Critical Triumph
From Dragon Quest Wiki
Critical Triumph | |
---|---|
Japanese | 会心率アップ大 |
Rōmaji | Kaishin ritsu appu dai |
Type | Trait |
Older names | None |
Critical Triumph is a trait in the Dragon Quest Monsters series.
Appearances[edit]
Dragon Quest Monsters: The Dark Prince[edit]
Critical Triumph is a trait that triples a monster's chance to inflict critical hits.
It's learned by the following monsters regardless of their size at the indicated level:
- Atlas (Lv. 20)
- Beanie meanie (Lv. 20)
- Beshemoth slime (Lv. 40)
- Dark sabrecub (Lv. 1)
- Dessert demon (Lv. 1)
- Ethereal serpent (Lv. 1)
- Evil Sir Leopold (Lv. 20)
- Fright knight (Lv. 20)
- Giruffian (Lv. 20)
- Hacksaurus (Lv. 20)
- Hammerhood (Lv. 1)
- Hood (Lv. 20)
- Jasper Unbound (Lv. 1)
- Jumping jackal (Lv. 40)
- Killing machine (Lv. 20)
- Living statue (Lv. 1)
- Mandrake major (Lv. 40)
- Mechan-o'-wyrm (Lv. 1)
- Mimic (Lv. 1)
- Mimic with cheese (Lv. 1)
- Mordegon, Lord of Shadows (Lv. 40)
- Palooka prawn (Lv. 20)
- Peeper (Lv. 1)
- Phoenix (Lv. 20)
- Ripped rabbit (Lv. 20)
- Robbin' 'Ood (Lv. 40)
- Ronin Raccoon (Lv. 40)
- Scuttle slime (Lv. 20)
- Slime (Lv. 20)
- Small fry (Lv. 1)
- Superior slime (Lv. 1)
- Ursa mega (Lv. 20)
It is also learned by the following large-sized monsters at the indicated level:
- Lieutenant Goresby-Purrvis (Lv. 60)
- Mischievous Mole (Lv. 1)