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Add empty.proj from Mono for Arcade workaround
#5
by directhex
was merged Jan 7, 2020
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updated Jan 7, 2020
Add a licenseurl to packaging JSON
#6
by directhex
was merged Jan 7, 2020
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updated Jan 7, 2020
[release/6.x] Update dependencies from dotnet/arcade
#2
by dotnet-maestro
bot
was merged Jan 8, 2020
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updated Jan 8, 2020
Try to lean further into Arcade and shared variables
#8
by directhex
was merged Jan 8, 2020
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updated Jan 8, 2020
Use
alpha
not prerelease
to better align with the rest of Core
#9
by directhex
was merged Jan 8, 2020
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updated Jan 8, 2020
Avoid
linux-x64-x64
RID from putting arch in the wrong place in fallback
#10
by directhex
was merged Jan 8, 2020
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updated Jan 8, 2020
[release/6.x] Update dependencies from dotnet/arcade
#11
by dotnet-maestro
bot
was merged Jan 13, 2020
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updated Jan 13, 2020
Fix LLVM build script to work with both netcore and Mono packaging.
#12
by lateralusX
was merged Jan 14, 2020
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updated Jan 14, 2020
Use PackageTargetRuntime not PackageRID to avoid
-amd64
arch in dir
#14
by directhex
was merged Jan 23, 2020
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updated Jan 23, 2020
Try and build using MCR Centos container
#16
by directhex
was merged Jan 27, 2020
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updated Jan 27, 2020
Bump dotnet SDK version to match Windows images
#17
by directhex
was merged Jan 27, 2020
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updated Jan 27, 2020
Don't use empty.csproj, we have a perfectly good llvm.proj
#19
by directhex
was merged Jan 28, 2020
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updated Jan 28, 2020
Conditionally add BuildID on Linux only
#21
by directhex
was merged Jan 28, 2020
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updated Jan 28, 2020
[release/6.x] Update dependencies from dotnet/arcade
#22
by dotnet-maestro
bot
was merged Feb 14, 2020
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updated Feb 14, 2020
[release/6.x] Update dependencies from dotnet/arcade
#24
by dotnet-maestro
bot
was merged Feb 14, 2020
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updated Feb 14, 2020
[release/6.x] Update dependencies from dotnet/arcade
#25
by dotnet-maestro
bot
was merged Feb 17, 2020
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updated Feb 17, 2020
Add cross-compiled ARM64 builds
#23
by directhex
was merged Feb 18, 2020
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updated Feb 18, 2020
[release/6.x] Update dependencies from dotnet/arcade
#26
by dotnet-maestro
bot
was merged Feb 24, 2020
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updated Feb 24, 2020
[release/6.x] Update dependencies from dotnet/arcade
#28
by dotnet-maestro
bot
was merged Mar 2, 2020
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updated Mar 2, 2020
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