Talk:Simulacron-3
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Claims of influence
[edit]I removed the following from this article:
- greatly influenced Ringu 3: Loop (1998), The Matrix (1999), and Star Ocean: Till the End of Time (2004)
Feel free to put it back if you can find a cite. — Hex (❝?!❞) 22:40, 12 February 2008 (UTC)
21st century parallels
[edit]I would like to add some links showing where I got the info about the military use of a virtual world. Since there are none in this item right now, I'll drop them here and come back later once I'm hip to the method.
http://www.theregister.co.uk/2007/06/23/sentient_worlds/
http://www.jfcom.mil/about/experiments/uresolve.htm
http://science.slashdot.org/article.pl?sid=07/06/30/0018211&from=rss
Makuabob (talk) 00:53, 18 August 2008 (UTC)
- Sorry, I had to remove your addition to the article - it was original research. If you can find a published source that relates military virtual worlds to this novel, you can cite it. — Hex (❝?!❞) 11:07, 18 August 2008 (UTC)
- Hmmm,... I actually got the info about the military use from a book by Tim Guest named "Second Lives." I can go back and find the chapter where he explains how the military takes troops about to be deployed to an area with a different culture (Oh, let's say Baghdad) and have an enitre squad log-on to the equivalent of a MMORPG where some of the avatars are computer-controlled units while others are members of the squad-in-training. Evaluators monitor the squad members' reactions to various scenarios. If something like this doesn't resonate with the theme of Simulacron-3, what does?
- Makuabob (talk) 21:12, 18 August 2008 (UTC)
- It may resonate, but our policy on article content won't allow it unless you can cite something talking about it. Sorry. — Hex (❝?!❞) 01:05, 19 August 2008 (UTC)
“[O]ne of the earliest literary descriptions of virtual reality”
[edit]Simulacron-3 (1964) (also published as Counterfeit World), by Daniel F. Galouye, is an American science fiction novel featuring one of the earliest literary descriptions of virtual reality.
Weinbaum’s “Pygmalion's Spectacles” predates this by three decades. The “Like-subject works” section lists several more precursors. (One might be led to believe that the section was appended in order to undermine the above claim.)
I chose to mark the statement as “dubious” rather than delete it because it presently serves as a thesis statement for the article. Perhaps someone familiar with the work could make the claim more specific, or find some other remarkable aspect of the work. (We could otherwise just end the sentence at “novel”.) — Dan337 (talk) 06:34, 15 October 2010 (UTC)
- It's most definitely not the earliest description of virtual reality. Maybe it is an early example of virtual reality with a very slight hint at the implementation of VR, but e.g. the Magic Theater in Hesse's "Steppenwolf" also is a virtual reality setup. Nomentz (talk) 08:48, 30 November 2010 (UTC)
- I changed it to "an early description" which is true but not a sweeping claim. — Hex (❝?!❞) 16:20, 30 November 2010 (UTC)