Gameloft
Company type | Public |
---|---|
Euronext: GFT | |
Industry | Interactive entertainment Video game industry |
Founded | 14 December 1999 |
Headquarters | Paris, France |
Area served | Worldwide |
Key people | Michel Guillemot (President and CEO [formerly]) Stephane Roussel (CEO) |
Revenue | €164.4 million (2011) |
€21.1 million (2011) | |
€18.2 million (2011) | |
Total assets | €138.5 million (2011) |
Total equity | €103 million (2011)[1] |
Number of employees | 4,600 (2019) |
Parent | Vivendi (2016–present) |
Website | www |
Gameloft S. A. ("SA" means Société anonyme, a French company type) is a developer and publisher for mobile games, for example Java-based phones, Android, and iPhone. Its headquarters are in Paris, France. It was founded in the year 1999 by Michel Guillemot, who stepped down as head of the company during mass media company Vivendi's hostile takeover of Gameloft in 2015.
History
[change | change source]The company was founded in 1999, but it really started to make profits in 2003. At the end of 2007, Gameloft announced that it is now the biggest video game company for mobile devices, with a revenue of 26 million euros. At that moment, more than 4,000 employees were working for Gameloft.
In 2011, Gameloft had a revenue of US$164.4 million. This is an increase of 17% compared to 2010. Its games have been downloaded more than 125 million times.
Further information
[change | change source]Gameloft Live
[change | change source]Gameloft released a system called "Gameloft Live", a community platform for games. It lets players share their results, create profiles, etc. A free registration is required to use it. Games that support online multiplayer use Gameloft Live as their connection platform.
References
[change | change source]- ↑ "2011 Annual Results". Gameloft. March 21, 2012. Archived from the original on March 14, 2013. Retrieved March 24, 2012.