Fishing Guild
Fishing Guild | ||||
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Released | 17 June 2002 (Update) | |||
Members | Yes | |||
Location | West of Hemenster, Kandarin | |||
League region | Kandarin✓ | |||
Requirements | 68 | |||
Map | ||||
Advanced data | ||||
Type | guild | |||
Location on World Map | ||||
Coal Trucks | ||||
↑ | ||||
Tree Gnome Stronghold | ← | Fishing Guild | → | Hemenster |
↓ | ||||
East Ardougne |
The Fishing Guild is a members-only guild located in a fenced area north of East Ardougne; west of Hemenster, which was released on 17 June 2002. To enter, players must have a Fishing level of 68; boosts from fishing potions, fish pies and the Dragon harpoon special attack (all provide +3 Fishing boost), admiral pies (+5 Fishing boost), or brown spicy stews (-5 to +5 range of Fishing boost) can be used to boost one's level in order to enter the guild, making the lowest level to possibly enter 63.
Historically, aside from Catherby, the Fishing Guild has been one of the most popular places to fish because of the nearby bank.
Outside of the guild is the Master Fisher. Players can talk to him to receive advice on training Fishing, or to purchase a Fishing cape for 99,000 coins.
While inside the guild, players will receive an invisible +7 level boost to their Fishing. This boost will stack with any existing boosts the player already has, such as the visible +3 boost from using the dragon harpoon's special attack, though visible boosts are capped to level 99.[1] However, the invisible boost will not allow a player to perform actions above their base level.
Travel[edit | edit source]
The fishing guild is located south-west of Seers' Village and north of Ardougne. There are several transportation options
- Using a Skills necklace to teleport directly outside the front door.
- Teleporting to Camelot and running west through Seers' Village and then south-west through Hemenster.
- Teleporting to Ardougne and running north (requires Plague City).
- Using the lunar spell Fishing Guild Teleport.
- Using a Combat bracelet to teleport to the Ranging Guild and run west.
- Kandarin headgear 3/4 teleport to Sherlock and running west.
- Using the Ardougne cloak 2/3/4, teleport to the farming patch north of Ardougne and head west.
- Using the Fishing cape to teleport directly to the guild, just outside the house with the cooking range.
Features[edit | edit source]
Entrance hall[edit | edit source]
Here is a range, which players can use to cook food. It is fairly close to a bank, but there is an everlasting fire directly next to the bank in the Rogues' Den. A lobster pot, harpoon, small and big fishing net spawn here. There is also a ladder here, but there's nothing important up the ladder.
Bank[edit | edit source]
Players can access their bank here. It is connected to the fishing store. Notably, this is the closest bank to shark and lobster fishing spots. The bank is also a location used in Treasure Trails. Blowing a raspberry whilst completing a hard clue scroll causes a double agent to appear. This near immediate access to a bank makes the Fishing Guild brilliant for profit and experience alike.
Fishing store[edit | edit source]
There is a Fishing Guild Shop run by a man named Roachey. He has a supply of fishing bait (3 coins each) and feathers (2 coins each).
He will buy and sell player-stocked raw or cooked cod, mackerel, bass, tuna, lobster and swordfish.
Docks[edit | edit source]
There are about 11 cage, harpoon fishing spots (lobsters and tuna/swordfish) spots, and about 9 big net, harpoon fishing spots (bass, mackerel, cod, casket, plus sharks) spots scattered around two docks. The northern dock is closest to the bank, whilst the southern dock is closest to the cooking range. There is also a man walking around on the northern dock. The northern dock usually has more cage/harpoon spots than the southern dock, whilst the southern dock usually has more net/harpoon spots, though there is a chance of the spots going on the opposite dock.
The guild is ideal for players fishing sharks, lobsters, tuna, and swordfish. The proximity of a bank and a range allows almost non-stop fishing, making it a great place to train.
Minnow platform[edit | edit source]
In the northern platform, players can speak to Kylie Minnow, who will take players to a platform containing minnow. To access this platform, players require level 82 in Fishing, completion of the Fishing Contest quest, and have an angler's outfit worn while speaking to her.
The platform contains four minnow spots, where they move 1 tile in a clockwise direction every fifteen seconds, meaning players must pay more attention to fishing minnow compared to other fishing methods. In addition, there is a chance a flying fish will eat some of the player's minnow, forcing players to move to another minnow fishing spot. Flying fish will only appear when the spot is first clicked. Therefore, when any player is already receiving minnows from a fishing spot there is no risk of a flying fish appearing for anyone on that spot until it moves.
The platform is not considered within the guild and thus does not benefit from the guild's invisible level boost.
For every forty minnow caught, Kylie will exchange them for one raw shark.
Music[edit | edit source]
The following music will be unlocked when you enter the Fishing Guild.
Name | Unlock details | Music track |
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Mellow | Unlocked inside the Fishing Guild |
Changes[edit | edit source]
Date | Changes |
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6 July 2017 (update | poll) |
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References[edit | edit source]
Inhabitants | |
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Shops | |
Related |
Free-to-play | |
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Members |