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AngelOnFira opened this issue Jul 7, 2023 · 11 comments
Closed
29 of 49 tasks

Newsletter 47: June 2023 #1401

AngelOnFira opened this issue Jul 7, 2023 · 11 comments
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coordination help wanted Extra attention is needed

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@AngelOnFira
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AngelOnFira commented Jul 7, 2023

Newsletter 47: June 2023

tags: newsletter

Editors: @AngelOnFira, @scirin, @ozkriff

Another month has gone by, so it's time to put together the Rust Gamedev newsletter with June's news!

Current Schedule

The deadline for all section PRs is 2023.07.10

We may still accept PRs that are submitted later than this, as long as they're ready before the newsletter's release, but this isn't guaranteed. If you want your section to be included, don't leave it till the last minute!

How to Contribute

If you want to help writing the newsletter:

  • Read CONTRIBUTING.md.
  • Choose one or more of the "🆓 free" sections listed below, and leave a comment letting us know you want to work on them.
    • The links in brackets (like "1, 2, 3") are suggestions of links to include in the section. Feel free to add more!
    • The username listed next to the section (like "@ozkriff?") is a suggestion of who may want to pick up the work (usually the project's developer, or someone who has expressed interest in the past).
    • You are not obligated to write a section if you're tagged or your project is listed! You're welcome to ask someone else to write the section, or to ask for your project to be excluded from this month's post.
    • Extra sections not listed in the plan are welcomed - just leave a comment and open a PR!
  • Write a short overview in the newsletter's Markdown file, making sure to follow the style guidelines (see below).
  • Send a PR to the source branch (example: N15: A/B Street #336).
  • Mention this issue in your PR's description to link it all together.

Style Guidelines

The full style guide is in CONTRIBUTING.md, but here are the most important rules:

  • Write in third-person perspective.
  • Each line must be 80 characters or less, for ease of reviewing/diffing.
  • Only one image per section is allowed.
    • The maximum size is 300kb for static images and 2.5mb for GIFs.
    • The image should come before the text, and must have alt text for accessibility.
    • Prefer static images to GIFs, to keep the page load times down.
  • Each section should be under 1000 characters, and under 6 paragraphs.
    • This only applies to the rendered text, not the markup.
  • Keep formatting minimal - no bold/italics/etc.
  • Avoid long/nested bullet point lists - no changelogs!

Please use these templates as a starting point:

Games/apps/libraries:

### [Game name]

![alt text](img)
_optional image label_

[Game name] ([GitHub], [Discord], [Twitter]) by [@nickname]
is... {short project description in one sentence}.

{An overview of the recent updates with links to more details}.

_Discussions: [/r/rust_gamedev](link), [Twitter](link), [etc](link)_

[Game name]: http://example.com

Articles/blog posts/videos/etc:

### [Article name]

![alt text](img)
_optional image label_

[@nickname] published an [article] about...
{overview what the resource is about}.

_Discussions: [/r/rust_gamedev](link), [Twiter](link), [etc](link)_

[Article name]: http://example.com

Current Structure & Status

Below is our current planned structure for the newsletter, and the status of each PR (which we'll try to keep updated).

This is not an exhaustive list - if you have your own project that you want to write about, just make a comment on this issue and open a PR!

Rust Gamedev Meetup

  • Meetup - 🚧 WIP by AngelOnFira

Game Updates

  • Veloren - 🚧 WIP by AngelOnFira
  • Idu (1) - 🆓 free (@johann2?)
  • Flesh (1, 2) - 🆓 free (@Im-Oab?)
  • nanovoid (1, 2, 3) - 🆓 free (@darthdeus?)
  • Cells (1, 2) - 🆓 free (@psincf?)
  • Wizard Castle (1, 2) - 🆓 free (@umutkarakoc?)
  • MS80 (1) - 🆓 free (@LPGhatguy?)
  • CraftCraft (1) - 🆓 free (@bram-dingelstad?)
  • maginet (1) - 🆓 free (@evrimoztamur?)
  • Combine And Conquer (1, 2) - 🆓 free (@I3ck?)
  • Tribes (1, 2) - 🆓 free (@uvizhe?)
  • Grand strategy prototype (1) - 🆓 free
  • Rust Drive AI (1, 2) - 🆓 free (@bones-ai?)
  • The Station (1) - 🆓 free (@kanerogers?)
  • Turtle Time (1) - 🆓 free
  • Tiny Glade (1, 2) - 🆓 free
  • Fish Folk (1, 2) - 🆓 free (erlend-sh?)
  • Space Frontiers (1, 2) - 🆓 free (starwolfy?)
  • Digital Extinction (1, 2, 3) - 🆓 free (Indy2222?)

Learning Material Updates

  • 3D graphics from scratch (1, 2, 3) - 🆓 free (@GameDevGraphics?)
  • Bevy roguelike tutorial (1, 2) - 🆓 free (@maciekglowka?)
  • Bevy Rendering Demystified (1) - 🆓 free (@mwbryant?)
  • Nix Powered Dev Environments: Rust + Bevy (1, 2)
  • Learning game development with Bevy - Part 3 (1) - 🆓 free
  • Pi-Rats Game devblog #0 (1, 2) - 🆓 free

Engine Updates

Tooling Updates

Library Updates

Other News

  • Bullet points of any interesting news that doesn't have its own section - 🆓 free (@username?)

Discussions

  • "Is bevy mature enough?" (1)
  • "What is Rust's potential in gamedev?" (1)

Jobs

  • Project Name (1) - 🆓 free (@username?)

Publishing Steps

@mamaicode
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leaving a message, i dont get notifications yet again

@AngelOnFira
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@kanerogers
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Sorry for the radio silence. Not much to say on The Station front, other than just hustling for funding!

@maciekglowka
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Hi sorry, same here - no updates on the Bevy tutorials ;(
(kinda Macroquad tinkering steals my free time at the moment...)

@leod leod mentioned this issue Jul 15, 2023
@starwolfy
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Thank you for the mention. I will write a piece for Space Frontiers.

@Indy2222
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Sorry all, doing a wide ping since it seems that notifications might not have gone off when I created the issue sweat_smile

@AngelOnFira, there is a missing @ in front of my and some other handles. I think that it has happened in the past as well. Would you mind fixing that in the source text (wherever from it is copied)? 🙏 ❤️

@AngelOnFira
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Taking godot-rust

@AngelOnFira
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Taking Ambient

@AngelOnFira
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Taking Nix Powered Dev Environments: Rust + Bevy

@AngelOnFira
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A few more items are being added, but as always, people are invited to review the final draft :)

#1415

@AngelOnFira
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That's a wrap! See everyone in a few days for next month :P

@ozkriff ozkriff mentioned this issue Aug 21, 2023
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