
Moon Lunar Landscape 3D Model

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! REPORT
NOTE: DIGITAL DOWNLOAD, NOT A PHYSICAL ITEM

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Extended Use License
This item comes with our Extended Use Licensing. This means that you may use the model for both non-commercial and commercial purposes, in a variety of mediums and applications.
For full license terms, see our 3D Content Licensing Agreement
3D Model Details
Vendor: | raffyraffy |
Published: | May 16, 2022 |
Download Size: | 418.6 MB |
Game Ready: | Yes |
Polygons: | 8,390,000 |
Vertices: | 4,198,000 |
3D Scan: | – |
Textures: | Yes |
Materials: | Yes |
UV Mapped: | – |
PBR: | – |
Rigged: | – |
Animated: | – |
Included Formats

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Favorites: | 3 |
Likes: | 0 |
Views: | 1,457 |
Item Ratings

Not Rated Yet
Moon Lunar Landscape 3D Model
Come down on the lunar soil. An extraterrestrial environment all to be explored, every corner is a perfect set for your shi-fi scene.
It's very suitable as basic environment for your scenes and animations.
Attention: This scene is available only in blend format and it's not suitable for being migrated to other programs (due to the particles systems used for ecosystems).
However, you can use the heightmap in tif format (in the packlist) and use it with the displacemet feature in other programs.
In addition, you can take advantage of all the alpha-masks and textures (in the packlist) to redo, in other programs, the texturing and ecosystems of the scene.
Notes: The scene include 1 simple terrain, modeled in Gaea, assembled in World Creator 2 and texurized and populated in Blender (Render Cycles).
The terrains was populated with 3 eco-systems (by ParticleSystems).
All the assets are in blend bundle and not exportable (5 rocks).
Packlist: 1 Blender file, 4 alpha-masks, 1 texture, 1 heightmap (in tif format), 1 readme.pdf.
It's very suitable as basic environment for your scenes and animations.
Attention: This scene is available only in blend format and it's not suitable for being migrated to other programs (due to the particles systems used for ecosystems).
However, you can use the heightmap in tif format (in the packlist) and use it with the displacemet feature in other programs.
In addition, you can take advantage of all the alpha-masks and textures (in the packlist) to redo, in other programs, the texturing and ecosystems of the scene.
Notes: The scene include 1 simple terrain, modeled in Gaea, assembled in World Creator 2 and texurized and populated in Blender (Render Cycles).
The terrains was populated with 3 eco-systems (by ParticleSystems).
All the assets are in blend bundle and not exportable (5 rocks).
Packlist: 1 Blender file, 4 alpha-masks, 1 texture, 1 heightmap (in tif format), 1 readme.pdf.