Martin Ruzicka, Václav Gassenbauer, Fabio Pellacini, Jaroslav Krivánek:
Toward Evaluating the Usefulness of GlobalIllumination for Novices in Lighting Design Tasks. IEEE Trans. Vis. Comput. Graph. 20(6): 944-954 (2014) - [c33]Jaroslav Krivánek, Iliyan Georgiev, Anton S. Kaplanyan, Juan Canada:
Path Integral Methods for Light Transport Simulation: Theory and Practice. Eurographics (Tutorials) 2014: 5 - [c32]Petr Kadlecek, Petr Kmoch, Jaroslav Krivánek:
Haptic Rendering for Under-Actuated 6/3-DOF Haptic Devices. EuroHaptics (2) 2014: 63-71 - [c31]Jaroslav Krivánek, Alexander Keller, Iliyan Georgiev, Anton S. Kaplanyan, Marcos Fajardo, Mark Meyer, Jean-Daniel Nahmias, Ondrej Karlík, Juan Canada:
Recent advances in light transport simulation: some theory and a lot of practice. SIGGRAPH Courses 2014: 17:1-17:6 - [c30]Jaroslav Krivánek, Eugene d'Eon:
A zero-variance-based sampling scheme for Monte Carlo subsurface scattering. SIGGRAPH Talks 2014: 66:1 - 2013
- [j14]Jiawei Ou, Ondrej Karlik, Jaroslav Krivánek, Fabio Pellacini:
Evaluating Progressive-Rendering Algorithms in Appearance Design Tasks. IEEE Computer Graphics and Applications 33(6): 58-68 (2013) - [j13]Iliyan Georgiev, Jaroslav Krivánek, Toshiya Hachisuka, Derek Nowrouzezahrai, Wojciech Jarosz:
Joint importance sampling of low-order volumetric scattering. ACM Trans. Graph. 32(6): 164:1-164:14 (2013) - [c29]Carsten Dachsbacher, Jaroslav Krivánek, Milos Hasan, Adam Arbree, Bruce Walter, Jan Novák:
Scalable Realistic Rendering with Many-Light Methods. Eurographics (State of the Art Reports) 2013: 23-38 - [c28]Martin Sik, Jaroslav Krivánek:
Fast Random Sampling of Triangular Meshes. PG (Short Papers) 2013 - [c27]Jaroslav Krivánek, Iliyan Georgiev, Anton S. Kaplanyan, Juan Canada:
Recent advances in light transport simulation: theory & practice. SIGGRAPH Courses 2013: 4:1-4:5 - 2012
- [j12]Iliyan Georgiev, Jaroslav Krivánek, Stefan Popov, Philipp Slusallek:
Importance Caching for Complex Illumination. Comput. Graph. Forum 31(2pt3): 701-710 (2012) - [j11]Iliyan Georgiev, Jaroslav Krivánek, Tomás Davidovic, Philipp Slusallek:
Light transport simulation with vertex connection and merging. ACM Trans. Graph. 31(6): 192:1-192:10 (2012) - [c26]Jaroslav Krivánek, Milos Hasan, Adam Arbree, Carsten Dachsbacher, Alexander Keller, Bruce Walter:
Optimizing realistic rendering with many-light methods. SIGGRAPH Courses 2012: 7:1-7:217 - 2011
- [j10]Václav Gassenbauer, Jaroslav Krivánek, Kadi Bouatouch, Christian Bouville, Mickaël Ribardière:
Improving Performance and Accuracy of Local PCA. Comput. Graph. Forum 30(7): 1903-1910 (2011) - [c25]Iliyan Georgiev, Jaroslav Krivánek, Philipp Slusallek:
Bidirectional light transport with vertex merging. SIGGRAPH Asia Sketches 2011: 27:1-27:2 - 2010
- [j9]Jaroslav Krivánek, James A. Ferwerda, Kavita Bala:
Effects of global illumination approximations on material appearance. ACM Trans. Graph. 29(4): 112:1-112:10 (2010) - [j8]Tomás Davidovic, Jaroslav Krivánek, Milos Hasan, Philipp Slusallek, Kavita Bala:
Combining global and local virtual lights for detailed glossy illumination. ACM Trans. Graph. 29(6): 143 (2010)
2000 – 2009
- 2009
- [b1]Jaroslav Krivánek, Pascal Gautron:
Practical Global Illumination with Irradiance Caching. Synthesis Lectures on Computer Graphics and Animation, Morgan & Claypool Publishers 2009, ISBN 978-3-031-79539-8 - [j7]Peter Kristof, Bedrich Benes, Jaroslav Krivánek, Ondrej Stava:
Hydraulic Erosion Using Smoothed Particle Hydrodynamics. Comput. Graph. Forum 28(2): 219-228 (2009) - [j6]Václav Gassenbauer, Jaroslav Krivánek, Kadi Bouatouch:
Spatial Directional Radiance Caching. Comput. Graph. Forum 28(4): 1189-1198 (2009) - [j5]Milos Hasan, Jaroslav Krivánek, Bruce Walter, Kavita Bala:
Virtual spherical lights for many-light rendering of glossy scenes. ACM Trans. Graph. 28(5): 143 (2009) - 2008
- [j4]Jaroslav Krivánek, Mark Colbert:
Real-time Shading with Filtered Importance Sampling. Comput. Graph. Forum 27(4): 1147-1154 (2008) - [j3]Juraj Obert, Jaroslav Krivánek, Fabio Pellacini, Daniel Sýkora, Sumanta N. Pattanaik:
iCheat: A Representation for Artistic Control of Indirect Cinematic Lighting. Comput. Graph. Forum 27(4): 1217-1223 (2008) - [c24]Ondrej Stava, Bedrich Benes, Matthew Brisbin, Jaroslav Krivánek:
Interactive Terrain Modeling Using Hydraulic Erosion. Symposium on Computer Animation 2008: 201-210 - [c23]Jaroslav Krivánek, Pascal Gautron, Greg Ward, Henrik Wann Jensen, Per H. Christensen, Eric Tabellion:
Practical global illumination with irradiance caching. SIGGRAPH Classes 2008: 60:1-60:20 - [c22]Jaroslav Krivánek:
Global illumination with Monte Carlo ray tracing. SIGGRAPH Classes 2008: 61:1-61:25 - [c21]Jaroslav Krivánek:
Problems & solutions: implementation details. SIGGRAPH Classes 2008: 64:1-64:52 - [c20]Jaroslav Krivánek:
Extension to glossy surfaces: radiance caching. SIGGRAPH Classes 2008: 66:1-66:49 - [c19]Jaroslav Krivánek, Pascal Gautron, Sumanta N. Pattanaik, Kadi Bouatouch:
Radiance caching for efficient global illumination computation. SIGGRAPH Classes 2008: 75:1-75:19 - [c18]Jaroslav Krivánek, Pascal Gautron, Kadi Bouatouch, Sumanta N. Pattanaik:
Improved radiance gradient computation. SIGGRAPH Classes 2008: 76:1-76:5 - [c17]Jaroslav Krivánek, Kadi Bouatouch, Sumanta N. Pattanaik, Jirí Zára:
Making radiance and irradiance caching practical: adaptive caching and neighbor clamping. SIGGRAPH Classes 2008: 77:1-77:12 - [c16]Pascal Gautron, Jaroslav Krivánek, Kadi Bouatouch, Sumanta N. Pattanaik:
Radiance cache splatting: a GPU-friendly global illumination algorithm. SIGGRAPH Classes 2008: 78:1-78:10 - [p1]Jaroslav Krivánek, Sumanta N. Pattanaik:
Lighting. Wiley Encyclopedia of Computer Science and Engineering 2008 - 2007
- [c15]Jaroslav Krivánek, Pascal Gautron, Greg Ward, Okan Arikan, Henrik Wann Jensen:
Practical global illumination with irradiance caching. SIGGRAPH Courses 2007: 1 - [c14]Jaroslav Krivánek:
Stochastic ray tracing. SIGGRAPH Courses 2007: 2 - [c13]Jaroslav Krivánek:
Implementation details. SIGGRAPH Courses 2007: 5 - [c12]Jaroslav Krivánek:
Extension to glossy surfaces: radiance caching. SIGGRAPH Courses 2007: 7 - [c11]Juraj Obert, Jaroslav Krivánek, Daniel Sýkora, Sumanta N. Pattanaik:
Interactive light transport editing for flexible global illumination. SIGGRAPH Sketches 2007: 57 - [c10]Mark Colbert, Jaroslav Krivánek:
Real-time shading with filtered importance sampling. SIGGRAPH Sketches 2007: 71 - 2006
- [j2]Mark Colbert, Sumanta N. Pattanaik, Jaroslav Krivánek:
BRDF-Shop: Creating Physically Correct Bidirectional Reflectance Distribution Functions. IEEE Computer Graphics and Applications 26(1): 30-36 (2006) - [c9]Jaroslav Krivánek, Kadi Bouatouch, Sumanta N. Pattanaik, Jirí Zára:
Making Radiance and Irradiance Caching Practical: Adaptive Caching and Neighbor Clamping. Rendering Techniques 2006: 127-138 - [c8]Jaroslav Krivánek, Jaakko Konttinen, Sumanta N. Pattanaik, Kadi Bouatouch, Jirí Zára:
Fast approximation to spherical harmonic rotation. SCCG 2006: 49-58 - [c7]Jaroslav Krivánek, Jaakko Konttinen, Sumanta N. Pattanaik, Kadi Bouatouch, Jirí Zára:
Fast approximation to spherical harmonics rotation. SIGGRAPH Sketches 2006: 154 - 2005
- [j1]Jaroslav Krivánek, Pascal Gautron, Sumanta N. Pattanaik, Kadi Bouatouch:
Radiance Caching for Efficient Global Illumination Computation. IEEE Trans. Vis. Comput. Graph. 11(5): 550-561 (2005) - [c6]Pascal Gautron, Jaroslav Krivánek, Kadi Bouatouch, Sumanta N. Pattanaik:
Radiance Cache Splatting: A GPU-Friendly Global Illumination Algorithm. Rendering Techniques 2005: 55-64 - [c5]Jaroslav Krivánek, Pascal Gautron, Kadi Bouatouch, Sumanta N. Pattanaik:
Improved radiance gradient computation. SCCG 2005: 155-159 - [c4]Pascal Gautron, Jaroslav Krivánek, Kadi Bouatouch, Sumanta N. Pattanaik:
Radiance cache splatting: a GPU-friendly global illumination algorithm. SIGGRAPH Sketches 2005: 36 - 2004
- [c3]Pascal Gautron, Jaroslav Krivánek, Sumanta N. Pattanaik, Kadi Bouatouch:
A Novel Hemispherical Basis for Accurate and Efficient Rendering. Rendering Techniques 2004: 321-330 - [c2]Jaroslav Krivánek, Sumanta N. Pattanaik, Jirí Zára:
Adaptive mesh subdivision for precomputed radiance transfer. SCCG 2004: 106-111 - 2003
- [c1]Jaroslav Krivánek, Jiri Zara, Kadi Bouatouch:
Fast Depth of Field Rendering with Surface Splatting. Computer Graphics International 2003: 196-201
Coauthor Index
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last updated on 2024-06-10 21:22 CEST by the dblp team
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