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Newsletter 22 #640
Comments
@seratonik sorry for the ping, meant do swap out the template for myself 😅 |
Oh god, it is this time again 😂 |
gonna add RAUI section tomorrow :D |
will take Harvest Hero 👍 |
Some proposals for the plan (from /r/rust_gamedev):
|
I'll do Nestadia, no problem :) |
I'll pick up Tetra in the next day or two :) |
I would skip |
A couple more plan proposals (from Twitter):
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happy to take on "2048 Using an event system to reset the game" |
I will take |
Will take The Process 👍 |
I'll do an update on Bevy Retro and Bounty Bros. |
I got the Learn WGPU section |
I take |
@ozkriff the gfx-rs news is already added here |
@tigleym and I will take Theta Wave |
I was very busy for last few days, but tomorrow I'll have time for the newsletter, sorry for the delay. In other words I'm taking rg3d :) |
I started working on the Tantan stuff |
* N22: LD48: Rusty MMO in 48 Hours Part of #640 * Update content/news/022/index.md * Apply suggestions from code review Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com>
I just published an article about the process of writing Bevy Retro's renderer and why my company felt it was needed, but it doesn't necessary qualify as learning material, because it's more like a "here's what we went through roughly to get this working". Not sure if that is worth including in the newsletter. If you think that it fits, let me know and I'll open a PR. |
@zicklag I think it's worth adding but considering it was published yesterday it's better to include it in the next (June) newsletter. Added it to the plan. |
A bunch of interesting sections isn't claimed yet. Will try to squeeze out a few PRs before the final draft is ready. Any volunteers to take imgui-wgpu, nvti-rs, nvtx-rs, etc? |
By the way, just to bring up the topic, is Libraries & Tooling the most relevant section for software projects like Graphite? It's neither a library nor tooling. Would it fit better in the Games or Engines sections? My proposal would be changing "Game Updates" to "Game & Application Updates". Other applications like the city traffic simulator, similarly, seem more broad than just the strict category of games. |
@Keavon I think A/B streets does still make sense in the games section, since the team does have ideas to add story/objectives to the game (on top of it being used as a tool). I'll run this by the rest of the editing team though, and see if we can come up with a good solution 💯 |
@PsichiX @ChristopherBiscardi @termhn just sending out a ping to try and wrap up your sections today 💯 |
I think I will wait to write about |
We're getting the final release ready, everyone is invited to review 🥳 PR: #673 |
Thanks for the great work everyone! Another month done 👌 |
Newsletter 22: May 2021
Editors: @AngelOnFira, @17cupsofcoffee, and @ozkriff
Another month has gone by, so it's time to put together the Rust Gamedev newsletter for May!
If you want to help writing the newsletter:
source
branch (example: N15: A/B Street #336)As with the last few newsletters, we're trying to delegate the writing workload where we can - to quote @AngelOnFira from a few months ago:
Current Schedule
The soft deadline for all section PRs is the 6th of June. PRs will usually be accepted as long as they are ready before the newsletter's release, but the earlier the better :)
Review and release will take place around the 8th of June.
Please use these templates as a starting point:
Games/apps/libraries:
Articles/blog posts/videos/etc:
Current Structure & Status
Below is a list of our current planned structure for the newsletter, and the status of each PR (which we'll try to keep updated).
This is not an exhaustive list - if you have your own project that you want to write about, just make a comment on this issue and open a PR!
rust-sokoban-wasm (1, 2) - 🆓 free (@eduardonunesp?)Way of Rhea (1) - 🆓 free (@MasonRemaley?)Macroquad (1, 2) - 🆓 free (@not-fl3?)colstodian (1) - 🚧 WIP by @termhncint (1) - 🚧 WIP by @termhnMun - 🆓 free (@Wodann?)imgui-wgpu (1) - 🆓 free (@cwfitzgerald?)egui v0.12 (1) - ✔️ done by @emilk in N22: egui #650nannou_egui (1) - 🆓 free (@AlexEne?)RAUI (1, 2) - 🚧 WIP by @PsichiXFinal steps:
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