polygon saving but accurate 3d model created according to real reference. native format is cinema 4d r20, model can't use hypernurbs subdivision. other formats are exported in one resolution. exported formats 3ds, max, fbx and obj are prepared well to work correctly with every standard modeling software such as maya, lightwave etc... using fbx file for import is strongly recommended, because it preserves basic material properties, objects hierarchy, uvw coordinates and quad geometry. 3ds format preserves basic material properties, hierarchy and uvw coordinates, but all geometry is triangular. max format includes hierarchy, quad geometry and standard materials. obj format preserves only quad geometry and uvw coordinates. each format of model (except for obj) has hierarchy of parents and children objects ready to animate manually or using any car animation plugin. all mesh parts separated by material are jointed under one empty (no polygons) object used as their pivot. all materials, textures and objects are sorted well to make your own materials for special render engines. only native c4d version has some special following features. it is animated using xpresso (no keyframes), model in c4d format includes exterior and interior lighting, automatic reverse and brake lights. textures are included with all files, main texture's size is 2048x2048 pixels split onto these channels - xxx_tex.jpg (diffuse color), xxx_bum.jpg (bump), xxx_spe.jpg (specular color and intensity), xxx_ref.jpg (reflectance intensity), xxx_lum.jpg (luminance color). c4d version comes with standard materials. previews were rendered using cinema 4d r20 studio, physical renderer. model scale unit is millimeters. environment scene where the car is placed is not included! this model was created, saved and exported from cinema 4d r20. compatibility level with other versions may be restricted due to changes in versions of software. Afdruk Gereed: Nee
Meer formaten nodig? Als u een ander formaat nodig heeft, open dan alstublieft een nieuwe Support Ticket en vraag om een ander formaat. Wij kunnen uw 3D modelen van vorm veranderen naar: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. We converteren geen 3D-scènes en formaten zoals .step, .iges, .stp, .sldprt.!
On-demand products/services
(e.g. “made to order” or “create your own” apps)
1
Unlimited
Business social media account owned and managed by the licensee
1
Unlimited
Physical advertisements for local, national, and global markets
Unlimited
Unlimited
Digital paid advertisements impressions
Unlimited
Unlimited
One native app, web app, or game downloaded or sold times, physical or digital end products
250 000
Unlimited
Use in a single (free and paid) end product
(more than one end user allowed)
Yes
Yes
Royalty-Free Usage
Yes
Yes
The Extended License for an item is two (2) times as expensive as the Basic License for the same item. For example, if you can obtain some 3D model under a Basic License for $20, the same model under an Extended License will cost you $40.
You cannot redistribute or resell items purchased under any type of license (Basic or Extended), whether separately or included in some kind of collection of 3D model resources. Lees meer
Yes, If the model is under Royalty Free license , you can use it as long as it is incorporated into the product and as long as the 3rd party cannot retrieve it on its own in both digital and physical form.
No AI Training License
Licenses marked with the "no AI" designation do not grant permission for utilizing the product in tasks related to machine learning or the training of neural network models, including generative AI models.
These conditions terms specified by arkviz for the e90 3-series sedan 2009. Lees meer
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