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Fix wrong tid when blockDim.y or z > 1 #562

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merged 2 commits into from
Aug 30, 2022
Merged

Fix wrong tid when blockDim.y or z > 1 #562

merged 2 commits into from
Aug 30, 2022

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sjfeng1999
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@gevtushenko
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@sjfeng1999 thank you! I've updated the tests to capture the behaviour you fixed. I'll run the CI now.

@gevtushenko gevtushenko added type: bug: functional Does not work as intended. P0: must have Absolutely necessary. Critical issue, major blocker, etc. labels Aug 29, 2022
@gevtushenko gevtushenko added this to the 2.1.0 milestone Aug 29, 2022
gevtushenko added a commit to gevtushenko/thrust that referenced this pull request Aug 29, 2022
@gevtushenko gevtushenko added the testing: gpuCI in progress Started gpuCI testing. label Aug 29, 2022
@gevtushenko gevtushenko merged commit a37ea6d into NVIDIA:main Aug 30, 2022
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P0: must have Absolutely necessary. Critical issue, major blocker, etc. testing: gpuCI in progress Started gpuCI testing. type: bug: functional Does not work as intended.
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