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Star Soldier
Star Soldier | |
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Developer(s) | Hudson Soft |
Publisher(s) | JP Hudson Entertainment NA Taxan |
Series | Star Soldier |
Platform(s) | Virtual Console, NES |
Release date(s) | NES JP June 13, 1986 NA January, 1989 EU 1992 Virtual Console JP July 3, 2007 NA July 30, 2007 |
Genre(s) | Shoot 'em up |
Mode(s) | Single-player |
Input methods | Wii Remote, GameCube Controller, Classic Controller |
Compatibility | 5![]() ![]() Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
In Star Soldier a strange and evil presence is lurking in space. Crushing everything in its path, destroying spaceships full of innocent people, the brutal Starbrain is threatening the entire Galactic Empire. Starbrain, a giant computer programmed only for destruction, inhabits an enormous space station, guarded by enemy ships and robot creatures. To penetrate the station is a job for the most skillful and experienced Star Soldier - you! You'll be piloting Caesar, the fastest fighter ship in the Galactic Fleet, with an awesome arsenal of weapons at your finger-tips. Only you can end the fearsome Starbrain's spree of destruction, and restore peace to the galaxy!
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of 5.0-4869, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
Emulation Information
Famicom Microphone Support
As controllers supported by the official Japanese Wii Virtual Console releases did not have microphones, the original Famicom version's support for blowing into Player 2's microphone lacks the hardware to do so. Instead, the microphone functionality is mapped on Classic Controller and GameCube Controller to holding down L while rotating the right control stick. The Wii Remote sideways has no such mapping.
Problems
This title does not have any additional game-specific problems.
Configuration
This title does not need non-default settings to run properly.
Version Compatibility
The graph below charts the compatibility with Star Soldier since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
4.0-8445 | Windows 7 | Intel Core i5-3570K @ 3.8 GHz | NVIDIA GeForce GTX 760 | Works OK. Requires EFB2RAM. | JMC47 |
Gameplay Videos
- Hudson Soft (Developer)
- Hudson Entertainment (Publisher)
- Japan (Release region)
- Taxan (Publisher)
- North America (Release region)
- Star Soldier (Series)
- Europe (Release region)
- 1986 (Initial release year)
- Shoot 'em up (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- Wii Remote (Input supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- 5 stars (Rating)
- Tested On (Release): 4.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Virtual Console games
- NES games