Build settlements, roads & cities on a hexagonal grid. Renders a 3D board of all the items using three.js. Most of the UI is implemented using vue.js. A complete and custom language is defined using antlr4, which is used for integration- and cucumber-style test scripts.
https://generateui.github.io/jsettlers-web/
- 3D render engine
- complete base game
- easy to use client
- full extensible API (add new Resources, Ports, Hexes, Rules, Options, DevelopmentCards, UI behaviors, Renderers, ...)
- unit tests
- integration test scripts using a dsl (which supports unicode emoji)
- complete base theme (images, icons, UI elements)
- 1D, 2D and 3D hexagonal coordinate systems and conversion between them
- standardized protocol using Protobuf
- separated layers (UI ⤑ model ⤑ data) (⤑ meams "depends on")
- bots (although very, very basic)
- written in ES7, uses ES6 modules where possible
- seems to work on Edge, Chrome & Firefox
Bold are runtime dependencies, otherwise it is a development dependency.
- Vue.js to render the main UI and most
- Vue-router for URI routing
- Three.js to render a 3D board with pieces
- Popper.js to provide rich tooltips
- Antlr4 to define a dsl for integration testing
- mocha.js for unit tests
- browserify for fast & easy development
- babel.js to transpile to ES5 code
- Java as transitive dependency for antlr4
- protobuf.js to generate javascript source from
.proto
- clone repo
- ensure node is installed
npm install
npm run dev
to run browserify with an integrated dev-webserver locally. Initial build of./dist/build.js
may take a while.- you should now see a jsettlers-web web page served in your fav browser at
http://localhost:8080
Note: npm run dev
generates protobuf and antlr4 sources. I have tested this on a Windows machine only, let me know if it fails on other OSes.
Run npm run test
. This will run the unit tests. To run the integration test scripts, run npm run script
.