Rage through 32 single player levels and 6 deathmatch levels of sheer terror and fully immersive sound and lighting. Arm yourself against the cannibalistic Ogre, fiendish Vore and indestructible Schambler using lethal nails, fierce Thunderbolts and abominable Rocket and Grenade Launchers.
Only required if you downloaded before this was uploaded
Version 2 beta test! Results may vary but it should be stable! (mostly) Recommended source port either the official 2021 remaster or Ironwail but most...
The 16-bit installer for the full beta release of ERROR: CodeRED, a mod for Quake. While it requires a 32-bit version of Windows to install, this .exe...
The full beta release for ERROR: CodeRED, a mod for Quake.
The 1.3 demo release for ERROR: CodeRED, a mod for Quake.
Another quake mod :D This is just a mod that replaces the weapons, keys and models to OQplus
Work in progress for a future release. Primary features in-progress are QuakeC API for displaying and interacting with user interfaces and QuakeC API...
This is CSQC ModelView tool that requires upcoming Zircon Beta Release 88. It is a little rough around the edges and prints too much debug information...
just a quickfix of the enforcer model, yeah blablabla
The same as the mod's description here. Credits: Javs - Making the mod Nezzy Malai - Making the ost (it's just 2 songs, but i love him so much <3)
Multiplayer maps Re:Imagined for Re:Mobilize! The objective of this jam was to re:imagine multiplayer maps from different games as single player experiences...
This is the QuakeC source code for Doombringer, which uses the DarkPlaces engine (with some modifications). www.moddb.com/games/doombringer This QuakeC...
This is the source code for Kurok, a mod by MDave. All links to the QuakeC source code seem to be broken and it is not in archive.org either. The site...
A much delayed second beta release for Malice Refined, featuring many bug fixes, a new map, an options menu, a basic CSQC HUD, and more. Should be fine...
Work in progress for a future release. Primary features in-progress are QuakeC API for displaying and interacting with user interfaces and QuakeC API...
Work in progress for a future release. Primary features in-progress are QuakeC API for displaying and interacting with user interfaces and QuakeC API...
This is an update to Omen 2 which patches the game to v1.1.
1998's much improved and innovative Omen II incorporated RTS style gameplay in the Quake engine. The growing Team Reaction would eventually split into...
This is the Quake C source code to QTank. Released by the original developers.
QTank v1.0 final. We THINK it's final. A couple new levels, a couple new tanks. Almost completely stable code. Get it, and enjoy! It's meant to be a DM...
The only known release of ERROR: CodeRED for Quake 1.
This is the only known release of This Alien Earth by The TAE Team
The first episode is here! This download includes all source, as per the GNU License Agreement.
i forgot to add the new patched maps into v02, so here are the files, just unzip the maps folder into the deimos mod folder and replace the existing map...
this is an update adding the new bfg UI icon and other minor patches for maps. NEED "-hipnotic" IN LAUNCH PARAMETERS FOR THE UI STUFF TO WORK
sorta full version of the mod idk, something sometrhinbg. USE IMPULSE 13 TO GET ALL WEAPONS
The Annihilation mod introduces significant gameplay changes, designed for elevated engagement by amplifying firepower, power-ups, and combat mechanics...