Balance Changes & Bug Fixes
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Version
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Balance Change/Bug Fix
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2016-01-11
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Witch's spawned Skeletons level was decreased by 1. Before this update, a level 13 Witch would be able to spawn level 14 Skeletons.
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2016-02-02
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A bug where the Witch would get stuck if placed in the corner behind a building was fixed.
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2016-02-19
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Witch's damage was increased by 3%.
Skeleton's hitpoints were increased by 11%.
Skeleton's damage was increased by 11%.
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2016-02-29
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Witch was changed so that it would no longer stop its attack if its target dies during the attack animation.
Witch's sight range was decreased from 6 tiles to 5.5 tiles.
Skeleton's sight range was decreased from 6 tiles to 5.5 tiles.
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2016-03-23
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Witch's damage was increased by 5%.
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2016-05-03
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"Range bug" was fixed which decreased the Witch's range from 5.5 tiles to 5 tiles, but her effective range was unchanged. The Skeleton's range was decreased from 0.75 tiles to 0.5 tiles, but its effective range was unchanged.
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2016-05-18
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Witch's damage was increased by 10%.
Skeleton's hitpoints were increased by 5%.
Skeleton's damage was increased by 5%.
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2016-06-21
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Witch's damage was increased by 17%.
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2017-02-13
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Witch's damage was increased by 6%.
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2017-06-12
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Witch's hitpoints were increased by 5%, her area damage radius was increased from 1 tile to 1.1 tiles, her spawn time interval was decreased from 7.5 seconds to 7 seconds and a 1 second delay to her first spawn was added.
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2018-04-25
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A bug where the Witch would switch targets if spawning Skeletons pushed her target out of range was fixed.
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2018-07-02
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Witch's hitpoints were increased by 17%, her spawn time interval was decreased from 7 seconds to 5 seconds and her first attack time interval was increased from 0.7 seconds to 1 second.
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2018-09-03
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Witch's hitpoints were decreased by 3.5%.
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2019-04-01
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Witch was made to spawn 3 additional Skeletons upon death.
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2019-10-07
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Witch's damage was increased by 220%, her area damage Radius was decreased from 1.1 tiles to 0.5 tiles, her hitpoints were decreased by 12%, her attack time interval was increased from 1 second to 1.4 seconds, her first attack time interval was decreased from 0.5 seconds to 0.4 seconds, her spawn time interval was increased from 5 seconds to 7 seconds and her death spawn of 3 Skeletons was removed.
She now spawns Skeletons in a plus shape around her, and the Skeletons now all spawn immediately.
Her sound effects also changed slightly.
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2019-11-04
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Witch's area damage was removed, her attack time interval was increased from 1.4 seconds to 1.7 seconds, her first attack time interval was increased from 0.4 seconds to 0.7 seconds, her first spawn time interval was increased from 1 second to 3.5 seconds and her mass was increased from 4 to 8.
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2019-11-26
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Witch was given the ability to deal area damage, her damage was decreased by 49%, her attack time interval was decreased from 1.7 seconds to 1.1 seconds and her first attack time interval was increased from 0.7 seconds to 1 second.
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2020-02-04
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Witch's first attack time interval was decreased from 1 second to 0.7 seconds.
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2020-12-09
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Witch's first spawn time interval was decreased from 3.5 seconds to 1 second.
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2021-03-30
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Witch's range was increased from 5 tiles to 5.5 tiles.
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2022-02-03
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Witch was made such that the Ram Rider's snare ability would no longer affect her spawn speed.
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