Far (Away), or simply "Far", will be a adventure game of walking simulator genre, centered in exploration and sailing. I want to create a game with a powerful and dramatic story and a beutiful, personal and unique art style. Is inspired by games like Ico, The Witness, Zelda Wind Waker or Dear Esther.
First I made a collage of various different lighthouses with Gimp (Left), next I painted above it with Krita (Right)