Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Partial Hydration #14717

Merged
merged 21 commits into from
Feb 12, 2019
Merged
Changes from 1 commit
Commits
Show all changes
21 commits
Select commit Hold shift + click to select a range
bc3e2f9
Basic partial hydration test
sebmarkbage Jan 18, 2019
433e6e5
Render comments around Suspense components
sebmarkbage Jan 19, 2019
2d28a52
Add DehydratedSuspenseComponent type of work
sebmarkbage Jan 24, 2019
f06a540
Add comment node as hydratable instance type as placeholder for suspense
sebmarkbage Jan 24, 2019
97a6664
Skip past nodes within the Suspense boundary
sebmarkbage Jan 28, 2019
1b3e0a2
A dehydrated suspense boundary comment should be considered a sibling
sebmarkbage Jan 28, 2019
6febcae
Retry hydrating at offscreen pri or after ping if suspended
sebmarkbage Jan 28, 2019
7af0b8a
Enter hydration state when retrying dehydrated suspense boundary
sebmarkbage Jan 28, 2019
dac0688
Delete all children within a dehydrated suspense boundary when it's d…
sebmarkbage Jan 28, 2019
92fb62a
Delete server rendered content when props change before hydration com…
sebmarkbage Jan 29, 2019
6ae914c
Make test internal
sebmarkbage Jan 29, 2019
e144a5e
Wrap in act
sebmarkbage Feb 10, 2019
eb3ea2d
Change SSR Fixture to use Partial Hydration
sebmarkbage Feb 9, 2019
97eb545
Changes to any parent Context forces clearing dehydrated content
sebmarkbage Feb 10, 2019
c91092b
Wrap in feature flag
sebmarkbage Feb 11, 2019
2e16dc1
Treat Suspense boundaries without fallbacks as if not-boundaries
sebmarkbage Feb 12, 2019
1db9dd2
Fix clearing of nested suspense boundaries
sebmarkbage Feb 12, 2019
3a89f65
ping -> retry
acdlite Feb 12, 2019
e0e1ded
Typo
acdlite Feb 12, 2019
ca2d628
Use didReceiveUpdate instead of manually comparing props
sebmarkbage Feb 12, 2019
34a132c
Leave comment for why it's ok to ignore the timeout
sebmarkbage Feb 12, 2019
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Prev Previous commit
Next Next commit
ping -> retry
Co-Authored-By: sebmarkbage <[email protected]>
  • Loading branch information
acdlite and sebmarkbage authored Feb 12, 2019
commit 3a89f65f6d828f7a011327e8d42ab788cc1e9006
2 changes: 1 addition & 1 deletion packages/react-reconciler/src/ReactFiberUnwindWork.js
Original file line number Diff line number Diff line change
Expand Up @@ -359,7 +359,7 @@ function throwException(
) {
Copy link
Collaborator

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Since this branch doesn't suspend (it doesn't call renderDidSuspend) I would expect React to keep rendering the same level over and over until the promise resolves. Is that what's happening?

Copy link
Collaborator Author

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

No. What happens is that only the first path schedules remaining work at "Never" expiration time. Then if it throws, it doesn't suspend but it also doesn't leave any work on it. Instead it commits. Then it waits for the retry. The retry gets scheduled at normal priority. If that update also throws a promise, then it commits in the dehydrated state again and waits for the retry.

Copy link
Collaborator

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

I see so when something suspends inside a dehydrated Suspense boundary it always bails out and clears the expiration time. The ping/retry adds the expiration time back. There’s no need to suspend the commit because it’s not blocking anything.

attachPingListener(root, renderExpirationTime, thenable);

// Since we already have a current fiber, we can eagerly add a ping listener.
// Since we already have a current fiber, we can eagerly add a retry listener.
let retryCache = workInProgress.memoizedState;
if (retryCache === null) {
retryCache = workInProgress.memoizedState = new PossiblyWeakSet();
Expand Down