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Pull requests list

Build LLVM with Arcade
#1 by directhex was merged Jan 7, 2020 Loading… updated Jan 7, 2020
Enable Arcade publishing, maybe
#3 by directhex was merged Jan 7, 2020 Loading… updated Jan 7, 2020
Fix triggers for PR builds
#4 by directhex was merged Jan 7, 2020 Loading… updated Jan 7, 2020
Add empty.proj from Mono for Arcade workaround
#5 by directhex was merged Jan 7, 2020 Loading… updated Jan 7, 2020
Add a licenseurl to packaging JSON
#6 by directhex was merged Jan 7, 2020 Loading… updated Jan 7, 2020
Fix path to license.txt
#7 by akoeplinger was merged Jan 7, 2020 Loading… updated Jan 7, 2020
[release/6.x] Update dependencies from dotnet/arcade
#2 by dotnet-maestro bot was merged Jan 8, 2020 Loading… updated Jan 8, 2020
Try to lean further into Arcade and shared variables
#8 by directhex was merged Jan 8, 2020 Loading… updated Jan 8, 2020
Use alpha not prerelease to better align with the rest of Core
#9 by directhex was merged Jan 8, 2020 Loading… updated Jan 8, 2020
Avoid linux-x64-x64 RID from putting arch in the wrong place in fallback
#10 by directhex was merged Jan 8, 2020 Loading… updated Jan 8, 2020
[release/6.x] Update dependencies from dotnet/arcade
#11 by dotnet-maestro bot was merged Jan 13, 2020 Loading… updated Jan 13, 2020
Fix LLVM build script to work with both netcore and Mono packaging.
#12 by lateralusX was merged Jan 14, 2020 Loading… updated Jan 14, 2020
Use PackageTargetRuntime not PackageRID to avoid -amd64 arch in dir
#14 by directhex was merged Jan 23, 2020 Loading… updated Jan 23, 2020
Try and build using MCR Centos container
#16 by directhex was merged Jan 27, 2020 Loading… updated Jan 27, 2020
Bump dotnet SDK version to match Windows images
#17 by directhex was merged Jan 27, 2020 Loading… updated Jan 27, 2020
I guess we use centos now
#18 by directhex was merged Jan 27, 2020 Loading… updated Jan 27, 2020
Don't use empty.csproj, we have a perfectly good llvm.proj
#19 by directhex was merged Jan 28, 2020 Loading… updated Jan 28, 2020
Fix missing BuildID
#20 by directhex was merged Jan 28, 2020 Loading… updated Jan 28, 2020
Conditionally add BuildID on Linux only
#21 by directhex was merged Jan 28, 2020 Loading… updated Jan 28, 2020
[release/6.x] Update dependencies from dotnet/arcade
#22 by dotnet-maestro bot was merged Feb 14, 2020 Loading… updated Feb 14, 2020
[release/6.x] Update dependencies from dotnet/arcade
#24 by dotnet-maestro bot was merged Feb 14, 2020 Loading… updated Feb 14, 2020
[release/6.x] Update dependencies from dotnet/arcade
#25 by dotnet-maestro bot was merged Feb 17, 2020 Loading… updated Feb 17, 2020
Add cross-compiled ARM64 builds
#23 by directhex was merged Feb 18, 2020 Loading… updated Feb 18, 2020
[release/6.x] Update dependencies from dotnet/arcade
#26 by dotnet-maestro bot was merged Feb 24, 2020 Loading… updated Feb 24, 2020
[release/6.x] Update dependencies from dotnet/arcade
#28 by dotnet-maestro bot was merged Mar 2, 2020 Loading… updated Mar 2, 2020
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