Morphling

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Version Control

This article is mostly accurate for the latest version of the game (7.38), in which this hero/item was changed.
It has no changes in the current game version — 7.38b.

Morphling
23 + 3.2
24 + 3.9
19 + 1.8
Grants the following bonuses per level:
+70.4HP and +0.32HP regeneration
+0.65 armor and 3.9 attack speed
+3.9 Main Attack Damage
+21.6MP and +0.09MP regeneration
+0.1% base magic resistance
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2
Armor
(701.12 EHP)
26.9%
Magic Resist
(856.36 EHP)
1300
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
100 (124)
(1.5 BAT)
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
0.5 + 0.5
Turn Rate This unit takes 0.15s to turn 180°.
This ability component has a different effect during daytime. 1800 / This ability component has a different effect during nighttime. 800
Ethereal
Gib Type
2010-11-01
Released
2004-04-23
(v4.10)
Competitive Span
2010-10-01 — Present
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Rides the waves to flank enemies.
After eons of travel in the darkness of space, the icy comet plunged to earth, and from there rose an elemental being of sentient liquid. Unbound by any permanent shape, the Morphling Alters Attributes to match his needs and Morphs into a replication of his foes, mimicking their capabilities, making them fight against a copy of themselves. Shifting between potent attacker, and resilient survivor, Morphling can be as elusive as he is deadly. Assuming the form of a Wave to flank an enemy, he surges forward before performing Adaptive Strikes of water that either sting or bludgeon the victims depending on his composition.
Waveform
Adaptive Strike
Adaptive Strike
Attribute Shift (Agility Gain)
Attribute Shift (Agility Gain)
Attribute Shift (Strength Gain)
Attribute Shift (Strength Gain)
Morph
Morph
Roles:Carry Carry Escape Escape Durable Durable Nuker Nuker Disabler Disabler
AdjectivesAquatic, Blue
Legs ( 0 )

Facets[edit]

Ebb
Ebb
Sets the water elemental's primary attribute to Agility agility.
Waveform
Waveform attacks enemies in its path. Neither applies on-hit effects nor attack modifiers.
Flow
Flow
Sets the water elemental's primary attribute to Strength strength.
Adaptive Strike
Adaptive Strike stuns based on Morphling's current Strength to Agility ratio.

Upgrades[edit]

Aghanim's[edit]

Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Morph (Alt-Cast)
Creates a strong illusion of the targeted enemy hero that can cast all of the affected enemy's basic abilities with Alt-Cast toggled on.
Morph Replicate
Upon the Morph Replicate sub-ability cast, Morphling takes the place of the illusion, instantly destroying it with Alt-Cast toggled on.
Morph
Grants the corresponding abilites acquired via Morph its ability upgrades.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Attribute Shift
Morphling can shift attributes while being affected by most disables. Reduces mana cost.
Morph
Grants the corresponding abilites acquired via Morph its ability upgrades.

Talents[edit]

+35 Strength25-40% Waveform Cooldown
+20 Agility20-3s Adaptive Strike Cooldown
+75 Attack Range15+250 Waveform Cast Range/Distance
+12s Morph Duration10+15% Magic Resist
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes

Bio[edit]

You only miss the water when the well runs dry.
▶️  Morphling
For dark eons the comet circled. Held in thrall to a distant sun, bound by gravity’s inexorable pull, the massive ball of ice careened through the blackness between worlds, made strange by its dark journey. On the eve of the ancient war of the Vloy, it punched down through the sky and lit a glowing trail across the night, a sign both armies took for an omen. The frozen ball melted in a flash of boiling heat, as below two forces enjoined in battle across the border of a narrow river. Thus freed from its icy stasis, the Morphling was born into conflict, an elemental power at one with the tides of the ocean, capricious and unconstrained. He entered the fight, instinctively taking the form of the first general who dared set foot across the water, and then struck him dead. As the motley warriors clashed, he shifted from form to form throughout the battle, instantly absorbing the ways of these strange creatures—now a footsoldier, now an archer, now the cavalryman—until, by the time the last soldier fell, Morphling had played every part. The battle's end was his beginning.

Innate. Innate[edit]

Accumulation[edit]

Accumulation
This ability can be bestowed by Illusions. Neither affected nor disabled by Break.
Passive
Affects
Self
Morphling gains half of his attribute bonuses halfway through each level, and the second half upon level up, instead of gaining it all upon level up.
Level Experience Threshold: 50%
Attribute Gain Factor: 0.5
Attribute Bonus grants additional primary attributes to Morphling.
Primary Attribute Bonus: 3/6/9/12/15/18
Details
  • Checks Morphling's current experience per The game server ticks at 0.033-seconds. This is how often Dota2 sends data between server and client.The game server ticks at 0.033-seconds. This is how often Dota2 sends data between server and client. server tick and grants an attribute gain Buff buff in the folllowing conditions:
    • EXPR
      CurrentEXP ≥ 0.5 × NextLevelEXP
    • Grants Morphling the following attributes gain per half level:
      • 1.6
      • 1.95
      • 0.9

Ebb[edit]

  Ebb
This ability can be bestowed by Illusions. Neither affected nor disabled by Break.
Passive
Affects
Self
Sets the water elemental's primary attribute to Agility agility .
Details
  • Selecting the The selected facet.The selected facet. The unselected facet.The unselected facet. facet unlocks this ability.

Flow[edit]

  Flow
This ability is not bestowed by Illusions. Neither affected nor disabled by Break.
Passive
Affects
Self
s:spell stuns based on Morphling's current Strength to Agility ratio.
Morphling gains bonus spell amplification based on its current agility.
Bonus Spell Amplification Per Agility: 0.25%
Details
  • Selecting the The unselected facet.The unselected facet. The selected facet.The selected facet. facet unlocks this ability.

Hero Model[edit]

Hero Model
Passive / Channeling
Affects
Self
The water elemental's hero model has the following hidden Innate. innate abilities.

It may only perform or utilize the ability's functions upon a successful channeling.
Details
Hidden Innate Abilities
Watch Tower
Warp
Warp
Lantern of Sight
Tap on the Innate. innate abilities for more details.

Abilities[edit]

Waveform[edit]

Q
W
Waveform
Point
Affects
Enemy Units / Self
Spell / Magical / Attack Damage / Physical
Surges forward, damaging enemy units in Morphling's path. Morphling is invulnerable during Waveform.
Cast Animation: 0.25 + 0
Cast RangeAffected by Cast Range increasing sources. 700/800/900/1000 (With level 15 Right Talent.With level 15 Right Talent. 950/1050/1150/1250)
Max Travel Distance: Affected by Cast Range increasing sources. 700/800/900/1000 (With level 15 Right Talent.With level 15 Right Talent. 950/1050/1150/1250)
Damage Radius: Affected by AoE Radius increasing sources. 200
Damage: 75/150/225/300
21/18/15/12 (With level 25 Right Talent.With level 25 Right Talent. 12.6/10.8/9/7.2)
Mana Cost
115
A torrential flood takes enemies by force.

Adaptive Strike[edit]

W
E
Adaptive Strike
Affects
Enemy Units
Spell / Magical
Launches a surge of water at an enemy unit, dealing damage and knocking them back. The damage is based on Morphling's Agility agility.

If Morphling's Agility agility is much higher than Strength strength, the max agility damage factor is used. The knockback effect is based on Morphling's Strength strength.

If Morphling's Strength strength is much higher than Agility agility, the max knockback distance is used.
Cast Animation: 0.25 + 0.67
Cast RangeAffected by Cast Range increasing sources. 600/700/800/900
Base Damage: 25/50/75/100
Damage Agi to Str Ratio: 1.5
Min Agi Damage Factor: 0.5
Max Agi Damage Factor: 1/1.5/2/2.5
Knockback Str to Agi Ratio: 1.5
Min Agi Knockback Distance: 50
Max Str Knockback Distance: 350
16/14/12/10 (With level 20 Right Talent.With level 20 Right Talent. 13/11/9/7)
Mana Cost
40/50/60/70
The Morphling calls upon his elements to crush his opponents with waves.

Attribute Shift[edit]

Attribute Shift
Affects
Self
Morphling pulls Strength strength points and pours them into Agility agility, and vice versa. The process is reversible.
Shift Interval: 0.1
Aghanim's Shard Upgrade
Aghanim's Shard Upgrade
Morphling can shift attributes while being affected by most disables. Reduces mana cost.
Gains as much agility as strength attribute loss.
Agi Gain per Second: 10
Gains as much strength as agility attribute loss.
Str Gain per Second: 10
0
The fixed current mana loss per second is not affected by mana loss manipulation sources.
Mana Loss as Cost per Interval 10 (Upgradable by Aghanim's Shard. 5) s-1
Shifting water makes it difficult to discern the nature of Morphling.

Morph[edit]

R
R
Morph
Affects
Enemy Heroes
Changes Morphling's form to match the targeted enemy, gaining their basic abilities. Morph can be toggled between the Morph Replicate sub-ability for its duration.
Cast Animation: 0.25 + 0.1
Cast RangeAffected by Cast Range increasing sources. 700/850/1000
Base Attributes Conversion Factor: 1
Duration: 24 (With level 15 Right Talent.With level 15 Right Talent. 36)
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Creates a strong illusion of the targeted enemy hero that can cast all of the affected enemy's basic abilities with Alt-Cast toggled on.
The morphed illusion is a strong illusion that deals as much damage as Morphling and receives additional incoming damage.
Number of Illusions: (Upgradable by Aghanim's Scepter. 1)
Damage Dealt: Affects the outgoing ability value positively of the affected unit. (Upgradable by Aghanim's Scepter. 100%)
Damage Taken: Affects the incoming ability value negatively of the affected unit. (Upgradable by Aghanim's Scepter. 300%)
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Grants the corresponding abilites acquired via Morph its ability upgrades.
Aghanim's Shard Upgrade
Aghanim's Shard Upgrade
Grants the corresponding abilites acquired via Morph its ability upgrades.
140/100/60
Mana Cost
50
Staring into Morphling produces a reflection that mimics the beholder.

Morph Replicate[edit]

R
?
Morph Replicate
Affects
Self
Instant Kill
Toggles Morphling's form between his own and the replicated enemy.
Max Duration: 24 (With level 15 Right Talent.With level 15 Right Talent. 274)
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Upon the Morph Replicate sub-ability cast, Morphling takes the place of the illusion, instantly destroying it with Alt-Cast toggled on.
Current Health as Damage: (Upgradable by Aghanim's Scepter. 100%)
1

Recent Matches[edit]

Main Article: Morphling/Matches
DateTierTournamentPicksScorevs. Picks
Mar 24, 2025 - 14:00 PETTier 3EPL World Series: America Season 15EPL World Series: America Season 15EPL World AM S15Dark Seer Undying Spirit Breaker Morphling Sniper
Lava EsportsLava Esports
0 : 1
Perro NegroPerro Negro
Tidehunter Sven Shadow Demon Crystal Maiden Earthshaker
Mar 24, 2025 - 13:30 CETTier 1FISSURE Universe: Episode 4FISSURE Universe 4Magnus Warlock Dragon Knight Morphling Windranger
WildcardWildcard
1 : 0
One MoveOne Move
Tiny Jakiro Muerta Bristleback Sniper
Mar 24, 2025 - 15:10 SGTTier 3EPL World Series: Southeast Asia Season 4EPL World Series: Southeast Asia Season 4EPL World SEA S4Timbersaw Warlock Monkey King Shadow Shaman Morphling
GroomifyGroomify
1 : 0
Carstensz EsportsCarstensz Esports
Tiny Ember Spirit Muerta Night Stalker Phoenix
Mar 23, 2025 - 13:40 CETTier 1FISSURE Universe: Episode 4FISSURE Universe 4Tinker Monkey King Disruptor Morphling Bristleback
PARIVISIONPARIVISION
1 : 0
One MoveOne Move
Ember Spirit Silencer Dark Seer Batrider Dragon Knight
Mar 23, 2025 - 15:05 SGTTier 3EPL World Series: Southeast Asia Season 4EPL World Series: Southeast Asia Season 4EPL World SEA S4Abaddon Dark Seer Spirit Breaker Monkey King Morphling
Call911Call911
0 : 1
Carstensz EsportsCarstensz Esports
Warlock Ember Spirit Slark Muerta Mars

Recent Changes[edit]

Main Articles: Changelogs, Old Abilities and Hero Lore
Description
7.38
(2025-02-19)
  • Accumulation
  • REWORKED Flow .
    • OLD Grants cooldown acceleration corresponding to the current Agility agility to Strength strength ratio.
    • NEW Grants 0.25% outgoing spell damage amplification per current Agility agility .
  • Waveform
    • No longer applies a 0.5 instant attack damage factor to affected enemy units.
    • ADDED the Ebb facet.
      • Now applies a 0.5 instant attack to affected enemy units.
      • Neither applies on-hit effects nor attack modifiers.
  • MERGED Adaptive Strike (Agility) and Adaptive Strike (Strength) to Adaptive Strike .
    • REMOVED the Ebb facet.
    • No longer has a 0.5 to 1.5/2/2.5/3 stun duration.
    • Now applies a non-disabling forced movement on the affected enemy unit based on the current Agility agility to Strength strength ratio.
      • EXPR CurrentAgi / CurrentStr ≥ 1.5
    • ADDED the Flow facet.
      • Now applies a 0.5 to 2.4 stun duration with the same rules as the knockback effect.
    • Reduced min push distance from 100 to 50.
    • Reduced max push distance from 500 to 350.
    • Reduced base damage from 55/65/75/85 to 25/50/75/100.
    • Reduced cooldown from 19/16/13/10 to 17/14/11/8.
    • Rescaled Attribute Shift (Agility Gain) mana cost from 5/10/15/20 to 10 on each level.
    • Rescaled Attribute Shift (Strength Gain) mana cost from 5/10/15/20 to 10 on each level.
  • Morph now keeps Morphling 's current Universal attributes while active.
7.36b
(2024-06-05)
  • Increased Flow max cooldown acceleration rate from 0.5 to 0.4.
7.36a
(2024-05-26)
  • Waveform
    • Now instant attacks all enemy units hit, does not apply attack modifiers.
    • Has a 0.5 instant attack factor.
    • Reduced mana cost from 130 to 115.
  • TalentsTalents Talents:  
    LVL 20   Waveform attacks enemies ➜  +50% Waveform instant attack damage/applies attack modifiers.

Dota Plus Progress[edit]

Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Morphling's Relics Voice Lines

Multi-Hero Waveform

Max Adaptive Strike Stuns

Kills During Replicate

Max Damage Adaptive Strikes

Spells Blocked With Linken's Sphere

Ether Blasts Leading To Kills

Stuns Leading To Kills

Spells Disjointed

Channels Cancelled

Triple Kills

Mega Kill Streaks

Kill Assists

Kills

Bronze

Silver

Gold

Platinum

Master

Grandmaster

Equipment[edit]

Trivia[edit]

  • In DotA, Morphling was the only hero without a hero name, being named "Morphling the Morphling".
  • The attack response ▶️ "Wave of mutilation!" is a direct reference to a Pixies song of the same name.

Concept Issues[edit]

Morphling has seen many reworks within his existence in DotA. The concept of Morphling being a formless mass of water was decided on from the get go. However, this concept was very difficult to implement into Warcraft 3.

  • Originally, Morphling had an ability similar to Rubick's Spell Steal, called Spellsteal.
    • It was a Toggle ability that automatically stole the next ability that was cast within range.
    • Due to many issues and bugs caused by this ability, it was removed in 5.10. However, it was re-introduced later on.
  • After Spell Steal, Morphling was given Undercover, which allowed him to literally join the enemy team, copying one of the enemy heroes.
    • Morphling himself would get hidden, and a copy of the target enemy hero was created for the player to control.
    • This copy was an actual part of the enemy team, but under Morphling's control. It had shared vision with the enemy team.
    • Undercover created a sixth player on the enemy team, with the same name and player color as the target.
    • Due to this, Morphling could attack his actual allies like they were enemies, and even had to do so in order to farm creeps.
    • The copy had all spells available as well, and could even level up independently from Morphling.
    • The access to spells was removed in patch 5.55. However, he still could use all the target's items, which got copied as well.
    • The copied items could neither be dropped, nor sold, but were fully usable otherwise.
    • Undercover lasted until the copy attacked "its allies" (Morphling's actual enemies).
    • This attack would deal bonus damage to the target, remove the hero copy, and unhide Morphling.
    • Note that during the entire time, the target Morphling copied is completely unaffected, meaning there are two of the same hero.
    • This spell concept fundamentally cannot work in modern Dota, where even very basic team communication easily reveals the copy.
    • This ability got removed in 5.65 and never returned again.
  • In 5.65, Spellsteal was re-introduced.
    • The functionality was not changed, the spell worked like its first iteration.
    • Many bugged abilities got fied and now worked with Spellsteal.
    • However, it still caused many issues, and was removed again in 6.05
  • In 6.05, Adapt was added, replacing Spellsteal.
    • This ability allowed Morphling to change between 3 forms, with different primary attributes, and different second ability.
    • This was a channeled ability and could be interrupted. Though the cooldown was low, the mana cost was very high.
    • Strength form: 175 attack range (melee unit), 290 movement speed, access to Crushing Wave.
    • Agility form: 350 attack range (ranged unit), 275 movement speed, access to Morph Attack.
    • Intelligence form: 500 attack range (ranged unit), 275 movement speed, access to Unstable Power.
    • This ability caused several issues, as it completely replaced Morphling with a new hero, due to Warcraft 3 engine limiations.
    • This replacement could cause bugs like loss of items, clear permanent and other normally unremovable buffs and debuffs, break control groups, and many more issues.
    • This ability got removed in 6.31 and never returned again.
  • In 6.31, Replicate was added.
    • This ability drew inspiration from Undercover, creating a copy of the target.
    • The copy was a regular illusion under Morphling's control.
    • At any point, Morphling could take the place of the illusion by casting a sub-spell, regardless of where the copy was, destroying the copy in the process.
    • This ability got replaced by his current ultimate, Morph, in the 7.07 gameplay patch.

Gallery[edit]