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Perpetual Shred LLC
- St Louis
- www.perpetualshred.com
Starred repositories
Rollback-safe implementations and utilities for Bevy Engine
From anything to mesh like human artists. Official impl. of "MeshAnything: Artist-Created Mesh Generation with Autoregressive Transformers"
Imagine a Kodi like interface for all your non-Steam games! Transform your gaming experience with Junk-Store. Say goodbye to clunky work arounds and hello to a world of endless gaming possibilities…
Godot Engine – Multi-platform 2D and 3D game engine
A simple motion trail effect.
🚀 Level up your GitHub profile readme with customizable cards including LOC statistics!
Character synchronization using clientside prediction for Godot 3D network games.
Simple Multiplayer FPS style movement demo in godot
A brief computer graphics / rendering course
[Hackintosh] Configuration for Razer Blade Advanced 15 RZ09-0301.
A self contained OBS -> FTL -> WebRTC live streaming server. Comprised of 3 parts once configured anyone can achieve sub-second OBS to the browser livestreaming
"Better" Collada exporter for Blender, orignally developed by the Godot Engine community UPDATED FOR 2.83+
Bootstrap the process of locally flashing your pocketchip/chip hardware.
Ghidra is a software reverse engineering (SRE) framework
Portable and lightweight cross-platform desktop application development framework
2D HTML5 rendering and layout engine for game development
Roguelike Tutorial in Rust - using RLTK
Non-device-specific code, projects, and wiki pages relating specifically to the OpenDingux operating system
Papercraft videogame cartridges you can print and pirate with a copy machine.
A web dev server that lets you import anything*
The Roguelike Toolkit (RLTK), implemented for Rust.
Following along with the /r/roguelikedev tutorial session, in Rust and implementing my own library as well!
FPS (First Person Shooter) controller template for Godot 4 to give starter content for a new or already existing project!