Computer Graphics Forum, Volume 39

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Volume 39, Number 1, February 2020

Editorial Articles Report

Volume 39, Number 2, May 2020

Front Matter Fluids Point Clouds Simulation of Soft Materials Sparse Voxels and Texture Synthesis Deep Learning for Rendering Geometry Processing Faces Optimizing Structures, Layouts, and Interactions Meshes and Subdivision Ray Tracing and Global Illumination Optimization for Fabrication Images and Videos Synthesizing Gestures, Motion, and Interactions Spatial Queries Shape Collections Simulation of Fractures, Skyscapes, and Dendritic Paintings State of the Art Reports

Volume 39, Number 3, June 2020

Front Matter Volumes Visualization Applications and Machine Learning Applications Machine Learning User-Centered Visual Design and Interaction Dimension Reduction and Projections Interaction and Storytelling Topology Networks and Sets Vectors and Tensors Space and Time Visual Analytics for Problem Solving Multivariate Data Visualization Graphs and Charts Maps Privacy and User Differences Trust and Provenance Flow Visualization

Volume 39, Number 4, July 2020

Front Matter Denoising and Filtering Natural Appearance Path Guiding Global Illumination BxDFs Materials Sampling Images and Textures

Volume 39, Number 5, August 2020

Front Matter Computational Geometry and Fabrication Discrete Differential Geometry Deformation Meshing Surface Reconstruction Optimization Machine Learning and Analysis

Volume 39, Number 6, September 2020

Major Revision from EuroVis Symposium Articles Major Revision from EuroVis Symposium Major Revision from Eurographics Conference Articles Major Revision from EuroVis Symposium Articles Major Revision from Pacific Graphics Articles Major Revision from Pacific Graphics Major Revision from EG Symposium on Geometry Articles Major Revision from Pacific Graphics Major Revision from EG Symposium on Rendering Articles Major Revision from Eurographics Conference Articles Major Revision from EuroVis Symposium Articles Major Revision from EG Symposium on Geometry Articles Major Revision from Eurographics Conference Articles Major Revision from Eurographics Conference Articles

Volume 39, Number 7, October 2020

Front Matter Geometry and Modeling Physics-based Material Animation Physics and Graphics Rendering Lights and Ray Tracing Materials and Shading Models Recognition Human Pose Tracking and Saliency Vision Meets Graphics Image Restoration Image Manipulation Stylized Graphics Visualization and Interaction

Volume 39, Number 8, December 2020

Front Matter Fluids 1 Waves Fluids 2 Rigid Bodies Data-Driven Cloth Cloth and Deformable Solids Character Animation 1 Character Animation 2