Stretchmo
This article needs additional citations for verification. (May 2015) |
Stretchmo | |
---|---|
Developer(s) | Intelligent Systems |
Publisher(s) | Nintendo |
Director(s) | Taku Sugioka Misuzu Yoshida |
Producer(s) | Toshio Sengoku Naoki Nakano Hiroyuki Yamada |
Programmer(s) | Tatsuya Kikkawa |
Artist(s) | Narumi Kubota |
Composer(s) | Yasuhisa Baba Takeru Kanazaki |
Platform(s) | Nintendo 3DS |
Release |
|
Genre(s) | Puzzle |
Mode(s) | Single-player |
Stretchmo, known as Fullblox in Europe and Australia and as Hikudasu Hippaland[a] in Japan, is a downloadable puzzle game developed by Intelligent Systems and published by Nintendo for its Nintendo 3DS handheld system. The game is a sequel to Pushmo, Crashmo, and Pushmo World[1] and was released on the Nintendo eShop.
Overview
[edit]Stretchmo follows the format of previous games, where the player uses Mallo to push and pull parts of the puzzle to reach the top. This game introduces the ability to stretch pieces out in addition to pushing and pulling. Some levels also contain hazards that can attack the player.
After completing a free seven-stage demo, players can purchase four more attractions: Playtime Plaza, Sculpture Square, Fortress of Fun, and NES Expo, either individually or as a discounted set. Purchasing any attractions unlocks the Stretchmo Studio, where players can create their own puzzles and share them using QR codes. Purchasing and completing all four attractions unlocks a fifth attraction, The Perilous Peak, with more challenging puzzles.
Reception
[edit]Aggregator | Score |
---|---|
Metacritic | 83/100[2] |
Publication | Score |
---|---|
Destructoid | 8/10[3] |
GameRevolution | 8/10[4] |
GameSpot | 7/10[5] |
MeriStation | 8.5/10[6] |
Nintendo Life | [7] |
Nintendo World Report | 9/10[8] |
Metro | 8/10[9] |
Reno Gazette-Journal | [10] |
Stretchmo received "favorable" reviews according to the review aggregation website Metacritic.[2] The game was praised for its graphics and new gameplay (especially controlling a new character) but criticized for its lack of originality and occasional technical issues.
Notes
[edit]References
[edit]- ^ Phillips, Tom (May 14, 2015). "Nintendo's new 3DS Pullblox game is free to download". Eurogamer. Gamer Network. Archived from the original on December 27, 2022. Retrieved December 29, 2022.
- ^ a b "Stretchmo for 3DS Reviews". Metacritic. Fandom. Archived from the original on 2015-05-19. Retrieved 2015-06-19.
- ^ Carter, Chris (May 15, 2015). "Review: Stretchmo". Destructoid. Gamurs. Archived from the original on August 31, 2021. Retrieved August 31, 2021.
- ^ Schaller, Kevin (May 22, 2015). "Stretchmo Review". GameRevolution. CraveOnline. Archived from the original on August 31, 2021. Retrieved August 31, 2021.
- ^ Hawkins, Janine (May 20, 2015). "Stretchmo Review [date mislabled as "June 22, 2015"]". GameSpot. Fandom. Archived from the original on May 23, 2015. Retrieved December 29, 2022.
- ^ Fernàndez, Salva (May 14, 2015). "Fullblox". MeriStation (in Spanish). Archived from the original on December 29, 2022. Retrieved December 29, 2022.
- ^ Garbutt, Lee (May 18, 2015). "Fullblox Review". Nintendo Life. Gamer Network. Archived from the original on August 31, 2021. Retrieved August 31, 2021.
- ^ Ronaghan, Neal (May 25, 2015). "Stretchmo (3DS) Review". Nintendo World Report. NINWR, LLC. Archived from the original on August 31, 2021. Retrieved August 31, 2021.
- ^ Jenkins, David (May 20, 2015). "Fullblox review – free from microtransactions". Metro. DMG Media. Archived from the original on December 29, 2022. Retrieved December 29, 2022.
- ^ Hidalgo, Jason (June 3, 2015). "Portable puzzling: Stretchmo 3DS review". Reno Gazette-Journal. Gannett Company. Retrieved December 29, 2022.