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Feersum Endjinn

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After dying seven times, Count Alandre Sessine VII has only one life remaining, and he becomes a fugitive in search of others like himself while he tries to track down his killer. By the author of Use of Weapons. Reprint.

311 pages, Paperback

First published January 1, 1994

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About the author

Iain M. Banks

77 books6,248 followers
Iain M. Banks is a pseudonym of Iain Banks which he used to publish his Science Fiction.

Banks's father was an officer in the Admiralty and his mother was once a professional ice skater. Iain Banks was educated at the University of Stirling where he studied English Literature, Philosophy and Psychology. He moved to London and lived in the south of England until 1988 when he returned to Scotland, living in Edinburgh and then Fife.

Banks met his wife Annie in London, before the release of his first book. They married in Hawaii in 1992. However, he announced in early 2007 that, after 25 years together, they had separated. He lived most recently in North Queensferry, a town on the north side of the Firth of Forth near the Forth Bridge and the Forth Road Bridge.

As with his friend Ken MacLeod (another Scottish writer of technical and social science fiction) a strong awareness of left-wing history shows in his writings. The argument that an economy of abundance renders anarchy and adhocracy viable (or even inevitable) attracts many as an interesting potential experiment, were it ever to become testable. He was a signatory to the Declaration of Calton Hill, which calls for Scottish independence.

In late 2004, Banks was a prominent member of a group of British politicians and media figures who campaigned to have Prime Minister Tony Blair impeached following the 2003 invasion of Iraq. In protest he cut up his passport and posted it to 10 Downing Street. In an interview in Socialist Review he claimed he did this after he "abandoned the idea of crashing my Land Rover through the gates of Fife dockyard, after spotting the guys armed with machine guns." He related his concerns about the invasion of Iraq in his book Raw Spirit, and the principal protagonist (Alban McGill) in the novel The Steep Approach to Garbadale confronts another character with arguments in a similar vein.

Interviewed on Mark Lawson's BBC Four series, first broadcast in the UK on 14 November 2006, Banks explained why his novels are published under two different names. His parents wished to name him Iain Menzies Banks but his father made a mistake when registering the birth and he was officially registered as Iain Banks. Despite this he continued to use his unofficial middle name and it was as Iain M. Banks that he submitted The Wasp Factory for publication. However, his editor asked if he would mind dropping the 'M' as it appeared "too fussy". The editor was also concerned about possible confusion with Rosie M. Banks, a minor character in some of P.G. Wodehouse's Jeeves novels who is a romantic novelist. After his first three mainstream novels his publishers agreed to publish his first SF novel, Consider Phlebas. To distinguish between the mainstream and SF novels, Banks suggested the return of the 'M', although at one stage he considered John B. Macallan as his SF pseudonym, the name deriving from his favourite whiskies: Johnnie Walker Black Label and The Macallan single malt.

His latest book was a science fiction (SF) novel in the Culture series, called The Hydrogen Sonata, published in 2012.

Author Iain M. Banks revealed in April 2013 that he had late-stage cancer. He died the following June.

The Scottish writer posted a message on his official website saying his next novel The Quarry, due to be published later this year*, would be his last.

*The Quarry was published in June 2013.

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Displaying 1 - 30 of 471 reviews
Profile Image for Ian.
125 reviews571 followers
April 25, 2012
Riting a revyoo as thoh I wuz Bascule seems 2 me the obveeyus cors. 1 mit even say the playd cors; the yoosd up an cleechayd cors. But a browz uv the revyoos postd on Goodreedz indicayts uderwize. I wood ½ thot bi now sumbudy wood ½ ritten a revyoo in the styl uv Bascule but it apeerz not 2 b the cays.

Thayr r meny protaguniss in Feersum Endjin but Bascule iz reely the dryvin chayractr. Hez the regyoolar gi we can idennify wif. Hez the unliklee hero frust in2 sercumstansis beyond hiz understandin or cuntrol and givin the oportoonity 2 mayk brav deesishins wif the fayt uv hyoomanity in the balans. Hiz brayvry leedz him 2 perform acts uv grayt consikwens, even if he cant c thos consikwensis frum hiz limitd perzpektiv. Bascule playz an eesentil rol in helping the gud giz win the day and he duznt even no it (until the end, enwayz). Hez juss dooin whot seemz ryt to him.

Enwayz, az u ½ now gesd, Bascule ryts in an uncunvenshinol fashin. Ubowt a ¼ uv the book, maybee a litl mor, is riten in the 1st persun by Bascule, hoo hass a lerning disubiluty. He can tok normuly but can onlee ryt foneticly. An the ofor, Ean Bankz, poolz this of brilyantly.

As I sit here attempting to write like Bascule I can tell you it isn’t as easy at it might sound. It takes some amount of concentration. And it takes some concentration to read Bascule’s account of events. It’s not for the lazy reader. Banks’ ability to write awkwardly and unfamiliarly yet make it sound like a substantive, caring, and relatable person is pretty damn amazing. But like many of Banks’ novels there's more beneath the surface. Underlying Bascule’s phonetic writing is a point of much more substance, a commentary on the struggle we humans endure to communicate with one another and with the world. It’ll take me several steps to get there, so try to hang with me ...

The world of Feersum Endjin contains too many details to paint them all, and the big picture itself is difficult to paint because you can’t stand back far enough to take it all in. Take, for example, the absurdly oversize castle called Serehfa in which much of the Earth’s population lives. We’re talking a castle built to scale for people who stand hundreds of meters tall. A castle with walls standing several kilometers high, the tops obscured by haze and the shear cliff-faces running to the horizon on your right and left. A central tower that tickles the underbelly of outer space. A structure set atop a three-kilometer tall mesa in one room that, seen from afar, looks like a chandelier lowered from the ceiling for spring cleaning. Seen up close, the chandelier is a city of elaborate, soaring, glass-paneled skyscrapers. A structure is set kilometers high in the corner of one room that, seen from afar, looks like a baroque decorative gargoyle. Seen up close the gargoyle is a residential complex where people enjoy the view from balconies in the eyes. The larger rooms have their own weather systems. One room contains a volcano. Others contain lakes and rivers and hills and valleys. The rooms in the higher levels—each level standing a couple kilometers tall—are perpetually cold, and one of them holds a year-round ski-resort. In what would be a castle’s dungeon, the somber port city of Oubliette (you heard that right) sits beside a black ocean that hasn’t seen sunlight in millennia. Now, stay with me here ...

You can visualize parts of the castle Serehfa. Your imagination has painted pictures—perhaps even detailed pictures—of the corner of one room and the centerpiece in another, of one small piece of the horizon-spanning castle walls. Your mind is busily filling in random details plucked from your memory to create a room with a volcano, and a room with lakes and rivers, hills and valleys. You know what a ski resort looks like so your mind simply places it inside a vast interior space. But visualizing the whole castle? No. Definitely not. Just a few scattered pieces that contain sufficiently familiar elements for your mind to grab on to, like a good handhold on a cliff face. But pull back and urge your imagination to paint the entire monstrosity ... and you’re hand will miss a handhold, your foot slip from a niche, and you go tumbling right on down. Still with me? Even through the mixed metaphors? Good. Let’s take the next step ...

What if the castle Serehfa was not just a physical setting for our young hero Bascule’s adventures? It’s a hell of a setting, to be sure, another example of Banks’ penchant for conceiving breathtaking, larger-than-life locales for his characters to roam. But what if Serehfa was, let’s say, a lens to focus the reader's thoughts and a pattern for those thoughts to follow ... an archetype, perhaps. Once you know how to picture Serehfa (by which I mean you’ve realized that you can’t picture Serehfa, you can only picture pieces of it), you can begin to picture how you exist in, and relate to, our contemporary human society. You're thinking that sounds ambitious, yes? A tenuous connection, maybe? Well, let’s see if I can make this idea stick ...

The society in Feersum Endjin is too massive, complex, and even contradictory to pull together in a big picture that makes much sense. That society encompasses the living and the dead, the first-lifers and the reincarnated, the physical and the virtual, the human-basic and the chimeric. Those diverse brush strokes are weaved together in a multifaceted symphony of color that defies our ability to imagine. What Banks paints for us through the stories of Bascule and other individuals are the detailed sections--like the rooms in Serehfa--that our minds can conceive of. But focusing on the detailed sections prevents us from seeing the whole picture. So we try to step back. Unfortunately, stepping back causes us to lose sight of the comprehendable details, leaving a wash of generalities, and, worse, the stepping back is in vain because we never can step back far enough to take in the whole construction. Sounds like our archetype, doesn't it? Yes, you answer with a bored sigh. It's so faaaascinating, you say sarcastically as you snicker to one another. I know, I know, you’re attention span is getting shorter as this review gets longer. Don’t worry, there’s just one more step, I promise ...

I maintain that our contemporary human society is not so different from the Serehfa archetype, nor from the fictional future society to which we've already applied the archetype. We may not have chimerics walking the sidewalks, or sentient AI's floating around our internets, or reincarnated people in our living rooms, but our world is no less strange or diverse in its own way; no less intricate or impossibly complex. We each can see and understand the detailed sections painted by our own stories and those around us, but when we step back, when we lose the context of the individual, we are prone to make sweeping generalities.

Fine, you say between yawns, so what? What has this all got to do with Bascule and his learning disability? Okay, so there's one more step. I'm sorry about that, but here's where I try to bring it all together: The way Bascule writes is the way we relate to this world, to our "Serehfa." Our world is full of rules, oh so many rules, for fitting in. And like the rules of the English written language, some make sense and some don’t. Some are consistent while others are contradictory. Some rules have a logical basis while others are wholly arbitrary. So how do we survive in this vast, complex monstrosity of a world where we’ll never understand the whole picture but we can see little sections in detail and which imposes upon us multifarious rules that make no sense? We speak to it phonetically, willing people to understand us and praying people will forgive us for our lapses, trying like mad to concentrate on the phonetic mutterings emanating from our friends and loved ones so we can understand them. And all the while we’re hoping like hell that the insignificant section we paint leaves some meaning behind when we’re gone.

Profile Image for Kevin Kelsey.
437 reviews2,353 followers
February 1, 2019
Posted at Heradas.com

Even though his work was split about fifty-fifty between literary fiction and science fiction, Iain Banks considered himself first and foremost a science fiction writer. He cut his teeth on space opera, writing several novels in the seventies that went unpublished for decades. By 1984 he had shelved his earlier work and focused his attention on the world of literary fiction—what he referred to lovingly as “Hampstead” novels—hoping for better luck in the mainstream. The Wasp Factory , his first published novel, was a breakout hit that same year. He followed it with a string of successful mainstream novels in the mid-to-late eighties, publishing one nearly every year.

Iain Banks

At this point his publisher was hungry, Banks was hot and readers wanted more, so in the late eighties he began rewriting his earlier rejected science fiction work. These novels would become the first three novels set in the Culture ( Consider Phlebas (1987), The Player of Games (1988), and Use of Weapons (1990)) and a standalone space opera Against a Dark Background (1993). They were published pseudonymously as Iain M. Banks and timed for release between his mainstream novels.

In conversation with Andrew Wilson, with regards to Against a Dark Background, Banks noted: “Against a Dark Background was the last of the old books to get redone, so it seemed like the end of an era to me.”

It was the end of an era in more ways than one. In the years since Banks was first published, cyberpunk had taken the science fiction world by storm and eventually given way to post-cyberpunk with Snow Crash in 1992, Neal Stephenson’s deconstruction, reinvention, and nail in the coffin of the genre as it existed in the eighties. By 1994, the cyberpunk literature bubble had mostly burst and wouldn't see a real resurgence for another twenty years. If I may speculate a bit, I think that Banks looked at cyberpunk—a genre he missed out on participating in while working in the mainstream and rewriting his earlier work—and thought, hmm… I wonder what I could do with that?

Speaking with Andrew Wilson about what he wrote to start this new post Against a Dark Background era, Banks spoke of his desire at the time to write something entirely different, something not related to the Culture or his earlier work:

“I had wanted to write something I could cut loose on, something that wasn’t the Culture...

...I [ ] had the idea that what virtual reality would become eventually would start to resemble myth and legend.”

Feersum Endjinn grew from this "myth and legend" angle, and what a departure it was from his earlier space operas. Computers, nanotechnology, virtual reality—all mostly absent from his first four science fiction novels—are woven into and through every aspect of the societies illustrated in Feersum Endjinn. Far from a space opera, the story is entirely grounded on Earth and addresses themes common to cyberpunk (identity, oppression, etc).

I think the most important aspect of Banks’ storytelling was his tight grip on the differences between theme and setting. Something that is not as common among science fiction writers as you might think. Cyberpunk stories are primarily known for two things: 1. Themes of isolation, paranoia, and self-identity in an oppressive world grown out of control. 2. A dirty, high-tech setting full of seedy characters. The themes of Feersum Endjinn are cyberpunk through and through, but the setting—even in the entirely virtual Crypt—is much closer to that of epic fantasy. After all, it wouldn’t be a Banks novel if genre tropes and conventions weren’t completely turned on their side. Splitting cyberpunk themes from their usual counterpart setting, shows a terrific understanding of the genre and the unique power of the differing storytelling tools available to writers.

Instead of the usual cyberpunk mega-corporations and seedy streets filled with high-tech low-lifes, Banks set Feersum Endjinn sometime in the far future after most of humanity has abandoned Earth, their tech becoming a somewhat mythical element to our point of view characters, themselves descendants of those who chose an Earth bound existence. A somewhat modified Feudalistic society now exists in the ruinous mega structures built by their ancestors. Underlying all of this is the Crypt—a virtual reality maintaining a near one-to-one relationship with the real world. In the dark corners of the Crypt lurk strange digital societies: monstrous chimeric beings, artificial intelligences, and the digitally migrated dead of the corporeal world. Some privileged corporeal characters have the ability to access the Crypt at will, and some Crypt lifeforms are able to force themselves into physical reality, terrorizing humanity via what is perceived as apparition and animal possession.

Little is known about the ancient human society that built the Crypt inhabited by our POV characters—their history thoroughly corrupted by time into the realm of myth. We’re thrown right into the world to find our way as the characters find theirs. You can tell Banks is having a blast using the cyberpunk toolbox to tell the story he wants in the way he wants to.

There are four main POV characters in Feersum Endjinn, including one who never properly learned to write. Banks represents these first person chapters in a phonetic style. Initially they were difficult for me to read or comprehend. The somewhat fantastical terminology written in a phonetic Scots prose made for a difficult reading experience. I ended up listening to the audiobook while reading those chapters in order to get a better idea of how the words were supposed to be pronounced, and just what the hell was going on. A strategy I’ve used often for Irvine Welsh novels written in Scots. After a few chapters of simultaneous reading and listening I was right as rain and could continue forward with just the physical book.

My favorite moment in Feersum Endjinn is a beautifully written chapter in which a character is psychologically manipulated through a series of increasingly elaborate digital environments designed to make it easy and even preferable for her to divulge the information her interrogators are attempting to extract. The section takes place entirely inside the virtual construct of the Crypt, and on its own makes little sense without the context provided in previous chapters. The way in which these scenarios are presented to the reader is a thing to behold.

Each situation is introduced in turn, without resolution, then each resolution is presented one after another after another at which point the narrative curtain is lifted and the impact is demonstrated for us in the physical world. The combined effect, presented in series like this is breathtaking to read, and speaks to the courage and singular sense of purpose present in this character. It’s a fantastic moment.
“She was the only speaker in a tribe of the dumb, walking amongst them, tall and silent while they touched her and beseeched her with their sad eyes and their deferent, hesitant hands and their flowing, pleading signs to talk for them, sing for them, be their voice.”

Of course not all of the story works flawlessly; there are a handful of plot-lines brought up that never resolve, the story drags somewhat through the middle chapters, and the phonetic writing style is sometimes extremely difficult to read. I wouldn't suggest going into this anticipating a Culture novel. This is Banks in full on experimentation mode, and in retrospect, the book is odd, maybe too odd. It isn’t my favorite SF/F, it isn’t my favorite cyberpunk novel—I’m sure that several would argue it isn’t cyberpunk at all (is post-post-cyberpunk a genre yet?)—and it definitely isn’t my favorite Iain Banks novel, however…

If you’re a Banks completist, or up for something wild, something different, something completely left field, something so out there I initially assumed it was written under the influence of some sort of psychotropics, I’d highly recommend checking out Feersum Endjinn.
Profile Image for Bradley.
Author 9 books4,713 followers
February 9, 2017
This is a serious work of the imagination. It doesn't really fit in the Culture novels, but it's definitely some Hard-SF with a beautiful vision of a far old Earth filled with so many Big Ideas. We've got everything from allotted resurrections, ghosts solving their own murders, enormous and layered virtual realities, virus-ridden fantasy realms, and a Chaos filled with AIs. If that isn't enough, the Earth is going through some major changes. You know... like destruction. Even more physical Big Ideas keep flowing in and I reveled in it all. :)

But don't just think this is just a novel of ideas. The characters and the individual stories were all fascinating and funny and full of great reveals and twists. More than enough for three normal novels, even. :)

I happily skipped one major complaint of this novel by listening to the audiobook version with Peter Kenny. He's awesome. That's great all by itself. But the best part is breezing right past the creative spellings of words. You know. Like the title of this book. Weird, right? But it's just Fearsome Engine. :) I'm sure this would be fine for people who read Shakespeare or any number of novels including Mark Twain's, but it is dense and some people might get turned off.

Which would be a real shame because this novel is a real shining star of creativity. It reads like a fantasy adventure and mystery while having all the great trappings of a heavy SF dive. :)

I totally recommend this SF for anyone who wants to stretch their wings and wonder at the beauty of creation. :) No Culture Experience Required. :)
Profile Image for Karl.
3,258 reviews357 followers
February 9, 2017
Scottish writer Iain M. Banks with his book "Feersum Endjinn" has given us the second science fiction novel not based upon or set within the Culture universe, the first being Against a Dark Background.
"Feersum Endjinn" is additionally Iain M Banks's sixth work of science fiction.

Banks deals in ideas. The most striking feature of this book is lack of emotional subtlety and the story is told in four threads, following four main characters.

Mr. Banks passed away on June 6 2013 at the age of 59. Aware of his imminent demise on 3 April he announced on his website that he had inoperable gall bladder cancer, giving him, at most, a year to live. His first published novel, "The Wasp Factory", appeared in 1984 when he was thirty years old. His first science fiction novel, "Consider Phlebas", was published in 1987, in it he created "The Culture", a galaxy-hopping society run by powerful but benevolent machines. For the rest of his career literary novels would alternate with works of science fiction, the latter appearing under the name "Iain M Banks" (the "M" standing for Menzies).

I enjoy all of Mr. Banks's work both fiction and Science Fiction.
Mr. Banks was also an expert on Scottish whisky.

Profile Image for Brad.
Author 3 books1,859 followers
March 21, 2010
By looking at my star rating you might think I am not a fan of Iain M. Banks non-Culture novel Feersum Endjin. That is not the truth, though.

I am a fan. A big fan, actually, but I try to stick to what the stars claim they are for, and since they range from "didn't like it" to "it was amazing" and are clearly subjective ranks rather than qualitative ranks, the book only received an I "liked it" rating from me.

If I was rating its quality, however, Feersum Endjin is worthy of the full compliment of stars.

Feersum Endjin is not an entertainment. But it is an impressive literary feat. Banks makes us work for every page, every step of the story, and he rewards us with passages of exceptional, nearly poetic, prose that reveal his immense imagination and can set one's mind spinning into an all too feasible future Earth of massive architecture, virtual immortality, and Sun-induced, ice age Encroachment.

Banks' finest and most challenging achievement in Feersum Endjin comes whenever he shifts his narrative to Bascule, the dyslexic Teller who writes his story phonetically because he can't write it any other way. His accent, which feels a little North London and a little Glasgow, makes the phonetic spelling just a touch more challenging for the reader (particularly if the reader is from North America), but if one takes one's time, and even reads it aloud, the pay off is worth the work it takes to read.

Bascule may actually be Banks' most likable sci-fi character, and his search for the talking ant, Ergates, is satisfying in its future picaresqueness.

You might not "enjoy" Feersum Endjin in any traditional sense, but you will be glad you read it when you're through.

At least I am.
Profile Image for Jamie.
1,387 reviews195 followers
November 19, 2020
This was incredible and also slightly perplexing. I'll definitely want to re-read at some point.

As a reader you're immediately immersed in a set of odd characters and a world with some familiar sci-fi and fantasy elements, which is also wholly unfamiliar and bizarre. You'll need patience to get comfortable with your confusion and thirst for answers as Banks' deftly and ever so gingerly lifts the veils on the plot, which being one of political intrigue against the backdrop of an impending planetary disaster isn't all that complex, and the wider world, which most certainly is. At the heart of this complexity is the blurring of boundaries between the real and the virtual. The vast virtual "Crypt" proves to be a wild west of countless independent entities, including humans and human constructs, many of which have or are in the process of breaking down and melding in unforeseen and astonishing ways.

Banks' has done something beautiful and unexpected here, taking some familiar sci-fi, cyberpunk and fantasy themes and rolling them all up into something new and wonderful, and with ample does of humor to boot. By the end I think I was able to pretty much make sense of it all, and the payoff was worth it. Never did I feel that he was intentionally trying to confound or frustrate, yet it certainly takes some effort to keep afloat.
Profile Image for L.S. Popovich.
Author 2 books435 followers
December 28, 2020
What an oddball s-f novel. My first I. M. Banks. Instead of venturing down any paths eventually leading to me reading his other standalone novels, I will probably just revert to my original plan and start the Culture series.

But about this one. It was post-Cyberpunk, with touches of high-ish fantasy. Plentiful, interesting concepts mashed together. Writing was by turns quirky, beautiful, and utterly convoluted. Wasn't interested in some plot-lines, several of which did not appear to get resolved. It was entertaining, but I expected a deeper plunge into the central conceits, which were a breeding ground for Banks' charming style and shimmering ideas. Instead it goes all over the place at once. Certainly enjoyable, if you like a surprising story. I feel there are more interesting books about virtual reality, and far-future, post-technical settings. I believe Banks tried to pull off too many tricks, instead of doing one thing really well. It's more of a puzzle than a plot, but gobs of gorgeous imagery throughout.
Profile Image for Claudia.
1,008 reviews740 followers
Shelved as 'dnf-not-my-cup-of-coffee'
September 3, 2021
DNF - Phonetical writing is too much of a chore for me
Profile Image for Erik Graff.
5,129 reviews1,357 followers
January 1, 2014
Iain M. Banks is the only sf author I've actively pursued in years. His Culture novels have been particularly interesting, their sociological framework being unusually intelligent for the genre.

This is not a Culture novel per se, though, god knows, it may fit in somewhere as pre-C in the broad canvas of Banks' imagination. What it is is a future Earth story, date unstated, but certainly not near-future. The ostensible plot-driver is an interstellar cloud which, increasingly, is occluding solar radiation, threatening all life on the planet. As usual, the story is approached from the perspectives of several, disparate characters and much is left mysterious until the final chapter.

Unfortunately, much, too much, remains mysterious even after the final page is read. Assuming this is a standalone novel, it lacks the advantage of the Culture ones in that they, among themselves, pretty much explain, or at least promise to explain, everything. Here one wonders about how this advanced society lacks space faring capacities when it is clear that much of the population, "the Diaspora", flew off long ago. In other respects they're quite technologically advanced, yet in still other respects they're politically and sociologically atavistic. Common people exist in this book only as faceless masses ruled by--get this!--a king and council. The impression after finishing the thing is that it itself wasn't finished.

Most irritating is that one of the major protagonists is only represented phonetically (e.g. the book's title)--a disability mentioned but once explicitly, a device which serves no purpose so far as I could see except to slow down the reading.

If I'd never read anything by Banks except this, I'd never read him again. Fortunately, I know better and intend to try some of his straight fiction next.
Profile Image for Philip Hollenback.
441 reviews62 followers
May 11, 2016
First of all, I'm a big Iain Banks fan. Keep that in mind when I tell you that this book is unreadable.

The number one problem is that one of the main characters has some sort of disability and can only write phonetically. So you have to wade through pages and pages of garbage like this:

But am Bascule thi Rascule, thass whot they call me! Am yung & am onli on my furst life I tells her, laffin; Bascule thi Teller nuffink, that's me; no I or II or VII or any ov that nonsins 4 yoors truly; am good az immortil 4 all intense & purpusses & if u cant act a bit daff when u never dyed not even 1nce yet, when can u?

JESUS CHRIST IAIN WHAT WERE YOU THINKING?!?!?!?

I got through about 20% of this book and the story was interesting, but ultimately I could not deal with that crap.
Profile Image for Derek.
1,351 reviews8 followers
August 29, 2013
It grabbed me from the start. Part of this was the simple spectacle of it all, of the brobdingnagian "castle" where most of the story is set, in its kilometers-long, kilometers-tall chambers, of a destructive civil war between royalists and those aligned with the clan of Engineers, of the grotesque "chimeric" animals of sentience, and of the multiple layers of reality implemented in the vast dataspace of the cryptosphere where the data chaos lurks. And then there is the overwhelming concern of the Encroachment endangering the planet.

The other side of it is Banks's meticulous management of information, where the reader has to piece together what the Encroachment really is (it is not detailed until well into the book), and who Count Sessine's enemies are, and why the war is happening, and most importantly how everyone is going to fix this mess. This book respects its readers and in turn expects much of them. None of the background information is handed over in a dump of exposition, and even the presence of Bascule, whose viewpoint is a fourth of the text, means that the reader must downshift his/her reading into low gear in order to deal with his phonetic spelling and how he repeats the accents or speech patterns of those he encounters. Even understanding what the "castle" really is takes time for the pieces to come together.

It's rewarding. But you have to work for it.

I found myself continually comparing the story to Clarke's The City and the Stars, possibly with a dram or two of Gormenghast and/or The Night Land. Both consider the fate of a redoubt on an unimaginably future Earth, where a decadent, remnant society resides after the ambitious bulk of humanity ascends to the stars. An unexpected human is incarnated automatically for the purposes of the data system itself.
Profile Image for Hugo.
37 reviews2 followers
July 7, 2010
Set on an almost unrecognizable far future Earth, this book is Iain. M. Banks' second non-Culture SF endevour. Earth is past it's golden hour, and technology has fallen into the realm of mysticism and ritual. The story follows four different people living in the remains of what can only be described as an disproportionately scaled super-city as they are reluctantly dragged into a plot involving a threat against the entire Earth. They face a conspiracy of powerful individuals with their own agenda, not necessarily interested in averting the looming threat.

What's really special is that one of the protagionist's (Bascule, a young Teller (hacker, more or less)) viewpoints is written almost phonetically in first person perspective, which could potentially annoy some readers, but adds another layer of flavor to the already very thick atmosphere of the book. Here's an example of how it reads:

"Well I no that, thilly, tho u r a very feerth old hok, & gettin less blind ol thi time. I woth jutht kiddin. O luke anuthi thee-gull. Or ith it? Lookth moar like a albino cro, akchooly. Well, i cant thtand awound hea ol day chattin with u; i 1/2 2 fly, Dartlin sez, & hops down off thi perch. Ith ther anythin i can get u, Mr Bathcule?"

Believe it or not, this makes sense when you have actually read the book. In any case, or perhaps because of it, I enjoyed it. In fact this is probably, in my opinion, Banks's best non-Culture novel.
Profile Image for Nicky.
4,138 reviews1,099 followers
May 28, 2013
I -- don't know what to think. This one will have to sit and be turned over in the mental thought-bank for a while: the difficulties of following the narrative through POV changes and the phonetically written sections made it fragment in my mind, despite me reading it at my usual tremendous pace. I think I liked it a lot: I certainly liked the concept of the world, anyway, though on reflection I don't give much a monkey's about most of the characters.

If phonetic spelling is going to annoy you, and/or be really difficult for you, don't bother with this one. It doesn't feel as fully realised, to me, as Banks' other books (that I've read, anyway) do. The central ideas are interesting, and the choice of narrative structure is experimental, but it didn't work as well as I'd hoped for me. But if you trust Banks, then try it.
Profile Image for Michael Finocchiaro.
Author 3 books6,120 followers
May 12, 2024
I wanted to like this one more, but the autistic chapters just slowed my reading down and felt like too much effort for not enough payoff. I felt the story was moderately interesting and always like Bank's writing, but this one just didn't have the same gravitas or humor of his Culture novels and I came away from it underwhelmed. Hopefully, Against a Dark Background and The Algebraist are better!

Fino Reviews Iain M Banks Sci-Fi and Culture series
Culture Series
Consider Phlebas (Culture, #1) by Iain M. Banks - https://www.goodreads.com/review/show...
The Player of Games (Culture, #2) by Iain M. Banks - https://www.goodreads.com/review/show...
Use of Weapons (Culture, #3) by Iain M. Banks - https://www.goodreads.com/review/show...
The State of the Art (Culture, #4) by Iain M. Banks - https://www.goodreads.com/review/show...
Excession (Culture, #5) by Iain M. Banks - https://www.goodreads.com/review/show...
Inversions (Culture, #6) by Iain M. Banks - https://www.goodreads.com/review/show...
Look to Windward (Culture, #7) by Iain M. Banks - https://www.goodreads.com/review/show...
Matter (Culture, #8) by Iain M. Banks - https://www.goodreads.com/review/show...
Surface Detail (Culture, #9) by Iain M. Banks - https://www.goodreads.com/review/show...
The Hydrogen Sonata (Culture, #10) by Iain M. Banks - https://www.goodreads.com/review/show...
A Few Notes on the Culture by Iain M. Banks - https://www.goodreads.com/review/show...

Non-Culture Sci-Fi
Feersum Endjinn by Iain M. Banks - https://www.goodreads.com/review/show...
Against a Dark Background by Iain M. Banks - https://www.goodreads.com/review/show...
The Algebraist by Iain M. Banks - https://www.goodreads.com/review/show...
Transition by Iain M. Banks - https://www.goodreads.com/review/show...
Profile Image for Stuart.
722 reviews322 followers
April 22, 2016
Feersum Endjinn: An eclectic far-future science fantasy mashup
Originally posted at Fantasy Literature
Sometimes a book has so many incredible elements that it defies easy summary. Compound that with the fact that it shares themes with some of your favorite genre classics, and that it is written by the incredibly-talented Iain M. Banks, and you have the recipe for a very unique reading experience. As I read the story, I was forcibly reminded of some classic books in the genre, particularly Arthur C. Clarke’s The City and the Stars, Russell Hoban’s Riddley Walker, Mervyn Peake’s Gormenghast, and Neal Stephenson’s Snow Crash, Diamond Age, and Anathem.

The most distinctive aspect of Feersum Endjinn (1994) is definitely the chapters narrated in phonetic spelling by Bascule the Teller, an amiable young man who is seeking a tiny talking ant named Ergates that was snatched away by a strange bird. His section begins like this:

Woak up. Got dresd. Had brekfast. Spoke wif Ergates thi ant who sed itz juss been wurk wurk wurk 4 u lately master Bascule, Y dont u ½ a holiday? & I agreed & that woz how we decided we otter go 2 c Mr Zoliparia in thi I-ball ov thi gargoyle Rosbrith.

Readers who’ve read Russell Hoban’s classic post-apocalyptic tale Riddley Walker will find this literary technique familiar, and it will either draw you in over time or turn you off completely. He seems to be speaking in a Scottish (or North London?) accent, and it’s very distinctive and charming if you can understand it.

Now I did a sneaky thing — I love listening to Iain M. Banks’ books on audio, but strangely some of his lesser-known titles (outside the best-known CULTURE novels like Consider Phlebas, The Player of Games, Use of Weapons, etc) are not available on US Audible, but are on UK Audible. Since my US Amazon account is linked to my Japanese Amazon account, I have access to UK Audible titles. It’s convoluted but so worth it, because I was able to get Feersum Endjinn, Excession, and The Algebraist that way.

Peter Kenny is the incredibly talented narrator of most of Iain M. Banks’ novels, and he has a mastery of a range of characters and British and Scottish accents, and perfectly captures Banks’ ironic and intelligent sense of humor. They complement each other so well, it’s a shame some of these titles are not available on US Audible. Kenny does such a brilliant job with Bascule, making him have a working-class humility and amiability, that Bascule has become one of my favorite Banks’ characters. And you get the added bonus of not having to read the phonetic spellings, if you don’t consider that cheating.

Feersum Endjinn is told from four alternating perspectives, and much of the pleasure of this book is slowly piecing together who the narrators are, what situations they face, a slow reveal of the very strange and complex world that surrounds them, and finally the ways in which they are connected, which all gets elegantly tied together at the end. One pet peeve of mine is that even the best written books sometimes have disappointing endings, so I was relieved to see the story resolved to my satisfaction. This is even more important for stand-alone novels.

So, being careful to avoid any spoilers, here are the main cast of characters:

Count Alandre Sessine VII, a military commander who has been killed numerous times, most recently by assassination. He awakes in the Cryptosphere, having lost his eighth and final real-world life, and now has eight virtual lives (which rapidly dwindle) to discover who has been plotting against him and why.

Hortis Gadfium III, Chief Scientist to the the King and Consistory. When she is contacted mysteriously with warnings that the Encroachment must be dealt with, her investigations bring her in conflict with the ruling powers and drags her into a struggle between the King and rival factions.

Asura is a mysterious woman reborn into the Fastness, who has amnesia but knows she needs to deliver a message, without knowing the content or recipient. Her existence becomes a threat to the ruling powers, forcing her to go on the run as she makes her way further into the inner regions of the Fastness.

Bastule the Teller is the dyslexic narrator whose main job is to dive into the Cryptosphere and retrieve lost information, often by interrogating stored personalities that have been dormant for millennia. He is also on a mission to find his tiny ant friend Ergates, and also becomes entangled with various plots as he delves deeper into the virus-infected chaos regions of the Crypt.

There is one more key character that looms throughout the story – the unimaginably vast Fastness itself, known as Serehfa. It is a massive castle-like structure that is built to a scale far beyond that of humans, and it is inextricably linked to the Cryptosphere itself. Here is a brief image:

At one end of the vast C bitten from the castle a single great bastion-tower stood, almost intact, five kilometres high, and casting a kilometre-wide shadow across the rumpled ground in front of the convoy. The walls had tumbled down around the tower, vanishing completely on one side and leaving only a ridge of fractured material barely five hundred metres high on the other. The plant-mass babilia, unique to the fastness and ubiquitous within it, coated all but the smoothest of vertical surfaces with tumescent hanging forests of lime-green, royal blue and pale, rusty orange; only the heights of scarred wall closest to the more actively venting fissures and fumaroles remained untouched by the tenacious vegetation.

The origins and workings of the Fastness have been lost in antiquity, ever since the Diaspora in which the builders left the world for unknown destinations, leaving a much more primitive populace to live within its mega-architectural confines. The Fastness and the Diaspora are strongly reminiscent of Arthur C. Clarke’s The City and the Stars and Mervyn Peake’s Gormenghast, two of my all-time favorite books, while the Cryptosphere feels much like the Metaverse in Neal Stephenson’s Snow Crash, and Asura’s story slightly reminded me of Princess Nell’s coming-of-age adventures with the Primer in Neal Stephenson’s Diamond Age. Finally, the primitive guild-like Clan Engineers and baroque society left behind after the Diaspora reminded me of the monastic societies in Neal Stephenson’s Anathem, with their limited understanding of a much more advanced past, but who strive to carefully preserve that knowledge nonetheless.

The novel rotates its perspective between the four narrative threads, often not providing all the necessary details or leaving readers dangling at the ends of chapters, so the book does require careful attention, especially Bascule’s parts. It also spends much time flitting in and out of the virtual Crytosphere, which might have given it a cyberpunk flavor, but since the imagery and events in the Crypt often resemble a fantasy quest, the book feels much more like a far-future science fantasy along the lines of Gene Wolfe’s THE BOOK OF THE NEW SUN or Jack Vance’s DYING EARTH novels.

Revealing any further plot details would simply ruin your enjoyment of this baroque and playful book. Although Banks is primarily known for his space opera CULTURE books like The Player of Games, Consider Phlebas, Use of Weapons, as well as non-SF novels like The Wasp Factory and Walking on Glass, I’ve found that every book of his I’ve read has been worthwhile, and Feersum Endjinn in particular was a treat.
Profile Image for Kevin.
134 reviews43 followers
February 11, 2018
This is good. It is as intelligent as the more contemporary 'The Bridge' (which so far is still my favorite novel coming from Iain Banks that I have yet read - I am still wading through his books), it is not set in the Culture series, but as a stand alone sci-fi novel with a very unique aspect about it, just as all his novels contain. However, my main misgiving (which also stopped me reading the book the first time I attempted it several years ago) was the phonetically written sections by a character called Bascule. However, this attempt of re-reading was a success, and whilst most would be put off from the 'text-speech' at first, it does become easier as the book progresses and you get used to it. It took me a while mind, but the character who speaks in this manner also has a comedic value too. Give it time and you get used to it, but it does make the novel slower to read.

A completely confusing, weird, off-the-cuff, obscurely written tale about - umm - multiple existences, space elevators, talking chimeric creatures, artificial intelligence, a world about to be extinguished by something called 'The Encroachment' (space fog about to obliterate the sun), saviors (Bascule and his talking Ant are some of these), and other tangential things. It needs to be re-read, having slowly throughout the book becoming used to the Bascule character and his phonetic writing. Good, but odd. 4 stars.
Profile Image for Jersy.
1,100 reviews105 followers
December 16, 2024
It's a confusing book, but in a way that makes you curious about its world and plot. But really, the phonetic writing of one of the POVs killed me. It's kind of cool to have the way I usually read challenged, but I never really got attached to this part of the narrative because of it. In general, attachement and emotional responses is what my reading experience was lacking reading this book, though it was a fascinating and creative novel.
Profile Image for Annette.
770 reviews19 followers
August 27, 2009
This book was my introduction to Iain Banks, who was recommended to me by a friend.
I've no idea if this book is indicative of the rest of his oeuvre, but the best word I can come up with to describe "Feersum Endjinn" is "weird."
The plot in a nutshell: It is thousands of years in the future, and Earth is threatened by a sun-blocking cloud of space dust which may well destroy all human life on the planet. Said humans are very long lived indeed at this point, because there's been a bit of an update to the Biblical pronouncement: it is now appointed unto a man 7 times to die, and after that to be judged (based on his uniqueness) by the "Crypt," the vast computer network / VR system that is capable of downloading all that makes an individual, and then uploading it again into a new body.
Some believe that a solution to the encroaching cloud is contained in the cryptosphere, but their attempts to find it are being blocked by the powers that be. There are mysteries and conspiracies (very difficult to maintain when all but the most privileged may have their minds read at any time) and a minor war...
Anyway, this doesn't sound quite as strange as it actually is. The point of view for each chapter changes from character to character, and one young lad, Bascule, who turns out to be central to the plot is writing his experiences down in a journal. Turns out this fellow is somehow inherently unable to learn to spell. He 1/2 2 put down evryfing zactly as it sownds. If u fink reeding dis paragraf is iritating, tri reeding hole chaptirs uv it. Its hard on yor brane. & den, jist wen u fink ur geting thi hang uv it, he meets an uther charactir wif a lisp!!
OK, I'm done. :) (To be honest, I have to admit to being mildly impressed with the author's ability to write that way: it takes a lot of concentration to intentionally mis-spell!)
Certainly Bascule's chapters lend an extremely unusual flavor to the book, and there are plenty of other very odd elements in the universe Banks has created, but when all is said and done I cannot really rank the end product very highly. I found myself a bit bored, especially in the first half, and frustrated by Bascule's writing even though I liked the character. But I won't write Banks off just yet: I'll try at least one or two others before making my final judgment.

Profile Image for Leif Anderson.
168 reviews15 followers
August 15, 2008
In my opinion, this is Banks' best work yet. I really liked it a lot.

There were a few minor difficulties. About one quarter of the book is written phonetically, which is really interesting, but hard to read. After a couple chapters you get used to it, though. Also, the description on the back of the edition that I have is only vaguely related to the actual story. The back talks about Count Sessine, who I feel is only a minor character. There is little or no mention of the encroachment (an interstellar dust cloud which threatens to put out the sun within a few generations) or the fact that the entire world is a gigantic scale model of a single room, with dressers that are miles tall, and castles built in the chandelier.
Profile Image for Bill.
1,029 reviews398 followers
January 26, 2008
When I finished this novel I wasn't sure if I liked it. With a good portion of the book written in the vernacular of our grammar-challenged hero, and a whole lot of heady stuff like cyber regions and vast settings, Iain Banks isn't giving the reader an easy go of it. I even had to seach the Internet for
discussions on the story afterwords to be sure that what happened was what I thought had happened.
Looking back after a few days I just can't help but be impressed with the novel as a whole. So yeah, if you've read Iain Banks, you already know what a brilliant chap he is. This, like all his other novels I've read, is worth the effort.
Profile Image for Edward Davies.
Author 3 books34 followers
June 7, 2016
This was the first book by Banks I’ve ever read, and I suspect it may be my last unless another one rears its ugly head in the SF Masterworks collection. Every fourth section of this book was written in a strange dialect of text message short hand that was very troublesome to read, yet these sections were the best parts. On the whole the rest of the book was confusing and really didn’t engage me in any way. My advice – don’t bother with this book, it’s just too much hard work and not enough reward.
Profile Image for Andres.
417 reviews53 followers
April 17, 2023
Anoche lo terminé después de haberlo estado leyendo por, literalmente, años para darle una oportunidad. No hay caso. No me gustó nada.
Puede ser la traducción, pero creo que ni en inglés la historia me conectaría.
No se qué más decir. Una decepción.
Profile Image for Raül.
624 reviews31 followers
September 13, 2024
En un futur llunyà els habitants de la Terra veuen perillar la seua existència per l'aproximació d'un fenomen còsmic, "la Intrusión", una espècie de núvol de pols interestel·lar que s'apropa al planeta i pot acabar amb la vida al bloquejar totalment la llum del Sol.

En la novel·la seguirem a quatre personatges, les vivències dels quals es narren en capítols propis que es van encadenant: Asura, una dona creada per la Criptosfera (el món de la realitat virtual, al que tots els humans tenen accés); Hortis Gadfium, científica en cap, que intenta resoldre el misteri de "la Llanura de las Piedras Deslizantes" i poder-se comunicar amb la "Forta-torre", restes de la tecnologia superior d'anteriors civilitzacions humanes, els secrets científics de les quals avui s'han oblidat; el Comte Alendre Sessine, general dels exèrcits del Rei, enfrontat a la rebelió del Clan dels Enginyers; i Baskule "el Narrador", un adolescent novici de l'ordre pseudoreligiosa que es dedica a "navegar" per la Criptosfera. Les aventures dels quatre aniran convergint fins a la resolució, entre èpica i críptica, del llibre.

Si us sembla un argument enrevessat, us he fet una mostra només d'una xicoteta part.

Pot ser no és la novel·la de ciència-ficció més fàcil de llegir de l'autor, que ja de per sí és expert en trames enrevessades, universos estranys plens de detalls i nombrosos personatges, però és una gran història amb la marca de la casa. Per iniciats en l'univers d'Iain M. Banks.

Premi BSFA 1995
Profile Image for Pearl.
171 reviews23 followers
July 10, 2017
3.5 stars

This was quite a weird book even by Iain M Banks’ standards. Weird, in terms of writing style (those phonetics yo! You kind of get used to that after a while though) and also in terms of the plot directions.

In regards to the plot directions, I found it one of the weaker ones written by Banks. We had 3 or 4 characters in different but related story arcs which was fascinating up until the point where one or two of the characters’ arcs turned out to be quite unnecessary, in my opinion. If we had had less focus/page space away from these and more on the others that when the story arcs merged during the climax, it wouldn’t have felt like a waste of time in a way.

I like weird, I especially love the way Bank’s played with his narrative styles so much in this and the other books of his I’ve read so far so the phonetics was just added incentive to continue on with the book. I got what I wanted from this. Other than the plotting issue, all of Banks’ strength were delivered here so it was a fun book to get through.
Profile Image for Connor Corbett.
140 reviews4 followers
August 16, 2022
So creative, and a rare occurrence where I feel the book could have done with being longer.
853 reviews34 followers
April 6, 2024
This book was probably more relevant near the time of its publication. Unfotunately it did not fully age well. There are some Tron vibes here with virtual worlds and digital existence, but not enough to hold its own today.
Profile Image for Ethan.
Author 2 books73 followers
May 5, 2016
I'm a huge fan of Banks's Culture novels (see my blog post on all of them: http://examinedworlds.blogspot.com/20...). I also enjoyed The Algebraist and The Wasp Factory. I really wanted to give this five stars, but despite heavy doses of Banksian brilliance, I can't say it quite measures up to his other work.

It's not that I didn't like this one. The writing is often beautiful. The semi-phonetic chapters are brilliant as much as they are initially frustrating (you do get used to it after awhile). The story (such as I was able to make out) is wild, original, and delightfully complex. The novel unfolds in groups of four chapters, with each chapter following a particular character: a mysterious woman known as the asura (a Sanskrit word for a kind of divine being or demon), a Count on his last lifetime (oh yeah, some people get seven lifetimes), a scientist trying to decipher mysterious messages (and also caught up in a conspiracy), and everybody's favorite, Bascule the Teller, who is on a quest to find his friend who is an ant (we read his semi-phonetic journal). The book is actually even a bit weirder than I'm making it sound, but I like weird.

My main criticism is that, as obvious as it is that Banks is doing something brilliant here, it's not always entirely clear just what he's doing. Maybe I'm not clever enough, but this is not easy reading. I usually take 100 pages or so to get into a Banks novel, and Banks always expects a lot of faith from his readers that he's going to explain everything in the end (and blow your mind in the process). Feersum Endjinn took me a lot of work to get into, and there is a lot more explanation that you think you're going to get, but I can't decide if I'm satisfied. Maybe it's a strength of the book that I can't decide what I think about it.

Philosophical themes of death and personal identity are present, but not dealt with in as much depth as you'll find in say, Surface Detail. Given that the plot is about humans in the far future who stay on Earth and remain distrustful of (some) technology, I suppose there's a lot about our relationship with technology (this becomes most apparent at the very end, but to say more gets into spoiler territory). Also, the humans who eschewed space travel are all threatened by the Encroachment, a cosmic cloud that threatens to block the sun. Should they have left? Unlike the Culture, this is no space opera, since the whole thing takes place on a very far future Earth.

There's a seriously giant castle, with rooms measured in kilometers. There is this virtual reality realm where time moves much faster. It occurred to me that the semi-phonetic chapters may be meant to give the reader the experience of slowing down time - it took me about twice as long to read those chapters! What does this say about our sense of time in terms of experience and communication?

I may need to read this again to catch everything (or even most of it). It was hard to pause for philosophical reflection when I was putting so much effort into deciphering the plot, but maybe that was Banks's point: the universe itself is so hard to figure out, maybe we should just chill out and enjoy the ride!
Profile Image for Alan.
1,224 reviews149 followers
June 1, 2010
Man, this book was hard to get through... about a third of it is written from the point of view of young Bascule, who uses an idiosyncratic orthography that is part cellphone text and l33tspeak, and part Charlie Gordon in his pre-savant phase. In its way, this is quite a sustained achievement, but having to sound out the narrative for those parts word by word does rather interrupt the flow.

Ultimately, I found this one not nearly as satisfying as Banks' other works... in addition to Bascule's near-impenetrable dialect, there's a Big Reveal near the end that seems to come out of nowhere, while resolving very little. And the setting is, for all its decadent weirdness, one we've encountered before, really—the post-historical Earth much changed due to catastrophe and time, the ancestors much wiser than we who set up autonomous systems that will Save Us All as long as we can fulfill a few simple requirements—if only we hadn't lost track of just what those requirements are!

This isn't a bad book—I don't think Banks is capable of writing a bad book, from the evidence to date—and it does contain memorable lines, such as this one:
"In my experience those who are most sincere are also the most morally suspect, as well as being incapable of producing or appreciating wit."

—Pieter Velteseri, p. 132


But Feersum Endjinn ends up being a bit more work than I think we really should be asked to perform.
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