Primary Weapon:
Scrapstorm
Super Ability:
Mama's Kiss
Gadgets:
Pulse Modulator
Scrapsucker
Star Powers:
Mama's Hug
Mama's Squeeze
Pam, formerly known as Mama J, is a Support class brawler in Brawl Stars.
Abilities[edit]
Main Attack[edit]
Scrapstorm
| Pam sprays a large area with bursts of scrap metal. Safety goggles advised! |
Damage
9x520
Range
9 (Long)
Spread
30°
Reload Speed
1.3 seconds (Very Fast)
Projectile Speed
4130
Super Charge
6.825% (15 hits)
Super Ability[edit]
Mama's Kiss
| Pam's healing turret will fix up her and teammates who stay in its area of effect. |
Healing
720 per second
864 per second (with Super Turret Gear)
Range
5 (Mama's Kiss throwing range)
3.33 (Mama's Kiss healing range)
Projectile Speed
1196
Gadgets[edit]
Pulse Modulator
| Pam triggers her turret to emit a pulse that heals allies inside the turret's range, including herself, for 1200 health. |
Scrapsucker
| Each hit from Pam's next attack removes 25% of opposing Brawler's maximum ammo. Pam reclaims 50% of the ammo for herself. |
Star Powers[edit]
Mama's Hug
| Whenever Pam hits enemies with Scrapstorm, she heals herself and nearby friendly Brawlers for 48 health. |
Mama's Squeeze
| Healing turret now also damages enemies for 800 damage per second |
Super Turret
| Increases the healing of Pam's turret by 20%. |
Version History[edit]
Note: All balance changes to upgradable characteristics (e.g. main attack) are recorded in their Power 1 values.
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2023
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2021
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2020
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2019
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2018
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2017
- Show All
Date of Act
|
Balance Changes
|
2023-09-05
|
The health and damage statistics of all Brawlers were increased by 10% with each level (from 5%).
|
Date of Act
|
Balance Changes
|
2021-07-28
|
Scrapsucker Gadget was added.
|
Date of Act
|
Balance Changes
|
2020-12-15
|
Mama's Hug Star Power healing was increased to 48 (from 40) per hit. Super healing was increased to 360 (from 320) per second. Mama's Squeeze Star Power damage was increased to 800 (from 500) per second. Mama's Hug Star Power no longer heals Pam or her allies if it hits a spawnable or a pet.
|
2020-09-10
|
Pulse Modulator Gadget healing range was reduced.
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2020-03-17
|
Pulse Modulator Gadget was added.
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2020-02-19
|
Health was increased to 4800 (from 4500).
|
Date of Act
|
Balance Changes
|
2019-12-05
|
Health was increased to 4500 (from 4300).
|
2019-09-18
|
Main attack damage was increased to 260 (from 240) per projectile.
|
2019-08-29
|
Mama's Squeeze Star Power damage was increased to 500 (from 300) per second. Mama's Hug Star Power healing was increased to 40 (from 30) per hit.
|
2019-07-24
|
Mama's Squeeze Star Power was added.
|
2019-04-15
|
Health was decreased to 4300 (from 4400). Main attack damage was decreased to 240 (from 260) per projectile.
|
2019-02-27
|
Reload time was increased to 1.3 seconds (from 1.2).
|
Date of Act
|
Balance Changes
|
2018-12-05
|
Health was increased to 4400 (from 4200).
|
2018-09-27
|
Main attack damage was increased to 260 (from 240) per projectile. The number of hits necessary to charge Super was decreased to 15 hits (from 16).
|
2018-08-31
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Main attack damage was increased to 240 (from 220) per projectile.
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2018-04-09
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Main attack damage was increased to 220 (from 200) per projectile.
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2018-03-23
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Main attack damage was increased to 200 (from 180) per projectile.
|
2018-03-21
|
Every Brawler's movement speed was increased by 70 points, increasing movement speed to 720 (from 650). All Brawlers' projectile speeds are increased by 9%.
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2018-03-09
|
Main attack damage was increased to 180 (from 160) per projectile.
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2018-01-16
|
Health was increased to 4200 (from 4000). Reload time was decreased to 1.2 seconds (from 1.6). The number of projectiles in each main attack was decreased to 9 (from 11). Super's health was decreased to 2800 (from 3600). Super healing was reduced to 320 (from 360) per second.
|
Date of Act
|
Balance Changes
|
2017-12-18
|
Super healing was decreased to 360 (from 400) per second.
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2017-12-07
|
Super healing was increased to 400 (from 320) per second. The health and damage statistics of all Brawlers were multiplied by 4. Mama's Hug Star Power was added.
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2017-09-12
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Reload time was decreased to 1.6 seconds (from 1.8). The number of hits necessary to charge Super was decreased to 20 hits (from 21). Super healing was increased to 80 (from 60) per second. Super healing radius was increased. Main attack's spread was decreased.
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2017-09-04
|
Pam was added to the game.
|
Additional Content[edit]
References[edit]