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Group does not pass reference of game to newly recycled objects
#6
by jessefreeman
was closed Apr 21, 2013
updated Apr 21, 2013
Animation Throw Error on missing frame data
#3
by jessefreeman
was closed Apr 23, 2013
updated Apr 23, 2013
Sprite flickers default texture atlas frame 0 on creation
#7
by jessefreeman
was closed Apr 23, 2013
updated Apr 23, 2013
Game.camera not updated by Game.prototype.switchState()
#14
by HackManiac
was closed Apr 28, 2013
updated Apr 28, 2013
I think there's a small error in Circle.ts
#12
by bapuna
was closed Apr 28, 2013
updated Apr 28, 2013
renderPoint() in GeomSprite.ts looks a bit off to me.
#16
by bapuna
was closed May 1, 2013
updated May 2, 2013
Volume ignored first time sound is played
#13
by initials
was closed May 2, 2013
updated May 2, 2013
Map/sprite Collision Callback is not firing
#18
by arnieforte
was closed May 2, 2013
updated May 8, 2013
Can't set Sprite's color via makeGraphic
#23
by jessefreeman
was closed May 15, 2013
updated May 15, 2013
Game.ts does not reference State.ts & switchState is not types to State class
#26
by jessefreeman
was closed May 16, 2013
updated May 16, 2013
Game.camera is set in World but it is read only
#28
by vonWolfehaus
was closed May 16, 2013
updated May 16, 2013
Consistent API around referencing the game instance
#25
by jessefreeman
was closed May 17, 2013
updated May 17, 2013
loadGraphic doesn't clear previous settings
#31
by jessefreeman
was closed May 22, 2013
updated May 22, 2013
Add in support for Starling/Sparrow (xml format)
#27
by googaloo
was closed May 23, 2013
updated May 23, 2013
Click to resume game after loosing focus
#36
by jessefreeman
was closed May 23, 2013
updated May 23, 2013
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