Assassin
Assassin | |||||||||||||||||||
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Released | 19 December 2005 (Update) | ||||||||||||||||||
Members | Yes | ||||||||||||||||||
Quest | Devious Minds, Desert Treasure II - The Fallen Empire | ||||||||||||||||||
Location | Entrana | ||||||||||||||||||
League region | Asgarnia✓ Fremennik✓ | ||||||||||||||||||
Gender | Male | ||||||||||||||||||
Options | None | ||||||||||||||||||
Examine | A stealthy assassin. | ||||||||||||||||||
Advanced data | |||||||||||||||||||
NPC ID | 4568, 12348, 12349 | ||||||||||||||||||
Assassin | |||||||||||||||||||||||
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Released | 11 January 2023 (Update) | ||||||||||||||||||||||
Members | Yes | ||||||||||||||||||||||
Combat level | 262 | ||||||||||||||||||||||
Size | 1x1 | ||||||||||||||||||||||
Examine | A stealthy assassin. | ||||||||||||||||||||||
League region | Fremennik✓ | ||||||||||||||||||||||
Combat info | |||||||||||||||||||||||
XP bonus | +0% | ||||||||||||||||||||||
Max hit | 39 | ||||||||||||||||||||||
Aggressive | Yes | ||||||||||||||||||||||
Poisonous | No | ||||||||||||||||||||||
Attack style | Slash, Ranged | ||||||||||||||||||||||
Attack speed | 4 ticks (2.4 seconds) | ||||||||||||||||||||||
Combat stats | |||||||||||||||||||||||
400 | 140 | 140 | 140 | 140 | 140 | ||||||||||||||||||
Aggressive stats | |||||||||||||||||||||||
+66 | +12 | +0 | +0 | +66 | +12 | ||||||||||||||||||
Melee defence | |||||||||||||||||||||||
+60 | +30 | +80 | |||||||||||||||||||||
Magic defence | |||||||||||||||||||||||
+200 | No elemental weakness | ||||||||||||||||||||||
Ranged defence | |||||||||||||||||||||||
+50 | +50 | +50 | |||||||||||||||||||||
Immunities | |||||||||||||||||||||||
Poison | Immune | ||||||||||||||||||||||
Venom | Immune | ||||||||||||||||||||||
Advanced data | |||||||||||||||||||||||
Monster ID | 12062 | ||||||||||||||||||||||
The assassin is a mysterious operator, that is encountered during Devious Minds, Secrets of the North, and Desert Treasure II - The Fallen Empire, carrying out assassinations, ambushes and stealing on requests of his 'employer'. He cares much about carrying out his assignment, but seems to care little about anything else, just doing what is required of him.
History[edit | edit source]
Theft of the Relic[edit | edit source]
The assassin disguised himself as a monk near the Paterdomus, a Saradominist temple on the holy River Salve. Here, somehow avoiding the aggressive Monks of Zamorak that had taken the temple, he claimed to be searching for someone that could help him craft a mysterious weapon known as a "bow-sword". A passing adventurer takes the "monk" up on his request.
After crafting the bow-sword, he instructed the adventurer to take a sphere to the holy isle of Saradomin, Entrana. Claiming to be one of their order, he said the sphere was a gift for a religious festival soon to be held on the island. Wanting the true nature of the sphere to remain a secret, and as simply taking a ferry Port Sarim would potentially risk revealing the sphere to the ships' crewmen, he requested the adventurer to take it through the Abyss, arriving on the island via the Law Altar.
Once on Entrana, the adventurer brought the sphere to the island's central church, where the monks were preparing for the ceremony. Placing the sphere on an altar without being noticed by the island's High Priest, the adventurer awaited the purpose of the sphere to be revealed.
As the monks readied themselves, the assassin teleported in, now wielding the bow-sword. The assassin immediately attacked its congregation, slaying several members of the order. Stealing a relic from the altar, he teleported from the island. The sphere, discovered to be a teleportation beacon, had been designed solely to give the assassin immediate access to the island. After the adventurer rushed back to Paterdomus to confront the monk, they found what at first glance appeared to be his body. However, this was simply another monk the assassin had murdered, to conceal his identity.
The adventurer, realising what they had done, informed Sir Tiffy Cashien of the Temple Knights of the event. Sir Tiffy, claimed to already be aware of the situation, launched a Temple Knight investigation regarding the attack.
An Unknown Mission[edit | edit source]
The assassin later headed to Weiss to obtain an unknown artefact for his employer. Before he did so, he went to Ardougne, slew Ceril Carnillean, and placed the blame on Evelot, a Khazard soldier. This initial attempt to divert attention failed as the adventurer who previously helped him enlisted the help of two Mahjarrat — Hazeel and General Khazard, both of whom denied killing Ceril. The assassin discovered an ancient fortress underneath the troll settlement of Weiss and ambushed the adventurer and Khazard, but was forced to hide after being overpowered by them.
The assassin remained in the ruins and witnessed the adventurer defeat a Strange Creature, later revealed to be the Mahjarrat Jhallan in disguise as a muspah. Before Jhallan could question the adventurer, the assassin teleported in and captured Jhallan before leaving. As the adventurer reported to Hazeel and Khazard, the assassin was also able to remove the ancient seal guarding one of the fortress doors, so Khazard placed a regiment of his soldiers in the fortress to stand guard.
The Hunt for the Frostenhorn[edit | edit source]
Jhallan eventually broke free of the assassin and locked him in the Ghorrock prisons. Some time later, the adventurer, who was searching for Duke Sucellus's medallion, was also captured by Jhallan and placed in a neighbouring cell. Pretending to be a captured soldier, he uses several items the adventurer found in their cell to unlock their cells and convinces them to form an alliance with him in order to deal with Jhallan. While the adventurer worked on retrieving their items from a chest, the assassin searched for a path to the asylum. The assassin explains that he was on a mission to find the Frostenhorn, and admits to being responsible for the resurrection of Hazeel and the framing of his cult. Once the adventurer unlocked the chest and recovered his weapon, he instructs them to lure Jhallan to the refugee camp with some firecrackers. While Jhallan is preoccupied with the adventurer, the assassin freezes the Mahjarrat with ice barrage, trapping him in ice. He then opens the way to the asylum where both their prizes are located. After the adventurer defeats Duke Sucellus, the assassin finds that the Frostenhorn was not where it should be, and departs to inform his employer.
It is later revealed that the assassin the adventurer encountered was in fact Sliske in disguise. The real assassin had died at some time in the past and became one of Sliske's wights. The wighted assassin was summoned to distract the adventurer and was subsequently defeated. The assassin (who was a disguised Sliske) was indeed successful in recovering the Frostenhorn and destroyed it without the adventurer's knowledge. The relic from Entrana also presumably met the same fate.
Changes[edit | edit source]
Date | Changes |
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10 December 2024 (update) |
The assassin can no longer be shoved with the special attack of the dragon spear (and variants). |
11 January 2023 (update) |
The assassin was graphically updated. |
Gallery (historical)[edit | edit source]
19 December 2005 – 11 January 2023 |
11 January 2023 – present |
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