here is a typical village for desert areas (sandy, rocky... or as you want). it has been assembled with a suite of basic-component-houses (in turn assembled into more complex components), that you can find in the packlist. a whole village collection, to assemble as you prefer. it's populated by basic people and animals (but you can populate it with your own characters).
attention: this scene is available only in blend format and it's not suitable for being migrated to other programs (due to the particle system used for ecosystems). in addition, you can take advantage of all the alpha-masks and textures (in the packlist) to redo, in other programs, the texturing and ecosystems of the scene.
notes: the "base particle systems" object (in the village scene), was populated with 7 eco-systems, all adjusted for this kind of scene. all the assets (houses and structures) are in blend format (texturized) and in obj format (no texturized).
packlist: 3 blender files (1 village, 1 assets, 1 boxes), 10 alpha-masks (for the village scene), 26 textures (20 + 6), 44 objects in obj format (with its textures to be applied), 1
readme.pdf. Для печати: Нет
Нужно больше форматов? Если вам необходим другой формат, пожалуйста, сделайте запрос при помощи тикета поддержки. Мы можем cконвертировать 3D модели в такие форматы: .stl, .c4d, .obj, .fbx, .ma/.mb, .3ds, .3dm, .dxf/.dwg, .max. .blend, .skp, .glb. Мы не конвертируем 3d сцены и такие форматы, как .step, .iges, .stp, .sldprt и т. д.!
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