Name: Laura Camellini
email: [email protected] or [email protected]
web page and portfolio: www.jeeltcraft.com
Blog: http://thedrunkstage.jeeltcraft.com
Resume: http://www.jeeltcraft.com/CV_en.pdf
Location: Modena, Italy
Typical working hours: 9-13 16-20
Short summary
Hi I'd like to use the wikimedia commons monuments' pictures database (using images from the wiki loves monuments db http://www.wikilovesmonuments.org/) to build a stack of 3D models of monuments using blender and simple 3D buildings.
3D models would be created with the purpose of archeological open data pubblishing, studing a metodology to implement online web navigability through blend4web and linked on wikimedia commons monument pages, on wikimedia there will be a link to the an openstreetmap exporter for procedural semantic data implementation through openstreetmap tags.
For this last task I would implement an export tool to export the 3dmesh and sematic data to IFC open source format, which is studied right now as a standard for archeological 3D models for open data sharing in Italy and put that on Openstreetmap or wikimedia servers.
These 3D models and their semantic data will be linked as HTML pages on wikipedia and wikimedia commons page for each monument, where there is a link to the openstreetmap location of the monument, I'll add a link to the esporting tool for semantica data also.
Possible mentors:
@Dkieselev (OSM and wikimedia community tech 3d part)
@Baruneju (wikimedia community 3D tech)
@Saverio.G (wikimedia community archeologist)
Timeline:
Task 1
Building models: (monuments in my region)
1 month and a half.
I'll build as many 3D models as I can using blender and export them for online navigation with blend4web in order to put the resulting html and json file in a widget module for mediawiki. The module development and implementation is described in the other of the project and will be brought on with the cooperation of the wikimedia tech team.
Task 2:
Putting parametric tags on 3D models:
1 month.
This can be achieved in two different way, I can use the MediaWiki tags to implement a specific taxonomy for 3D procedural models or I can use simple 3d building and put 3D monuments on openstreetmap (linked to the blend4web generated page and to the wikimedia page), the choice between this two road must be chosen by the wikimedia tech team, keeping the point that this task was suggested by the archeology community inside the italian wikimedia community and has had a declaration of interest on this phabricator task.
Any decision that should be taken in terms of technical tools to use, I will implement as many semantic tags as I can find through my mentors' archeologic connections.
Task 3:
Build the exporting tool for procedural and semantic data:
1 month and a half:
I need to interact intensively with the osm and/or wikimedia tech crew to implement this tool to be linked on wikimedia commons pages through this widget.
The impact of this implementation would be great on the archeology's community in italy, in term of sharing information about monuments and improving researches from around the world.
I would be able to develop this tool in javascript, php or python as you can see from my resume, @Dkieselev has already given me support for this task, which is the more challenging of my internship.
Tech requirements:
A server with static ip to store 3D models, it would be handy to get ssh access to the server in order to run blender from remote and rebuild webgl models directly on the server if necessary.
The needed storage wouldn't be more that 40-50 gb to get at least one updated backup everytime I upload a Model.
I would love to get these required tech resources by wikimedia foundation.
Results:
At the end of the project my region (EmiliaRomagna Italy) may be covered of at least one 3D turistic route viewable in openstreetmap and in a blend4web low poly interactive html page, like this demo.
I will publish also a document in cooperation with the private and public social entities with wich I've been taking contacts and I will take contacts during the project (through my mentors), about the standars of open data for archeological monuments.
List of contacts which I already have to develop the open data 3D model standard for archeology:
cineca virtual school
Archeolab community
Arch Team
archeoFOSS
OpenPompei
3D icons
Simone Garagnani e Andrea Gaucci, Bologna University who created 3D models for Experience Etruria and Apa (sorry just in Italian)
I would contact these people through meetings, such as openstreetmap italian meeting and through their online community during the entire 4 months period, to be able to write down a good document on open data standards, taking main care to the data that whould impact more on research (procedural data), turism information(routes in openstrettmaps and html webscenarios), the 3D printing part is not necessary as long as Openstreetmap already has a metodology fro processing 3D objects to OBJ format for printing explained here:
http://wiki.openstreetmap.org/wiki/3D_printing
Contacting mentors.
With the italian mentors we'll meet for the first time discussing this project on 29 october in Bologna.
With Dimitri we have been talking a lot about the project of skype and I think we'll keep
About me:
A part from what's written in my curriculum, I just finished the cineca 3D graphics for virtual heritage summer school learning their usage of blender for archeological purposes.
I've been working on the open source cinelerra community for a pair of years from 2008 and 2010 on a Modena's municipality project called netgarage, before starting to work as a freelance web design, my actual occupation.