Commodore Magazine Vol-10-N01 1989 Jan

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iUon/1989

$2.95 U.S.
$3.95 Canada

The Magazine for Commodore and Commodore Amiga Users

- 17
&ino n.-inn;.
* *e.nrkt. I
.". ill!

Software Reviews
64&128 Sporting News Baseball
amiga Stargliderll
...and more

Type-in Programs
for the Commodore
64 and 128

The /tetf Sloufi Rising

f \
12
ONE
MISTAKE
AND ITS
THE BIG Did you pick the right--,

PANCAKE
course? (There are six
treacherous possibilities.)
What about supplies?
Ifyourunoutofsoup,
You're at the foot of you'll be stuck with snow
one of the world's highest sandwiches.
mountains. And you're
not snapping pictures.
Because this is the FINAL
ASSAULT. Theonly
mountain climbing game in
the Alps or anywhere else. -
IF YOU'RE AFRAID OF Forget your spikes or
HEIGHTS, FORGET II ice picks? You could end
You'll experience the up a permanent part of
terror and elation of one the scenery.
of the most grueling sports
ever. And you'l! be tested]
every step of the wa^_

If you have nerves of


steel, even when you're
dangling 40 feet off a cliff,
■C l988Epyx,!i!c. you might just be one of
the lucky few to plant
Amiga,
Atari S1 .
your flag at the peak.
the
compatibles.
Screens from stakes even
Atari ST. higher, play with
anEPYXhigh
performance
joystick EPYX
How To Fill

/With Fantasy,

Adventure,

ERCEPTION,

Finance,

Information.

Excitement.

;d Much,

Much More...
BLOW YOUR MIND FOR ONLY $9.97
WHAT A WAY TO GO, 128! CONTENTS OF ISSUE #1 Every Month.
LOADSTAR 128 is a totally CHART 12S-DuJgn pwftnlonal
new quarterly software looking charts.

collection designed specifically CARBUYER'S SCRATCHPAD-


Make Ihc Ip^Ht Ji'n] on your m'w c»r.
for the Commodore" 128 by the
TREASURE IROV&Unlqtu crd
editors of LOADSTAR, the
best-adling monthly dink Tor WIZARD WIND-BflttlB Wiinrds n
the Commodore 64. Eveiy they try io blow you avay.

three month you will receive a BOHIS-I'lay chtKS on nine levels.


new5W disk filled with new QUESTOR-A iiront sraphic
128-only programs not /bund in Hdvemurp game.

our monthly LOADSTAR POTPOURRI-TYai jour kmwledgs


nrid Irivm 14^.
collection.
80-COI.UMN MONOCHROMIC
USE THE FULL CAIil.K Jluild tod own «bk>.

POWER OF YOUR 128


THE BEST SOFTWARE
LOADSTAR 128 issue #1 VALUE FOR THE128
contains eight great programs
LOADSTAR 128 is deliv
for your C-128, taking
ered direct to you four
advantage of the 128 features
times each year for only
like tlie 80-column format,
$89.95. That's only $9.97 an Cook,
larger memory and a
issue. So order today with
more powerful BASIC. the coupon below or call 1-600-831-2694
1-800-831-2694. :n J •■• r ■■. ■■. ■ ■.
Advanced
Dungeons^pragons
COMPUTER PRODUCTS

Rote-Playing Action Utility


Pool of Raduike fulfills all your gaming Heroes of the Laivce gives you non-stop DUTtGEOIS MASTERS ASSISTAm,
fantasies. The legendaiy ADVANCED excitement and fully animated action on Volume I: Encovmxs is a utility program

DUNGEONS & DRAGONS® role-playing the mystical DRAQONLArtCE® game world. designed to help Dungeon Masters gener

system springs to life on your computerl Quide eight Companions, each with differ ate encounters for AD&D* campaigns.

Embark on dangerous quests in the magi ent skills, deep into the treacherous ruins It provides more than 1000 encounters,

cal FORGOTTEN REALMS'" game world — of the temple Xak Tsaroth. They will need and over 1300 monsters and characters,
made incredibly real by advanced com all of your skills to help them survive the including all of the monsters found in

puter animation and combat that adheres attacks of giant spiders, demons, dragons AD&D® Monster Manuals I & II. DMs can

strictly to AD&D* game standards. Prepare and countless other terrors. Retrieve the modify the existing data and add original
yourself for precious monsters
Disks of and encoun
the ultimate
fantasy role- Mishakal if ters to the
you can! database.
playing
experience I IBM
C-64/128 IBM
IBM
AMIGA APPLE
APPLE
C-64/128 ATARI ST C-64/128

ADVANCED DUHQEOMS * DRAQONS. AD*D. POROOTTKIREALMS How To Order Visit your retailer or call 1-800-245-4525.
and DRAQOfiLATICE are Ifsdnnariu owne] t>j and used uivXf Ikens* To receive SSI's complete product catalog, please send
franTSR, Int. $1.00 to; Strategic Simulations, Inc., 1046 n. Rengstorff
61088 TSR. Inc. BIM8 Suatgic simulations. Inc. Ml rights re»ned, Avenue. Mountain View, CA 94043.

STRATEGIC SIMULATIONS. INC.


Commodore
M A G A Z N
JANUARY 1989, Volume 10, Number I

FEATURES 70

PERFECT IMPRESSIONS 70 COVER STORY


Desktop publishing programs for the Amiga have come a long way
in the past year. New and updated programs have been released
ROUNDBALL SOFTWARE: EA STYLE 66
for every publishing need {and budget). Here's a survey of what Electronic Arts' best selling program of all time CDr. Jand Larry
Bird Go 0ne-on-0ne) has spawned a foilow-up match: Jordon vs.
you can do with what's available and how much it will cost.
by Gary V, Fields
Bird. We talked to the programs' designers to find out how they
turn basketball superstars into software superstars, and to Michael
Jordon about his future on and off the court.
ACTIONWARE TAKES AIM AT THE AMIGA GAME by John Jermaine
MARKET 74
Actionware has released a series of Amiga titles (Commodore 64
versions to come) to be used with the Actionware Light Gun.
Actionware's light gun gives new meaning to the "shoot-'em-up COVER PHOTO: Photographs of Michael Jordon and Larry Bird
arcade game."
are courtesy of Electronic Arts.
by Russ Ceccola
Software; Jordon vs. Bird: One on One by Electronic Arts

REVIEWS

64 AND 128 SOFTWARE REVIEWS AMIGA SOFTWARE REVIEWS


Road Runner by Mark Cotone 16 Starglider \\ by Ervin Bobo 32
Clubhouse Sportsfiy Scot! A. May 18 CLImate and DiskMasterfcy Gary V. Fields 34
Renegade/))'ScottA. May 20 Hunt for Red October £y Russ Ceccola 38
Questron \\ by Russ Ceccola 22 Shakespeare by Gary V. Fields 42
Sporting News Baseball by Scoff A May 24 excellence! by Jeftery Scott Hall 44
Speed Buggy by Scott A. May 28 Carrier Command^ Jettery Scott Hall 46

DEPARTMENTS
LETTERS 4
GRAPHICS CONTEST ANNOUNCEMENT 78
NEWS 8
INSIDE Q-LINK
TIPS & TRICKS
Handling htcUivesby Robert W. Baker 80
Hints for Fun and Utility
Compiled by Low's F. Sander 12 PUMPING GEOS
Gold Mine Fun with Fonls by Mark Jordan 82
Compiled by Louis F. Sander 14
PROGRAMMING
PROJECTS
Graphbusters!by Robert Rossa 84
SynchronicitybyJo/w iovine 50
Castle of Spmls by Anthony Maro 88
AMIGA UPDATE Bogglingfi/W/*e* Linda Poltonavage 93
Image Processing for the Amiga by Matthew Leeds 56
128 MODE
Amiga Public Domainby Graham Kinsey 60
Creating an Arcade Game by Mark Jordan 95
ADVENTURE ROAD
HOW TO ENTER PROGRAMS 124
Dungeons and Dragons by Shay Addams 79
MAGAZINE ENTRY PROGRAMS 126
RED STORM RISING ULTIMATE
CHALLENGE ANNOUNCEMENT 64 ADVERTISERS' INDEX 128

COMMODORE M/CAZINE 3
LETTERS
Commodore
MAGAZINE

Publisher
Julie Bauer

Managing Editor
Jim Gracely
To the Editor OPEN 15&15
Despite the fact that Graham Kinsey PRINT#15,"M-WCHR$(106)CHR$ Editor

called me "author unknown" ("Amiga (0)CHR$(l)CHR$<129) Susan R. West


Public Domain," October 1988), I am CLOSE15 Technical Editor
actually the author of the Wheelchair Mike Rivers
Simulator program on Fish disk 139. This will reduce "head bump" for most
Over the past two years we have been purposes, although it will not work with
working on this wheelchair simulation some types of software protection. Ifyou
have some unprotected disks that seem to Art Director
program in conjunction with therapists at
bump excessively, transfer the files to an Gwenn Knapp
the local Children's Hospital. We hope to
get a new version including sound by Jan other disk. Always use quality disks. Poor Assistant Art Director
quality disks can make the drive lose sync Wilson Harp
uary 1989. The program is interesting, as
it is an attempt at doing real-time 3D information and cause unnecessary bump Art Production
ing. Insert disks with care to insure tli£ Bob Clark
animation.
Yours sincerely, hubs are seated proixrly. And remember, if Production Manager
Dr. MM. Smith, Professor you move your drive anywliere beyond Jo-Ellen Temple
The University of Calgary your desk, place the cardboard head pro
Calgary, Alberta tector or a blank disk in the drive.
Canada
Circulation
Editor's Response: To the Editor: Kenneth F. Battista
Thank you for bringing us up to date. I just wanted to let your readers know, if
We regret that we were unable to identify you're planning on upgrading to the
you as auliior of this innovative PD pro Amiga, DO NOT plan on storing your
ADVERTISING SALES
gram tfait allows handicapped children to Commodore 64 equipment away some
practice control of a motorized wheelchair. where. Rebecca Cotton Leister
Please keep us informed offurther develop I bought a 64 about five years ago. Dur Commodore Magazine
ing this time I've spent thousands of hours 1200 Wilson Drive
ments.
working and playing on my 64. This is West Chester, PA 19380
(215)431-9259
truly a great machine. The only attention
To the Editor my 64 ever needed was a replacement
I have been faced with a problem I be power supply.
lieve many other Commodore 64/128 own I have to honestly say I use my 64 as
ers have also encountered. My 1541 disk muck as my new Amiga. Oh, I'm proud of
drive has served me well these past three the Amiga, don't get me wrong. But the
years, but head alignment problems have 64, in its sixth year, unchanged mechani
finally taken their toll. I just spent $35 on cally, is still my favorite when it comes to
alignment repairs, but it seems my drive home computers. When I had my new
is beyond help. Before I purchase a new desk built, I had it made big enough to ac
drive, do you have any helpful tips on pre commodate my 64 and the Amiga Ithey Commodore Magazine, Volume 10, Number 1, January
venting head misalignment problems for both run off a 1084 monitor). Remember,
1989.
Commodore Magazine is published monthly by Commo
as long as possible? Is head re-alignment plan'your space to accommodate your 64 dore Magazine Inc., 1200 Wilson Drive, West Chester, PA
eventually going to be necessary regard equipment. You'll be glad you did! 19380. U.S.A. U.S. subscriber rate is $35.40 per year:
Canadian subscriber rate is $45.40 pet year: Overseas sub
less of what I do with my drive? Sincerely, scriber rite is J65.O0 per year. Questions concerning sub
Steve Franklin scription should be directed to Commodore Magazine Sub
Technical Editor's Response: Bossier City, LA scription Department, Boi 651, Holmes, Pennsylvania
19043. Phone 1800) 345-8112. In Pennsylvania (800)
A majority of1541 's operate indefinitely 662-2444. Copyright© 1988 by Commodore Magaiine Inc.
with heavy use without the need for align All tights reserved.
ment (mine's a real trooper). To reduce Address letters for publication to: CBM, PET, VIC 20, and Commodore 64 ate registered
trademarks ot Commodore Electronics Ltd. Supet PET and
"head hump" on the 1541, type the follow tatters Editor. Commodore Magazine,
Commodore 128 are trademarks ol Commodore Electronics
1200 Wilson Drive. Wad Cheater, PA 16380
ing in direct mode: Ltd. Amiga" isa registered trademark of Commodore-Amiga.
FAST DELIVERY, FREE GAMES
Commodore and LOWER PRICES
oM.y from tCO & C' Commodore"
'he Complete
IBM® Compatible Machine
For The Whole Family! C= Commodore
$699 64C
w/o Optional Commodore 10B4
^■.-i Color Monitor

64OK RAM/Dual Floppy Drives ■ Built-in Monochrome/Color


Dual Speed - 4.77 & 8MHz Video Card
Parallel. Serial & Mouse Ports ■ '"dudes MS-DOS 3.2

With Commodore 1084 Color Monitor .....$39ii

$149. 95
With Samsung Color Monitor $899
With Hi-Resolution Monochrome Monitor $769 Includes GEOS & Quantum Link

64CW/1541 II Disk Drive S309 |


64Cw/1541 Drive &1802C Monitor $51

Cr Commodore1
128D
I 128K Memory
I Built-in 1571
Disk Drive
I Detachable. Keyboard

MONITOR
■ 640 x 400 Resolution
4 Operating Modes

$299
128D w/Commodore 1084 Color Monitor $719
128D w/Magnavox 8762 Color Monitor $679
MAGNAVOX8762 ■ 640 X 240 Resolution
■ 3 Modes ■ 1 Yr Warranty $249
MAGNAVOX 8702 ■ 350 x 330 Resolution
FREE COMMODORE GAMES ■ TiltSland ■ t Yr Warranty T
WITH AN Y PURCHASE! COMMODORE 1802C Color Monitor $199

C= Commodore"
r Commodore*
1351 MOUSE
t DISK DRIVE
Mouse & Joystick

Following Pages For Details


Operation
GEOS Compatible
Q1 189

f Commodore81670 Cr Commodore* 1764


MODEM 256K RAM C* Commodore9
1200 BAUD EXPANSION 1541II
DIRECT
CONNECTS $119 5im"DISKDRIV

$69 $17

SEE FOLLOWING PAGES FOR ORDERING INFORMATION

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ELECTRONIC ARTSV
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Manor Nima
NEW $24.95
$19.95 Hanier Combat Simulator $18.95 CMS
ACCOLADE Moobius $27.95 Indoor Sports $1B.95
Apollo 18 $17.95 Modem Wars NEW S24.95 Paperboy $21.95
ACCOUNTING SYSTEMS
Comics.. $19.95 Pintail Consifuction $9.95 Superslar Hockey $22.95
Pkg. Price lor all Modules:
41ti8inches 118.95
Hard Ball S9.95
SIMON & SHUSTER C12B version $124.95
Mlnlputi $18.95 Slar Trek: PromethianAdu $19.95 C64 version $119-95
Test Drive $18.95 Typing Tutor IV $24 95

ACTIONSOFT SI'ECTBUM HOI.OHYTE


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lACTIVISION Jordan vs Blrfl.NEW H9.95


Bard's Tale 124.95
NEW $24.95
BUSINESS
Bard's Ta!e II $24.95
Skate or Die $19.95
AND
Bard's Tale ill... NEWS2*.9S
Chossmasler 2000 J24 95 Sky Fox II.. $19-35 PRODUCTIVITY
Demon Slahars $19.95 Strike Floe! $19.95
Death lord...- NEW $19.35 Wn'WTouiGolf $19.95
Double Drapon ....NEW $24.95 YwgwAFT $22.95
Wasloland... NEW $24 95 Vliastar64 4K
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NOW ONLY S9.9S

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Air Rally S19.95
Atians S9.95 Bank Street Filer $19.95
GamsmaVer Package Dala Manage' II $13.95

wilh all Libraries S39.9S MC SPREADSHEETS


Lfl51 Ninja $19 95 Pool of Radiance .NEW (24.95 Swiilcalc 64 w/sideuays .. $13.95
Maniac Mansion $21.95 C«v«m«n UoMympicUlB.95 Monopoly (19.95
B.iiilgs ol Napoleon ..NEW $32.95 Side«ayi $12.95
Music Studio S19 95 B24 $21.95
Shanghai $18.95 B4C WORD PROCESSORS
ElernalDagger $24.95 Bank Street Wnlor $29.95
AVALON HILL
NBA $24.95
BMffiBO* Heroes of the Lance NEW $24 95
Phantasw I, III (each) $24.95
FonlMaslerll
Paperclip w/spsNpaok
$26.95
$29 95
Championship Football.... S21.95 Queslron II $24.95
is. Paperclip III $31 95
BRODERBUND GBA Basketball 2on 2.. ..SI 1.95 Rings ol Z i If in $23.95 Word Writer HI $25.95
Cauldron $9.95 Roadnvar Europa $24.95
Top Fuel Eliminator $17.95
Karateka $9.95 Shard ol Spring $23 95 FINANCIAL & ACCT.
LodeRunner $9.95 INFOCOM TimewksElear. Check!*.$14.95
Wargame Const Sel . ..$18.95
SuperbikeChaNonne S12.95 Beyond Zork S26.95 Timeworks Money Mgr $14.95
Toy Shop $19.95 Huchhiker's Guide ,. $ 14.95 SUHLOGIC
LUl.maV NEW! $34.95 t IfWlFTWMIK KCMUI-ATtONS)
Jet $25.95 MISCELLANEOUS
CINEMAWARE LANCE HAFNER Fiiohl Simulator II $31.95 EaiBs pwr supply to( D64 $54.95
Defender of lha Crown S21.95 Pure Slal Baseball $22.95 Thinking Cap $24.95
for the best in sports
SDi $21.95 Pure Slal College BB $22 95 Fasl Load S23.95
Impossible Mission E....SZ3.95 strategy simulation
The Three SLooges $21S5 Slgatlh Mission $31.95 Bods Term Pro 532-95
NEWI 200 XJ Joystick ......$11.95
COSMI 3in1Foolttal $29.95
500 XJ Joy stick $14.95
DBlCon5 $17.95 California Games $22.95 Bktbail. the Pro Game .$28,95
DATA EAST Champ'ship Wrnsllmg $13.95 CouriBida College
Commando SI 3.95 Creaie a Calendar.., $18.95 $29.95
Karato Champ $9.95 Da si royer $23.95

128=:
4<4 Oil-Road Racing $23 95
KkJNfci $18.95
L. A. Crackdown NEW $23.95
Plaloori $18.95 MICUOI.EAGUE
Movie Monster $12.95
Speed Buggy $18.95 Baseball $24.95
Street Sports Bass ball $23 95 SOFTWARE Butteries Included
Slreat Sports BasVelball .. S23.95 Wrastlino $18.95 Paperclip Publisher ....$32.95
Berkeley Softworkn
GEO PuWah $39.95

AilOROPROSE WOKD l>ROCEHSOEtS


Floe! System A $47.95 Broderbund
Graphics lib'ry 1.11 M III. $15.95
Font M.icio' 128 $33.S5
I1 ,!■■■■. i ill $32.95 Print Shop $25 95
Suporscripi 12a Saa.95 Sprlncbonrd
Term Papei Wriler $28.95 Cetilical* Maker $13.95

s
Wrdwntei 12B w/spliII.$31.05 ClipAnlorll] $9.95

SFBEADSHEETS Newsroom _ (13.95


Swiftcalc 128 w/sd»ysS3!.B5 Unison World
Street Sports Football ..123.95 Pnntniaswr Plus $21.95
Street Sports Soccer NEW 523 95 DATABASES
Sub Battle $23.95
Data Mannger 12a $31.95
Hunt For Red October ..125.95 Summer Games $13.95
Summer Games II ..$13.95
Perfect File' $19.95
A!t Reality/Dungeon $25.95
Video Tille Shop $19.95
Winlm Gamas $13.95 Airborne Rangers $21.95
Suli.irlM'i. i;'H $39.95 DISK-KOUNTS
World Games $13 95 F-15 Stnka Eagle $21.95
DIGITAL SOLUTIONS MISC. ian SOFTWARE
Pockei Wniar 2 $32.95 FIREBIRD Gunship $21.95 Mach12B $31.65 p«r Boiol 15 3.5" S.H"
Pocke! Filer 2 $19.95 Elite $11.95 NATO Com ma nde' 122.95 Parlner 128 .$36.95 BONUS OS DO 16.35
Pocket Planner 2 $34.95 Guild of Thieve* $22.95 Pirates $23.95 Sylvia Poriur's.Personal MAXELL DSDD H7.BS (9.95
Digital Superpak 2 $57.95 KnighiORC $24.95 Red Slorm Rising NEW S23.95 FmancePlanner... $29.95 VERBATIM OS DD 119 95 19 95
Pocket Writei Dictionary ..S11.95 Slar Glider $22.95 Silent Service S21.95 SONY DSDDI19.95(1095
The Sentry $24.95 Stealth Fighler S24.95

TUSSEY COMPUTER PRODUCTS f.800-468-9044


I'll IlfH llli".
STUIf COiitaf. PA 16S0J
CHOOSE
YOUR
WEAPON!

.4s a 'thank you' to our many valued customers we are


NEW1200XJ.S11.9S giving awsyone of these Infocom Adventure Games (your Software orders over $100 and
5K3XJ $14.95 choice), with every order. This offer is good on any of the Accessories under 6 pounds will
ThoBoss $12.95 items in this ad, when ordered before December 31,1988.
Ifyou've never ordered from TCP before, this is a great op be shipped Federal Express
BalHandlo S1T.9S
3-Way SZ2.95 portunity to get acquaintedI (Even at these prices) You only pay TCP's standard
shipping charge. Orders arriving before 3:00 PMour
time will be shipped out same day. II part ol your
order is backordered Ihe remainder will be shipped
1 IIUUIIIIIIIII For All Your UPS Ground FREEl
Balanced Power. ... .S39.95
Bnrd'E Tale II .S37.95 AMIGA Needs
Beyond Zck $23 S5 SECURITY
Black Lamp .. . SI 8 95 Call tcp ■ Your Credil Card is not clia'gsd until your
CliessmastorSOOO . .527.95 order is shipped.
Datonder of Ihe Crown. SZS.9S 512K RAM ■ Wo insure your order at no extra cost to you.
AMICA SOFTWARE DflJaVu $20.95 Upgrade $159 ■ Tussoy is a linancisilly strong and wall
PRODUCTIVITY F/A 13 Imorceptors .. established company.
Doimo Music Coiim S*i !E9 95 Fliflhl Simulator II .... O2.9E 1010
Ji.:«4 Pa.RI II.. $79 95 Leisure Suii Larry .. R9.SS
Dtluie Pnn; II $19.95 Printun Paw .S59 95
EXT DRIVE ...$219 CUSTOMER SUPPORT
■ Alter sales support.
Deluie Video 1.2. S79.95 Siiont Seiwce .S24.9S
DiawPlus ....S1SS.9S Suit Bants Simulate!.... .332.3b
1680 ■ Knowledgeable stall, all graduates ol

LOfli&lii Superslar Ich Hcckey . 532 96 MODEM $139 Tussey's "Computer Bool Camp".
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SuporOase . 539 CO Tost Drive •!■■■ 9!
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handling system assures your order is
im» Three Stooges . S31 95
Call For Other
Word Perfect E17B " i shipped out accurately & on time,
Tracers $2195
Wofd Perfect Librsry . J6BO0 Univilod J29 95 AMIGA Products ■ Our IBM AS400 allows instanl order and inventory slatus.

To ord#r: Mo surcnar^e on MasterCard or VISA n Your cfeQkt card Is not


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■ Snipping : 3"/.or S5 minimum lor UPS Ground. Call tor sttpplno chBrgo3
GEOS128 D5 GE0S2.0 $34,95
on Eiprost Ar. APO, FPO, AK, HI HnO loreijn orders.
Guo Calc 138 . .. 139.95 GeoCale (29.95

Berkeley
■ Mall Orders: Wb accept monty o^Oars. cent.M chucks, anO petsonal
Goo File 128 S3a.95 Gao Fite J29.95
checks. A|icw2weeV 5 (a r persona] and company checks 13 c.ear ■.-.-::■
Gee Programmer . .. .539.95 G<oda< -_ _-S2*95 putchasg orders from Quailed EC-jcailonal and Corporate insiiiirticns.

Softworks GeoPubfiBh
Goo WMBlHa
$23.W
.... $39.95
Deskpack
Fonlpach
$18.95
SIB 95
ALL SALES ARE FINAL
DefedivB items replaced cr repaired at our
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' , .. '
CiiPOSpUll S19.S5 GeoWrila $20.95 disa&tton. Ponnsylvanla dellvBries add 6% ^^^Bi
tales ia«. Prices and lermi tvblMio chsngi wlihoui noliM.

NEW LOWER PRICES!!


Ill, SUPER GHAPHIXJR
Pilnlei Interlace $32,95

OKIDATA180
wPrintef Irom Tussey S23.95

PRINTERS SUPER GRAPHIX


lots rises w(!K buKer
down loadnblo loots 154.95
$229
w.'Pnnlai tram TuBBey $49,93 ■ Bulllln COMMODORE*
.■I. r i l ■■.. ,-n m-ri.K i

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wPrinlai liom Tussey $84.95 CHI For Oilier OkldlU Prlnlerl
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Panasonic
Office Aulomaiiontf^^' NX-1000
) $159
2 yr warranty
NX 1000 Rainbow
1080JII $159 (color prinlor) $229
1091 ill $189 NX-1DO0C
1092i S319 (CommodorB Inrlace) ....$174

1124(24Pin)$CALL NX-1000C Rainbow


.iillWIIi'ii 'imi'-ll llllH .■i'lii;;,,1 r' i;' ,,, [Commodore Interface/
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NX-2400
Save (24 Pin Prinior) $CALL

120D $139 SEIKOSHA


on 180D $159, Z yr warranty
MSP-40 $2,
SP-180VC $139
Printers Trlbula224 S589 SP-1200 VC....SCALL
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Acp
NEWS • NEWS - NEWS • NEWS - NEWS • NEWS • NEWS - NEWS
Fast Break
Fl : F2'
icolade's
iicc Fast Break for the Commodore 64 ia a three-on-three ( f
full-court basketball simulation. On-screen menus similar to those In • E3
I
Hardball! and 4th & Inches allow players to choose from 15 •F5
offensive and five defensive strategies, Fart Break sells for S29.95. "MI
i-F7 E8»
For details contact: Accolade, 550 S. Winchester Blvd., Suite 200, San
Jose, CA 95128. Or call: (408) 985-1700. D

Taxaid
ho doesn't need a little help at tax time? Taxaid Software has
released the 1988 edition of Taxaid, an income tax preparation
program in versions for the Commodore 64, Commodore 128 and
Plus/4. The menu-driven program Includes all current changes in the
tax law for 1988 and generates IRS-approved printouts. Taxaid
retails for $49.95 (Updates for 1989 will be available for $18. Users
Pro Sound Designer
of previous versions of Taxaid can also obtain an update for the
*ro Sound Designer from Precision Incorporated is a sound
current year.) For more information contact: Taxaid Software, Inc.,
sampling system for the Amiga. The program lets you capture,
606 Second Are, P.O. Box 100, Two Harbors, MN 55616. Phone: (218)
manipulate and play back mono and stereo sound samples. The
834-5012,
MIDI-Plus program that's included in the package allows you to take
sounds recorded with the Pro Bound Designer and play them back
with a MIDI keyboard. Pro Sound Designer retails for S159.95. For
a limited time you can trade In your current sound digitizer and get
Modeler 3D S50 off. For details contact: Precision Incorporated, 8404 Sterling St.,
Suite A, Irving, TX 75063. Phone: (214) 929-4888.
.odeler 3D, Aegis' latest Amiga release, lets the user create
three-dimensional graphics which can then be animated with Aegis
VtdeoScape 3D. The program also accepts images created with Aegis
Draw, Aegis Draw Plus or Aegis Draw SOOQ. One megabyte of
memory is required, however more memory and a
second drive or hard drive are recommended. Paint 3.0
Modeler 3D has a suggested retail price of $99.95.
For further information contact: Aegis Development, LLf you've ever wished you could
2115 Pico Blvd., Santa Monica, CA 90405. Phone: undo the last five changes you
(800)345-9871,in CA(213) 392-9972. made lo your Amiga masterpiece,
you'll want to check out Express
Paint 3.0 from Brown-Wagh
Puhllshing. This new version

Sketchpad 128 allows you unlimited "undo's" as


well aa a number of other

T ake advantage of your 128's 80 columns with Sketch upgraded features. Express
Paint's new virtual page option
pad 128 from Free Spirit Software. Bketchpad 186 is a
lets you create a picture of any
complete drawing system for use with the Commodore
size and any number of colors
128 and 1351 mouse. This menu-driven program comes
without running out of chip
with slideshow options, Print Shop and BASIC 8 compati
memory. Other new features
bility, and fonts. The 1581 3.5-inch disk drive is also
include: 3D anti-aliasing tools,
supported. Sketchpad 186 retails for S39.95. For details
color cycling, and zoom or
contact: Free Spirit Software, Inc., 58 Noble St., Kutztown,
full-page viewing. Express Paint 3.0 has
PA 19530. Or call: (215) 683-5609.
suggested retail price of $139.95. For details contact: Brown-Wagh
Publishing, 16795 Lark Ave,, Suite 210, Los Gatos, CA 95030. Phone:
(800) 451-0900.
Continued on page 10

8 JANUARY 1989
Exciting Sci-Fi
Role-Playing for only $29.95
Every last member of the resistance has either Confuse them by creating a duplicate image of
been captured or is closely monitored by the robot yourself with the unique holoprojector. Or re-
patrol. As a new inhabitant of XK-120, you have program them to work for you by mastering
no police record. You have a chance to locate the ingenious Directive Override option.
the central control console and deacti
vate the robot control system. Not
a good chance, but a chance.

This science fiction


role-playing game was
created by Chuck Bueche,
the author of AUTODUEL*,
The fast paced action all
takes place in an enclosed
high-tech city of many levels.

As you hurry along extensive air-


jet subways and slidewalks, you'll Realistic action allows you
need to solve complex mazes and to move or climb over
ol>j ec is. Sups rO graphics
other intriguing puzzles. The chal on CommMnra EW128'
lenges are non-stop and full of
surprises.

On your mission, you'll face some 16 In 2400 A.D. you step far
types of animated robots. Battle them with into the future. But beware. Each
weapons like phasers, blasters and time bombs. step you take could be your last.

■',"■/:■•"
-PCnanOylQwiBmtilm.AWtllSerws.BnaCoinmaKaeW^S Toga yowaw, (1) WKvojr local render, (2) call 1-B0O-M9-«39 ton 10 5pm EST B «daf w VISiVMC or 13] rial cum* [U S SI
or¥lSAMC».cardW[J(irrj™an(t(!ip.daUBORIG:Nl36-3Han^Rs.«J Lonoonoe-ry. NH 0M53 Price: J29.95 plm S? M si.pp Njara: Handing Mlowl-i klMii

136-B Harvey Road, Londonderry, NH 03053 (603) 644-3360


NEWS • NEWS • NEWS • NEWS • NEWS • NEWS • NEWS • NEWS
Continued from page 8
structured Images. The program
Includes a number of drawing
Gold Disk Releases tools as well as transformation
features such as mouse-
controlled rotation, scaling,
*JTold Disk has released four shearing and distortion.
new programs for the Amiga. Professional Draw sells for
ComicSetter lets you create $199.95.
your own color comic strips Design-3D is a wire frame
with a library of characters, modeling program with six line
backgrounds and speech types and 16 colors. The program
balloons. Design and drawing provides four views—top, side,
tools are Incorporated for the mouse to change characters' front and perspective—with four
custom comics. ComicSetter positions. The program features light sources. Designers can
retails for $99.00. color cycling, playback at up to work in high-re solution,
Supplementary 60 frames per second, and interlace or non-lnterlace.
CoraicArt disks with linear and elliptical guides. Design-3D retails for $99.95. For
different themes are MovieSetter's suggested retail further information on these
available for 534,95 price is $99.96. releases contact: Gold Disk, P.O.
each. Gold Disk's structured drawing Box 789, Streetsville,
MovieSetter creates 32-color sound. Import IFF graphics or package, Professional Draw, Mississauga, Ontario, Canada
cartoon animation with stereo use built-in movie-clip files. Use provides control over color L5M 2C2. Or call: (416) 828-0913.

Editor is now included in the package. Suggested retail price of

w y°z Lattice C Is $300. Registered users of previous versions can upgrade


to Version 5.0 for $75. Registered users of Manx Aztec C Compiler
(version 3.4 or later) can upgrade to Lattice C for $150. Contact

w A
Lattice, Inc., 2500 Highland Ave., Lombard, IL 60148 for details. Or

4
call: (312) 916-1600.

Victory Road
. /
D ata East USA's Ikari Warriors take up where they left off in the
new Commodore 64 release Victory Road. This time the warriors,
armed with super grenades, a flame thrower and a variety of guns, go
Tiirbo Master CPU up against four levels of enemies to conquer the Temple of Demons.
This two-player contest retails for S29.95. For details contact:
Data East USA, Inc., 470 Needles Dr., San Jose, CA 95112. Or call:
Xuxbo Master CPU is a replacement CPU for the Commodore 64
(408) 286-7074.
that plugs into the expansion port to provide four times faster
processing speed. The Schnedler Systems product also Includes turbo
disk routines in ROM for five times faster disk loading and saving.
Turbo Master CPU retails for $179 (post paid) and is available
from: 8chnedler Systems, 26 Eastwood Rd., P.O. Box 5964, Asheville, Faery Tale 64
NC 28813. Phone: (704) 274-4646.
IVlicroniuslons has Introduced a Commodore 64 version of their
Amiga hit Faery Tale Adventure, You play the part of three
brothers who venture forth from their village to recover the magic
talisman that has kept their town safe. The talisman has been stolen
Lattice C Upgrade by the evil Necromancer, whom you must pursue through 17,000
screens of castles and dungeons and oceans and bogs to restore peace
upon your land. Faery Tale Adventure has a suggested retail price
-Lattice, Inc. has released Version 5.0 of its AmlgaDOS C compiler.
of 849.95. For farther Information contact: Mlcrolllusions, 17408
The upgrade features full support for 68020 and 68030 processors
Chatswoith St., Granada Hills, CA91344. Phone: (800) 522-2041.
and 68881 math co-processors. Faster library routines and Improved
MSI compliance have also been incorporated. The Lattice Screen

10 JANUARY 1989
Red Stor

You're captain of impatibles and Apple


an American nuclear Suggested retail price,
attack submari S44.95.
And your ship i. Red Storm Risi..
that stands betwe Find out if you have
what it takes to tacl>
Experience the pulse-pounding tension the Russian bear.
of Red Storm Rising... a frighteningly
realistic blend of contemporary high
technology and classic military strategy.
Based on Tom Clancy's #1
and created, with the author, by famed
programmer/designer Sid Meier-the 180 Lakefront Drive HuntValley, Maryland 21030
mind behind F-15 Strike Eagle and
Based on Bis book Rod Sl«n> im Clancy; Larry Bond'co-
Silent Service. Forthe Commodore auirtor. CopyfigM 1936 by Jack Rynn Em . ^k Lid and Larry Bonfl
64/128 systems and soon for IBM/PC rtnitwnrn i 1BS8 Ey MicroProMi SodwnrJrlWB^faliis RBsarvad
Compiled by Louis F. Sander

/anuary brings cold weather and new readers, both of which Machine Type Detector Tb tell the difference between a true 64
are honored in this month's column. We have several "Janu and a 128 in 64 mode, you can use
ary" programs, plus some elementary tips for beginners. As al PEEK(53296)
ways, though, many of our expert readers can benefit from the If a 252 is returned, your machine is a 128 in 64 mode. A real 64
simplest tips, and there's something here for YOU, no matter returns a 255.
what your expertise. David Kapsos
Our long-awaited Tips & Tricks book is moving along quite Portsmouth, NH
nicely. This soon-to-be-bestseller includes everything ever pub
lished in this column, corrected, amended and improved, and Auld Lang Syne: This program uses two SID voices simulta
augmented by important new material. As of this writing, i'fs neously to produce a unique rendition of this bittersweet New
scheduled to be available in late March or early April. TAB Year's Eve song. Play it in 64 or 128 mode.
Books' Windcrest division will be publishing it, and you'll be able Joseph R. Chantetski
to get it in your book store or directly from them. Watch for ads Plains, PA
with the details.
Tb get into print yourself, send your tips to: 100 PRINT"[CLEAR,RVS} AULD LANG SYNE
Louis F. Sander - JOSEPH R. CHARNETSKI[SPACE2]"
P.O.Box 1010U 110 FOR J=l TO 118:READ K:CS=CS+K:NEXT
120 RESTORE:IF CSO3271 THEN
Pittsburgh, PA 15237
PRINT"ERROR IN DATA STATEMENTS!"
If they're published, you'll get fame and at least ten dollars.
:STOP
130 R=54272:FOR M=R TO R+23:POKE H,0
Eliminating Closing Quotes: It's well known that you can omit
:NEXT
the closing quotation marks in a PRINT statement involving a 140 POKE R+5,10:POKE R+12,10:POKE M,15
string, provided the statement is the last thing on the program 150 FOR J-l TO 59:READ A,B
line. For example: 160 POKE R+1,A*2;POKB R+8,A
100 PRINT "JANUARY :POKE R+4,33
works perfectly, even without quotation marks after the Y in 170 POKE R+11,17:FOR S=l TO B*149:NEXT
JANUARY. 180 POKE R+4,32:POKE R+11,16:NEXT
But not many people know that the closing quote can be left 190 POKE M,0
out in other situations as well, for example: 200 DATA 33,3,41,4,42,2,44,4,56,3,50,4
100 GS = "NEW YEAR 210 DATA 44,2,50,4,56,2,50,2,44,4,44,2
establishes G$ as the eightrcharacter string "NEW YEAR". 220 DATA 56,3,67,3,75,6,75,3,67,4,56,2
You can even eliminate the closing quote when establishing a 230 DATA 56,4,44,3,50,4,44,2,50,4,56,2
null string, as is illustrated by this little program: 240 DATA 50,2,44,4,37,2,37,3,33,2,44,6
100 INPUT A$ 250 DATA 75,3,67,4,56,2,56,4,44,3,50,4
260 DATA 44,2,50,4,75,3,67,4,56,2,56,3
110 IF A$ = "NULL" THEN A$ ="
270 DATA 67,3,75,6,75,3,67,4,56,2,56,4
120 PRINT "#";A$;"r,LEN(A$)
280 DATA 44,2,50,3,44,2,50,4,56,2,50,2
Run it, inputing various strings in response to the prompt.
290 DATA 44,4,37,2,37,4,33,3,44,9
You'll see them printed out by line 120, preceded and followed
by a pound sign, and followed by a number representing their
length. When you input NULL, you'll see that AS becomes the April Fools in January: If you want to give a 64 the appearance
of being horribly out of order, try entering
null string. The absence of a closing quote in line 110 has abso
POKE 53265,59
lutely no effect.
Tb exit, hold down the STOP key and tap the RESTORE key.
The trick only works, of course, when the program line ends
with the "missing" quotation mark. Anything else that follows it Chris Deck
will be treated as part of the string. Orange Park. FL

Jim O'Neill
Continued on page 103
Whiting, NJ

12 JANUARY 1989
L O U N D

Compiled by Louis F. Sander

ITere ore more great game tips, guaranteed to amuse and ex- California Games: High Surfing scores can be made by staying
M. M. cite you. Since many of tltese games are available for the in the tube for as much of the ride as possible. The judges will
Amiga, 64 and 128, a given tip may or may not work on your also award extra points if you do some aerial maneuvers when
own machine. But from all we can tell, must ofthem work on any leaving the wave at the end of your time.
machine, whether it be from Commodore, Apple, Atari or IBM. Brett Meyer
Of course, since so many games and machines are covered, Rota, Spain
there's no way we can test every tip that we print, so there may be
some fool's gold among all these nuggets. And don't overlook the Championship Wrestling: While playing in competition, you
fact that many tips require skill as well as knowledge. can get a lot of points and beat just about everybody just by
Send your own Commodore game tips to: climbing the ropes and drop-kicking your opponent twice. Then
The Gold Mine climb the ropes again and dropkick him once when he gets up.
P.O. Box 101011 When he's down, keep giving him leg drops until your score
Pittsburgh, PA 15237 comes as close as it can to 745 without going over. Then pin him.
Use a separate sheet ofpaper for each game, and combine all tips JoeKruiack
for one game onto one sheet. Please put your name and address Plains, PA
on each sheet so we can give credit where credit is due. And what
ever you do, remember—Gold Mine Rules! Commando: After you break through the first barrier and meet
the blue terrorists armed with missile launchers, go straight
Alternate Reality: The Dungeon: Tb defeat the Great Wyrm at down the center. Don't stop until you are past them. Their mis
his lair on level 3, three things are highly recommended. First, siles won't touch you, no matter how many terrorists there are.
use Panther Gloves as your weapon. (They give great punching Happy hunting!
power to your bare hands.) Your Strength should be at least 100, WesOren
which will let you hit the Wyrm for up to 300. If your Stamina is San Angela, TX
75 or greater, you will be protected from the Wyrm's magic, par
ticularly his Finger of Death. Destroyer: This program contains a wonderful three-voice air-
You'll only have to hit the Great Wyrm ten times or so to de horn, which you can blow by pressing F7 at any station. Be care
feat him. Afterwards, great riches will be yours in his lair. Grab ful, though, since the airhorn will attract fire from enemy ships,
as much as you can carry, and come back until the lair is subs and islands.
stripped of all its valuables. Your high strength will help you Neai Pynenberg
carry all the gold, silver and jewels! Kaukauna, WI
JeffTowich
Whitehall, PA Dragon's Lain To get 250 lives, execute POKE 3651,250 before
entering RUN.
Autoduel: Attack enemies from the side if possible. They'll usu 7bm Obarowski
ally end up shooting below you, giving you enough time to deliv Kew Gardens, NY
er significant hits.
MattMcLaine Echelon: Save your game before entering areas F3 or F6, since
Walterborv, SC the Nuclear Bombs there will kill you. Keep still when fighting,
as it's almost impossible to shoot straight while moving. Hover
Beach Head II: During any part of the game, simultaneously down from 10,000 M; it's too easy to crash using powered flight.
press the "G" and "H" keys to pause the game. Press them again I can't give you the complete order of the Pirate Steps, but
to restart. By holding them down, you can also observe the here are the sectors: C3, M12, L12, B8, E4, L6. Major Thomas
game's fantastic animation techniques "frame by frame." Allen can supply the areas. Happy trails!
Neil Nowatzki Matt McLaine
Edinburg, ND Walterboro, SC Continued im page 100

14 JANUARY 1989
The only computergames to earn an official USA license from the 1988 US. Olympic Team.

|THE GAMES:,
^SUMMER,
' WINTER,
SPRING AND FALL.
SUMMER EDITION: for another medal The Games feature
The heat Is on in Seoul. ' ""'Up or two in Sprint dramatic camera angles,
Relive the heart-pounding Cycling, Hammer Throw, Uneven first person views, 3-D imagery and
excitement experienced by the 1988 Parallel Bars or Archery. It's your exciting sound effects. Plus opening,
U.S.OlympicTeam. chance to make history. closing and award ceremonies.
Sprint down a track, clearing Take on the computer, a
the high hurdles by a thousandth of WINTER EDITION: country or your friends. (Up to eight
an inch. Pole Vault to new heights, Chilling competition in Calgary. can play.) And to make the action
Hold an iron cross on the Rocket off the Ski Jump. even more heated, play with an
Rings. Follow up with a triple Ski the Downhill, Slalom EPYX high performance joystick.
twist in the Diving or Crass-Country courses. These Games will keep you on
event.Then try Speed Skate, Figure the edge of your seat all year long. .
Skate, and © 1988 EPYX, Inc. Authorized pursuant to 36
Luge. U.S.C., section 3B0. Screens from Commodore
and IBM.

Available
for IBM &
Compatibles,
Apple 116
Compatibles. .

war
Macintosh,
Commodore
64/128. Al1U)ill.
64 AND 128 SOFTWARE REVIEWS Reviewed by Mark Cotone

Road Runner
Computer: Commodore 64
I'uWisher: BEndscape Inc.
3444 Dundee Road
Talk about resilience!
Northbraok, IL Wile E. can be run
Medium: Disk
Price: S34.95 over, blown up and
shot a dozen times,
and he'l! just pause
Ever since I can remember, Wile E.
Coyote has been trying to make a for a second, shake
meal of the Road Runner; trying, but nev
er quite succeeding. He'd outfit himself it off and keep on
with the latest Acme gadgetry, plot var coming.
ious death traps down to the hist detail,
and track his feathered foe from one end
of the country to the other. And then, even
when it seemed like he simply couldn't
fail, he would. The Road Runner, often un
aware of how close he was to extinction,
would usually wind up innocently grazing brought this Warner Bros, odd couple to puter will take stalking duties in the role
at some peaceful roadside weed patch the arcades with their smash hit Road of Wile E. Coyote. The object of the game,
while Wile E. gingerly peeled himself off Runner coin-op. This year Mindscape as far as you're concerned, is to avoid get
of a butte he had just kissed at the speed brings it all home, and with it comes one ting caught. You can sprint, stop, dodge,
of sound. of the best knee-slapping chases to ever cut, double back, circle, and with a press of
You'd think by now the old dog would dash across a Commodore screen. the fire button, leap into the air. It pays to
have died of either starvation, exhaustion As usual, the setting for this celebrated be innovative, clever and quick, for the
or internal bleeding. I mean, this kind of hunt is a patch of sun-soaked desert real longer you can stay out of the coyote's
bone-ci-ushing self abuse has been going estate nicely sliced by a single ribbon of clutches, the more points you'll collect.
on for a good twenty years. But no, lie just fresh blacktop. The shoulders of this road And in the end, high score wins.
keeps on coming back for more, hustling —which is apt to change size and shape as Sounds pretty simple, eh? It never is. As
through movie theaters, Saturday morn it is traveled—will act as the boundaries you'd expect, the designers have made
ing cartoons, comic books, and most re of this contest. Your joystick is tapped into certain that the Road Runner will have to
cently, video games. Last year, Tengen the Road Runner, the pursued. The corn- Continued on page 121

Tips From A Road Scholar dinner, don't give up the fight. Although protect against such an occurrence, use
The one way this game differs from its you are captured and your turn has tech the old hikers' trick and make note of all
cartoon inspiration is that in this contest, nically ended, every so often Wile E. will of the background landmarks positioned
sooner or later, the Coyote will catch you. inadvertently step on a forgotten land at each intersection. Then you should
Your job is to postpone the inevitable as mine as he's escorting you off the screen. then be able to get your bearings and pre
long as possible. To aid you in your cause, When the explosion goes off, sometimes pare for the approaching blacktop by look
I've compiled a few helpful hints. you can wrestle away from your surprised ing off the road and checking your sur
• In an attempt to keep the hunt as captor before he realizes what hit him. roundings.
competitive as possible, the computer will But you must be prepared to act swiftly, bo • If you stop to watch Wile E. as he
outfit Wile E. with a skateboard any time keep a grip on your joystick and an eye on runs, you'll notice that as he moves for
your superior speed moves you so far the screen. ward, he also moves up and down in a
ahead that your pursuer slips oft" the back • Whenever you are captured moving slight wave-like fashion. If you're ever in a
edge of the screen. As a sidewalk surfer, across the third section of this challenge, tight corner and the Coyote is closing in
the Coyote will become a faster more ma- the program will push you back down the for the kill, use his predictable running
neuverable foe, and evasion will become a road a ways to establish a new starting pattern to your advantage. Even on the
more difficult task. Tb avoid the stiffer point for your next Runner. This penalized narrowest of roadways you can often give
challenge, pace yourself. Any time you distance is not always the same, and the your nemesis the slip by waiting for him
open a lead that threatens to push your area's crisscrossing road configurations to hit the farthest point on either end of
opponent out of sight, slow down so that are so similar that it can become hard to his wavering course, and then bolting past
he can regain some distance and remain determine exactly where you've been him on the opposite side. Timing is every
visible. Your patience will be rewarded. placed. Since this section's route to victory thing, and the move will take some prac
• Even when you're in the clutches of is based on memorization, if you're lost tice, But with a bit of work, you'll soon
the Coyote and he's carrying you off to you could be at a distinct disadvantage. 1b have Wile E. hugging nothing but air.

16 JANUARY 1989
J -. ■

J '_»

: Now, you-rsimd/Bea
■riflamed. So asjsess'your los Sec shrapnel
aiiia your gujis and turn yt 'the air-like it's the 4th ^f
'.^lemyintofishfood; u!y. without a picnic.
- If you're still floating ■'
^ OAllOF THE MOST PO
when it's all
GAMES QFM1 TIME COMES1
over, you'll'
;TOUR ON THE COMPUTER.'
•: be honored in
As^ommanderofa
orious,
powerful naval fleet,
^deserved
you'll see destroyers
aha1 carriers sinking in
Ja cloud of srnokp.
' Watch planes strafing
' by so, low, you'll"
practically feel the
ptlot§ breathing.

ship; So real, ;.';


\ ■ yii tastethe safe water..-v
Sink ypti r n/'/it
'' uiui easier us/nif/ii
Commodore 64/128,
Amiga. Alan ST. IBM
PC and compatibles. fOysatk.- J , ■
riaitfelup is .ur'jiii--
mark of Miliim lii itli< v
'- -' 7* * i Si*
usfd under licnnsr.
■i': Millun Brsidlry
All ihs reserved1/

AUriST
64 AND 128 SOFTWARE REVIEWS Reviewed by Scott A. May

Clubhouse
Sports
Computer: Commodore (M
Publisher: Mindscape inc.
3444 Dundee Road What may
Northbrook, IL (50062
Medium: Disk first appear to
Price: $29.95
be a kiddie
show will
Have we got a deal for you!
How about a complete indoor quickly
game room, filled with six of your favorite
arcade amusements—a shooting gallery,
change your
pinball, skeeball, foosball, bumper pool mind with its
and a billiards table. All for one low price
and small enough to fit inside your com fast,
puter monitor. Sounds too good to be true!
demanding
But it is. This deal of the century (well,
of the year, anyway) is brought to you by play action.
Mindscape's Clubhouse Sports, a feisty lit
tle party pleaser if there ever was one.
There's so much solid entertainment val
ue packed into this single disk, you'll be ed. The constantly-moving targets offer tings change the power of the center resis
convinced that fantasy rec room is finally the right amount of variation and chal tance.
yours. lenge to sustain a player's interest, re HINT: Because the crosshairs are im
Clubhouse Sports was created by Ed gardless of age. possible to hold steady, use a sweeping
Ringler and serves as a marvelous com This game's only sore point stems from motion to cross over the center of the rings
panion to his earlier Mindscape hit, In poorly-designed gun sights in the two- and time your shots accordingly. When
door Sports. Ringler is nothing less than player mode. The tiny crosshairs are easi playing against the clock, fire as fast as
an extraordinary sports game designer. ly lost in the background graphics, caus possible.
His past credits include Gamestar's On- ing slight frustration.
Court Tennis, as well as Mindscape's Su HINT: Go for the higher point targets, 3D Pinball
perstar Soccer and MISL Soccer. Club but don't hesitate or wait for the right one This one features a full table design, in
house Sports represents his most polished to appear. It's better to hit a lesser target cluding the backboard and front coin slot.
work to date. than none at all. A few wild shots are all it You are almost tempted to rest your soda
takes to give your opponent the winning on the glass top while you play.
Shooting Gallery lead. The game can be played by either one
Step right up and try your luck at this or two players using three or five balls. Up
venerable arcade classic. What may first Skeeball to four extra balls are available during
appear to be a kiddie show will quickly Here's the famous penny arcade game the game. Difficulty levels are set by ad
change your mind with its fast, demand that almost everyone's played, but few can justing the table's angle, from low (slow) to
ing play action. This game is full of sur claim to be any good at. Now's your medium and high (fast). Finally, flipper
prises and can be lots of fun. chance. control may be assigned to a single joy
Four modes of play are available in the The object is to roll a heavy ball offa stick or to both.
game—demo, solo, one or two player. The ramp and into a ring of six concentric cir The game provides a realistic simula
computer opponent has five skill levels, cles. The closer you get to the center, the tion, especially when the table is set high
including "floating," which allows the higher your score. The computerized ver for fast action. The 3D effect is well done,
computer to play up to its opponent's sion simulates the challenge ofjudging particularly the ball, which grows larger
ability. distance by offering resistance in the mid as it nears the bottom of the screen.
Other pre-game parameters include dle of the rings. This forces the player's Although great looking, the game cries
custom gun design. Here you may adjust crosshairs away from the center—not un out for more features. Not quite up to par
speed, weight and recoil for added difficul like two opposing magnets—to make aim with classics such as David's Midnight
ty. Finally, choose the length of your game ing more difficult. Magic or Night Mission Pinball.
from a fixed number of shots or a set time Pre-game parameters are nearly identi HINT: As in real pinball, jostle the table
limit. cal to the Shooting Gallery. Games may (joystick up) to get more points on the
Graphics in the Shooting Gallery are be played agaiast the clock or with a fixed bumpers. This can also save balls from go-
superbly drawn and humorously animat- number of balls. Five overall difficulty set- Continued on page 106

18 1ANUARY 1989
|' "Ifit were anymore
realistic, you'd need
a batting helmet'.',
Licensed by The Major Gary Carter V-
League Baseball Players
Association.

As the pitcher^ youtah-

'■ Endorsed and developed throw the.battera curve,


in part by the "Bible of a high hard one. Pitch
him inside, outside.
The action-packed I Baseball;' The Sporting
statistically enhanced ,, I News? Evea'bnish him back if
he's crowding the plate.
computer game with" all ff$ \
Just remember, he's got
,26 major leagiie teams,
and all the stars like great bat control. He
DavcWinfield.Ozae might even drag
Smith, Jose Canseco, a bunt on you.
Roger Clemens,
George Brett,
Alan Trammel!
and Fernando
Valen/.uela.
]
■«■■_ tfii Throw it home
.1 J -J. 1
•ftftllB
hit the cutoff t
in l\i:
■ lbj .j, , r II 111
Go for the great
1 mium

(KHl ultrt,
afjTi.
IUIMI
ii nil catch or pfay it safe.
Steal a base? How
-i ■■--

HIM . £J»£
l>l

71 about a pitching
Updatedroster/ change? Just remem
' sUtt disks ber Anything the
' available every pros <cando, you can
season.
ddfyouVegOod.

■k rvm-. f n>i i> ConmodorE


vcrsjun. I i u S \ i n j i i i i :l
News It J

uf 1 In- SiuirluijNtus
Publi^hlnji Company.
jTimnMJrror
Company. T be
Sporiinj; Neva

indnniul. "I
EPY.X, Inf.
64 AND 128 SOFTWARE REVIEWS1 Reviewed by Scott A. May

Renegade
rapid punches. This tactic will often allow
Computer: Commodore 64 you to wipe out the entire gang with mini
Publisher: Taito Software, Inc. mal damage.
267 \V. Esplanade Level Two takes you to a most unfriend
North Vancouver, B.C. ly pier. Here you must defeat four hoods
Canada on motorcycles before confronting the rest
Medium: Disk of the gang, the Angels of Death. To knock
Price: .$34.95 the attackers off the cycles, perform a
flying kick in their direction of travel. Be
certain to time your jump precisely, or you
Beware—this is one mean, violent may be flattened.
game. It taunts the player, starts This gang is much tougher than their
adrenaline pumping and then goes for the Europe. Movie buffs will also find sharp subway counterparts. Watch out for the
throat. Frustration levels run high in similarities between it and The Warriors, punks wielding heavy chains, their at
Renegade, but that's just part of its design. a controversial 1979 film about gang tacks are quite painful. The pier also
It succeeds brilliantly. wars. Like the movie, Renegade is tough drops off to the left, but holding a strong
Renegade is a game of urban survival and exciting, moving at a lightning pace. fighting stance on this level is much more
that uncorks some pretty dark human There are five levels to complete in this dangerous. When the odds turn against
emotions: anger, distrust, cruelty and re challenging one-player game. Each level you, walk away and reposition yourself.
venge. If this sounds like the possible tar moves the player to a new location, facing Beware of the mohawked gang leader—
get for some software vigilante group, it is. tougher adversaries. Tb advance from one his punches are killers.
This is also the type of game that could level to the next you must dispose of an Level Three moves the action to Sleezy
stir controversy and love every minute of entire gang, then defeat their leader. Street, an appropriate title if there ever
it. In the end, it is only a sad reflection of The top of the screen displays your cur was one. Here you will face a gang of in
modem culture. rent score as well as the energy levels for credibly tough female marauders armed
On the other hand, drawing deep, mo your character and the gang leader. You with clubs and whips. Their leader, Big
rose conclusions from such a simple game begin the game with two lives, earning Bad Bertha, would just love to get her
must have the folks at Tkito tickled. This another for each level completed. hands on you. Avoid tangling with Bertha
is, after all, just another reworking of an The joystick moves your character in while her friends are around or else you
overdone genre: the kick-and-punch eight directions. Pressing the fire button won't stand a chance.
game. It's the realistic setting that will results in a jump, kick or punch, depend Level Four casts you into the heart of
bother some people. The same game in a ing on your current predicament. When the city, on Mean Street. Face an entire
different context would generate only attacked from behind, for example, un gang of thugs armed with razors. Here
passing interest. Fighting for your life in leash a vicious back kick. Or you might you can rarely afford to take on two oppo-
an urban jungle, unfortunately, is right prefer a nice flying kick to the face, or a . nents at once, so move quickly and strike
out of today's headlines. swift knee to the stomach. After knocking ! fast to avoid certain death. First rule of
The timing for Renegade is almost per down an assailant, drop to the floor and 1 street fighting: never turn your back on a
fect, coming on the heels of New York's punch his lights out. This is not a subtle guy with a knife.
Bernard Getz case and the recent atten game. Defeating this gang brings you to Level
tion to Los Angeles street gangs. The Level One unfolds on the subway plat Five, the Warehouse, where you'll find
game's scenario is certainly as frightening form. Here you will develop strategies and more raror-toting thugs and their grisly
as any horror movie: techniques to be used throughout the leader. This guy doesn't mess around—he
It's 2:00 a.m. and you're alone in the game. The gang is unarmed except for carries a gun. It's a terrific ending to a
subway. Well, almost alone. The telltale several members toting heavy clubs. Take perfectly rotten day. Defeat him and begin
snap of a switchblade knife cuts the si out the weapon carriers first whenever the whole ordeal again at a higher skill
lence. Suddenly you are face-to-face with a possible. Generally, two knockdowns will i level. Right. Sure thing.
band of ruthless punks who begin attack remove an enemy from action. Rertegade is one of the most challenging
ing you, two and three at a time. Can you On the right side of the platform is a arcade games I've played. The graphics
survive with only your fists and street dropoff. Position your character within are so-so, but the action is fast and de
smarts to guide you? two sidewalk cracks from the ledge and manding. Above all, this is an infuriating
One school of thought says that anyone take a stand. Knocking down punks to ' game. You'll be tempted to throw more
dumb enough to be alone in a subway at your right will send them over the edge than just a few obscenities at the screen
2:00 in the morning deserves what they and out of the game. while playing this one. Player interaction
get. The stand Renegade takes is that you The best way to score solid hits is to re runs very deep here, but it's all in good
have the right to be anywhere you please main still and let them come to you. fun.
at any time of the day. And anyone who Sometimes even allow them to get in the If indeed a controversy exists about this
tells you different just better watch out. first punch to assure the positioning is cor game, it only strengthens the entertain
Renegade is a clean translation of the rect. Then simply kick the ones to your ment value. Vibrant and alive, Renegade
coin-op game that's reportedly a rage in rear and pummel the ones in front with is hot and highly recommended. Q

20 JANUARY 1989
;THE MASTERS COLLECTION.

Welcome to the world ;.' labyrinth. Playgatnes


of Baiitross. Where of chance, arcade-
monsters don'tjust: games and far more., >'
/oo/:meriacing.They v;_..;\.;
lunge directly at ■■: :>■';. Btacksilver provides
you, ready to wound,. [] all thedepth ari^ ■ ■
paralyze or kill. challenge worthy of
Where whistling wind, a skilled adventurer. Infrigue.
roaring surf and echoing foot ll,- Danger.;-
steps mix with thesoundgf. ^: Complexity.'
your own heart pounding. ^,'liriparajieled
Wtjere \ - .realism! All
earthquakes, ancient arciiw'es.where torches Others are
floods and glow againstdamp walls. You/I! i.[ tfiiv. anaiftfoi'

a treacherousr venture into. 40 levels of dun: .


baron wreak geons. Journey to 16 different ^
havoc on towns. Ex[)iore a mysterious;'f$ jj ;
e viitk earth- ■• :
entire.. ■Jbrcheiflicker':
■ ->'■.- person views make ■ ' . Td order jour preview disk, semi« check or money ■
order for S3.7S (Canada: add 50O lo: l.ecend of
_::,, sphechuutig. need exceptional ! H Previm !)Lik,Softniail &xle 155-013,,
-..n*a..'i[
strategicstilts, „'. lidRdS400383\Vdi^
skill, cunnirigand magic CA94(t62.Allow-l-6«Geksfordeliverj'.Offer
to survive. expires 3/31(91). Valid only in continental U.S.
and Canada. Void where prohibited. Specify:
i wander throm Commodore 64/128.

I A|'pl<*ll.™1ciiiii(nnblo.C(>nmKKtl>rti(i]!l28,

**$m rw^m

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''2^1
64 AND 128 SOFTWARE REVIEWS' Reviewed by Russ Ceccola

Questron II
Computer: Commodore &J
Publisher: Strategic Simulations, Inc.
1046 N. Rengstorff Avenue
Mountain View, CA M043
Medium: Disk
Price: $39.95 LjmoB Hijs oftcE a ri.flcm world full of
tMax&nm rtotLC rare FLfrces...
crxcu neiuKM ro cm town

There are so many role-playing games (RPG's) available for


Commodore computers that it's tough to categorize them HfiGfC
SFEflX
according to difficulty, since individual talents creep into the aS£ JTEH
evaluation. It is also hard to determine which company makes wertR
mmm
the best RPG's. Naturally, the Ultima series, Bard's 7hfc trilogy
and Wizardry series stand out. Other than these, I feel that Stra ff.P. 288
FOOfi 5?
tegic Simulations, Inc. (SSI) has the widest variety of difficul GOLD 38
ties, themes and game play as far as RPG's go. Which brings us THERC HGRC SffCR£B CflfWetiRflLS fH UtiiOi
back to my first thought. Although I wouldn't say that Questron
y-flff-O 17 Um THERE THflT CNFRflNCeS TO
is the easiest RPG that SSI offers, it certainly stands as one of RffCICH) TOMBS COULD B£ FOUHb.
the most straightforward fantasy RPG's in their catalog. Its
unique single-character game play made control of the game
that much easier. SSI has continued in this vein with the release The tombs and the Hall of Visions are
of the sequel to Questron, unimaginatively called Questron II.
Questron II raises a very fundamental question: Did the tantamount to your success in Questron //,
events in the first game ever take place? This question arises be
cause of the plot of Questron U—to travel back in time to pre
and you must use both resources wisely.
vent the Evil Book of Magic used by Mantor in Questron from
ever being created. If this is the case, then would the first quest Questron, Questron II and Legacy of the Ancients are the same
have been necessary? Yes, according to the manual, in time people. Between communicating with Mesron for hints and ex
travel only events from the point of travel forward are affected ploring the many areas in I^andor, you will most certainly finish
by what is changed in the past—not the intervening years. This your quest.
is a snappy way to make a new game out of an old idea—in fact, New to Questron II are over 60 monsters. None of the mon
it's the first RPG "prequel" I can remember. Although this ques sters from Questron are duplicated in Landor—a seemingly un
tion arises, Questron H far surpasses its predecessor (successor?!. realistic transition. Instead, a new batch was thought up for the
When you feel like playing a game with only one character, prequel. These are a vast assortment of nasties, the worst are in
the Questions are perfect. Question II continues with the easy the Realm of Sorcerers. Read about them before you try to fight
game play established by Questron and adds a few new features. them. Some need not even be fought to finish the game; you
As in the original, all available commands are on the screen, should talk to them instead. Because you are the only adventur
and selecting one involves cycling through the list using cursor er in Questmn II, you have to be in control at all times—even in
keys, mouse or joystick—depending on the version played. the most hectic battles. Learn how different weapons will affect
Movement is just as easy to execute and the perspectives (over creatures, and keep them on hand for those times when you
head for towns, cathedrals, tombs, castles and outside; 3D for really need them.
dungeons) are the same. In fact, the elements of the two games The graphics in Questmn II are superb. Surprisingly, the
differ in only three major areas: plot, graphics and auto-map graphics in the Commodore 64 version of the game approach
ping. those of the Amiga version. The Amiga's colors are brighter and
I'll go through these differences one at a time to fully describe the picture crisper, but the scenes are essentially the same for
the Questron II experience. The plot has already been ex both versions. Don't expect to find too many differences. In par
plained—the new land hasn't. In Questmn, you journey through ticular, dungeons offer a new perspective on affairs. As you ap
the kingdom of Landor and the Realm of Sorcerers to find the proach an item in the dungeons, it gets bigger on the screen. In
Evil Book. There are six mad sorcerers who have been "contract Questron, this didn't happen. Also, when attacking creatures ap
ed" by Mantor to create the Book. You must find them, step proach your adventurer, they get larger until they fill your view
them and destroy the Evil Book once and for all. However, be area of the dungeon. At this point, avoidance is impossible, and
cause of the game's intermediate difficulty, this may take a you better hope you brought a weapon good enough to down that
while. nasty.
Helping you along the way is Mesron, the good sorcerer of The auto-mapping feature added to Questron II is very help
Questron, who communicates to you via the Hall of Visions, a ful. It draws a top-view picture of where you have been in the
place not entirely unlike the Galactic Museum in Legacy of the dungeon level. I have become spoiled by auto-mapping games
Ancients. Not an unlikely coincidence, since the designers of and find it hard to go back to an RPG that doesn't support this

22 JANUARY 1989
64 and 128 Software Reviews/Questron II' THEMASTERS COLLECTION
I
feature. The screen is split down the middle in this view, with
the dungeon-level view on the left and the overhead map on the
right. Study this map carefully because hidden rooms and miss
ing walls may appear after examination of the map.
In addition to the graphics, auto-mapping and different plot,
there are many new sound effects to add to the list. Beeps and
'OR THOSE WHO
JIMS WANTED
clicks are gone and audibly distinct explosions and aJarms are
heard with clarity. Having meaningful sound effects should be a
must for any RPG designer. More often, RPGs are boring be

TO SEE
cause you do what you have to on the screen, and the only re
ward for a well-played game is a special picture or animation se
quence. With sounds stemming from reality, SSI has added an
extra dimension (pardon the pun] to Questron II that separates

THE WORLD...
it from the boring, substandard, silent games.

There are enough magic items and spells to


satisfy the most avid magician-type.
With so much going for Questron II that is good, you may ask
BUT DIDN'T
SPECIFY
what the down side of the game is—if any. The down side rears
its ugly head in the form of the copy protection. Every now and
then, you have to enter a word from the game manual to contin
ue. After two tries, the game crashes. This is an unfair system to
be used for any game, let alone an RPG or fantasy game where
you need to save your place often because of the complexity. If
you fail to answer the question right, you may lose many hours
of work to an ill-suited copy protection scheme.
WHICH ONE.
Overall, Questron II has really impressed me with its new ad
aptation of an old game. I strongly recommend it for any RPG Drop in on outer space
aficionado who needs a good challenge as well as the casual and explore an eerie
gamer who is interested in an RPG. Even magic is easy to use. moonscape of monoliths
The manual does not provide a good explanation of the place of
and chasms-You're drilling
magic in the Questron universe. You pretty much have to find
to release explosive wipors
out for yourself There are the standard spells that you have
used before in Questron and some new ones. Time Sap stops
on a space station where
time and Sonic Whine takes care of all adjacent enemies. In any nothing is quite what it
case, there are enough magic items and spells to satisfy the most seems. Walls disappear
avid magician-type. The great thing is that all of the magic has columns are really elevators,
its place—there are no cases in which a magic item is really a pyramids generate energy:
"red herring," as is so often the case with magic in other RPG's.
A couple of more notes and then I'll let you get to your quest
ing in Landor. The tombs are very special places. That is why
they are guarded so well. Inside the corridors of the tombs are
many treasures, keys necessary to solve the game and special
items that are needed elsewhere. But don't venture into the
tombs (or dungeons, for that matter) until you have increased
your strength and agility enough to survive. Good magic and ift a complex wrld with
strong weapons wouldn't hurt either. The tombs and the Hall of rules all its own...And
Visions are tantamount to your success in Questron, and you youil need all die ingenuity
must use both resources wisely to destroy the Evil Book and de
you can muster to master
feat the six mad sorcerers.
its secrets.
Questron II was everything I expected after hearing the ad
vance word that it was being produced. I always liked Questron
because you didn't have to memorize every command, and you
could play at a leisurely pace—at least until it started getting
important. Questron 11 brings back all of the factors I liked
about Questron and concentrates them into a new form. Just re-
membor not to cast spells that are in the Evil Book of Magic,
and you'll survive with enough hit points to get rid of that hid
eous tome forever (maybe?).

COMMODORE MAGAZINE 23
64 AND 128 SOFTWARE REVIEWS" Reviewed by Scott A. May

Sporting News
Baseball
Computer: Commodore (>4 For those who've
Publisher: Epyx, Inc.
600 Galveston Drive always wondered
Redwood City, CA 940f»
Medium: Disk "what if," don
Price: $9.95 your manager's
cap and design
In some circles, nothing is more sacred the game of a
or intensely worshipped than baseball.
The sport of the gods, they say. It should
lifetime.
come as no surprise, then, that the ulti
mate computer baseball game bears the
name of "the Bible of Sports"—Sporting
News Baseball. Just call it divine inter
vention.
This Epyx release captures the best of
both statistical and action-oriented game lineups and batting order affect individual An inning-by-inning line score at the
play. On the names and numbers side, it and team performance. top of the screen also features runs, hits
serves up a fascinating database of base After deciding on mode of play, manag and errors for both teams. Below this are
ball legends, past and present. Choose ers are required to pick a pre-selected three active windows displaying close-up
from 26 major league teams, all accurate team or building your own. In-house views of first, second and third base. A
ly represented with each player's real-life teams include all 26 American and Na larger center window contains the pitcher,
1987 batting and fielding characteristics. tional League organizations. American home plate and the current batter. Tb the
For baseball purists, play it straight League teams are allowed to use designat left are three vertical boxes indicating the
with a pre-selected American or National ed hitters. This seemingly minor option is number of balls, strikes and outs. Finally,
League team. For those who've always only a hint of the detail to come. the right side of the screen identifies the
wondered "what if," don your manager's From here, both team managers may batter, pitcher and their vital statistics.
cap and design the game of a lifetime. It examine their rosters, add Hall of Fame When each team has selected then-
might be simple—or improbable—trade players, use the computerized lineup, play, a "ready box" lights up onscreen and
between opposing teams. Or it might en choose their own lineup, or trade players. the action begins. Far in the distance, the
ter the realm of fantasy, assembling a stel My only complaint is the lack of true pitcher nods his head at the catcher's sig
lar team from over 150 baseball greats. league play. There are no seasons, no re nals, checks each base, and goes into his
Supplement young upstarts with past cords kept, just one-shot games. The team windup. The batter, meanwhile, takes an
masters, or square them off in a head-to- selection process must be repeated with automatic warm-up swing and prepares
head dream match. You have complete each new game. for the pitch. The graphics and animation
control here. The game begins with a bird's-eye view here are nearly perfect.
On the action side, Sporting News Base- of the baseball diamond as players scram Action is completely joystick controlled.
txill is a hard-hitting graphic feast. In ble into position. Another curious, but re Batting is both simple and extremely
terms of visual appeal and overall user alistic, detail: The crowd never stops challenging. A box next to the batter indi
friendliness, this one has its nearest com cheering throughout the game, modulat cates the strike zone. Inside the box are
petitor, Accolade's Hardball!, beat cold. ing the volume of its roar according to the crosshairs used to aim the bat. Pressing
That in itself is quite a compliment. action. the joystick button causes the batter to
Games are played head-to-head with a The action is viewed from several an swing. When readying the batter for a
friend or alone against the computer. The gles throughout the game. The predomi pitch, secret signals may be given through
computer makes an enormously tough op nant screen offers a ground-level, catch the joystick for bunts and selective base
ponent, one that never grows tired of beat er's point of view behind home plate. This steal ing.
ing you at your own game. The computer screen is a technical marvel, a product of Pitching is also deceptively simple. Al
may also play itself for pure statistical true design genius. Featured here are sev though the game features only four pitch
games. This mode is highly recommended en statistical boxes framing a cluster of ing styles—changeup, fastball, curve ball
for novice players for a number of reasons. four active windows. All information is and slider—players have complete control
It provides a sneak preview of the action, presented with high regard to natural aes of each throw. Moving the joystick during
and gives some indication of the comput thetics and maximum clarity. Everything the pitcher's windup determines how the
er's playing style. It's also helpful for un just seems to fit together, as comfortably ball will travel: low, inside, etc. The longer
derstanding the draft and how starting as an old glove. Continued onpags ioa

24 JANUARY 1989
CALIFORNIA GAMES:

STATE OF INTE

.-**.

> It atnt beach blanket bingo. pK A s$>jt iftit'ntt'd by-. ,


frBiiitiGis wtk &fondness jbr
These are radi . grinding, anrf ihwdding

cal games. Games


that take the
honorable
tradition of
j\\ Summer
Games" I and
II, Winter Games'" and World
j
Games? wax it down and load
it on the roof.
Try shredding the face of a
totally tubular wave. Join the
airforce in a BMX bike race.
Screech around on skates
and then rocket off the
skateboard ramp.
^bu'll be playing
ft\i\ »lni uierfoiarrthv&rtotfat
'if (htimpum1- And {friyont ffc? #4!-. dirt for sponsors like
Ocean Pacific, NHS ,1
Santa Cruz, CASIO, Costa
Del Mar, Kawasaki, and l.mt itch a fyv /W uff- tht- tip with yvu r
kntffviinl intkuS high Ami ttiuttyou're
Spinjammer. For trophies tipttitfr, d/tnrvfiir tht ffaivd.

and an overall championship, j


So get air. Go crazy. California gamesby
Welcome to the state ^^
lk> of California. wL ^^1
'..-. 1 ; ..-I-.1. ■
-: .-■■"-■".■
'.'■■■'■■■.'■ '-v '■'.■'■
..-.-"■■■"-■

GETREADYFDRAFA
The third in our exciting Or take your licks on a There're makeshift diamonds.
series of rough, tough and gritty rough city street. Bases made from spare tires. Tbsh cans
Street Sports'" games. To score a goal, you'll to avoid. Bushes. Rocks. And chain-
INTRODUCING need to pass, slice, hook, linked fences.
STREET SPORTS^ SOCCER. head (not to mention a Those 16 cagey kids are also back.
Time to dust off every dirty SPRKCT SKIRTS SOCCER timely trip or two), just to Each with his
trick you know. Shove. Pass. Dribble. stay one step ahead of your opponents. own unique
TVip. Break all the rules for kicks. Street Sports Soccer. Band-Aids and style of pitching
Pick a team from a rakish roster of knee pads not included. hitting and
nine neighborhood kids who are any BASEBALL HAS BEEN
thing but neighborly.They'll do anything VERY, VERY GOOD TO US. YOU pick the street sports basketball
towin. Forget fairness.This ain't croquet. It's back. Street Sports7" Baseball. Our place. The players. The teams. The
Play on a grassy, but slippery park, major league hit from last year. positions.The strategy. And then, you'll
■■■.■■.■■'■■■::;.

';""■-■" 1:' . ■ "' Hbe


Tffl:"1 IB

•I.; : - <
■--■•■■■

^ss

CEFULL OFASPHALT
be right in the middle of it all. With Scruffy playgrounds. Dark parking lots. chainlink fence. But watch out for the
a split-screen You'll pick thre&on-a-side from the oil slick. In Street Sports" Basketball
view from above neighborhood's ten toughest players. anything can happen. And often does.
and up close. Hot shooters. Slow dribblers. They're StreetSports Soccer. StreetSports
Street Sports all here. The one with the great hook. Basketball And Street Sports Baseball
Baseball It's The one who shoves underneath. The Take a walk on the wild side
STKKITShWIS BASEBALL the best seat in one who tugs at jerseys.
the house. Your house. Pass to the big man inside Hit the
SO HAS BASKETBALL. guard coming across. Screen the
its back, too. The same dingy alleys. lanky forward. Bounce the ball off the

STREET SPORTS SERIES


Commodore 64/128, Apple II& compatibles, IBM & compatibles, Ani/gii
64 AND 128 SOFTWARE REVIEWS" Reviewed by Russ Ceccola

Speed Buggy flags blinks, and every other flag you


touch before the flashing stops counts to
Computer: Commodore 64 Data East proves you can ward the collection of a new set of ordered
[•ublisher Data East USA, Inc.
flags. If you move quickly, you don't have
470 Needles Drive capture all of the thrills, fun, to worry about the colors of the new flags
San Jose, CA 95112
Medium: Disk responsiveness and strategy you touch after finishing off a set, and you
head toward bonus points more readily.
Price: $29.95
of the coin-op games on the After playing Speed Buggy for a while,
you'll find that your mind is occupied with
Commodore 64. two things: finishing the leg of the course
Ever since the home computer market and collecting a complete set of colored
bloomed and the number of comput flags. Collecting flags in order adds an ex
ers sold increased dramatically, the most tra dimension to the game for which the
popular games have been the translations that you find yourself pushing the start designers should be commended. You can
of hit arcade games from the shopping button yet another time, trying to get fur also pass under gates (like slalom skiing
malls and pool halls to the home systems. ther than before. gates) to collect the point total that ap
Perhaps it's just the notion that you don't Your primary objective is to guide your pears on them. A special gate has the
ever have to spend another quarter on a buggy around obstacles at the greatest word "TIME" written on it, and if you pass
specific game in the arcade that makes speed possible to make it to the end of a under it, you collect two seconds on the
the home versions the hits that they are. I leg of the course and proceed to the next clock for the next leg of the course. I've
normally have that attitude whenever I one. Although it sounds easy, there are a also noticed that if you touch flags after
receive a new arcade game translation in few less important goals that you will find running under a TIME gate, it's as if you
the mail—until I see the game in the ar yourself trying to meet along the way. just collected a set of flags—you can run
cade and find it necessary to show off my These objectives require the correct avoid over flags in any order, and they get
new-found talents to those crowds of teen ance of obstacles and use of items that in counted toward a new set.
agers who invade all shopping mall fun crease your points. If that isn't enough for you speed de
spots on weekends. There are many objects that you will mons, you can jump your buggy high in
Fortunately for us weekend warriors, at come across in your travels along the the air as well as ride it on two wheels.
least one company has dedicated them 1 coursesofSpeedBuggySomeoftheseyou Whenever you run over small rocks or
selves to bringing their most popular ar won't see until the later legs in some tree stumps, your buggy immediately
cade games to home computers, so that courses, others are confined to only one or ' winds up on two wheels. You collect extra
our favorites can be immoitalized forever : two courses. You can divide objects into points for this little maneuver and are
in our software collections. Data East, a those that waste your time and cause a able to squeeze through tight spots on the
veteran of the arcades, has just released crash and those that help to increase your track—through breaks in fallen trees, for
one of the biggest coin-takers of the recent score. The first set of objects will stop your example. Don't oversteer your buggy and
past to the home consumers—Speed Bug buggy in its tracks and force you to build you can stay on two wheels for a long
gy. In light of the movement for software up speed from 0 kph by shifting to low while. However, it is easier to hit obstacles
companies to use the Amiga to reproduce gear and then back up again at the appro in this state. Another aid to your mastery
the graphics and sounds of the arcade priate time. These objects include: boul of the courses is the ability to jump high
originals as well as the game play, Speed ders, fallen trees, bushes, fences, walls in the air over obstacles. This happens
Buggy is a refreshing change. Data East's and other buggies. Steer away from all of when you run over a log in the road. You
home version, like all the other games in these inhabitants of the track, and your fly in the air and can steer to come down
their catalog, proves that you can capture stay in the scenery of each course will be in strategic spots. The only problem with
all of the thrills, fun, responsiveness and made more pleasant, jumping is that you may miss flags and
strategy of the big-shot arcade games on a The objects that increase your score are TIME gates. Be selective!
machine tike the Commodore 64. more interesting in their method of oper Score is not important in Speed Buggy,
For those of you unfamiliar with Speed ation. You get points in Speed Buggy by except for vanity's sake. During a game
Buggy, the game places you in control of riding along on the track. Even if you session, the top scores are ranked for each
the vehicle of the title, with the goal to don't touch any of the bonus items, you course and registered with the player's
make it through five legs (or laps) of any still get points. Colored flags are strewn three initials. This is a nice touch, but it
of five obstacle-strewn courses that vary throughout the course. Every time you would have been much more effective if
in difficulty, scenery and obstacle place run one over, you get a certain number of the high score tables were saved to disk.
ment. You can jump your buggy in the air, bonus points. But that's not all! At the top Most home versions of arcade games have
or simply steer it around crash-causing of the screen, there are five flags in a row, this feature, and I can't understand why
objects, over bridges, through tunnels and one of each color in a randomly-chosen or Data East didn't include this on Speed
up banks. You'll quickly find that Speed der. If you collect flags at any point in the Buggy. Maybe there wasn't enough room
Buggy is very addictive. I can never put game in the order of the row (with no limit left on the disk for such a table. Other
the game down without playing it seven on the number of flags between your goal than this little personal preference, Speed
or eight times. The games go so quickly flags), you get bonus points, the row of Continued on ixign JOS

28 JANUARY 1989
*

-•■■■■

COMMODORE 64/1

Fear and death hove come to the mice


peaceful iand of Holm/Ogres plague/the
roads and wraiths waUt the night! Fo/ the
Necromancer has stop the Talisman that
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venture forth through thick woods qnd lonely -
mountains, across vast oceans and swampy
bogs in search of the evil Necromanfeer and d
wriy to defeat him. So be strong of hebrt and / ,

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AMIGA SOFTWARE REVIEWS- Reviewed by Ervin Bobo

Starglider II
Computer: Amiga
Publisher: Rainbird Software
3885 Bohaiinon Drive Besides space
Menlo Park, CA 94025
Price: $44.95
pirates, you'll
contend with
space mines,
Here we go again. I've often railed
against the Rainbird practice of in planet-bound life
flicting novellas on those of us who wish
only to play good computer games, and
forms, fuel
with Starglider II they're up to their old and weapons
tricks.
Usually I advise readers to avoid the shortages.
novellas as I do. In the most recent case,
however, a certain 13-year-old in my
household misplaced one of Starglider IFs
three pieces of documentation, and I was
forced to read part of the novella in order
to learn the purpose of the game. The re
sult, after about five pages, was intensi make use of the methane particles re lographic displays: for example, increase
fied search efforts and dire threats; at last leased. Or use direct solar energy by skim your speed and a transparent 3D bar
the third booklet was located. ming the corona of the sun. Either choice (much like those on fancy bar charts)
Even the Playguide is written in a form may be hazardous to your health. grows to show the relative increase; select
that the folks at Rainbird seem to think is The two great strengths ofStarglider a new weapon and a hologram of that
dramatic narrative, the difference being are the solar system and the control panel. weapon appears on the right side of the
that the Playguide is necessary. The Soltices Systems consists of five plan console, like the neutron bomb represent
Once the written work is discounted or ets and several moons, each with its own ed by a roiling mushroom cloud.
misplaced, you're left with Starglider II, characteristics. With the routines built In the center of the control panel are a
which happens to be a very good game. into the game it is possible to fly off the color radar screen and an attitude indica
The plot summary reveals that the surface of one planet, zoom through space tor which moves in three dimensions to
Egrons are building powerful beam projec and land on Uie surface of another—in a show the current attitude of your ship.
tors on the seven moons of the planet continuous journey. Or you can skim the Weapons stores, shields and fuel are rep
Millway in order to protect a vast space surface of a planet and watch the sky resented by 3D bars similar to the one de
station (a UeathStar?) that is under con change from night to dawn to daylight. scribed above.
struction. The space station will be used (Most planets in most space games are Conventional "digital" displays at the
against your home planet, so you must nip flat, and this does not occur.) Such rou top of the screen show your X-Y coordi
their nefarious plans in the bud. tines speak well for the manner in which nates when skimming a moon or planet
To do this, you've been given command the graphics and the transitions are han along with your score and a digital clock.
of the Icarus Starglider. Unfortunately, dled. At screen bottom is a message line to tell
the ship has just finished its testing Each planet has different... well, life you of space mines, space pirates and oth
stages. While it is equipped with a star- forms, and it will be up to you to decide er hazards. Ifs extremely helpful—it also
drive, it has been stripped of all unneces whether they are hostile and if so how best tells you when you have been destroyed.
sary weight, including the usual weapons to dispose of them. It may be that you'll Control of your ship is by a mouse/key
complement. have to go procure a special weapon and board or joystick/keyboard combination. I
In order to equip yourself with weapons then return to do the job. prefer the mouse because more controls
and to refuel as necessary, you'll have to Not only can you skim over or land on can be operated with one hand. With the
destroy pirate vessels and pick up their the surface of the planets, you can also go right button pressed down, speed is ad
cargoes with your tractor beam or, in oth through them thanks to a system of tun vanced or retarded; with no buttons
er cases, perhaps go from planet to planet nels. Within these tunnels may be pressed the flight attitude is controlled;
and retrieve the components necessaiy to branching tunnels or even repair and re the left button fires your plasma laser.
build weapons. Your single plasma laser fueling stations, and you'll need to look for Besides space pirates, youil contend
will not be effective against your main them if you are to survive the game. with space mines, planet-bound life forms,
target. The control panel is before you at all fuel and weapons shortages and all the
Alternative methods of refueling in times, giving Starglider II the look of a other things that make life worth living.
clude capturing asteroids in your tractor simulator, and it is a marvel. Convention If you have only average arcade abili-
beam and when they explode (as they al instruments have been replaced by ho Continued on page 1(18

32 JANUARY 1989
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AMIGA SOFTWARE REVIEWS" Reviewed by Gary V. Fields

CLImate and
DiskMaster Flexible program
design means each
Computer. Amiga
Company: Progressive Peripherals il user can customize
Software DiskMaster to
4&4 Kalamath Street
Denver, CO 80204 respond according
Price: ©4.95 (CUmta)
559.95 (DiskMaster)
to his or her
personal needs.

Climate and DiskMaster are both -5!

utility programs designed for Amiga


users who are dissatisfied with either the
Workbench's limited power or the CLI's rectories on a disk. And with little more supports a RAMdisk. And because it cre
(Command Line Interface) demanding than a click of the mouse, you can re ates a fast directory of every disk it exam
command structure. Both programs per name, delete, copy, move files; examine ines (this feature can be toggled on or ofD,
form like electronic hands which help the IFF files; print files or documents; and for the access time required by DOS in future
user squeeze all the power out of the Ami mat disks. operations on that disk are greatly re
ga's DOS (Disk Operating System)—intu Anyone who has ever tried to move a duced.
itively. new printer driver (or any non-icon file] to CUmate fully supports multitasking
Although both programs share some Preferences will appreciate CUmate's and RAM expansions, so you can use it in
Similar features, each has strengths which simple solution to that dilemma. If you tandem with other software. Its two dis
will appeal to different users. CUmate is know anything about CLI, moving a file play windows let you compare and man
simple to use and requires almost no (like a printer driver) from one disk to an age files on two disks simultaneously and
knowledge of CLI. DiskMaster, the more other is no trouble. But if you operate your fail-safe prompts prevent you from acci
powerful of the two, can also be put to Amiga from Workbench only, this task is dentally changing or moving a file.
work straight out of the l»x but has op impossible. Two of the friendlier features of CU
tions which enable the user to do much CUmate makes routine DOS chores mate are its ability to both examine files
more, including customize the program to simple. For instance, to move or copy a file (ASCII or HEX output) and dump them to
fit particular needs. For that reason, Disk- (invisible to Workbench) you simply put paper. Nearly every commercial or public
Master will appeal to the more exper the disk containing the file you want to domain disk contains at least one "Read-
ienced and demanding user while CU move in one drive and the disk you want Me" text file. To examine-these files, all
mate will be welcomed by the entry-level to move the file to in the other. Then you you need to do is highlight it and click the
Amiga owner. scroll through the directory of the destina icon labeled DISPLAY. If you want a hard
tion disk until the printer DEVS directory copy of the file, there is a friendly option
CLImate is opened. Next you highlight the required here too. Again you simply highlight the
CUmate combines the best of both file on the source disk and click on the filename and then click on the PRINT
Workbench's and CLI's environments icon labeled copy. The entire task takes icon. The option lets you adjust margins,
without inflicting the limitations of either less than two minutes. The same task page lengths and include or exclude head
native interface on the user. While Work could have been done as quickly from CLI, er information and the date. Another
bench is easy to use, it lets you work only providing you knew the syntax of the re time-saving option for those who have a
with visible files which have icons (.inlb quired commands and the location and hard time managing a graphic library is
labeled files) attached to them. CLI's pow correct spelling of the directories and files the utility's ability to display IFF files (re
erful advantage is that it lets the user is you needed to move. Copying such a file gardless the resolution). With it you can
sue commands directly to DOS, but its would have been impossible using Work quickly view all your files, organize them
complexity can be very confusing, espe bench alone, since DEVS files do not have according to content, rename those misla-
cially to new users. icons attached to them. beled and delete those you no longer need.
CLImate gets around these two prob I agree that duplicating a file is a rather The power of this option is that it lets you
lems by combining the best of both in a simple task and hardly justifies the pur go through scores of graphics in a fraction
format which both novice and expert users chase ofa DOS utility program like CU- of the time it would require using the
of the Amiga can handle and appreciate. mate. But the program is worth owning original graphics program used to create
Like Workbench, CUmate is mouse driv because it can do more than simply copy them.
en. Tb issue a command you simply point and move files. It will work with either Despite Climate's power, it does lack
and click. But because the program goes one or two 3.5-inch floppy drives as well as some features. Its most serious sin of
far beyond Workbench's surface DOS con a 5.25-inch drive. It works just as well omission is the lack ofa command to
trols, you can examine all the files and di- with one or two hard disk drives ;ind fully RUN programs. Oddly enough, though

34 JANUARY 1989
Amiga Software Reviews/CUmate and DiskMaster
mate was corrupting my files. Now that I signed with multitasking in mind, you
know better and know how the program can use it along with any other multitask
Anyone who has ever tried to handles the directory information, I think ing software.
move a new printer driver to the speed gained by "fast directory" far
outweighs the inconveniences of occasion DiskMaster
Preferences will appreciate ally having the program reread the disk's It never seems to fail—as soon as you
feel comfortable with your system's setup,
CLImate's simple solution to directory.
somebody introduces a "new and im
CLImate comes with a tiny but useless
that dilemma. manual. There is nothing wrong with the proved" product you can't resist. That sce
manual (it's well written and informa nario fits the introduction of DiskMaster
you can do almost everything but edit a tive), it's just that using the program is so perfectly. But what was surprising was
program from within the utility's shell, intuitively designed that it doesn't require that both DiskMaster and CLImate are
you can not run a program with it. This a manual. Thankfully, the program is not marketed by the same company. My first
omission is most noticeable when using copy protected, so you can include it on question was whether the introduction of
public domain programs which more often your Workbench disk or any other disk DiskMaster meant the demise o( CLImate.
than not must be handled from CLI. you use regularly. And because it was de Continued on page 102
Another annoying flaw in the program
is the way it moves directories. If you du
plicate or move a directory from Work
bench not only is the directory created,
but its icon {graphic symboll is as well.
But when CLImate moves, duplicates or
creates a directory, the icon (.info) file is
not created. So if you are moving a direc
tory from one disk to another, you must
remember to move its ".info" file as well to
be able to access it from Workbench.
One feature which CLImate has that no
other DOS utility includes is the option to
create 'Tast directories." This feature has
attracted both praise and boos from users.
Each time the program reads a directory
for the first time, it creates and saves a file
containing the filename. Then the next
time you access that directory with Cli
mate it uses the fast directory file instead
of wasting time reading each individual
file. The original version oWLJmate did
this automatically, but the current ver
sion has an icon which you can activate so
these "fast directories" are optional. As a
hard drive user I like this feature, since it
lets me access files almost instantly. Oth 3 entertainment triumphs from FIRST ROW!
er users complained about the files this
-<A>- CTAD CMRIRC A spate odyaey—from the
feature created and the amount of disk X JlnllElfinnC people who broughtyou ELITE™
space (very little) they required.
There is one last annoyance I should ■fr Tlie HONEYMOONERS M" "•
Ralph **■
and Ed '"'*>"
mention. Each time you change a disk's
contents using CLImate (providing the
"fast directory" is on) it updates the "fast
ir The TWILIGHT ZONE Out of the 6th dimension comes
the long-awaited graphic thriller

.dir" file. But if you update the disk with 3 computer games destined
some other interface (Workbench, CLI, to rise to the "Top of the Charts".'
DiskMaster, etc.) the changes will not be
CHECK YOUR LOCAL RETAILER
recorded on the "fastdir" file CUmate
OR CALL DIRECT 215-662-1400
made and will not be visible to the utility
unless you click on the "Read" feature.
Until you understand what is happening FIRST ROWSOFTWWE PUBUSHING, INC.
this can be confusing. But all the "miss 3624 Market Street, 3rd Floor
ing" files will appear as soon as you tell Philadelphia. PA 19104
{21 5} 662-1400
the program to read the real directory in
stead of the "fastdir" file. Until I figured The Twilight Zona o|9SB CBS. Inc.
out what was happening, I feared CLI Ttia Konoymooiws e1BB8 VIP Corp

COMMODORE MAGAZINE 35
ICONAMI HITS ARE HEADING HOME.
With our new software, your favorite arcade games come alive
-i on your home computer. r=
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AMIGA SOFTWARE REVIEWS" Reviewed by Russ Ceccola

The Hunt for i


Red October S Hun t foi- R«-tt OutobiT

Computer: Amiga
Publisher: DataSoft
19808 Norrthoff Place
ChaLsworth, CA 91311
Price: $49.95

When was the last time you saw a


book translated successfully in spir
it and plot to a computer game? Doesn't
happen often, does it? It certainly does in
the case of The Hunt for Red October, the neer i
DataSofl game that is based on the best- Cha i na dep tl» to
selling book by Tbm Clancy. The Hunt for 288
Engi neei1 i a
Red October (HFRO) uses the fullest ex Reached depth of
tent of the Amiga's power—from the de 286 Metres
tailed graphics and excellent sound effects
to the speed and slickness of the game.
What made Clancy's book so popular
that they decided to design a game around
You have decided to defect to
it? Why, the neat plot and presence of a America and have scheduled
unique submarine, of course. HFRO, both
the book and the game, places you in the a rendezvous with
role of Marko Ramius, commander of the
Soviet fleet's most prized possession, a
Americans.
submarine that can move virtually unde
tected by enemy radar—the Red October.
You have decided to defect to America and make the rendezvous point with the surface vessels, yet reach the rendezvous
have scheduled a rendezvous with Ameri Americans, where a leak from the nuclear point with the Americans without show
cans. There are many problems involved power station will be staged to evacuate ing any signs of hostility toward them.
in defecting that you have to overcome to the crew of the Red October to a waiting Control of the game is done entirely
win the game. American vessel. Pretending to go down through the use of icons on the screen to
The secret system (caterpillar drive) with the submarine, you will switch the relay your commands to the Amiga. Selec
that the Red October uses when it wants Red October for an aging American sub tion of icons calls up different screens, as
to propel itself silently through the water marine, the Americans will obtain Red well as menus and other choices. The bulk
makes it a very important vessel and re October, and you will have defected suc of your tasks in HFRO lies in the areas of
quires the presence of a political officer cessfully. navigation and identification of sonar
who would see through your plans and try Unfortunately, there are still other traces.
to stop you. You've already killed him and problems that might come into play. First, The main screen of HFRO is divided
sent a confession back Lo Moscow that also if you threaten any American vessel, the into four areas: the message window,
explains your defection. Your real orders Americans will join Russia in trying to the main display window, the main con
were to patrol the eastern Atlantic. After find and capture you. The Americans' trol panel and the officer icons. The mes
killing the political officer, you changed only goal is to obtain Red October—any sage window at the bottom of the screen
the mission so that it points you to explore thing that you do that makes them lose beneath the main display window is
the eastern American seaboard for U.S. faith in your desire to defect will turn where all sonar traces are seen. The win
Navy vessels, a bogus mission that the po them off immediately. So be careful. The dows also show interceptions of other
litical officer would have noticed. Soviets have only one mission—to capture ships' communications picked up by your
Moscow already knows you're trying to Red Octolyer and prosecute the renegade Electronic Surveillance Manual (ESM)
defect. officers aboard—you included. Walking a circuitry and the reports of changes made
The enlisted men on the ship don't fine line between the two powers is what to the ship's navigation variables and oth
know of your plan to defect, but the rest of made the book so successful and the game er choices made by you from the officers of
your officers do and are defecting with you so fun to play. the ship: sonar, engineering, weapons and
or are ready to die trying. You have to not In HFRO, you control the submarine in periscope. The main display window can
steer too far away from the course that order to cany out the plot. You must avoid have one of three views: the standard view
your fraudulent plan involves, yet still contact with all Soviet submarines and Continued on pogi' 107

38 JANUARY 1989
WE'VE GOT
SEVEN TIMES BE
If we told you there's much mightier, for starters.
something that's So go ahead. Try GEOS
seven times better 2.0. It may be our second
than GEOS™ would version, but we guaran
you believe it? Well, tee it's seven times the
believe it. It's called experience.
AJJ1..1

GEOS 2.0.™ And it's

1
geoWrite 2.1:
filled with new fea NEW! Full-
tures, including the featured word
one thing you'd expect processor • Individ
from a package bearing ual paragraph for
the GEOS name. matting • Expand
Power. margins to 8" •
Not the kind that Left, right, cen
sends a small surge ter and full justi
through your creativity. fication • Multi
We're talking about major ple vertical
productivity power. s&S*.
Hiss
spacing options
GEOS 2.0 is supercharged • Headers and
with new strengths that make footers ■ Decimal
it the most powerful source of tabs • Full page pre
integrated software your view • Search and replace •
Commodore 64's ever seen. columns. Word wrap • 10 fonts in 7
And what isn't completely new It doesn't even mat styles and multiple sizes •
has been radically improved. In ter if the text is from some Pagination • Insert, delete,
fact, we actually included other other Commodore-based pro move or copy • Mix text and
applications-—products we gram. Because GEOS 2.0 con- graphics • Special feature to
used to sell separately—right verts it with one simple point create multiple columns, add
into this package. headlines and
For example, borders • Pro
the entire con duce near-type-
tents of geoWrite set quality output
Workshop, in on an Apple®
cluding geoWrite LaserWriter™
2.1™(the full-fea with PostScript.™
WIUHUS

Text

2.
geoSpell
tured word pro Tex I Grabber

cessor) have been added along and click. Grabber?'


with geoSpell?" And a new fea- There's a new deskTopT'A NEW!
ture lets you mix graphics with new painting toolbox. And new Import text from any Commo
text around any number of muscle that makes your mouse dore word processor such as
XMMETMNG
TER THAN GEOS.
PaperClip,™ Easy Script,™ graphic tools, 32 brush shapes drives and a RAM Expansion
Speed Script,™ Word Writer™ and 32 painting patterns Unit (including the 1541, 1571,
and others. Invert, rotate, mirror or move 1581 and RAM drives) ■ Multi
3geoMerge™ NEW! images • Cut, copy and paste ple file selection • Color code
Create notepad and files
• cus • Date and time
tomized form let display • Recover
ters and labels most recently
with this mail deleted file ■
merge program. Faster file copy
4geo- ing • Simplified
Desk Accessories geoPainl di'skTop
Spell: printer and input
NE
NEW! Complete into other driver selection.
spelling resource. View dic GEOS applica PLUS:
tionaries and documents while tions • Integrate diskTurbo™
spell checking • Create and text with graph runs GEOS
update personal dictionaries • ics • NEW! applications
Global search and replace • Stretch and scale five to seven
Operates 38% faster than images • Overlay times faster •
before. effects • Stop pat More keyboard
5 Desk Accessories: tern fills in pro
Outpm
shortcuts * Key
Five handy utilities gress • New board or input
• accessible from graphic shapes including con device options (mouse, joystick,
within any application • 4 func nected lines, ellipses and lightpenorKoalaPad1Kl)-3l
tion calculator • 127 page note squares • Grid function for easy printer drivers support over
pad • Chiming alarm clock • sketching.
ai\cu_u 70 popular printers in draft,
Preference manager • Photo/ deskTop: Efficient file NLQ and high resolution
text managers to save and trans
fer data between applications •
NEW! Cut and paste from the
7 and disk manager«
View files as icons or
text • Sort files by size, type,
printing modes • Q-Link™
telecommunications software.
For orders only, call
calculator and notepad into date or name • Open, close, 1-800-443-0100 ext. 234
other applications • Name photo rearrange, copy or delete files • GEOS 2.0
album pi
dlUUUl pictures • And more. Manage non-GEOS files • (California residents add 7% sales taxi

geoPaint:" High reso

6.
Access and execute BASIC pro $59.95 plus $4.5(1 for shipping and handling.
,i.|(irl bM I r - Vm*|fci

lution graphics editor. grams • NEW! Support for 2


I. *™L**rrL pniMfTjpr ^.i'urA. »#il>^ Fkrk
fiiukirtflWikrlIj£yi..'k.i \-ii*tC\v l-«f ^n
I i-t'A nrr }1nlS.I«iC. fcjjJi f'-d. U lir.k irJ V

Create charts, dia


ituilnJ drtipDUnuIhrr <*JH H*rtrfc? SuHfc

grams or images up to 8" x 10" II Berkeley GEOS 2.0


• Zoom in for detailed pixel edi
ting or preview entire Softwprks
page • 16 colors, 14 The brightest minds are working with Berkeley.
AMIGA SOFTWARE REVIEWS" Reviewed by Gary V. Fields

Shakespeare
fined boxes. Text can be defined with
The Page mixed fonts, styles, sizes and even colors
(Sliakespeare shows color changes on

Integrator screen and does not make you wait for


your printout like other publishers). One
of the more appealing features of the pro
Computer: Amiga gram is that it allows you to load several
Publisher Infinity Software, Inc. graphics and fonts at one loading session
1144 66th Street, Studio C and then pick and choose from them later
Emeryville, CA9fliO8 as you edit. This friendly scheme makes it
Price: §225.00 easier to keep track of fonts and images
stored on different disks. And just as im
portant, you can select fonts from another
Shakespeare VI.1 is the second release disk rather than having to move all the
kJ of Infinity Software's full-color desk ones you will be using to a single system
top publishing program. The publisher or font disk.
uses a true WYSIWYG approach, includ Although you can import text files cre
ing color. The tools and options include all ated by any word processor and use them
the traditional publishing features needed on your pages, Shaftespeare includes a
for serious desktop publishing. flexible text editor which lets you input
But what really sets Shakespeare apart and edit text directly into frames using
is the unique way it handles color. Rather Shakespeare is the only cut, copy and paste commands. The text
than restrict printouts to only 32 or 64 col you input will format automatically to
ors (as most paint programs do), each indi publishing program I know of match whatever parameters you select for
vidual frame here can handle an entirely which can handle graphics that frame, including color, font, size,
different color pallet. Because of this, the style, margins, etc. And as you would ex
user can import images with different res of any resolution. pect, because Shakespeare is designed
olutions and color schemes and print with an emphasis on color, you can use
them without having to sacrifice a single make it easy to arrange columns, graph both Amiga fonts as well as any which are
color or brush stroke. Shakespeare is the ics, headlines or any frame. Using the ColorFonts compatible.
only publishing program I know of which guides you can align objects as you would One feature serious desktop publishers
can handle graphics of any resolution (in if you were using the actual arms of a T- will appreciate is the way the program
cluding mixing several in a single layout), square. And to add to the control, if you loads clip art. Instead of the normal
and can use all of the Amiga's 4096 colors hold the SHIFT key down while moving or 'load/use" sequence, you can load several
on a single page. The program's toolbox is sizing a frame, an arrow pointing up and pieces of art into memory at once. Then to
filled with a healthy array of options and down or left or right will appear over the activate a particular piece of art you sim
features required for serious publishing. control tool restricting the movement or ply select it from a menu and presto it's
Rather than supply different magnifica sizing of the frame to a single direction. ready—no delays or grinding disks to
tion scales to show its WYSIWYG display The addition of these tools makes aligning break your chain of thought. The program
window, the program allows you to open and sizing images a snap and eliminates supports PostScript, Hewlett-Packard and
another window to display the page you the source of most layout mistakes. all Preferences printers, but where it real
are editing in miniature. This method The same ease of operation and control ly pulls away from the pack is in how well
means you can edit a magnified view is continued in sizing and moving graph it can drive a 24-pin matrix printer. If you
while viewing the effect of those changes ics. The move and size tools, along with are sure you will never move beyond a dot
in the small image. the left button are used to move and size matrix printer, yet still need to incorpo
Improvements in version 1.1 over the frames, but the same tools and right but rate digitized images in your documents,
original program include fixes of most of ton let you size the images. This logical you should give this publisher serious con
the serious bugs, faster operations, screen approach lets the user toggle between op sideration. Of all the publishing programs
guides to help you properly align images, erations (you can use the SHIFT key to I've used, this one is the best at handling
support of V1.3 printer drivers, a correc filter directions here too) instantly. Thus dot matrix printer output.
tion to the print page size menu (default you can crop the image and change its size As you would expect, there are things
now is 8 x 10 inches), and the program quickly and instinctively. Anyone who has about Shakespeare which 1 do not like: (1)
takes full advantage of expansion RAM. ever spent the time and effort required to Unlike Professional Page, PageSetter or
One of the major complaints about V1.0 get a piece of art work sized and cropped City Desk, this publisher supports only
was that there was no accurate way to correctly by a commercial print shop will one editing screen size (the resolution can
align images on a page. That problem has fall in love with Shakespeare's simple be varied). Thus you can never see and
been eliminated elegantly in Vl.l. Now solution. edit all the objects on a entire page at one
when you pick up a frame, eight perpen Like other publishing programs, Shake time (you cannot edit images shown in the
dicular alignment guides appear which speare restricts text and graphics to de Continued from page 105

42 JANUARY 1989
Now you can take home some of the best Arcade games you've ever played,
to play on your own personal computer!
Skillful programming has taken the superb graphics and addictive game play of Arcade hits Double Dragon and
Sidewinder and faithfully reproduced them in home computer versions.
Join in deadly combat with the savage street gang of the infamous Shadow Boss in Double Dragon.
Indulge in an orgy of action and destruction in the high-energy shoot-em-up Sidewinder (part of the Awesome Arcade
Action pack on Amiga and Atari ST). Go on the rampage and smash buildings and munch tiny natives in Aaargh!
Nothing but endless Arcade action - Arcadia has spared no quarter!

nP^?!pf^™«|Swfiq|i
"~T-

>k IS
^v-
1 >'i

-■s

i^1-
-^■■-■=i K

>
>^y*
■^ev j- .
^i>
.^.

* .^s^
Poublv Di.^on It a joint public.it ion of ArUdia and 1 radewest.
© I4U MMttrtronic lnttrnaliwwlh Inc. Uttnwd from T«hiwiJipan.
Arc.i-j 1,11j i mtmbcr at iht Huttftronic Group.

ARCADIA 711 West 17th St., Unit G9, Costa Mesa, CA 92627.
Tel. (714) 631-1001.
AMIGA SOFTWARE REVIEWS"
Reviewed by Jeffeiy Scott Hall

excellence!
Computer: Amiga
Publisher: Micro-Systems Software For a close-
12798 W. Forest Hills Blvd. to-perfect
Suite #202
West Palm Beach, FL 33414 document, use
Price: $299.00
the 90,000-
word spelling
It's been over three years since Micro- checker,
Systems Software introduced their first
Amiga word processor Scribble. Now, thesaurus and
they're back again with another exciting
grammar Hr i,jil ill) SJ OtlYg- ccqiBd nth the ■fi:|»-.'.lin
debut—excellence! However, in between
times there has been a rat race to see who checker. ,i.! uttkwsttrs nt UJJSJJ .nl fhe soil me v ■'
II* tl.nl Ik™ at.Ur. arc! am On- aid lra» m j.op In
can produce the most sophisticated word
processor for the Amiga. Does excellence!
break new ground, or is it just another
word processor? Let's fmd out about this
"new kid" on the block.
cessing features. We'll concentrate on the The excellence! file requestor is veiy
A Neat Package less-than-usual features you'll find. For quick when handling operations. At the
The package is impressive inside and example, there are up to eight different bottom of the requester there are three
out. The 300-page manual is encased in a colors for display and print, automatic ta gadgets: Open (document), Drive (change
sturdy three-ring binder and comes with a ble of contents and index generation, the drives) and Cancel. One of the requestor's
plastic case. You are probably picturing a ability to import IFF graphics within your best features is the ability to let you select
manual that covers your entire computer document, standard ASCII file support, a new subdirectory or drive to search be
desk with stacks upon stacks of instruc multiple columns (up to four), multiple fore waiting for the entire contents of the
tions. If so, then you have a good idea of footnotes and headers, multiple fonts, current directory to be displayed. In the
what to expect (just kidding—it's not that math calculations, a 70,000-word thesau default mode the requester displays only
bad at all). In fact, I was able to scan the rus with antonyms and synonyms, a document files. However, you may click on
entire manual within a matter of hours, 90,000-word dictionary, mail merge, ma the upper-right portion of the requester to
and I was writing my first document be cro keys, WYSIWYG (What-You-See-Is- have it list all disk files or just picture
fore that. The first two chapters should What-You-Get) editing, and much more. files. If you find the file you want before
give you a fairly good understanding of Now, let's take a more in-depth look at the the directory completes the listing, double
how excellence! works. Besides the man operating environment. click on it to load it.
ual there are two disks, one contains With enough memory, you can open
Workbench and the other contains the ex- First Comes the Writing multiple document windows. This allows
cellertce! word processor. Once you have started or finished writ you to cut and paste between any docu
The disks are not copy protected, allow ing a document, you may adjust the ap ments that are currently opened. You will
ing you to easily make backups. Next you pearance and output. This is done through find a ruler at the top of the screen which
must decide upon how you wish to access the use of a page setup requester that al shows margins, justification, tabs, line
the program. You have three choices of op lows you to choose one to four columns, spacing and indents. You can copy or hide
eration: one drive, two drives or hard left and right margins, page numbering, the ruler to other parts of the document.
drive. The manual gives a complete expla page size, pilch, headers, footers and var Tb move around your document you use
nation of how to operate from any of the ious other items affecting your text. The drag bars, arrow keys and the mouse.
setups. Preferences option allows you to adjust When you type on the screen, the mouse
If this is the first time you are using the the default colors, specify if the screen is pointer will disappear allowing for full
program, you will be greeted by a scrolling to flash when an error occurs, select either view of your document; it will reappear
message with updates and errata. It takes interlaced or non-interlaced screens, se with mouse movement. Tb cut, paste, copy
about five minutes to display, but once lect whether or not you want a backup and delete you highlight the text and se
you have read the message, you can dis and icon for all files saved, and a request lect the appropriate menu item. If you
able it from appearing again. er asking which macro keys and spelling make a mistake, select Undo Typing to
dictionary it should use. This option is erase all text back to when the document
A Glimpse of excellence! automatically set to default with its own was first loaded, then select Redo Typing
It would be impossible to list every func names, however you may change them if to bring things back to normal. You may
tion of excellence!, so suffice it to say the you wish to use a dictionary or glossary also select the Revert to Saved option
program has all the standard word pro- other than the one provided. ConHntiedonpags 120

44 JANUARY 1989
Make AmigosWith OtherAmigas.

The largest group of Amiga" users in the world somebody who's been through it all. There's no better
shares its problems and solutions online every day in way to get more out of your Amiga.
CompuServe's Amiga Forums. And you can join them.
To join CompuServe, see your computer dealer.
Whether you're an Amiga novice or a professional To order direct or for more information, call 800
user in broadcasting, film special effects, animation, 848-8199. In Ohio and Canada, call 614 457-0802.
or music production, you'll find support from thousands If you're already a member, type CO AMICA
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An 11*R Rh«lt t
AMIGA SOFTWARE REVIEWS"
Reviewed by Jeffery Scott Hall

Carrier
Command
Computer Amiga
Publisher: Rainbinl Software
3885 Bohannon Drive
MenloPark,CA 94025
Price: J14.95

: la*.-1 i«e is* l.v in iSa ics1.- i»- Tie


Carrier Command from Rainbird Soft - ho : iT(n» uiice* *emi«

ware is an arcade-strategy game that


puts you at the helm of your very own fu The game takes place in
turistic aircraft carrier.
First you will be asked to choose be
real time, so while all the
tween three different languages: English, fighting is going on in one
Dutch and French. You should choose the
one which is appropriate for you. Next, place you can switch to
you will be prompted to look in the in
another.
struction manual for the randomly-select
ed password. Once you have entered the
password, a 3D rotating carrier is dis affecting the ship. First, you must decide gets on the island's border, incoming air
played with a menu above it. On the where to go and the quickest route to take. craft and missiles. In your ship's missile
menu you will find three options: start This is done by scanning t!ie map while launcher you have several hammerhead
strategy game, start action game and load looking at the information on each island. low-flying missiles capable of massive de
a saved game. The only difference be Islands indicated on the map in blue are struction. But your ship's premier offen
tween the strategy and action game is the friendly, yellow islands are neutral, and sive weapons are the Amphibious Assault
time required to complete them. Once you red islands are hostile. Vehicle and Manta aircraft idescribed
have made your selection the action be To chart your destination click on the below].
gins! map. and a marker will appear. Now just Your ship ha1- two defensive weapons
engage the auto-pilot, and you will be tak and one powerful tool; these are flares,
The Objective en to your destination. You may also use drones and the automatic repair systems,
Enemy terrorists have taken over a the map to find certain resource islands Flares will divert any incoming missiles
high-tech carrier and are capturing which produce the materials you require. from hitting your ship, in case your laser
friendly and neutral islands with brute As you travel to your charted destination, is damaged. The drones are inflatable de
force. These islands are vital to your sur you will see the ship make turns, hear coy units designed for sacrificial defense
vival, for a worldwide energy crisis is in noises and see the awesome power of your against any low-flying missile attack. You
effect, and you need to set up centers to engines cutting through the ocean water. may position the drones in any strategic
mine, recycle and produce materials to Once you have reached your charted des position you wish through either the
form a large network of power plants. tination, you should be able to see the is drone pattern selections or your own pat
Your job is to conquer the enemy islands land up close. If you wish to move in clos tern. Only four drones may be placed
and install power pods to provide the ma er, keep an eye on the depth gage, and around your ship at any given time, but
terial needed for the mission. It is not as chart a new course just above your current you may replace one or all if they are de
simple as it sounds, for not only will the position. stroyed. Since you will be under attack
enemy islands have extremely powerful Picture an island with defense weapons while fighting for control of the islands,
defenses, but friendly islands will also be including surface-to-surface missiles, com you have a built-in automatic repair sys
under attack. It will be a constant strug puter-guided aircraft, radar stations and tem to fix any item on the carrier Fan
gle to see who can control the islands. the main command center all capable of item gets damaged, select the appropriate
sinking your beautiful carrier (not a pret item from the requester and move it to a
Charting A Course ty picture is it?]. Weil, that's OK because high priority. This will start the repairs
You are in command of a heavily-armed you're not exactly the Love Boat. All and tell you how long it will take. Now,
carrier that includes aircraft, amphibious hands prepare for battle! let's check out the Manta aircraft and the
assault vehicles, surface-to-surface mis Amphibious Assault Vehicles (AAV).
siles, decoy flares, drones and one power Battlestations!
ful laser. All action will be shown in the At your disposal you will find many of The Manta and AAV
center of the screen, which resembles the fensive and defensive weapons, so you can On your ship you will find four each of
ship's observation deck. Along the sides of fight and protect your ship at the same the Manta aircraft and the Amphibious
the screen are command icons that control time. On deck you have a laser turret, Assault Vehicles. The Manta aircraft pn>
different functions (loo numerous to list] which is very effective at destroying tar Contimttd on pane 108

46 JANUARY 1989
A I

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1

Until
an< 1
going and there's plenty of online support
Welcome to Q-Link. every step of the way. Like Q-Link support
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Add new life to your Commodore:


PROJECTS"
by John lovine

Synchronicity:
Right and
Left Brain
Lateralization
for the Amiga

There's a new wave coining. People are


trading in their Transcendental
Meditation mantras and alpha brain
wave training machines for the latest in
consciousness-expanding techniques—
right and left brain synchronization using
sound and music.
Brain researchers know that people
who use both sides of their brain equally
usually have enhanced problem-solving
abilities.

Brain Science 101


When you look at a human brain it's
easy to see that it is a double organ con
structed of two identical-looking hemi half of the brain while leaving the other it remained constant on the right. This
spheres. intact. clearly indicated that the left brain was
Information gleaned from the past 40 Fortunately, today researchers don't working on the problem while the right
years of brain research shows that each have to experiment with people who have brain continued to idle. When a visual
hemisphere of the brain has its own spe gone through this kind of tragedy. Since problem was presented, the opposite re
cialized methodology of problem-solving each half of the brain is fed by a different sults were recorded.
ability and its own way of perceiving the artery in the neck, researchers can selec In some instances both halves of the
world around it. The right brain is non tively put one side of the brain to sleep brain will fight for control; this happens
verbal, emotional, holistic and spatially using a tranquilizer injected into one of when both sides want to answer a particu
oriented. The left brain is verbal, sequen the arteries. This is called the "Wada lar problem or question. This can result in
tial, literal and emotionally flat. (For 30% procedure." stammering and stuttering.
of left-handers the reverse is true.)
Both sides of our brain are connected by Lefty or Righty? Freud
a bundle of nerve fibers called the "corpus When presented with a problem one The right brain is strikingly similar to
callosom." This brain organ is responsible side of the brain will usually take over what Sigmund Freud described as the
for exchanging information between the and become the dominant problem-solver subconscious (unconscious} mind. Many
right and left hemispheres. depending upon the nature of the prob techniques used by psychologists to probe
Just to give a little background on this lem. A mathematical or verbal problem a patient, use the right brain superiority
specific area of brain research, much of will usually be handled by the left hemis in task-handling. The Rorschach ink blot
the information gained from this type of phere. The right hemisphere will take test, for example, where an ink blot is giv
brain research began with operations on over in visual and spatial problems. All en to a subject for image association, is
people who were having severe epileptic this happens below our level of awareness clearly a right brain task.
seizures. It appears that the onset of a sei (subconsciously). Dreams, another Freud concept for
zure begins with a localized abnormal Researchers David Galin and Robert analysis, are strongly located in the right
electrical activity in the brain that quick Ornstein first discovered this division of hemisphere.
ly spreads throughout the brain. The doc labor in the brain in 1972. They recorded These approaches work because the
tors decided to cut the corpus callosom, EEG (electroencephalogram) patterns right hemisphere has its own memory of
separating the hemispheres, in an effort to separately from both hemispheres. When events, and they are not necessarily the
keep the seizures localized. different problems were presented to the same memories as the left hemisphere's.
The operation succeeded but left the pa subject they determined that one hemi Repressed memories and traumatic
tient with two distinct split brain person sphere became the dominant problem- events from a subject's past can be
alities. Other information was gleaned solver. When a verbal task was assigned brought to the surface by using these psy
from people who had suffered strokes (ce to the subject, a decrease in the alpha chological tools.
rebral hemorrhages) that destroyed one rhythm was noticed on the left side while Continued on page 52

50 JANUARY 1989
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Incorporated
Projects/Synchronicity
Continued from page 50 Rem Sound Test Combining Frequencies
A better term for subconscious or un There is an additional technique avail
Rem Voice 0 & 3 are Left Channel
conscious may be "non-verbal," since the
Rem Voice 1 & 2 are Right Channel able to us. We can set one pair of voices to
right brain is equally conscious, and we
don't want to unjustly insult ourselves, do Sound Wait one beat frequency and the other pair to
we? another beat frequency thereby attempt
Sound 523,25,70,255,0 ing a combination of effects. While one
Sound Resume frequency could maintain alertness an
Brain Waves other could meditate relaxation.
Brain Dead 0 cps To do this copy the EEG subroutine in
Run this program. What you will hear is a
Delta 1-4 hz slow waves more common the main program. Rename the copied
"C" note. Now enter this additional line
in children and a normal part of their de subroutine EEG2:, change the C variable
after the first sound statement and before
velopment. Adults produce delta from the sound resume statement: in the copied routine to G. Add two sound
time to time during sleep. statements to the "start" subroutine simi
Theta 4-7 hz appears to be related to Sound 532,25,70^55,1 lar to the statements already there but us
problem-solving, sorting and filing of in ing the G variable and channels 1 and 2.
formation within the brain's memory. Run the program again. Notice the differ Add the feature to the main menu or the 1
Theta waves are also produced by Zen ence; you should hear the note wavering set EEG menu, and you're all set.
meditators in deep meditation. in and out. That's the beat frequency, the
Alpha 8-13 hz dominant rhythm in difference of 9 hz between both sounds.
normal adult EEG when subject is re The Program
laxed, awake with eyes closed. The program is for those of you who
FFR Frequency and Following would like to try enhanced learning, pro
Beta 14+ hz appears in normal adults
Response gramming, relaxation or whatever.
who are "alert" as opposed to relaxed. Be
This is a term constructed by Monroe to The program first queries you for what
ing in "beta" is identified as being tense,
describe his technique. Essentially by pre frequency you'd like to try: alpha, theta or
irritable and basically unpleasant.
senting these sounds separately to each delta. Then you will be asked for a time
ear, the EEG wave pattern of the brain period for how long the program will oper
New Wave will follow the beat frequency. So if we ate and produce the sound. Once the pro
In the 1960's and early 1970's Transcen used our program example, this should gram is started, you can use your gadget
dental Meditation and bio-feedback de make the brain resonate at 9 hz bringing to shrink the window and then open up
vices designed to produce alpha waves be on an alpha state. another window to work on something
came something of a rage. It promised en It is necessary to use stereophonic head else.
lightenment, relaxation and stress reduc phones connected to the left and right Interesting research is reportedly being
tion. Today there is a growing interest in channels of the Amiga audio-out The performed using sound synchronized with
right and left brain synchronization. A sound must be mixed intra-cranially in sleep.
technique discovered by Robert Monroe order for the effect to be observed.
promises to help put anyone into alpha, The connection to the original alpha
theta or delta states (beta state is the training bio-feedback is that scientists
Music
norm) by listening to sound that has a Listening to a monotone note can get
studying experienced meditators discov
synchronized beat to it. The brain wave ered that in deep meditation the right and boring. There isn't any reason I can think
pattern becomes entrained by the syn of that would prevent this system from
left sides of the brain fell into synchroni
chronization beat and follows it. The syn working with music. The basic idea, of
zation.
chronization beat should be at the fre course, would be to assign one channel to
I do not have an EEG machine to verify
quency one is interest in obtaining. For follow the other with a frequency differ
what I have read on this subject. I do plan
example, you might try 9 hz for alpha, 6 ence of the brain wave state you'd like to
to build one later this year as an interfac
hz for theta, or 4 hz for delta. explore.
ing project for the Commodore computers.
This subject will be one of the first things
Sound mtest. Conclusion
Sound at the brain EEG frequencies is I heard about Monroe's claims years I hope this information about our dual-
too low to hear. By playing two sounds ago, but I didn't act upon them because nature personality doesn't unnerve too
whose frequencies vary by a small I'm a bit skeptical of his research. Monroe many people. Everyone has separate per
amount, as an example let's use 9 hz (al also delves into psychic phenomena. Re sonalities and abilities residing in the
pha), a beat frequency of 9 hz can be cently however, I have noticed advertise right and left brain.
heard. This sounds like a wah-wah-wah or ments in popular science and psychology We have merely scratched the surface
wavering in and out of the sound frequen magazines for tapes based upon the tecb- of the current happenings in brain re
cy and volume. What you're hearing is nique I've presented. In addition, electron search. If you are interested in similar
actually the difference between the two ics companies are selling interface cards projects such as an EEG machine to test
frequencies. for MS-DOS-compatible computers to ac brain lateralization or programs to deter
A sound example is worth a thousand complish the same thing. Because of this mine how efficiently you use both hemi
words. In order to clarify this explanation, interest I decided to throw caution to the spheres of your brain,write to me in care of
please power up your Amiga and go to an wind and write this article before I am Commodore Magazine. Q
AmigaBASIC window. Enter: able to verify the results. Continued on page 99

52 JANUARY 1989
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AlpnabuWBI 6 BmWH 39 M»soiiheWml«64 12 Super Snapshot 4 *IC128 OssSIf 65
Cl 28 Internals Booh 17
27 O«iurjlL^h 64 45 humbflrs al Work ID Supn Snapshot V4Ne« 59
CtZflProgrammer'sRef Book 20 Calculus 1, Numenc Methods
' C128 TrouWesfraflng & flepair Book 17 Couniing Parue 6 Gflo^l2B 45 Projecl Planner ig Synlech BBS Cony S91I64 39 I
Early learning FneiY&64 6 C«KP«I64/12S 19 Tempo Type ■; SynIKh BBS Games Module 16 I
C64 Baste Programming 25
C64 Programmer's Reference Guide 17 EasyStfn 17 Font(»k Plui 22 Waaoro 123 IS SysHES t nnmcM 3D 1
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1 C&4 Troutlesnoot i Repair Guide 17 Frst Men on Moon Matti/64 19


C64J126 Asrntly Lang. Prog Book 14 Grandma's HOUSE/64 romuL W0BPB0CES50BS

GEOS Inside S Oul Boo■ 17 Hayofln SAT Preparation 32


GEOS Programmer's Ret. Guide 17 Jungle Book (Reading 2) 19 CREHTIVrTY y/ Bankstrsel Wrller 35
IB Bazooka Bill 15 Fled System 2 + IbA 39
GEOS Tips* Tricks Book 15 K ds on Keys
K Jai Book Revealed 2 23 Kldswordf64 35 Arl«jwMArt5IUCllo(64 25 Biackiack Ac»demyrt64 27 Fietl System 4 52

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Twjn Cities 128 Compendium 1 15 Linkword French 2 19 Bumperslic her Maker 35 C«WMi(yCMkl»0W64 19 Pocket Wrtier 2 39
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AMIGA UPDATE by Matthew Leeds

Image
crimination of fine detail. An intensity
Processing for histogram displays the percentage of pix
els that fall into each intensity range in

the Amiga the image. By adjusting the change at


each intensity step you can stretch or
equalize the contrast in the image.
An area process uses neighborhood in
formation to modify pixel values in an im
age. Area processes are used to filter out
What is image processing? The irrev noise in an image, sharpen an image, or
l'lXni.'ili-- Imuge [YiK'i-swir menu
erent thought of a Cuisinart"1 smooth an image. The standard algo
stuffed Ml of pictures comes to mind, but rithms used in area processes are correla
we live in a more enlightened time. Image tion or convolution operations. You re
processing is used every day in weather place a pixel's value with the sum of its
prediction, medical diagnostics, robotics, neighbors, each weighted (multiplied) by
printing, manufacturing and a long list of a factor. The weighting factors are called
other applications. Image processing once the "convolution kernal." Typical kernals
required expensive dedicated hardware are 3 x 3 or 5 x 5, although larger kernals
systems and a lot of patience on the part of are used in high-end image processing
the operator. The Amiga has brought af systems.
fordable image processing to both the pro The design and size of the kemal used
fessional and interested amateur. Butcher - Color Seemcnts menu has a direct correlation on the result of the
The art and science of analyzing and area process. A kernal that looks like this:
modifying pictures has come a long way -101
since the days when Sherlock Holmes -101
peered through a dusty magnifying glass -101
at a faded photograph. Image processing would be used to amplify vertical edges
algorithms and computers have both ad while a kernal like this:
vanced to the point where anyone can now -1 -1 -1
experiment and achieve remarkable re 0 0 0
sults with low-cost software. 111
This article will give you a brief over would be used to amplify horizontal edges.
view of image processing technology, and Other types of kemals are used to filter
then we'll take a short guided tour of some out noise, increase sharpness or perform
of the image processing software available other operations. Selecting the right ker
for the Amiga. If after reading this article nal can make quite a bit of difference in
you find that you would like to learn more image processing.
about image processing, check the bibliog Convolution is a linear operation. Non
raphy at the end. linear area processes are also used in im
The heart of any image processing sys age processing. Sobel, Cross and median
tem are the algorithms it uses. These can filters are examples of non-linear area
be classified in several ways: processes. Each has its own advantages
Point Process: Changes to a single pix and disadvantages, but all are generally
el's value based only on its value. slower than linear processes.
Area Process: Changes to a single pix PDtmate- Display Control menu Geometric processes are used to correct
el's value based on the value of both or induce distortions. Changes such as
it and its neighbors. satellite image can be analyzed for the stretches, rotations or wrapping around a
Geometric Process: Changes in the po type of crops growing in a given area three-dimensional object arc good exam
sition or arrangement of a group of based on the infrared spectrum signature ples of geometric processes. On the Amiga
pixels. that specific plants emit. A count of the other geometric processes would include
Frame Process: Changes to pixel val percentage of pixels of a given color in an conversion between different display reso
ues based on comparing two or more image, once you know the area covered by lutions or clipping a portion of an image to
images. the image, can tell you the acreage plant save as a brush. The perspective mode in
Image Processing is used to improve or ed in that crop. DeluxePaint II is a good example of a geo
modify the appearance of an image, to ex Let's take a iook at each type of algo metric process.
tract information from an image, to recog rithm as it would be used in a specific ap Frame processes involve more than one
nize specific elements in an image, and to plication. A classic point process is con image. Merging two images together is
measure image elements. A classic exam trast equalization. Often an image will one example of a frame process. A typical
ple is in crop management. A false color have too low a contrast to allow the dis industrial use of a frame process is in mo-

56 JANUARY 1989
Image Processing for the Amiga
convert between all Amiga display modes create. Other Process options include Den
tion detection. Using two frames captured including HAM, supports all overscan im sity Slicing to isolate or remove intensity
from a video camera, with some time ages, and offers a good number of image ranges and Color Segmenting that per
elapsed between them, a frame subtrac processing options. It allows you to per forms similar operations on hue, satura
tion process would reveal any change be form palette manipulation to rearrange tion and value. There are also options that
tween the two frames. The resultant dif color palettes, set color cycling or sort color create half-tones in a variety of ways.
ference would comprise the movement registers. Its color palette requester can Butcher will also create histograms of
that occurred during the time lapse. also be used to adjust the contrast of an your images. Within the histogram re
On the Amiga, image-processing soft image. quester you can sort the color palette and
ware is used not only in these kinds of tra The image processing tools offer a wide make changes. You can also print out a re
ditional applications, but also to manipu range of options. The Effects menu in port of the results of the histogram. Butch
late IFF images for use in paint and ani cludes inverting and complementing the er is an excellent program for the average
mation programs. Changing color pal color requesters, false and pseudo color Amiga user who wants to experiment
ettes, controlling the number of bit planes changes, antique and B&W toner effects, with some image processing effects and
in an image, converting between different color separation as either Cyan, Magenta, also manipulate IFF images.
screen display resolutions and creating Yellow, Black (CMYK) or Red, Green, PIXmate
special effects all make use of image pro Blue (RGB). PDCmaie (from Progressive Peripherals
cessing. The Process menu Edge option uses the & Software) may be viewed as the com
Sobel operator. You can set the threshold petitor to Butcher. It can also be seen as a
Image Processing Software level at which it decides an edge exists complementary program to Butcher. Al
Butcher and how it will treat that edge. You can ei though they offer some of the same fea
The first commercial image processing ther create a map of the edges or enhance tures, there are more differences than si
package for the Amiga was Butcher from them on the original image. Three types milarities. PIXmate handles all Amiga
Eagle Tree Software. The current version of edge detection are available in terms of IFF formats including support for Extra
of Butcher (V2.0) is an excellent example detecting changes in the image. The Fil Half-Brite (EHB) and overscan. It will
of an image processing package created ter option removes isolated pixels or also read the original style of Digi-View
with the special needs of the Amiga owner groups of pixels from an image. This can files, Atari Neochrome files, and a raw im
in mind. It has an excellent user interface, be used to clean up noise in an image or to age data format. PIXmate has one of the
and many of its functions are intuitive. reduce the number of color registers used best file requesters I've ever seen. PIX
Butcher offers a good mix of Amiga-spe by an image. The Mosaic option creates mate will also grab screen images from
cific and image processing tools. It will new images mapped to tile shapes you can other programs, provided you have sum-

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COMMODORE MAGAZINE 57
Image Processing for the Amiga
ual) before a degree of understanding is Saturation, Value or Population. The dis
cient RAM to run both applications. It will reached. It offers area and frame process play can be sorted in ascending or de
hunt through memory to find Deluxe- ing. Frame processes include most of the scending values. You can adjust the val
Paints screen and copy it into its own boolean logic operations. The area pro ues in the histogram as you please using
memory. It will also grab any other screen cesses use convolution, in either a 3 x 3 or up and down arrows.
displayed by a program running concur 5x5 matrix. Averaging, randomization, You can also generate color separations
rently. median filtering, unsharp masking and in RGB or CMYK, negative images, con
It can be used to convert one IFF format local contrast enhancement options are all vert color to gray scale and create "pixel-
to another; sort, modify, extract and pack available. i2«d" images. The screen size, number of
color palettes; perform color separations; Slider controls set the threshold level bit planes and number of colors used by
create pseudo color operations; modify the for image processing operations, and there an image can be adjusted. Colors supports
image based on hue, saturation and color; are a variety of pre-programmed kernals all Amiga display modes, including HAM,
or remap the color palette of an image to available. These kernals are designed to EHB and overscan. Although you prob
either that of another image or to another selectively filter for different types of de ably would not buy DeluxePliotoLab spe
color palette stored on disk. tail. cifically for its image processing capabili
You can flip the image on either the X PIXmate can be difficult to use at times, ties, you should be aware of what it can do
or Y axis, make it thinner or shorter, taller but it offers a great deal of power to those for you.
or wider, rotate or swap bit planes while who take time to learn how to operate it. Photosynthesis
retaining the color mapping information, DeluxePkotoLab Photosynthesis is a powerful dedicated
and change the size of the image in exact Electronic Arts' DeluxePhotoLab is not image processing program. It was not de
pixel increments. strictly an image processing package. Al signed for any other purpose and has no
The histogram capability of PIXmate is though it does not have traditional image Amiga-specific image manipulation capa
quite nice. You can adjust the contrast just processing capability, it does offer the bilities. In fact you may want to own one
by raising or lowering a slider for each col Amiga user some excellent image manip of the above packages just to convert im
or palette. It will generate a color usage ulation functions. DeluxePkotoLab con ages into the low-res format that this pro
count as well. tains three modules: Paint, Poster and gram uses. However, if you want to really
PIXmate offers a greater number of op Colors. Only the Colors module is of inter get into hard-core image processing, there
tions in image processing operations. est in image processing terms. is no other option. Photosynthesis is the
However, the Image Processor requester is The Colors module offers a histogram powerhouse of traditional image process
confusing and requires a fair amount of display of the color registers. The display ing on the Amiga.
study (with many references to the man can be of any item: Red, Green, Blue, Hue, The program can store up to five images
Image Processing for the Amiga
two of which are of interest to image pro Computer Image Processing and Recogni
in its buffers. All operation results are cessing aficionados. The Sphere module tion by Ernest Hall, Academic Press 1979.
stored in a new buffer, leaving the original will map any non-HAM IFF image to the
image untouched. Photosynthesis is the surface of a sphere. The user can control Butcher ($37,001
only commercial program that lets you the size and shape of the sphere, but not Eagle Tree Software
create your own kernal. It offers all of the the lighting direction. This is a very fast P.O. Box 164
boolean operators, a full set of filters operation. Hopewell, VA 23860
(average, median, etc), histograms, plus a The second module of interest is the 3D (804) 452-0623
script option for automated image process module. This is what hooked me. Remem
ing. This is not a program for the squea ber how you first felt when you saw the PIXmate(S49.95)
mish or the easily daunted. The user in perspective mode in DeluxePaint IP Imag Progressive Peripherals & Software
terface is not friendly, nor is the manual. 1 ine that in spades. The 3D module lets 464 Kalamath Street
would suggest that Photosyntliesis is for you tilt an imaginary plane, size it, rotate Denver, CO 80204
those who think of themselves as hackers. it, set your point of view, set the screen (303) 8254144
FPIC centering and redraw your IFF image just
If you want to start off inexpensively in as you've positioned the plane. It also will DeluxePhotoLab ($199.95)
image processing, I recommend a public convert a flat image into a contour image Electronic Arts
domain program called FPIC. This is an by elevating each pixel to a specific height 1820 Gateway Drive
excellent introduction into image process based on its color. You can adjust the San Mateo, CA 94404
ing. It is a remarkable package with a doz height each color will be set at. This thing (415)571-7171
en operators available from a menu, and is great for special effects. Imagine taking
it includes the ability to create its own a false color satellite image and turning it Photosynthesis ($149.95)
kernal. It also has a histogram function, into a contour map automatically. I can Escape Sequence, Inc.
and an excellent split-screen capability for think of lots of other applications as well. P.O. Box 1101
comparing the original and resulting im This is only an entry-level look at im Troy, NY 12180
ages. It is available on Fish disk #71. age processing. If you want to learn more
Analytic Art about it, I suggest the following books: Analytic AH C$69.96)
Finally, I want to mention a program Digital Image Processing by G. Baxes, Crystal Rose Software
called Analytic Art. This package was ori Prentice Hall 1983. 109 S. Los Robles
ginally created to explore Mandelbrot Digital Picture Processing by A. Rosenfeld Pasadena, CA 91101
sets. It does have several other modules, and A. C. Kak, Academic Press 1982. (818) 795-6664 m

it q u/fln
II U WWHIla And the fate of the free
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Look oi enemy planes & ships True la life Slick figure
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Landings Brace yourself Limited

from
U.S. GOLD"
AMIGA UPDATE by Graham Kinsey

Amiga Public
Domain
This month I've reviewed some of the
programs on Fish disks 147 through
154. There are also a bunch of programs
from Peoplelink and local BBS's to dis
cuss. This month's hot PD program is a
fantastic animation called Walker that re
quires 2MB just to run! Also appearing
this month is a convenient program that
beefs up the Workbench menu strip, as
well as a program that creates 16-color
animated mouse pointers.
For each program the author is given
when known, along with the Fish series
number. AmigaZone download file num
bers are listed for programs obtained from
PeopleLink. (If no file number appears it
may still be on PeopleLink, but I obtained
it somewhere else.) When a public domain The maximum number of entries al language Pilot, which is similar in some
program has been classified as shareware, lowed in the Handylcons menu depends ways to the beginner's language LOGO.
this is also mentioned with the suggested on screen resolution and the current font Although Pilot can certainly be used for
amount. selected. The preferred method to add introducing the world of computer pro
Due to the large size of animation files menu entries for programs is via the icon- gramming to children, the author is main
being released for the Amiga, I have de extended selection method, however, you ly concerned with using Pilot in the area
cided to assume that the normal size of an can also use the Info option on the Work of interactive video. One application that
Amiga animation is one megabyte. Unless bench menu to permanently set up a LaGrone's company is currently working
I specify otherwise, all animations re Handylcons menu. A separate program on is for the National Park Service (and in
viewed here require one megabyte to run. called HandyWB allows you to set up a particular, parks in Alaska).
512K Amiga owners should keep this in Handylcons menu from the CL1 or the NOTE: Every time I tried to run the
mind. startup-sequence. PILOT demo program my Amiga crashed,
so be aware of this fact when attempting
Escape from Jovi: by Oliver Wagner ExecLib: by Jean-Michel Forgeas to check out this program.
(Fish #148; Shareware: $8) (Fish 150)
A simple Lunar Lander-type arcade ExecLib is for C (especially Lattice G) GlobeDemo: by Bob Corwin (Fish 151)
game in which you must pilot the ship to programmers who need some help build A small (both in size and memory re
wards the top of the screen instead of the ing their disk-based libraries (like the quired) graphics demo of a rotating planet
bottom. Written in assembly language, ones supplied on the Workbench disk and Earth. The speed and colors used in the
Escape from Jovi has multiple levels and the famous arp.library). Complete instruc demo can be adjusted with a small pop-up
decent sound effects. tions are provided, including most of the menu.
necessary assembly and include files. (You
Handylcons: by Alan Rubright (Fish 148) need to pull the others from the ROM Pcopy: by Dirk Reisig (Fish 151)
If you would like to add some more Kernal manual, but if you are really do A simple diskcopy program with some
choices to the skimpy Workbench menu ing serious programming you already ', interesting features. Pcopy supports veri-
strip, Handylcons is a program to look at. have those manuals anyway. 1 ! fying the destination disk. However,
Handylcons adds an additional menu Pcopy does not make an exact copy of a
(which can be filled up with programs of Iconizer by Alex Livshits (Fish 150) disk; the date/time stamps are not the
your choice), to the Workbench menu Another program that saves mouse same on the destination disk.
strip. You can use Handylcons to add pointers, so you can easily switch between The only unique thing about Pcopy is
menu options that will load a program. them. Unlike others that save pointers that it has a special copy mode where a
Therefore, instead of having to open disk simply as files, Iconizer saves a mouse copy is started as soon as you insert the
and drawer icons to run a program, you pointer as an icon. In addition to the im destination disk (i.e., if you are making
can now simply access the menu strip in age, the icon's selection point and speed ! multiple copies, you don't have to click on
stead. Handylcons allows you to create en are also saved in the icon file. a gadget each time you start the copy pro
tries only for Workbench tools—not for cess). Pcopy has some user-definable safe
projects (i.e., you can create an entry for a Pilot: by Terry LaGrone (Fish 1501 guards when you put it into this autostart
word processor, but not for a document). This is an Amiga implementation of the mode, so you don't accidentally copy over

60 JANUARY 1989
Amiga Update/Amiga Public Domain
are three stereo sound demos that demon sample set is an exploding volcano, a "No
a non-blank disk. strate phasing and other sound effects. Smoking" pointer (complete with a lit
There are a couple of nice graphic demos, cigarette), a rotating color-cycling rectan
SCT:by"aklevin"(Fishl51) as well as a program that checks for vir gle, an electrified mouse pointer, a swim
This is SetColorTable, a CLI-based pro uses. The source code for only one assem ming fish, and a happy face (with a big
gram for altering/saving color palettes. bly program is provided, but the author is surprise thrown in!). As if this were not
SCT isn't a program beginners would willing to release the other source code ex enough, you can also create your own ani
want to use, since there is no gadget-laden amples to anyone who contacts him. mated pointers using any standard paint
user interface, and all colors must be program. Animated pointers don't chew
specified in hexadecimal. You can specify Guardian: by Leonardo Fei (Fish 154) up much memory or many processor cy
which screen to modify/save colors from by This virus-checking program's only cles, so they add a nice touch to your
inputing the screen's title name. (Unfortu unique attribute is that if you have an Amiga graphics powerhouse.
nately, the accompanying utility program Amiga 1000, you can choose to have
Cruise which was written by the author to Guardian permanently installed inside Pelihacks: by Oren Peli
fetch any screen's title name isn't in the the code on your current Kickstart (in (AmigaZone file #12910) #
SCT directory on Fish 151. You can use place of the Debug! ) function). This These are three graphics display hacks.
Steve Tibbett's SereenX program to find mean that Guardian in effect becomes Benchquake is a hack that Caiifornians
out the title name of a screen instead.) part of the Amiga operating system. will just love! Jumpbench reminds you of
Some examples are given in the documen what can happen when you fool around
tation for which SCT can be useful, includ Pointer Animator by Tim Kemp with your TV set controls, and running
ing setting up a batch file that acts as a (AmigaZone file #13174; Trails is sort of like finger painting with
crude screen-blanker. Shareware: amount not specified] the mouse pointer.
Would you like to spice up your Amiga
Siideshow: by Mike McKittrick and some? How about adding some constant Exploration: by Dr. Gandalf
Sheldon Templeton colorful animation to one basic component (AmigaZone file #12725 and 12726)
(Fish 151; Shareware: $16) of the Amiga environment? Pointer Ani A small but very nice ray-traced anima
This siideshow program can be run mator allows you to transform your dull tion with the sound of a rocket ship taking
from Workbench or CLI, is mouse driven, four-color Workbench pointer into a 16- off from an "Amigatized" planet and de
and the mouse can be used to move the color animated pointer! ploying a communications satellite. The
siideshow forward or reverse. Fifteen dif Plenty of sample animated pointers are ray-traced graphics were created with Im
ferent wipes are available for use within provided for you to try out. Included in the pulse's Turbo Silver, and the sounds in the
the siideshow program that provides some
pretty transitions.
This has the potential to be a very good Excellence.,.
program except for one major problem:
the program will display only 320 x 200 for the Commodore
IFF pictures. The authors mention that
those who pay the shareware fee will re
ceive a version that displays 640 x 200
IFF pictures, however, that version won't Product Family
display lo-res IFF pictures. If the authors
ever figure out how to support multiple- Look for the name that
resolution modes, they could have a hit on spells Quality,
their hands. Until then, Siideshow doesn't Affordability,
have what it takes to make waves in the and Reliability.
Amiga PD arena.

HPman: by Steve Robb Lt. Rental - a 20 or 40


(Fish 153; Shareware: $10) Megabyte Hard Drive which sup
ports CP/M.
HPman is a convenient utility for con
trolling an HP LaserJet Plus laser printer Super Graph'lX GOLD - the ultimate printer interface including a 32K buf
hooked up to your Amiga. In addition to fer, 4 built-in fonts, a utility disk with 27 foms and more.
changing fonts, HPman also gives you Super Graphix - an enhanced printer interface including NLQ, an 8K buffer,
control over such settings as lines per reset budon, a utility disk with 27 fonts and more.
inch, margins, number of copies, end of
Super Graphix jr- an economical printer interface with NLQ and graphics.
line format, paper source and orientation.
FontMaster II - a powerful wordprocessor for the C64 with 30 fonts ready
AssemblyDemos: by Foster Hall to use, 65 commands, font creator and more.
(Fish 154) FontMaster 128 - a super wordprocessor for the 128 including 56 fonts ready
If you program in assembly language, to use, a 102,000 word spell checker and much more.
or are just curious about what can be done All Hardware is FCC Certified All Interfaces include a Lifetime Warranty
in assembly, here are a set of tiny demo .;=-.— — CM and 128 are reg. TM of Commodore Business Machines, Inc.
programs written in assembly. Included
M=ii===^ 2804 Arnold Rd. Salina, KS. 67401 (913) 827-0685
COMMODORE MAGAZINE 61
Amiga Update/Amiga Public Domain
gram these added protocols if the terminal It's time to tell you all how you can
animation were digitized with Perfect- program supports an option to surrender nominate Amiga PD programs to for the
Sound. control of the serial port to an external best of the year. First of all, I am not tak
program. ing a poll here! What I'm looking for is not
Walker by Brian Williams & Imaginetics There is at least one Amiga PD pro only which programs you feel are the best
It's been a long time since I have seen gram that can take advantage of RZSZ. PD programs in '88, but also why. So don't
an animation demo as incredible as Jug Access! by Keith Young (version 1.4 was just send a Usi of your favorite PD pro
gler and DemoReell seemed when they reviewed in last month's installment of grams without telling me why you feel
first appeared. Walker is an animation this column) doesn't support Ymodem and these programs deserve special recogni
that truly deserves to be mentioned Zmo-dem protocols by itself, but now with tion.
among the best Amiga animations of all Ymodem and Zmodem available to you. Also don't select old programs (pro
time. Walker is incredible! It's an anima RZSZ you can now use Access! and have grams that appeared before 1988) unless
tion of an AT-AT Imperial Walker (from said program received a major upgrade in
the movie The Empire Strikes Back) walk Zoetrope: by Louis Markoya the past year.
ing in front of an Amiga 2000. (AmigaZone file #13422 and 13425) If you are recommending a program
Walker is unique on many fronts. It is An animation created with the new ani that you read about in my column, please
the first Amiga animation ever created mation package Zoetrope by Antic Soft make a note of which month that PD pro
that requim2MB just to run! So far just ware. Zoetrope is written by Jim Kent, au gram was reviewed. If the program was
about every animation I've ever seen thor of Aegis Animator. The animation never reviewed in my column (this
would run with a minimum of 1MB (al Louis created is of a set of multi-colored shouldn't occur too often), please note that
though certain animations like RGB and 3D letters (which spell Zoetrope, natural instead. Don't worry about categorizing
Walk needed 1.5MB if you wanted to run ly) exploding into the screen. The effect is the programs (the categories that ap
them from Workbench or hear the digi quite pleasing and serves notice that Zoe peared in the "Best of PD" '87 feature are
tized sounds). trope is an animation package worth look bound to be revised), however if you want
Walker may also hold the record for the ing at. to categorize programs that's fine. Please
longest full-screen Amiga animation, send all recommendations to:
since it runs for over 20 seconds fif that Atrcdes_DEMO: by Michael Cox BestofAmigaPD'88
doesn't sound like much, take a look at (AmigaZone file #12338) 1015 S.QuincyAve. #112
the average VideoScape 3-D animation This is a terminal program whose sole Quincy, MA 02169
and you'll see that full-size animations purpose is to be used with BBS's that are
rarely last more than three seconds). The running the new Atredes BBS software by If you are online on PeopleLink, then
smoothness of the animation is also worth Incognito Software. This terminal demo just stay tuned, as I wiD be asking for sug
noting. program allows you to view SkyPix graph- gestions from the folks who frequent the
Walker also has some nice sound effects ics,a custom graphics system used exclu AmigaZone in late January or February.
(although not as spectacular as the ani sively with Atredes. SkyPix includes the The deadiine for sending in your sugges
mation sequences), including some decent ability to send IFF brushes over the mo tions is February 30,1989, so don't delay!
music during the loading sequence. Since dem.
Walker takes up 1.6MB of disk space (and Expect more of the same next month,
a long time to load), it is nice to have some Blackjack: by Daniel J. Condon including possibly an early word on the
pre-animation music to listen to instead of (Shareware: $15) winners of the First BADGE Killer Demo
the gronking of disk drives. A good blackjack game which uses the Contest (remember that last year the
Although Walker was on PeopleLink mouse for all input. This rendition sup "Zeroth" BADGE Killer Demo Contest
for a brief time, it is now gone since not ports multiple decks as well as all the es was held).
many people want to spend four hours to sential rules, including split pairs, insur As always, I can be reached on the
download one animation no matter how ance and doubling down. This program Amiga Zone on PeopleLink (ID: G KIN-
good it is. If you're on PeopleLink you was primarily written for blackjack en SEY), or on the IDCMP BBS (617) 769-
should be able to find an AmigaZone thusiasts to practice card counting. Unfor 3172 (300/1200/2400 baud, running 24
member who can send you a copy if you tunately, it does not teach the basic meth hours a day), addressed to SYSOP. If you
can't obtain it locally. ods for those who haven't learned a card- have written a public domain,'
counting system. shareware/freely distributable program,
RZSZ: by Frank Anthes-Harper or have obtained one that you think is
(AmigaZone file #13408) Cleanup: by David Czaya worth mentioning to all Amiga owners,
This is a port of a pair of Unix programs (AmigaZone file #13595) then please attempt to contact me via the
that can externally add Xmodem, Ymo- This program will clean up after any above or through Commodore Magazine.
dem and Zmodem protocols to an Amiga program that uses the arp.library, an im See you next month.
terminal program that doesn't support portant piece of ARP (AmigaDOS Re
these protocols on its own. RZSZ supports placement Project), but Cleanup doesn't Fish disks: For a catalog, send a SASE
the bateh transfer capabilities that are a clean up after itself. Although this pro and four loose stamps or $1 to: Fred Fish,
part of Ymodem and Zmodem, however, gram is intended for programmers who 1346 W. 10th Place, Tempe, AZ 85281.
the program does not support resuming are using arp.library, you could also use
aborted transfers, which is a powerful por this to prevent a poorly-written program Tb sign up to PeopleLink and their Amiga-
tion of the Zmodem protocol. Unfortunate that uses arp.library from corrupting Zone, call them at: (800) 524 -O1OO (voice)
ly, RZSZ can only give a terminal pro your Amiga environment. or (800) 826-8855 (via modem). n

62 JANUARY 1989
Arcade Fantasy
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Presenting the Red Storm Rising™ Ultimate Challenge

Win aTHp Torino


Now Red Storm Rising — the gripping World War III
submarine simulation by MicroProse Software for the
Commodore 64 — is more exciting than ever. Your skill as
Captain of a nuclear attack sub in the North Atlantic can win
you and a companion an unforgettable visit to Great Britain!

MicroProse Software and Commodore Magazine have


convened a Board o( Naval Examiners lo find the Admiral of the
Fleet — the very best Red Storm Rising nuclear submarine
commander in Ihe world.

Grand Prize

In September, 1989, the Red Storm Rising Admiral of the Fleet


and a companion will travel on a 7-day expense-paid travel
award to Great Britain. They will visit Dunoon, Scotland, home of
the US submarine base at Holy Loch from which Red Storm
Rising players operate. Then it's on to London, where they will
marvel at the huge, international 1989 Personal Computer Show.
The Admiral ol the Fleet will also win a complete library of
current MicroProse Software titles for the Commodore 64, a one-
year subscription to Commodore Magazine, and Red Storm
Rising materials autographed by Tom Clancy, author of the best-
selling novel, Red Storm Rising.

Prizes for Runners-Up Too!

The First and Second Runner-up Vice Admirals will receive a


Commodore 128-D Computer System, a complete library of
current MicroProse Software titles for the Commodore 64, a one-
year subscription to Commodore Magazine, and Red Storm
Rising materials autographed by Tom Clancy.
Another seven Wee Admirals will receive a complete library ol
current MicroProse Software titles for the Commodore 64, a one-
year subscription to Commodore Magazine, and Red Storm
Rising materials autographed by Tom Clancy.

Strategy

First, send for your Oiticial Log Form and complete Rules (see
"To Enter" on next page). Then, start playing the full Red Storm
Rising campaign game and learn to achieve maximum Efficiency
Rating (ER). (For your initial entry and first round of competition,
your best campaign will be the campaign with your highest ER.)
Learn how to protect the ER of your campaign in progress by
choosing the "Computer Log" option at the "Contact Screen"
preceding each battle, and then saving your game. (The
"Contact Screen" is shown at right.) If your performance does not
meet your standards in the ensuing contact, you can re-play it
(before going on to another battle) without losing your previous
score. On the Official Log Form you will fill in the details of each
of your most successful battles in your best campaign. Before
you fil! out the form, you might make photocopies so that you can
keep trying for higher and higher ERs.
Commodore
MAGAZINE
sponsored by Commodore Magazine and MicroProse

1. Obtain an Official Log Form and the complete Rules by


sending a letter or postcard as soon as possible to the Red
Storm Rising Board of Naval Examiners, 180 Lakefront Drive,
Hunt Valley MD 21030. (Several pre-addressed postcards have
been inserted into this edition of Commodore Magazine.)
2. Submit your final game save disk (one disk only) and a
completed Official Log Form from your highest-ER Red Storm
Rising Campaign to: Red Storm Rising Board of Naval
Examiners, 180 Lakefront Drive, Hunt Valley MO 21030. Your
entry must be received not later than March 31, 1989,

Naval Operations: Orders

The Board of Naval Examiners will make every effort to ensure


that the Red Storm Rising Ultimate Challenge is a fair
competition and a meaningful test to all who enter. As you
proceed into the higher levels of competition, the Board of Naval
Ounoort. Scofland v. :'-■ a Mth US Navy Submarine
Examiners will advise you of specific examination procedures.
Squadron ship and Floating dock in [to Holy Loch.

The Timetable

March 31,1989 Deadline for Board of Naval Examiners


to receive Official Log Form and final
game save disk from Entrants seeking
promotion to Admiral.

April 3, 1989 During this week, the Board of Naval


Examiners will select 15 Rear Admirals
from among All Entries received.
April 10,1989 During this week, Appointments will tie
set for 15 Rear Admirals to be
interviewed via telephone, by the Board
of Naval Examiners.
April 17, 1989 During this week, the Board of Naval
Examiners will interview (he 15 Rear
Admirals, and grant promotions to 10.
April 30, 1988 Ten (10) Vice Admirals will compete in
(Red Sunday) the Red Alert War Game for the right to
be called Admiral of the Fleet.
May 1,1989 Verification Process Begins; Vice
Admirals return records from the Red
Alert War Game.

Late Sept., 1989 Admiral of the Fleet and a companion


depart on their 7-day travel award to
Scotland and England.

Keep your calendar open for all steps in the Timetable.

Watch the News Section of Commodore Magazine (or


More Information on the Red Storm Rising Ultimate
iorm R.s-ng by Tgoi Cta-ic* I 1996 Dy
Challenge.
JatM Ryan Enierpnwi i.'- and La"y Bond
UNDBALL
byDohn Jermaine
FTWAREa
Hey, sports fans! Have I got a story for you. I've always had a thing for microcomputer
basketball, so I had to interview Eric Hammond (developer/designer of Dr. J and Larry Bird
Go One-on-One). One-on-One, introduced in 1983, is currently available for most micro
computer systems. More than 400,000 units have been sold worldwide, and the program
has the distinction of being the most successful sports-oriented computer game of all time.
Electronic Arts has recently released Jordan vs. Bird: One-on-One. This takes One-on-
One basketball in new directions. I'll also be talking with Mark Madland who designed
that program. And we'll get Michael Jordan's thoughts on the program. So get comfortable
and prepare for the half-court adventure of a lifetime.

Before we start, here's a brief look at vised the "24-second rule," which required
the history of basketball. Ancient Az a team in possession of the ball to shoot at
tec Indians played "OUamalitzli," a popu the basket within 24 seconds. If they
lar sport where two teams tried to hurl a didn't get a shot off before time ran out,
rubber ball through a fixed stone ring lo the other team gained possession of the
cated above the players at one end of the ball. Biasone's idea eventually made the
stadium. No one really knows the rules of game more exciting, and scores increased
the game, but the losing captain was often significantly (as did attendance).
decapitated. I guess there was some jus In recent years, the names of basketball
tice in those days. players have become household words,
•liiriiiin vs. ! Sn (I li
Dr. James Naismith is the father of while their incredible deeds are the leg
modern basketball. He invented the sport ends of our time, Julius "Dr. J" Erving
at the Springfield, MA Training School of was named the most valuable player of
the International YMCA late in 1891. the NBA in 1981 and led the Philadelphia
The first official match took place on 76ers to an NBA Championship in 1983.
March 11,1892, and the International Larry Bird of the Boston Celtics has a
Amateur Basketball Federation was orga long list of personal achievements. These
nized in 1932. include: NBA Rookie of the Year (1980),
During the 1940s, coaches came up named to All-NBA First Team (1980-88),
with a new tactic: "freezing the ball," A NBA All-Star Game Most Valuable Player
team could maintain a leading score and (1982), NBA Most Valuable Player
let the time on the clock run out by drib (1984-86), NBA all-time three-point field
bling the ball, passing it around and delib goal leader, NBA All-Star Three-Point
erately not shooting at the basket. This Contest Winner (1987,1988), and so on.
strategy quickly became a part of the Then we come to the Chicago Bulls' Mi
sport, but it slowed down the pace of the chael "Air" Jordan. Like Bird, he has a
game, and scores were at record lows. In long list of accomplishments including:
fact, the Fort Wayne Pistons beat the NBA Rookie of the Year (19851, led NBA
Minneapolis Lakers 19-18 on November in scoring (1987), regular season scoring
22,1950. Around this time public interest leader (1988), Defensive Player of the
in the sport also reached an all-time low. Year (1988), NBA Most Valuable Player
Danny Biasone, a team owner, came up (1988), NBA All-Star Game Slam-Dunk
with a plan to rectify the situation. He de Champ (1987,1988).

66 JANUARY 1989
more and more computer video games.
Jordan on Jermaine: How does it feel to be consid
Jordan vs. Bird ered a software artist? Was it interesting
to actually see how the game was devel
oped, as you helped with many of the fea
Michael Jordan talks about taking tures that are now in the game?
over Dr. J"s One-on-One legacy, how Jordan: It was fascinating for me to sit
he would play against himself in Jordan with the programmers and see the game
vs. Bird, and life after basketball. developed. At certain points, I described to
programmers how certain moves are
Jermaine: Larry Bird stated that you are Jordan explains some fine points during iIn- made and right before my eyes the moves
design session.
a very good replacement for Julius Erving were programmed and inserted into the
in this new computer basketball game. compared to someone of his accomplish computer video. It was one of the most in
What does it mean to you to succeed Dr. J? ments and character. teresting and dramatic sessions I have
Jordan: Almost from the day I was drafted Jermaine: Have you ever seen computer ever been involved with.
to p!ay NBA basketball in June 1984, video games before the Jordan vs. Bird Jermaine: What was it like to see yourself
there has been a growing expectation that project? Now that you are somewhat fa dunking and scoring on the computer
I would be the heir apparent to Julius Er miliar with computer video games, what screen? Is this a fair portrayal of what you
ving. Dr. J is a legend in basketball. For do you think of them? do on the basketball court?
me to be compared to Dr, .f is quite flatter Jordan: I've seen the computer game be Jordan: It was really fun to see myself
ing. Certainly, the creativity and flair tween myself and Larry and think it is an dunkingon a computer screen—especially
which he exhibited in his play has influ exciting and fun contest for kids and the double 360 which the programmers
enced the players of my generation. How adults of all ages. Prior to this game my added to my game. Beyond simply having
ever, every player has his own personal real experience with computer games fun, I had a chance to analyze the form
style, both on and off the court, and I feel were gumes like PacMan and arcade vid and style which the computerized Michael
that our styles are somewhat different. eo games. Now that I've discovered com Jordan displayed in his dunks. I met with
My goal is to be the best Michael Jordan, puter video (especially my computer video the programmers for several hours and
not the next Dr. J, but it is an honor to be game), I'm very interested in playing Com tin tied on page 113

Bird your first choices for the One-on-One


Beginnings of a project?
a pretty uneventful procedure. Electronic
Arts called up their agents, and a little
Best Seller Hammond: Yeah, especially Dr. J. I can while later they called back and said the
remember playing B-ball in grade school, deals had been made. I can't tell you how
.etting back to the subject at hand, dreaming I was Doc. It was funny that we pumped up I was when the good news ar
'Eric Hammond has always been a bas didn't think about too many other players rived.
ketball fanatic. In 1983, he created the ori at the time. EA was really hot for Larry. Jermaine: Can you give me some infor
ginal One-on-One program—an amazing They thought he was the next Jerry West. mation about the program in general?
accomplishment at that time. Hammond Bird was just coming into fame when One- Hammond: The original version of the
is also a record-holder of sorts: One-on- on-One was being developed, so I really game was developed on an Apple II. One-
One is the best-selling Electronic Arts ti didn't know much about him back then. on-One was officially started around June
tle of all time. I recently spoke with Ham Now I do. Tb tell you the truth, I was sur of '83 and finished on December 5th of the
mond who told me about his work with prised to find out that both of them had same year. One-on-One consists of ap
Erving, Bird and the best-selling EA signed. What an inspiration that was. proximately 18K of code, where about IK
product to date. Jermaine: If Erving and Bird had de was used for the computer opponent. This
clined, did you have other basketball stars IK, however, is connected to a number of
John .In in. iii ic: What inspired you to a in mind for the project? If so, who were outside routines which help to make its
write a basketball program? Did you con they? decisions.
sider using any other possible titles for the Hammond: Kareem [Abdul-Jabbarl and I also ported the program over to the
game? "Magic" Johnson were mentioned, but Commodore 64. This meant I had to learn
Eric Hammond: I've been playing basket Electronic Arts (being the marketing wiz the secrets of the system, but it was fairly
ball since I was a kid. It just seemed a nat ards that they are) were set on the names easy work. In fact, I completed the job in
ural project to combine my skills. Now, if I tnat would draw the most attention. Look about a month and a half. Some people
could only play as well as I program (but ing back on the situation, I think it would seemed to think that the 64 translation of
I'm not sure I want that either!. Anyway, have been a toss-up between Magic (my game suffered from severe "Apple-itis,"
One-on-One was the program title from present basketball hero), "Air" Jordan, that is, it looked very much like the Apple
the beginning, and I don't think anybody Isaiah Thomas, and a few others. version and didn't take advantage of the
really thought about using a different Jermaine: How did you get the licenses to 64's graphic capabilities. In many re
name. I guess Activision and Gamestar use Erving's and Bird's names in One-on- spects, that statement is true. Once I got
also iiked the title (if you know what I One? the program up and running, I had two di
mean). Hammond: EA's lawyers acquired the rections I could go; do it quick and dirty or
Jermaine: Were Julius Erving and Larry names for the project. I understand it was go all out and give it a major face lift. I

COMMODORE MAGAZINE 67
Slam-Dunk Sequel Jermaine: Tell me about yourself.
Madland: I'm 32 years old, single and in
For the last few .years, One-on-One has terested in getting several projects done
reigned supreme as the most popular by Christinas. All kidding aside, my inter
computer sports game on the market. But ests include; bird hunting, snow skiing,
a lot has happened since 1983. Graphics water skiing and outdoor stuff (like back
on the 64 have progressively improved. packing, for example).
Digitized sounds appear in some pro When I was 131 had an accident with a
grams, while game piay gets better all the caterpillar tractor that changed my life
The Electronic Artiste:
time. Fans have continually demanded a forever. Suddenly I couldn't play junior
(back row, left to right) Jordan, Hellesen, Bird;
sequel to One-on-One, but for some mys high basketball any longer (when I had
(front row, left to right) Chin, Hitchens, Madland.
terious reason, it never materiali2ed. That been on the starting team). The muscles of
is untii now. Electronic Arts has released my legs wouldn't allow me to cut one way played football with, pointed me in the
a package that contains three games in or another, and I was always falling down right direction. After graduating from col
one: an "Air" Jordan slam-dunk contest, a on the court. One day the wrestling coach lege, Bob went to work at the Bally coin-
three-point Shootout and the classic one- came over to me and said, 'Tve noticed op division, while I became a manufactur
on-one matchup. you spend a lot of time on the floor. Why er's rep in the toy/game industry. Bob and
This is where Mark Madland enters the not come and wreslJe for me?" So I took I remained close friends during those
picture. Madland, an independent soft his advice and got into wrestling. As my days. We were always talking about the
ware developer, began working for Elec leg muscles strengthened, I began playing video game market and where it was go
tronic Arts during the first quarter of high school baseball and football. I even ing in the near future. By 1983 I'd heard
1987. He was hired to design a new hock tually became an All-American line-back enough. I wanted to start a new career in
ey program for the company but ended up er at the University of Puget Sound, but I the microcomputer software industry be
developing Jordan vs. Bird at the same never returned to basketball until I be cause it seemed to be the coming thing.
time. Til let Mark tell you how this project came an adult. One problem still had to be solved: did I
came together, and what it was like to Jermaine: What inspired you to work with want to concentrate my effort on the Atari
work with Michael Jordan and Larry microcomputers in the first place? 800 or the Commodore 64? Thank good
Bird. Madland: Bob Ogden, one of the guys I ness I went with the 64.

The meeting was really helpful in prod actually a grade school, with a lot of graf
uct design, but it was just too much to fiti all over it.
have this guy in the same room with us. Here's the story: We got there around
There are few sports figures in the world 11:00 a.m. There were just a few guys from
that equate to Dr. J. It wasn't that here is Electronic Arts and myself. No Erving or
this sports mogul, and I should bow down Bird. The police had a large portion of the
to his greatness. It wasn't that at all. Er playground roped off, so the kids knew
ving carries this air about him. He really something was going on. I was bored, so I
cares about things. He cared whether started shooting hoops while Norman set
One-on-One was good or bad. He also up his equipment—a lot of equipment.
cared enough to give us his lime and sug There were about 50 black kids trying to
gestions. figure out who the heck this white guy
Julius Erving & Larry Bird Go One-On-One
The spinning of the players, for exam was and what was the big deal. Suddenly
chose the first option because program ple, was on the drawing board as a "may an average-looking Ford rental car pulls
mers are generally pretty lazy. Looking be" when Doc first saw the prototype of up, and Dr. J and Larry Bird get out. I
back on the project, however, I wish I'd the game. He explained how spinning glanced over and saw a hundred huge
done a lot more with the 64 translation of would make One-on-One more realistic, so eyes. Then everyone took off running like
the product. I spent all my time working guess what feature I added next. His in wild horses. Five minutes later there were
on the animation and literally forgot volvement in the project inspired me to 300 kids on the playground holding pens
about the rest of the screen. put some extra material in the program. and pieces of paper. Those two guys really
Jermaine: When did you actually work In August of '83 we all flew out to Mas made the kids' day.
with Erving and Bird? Tell me about those sachusetts to meet with Larry and Julius We talked to Julius and Larry later that
sessions. while they were at a Spalding convention. afternoon and showed them how the game
Hammond: Julius flew out to EA in June EA put me up in this plush hotel in Bos looked (the development was fairly far
of 1983.1 was living in San Diego and ton fora couple of nights just to have a lit along at that time). During this meeting,
managed to find the time to fly up and tle fun. What a company! On the following Bird came up with the idea of using fa
meet with him. There were about ten peo Monday, we all went up to Springfield. tigue bars in the program. He was pretty
ple in this conference room from Electron That was where they shot those great low-key, but I respected his attitude to
ic Arts (besides myself and Doc). The top packaging pictures. The photographer wards wanting to keep to himself. He's a
guys at EA (Trip Hawkins, Bing Gordon, was Norman Seeff. He's shot a number of great basketball player, and we really had
Joe Ybarra, etc.) were all present because rock groups over the years (including Van a good time talking with him.
they're all hard-core sports fans. Halen). The location wasn't a set. It was Continued on pa/;e 110

68 JANUARY 1989
I gradually developed editors and tools
for the system, found some programmers
(who had written their own utilities) I
"Our goal was to take the
could work with, and we co-founded 3-2-1 basic One-on-One concept
Software. Our first project was HE'S
Games, a multi-event Olympic-style pro and point it in a totally new
gram. Shortly after that, we created Break
direction. I think we did just
Street (an authentic breakdance simula
tion) for Creative Software. Our company that"
disbanded a short time later, so I went on
to do some contractual work for Epyx, Ga
—Madland
mester and finally Electronic Arts. I've
also contributed to other sports-related Jermaine: If Jordan and Bird hadn't par
Jordan is. Bird: OnoOn-One
software projects: GFL Football, Cham ticipated in the project, who were your
pionship Baseball, and GBA Basketball third and fourth choices?
Two-on-Two. Madland: I hate to use the phrase "third I POINT
CONTEST
Jerntaine: How did you get the Jordan vs. and fourth choices." If Larry and Michael
Bird project off the ground? hadn't been available, Fm sure we would
Madland: Believe it or not, I've been have contacted two other basketball stars
touching base with Electronic Arts since (probably Dominique Wilkens and Magic
1983.1 contacted them every now and Johnson). We never actually considered
then, but they never seemed to have a them for the job, but their names came up
project I wanted to do. Late in January of in our conversations a lot,
1987, we discussed the possibility of gen Jermaine: Can you tell me about the pro
erating a hockey game. I really liked the gram's slam-dunk contest?
notion, but it was April before we could of Madland: We patterned our game after a
ficially start the project. videotape of the 1986 NBA Slam-Dunk
In the meantime I came up with the Contest. The contest challenges one to Jordan vs. Bird; 3 Point Contest
idea of doing another One-on-One pro four players to perform several different
gram, where the figures on the screen slam dunks correctly, from a list often
would be larger than before, and the user possible dunks. You can also play against
could participate in a slam-dunk contest. I the computer. There are three rounds in
really believed in this project, so I quickly the game (preliminary, semi-final and fi
put together an animated sequence of nal competition). But you don't always
Bird performing a slam dunk (since Jor participate in all three of them. In a four-
dan hadn't even been mentioned yet). The player game, for example, you play three
demo went over pretty well at Electronic rounds, while three users play two rounds,
Aits. and so on. If you have two players or few
Ironically, Don TVaeger (producer of Jor er, you both go straight to the finals.
dan us. Bird One-on-One) shared my en You're allowed to perform two dunks in
thusiasm. After watching the NBA Slam- the preliminary round, and three dunks in
Dunk Contest on television, he thought it the semi-fina! and final rounds. If you
would be fun to do something similar on a miss a dunk in one of these three rounds, Jordan vs. Bird: Slam Dunk Contest
computer. Don and I sold the idea to the you get to do it over again. Whenever you
brass, but it meant the group would have perform a perfect "50" dunk, Michael Jor
to produce twin programs during the dan's face appears on the screen, and he
same time frame. After that last detail fi congratulates you for a job well done.
nally sank in, I began to question my own Jermaine: Did you originally plan to put
sanity. the three-point contest in the program?
Jermaine: What do you think of the origi MadJand: No, we came up with the idea
nal One-on-One program? halfway through the project. This game
Madland: The Erving/Bird game was a actually emulates the NBA Three-Point
spectacular product in its day, but that Contest you see on television. Five racks
technology was state-of-the-art four years of balls have been placed around the
ago. As you probably know, Dr. J has re three-point perimeter. Each rack contains
tired from basketbal! since then. Our goal four balls, worth one point a piece and a
was to take the basic One-on-One concept money bail worth two points. After shoot
and point it in a totally new direction. I ing your final ball in a rack, Bird runs to
think we did just that while adding the ex the next one, and you can start shooting
traordinary aerial capabilities of Jordan again. Players have one minute to com-
in the slam-dunk contest and a three-
point shootout with Bird. Contintied on page 111

COMMODORE MAGA2INE 69
r

The Amiga desktop publishing revolution


is upon us, and a number ofprograms
have been released, reviewed, revised and
re-released. Here's an up-to-the-minute
survey ofwhatyou can do with what's
available and how much it costs.

powerful publishing era began in 1985.i don't recall the


- exact day, but I do remember the conversation Zak Allen,
an editor for the Asheville Times, and 1 had as we bent over the
Associated Press wire machine and read the news story describing
the first Amiga 1000. The AP writer described the computer
with accurate yet vague terms like "reasonably priced," and
"super powered" and finished with ten-cent adjectives like "nifty"^
and "friendly."
Reading between those indeterminate descriptions, Zak i
nized the powerful publishing potential the system possessed. Tb
appreciate how exciting this realization was, you must under
stand that almost every editor, Zak included, who grew up in a
small town, dreams of someday returning and publishing his or
her own newspaper. Finishing the AP story, Zak looked up from ^
his chair and said, "You know, with the right software, I think
I could put out an entire newspaper single-handedly with one
of these."
Over three years have passed since that AP story buzzed the
wires, and at long last good desktop publishing (DTP) packages ^
and unique peripherals have arrived which can drive the
Amiga's printing presses.

cs&top Publishing sent them back to the typesetter to be corrected.


trarfesnt? This cycle continued until everyone was happy
with the content, grammar, spelling, font choice
Before there was desktop publishing, convert and size of each article. Only then was the text
ing ideas into press-ready documents was costiy ready to be physically pasted on to a layout page.
and time consuming. Columns of type were set on This expensive and time-consuming cycle con
expensive typesetting machines and then pasted tinued until every word, line, box and graphic was
on layout pages with the aid of equally expensive ready to be turned over to the printer. For years
hired help. lb include graphics you had to hire an computers have helped publishing companies cut
■artist. Just to get a story from the writer's finger financial corners and eliminate redundant chores,
tips to typeset text required time-consuming but the cost of those systems ($50,000 and up) was
transformation as it was typed, then sent to a far beyond the reach of individuals and most
typesetter who re-keyed each page and had the smalt businesses. Al! that changed with the intro
text formatted and printed as galley proofs. These duction of computers like the Amiga,.and the
proofs were then returned to the editor who high-density dot pattern printera now coming to
checked them for errors, penciled in changes and the market.
With an Amiga, the right software and And when those pages are dumped to a la made the move from paper to electronic
a good printer, you can design, store and ser printer, it should be difficult to distin publishing, you should never return home
publish pages (or entire books) mixed with guish them from documents set on expen with scrap paper sticking to the bottom of
graphics, text, multi-fonts, digitized pho sive typesetting machinery. And best of your shoes, X-actoK cuts on your ringers or
tographs, boxes, shadows, screened pat- all, as the pages flow out of your system,
terns, color and almost any other ingredi the big bucks you charge your clients (or You can do it all quickly in
ent required to produce a professional- save yourself) should begin flowing in.
quality publication. You can do it all But the appeal of desktop publishing your home/office, and you
quickiy in your home/office, and you can goes beyond the ability to publish docu
do it single handedly if you wish. But best ments, books, pamphlets, newspapers or can do it single handedly if
of all this flexibility and power gives you magazines. Its major appeal is the total you wish.
total control at an affordable price tag. control it gives you over how your docu
Once a desktop publishing system is up ments are developed, displayed and print correction fluid on your tie. And beyond
and running properly, it is the embodi ed. A good publishing setup lets you by those artistic and aesthetic consider
ment of typographic power. Text can be pass many (if not all) of the middlemen ations, desktop publishing lets you pub
imported from any word processor or normally associated with turning seed lish at a comparatively bargain price
keyed directly into the document where it ideas into publications. Anyone who has (we'll talk about cost later).
flows almost magically into multiple col ever fumbled trying to paste a hairline
umns you define and size. And if that isn't border straight between stories or tried to Which Publishing
exciting enough, the text will effortlessly mentally visualize the effect of changing a Software To Choose?
flow over, under or around graphics—a 42-point headline to 30-point type will fall Your first concern should be choosing
trick which has frustrated editors and en in love with how easily those problems are the right desktop publisher for your situa
gravers for centuries. With a DTP system solved with an Amiga desktop publishing tion. Before you buy, assess your needs,
you are free to select or change the type program. skills (or lack of them), existing hardware
faces and size on a whim and instantly see Anyone who hates clutter will appreci and how much you can afford to invest.
how those changes will affect each page's ate the cleanliness (no waxed strips of text You should even consider whether you
appearance. When you are finished, the to cut and paste) and order (no more piles really need all the power and options of
pages displayed on your monitor should of paper to search through looking for that true desktop publishing. Don't invest a lot
look as if they have been designed and lost graphic or type) which desktop pub of time and money in a DTP system if all
prepared by a professional art/layout staff. lishing naturally generates. Once you've you really need is a good word processor.

blishlng With Publisher Plus


Polishing With PageSetter;

What does that nitiin to you? Thr prlnary advantags r.i having a
built-in text odltcr (word procwor) It that you can slit exlitlng f Nh
cr treats now ons without leaving your Italctcp nublliher.

Publisher
PIUS:

ublishing With Publisher

flow (tat mi*i to «u? Thm prtnor-, HuantaQe of hovrg a Djit-n te-
a irut yUu c*i oat i**ti*q rim cr c™to rum mn uHtnojt offAij y&j* Oos'tcp

Publisher-
PIUS:
1

t I v. 1 ■i.

\ a

72 JANUARY 1989
You are a good candidate for desktop turn to the Workbench (or open a new CLI at the bargain basement price I checked
publishing if you: run a business which window), open your graphic program, im with the people at Brown-Wagh Publish
hires outside help to set or print in-house port the ill-facing graphic, create a mirror ing twice to be sure I had heard correctly.
publications; operate a public relations image, save it to disk and return to the What does $100 buy? Like the other pro
bureau; are responsible for printing news DTP program quicker than you can say, grams, Publisher Plus has a WYSIWYG
letters, posters, manuals or leaflets for a "Mabel, get your pen and ink, you drew (What-You-See-Is-What-You-Get) display,
school, church or company; are an artist or the darn thing facing the wrong way!" uses defined boxes to hold text and graph
graphic designer; are inspired to publish If you've waited until now to invest in ics and will print to any Preferences or
your own book; are already involved in a an Amiga desktop publishing program, PostScript-compatible printer.
publishing business; or would like to be you will be happy with the present offer As an entry-level publisher, Publislier
gin your own publishing company. ings. Most have gone through more than Plus is an excellent buy. It can produce
The desktop publishing program you one revision which eliminated any exist quality documents but has fewer options
buy must let you lay out, format and edit ing bugs and produced enhanced, mature than the other programs and no "beils and
entire manuscripts which include both publishers ready for serious use. If you're whistles." My biggest complaints center
graphics and text (using fonts with mixed already using one of these programs, around the way the program handles oth
styles and sizes). There are programs for make sure you have the latest update. er devices. When a disk is accessed you
the Amiga which will let you do all that must wait until it loads and displays the
and more. Beyond being perfectly suited PablisherPlus entire directory of the default drive before
for desktop publishing, the Amiga has one Publisher Plus is the mature version oi you can select a file or switch to another
major advantage over other systems. a very early Amiga publishing program. device. When dumping a document to a
Since it is multitasking, Amiga can run Its forerunner, called Publisher 1000 printer, the program is equally unforgiv
as many different programs (providing (which many users felt was an adequate ing. For instance, if you dump a document
they are properly coded) as your system's desktop publishing program), was retired to a printer and decide to stop the printout
memory can hold. You don't have to aban sometime in 1988 and replaced with this before the printer is finished, you can't
don one program and load another to more impressive, yet less expensive pro abort the operation gracefully with Pub
make a minor change and then reload the gram (Publisher 1000 retailed for $200). lisher Plus' print routine. In testing the
original again. This ability will be appre At $99.95 Publisher Plus is unquestion program I had to resort to turning off the
ciated the first time you import a graphic ably the least expensive desktop publish printer and waiting for the system re
which faces right when you need it to face ing program for the Amiga (and perhaps quester to tell me I had a printer or cable
left. With the proper software, you can re any 16/32-bit machine). I was so surprised problem to escape. Continued on page 115

t*ut>fc*twi<] I he Hay

Publishing With Professional Page:


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5 Publishing With Professional Page:


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WhftE doei ihnl mean Id you? 1V primuy bJvuUft of hiving 1 buill-in Kit PilliX (trad pwmw} it ih*i ?v1 Page Integrator:
in cJilrdilinjfd^iatcirilf ncwcoci V>L[rtDu[ !:^:rr"'.n!:ui', i.l'.hl.'i Bui inKtUll UKlHirm

The same page on the same printer—a 24-pin Star MB24-10. Three of the
packages support Postscript printing, and we tried those on a NEC
Silentwriter LC890 laser printer.

COMMODORE MAGAZINE 73
I '•*'«»•
Actionware Takes
Aim at the
Game Market
ave you been to a video arcade re Actionware's Beginnings
cently? If you have, then you may Actionware got its start in the creative and fun-
recogni2e the following games: loving mind of Richard Parry, president and hard
Crossbow, Combat, Chiller, Hogan's ware engineer. Parry has a diverse background
Alley, VS. Duck Hunt and Oper that prepared him technically for the project of
ation Wolf. What is so special about producing a light gun-based game for the Amiga
this group of games? Give up? They computer. He earned a degree in electrical engi
ail use light guns of some sort. neering and applied his skills to the field of speech
Light gun games are so successful and music synthesis. Founding Speech Systems,
when they are released in the arcades that game Parry developed speech and music synthesiz
designers spend many months developing new sys ers, as well as speech recognition systems for the
tems for each one, advancing the technology and Radio Shack Color Computer (CoCo). After seeing
giving the arcade gamer more for his two bits. the Amiga, Parry ported over some of his work to
If you've been wondering why such technology the more advanced system in the form of Symphony
hasn't been brought to the home computer market, Songs, a music program.
then check your local software store. Actionware is a Working with the Amiga led Rich Parry to be
relatively new company that has two titles currently lieve the Amiga would be the ultimate game ma
available for Amiga users that use a light gun—the chine. Rich was very interested in action games that
Actionware Light Gun to be specific. [Editor's Note: require a lot of dexterity and concentration, so he
Actionware is working on Commodore 64 transla decided to start a new company and market action I t
tions as well.] Capons and P.O.W. are now on the games for the Amiga. But he needed something to
shelves, and Creature should be released for tally new to garner any attention from the soft-
the Amiga in February or
March. In Capone you fight
gangsters; in P.O.W. you
knock off enemy soldiers.
And in Creature you deci
mate alien creatures.
gun is the tool of the gangsters' trade. cause an appropriate response on the
ware-buying public and critical reviewers With the same mentality, Actionware screen.
(like me). It was at this time that Parry thought up P.O.W. and Creature. Parry I found thatHust like using a light
went to an arcade for his son's birthday credits John Rambo, the protagonist in pen—you need to hoid the gun only a few
party and noticed a light gun game. He First Blood, et al., for planting the idea for inches away from the screen to be able to
more than noticed it—he remembered the P.O.W:. "The inspiration for the game was move back and forth quickly enough from
crowd of people surrounding it and the ex mostly the Rambo character. I saw the target to target when the action gets su
citement with which the quarter-droppers macho qualities of Rambo as very popular per-fast. Aside from these stages, I kept
gave up their candy money to fire a plastic with gamers and decided to base a game the gun over a foot or two away from the
gun at imaginary enemies. upon a renegade soldier with a dangerous screen to eliminate all the enemies that
This was the true beginning of Action- search and rescue mission." The result dared set foot within my Amiga. I tested
ware. In Parry's own words, "Since there wasP.O.W., a game even more intense Actionware's claim and stood back 15 feet
was so much action in the games I saw, I and demanding than the company's first from my Amiga and still cleared the first
started a new company to specifically release. few rounds of Capone and P.O.W. After
market action-oriented games using—at The next stage was the important one thorough testing, I came to the conclusion
least for the present time and near fu for the Actionware games—design. But, that the Actionware Light Gun is a great
ture—a light gun." In order to bring his before we get into Actionware's hectic de new way to play good guy on your Amiga.
dream to reality, Parry needed to immedi sign process, let's talk about that ubiqui What could be better than a light gun
ately staff his company, particularly in the tous enemy to video gangsters in any Ac- to get rid of those gangsters and soldiers?
areas of programming and graphic design. tionware-conquered Amiga, the Action- Give up? Two light guns, of course. If one
It was by chance that he met Pierre Ma- ware Light Gun. isn't enough for your discerning taste or
loka, Actionware's programmer who has there is a long line of friends waiting to
been responsible for coding all of the com play with your new toy, grab a Dual Gun
pany's products so far. What Will Mom Think When Interface and an extra Light Gun. The In
"I met Pierre at a local Amiga meeting. She Sees You Pointing This terface is just a Y-adaptor that splices the
He sounded like he knew what he was at the Screen? signals and wires from two male game
talking about—and it turns out that he The Actionware Light Gun is not the ports into a single female port that fits
does," Parry explained indicating the co first light gun to be used in the home by into your Amiga's game port.
incidence of the two men being at the video sharpshooters. The Sega system in Playing Capone or P.O.W. with two guns
same meeting. Getting artists Brian Wil troduced a light gun for its games a while is a unique experience. You can eliminate
liams and Dana Dominiak of Digital Con back. A light gun on the Amiga, however, the enemy quicker and see more of the
cepts, Inc. took a little more effort, but the beats the pants off the Sega model. It is game, as well as participate in a fun-filled
results were just as beneficial to Action- more effective on the Amiga because of action game with two players trying to
ware. "I read an article in a computer the vast software capability differences be clear a level and get a higher score
magazine about Brian Williams and the tween the two systems. than the opponent/partner. Parry com
artwork that he's done. I looked at the top Tb produce a gun to use with his games, mented, "A game that is played with two
of the article and found out that Brian Parry played the role of hardware engi guns is hysterical to watch, as well as to
lived only ten miles away from me in Na- neer and modified the Sega light gun to play. I personally get more of a thrill play
perville, Illinois," said an elated Parry. He work with his software. He told me, "The ing a human than a computer." Unfortu
called Brian to convince him and his part original Sega gun will not work. More re nately, the Amiga 1000 is unable to accept
ner Dana to contribute artwork to the pro cently, the guns are being provided in a input from a Dual Gun Interface.
ject and was thus able to provide art for modified form by Atari. I'm trying to find
Pierre who had already written the code to other guns that are less expensive, so I Actionware's Design Process
read the Sight gun and needed pictures to can pass along the savings to the user." A whole lot of time, testing, retesting
begin the project The Actionware Light Gun retails for and evaluations went into the design of
The artwork that Williams and Domin $49.95, the Dual Gun Interface costs these games. The design process involved
iak created was superb (witness Capone or $39.95, and the price for Capone or P.O.W. a lot of late-night phone calls and scrap
P.O.W. on a 16-bit machine). At press time is $39.95. ping of game versions that didn't quite cut
the Commodore 64 versions of the games The Light Gun is what makes Action- it. Parry remarked, 'It was more like tria!
were not ready—P.O.W. was just being ware and the two titles I saw so special. and error with the emphasis on whether
completed, with conversion of the two pro Without it, the games just wouldn't be the the result was clever, neat and fiin." Such
grams to other machines imminent. After same. In the early rounds of Capone and dedication to a game is rarely seen in the
assembling the three creative talents for P.O.W. the gun may not seem necessary, software industry. Most companies try to
Actionware, Richard and company came since targets move slowly and so does your get as many games to the consumer as
up with the ideas for the first titles. health gauge (due to the lack of successful possible without ever really trying them
"The reason that we designed Capone enemy shots), The later stages, however, out on a critical crowd. Not Actionware.
was that we figured that we couldn't get cry out for a trigger-happy juvenile-at- The Actionware games were aimed at a
away with killing good guys—we had to heart. The Light Gun works by flashing specific audience. Parry said, "The person
have the player kill bad guys in the game. the screen when the trigger is pressed. A we had in mind was the 15-year-old kid
It seems that most people think gangsters light-sensitive diode at the end of the gun who lives at the arcade, and we wanted
are bad guys," Parry revealed. His logic barrel registers the flash and computes the games to be exciting to that person.
certainly worked, for Capone is the perfect how high or low the gun is being held. It We've made it so that your reflexes have
introductory light gun game because the sends this data back to the Amiga to to be pretty good to finish the game. Per-

76 JANUARY 1989
sonally, I've never made it past the ware erything. With Creature, before we ever parked car and continue to fire at ever-in
house in Capone and I'm 41." Actionware put a pixel on the screen, we put the entire creasing numbers of gangsters who ap
has definitely lived up to their intentions, scenario of the game on paper before in pear out of windows as you make your
but you don't have to be a teenager to play vesting hundreds of hours of program way slowly up the street
the games adequately. I am a 22-year-old ming to realize that the game isn't fun In Capone you must shoot the enemy
video game nut, and I had no problem with enough yet" mobsters before they get to you. Most of
Capone or P.O.W. the screen is dedicated to showing a high
Also contributing to the smooth, yet de Capone ly realistic city street. Gangsters pop up
tailed and hectic design of Capone and Capone takes you back to the "20's, mostly in windows, but are seen in other
P.O.W. was "the fact that we're all within when gangsters ruled Chicago. You play places as well. The screen scrolls slowly as
ten or 15 miles of each other," Parry re the part of a gumshoe alone on a deserted you move from section to section of the
vealed. 'This has been a great asset for us. street. You hear the shattering of glass street. There are a few major sections,
We had meetings weekly or twice weekly and notice a mobster firing at you from with a slight breather in between. These
to talk about ideas, and being so close real across the street. You duck behind a sections are: post office, grocery, bank, bar
ly helped the project move along quickly." ber shop and warehouse. You must go in
Actionware's four talents blended together side the warehouse and bank after reach
well in the final product. While helping to ing them as well. Concentrate on getting
design the games, Brian and Dana also rid of the criminals as soon as they appear
provided artwork to Pierre, who pro on the screen. Any time wasted in shoot
grammed it into the game, Parry joined ing them is time in which they can shoot
the three in coordinating the project and you.

making many specifications. When you are shot, a health bar at the
Capone, which took three months to bottom of the screen decreases with every
complete, became available in May 1988. well-placed hit In addition to the health
Parry explained, "Pierre was polishing his bar, your score, number of bullets remain
Amiga skills. He is primarily an IBM ex ing for dispatch, and number of game
pert and needed to polish his skills and be lives left are shown. Every time the health
come acquainted with the Amiga. So that bar reaches zero, you lose a game life.
took a little bit longer than if he had to do Starting out with three lives, depicted by
it now. P.O.W., on the other hand, should three guns, you work your way up to a
have taken only a month. It turned out to maximum of six after gaining a certain
take nearly three months because so number of points. As you shoot, a bullet
many changes were made." But, suffice it is erased from the picture of six bullets
to say that the final version of P.O.W. was , w
*
in the status box. If you shoot too quickly,
worth waiting three months for. r* &
the six bullets are erased, and you
Parry acknowledged the problems that have to wait for at least one to come back
made the design of the first two Action- before shooting again. Fortunately, the
IIIIIIIIIHII
ware titles so time-consuming: "It was mimuii bullets reappear as quickly as you can
really trial and error—a lot of changes P.O.W. press the trigger. I found this to be an un
were made, and it really could have been necessary element of the game that
[Hi f «m.
done more quickly had we really thought should be removed in future versions.
it out. It was so new with the gun and ev In addition to the gangsters who pop up
in windows, some venture along the
street, turn toward you and shoot. You
have to shoot them even more quickly
than the ones in the windows. Tb make
matters worse, innocent bystanders, kids
on skateboards, dogs and cats appear on
the street. Your aim has to be perfect or
you lose points for hitting people and pets.
Also, there are four innocent people who
pop up in the windows of the buildings
whom you can't shoot. The people in the
windows are none other than Pierre
(glasses), Rich (light hair), Brian (dark
hair) and Dana. How's that for modesty?
Certain special elements otCapone
make it more interesting to play. Every
now and then, a tommy gun appears on
the screen. If you shoot the gun, your gun
Actionware turns into an automatic machine gun, and
Light Phaser Guns you can hold down the trigger to get rapid
Continued on page 114

COMMODORE MAGAZINE 77
Commodore Magazine is sponsoring our fourth annual Graphics Contest. Two categories
are available for aspiring Commodore artists: Commodore 64 and Amiga. Winners will
receive a cash prize, and the winning graphics screens will be published in the June 1989
issue of Commodore Magazine.

COMMODORE 64 CATEGORY PRIZES AMIGA CATEGORY PRIZES


Grand Award: $500 and publication in Commodore Magazine Grand Award: £500 and publication in Commodore Magazine
Five Runners Up: S100 arid publication in Commodore Magazine Five Runners Up: $100 and publication In Commodore Magazine
Honorable Mention: Publication In Commodore Magazine Honorable Muntlon: Publication in Commodom Magazino

GRAPHICS CONTEST RULES c. Graphics package or programming Bids usod to croalo tho graphics
1. This contest la strictly for amalaur artisis. Anyone wlio derives more than d. Thawords'-QRAPHICSCONTEST-1
10% ol his/her annual Income Irom the sale of original artwork Is Ineligible. A photo ol the screen display or a printed copy of the screen does not constitute
a. Employees of Commodore Magazine. Inc., Commodore Business an acceptable entry.
Machines, Inc.. Commodore El&clromcs Ltd., Commodore International lid., 6. All entries must be postmarked no later irvan January 31,19S9. Mail to:
their advertising and promotional flgoncios and I heir immediate families are not Commodore Magazine. 1200 Wilson Drive. West Chester, PA 19380. ATTN:
eligible to enter This contest GRAPHICS CONTEST.
3. Each entry must be wholly tho product of the developer In whose name the
entry has boon submitted. Copyrighted images are not eligible. This includes GENERAL CONDITIONS
record album covers, movie figures, lamous paintings and cartoon characters. • Graphic screens are Judged on originality, creativity and best use of the
Outsido assistance is expressly prohibited and mil provide cause lor computer's unique graphics loalures.
disqualification • Entries will be judged by tho staff ol Commonoro Magazine.
4. A maximum of two screens per person fallowed You may submit eithonwo • Make sura your mailer wilt protect your disk Irom damage. Affix SEJtliueni i -a-
screens lor one computer or one screen for each computer- If a contestant cfass postage. Mail your disfc and the official eniry Wank to the address shown
submits more than two screws lor consideration, all of that person's entries will above. Commodore Magazine accepts no responsibility lor lost or damaged
bo Invalidated. entries.
5. All entnes must be submitted on dist 1541 format lor the Commodore 64 • Entries will become the properly of Commodore Magazine, which reserves
and 3.5-inch format lor trvo Amiga, with the following marked dearly on the the right to adapt, use or pubtish all entries received. tJo entries will be returned,
dtGR'8 label: so bo sure to mako a copy ol your entry betcre you submit n to the contest.
a. Contestant's name, address and phone number • Non-winning entries wilt net tw acfcnowteoged. Winners will ba notified by
b. Return litiol s) March is, 1969 Tbibi on caih pritos ore tho winners'tosponsitslities

(PLEASE PRINT)

Name Picture Title #1

Address Computer

City Graphics Package/


Programming Aid Used
State -Zip.

Phone (_ . Aga. Picture Title #2

Signs lure Computer _

Parent's Signature Graphics Package'1

(II Contestant Is Under 18) Programming Aid Used

HH>QiHiVIH!K
ALL ENTRIES MUST BE POSTMARKED BY JANUARY 31,1989. MAXIMUM 2 SCREENS PER CONTESTANT.
ADVENTURE ROAD by Shay Adda ms

Dungeons &
Dragons
The Computer Game

News and opinion from a leading


explorer of those fantasy realms
called adventure games.

I first encountered Dungeons and Drag


ons while researching an article on
board games ten years ago—and found it
most intriguing because it was the only
board game in the bunch that didn't use a
board. But I gave it away after doing the
story, because D&D is just too involved.
You have to round up a group of people
who know how to play, supervise the game
(unless you can convince someone else to
do it), then roll the dice, draw maps, look game design (which explains why we of the programming!. An automapping
for the missing die that rolled under the haven't seen any new in-house titles from feature replaces the picture with an aerial
table ... see what I mean? SSI in the past year), and people from view of the area immediately surrounding
When I started fooling around with BA both companies collaborated on purzles. the party, and maps in one of the manuals
SIC a few years later, I had the brilliant The program covers both sides of four provide a general layout of many mazes
idea that a computer program would be disks and is not copy protected. and the outdoors area.
the perfect medium for games like D&D, It is set in the Forgotten Realms, home The first-person scenes are nothing new,
and for downs of "paper and pencil" role- of a 1000-year-old city called Phlan. De but the combat system is unique. Remi
playing games had cropped up by this riving his powers from the fabled Pool of niscent of the Wizards Crown system, it is
time. Unfortunately, as so often happens Radiance, the evil Tyranthraxus has radically different. In an overhead view
with my brilliant ideas, someone else had launched an invasion of monsters that shown from an oblique angle, each charac
the same idea. Several someone elses, this can only be stopped by you (who else?] and ter and monster is represented with its
time: Temple ofApshai, Ultima and Wiz a band of six Fighters, Thieves, Magic-Us own icon. Tb maneuver your crew into ef
ardry soon ushered in a new genre of com ers and Clerics, supported at times by fective positions and have them use their
puter entertainment. NPC's Enon-player characters) who can be weapons advantageously, you can exert
Though it inspired these and every oth hired in the Training Hall or picked up individual control over each member, al
er computer RPG ever written, D&D was during your travels. Only a small part of most like playing a mini war game. Or
never turned into a computer game until the town survives and is inhabited, but you can have the computer direct the ac
TSR licensed an official version of Ad- you can explore its shops, Inns, Temples tions of one or all, switching back to man
iwnced Dungeons and Dragons last year. I and City Hall without fear of being at ual control at any time during the battle.
was surprised when I heard it went to tacked by monsters. With cursor keys or joystick, you move
Strategic Simulations, since many of their In City Hall you can pick up a Com through a horizontal menu bar that lists
in-house programs have lacked the pol mission, this game's equivalent of a quest, combat options, but there aren't so many
ished feel of games from other compan in hopes of a rich reward. After ridding of them that it takes you a month to learn
ies—and also suffered from overly com the nearby slums of monsters, you'll be them all. Spell casting is performed by
plex interfaces and even more compli able to reach other parts of town and even simply choosing a spell from a menu in
cated manuals. tually explore the Wilderness areas. your Magic Book (the magic system en
But I was even more surprised when I Along the way you'll find a total of 18 compasses two magic classes, magic
played Pool ofRadiance (the first install mazes to master, each laid out on a 16 x 16 scrolls and over 50 spells). Battles are
ment), for it looks sharp, plays smoothly square grid and with a specific goal to ac well-animated, with arrows shooting
and has an adventurer-friendly interface. complish. through the air and puffs of smoke encir
The combat system is similar in concept Firstrperson graphics, the kind seen in cling the heads of those affected by spells.
to the one introduced in SSI's Wizards Bard's Tale, are employed in town and If you enjoy tactical combat, this is the
Crown, which was programmed by one of dungeon scenes. Spot animation brings quest for you. Battles can last 30 minutes
this game's key designers, Keith Brors. characters and monsters to life, and the il or more, since you may face several dozen
Writers at TSR came up with the story lustrations sport a distinctive style and monsters at a time and must wait for the
and setting, the "SSI Special Projects personality (some graphics were done by computer to individually assign orders to
Team" did the programming and actual Westwood Associates, as well as elements Continued on page 109

COMMODORE MAGAZINE 79
INSIDE Q-LINK by Robert W. Baker

Handling
Archives
Explore the inner workings of the
Q-Link telecommunications
service with network pro Bob
Baker.

I have received several questions on the


ARC utility that seem to indicate how
confused some people are about this very
handy program. So this month Til go over
some helpful hints on making the most of
ARC in relation to your telecomputing
efforts.
First of all, when you attempt to down
load files from the public domain library
areas of Q-Link or other online services,
you'll soon notice a number of common file
suffixes that are used. Of particular inter
est are the ".ARC" suffixes that indicate If you have two disk drives, the process is a test option under arc that allows you
file archives created with the ARC utility. can be much simpler and faster. Simply to test the archive file integrity. However,
If you download one of these files you can put the archive file in one disk drive and a this is generally of more help when creat
not use the file as received until you "un- blank formatted disk in the other drive. ing archive files when you want to check
arc" the files. This involves using the Make the blank disk your current disk, by that the file was created OK without ex
ARC utility to extract the original files entering the drive letter followed by a co tracting the individual files.
from the archive file you obtained. lon and RETURN. Then, enter the "arc" If you're downloading files from other
When you go to extract or unarc the command with the drive letter indicated networks or local bulletin boards, keep in
files from the archive file, first be sure you as part of the arc-file's filename. mind that archive files created on differ
have enough room for all the files that As an example, lets assume you have ent systems may not be compatible. Ar
will be created. Don't forget that the files two drives that are set up as device 8 and chives created on an IBM system usually
are compressed when put into the archive 9 on your 64. With arc, your main device 8 cannot be extracted on a Commodore 64
file, so the final files can take up much drive will be the A: drive, while the device or 128 system or vice versa. One handy
more disk space than the original archive. 9 drive will be the C: drive. Put the arc file exception, however, is the ARC utility on
You can easily check the number and size into drive 8 and the blank disk in drive 9, the Amiga which has an option to process
of trie original files with the arc utility then enter the following commands: IBM archives. The "I" option on the
without changing anything on the disk. Amiga ARC allows you to read or write
Just use the arc LIST option: IBM-format archive files.
arc/x a:filename.arc Ifyou are using the Amiga or IBM ARC
arc/1 file-name .arc utilities, bear in mind that the command
format for these versions of ARC are
This will give you an idea of what is in to extract all the files from the archive file slightly different. On the 64/128 version,
cluded in the archive file iind whether or on drive 8 and place them on drive 9. the option is entered after the "arc" com
not it will fit on one or more disks. If there As mentioned, having two drives when mand with a slash between them, like:
is enough room to unarc all the files to the extracting ARC files also helps speed arc/x filename.arc to extract files. On the
same disk, it can lx? done with one simple things up. With a single drive, the drive IBM version, the options are entered after
command: read/write head must be constantly mov the "arc" command with a separating
ing between the input file being read (the space: arc x filename.arc
arc/x file-name .arc archive file), and the new files being writ The Amiga version uses a syntax that
ten (the files being extracted!. With two is identical to that used on UNIX systems,
Otherwise, you may have to extract drives there is much less head motion, so with the options having a dash prefix:
only a few files at a time and move them everything is much quicker. arc -x filename.arc and multiple options
to another disk. Tb extract individual files As a general rule, I always list the con may be combined. So, be sure to remem
you use the same extract option, but sim tents of an archive file before I attempt to ber to use the proper syntax for the correct
ply list the desired files following the ar extract the files. Not only does it tell me system. If in doubt, entering the "arc"
chive filename: how big the files are and how many there command with no options or parameters
are, but it also gives me some hope that will usually give you a list of the proper
arc/x file-name.arc file.l file.2 file.3 the file is a valid archive. Actually, there Continued tin page 121

80 JANUARY 1989
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PUMPING GEOS' by Mark Jordan

geoPufcpSh by I York Jordan


As you can see, this month's takes cannot be laid at the feet of
Pumping GEOS is straight from the anyone except me. And I'm not used
dot matrix printer I am doing so for to operating without a scapegoat
several reasons For one, the theme handy Just ask my wife and kids.
of this month's column is fonts, And dog.
particularly the misuse of such. And
there is no way to demonstrate what * * *

I'm talking about without actually I have stated on more than one
showing, you the printed page. .casion that fonts are the glory of
For another GEOS. They can
thing, I have been Jo you a*' don'i fnorjj rttftH but I'd also be its down
when you cio<; n
including GEOS fall.
6562 wi'h em BffiJST motlwboard rind out
printouts each obout it Vou see, there
month to show is a tendency
users some of the when people first
things that can be get hold of a font-
done using noth
ing more than a It laden product like
GEOS to go
Commodore 64. hog-wild. For
a dot matrix Highly technical computer joke example, In the
printer, GEOS, middle of a
and a little imagination In case perfectly reasonable paragraph, they
you're wondering what printer I've might slip in
been using, It's a Star SG-1O, an
ancient fellow in today's computing font

world. Well, there's nothing wrong with a


By the way, you may notice that font change every once and awhile
this month's printouts look sharper for effect, but one must be sure of
than those of the past I used a the effect.
special printer driver developed by So how does one know what font
Douglas Blalcely for Epson-compatible will yield what effect? Easy: just go
printers. It appeared m the July 1966 to the definitive work on the subject.
issue of Computers Gazette. Fonts Finesse, by me. It's over
Finally. I just thought it would be there on the next page
fun to do a two-page spread with Vive le Font (within limits).
* # *
geoPublish The Pumping GEOS
format lets me puts clumps of Did you notice anything unusual
information, ideas, and fun here, about the line to the right of the
there, everywhere When computing picture that reads "GEOS to go"?
ceases to be fun is when I pack it up Originally, big, gaping spaces were
and head for California inserted between the words to
The only thing that concerns rne justif y the line To lessen the effect, I
about this idea is that everything manually inserted spaces between
you see on tins page comes to you /fitters Try this when you find
unedited by the good folks at West justification spaces too glaring With
Chester Any typos or other rnis- a little tinkering, it works.
Vol 1, Hum

82 JANUARY 1989
Pumping GEOS/Fun with Fonts

fonts finesse
RUje i: Nerep uSe a goonU Rule S: Forts uiitti a tii-tEcti IuuIl Uhe
Liisl, 5tiGuld be FESErt/ed for tit-
font like telegraph for messages, don't use them for surti

Serious ""irk. SerioU% tradiliDfial \t-\pvi 55 weddirg


; cr obituaries.
Rule 2: Use big. f nl
fonts when you're styles.

feeling aggressive.
Fur example, "You're
fired!" looks greul
in Boall. Rule 8: Avoid using: too many fonts on a
page. Most c-eos applications
Rate 3: If a font leans forward mercifully limit you to 7 or & but some
people figure out ways sround such
(like Tolman) it's a happy font.
limitations (see sidebar belov)
Use it for upbeat messages
such as ENis is alive and
selling life insurance'
Rule 9: Bigger is not always 77/

better, when you really


Rule 4: 1 oil, tldmiy jonts like want to get someone's
Clrfivood should t» us»a by pole attention, switch to Uni
players ana oilier viiaps. Keal men versity 6-point. tf«»Mum««j
never use q jonl that sounoj like the
nartie o| a sutaiviiion. Rule 10: Plan ahead.
Rule 5: rriykoi ios sounds like a Using a big size for
Japanese font. I kind of like
its looks but I'm sticking
effect only to run
with Qmencan fonis. That's
just the kind of guy I am.
out of room is dumt

Get Gobs of Fonts on Every geoPublish Page


What's the secret to getting 10, 15, or Before booting up geoPublish, I made
more fonts on one geoPublish pege? The sure that both Photo Manager and the
ansver is easy: read how I did it correct library ^'ere on my dish Then, I
That I did in the section above war vent directly to Photo Manager end copied
simply to vrite Hie emire 'jocumeni on a Window with the edit menu I exited
geoVhte using as many fonts as geoVrite Photo Manager, entered Graphics mode,
allow?. Then I printed it to disk using ihe and zoomed in on the section of screen I
Page Paint driver Once done, I loaded the wanted Why zoom? To make it easier to
resulting gecPsint file into geoPaint and line up the bitmaps
saved it m six segments to a Photo library. Next, I clicked the bitmap icon on the
To do thai I douMe-:hcl:ed the Edit box tOOltOX and carefully placed my crosshair
and copied The emire vindOV with the Edit cursor where I wanted the upper-left
menu. Then I called up the Photo Manager corner of my bitmap to be. I vas 1/6 done. I
and pasted in It I exited the Photo Manager, repeated the process five more times
moved gingerly dovn the screen to the next Veil, maybe it -wasn't so easy. But
vindov of data, and repeated the process thanks to an F:EU ii wasn't a" bad as say,
until I had saved the entire file. butchering buffalo or something like that.

COMMODORE MAGAZINE 83
PROGRAMMING'

Graphbusters!
for the Commodore 64

Graphbusters! is a game for two play


ers. It is played on an undirected
graph. The grid is a set of points, all of
which are connected by at least one path.
Some points art; connected by many
paths. The program draws a graph ran
domly on the screen of the Commodore 64
and then places the two players randomly.
The two playere are identified by the nu
merals 1 and 2. The players take turns
moving from one [xiint to another which is
not occupied by the opposing player. Each
move erases the path that was used. The
game ends when a player can no longer
move or gives up. Moves are made by en
tering a number from 0 to 7. Zero is a
move north; the numbers increase clock
wise for eight moves representing the
main directions on a compass. Directions
for the moves are displayed when the pro
gram runs.
Here is a description of what the main
variables do, in case you want to change in the eight possible directions; the graph can be changed to produce more or less
something. P(OI and P(l) are the player also needs a cross character "CR" and ver complex playing boards. Finally, "PN" is
tokens. The arrays "0" and "D" give the tex characters "OH" and "SO" (which the current player number, always 0 or 1.
current locations of the players; "0" stands for "solid"). "S" is the screen loca Experienced players may want to delete
stands for "over" and "D" for "down." "V" tion. "B" and "C" are constant arrays that line 10, which invokes the subroutine that
is a two-element array that keeps track of tell how far vertically and horizontally (o prints directions on the screens. Remem
the victories for each player. "CO" is the go to complete a move in a given direction. ber that the playing boards are generated
color of each player's token. The array "A" "N" is the number of moves the graph randomly, so some of them will be more
holds the poke values for the connections generator will make: and this constant interesting than others. 3

Before tiping this piugum, mil "Him- ID Chut PfogMBH" unil "How lu Use tilt Map/ini-
130 FOR 1=0 TO 7:READ B(I),C(I)
Hniry Program." The BASIC program in Mils mipifticirt ivillible on disk from Loidsiar,
P.O. Bnx 30«ia,SllKlt|Wn, IA 71130.0007, L-800-8Jl-269(, :NEXT'FOHD
140 N=300:REM NUMBER OF MOVES USED IN
Graph busters!
CREATING GAME'CLOK
10 GOSUB 1280 'BEMX 150 PRINT"[CLEAR]":FOR 1=55236 TO
20 DIM P(l),0(1),D(1),V(1)'BTYC 56235:POKE I,14:NEXT"GSWH
30 DIM CO{1):CO(0)=1:CO(1)=1'DTAE 160 REM PICK A STARTING POSITION'BVPH
40 FOR 1=0 TO 7:READ H(I),L{I) 170 U1=INT{RND(X)*20)*2'FKQH
:NEXT'F0WF 180 Vl=INT{RND(X)*10)*2'FKQI
50 DATA 16,195,18,209,21,31,22,96,25, 190 POKE S+U1+V1*40,SO'EKPJ
30,28,49,31,165,33,135'BBPL 200 POKE S+U1+V1*4O+CM,C1'FMCC
60 V=54 296:W=54 276:AA=54 277:HF=54 273
210 FOR 1=1 TO N'DDIY
:LF=5427 2:SS=54 278:PH=54 275
220 M=INT(RND{X)*8)'EHBC
:PL=54274'ILMV 230 U2=U1+C{M):IF U2<0 OR U2>38 THEN
70 DATA 66,78,67,77,86,87,81,177, 220'HTHI
0 50'BDTJ 240 V2=V1+B(M):IF V2<0 OR V2>20 THEN
80 DIM A(7):FOR 1=0 TO 3:READ A(I) 220'HTBJ
:A(I+4)=A(I):NEXT:READ CR,OH,SO, 250 L1=S+U1+V1*4O'EJRF
P(0) ,P{1)'JSWS 260 L2=S+U2+V2*40'EJUG
90 X=RND(-TI):S=1024'ELYK 270 L3=S+U1+V1*4O+C(M)/2+B(M)*20'IUVM
100 DATA-2,0,-2,2,0,2,2,2,2,0,2,-2,0, 280 POKE LI,OH :POKE L1+CM,C1'DNEI
-2,-2,-2'BMKC 290 POKE L2,SO :POKE L2+CM,C1'DNMK
110 DIM B(7),C{7)'BJUX 300 G=A(M)'BFPX
120 CM=55296-1024 :CO=13 :C1=2 5O'EWBE
310 H = PEEK (L3) 'CFOA Continued an pv HG

S4 JANUARY 1989
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Programming/Graphbusters!

Continued from page 84 :NEXT I'HPUJ


810 U2=D(PN)+B(M):V2=O(PN)+C(M)'EXAL
320 IF M=0 OR M=2 OR M=4 OR M=6 THEN
820 IF U2<0 OR U2>20 THEN GOSUB 1070
360'JLMH
:GOTO 750'HPDL
330 IF
i r H=A(1)AND
n — n \, x j ni* u G=A(3)THEN
o —n \ j ; i no G=CR'GNIG
830 IF V2<0 OR V2>38 THEN GOSUB 1070
340 IF h=tr
H=CR thpn THEN r:=rR'Rr.np
G=CR'EGDF
:GOTO 750'HPOM
350 IF H=A(3)AND G=A(1)THEN G=CR'GNII
840 L2=S+U2*40+V2'EJUK
360 POKE L3,G:POKE L3+CM,CO: U1=U2
850 IF PEEK(L2)OOH THEN GOSUB 1070
:V1=V2'FWVL
:GOTO 750'HONO
370 POKE V,15:POKE AA,88:POKE PH,15
860 L3=L1+B(M)*20+C(M)/2'FPAO
:POKE PL,15:POKE SS,89'FDXN
870 C9=PEEK (L3);IF C9=CR OR
380 POKE HF,H(M):POKE LF,L(M) C9=A(M}THEN 890'HUBS
:POKE W,65:'DVSL 880 GOSUB 1070:GOTO 750'CIEM
390 NEXT I'BBCG 890 REM MAKE THE MOVE'BLVO
400. POKE W,0"BDXY 900 POKE L2,P(PN):POKE L2+54272,
410 POKE L2,OH :POKE L2+CM,C1'DNBE CO(PN)'DXQK
420 REM PLACE THE PLAYERS'BPTE 910 POKE L1,OH:F2=0:POKE Ll+54272,
430 FOR 1=0 TO 1'DDDD Cl'EUHL
440 GOSUB 520'BDKD 920 POKE V,15:POKE AA,88:POKE PH,15
450 IF PEEK(L1)XOH THEN 440'FJJI :POKE PL,15:POKE SS,89'FDXO
460 POKE L1,P (I):O(I)=U1:D(I)=V1'DVNK 930 POKE HF,H(M):POKE LF,L(M)
470 POKE Ll+54272,CO(I)'CNAJ :POKE W,65:FOR TM=1 TO 100:NEXT
480 NEXT I"BBCG : POKE W,0'IHJS
490 PN=0'BDCI 940 IF PEEK(L3)=CR AND A(M)=A(1)THEN
500 GOTO 620'BDHA POKE L3,A(3):GOTO 970'IATR
510 FOR KK=1 TO 2000:NEXT KK 950 IF PEEK(L3)=CR AND A(M)=A(3)THEN
:RETURN'FLVF POKE L3,A(1):GOTO 970'IATS
520 U1=INT(RND(X)*20)*2'FKQG 960 POKE L3,32'BFQK
530 V1=INT(RND(X)*11)*2'FKRH 970 FOR J=0 TO 7'DDKM
540 Ll=S+Ul+Vl*40'EJRH 980 V3=O(PN)+C(J)/2:IF V3<0 OR V3>38
550 RETURN'BAQE THEN 1020'IYHV
560 POKE S+55208,14'CJPI 990 U3=D(PN)+B(J)/2:IF U3<0 OR U3>20
570 PRINT"[HOME]";:FOR 1=1 TO 23 THEN 1020'IYIW
:PRINT"[DOWN]";:NEXT:RETURN'HKVM 1000 Q=PE£K(S+V3+U3*40)'FKVX
580 PRINT"PLAYER ";CHRS (49 + PN); 1010 IF Q=A{J)OR Q=CR THEN F2=l
" TOKEN[SPACE4]YOUR MOVE?[SPACES] :3=1'HOHC
"'DIBS 1020 NEXT J'BBDU
590 FOR 1=1 TO 10:GET KS:NEXT'FIIM 1030 IF F2=0 THEN POKE L1,32'EIXA
600 POKE S+936,P(PN):POKE S+55208, 1040 O(PN)=V2:D(PN)=U2'CPEC
CO(PN)'EYGI 1050 PN=1~PN'CFBA
610 RETURN'BAQB 1060 GOTO 630'BDIA
620 REM CAN THE CURRENT PLAYER 1070 GOSUB 560'BDOB
MOVE?'BYRJ 1080 PRINT"CAN'T GO THERE[SPACE24]
630 L1=S+O(PN)+D(PN)*4 0:F1=0'FTIK "'BAN I
640 FOR J=0 TO 7"DDKG 1090 GOSUB 510'BDJD
650 U2=D(PN)+B(J)'CLRI 1100 RETURN'BAQT
660 V2=O(PN)+C(J)'CLAK 1110 GOSUB 560:PRINT"PLAYER
670 IF V2<0 OR V2>38 THEN 730'FKNM "CHRS(PN+49)" GIVES UP![SPACE11]
680 IF U2<0 OR U2>20 THEN 730'FKCN "'EKPF
690 IF PEEK(S+U2*40+V2)XOH THEN 1120 GOTO 1150 'BEEW
730'IOJR 1130 GOSUB 560'BDOX
700 L2=Ll+B(J)*20+C(J)/2'FPSH 1140 PRINT"PLAYER ";CHR$(PN+49);
710 IF PEEK{L2)=A(J)THEN F1=1:J=7 " CANNOT MOVE[SPACE11]"'DIOI
;GOTO 730'HSQK 1150 GOSUB 510'BDJA
720 IF PEEK(L2)=CR THEN F1=1:J=7 1160 WW=1-PN:LL=PN'DKBE
:GOTO 730'HQUL 1170 GOSUB 560'BDOC
730 NEXT 3'BBDE 1180 V(WW)=V(WW)+1'CLEG
740 IF Fl=0 THEN 1130'DHEI 1190 PRINT"PLAYER ";CHR$(WW+49)" HAS
750 GOSUB 560'BDOH NOW WON "V(WW)" GAMES TO PLAYER
760 GOSUB 580'BDQI "; 'DNJ R
770 GET AS:IF AS=""THEN 770'EINM 1200 PRINT CHR$(LL+49) '"S "V{LL)'DLIA
780 IF A$="G"THEN 1110'DGIM 1210 GOSUB 510'BDJW
790 IF A$<n0"OR A$>"7"THEN GOSUB 1070 1220 GOSUB 560'BDOX
:GOTO 750'HMTR 1230 PRINT"F0R ANOTHER GAME ENTER Y
800 M=VAL(AS):FOR 1=1 TO 10:GET AS [SPACE25! " 'BADI Continuedonpagt 128

86 JANUARY 1989
Each month Commodore
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PROGRAMMING"

The Castle of
Spirits
for the Commodore 64

The Castle of Spirits is a miniature in


teractive fiction game which has
many of the features found in larger com
mercial games. In order to save memory,
the routine which interprets your input
will only understand two words or com
mands at a time. Normally commands are
expressed as verb-noun combinations like
"go north" or "take box." If you want to do
something with an object that has a two-
word name (e.g., oil ami use the last word
(e.g., "take can"].
The first time you enter a room, its de
scription is printed. Each subsequent time
you enter a room, only the name of the
room will be printed. Tb review a room de
scription, type "look" or the single letter be displayed. All items that you drop will The second word is now checked. If the
"L." he listed in the room description when you parser doesn't understand the word, it will
Moving around the castle is simple. I "look." then check to see if the word is an object
have included a floor plan of the castle Tb find out how many moves have name. If not. the parser reports that it
(not a drawing of a cart on wheels) that passed, type "time." Be careful, doing this doesn't understand the phrase and re
will help you keep from getting lost. Type uses up a move, so don't do it if you think starts the input routine. If the word is un
"go north" and you will walk north, as you're pressed for time. derstood then the numerical value of the
long as nothing blocks your way. 'Ib save The word-hand!ing routine, or "parser," word's position on the checklist is assigned
keystrokes you can type "N," "S," "E," is found in lines 100 to 180. First, it to W2. If a second word was not typed,
"W," "U," "D" for "north," "south," "east," searches through what you have typed for then W2 will equal zero.
"west," "up," and "down," respectively. a apace. If none are found, it accepts all Memory limitations required that I put
Tb find out what you are carrying, type the input as the first word. If a space is in only a few rooms and a limited vocabu
"inventory" or "I." A list of all items will found, then everything before the space is lary. Feel free to expand on this as you
considered to be the first word, and every like. A section of variables at the top of
thing after the space is considered to be the program are defined to indicate how
the second word. Then the parser checks many of one thing there is. For example,
(o see if it understands the two words by "NV" is equal to the number of verbs used
looking them up on a list. If it under in the game, "NO" is the number of ob
stands the first word it assigns a numeri jects, and "NR" is the number of rooms.
cal value to the variable Wl correspond After adding to the particular variable
ing to that word's position on a list. If the you want to change, add new data to the
parser doesn't understand the word, it statements starting at line 1000 which
says so and returns to the beginning of the correspond to the variable you are
input routine. changing. O
I
Before ivpinj this program, r«d "Hob til Enter PniRiirai" jnd "Him1 in L'm- Mir MlguJnc :NEXT'NIHO
Eniry i'tugritn "The BASIC piuRrinii in ilm nugtrineart milihlenn di.il:fmn Luiilstar.
40 FOR 1=1 TO NN:READ NO$(I):NEXT
PO Bos .W0QB, Shrcvtpnn, U-H3O-0W. 1-800-831-2694
:FOR 1=1 TO NR:READ RNS(I)
Castle of Spirits :NEXT'KACL
10 POKE 53280,0:POKE 53281,0:M=0:RM-1 50 FOR 1=1 TO NO:READ OB$(I,0)
:PRINT CHR$(147);CHR$(14); :READ OB$(I,1):READ OB(I):NEXT'HEKL
CHR$ (30)'INMK 60 MP(1,7)=1:PRINT CHRS(18)RN$(RM)
20 NR=10:NV=22:NN=14: NO=7'ESIF :GOSUB 870:GOTO 930'FDYL
25 DIM MP(NR,7),VBS(NV),NOS(NN), 70 IF INT (RND(O)*100)+l<5 THEN
RN$ (NR) ,OB$(NO,1) ,OB(NO) "BYEO 930'HNQK
30 FOR 1=1 TO NR:FOR J=l TO 6 80 IF M=14 AND OB(5)>0 THEN 1010'FNEJ
;READ HP(I,J):NEXT J,I 90 IF M=14 AND OB{5)=0 THEN GOSUB
:FOR 1=1 TO NV:READ VB$(I) Continued on page 90

88 JANUARY 1989
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OI^HiOija Sumiral. P* 17N4-0SIO
Programming/The Castle of Spirits
Continued from page SB PRINT"[SHFT B]OOM!!!!"
1430'GNVL :PRINT"[SHFT 0]OOPS!"
100 INPUT"[DOWN,SHFT W]HAT N0W";AM$ :GOTO 1400'LRKR
:PRINT:IF LEN(AM$)>20 THEN 70'GPIE 360 IF Wl=21 AND W2=12 AND BU=1 THEN
110 FOR I=-l TO LEN(AMS) PRINT"[SHFT T]HE BOX OPENS AND
:IF MID$(AMS,I,1)<>" "THEN NEXT
[SHFT I] NOW HAVE A KEY."'ILLU
:W1$=AM$:W2$="":GOTO 130'NHWL ,
370 IF Wl=21 AND W2=12 AND BU=1 THEN
120 W1$=LEFT$(AMS,I-1):W2$=MID$(AM$,
BU=2:OB{4)=0:GOTO 70'KYCQ
1+1,15)'GBSG
380 IF Wl = 22 AND W2=9 AND RMO5 THEN
130 FOR 1=1 TO NV'DETA PRINT"[SHFT C]AN'T DO THAT YET!"
135 IF VB$ (I)OLEFTS(W1$,3)THEN NEXT
:GOTO 70'KNYT
:PRINT"[SHFT I] DON'T KNOW "WlS
390 IF Wl=22 AND W2=9 AND RM=5 AND
:GOT0 70'IUJQ
OB(4)=0 THEN PRINT"[SHFT O]K."
140 W1=I:IF W2$=""THEN W2 = 0
:MP (5,2)=6:GOTO 70'MDCV
:G0TO 180'GOVG
400 IF Wl=22 AND W2=9 THEN PRINT"
150 FOR 1=1 TO NN:IF NO$(I)=LEFT$(W2$,
[SHFT C]AN'T DO THAT YET!"
3)THEN W2=I:GOTO 180'JAGL
:GOTO 70 'HKYJ
160 NEXTiFOR 1=1 TO NO:IF LEFT${W2$,
410 PRINT"[SHFT I] DON'T UNDERSTAND
3)=OB$(I,0)THEN W2=I:GOTO 180'KDTN
YOU.":M=M-1:GOTO 70'EHYJ
170 NEXT:PRINT"[SHFT I]
420 A5="[SHFT X]NT!@SD!HO!@!M@SFD!BNT
DON'T KNOW "W2$:GOTO 70'DHYI
SUX@SE!VHUI":GOSUB 1190'CHUH
180 M=M+1:IF WK10 THEN 1060'FMUI
190 IF Wl>13 AND WK17 AND W2=0 THEN
430 AS="@!EHH@QHE@UDE!RIDE!HO!UID!BNS
ODS/":GOSUB 1190'CHJM
PRINT CHR$(18)RN$(RM):GOSUB 870
440 AS="[SHFT U]ID1RNTUI!DEFD!HR!MHOD
:GOTO 70'LECR
200 IF Wl=18 THEN PRINT M"MOVES." E!CX!@O!NME":GOSUB 1190'CHSN
:PRINT:GOTO 70'GJRD 4 50 A$="RUNOD!V@MM!VHUI!@!QNSUBTMMHR!
210 IF WK14 AND Wl>9 THEN 760'FKSC HOIUID":GOSUB 1190'CHXP
220 IF Wl=19 OR Wl=20 THEN 830'FLND 455 A$="LHEEMD/":GOSUB 1190'CHQM
230 AM=O:IF{W1=15 OR W1=16)AND W2=2 460 RETURN'BAQE
AND OB(2)=0 THEN AM=1'LBEM 470 A$="[SHFT U]IDSD!HR!@!LNORUSNTR!F
240 IF AM=1 THEN A$="[SHFT U] @UD!RDU!HO!UID":GOSUB 1190'CHRR
IDSD!@SD!UISDD1CTUUNOR!UID!BNMNS! 480 A$="ONSUI!V@MM/!![SHFT U]
NG":GOSUB 1190'FKHP N!UID!RNTUI!HR!UID"
250 IF AM = 1 THEN AS="@!US@GGHB!MHFIUi :GOSUB 1190'CHSR
HLCDEEDE!HO!UID!RHED/":GOSUB 1190 4 90 A$="BNTSUX@SE!@OE!UN!UID!D@RU!HR!
:GOTO 70'GNNR @!RL@MM":GOSUB 1190'CHMT
260 IF(W1=15 OR W1=16)AND W2=2 THEN 495 A$="INTRD/":GOSUB 1190"CHTO
PRINT"[SHFT D]ON'T HAVE IT!" 500 RETURN'BAQY
:GOTO 70'JQQP 510 A$="[SHFT U]IHR!HR!UID!D@RU!BNTSU
270 IF Wl = 17 AND W2=9 AND RMO3 AND X3SE/![SHFT *]!RL@MM"
RMO5 THEN PRINT" [SHFT D] :GOSUB 1190 'CHON
ON'T NEED TO!":GOTO 70'NQPT 520 A$="F@Q!DYHRUR!HO!UID!RNTUI!V@MM!
280 IF Wl=17 AND W2=9 AND(01=8 OR NGJUID" :GOSUB 1190'CHTN
OI=RM)THEN PRINT"[SHFT D] 530 A$="B@RUMD/!![SHFT *]
ON'T NEED TO!":GOTO 70'LTTT !ENLHODDSHOF!UNVDS!RU@OER"
290 IF Wl=17 AND W2=9 THEN OI=OI+RM :GOSUB 1190'CHJO
:PRINT"[SHFT O,SHFT K]." 54 0 AS="RHMINTDUUDE!@F@HORU!UID!RJX-!
:GOTO 70'JRIQ UID":GOSUB 1190'CHWO
300 IF Wl=21 AND W2>9 AND W2<14 AND 550 A$="DOUS@OBD!NG!VIHBI!HR!BNWDSDE!
OB(2)>0 THEN PRINT"[SHFT Y] HO!WHODR/H:GOSUB 1190:RETURN'DICR
OU DON'T HAVE IT!":GOTO 70'LUIN 560 A$="[SHFT X]NT!RUgOE!HO!@!RL?MM!F
310 IF Wl=21 AND W2=10 THEN PRINT" @Q!HO!UID!V@MM":GOSUB 1190'CHTR
[SHFT Y]OU HAVE TO SPECIFY A 570 A$="NG!VIHBI1UID1NOMX1DYHU!HR!ONS
COLOR.":GOTO 70'HLQM UI/":GOSUB 1190:RETURN'DINS
320 IF Wl=21 AND W2=ll THEN PRINT" 580 A$ = "[SHFT U]IHR!HR!UID!VDRU ! BNTSU
[SHFT B]OOM!!!!":PRINT"[SHFT Y] X@SE/![SHFT U]ID!RU@CMDR"
OU MADE A MISTAKE!":GOTO 1400'IOHO :GOSUB 1190'CHTV
330 IF Wl=21 AND W2=13 AND BU>0 THEN 590 A$="gSD!UN!UID!RNTUI-!@OE!ia!ENLHO
PRINT"[SHFT B]OOM1! ! ! " DDSHOF":GOSUB 1190'CHHT
:PRINT"[SHFT O]OPS!" 600 AS="UNVDS!RU@OER!RHMINTDUUDE!@F@H
:GOTO 1400"KRHO ORU !UID":GOSUB 1190'CHQM
340 IF Wl=21 AND W2=13 AND BU=O THEN 610 A$="RJX-!UID!DOUS@OBD!NG JVIHBI!HR
BU=1:PRINT"[SHFT C,SHFT L,SHFT I, 1BNWDSDE":GOSUB 1190'CHLN
SHFT C,SHFT K].":GOTO 70'KSNP 615 A$="HO!WHODR/":GOSUB 1190'CHCL
350 IF Wl = 21 AND W2 = 12 AND BUO1 THEN 620 RETURN'BAQC

90 JANUARY 1989
Programming/The Castle of Spirits
; 780 FOR 1=1 TO NO:IF LEFT${W2S,
630 AS="[SHFT X]NT!RU@OE!HO!UID!RU@CM 3)=0BS(I,0)AND(RM=OB(I)OR(W1=12
DR-1VIHBI!I@WD":GOSUB 1190'CHCP OR W1=13))THEN 810'NRUB
640 A$="@QQ@SDOUMX!ONU!CDDO!JDQU1WDSX NEXT:IF Wl=12 OR Wl = 13 THEN
JBMDDO/":GOSUB 1190:RETURN'DIGR PRINT"[SHFT D]ON'T HAVE IT."
650 A$="(SHFT U]IDSD!@SD!W9SHNTR1UNNM :GOTO 70'IMDV
RI@OE!NUIDS":GOSUB 1190'CHUR 800 PRINT"[SHFT D]ON'T SEE IT."
66 0 A$="HUDLR!NG!ON!NS!RNLD!HOUDSDRU! :GOT0 70'CDUH
H01UID":GOSUB 1190'CHVS 810 IF W1 = 1Q OR Wl=ll THEN OB(I)=0
670 A$="UNNM!RIDE/![SHFT U] :PRINT OB$(I,1}" IS TAKEN"
ID!DOUSgOBD!HR!ONSUI/":GOSUB 1190 :GOTO 70'IBLQ
:RETURN'DIDT 820 OB (I)=RM:PRINT OB$(I,
680 A$="[SHFT U]IHR•HR!UID!CNUUNL1GMN 1)" IS DROPPED":GOTO 70'DTYN
NS1NG1NOD1NG":GOSUB 1190'CHPU PRINT"[SHFT Y]OU ARE CARRYING
690 A$="UID!L@OX!UNVDSR!HO!UIHR!B@RUM :"'BANK
D/![SHFT *]O":GOSUB 1190'CHWV AM=0:FOR 1=1 TO NO:IF OB(I)=0
700 AS=nDYHU!HR!RNTUI!NG!IDSD/" THEN AM=1:PRINT OBS(I,1)'JCBS
:GOSUB 1190:RETURN'DIJK : NEXT:IF AM=0 THEN PRINT"[SHFT N,
710 A$="[SHFT U]ID!DOEMDRR!GMNNSR!@MM SHFT O,SHFT T.SHFT H,SHFT I,
!@QQD@S!UID":GOSUB 1190 SHFT N,SHFT G] I " 'FEGQ
:MP(RM,7)=0"DRVR 860 GOTO 70'BCOI
720 A$="R@LD!HO!UIHR!UNVDS/1[SHFT T] 870 ON RM GOSUB 420,470,510,560,580,
Q!NS!ENV0>":GOSUB 1190:RETURN'DIJP 630,650,680,710,730'CQAS
730 A$="[SHFT U]IHR!HR!@!RL@MM!FT0SE& 880 AM=0:FOR 1=1 TO NO:IF RM=OB(I)AND
R1RI@BJ/":GOSUB 1190'CHPO AM=0 THEN AH=1:PRINT"[SHFT Y]
740 A$="[SHFT W]@SHNTR!DWDSXE@X!HUDLR OU SEE ";'LYOA
l@SD!NO!UID":GOSUB 1190'CHAR I 890 IF RM=OB(I)THEN PRINT OB$(I,1)",
750 A$="GMNNS/":GOSUB 1190:RETURN'DIPL ";'EQWR
760 IF W2=0 THEN PRINT"[SHFT W.SHFT H, 900 NEXT:IF AM>0 THEN PRINT"[LEFT2J
SHFT A,SHFT T]?":GOTO 70'FGPO ."'FEVI
770 IF W2=14 THEN W2=7:W2$="MAGNET"'F 910 RETURN'BAQE
LIP 920 PRINT"[SHFT I] DON'T UNDERSTAND

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Programming/The Castle of Spirits
1240 DATA 0,4,0,1,0,O'BLGB
YOU":M=M-1:GOTO 70'BHCP
1250 DATA 3,0,0,0,0,0'BLEC
930 A$="[SHFT V]IHMRU!FNHOF!@CNTU!XNT
S1CTRHODRR":GOSUB 1190'CHRS 1260 DATA 0,0,1,0,0,0'BLCD
1270 DATA 5,0,0,0,0,0'BLGE
94 0 A$="@!LNSD!UI@O!RMHFIUMX!EDS@OFDE"
1280 DATA 1,0,0,0,0,0'BLCF
:G0SUB 1190'CHOR
1290 DATA 0,5,0,0,9,0'BLPG
950 A$="@QQ@SHUHNO1@QQD@SR/I[SHFT I]
1300 DATA 0,0,0,0,9,8'BLSX
D!RDDLR!UN!CD":GOSUB 1190'CHYU
1310 DATA 0,0,0,2,0,0'BLDY
960 A$="RBSD@LHOF!RNLD!ONORDORD!@CNTU
1320 DATA N,S,E,W,U,D,GO,ENT,WAL'BWAE
10N":G0SUB 1190'CHNU
1330 DATA TAK,GET,DRO,LEA,L,LOO,EXA,
970 A$="DRB@QD/![SHFT U]
OIL,TIM,I,INV,PUS,UNL'BWJM
ID!FINRU1WDSX!HLQNMHUDMX"
1340 DATA NOR,SOU,EAS,WES,UP,DOW,TOW,
:GOSUB 1190'CHMW
SHE,DOO,BUT,RED,YEL,GRE,ELE'BECP
98 0 A$="M@TFIR!HO!XNTS!G@BD-!UIDO1W@O 1350 DATA "[SHFT C]OURTYARD","[SHFT B]
HRIDR!UN":GOSUB 1190'CHKX
Y THE GATES","[SHFT E)
990 A$=nVI@UDWDS!TORHPIUMX!QM@BDlID!@
. COURTYARD","[SHFT G]
QQD@SDE":GOSUB 1190'CHVY
AP IN WALL"'BDXQ
995 A$="GSNL/n:GOSUB 1190'CHRV
1000 GOTO 80'BCPS
1360 DATA"[SHFT W]. COURTYARD","
[SHFT S]TABLES","[SHFT T]
1010 A$="[SHFT X]NT!PTHUD!RTEEDOMX!@S
OOL SHED""BCCM
D1HOUDSSTQUDE1CX":GOSUB 1190'CHJH
1365 DATA"[SHFT T]OWER","[SHFT T]
102 0 A$="@O!NWDSQNVDSHOF!W@LQHSD/1
OWER","[SHFT G]UARD
[SHFT V]IHMD":GOSUB 1190'CHXG
QUARTERS"'BCHQ
103 0 A$="RUSTFFMHOF!GNS !XNTS!MHGD!ID! 1370 DATA CAN,"AN OIL CAN",7,BOX,
B@MLMX":GOSUB 1190'CHRI
"A BLACK BOX",10,SHO,
1040 A$="ESHOJR!XNTS!CMNNE/![SHFT X]
"AN OLD SHOVEL",7'BVLR
NT!I@WD!EHDE/":GOSUB 1190'CHFJ
1380 DATA KEY,"A KEY",11,GAR,
1050 GOTO 1400'BECY
"A GARLIC BLOOM",6'BOQM
1060 IF Wl>6 AND WK10 AND W2=7
1390 DATA BAT,"A CAR BATTERY",8,MAG,
AND(RM=5 OR RM=3)AND(OI=RM OR
"AN ELECTROMAGNET",4'BNXQ
OI=8)THEN RM=8:GOTO 1170'RKVS
1400 PRINT:PRINT"[SHFT P]LAY AGAIN (
1070 IF(W1<7 OR(W1>6 AND WK10 AND
[SHFT Y]/[SHFT N])":POKE 198,0
W2=1))AND RM=2 AND OB(6)=0 AND
:WAIT 198,1:GET AS'FQII
OB(7)=0 THEN 1490'PLES
1410 IF A$O"N"THEN RUN ' FCLB
1080 IF WK7 OR(W1>6 AND WK10 AND
1420 PRINT"[SHFT B]ETTER LUCK NEXT
W2<7)THEN 1120'JTSL
TIME!":END'CBAG
1090 IF W2=8 THEN RM=7:PRINT
1430 A$="[SHFT X]NT!PTHUD!RTEEDOMX!@S
CHR$(18)RNS(RM):GOTO 1170'HXRL
D!HOUDSSTQUDE!CX":GOSUB 1190 'CHJN
1100 IF Wl>6 AND WK10 AND W2=7 THEN
1440 A$="@O!NWDSQNVDSHOF!W@LQHSD/!
PRINT"[SHFT T]HE DOOR IS STUCK 1"
[SHFT I]D!U@JDR!NOD"
:GOTO 70'JNAI
:GOSUB 1190'CHUO
1110 PRINT"[SHFT D]O WHAT?"
14 50 A$="ROHGG!NG!XNTS!F@SMHB-!RUHBJR
:GOTO 70'CDLY
1TQ!IHR":GOSUB 1190'CHXO
1120 IP WK7 THEN W2=W1'EHCA
14 60 A$="ONRDI@OE!UIDO!GMHDR!@V@X/"
1130 IF RM=5 AND W2=2 AND MP(RH,
:GOSUB 1190:RETURN'DIRN
W2)=0 THEN PRINT"[SHPT C]AN'T
1470 A$ = "[SHFT *] ! FINRUMX ! JOHFIU ! HO!@
[SHFT T]HE DOOR'S LOCKED."
!GTMM!RTHU!NG";GOSUB 1190'CHKQ
:GOTO 70'JTEO
14 80 A$="@SLNS!SDGTRDR!UN!MDU!XNT!Q@R
1140 IF RM=2 AND W2=l AND(OB(6)>0 OR
R/":GOSUB 1190:GOTO 70'DKSR
OB(7)>0)THEN 1470'JYMJ
1150 IF MP(RM,W2)=0 THEN PRINT" 1490 A$="[SHFT U]ID!FINRUMX!FT@SE!HR1
tSHFT S]OMETHING SOLID HITS YOU @QQ@SDOUMX!RB@SDE"
IN THE FACE.":GOTO 70'FNNP :GOSUB 1190'CHIT
1160 RH=MP(RM,W2):PRINT 150 0 A$="NG!UID!L@FODU!@OE!SDGTRDR!UN
CHRS{18)RNS(RM)'DXEH !BNLD!OD@S":GOSUB 1190'CHHK
1170 IF MP{RM,7)=0 THEN MP(RM,7)=1 1510 A$="XNT/![SHFT X]NT!WDSX!B@RT@MM
:GOSUB 870:GOTO 70'GACK X!RUSNMM!NTU!NG":GOSUB 1190'CHLM
1180 GOTO 70'BCOC 1520 A$="UID!B@RUMD/1[SHFT B,SHFT N,
1190 FOR 1=1 TO LEN(A$):A=-1'GJKI SHFT O,SHFT F,SHFT S,SHFT *,
1195 IF ASC(MID$(A$,I,1))/2=INT(ASC SHFT U,SHFT T,SHFT M,SHFT *,
(MIDS(AS,1,1))/2)THEN A=1'LBHU SHFT U,SHFT H,SHFT N,SHFT O,
1200 PRINT CHR$(ASC(MID$(A$,I,1))+A); SHFT R]!GSNL":GOSUB 1190'CHIT
:NEXT I:PRINT:RETURN'ISXD 1530 A$="[SHFT *]OUINOX![SHFT L]
1210 REM MAP'BDIW @SN-!QSNFS@LLDS/":GOSUB 1190
1220 DATA 2,0,3,5,0,0'BLLY :PRINT"[SHFT Y]OU TOOK"M"MOVES."
1230 DATA 0,1,10,0,0,0'BMBA :END'EKGS IKH

92 JANUARY 1989
PROGRAMMING' by Mike and Linda Poltonavage

Boggling
ten you also have net, and if you have eat
for the Commodore 64 you probably also have ate and tea.

or 128
Modifications
You can change the time allotted by
Fen? Is that a word? Uh-oh, only 15 changing the loops in line 115. Changing
seconds. I have to find more words. the loop for "M" from two-to-one to three-
Plant! That's good. That will SCOW doubly. to-one will give you an extra minute
Boggling is a computer game for the (something I always wish I had). The mix
Commodore 64 or 128 similar to the board of letters is not the same as the board
game Boggle, hi case you haven't heard of game's. It is based partially on the fre
it, ni explain. There are sixteen cubes quencies letters occur and partially on
with letters on each of the faces. The com what we found "worked" from trial and er
puter "rolls" them, mixes them up, and ror. By changing lines 900 to 975 you can
displays the result as four rows of four let change the mix; the letters are simply rep
ters each. The on-screen timer then gives /
resented by the numbers one to 26. As it is
you two minutes to write down-as many set now, there are 33 cube faces that have
words as you can find, subject to a few The computer version has a few advan a vowel (not counting "Y") out of 96 faces.
rules. The words have to be at least three tages over the board game. While you are You are also currently guaranteed of get
letters long. They can't be proper names. comparing lists, the computer is figuring ting either an "E" or an T and an "0" or
You also can't use foreign words, unless out the next arrangement of cubes, so you an "U." The same vowel or consonant can
they are commonly used such as yen, The don't have to wait between rounds. You also easily show up twice in one roll of the
letters must be adjacent, but they can go don't have that noisy clatter as you shake cubes, but that can be helpful.
in any direction and ciin even change di up the box of cubes (which can get annoy Some space and typing was saved by de
rections within the word. You can't wrap ing or keep sleeping family members signing the letters so that they share
around the screen to make words, and you awake during late night games]. You also groups of character strings. Each letter is
can't use the same cube twice. But you can don't have to worry about watching the made up of five character strings five
use the same letter twice if it is on two time. The computer keeps track for you. bytes long, and they often share some of
cubes. the same strings. That did contribute to
At the end of the two minutes the Hints the complication in the print statement in
screen flashes on and off and a buzzer Here are a few hints we've found while line 310.
sounds (they should get your attention). getting trounced by our in-laws. Two min You can also play your own version of
You then compare lists with the other utes goes by quickly, so write FAST! Don't the game by making your own "house
players. Any word that two or more play waste time searching for large words or rules." For instance, you could count only
ers have gets crossed off the list of every searching in unpromising areas of the words that the player can define. You
player who has it. You get a point for each board. Large words are good, but the main could also penalize for guesses that don't
word you have left. Five-letter words score object is volume. If you're not sure that a turn out to be words. Another possibility
two poinfs, six-letter words score three word exists, write it down and go on. If a is counting foreign words.
points, etc. Finding words with five or check to Webster's later eliminates it, you Boggling can be frustrating, enlighten
more letters is difficult. You can set a haven't lost anything. Any time you see ing, confusing and just plain fun. You
maximum number of rounds or a winning an "S," don't forget plurals. Day and days might even increase your vocabulary and
point total, and you can play with as both count. Also try to check all combina learn what fen, rue and vie mean.
many people as you want. tions of letters. For example, if you find

Before ijplagihTi program, km) "Row to EniMPrognmt"iwJ "How to Use tncMigitinc :READ S (I,J) :NEXT:NEXT'JRWJ
Eniiy Program" The basic programs in iiiiv mani/inc m itaUable on dlili tnmi Loadstar, 50 GOSUB 200:GOSUB 400'CHVD
P.O. Bos .WIMK, Mirncporr. I.A 71IJU-0007. [-800-8)1 -26H
100 PRINT"[CLEAR]":PRINT"[D0WN,RVS]
Boggling PRESS ANY KEY TO DISPLAY CUBES
5 DIM X (26) 'BFAE [RVOFF]""CBWF
10 DIM C(16,6),FP(16,3),S(26,5), 105 GET A$:IF AS="" THEN 105'EIFE
AS (40) 'BGED 110 PRINT"[CLEAR]":GOSUB 300'CEJX
15 S=54272:FOR I=S TO S+24:POKE 1,0 115 FOR M-2 TO 1 STEP-1
:NEXT'HRYK :FOR S=59 TO 0 STEP-1'KKVJ
20 POKE 53280,0:POKE 53281,O'CPLC 120 PRINT"£HOME,DOWN13]";TAB(30);'CFUA
25 PRINT"[CLEAR]":PRINT"[DOWN] 125 PRINT H-l;":";'CEOE
PLEASE WAIT WHILE I SET UP'"CBIM 130 IF S<10 THEN PRINT" 0";CHRS (S+48)
30 FOR 1=1 TO 16:FOR J=l TO 6 :GOTO 140'HNAF
:READ C{I,J):NEXT:NEXT'JRGI 135 PRINT S'BBKD
35 FOR A=l TO 40:READ AS (A)-.NEXT ' FLHJ 140 FOR Z=l TO 650:NEXT'EGJC
40 FOR 1=1 TO 2G:FOR J=l TO 5

COMMODORE MAGAZINE 93
Programming/ Boggling
920 DATA 15,21,15,21,15,21'BRKI
145 NEXT:NEXT'CBLF 925 DATA 5,11,2,5,14,5'BNVM
146 S=54272:FOR I=S TO S+24:POKE 1,0 930 DATA 9,14,9,6,16,9'BNMJ
:NEXT'HRYN 935 DATA 4,13,2,8,12,18'BOTO
147 POKE S+5,0:POKE S+6,128 940 DATA 26,13,3,8,19,18'BPEK
:POKE S+24,15'GSGN 945 DATA 22,21,3,21,20,21'BQDP
148 POKE S+0,050:POKE S+1,4'ELCL 950 DATA 14,1,13,1,12,l'BOEL
149 POKE S+4,33'CFOK 955 DATA 17,3 ,7,16,6,25'BOCQ
150 FOR J=l TO 3:POKE 53265,11
960 DATA 5,18,5,6,5,5'BMJL
:FOR 1=1 TO 150:NEXT'ITWI 965 DATA 4,20,2,7,14,20'BOLR
151 POKE 53265,27:F0R 1=1 TO 150:NEXT 970 DATA 15,10,18,15,14,15'BRQN
:NEXT J"GRUI
975 DATA 20,11,8,4,19,13'BPRS
153 POKE 54296,O'BHCE 980 REM ****** 1-5'BJEN
155 GOSUB 400:GOSUB 200'CHVH 985 DATA " [RVS,SHFT POUND,SPACE2,
160 PRINT"[HOME,DOWN5]";TAB(25);'CFTD CMDR *,RVOFF]" , "[RVS] [RVOFF,
165 PRINT"[RVS]PRESS 'Y',"'BABJ SPACE2,RVS] [RVOFF]","[RVS,SPACE4,
170 PRINT"[HOME,DOWN6]";TAB(25);"CFLE RVOFF]","[RVS,SPACE3,CMDR *,RVOFF]
175 PRINT"[RVS]TO PLAY AGAIN,'" BAQL "',"[RVS,SPACE3,RVOFF,SHFT POUND]
180 PRINT"(HOME,DOWN7]";TAB(25);'CFDF "'BELB
185 PRINT"[RVS] 'Q' TO QUIT"'BACL
990 REM ****** 6-13'BKGO
190 GET A$:IF A$="" THEN 190'EIJI
995 DATA "[RVS] [RVOFF,SPACE3]","
195 IF A$="Y" THEN PRINT"[CLEAR]"
[CMDR *,RVS,SPACE2,RVOFF,
:GOTO 100'FGKO
SHFT POUND]"," [RVS,CMDR K,RVOFF,
197 PRINT"[CLEAR]":END'CBFM
CMDR K] ","[SPACE3,RVS] [RVOFF]",
199 REM * ROLL CUBES *'BLQQ
"[RVS] [RVOFF] [RVS,SHFT POUND,
200 FOR 1=1 TO 16'DEIX
RVOFF,SHFT POUND]"'BERC
205 X=INT(RND(0)*6)+l'PIJG
996 DATA "[RVS] [SHFT POUND.RVOFF,
210 FP(I,1)=X'BIAY
SHFT POUND] n,"[RVS,SPACE2,RVOFF,
215 X=INT(RND{0)*16)+l'FJHH
SPACE2]","[RVS] [RVOFF,CMDR *,RVS,
220 FOR J=l TO I-1'EESB
CMDR *,RVOFF] "'BCFA
225 IF FP(J,2)=X THEN 215'DLXH
1000 REM ****** 13-15'BLEU
230 NEXT J'BBDV
1005 DATA n[RVS] [RVOFF] [CMDR *,RVS,
235 FP{I,2)=X'BIBG
CMDR *,RVOFF]","[RVS,CMDR *,
240 FP(I,3)=I'BIMC
RVOFF,SPACE2,RVS,SHFT POUND,
245 NEXT I'BBCF
RVOFF]"'BBNF
250 RETURN'BAQB
1010 REM ****** 16-20'BLDV
299 REM * DISPLAY CUBES *'BOGS
300 FOR 1=1 TO 4:PRINT:X=(I-1)*4+1
1015 DATA "[RVS] [CMDR *,SHFT POUND]
[RVOFF]","[RVS] [RVOFF,CMDR *,
:FOR K=l TO 5'LQRH
EHFT POUND,RVS] [RVOFF]","[RVS,
305 PRINT"[SPACE4]";:FOR J=X TO
CMDR *,RVOFF,SPACE2,RVS] [RVOFF]
X+3'FGJH
"r"[RVS] [CMDR *,RVOFF] [RVS]
310 PRINT A$(S(C<FP(J,3) ,FP(J,1)} ,K));
[RVOFF]","[RVS] [RVOFF,CMDR *,
" "; 'BEVE
RVS,CMDR *] [RVOFF]"'BEUO
315 NEXTrPRINT'CBJE
1020 REM ****** 21-25'BLEW
320 NEXT:NEXT'CBLA
1025 DATA "[RVS] [RVOFF] [CMDR *,RVS]
325 RETURN'BAQE
[RVOFF]","[RVS] [RVOFF,SPACE 2,
399 REM * SORT CUBES *'BLGS
CMDR *]","[CMDR *,RVS] [RVOFF,
400 FOR 1=15 TO 1 STEP -1'FFJC
SHFT POUND,RVS] [RVOFF]","
405 REH * PRINT MATRIX *'BNSH
[CMDR *,RVS,CMDR *,SHFT POUND,
410 FOR J=l TO I'DDEB
RVOFF,SHFT POUND]"," [CMDR *,
415 IF FP{J,2)<=FP(J+1,
SHFT POUND] "'BEGO
2) THEN 435'FSSL
1030 REM ****** 26-30'BLFX
420 T1=FP(J,1):T2=FP(J,2)
1035 DATA " [RVS,SPACE2,RVOFF] ","
:T3=FP(J,3)'DEAI
[RVS,SHFT POUND,RVOFF,SHFT POUND,
425 FP(J,1)=FP(J + 1,1) :FP(J,2>=FP(J + 1,
CMDR *,RVS,CMDR *,RVOFF]","
2):FP{J,3)=FP(J+1,3)'GWQT
[SHFT POUND,SPACE2,CMDR *]","
430 FP(J+1,1)=T1:FP(J+1,2)=T2
[RVS] [SHFT POUND,CMDR *] [RVOFF]
:FP{J+1,3)=T3'GHOM
","[SPACE2,RVS,SHFT POUND,RVOFF,
435 NEXT J'BBDG
SHFT POUND]"'BEOO
440 NEXT I'BBCC
1040 REM ****** 31-35'BLGY
445 RETURN'BAQH
1045 DATA " [RVS,SHFT POUND,RVOFF,
900 DATA 5,9,5,18,9,5'BMQF
SHFT POUND] ","[RVSrSHFT ^OUND,
905 DATA 9,10,4,20,25,16'BPRL
RVOFF,SHFT POUND,SPACE2]"," [RVS,
910 DATA 7,22,25,19,12,25'BQXH
CMDR F,CMDR D,RVOFF] ","[CMDR *,
915 DATA 1,23,1,11,24,l'BOFM
Continued on page 128

94 JANUARY 1989
128 MODE by Mark Jordan

Creating an
Arcade Game
with BASIC 7.0
Explore the Commodore 128 in its
powerful native mode. Some of
the articles in this column may be
technical, some not so technical
—but we guarantee that they
will spark your creativity.

React to this statement: BASIC is for


wimps, women and children. Now
react to this statement: BASIC is a power get around this problem. Don't laugh. This simple little processing
ful high-level language suitable for com You will also need to type Frizzy in. Use of thought at the beginning of my pro
mercial software development. the Magazine Entry Program to help you. gramming venture paid offbig dividends
Okay, I admit, they are extreme state What you will have after you've typed in later. Of course, each of these main points
ments, but it is only when we take an idea the first installment is the screen display, has a few sub-items. First, let's look at the
to its extreme that we can truly judge its our main character (Frizzy), the scoring Setup phase. Here's a more elaborate
worthiness. When I first got a Commodore mechanism, and the ability to go all over breakdown:
641 would have agreed with the second the place eating friz fries (dots!. The com I. Setup
statement. Then, as I tried to take BASIC petitive elements—ghosts, bonus treats, A. Variables and other junk (lines
to its extreme—I wanted to write a fast- lost lives—will come next issue. 20-70)
moving arcade game as good as Pac- B. Sprites stuff (lines 75-92)
Man—I decided the first statement was Drafting the Code C. Screen subroutine at 2800 (line
true. So I learned machine language and Writing Frizzy presented several inter 100)
concluded it was the only language capa esting challenges. First, I knew that the D. Dots subroutine at 3200 (line 110)
ble of creating a computer game. final product would be too long for a single E. Clever programming subroutine
Well, all that was before two things hap magazine issue, so I had to plan carefully at 3600 (line 120)
pened: 1) BASIC 7.0 came along, and 2) so that the user would have something at F. Two more lines of stuffdines
compilers came out for it. Suddenly BA the end of the first session that he could 130-140)
SIC gained some muscle. I wrote a word play with as well as have all the proper re I won't say much about point A, the varia
processor in BASIC (with a few machine ceptacles in place for installment two to bles, m discuss the sprite info (point B) in
language subroutines) which, when com plug into. the next installment of this series.
piled, was very fast. In fact, I am using it Also, I had to try to keep the coding as Point C's screen drawing subroutine
to write this article. efficient as possible so there would not be uses BASIC 7.0's versatile BOX state
Sure, you say, a word processor, but can too much typing for you to do. ment to create the display. If you want to
BASIC do the hard stuff like arcade Another challenge was to make the change colors, fill in boxes, or touch up the
games where speed is tantamount to ev game an accurate replica of its mother. No display in any way, you'll need to study
erything else? small challenge indeed. what's happening in line 2800-2990. A
I left that question unresolved until Finally, I had to create code that would big help would be to watch the boxes being
now. Starting with this column, we will run at the proper speed once compiled. drawn. To do so, take out the FAST state
see if indeed BASIC 7.0, er, excuse me, What you see happening when you run ment in line 20.
compiled BASIC 7.0 is capable of creating the uncompiled version is not necessarily The Dots subroutine (D) draws the ed
an arcade game. And guess what game what you'll see when you run it compiled. ible yellow dots that Frizzy will ingest. If
are we going to create? A PacMan clone. Tb accomplish all of the above, I did you'd like to change the shape from sim
With improvements, natural ly. what 1 rarely do when programming: I ple boxes to circles or whatever, do it in
You will need a compiler to see the ac planned ahead. I have stated in previous line 3820. The placement of these dots
companying program, Frizzy, run at top columns that I am not a fan of structured (there are 256 of them) is determined in
speed. 1 recommend Blitz! 128 simply be programming, but in this case I knew it lines 3210-3260.
cause when I did a test run with Abacus' had to be done. So I created an outline just Getting Frizzy to move along the pre
BASIC 128 Compiler, I discovered a cou like a writer is supposed to do (but never scribed rows and columns without run
ple problems with the SPRSAV state does). Here's a simplified reproduction: ning through walls or outside of the
ments. I will compare Blitz! with BASIC I. Setup boundaries was the toughest thing for me
128 Compiler in the third (and last) in II. Main Loop to program. I spent hours trying different
stallment of this series and explain how to IE. Finish up routines which would efficiently do that.

COMMODORE MAGAZINE 95
128 Mode/Creating an Arcade Game
(see line 40). Since these are both divisible AJ is 1. Therefore, line 1060 will shoot us
In machine language, it wouldn't have by 8, it's a junction point. If he would move down to a subroutine beginning on line
been a big problem. But to do so in BA two pixels to the left (X = 170) he would no 1300. Since we don't want to respond to di
SIC, even compiled BASIC, it had U> be longer be on a junction point. Instead of agonal joystick presses, if AJ equals 2,4,6
coded very carefully or the thing WOuld'VB checking every time to see if Frizzy can or 8, we do the same thing each time:
been way too sluggish. My ultimate solu change directions, by using these junc jump to a RETURN (line 1360). You'll no
tion is found partially in the "Clever Pro tions we check only every eight times. It's tice that a push to the RIGHT I AJ = 3)
gramming Subroutine" (]x>int E) at 3600. faster that way. And by using this tech sends us to line 1310, DOWN sends us to
An array—S(x,y]—does the job of telling nique we can be assured that Frizzy will 1320, and LEFT to 1330.
us if Frizzy is allowed to move into the only travel in straight lines on prescribed Line 1300 causes Y2 to be a -1. This is
next spot on the grid or if a barrier is in rows. because we pushed our joystick up and
his way. More on this in a later section. As you can see from line 1020, if we re that negative 1 is going to be used to move
Finally, point F simply does some im turn from the subroutine and JU -- 0 then Frizzy up the screen. Lines 1310-1330 do
portant junk that I don't have space to dis we're not at an intersection, so we jump the same for the other directions setting
cuss here. down to 1110 to recalculate our XX and eitherX2orY2tolor-l.
YY values IXX and YY are the x and y co Next we come to line 1340. Here X2 and
The Main I^oop ordinates of Frizzy). The important thing Y2 are added to X and Y, respectively. But
This is where it all happens. Under to note here is that if we are not on an in don't confuse X and Y with XX and YY.
stand it and you'll understand all. Here tersection, we will simply keep going ex X and Y the result of dividing XX and YY
are the important subdivisions: actly as we did the last time. by 8 (see line 1050). The purpose of doing
II. Main Loop Line 1120 is the crucial line that moves this is to tell us where Frizzy is on the 8-
A. Move Frizzy Frizzy, MOVSPR1,XX,YY: You may won pixel by 8-pixel grid. Remember what I
B. Move Ghosts der why I chose to use variables to move told you in the "Clever Programming"
C. Check for Collisions Frizzy instead of the convenient BASIC section. The array, S(x,y} tells us at each
D. Display Bonus Treats 7.0 relative values (like this: MOVSPR junction if that slot allows Frizzy on it. If
E. Keep Score 1, + 1,-t-O). The reason is, I needed to al it's a wall, then S(x,y) will be equal to 0. If
The first thing the main loop does in ways know what coordinates Frizzy is on it isn't, then S(x,y) will equal 1 and Frizzy
line 500 is set up a variable—CC—which for calculations in other parts of the pro can go there.
will cycle from 0 to 3 over and over again. gram, particularly the dot-eating subrou Now we can see why we added X2 and
Why? For speed. I decided that it wasn't tine. If you're an accomplished BASIC Y2 to X and Y. It tells as the slot on the
necessary each time through, the loop to programmer, you may wonder why I grid where Frizzy is heading. When we
calculate the score, flash lights on and off, didn't simply use RSPPOS to find out drop to line 1350 we can check if that slot
offer bonuses, etc. So by using CC to con those coordinates whenever I needed is available for Frizzy. If it is, then S(x,yl
trol an ON/GOSUB statement in line 530, them. Answer to that: it's slower. will be true, and the rest of the line will
the main loop only acC88S8S the subrou You may have a third question: why execute. You will note that HA will be set
tines for scoring, etc. once every four times didn't I use the MOVSPR commands that to 1 if all this transpires.
through. will send a sprite olfand running without In brief (Brief! Are you kidding?), we
Line 510 is a crucial one. It sends us to further tampering? The problem with will exit from this subroutine with one of
the subroutine at 1000 which checks the these commands as well as BUMP and the following conditions: either BA = 0 or
joystick and moves Frizzy. This is the COLLISION is that they arejust not pre BA=1. If it equals 1 we're in luck: we can
most CPU-consumptive phase of the oper cise enough. You may want to stop a sprite move Frizzy (no boundary in our way). So
ation, so the coding of it is crucial. Let's on an intersection but because of the vari we drop down to 1110 and recalculate
jump down to line 1000 and take a look. ance between BASIC and the interrupt- where Frizzy should be and move him. If
The variable OJ means "old joystick driven routines that do these things, you'll BA = 0 we know that we an not allowed to
value." We need to know what direction be two, three pixels into the wall before move thataway so Frizzy must stop.
the joystick was the last time through the the computer yells Crash! For some Ah, were programming so simple. Actu
loop. J becomes our new value. JU means things, these are nice commands but for ally he isn't going to stop just yet. You see,
'junction" which will be sot to 1 if Frizzy is joystick-driven sprites, scratch them off all we know at this point is that the joy
at one of the junctions on the screen. your list. stick was pushed in a direction that Frizzy
Line 110: IF J = 0THENJ = OJ simply Okay, back to line 1040, the place where cannot go. But if you've ever played Puc-
says, if the joystick isn't being pressed, we will go if Frizzy does happen to be on Man you know that you often will push
let's pretend it's still being pressed in the an intersection. Lines 1040 and 1050 set the joystick in the direction you intend to
previous direction. up some variables that'll Ik important lat go as soon as you reach the next intersec
The subroutine called for at line 1020 er. For now, note that AJ = J, our joystick tion. Therefore, we need to see if Frizzy
(GOSUB 1200) checks to see if Frizzy is at value. can continue in the same direction, and
a junction. JU = 0 before we go to this sub Line 1060 takes AJ and uses what I we need to save the latest joystick value
routine. If upon returning, JU still equals consider the most efficient way to convert for when he reaches the next junction.
0, then we can rest assured that Frizzy is a joystick direction into action: the ON/ The IF/THEN BEGIN/BEND structure
not at a junction. GOSUU statement. Here's what it looks starting on line 1070 does all that. Study
What are these junctions? They are 8- like: it to see how.
pixel wide intersections on our screen. For ON AJ GOSUB 1300,1360,1310,1360, Phew! Double phew! Obviously, I cannot
example, when the program begins, Friz 1320,1360,1330,1360 explain every nuance, every variable and
zy is on coordinates X= 172 and Y = 184 If the joystick was pushed UP the value of every twist and turn of the code. But I

96 JANUARY 1989
128 Mode /Creating an Arcade Game —
Of course, the program isn't quite fin statistics on just how much faster compil
hope this explanation whets your interest ished. We still need the ghosts. Next time ing this program makes it run. And well
in both Frizzy the Game and Frizzy the we'll put those poltergeists on Frizzy's tail. look at the wonderful world of machine-
Concept. And what is Frizzy the Concept? And we will analyze more code. Or maybe language subroutines.
It's just this: that you can produce fast, you can do them on your own before next Is BASIC a sissy language? No way,
professional programs in BASIC with the time. muchacho. (Flex.. .Hold.. .Release).
aid of a compiler. In installment #3 I'll give you some Hasta luego. Q

Before t)-ping Ihis program, tcid How lu Enter Propams" mil "How lu IV ihc Mijgarmt 1080 IF AJOBJ THEN AJ=BJ
Entry Program." The BASIC programs in this magaiine arc available on diik from Lgidttit, :GOTO 1050'GNEH
P.O. Box 30008, Shtcwport, U 7IIM-0007,1 BOO-BJ1-2694.
1090 GOTO 1130'BECD
Frizzy 1100 BEND'BBXU
1110 XX=XX+X1:YY=YY+Y1'ENAB
10 REM SETUP'BFGY 1120 MOVSPR 1,XX,YY'BINX
20 FAST'BBJY
1130 RETURN'BAQW
30 DIM S(39,28},D(34,20),SUS(1,1)"BBJE 1190 REH JUNCTION CHECK'BNLH
40 SPRITE 1,1,3:XX=172:YY=184 1200 IF XX AND 7 THEN RETURN'EDKX
:HOVSPR 1,XX,YY'ECOJ
1210 IF YY AND 7 THEN RETURN'EDMY
50 ZS="000000":LCS=CHRS(14):TM=1'EOWI
1220 JU=1:RETURN'CEXY
60 EE(1)=7371:£E(2)=7404:EE{3)=7891 1290 REM BARRIER CHECK'BMSH
:E£(4)=7924'EOBM
1300 Y2=-1:GOTO 1340'DINY
70 COLOR 0,1:COLOR 4,1:COLOR 1,7 1310 X2=1:GOTO 1340'CIWY
:GRAPHIC 1,1'EPDJ
1320 Y2=1:GOTO 1340'CIXA
75 FOR T=0 TO 63:POKE 3584+T,0:NEXT 1330 X2=-1'CDYB
:FOR T=2 TO 8:SPRSAV 1,T:NEXT'LXJU
1340 X=X+X2:Y=Y+Y2'EJEF
80 FOR 1=0 TO 3:FOR T=2i TO 56:READ AS
1350 IF S(X,Y)THEN X1=X2*2:Y1=Y2*2
:POKE 3584+(I*64)+T,DEC(A$):NEXT
:BJ=AJ:BA=1:IF X2 THEN SV=X2
:NEXT'OFET
:IF SV=-1 THEN SV=0'QPYV
90 SPRSAV 1,PMS:SU=1'CKVI 1360 RETURN'BAyC
92 SPRSAV 1,AS:SUS(0,1)=A$:SPRSAV 2,AS
1490 REM MOVE GHOSTS'BKHJ
:SUS{0,0)=AS:SPRSAV 3,AS
1500 RETURN'BAQX
:SUS(1,1)=A$:SPRSAV 4,AS
1990 REM FLASHDOTS"BJEO
:SUS(1,0)=AS'IRWB
2000 TM=XOR(TM,10)'CKRW
100 GOSUB 2800:REM DRAW SCREEN'CPOA
2010 FOR T=l TO 4:P0KE DD(T),TM
110 GOSUB 3200:REM DRAW DOTS'CNFA
:NEXT'FNXB
120 GOSUB 3600:REM SETUP
2020 SU=XOR(SU,1):A$=SUS(SV,SU)
JUNCTIONS'CTID
:SPRSAV AS,1'EDDF
130 X1=-1:Y1=0:J=7:LI=2:R=0 2030 RETURN'BAQW
:FOR T=l TO 4:DD(T}=EE(T)
2190 REM COLLISIONS'BKQH
:NEXT'LIZN
2200 PP=7168+INT((XX-14)/8)+INT{
140 COLOR 1,1:SLOW'CFKB
(YY-35)/8)*40'KBLI
490 REM MAIN LOOP'BIMJ
2210 GR=PEEK(PP)'CGDY
500 DO:CC=(CC+1)AND 3'EJPD
2220 IF GR=112 THEN POKE PP,0:PO=PO+10
510 GOSUB 1000:REM MOVE PACMAN'CPDE
:P=P+1:SOUND 1,30000,2
520 GOSUB 1500:REM MOVE GHOST'COPF
:GOTO 2400'KKNM
530 ON CC+1 GOSUB 2000,2200,2600,
2230 IF GR AND 15 THEN BEGIN'EFUC
2200"DWVI
2240 FOB T=l TO 4'DDSC
540 REM FLSH,COLL,CHRY,
2250 IF DD{T)=PP THEN DD(T)=252'EPPH
COLL'BTBI
2260 NEXT'BAEC
550 IF R THEN EXIT'DBMG
2270 POKE PP,0:PO=PO+100
560 LOOP'BAKF
:SOUND 1,5000,10'EWLK
580 IF LI THEN GOSUB 3400:R=0
2280 GOTO 2400'BEDF
:GOTO 130'FNXM
2290 BEND'BBXG
590 END'BACI
2300 RETURN'BAQW
990 REM MOVE MAN'BHLO
2390 REM SCORE'BFLI
1000 OJ=J:J=JOY(2):JU=0'EMPX
2400 IF P=256 THEN R=1'EGGC
1010 IF J=0 THEN J=OJ'EFRW
2410 REM IFGHOSTTHENR=1;LIFE=LI-1'BYCG
1020 GOSUB 1200:IF JU=0 THEN 1110'EMAA
2420 COLOR 1,2:CHAR 1,4,1,
1030 REM CHECK IF BARRIER FOR NEXT RIGHT?(Z$+MIDS(STR$(PO),2),
MOVE'BAXD 6)'GYWJ
1040 AJ=J:BA=0'CHMA 2430 RETURN'BAQB
1050 X=XX/8:Y=YY/8:X2=0:Y2=0'GRYG 2590 REM CHERRIES'BICK
1060 ON AJ GOSUB 1300,1360,1310,1360, 2600 RETURN'BAQA
13 20,1360,13 3 0,1360'CQBI 2790 REM DRAW SCREEN'BKYN
1070 IF BA=0 THEN BEGIN'EEWD 2800 COLOR 0,1:COLOR 4,1

COMMODORE MAGAZINE 97
128 Mode/ Creating an Arcade Game

:COLOR 1,7'DLSG 3610 DO:READ X,Z:X=X-1:2 = Z-1


2810 GRAPHIC 1,1:WIDTH 2'CGQF :IF X=-l THEN EXIT' LPNN
2820 BOX 1,15,17,305,188 3620 FOR T=X TO Z:S(T,Y) =1:NEXT 'FMAJ
:BOX 1,19,20,301,185'CGTL 3630 LOOP 'BAKE
2830 BOX 1,157,20,163,44'BPTI 3640 NEXT 'BAEF
2840 BOX 1,117,57,203,60 3660 REH ACROSS JUNCTIONS'BPXM
:BOX 1,157,60,163,76'CGYN 3670 FOR 1=1 TO 5:READ X 'EFIL
2850 BOX 1,117,89,203,108 3680 DO:READ Y,Z:Y=Y-1:IF Y=-l THEN
:BOX 1,125,92,195,105'CIUP EXIT 1 JLSS

2860 BOX 1,117,121,203,124 3690 FOR T=X TO Z-1:S(X, T) =1


:BOX 1,157,124,163,140'CKVQ :S (43-X,T)=1:NEXT'IXKU
2870 BOX 1,117,153,203,156 3700 LOOP "BAKC
:BOX 1,157,156,163,172'CKQR 3710 NEXT'BAED
2880 FOR T=l TO 16:READ X,Y,XI,¥1'EODP 3720 RETURN'BAQE
2890 BOX 1,X,Y,X1,Y1:BOX 1,320-X,Y, 4990 REM SPRITE DATA'BKCR
320-Xl,Yl'EEWU 5000 DATA 00,19,60'BILY
2900 NEXT'BAED 5010 DATA 00,6A,D8,00,97 ,68,00, IF 'BXFD
2920 COLOR 1,4:BOX 1,145,89,173, 5020 DATA D0,00,35,B8,00 ,1F,E8, 00 'BXHE
92'CTHK 5030 DATA FF,F0,07,FF,E0 ,07,E3, D0 'BXPF
2930 FOR T=l TO 3:READ X,Y,XI,Yl'EN8L 5040 DATA 00,IF,60,00,00 ,F0,00, 01 i

2940 BOX 0,X,Y,X1,Y1:BOX 0,320-X,Y, FS'BBXG


320-Xl,Yl'EECJQ 5060 DATA 00,0C,90'BIXF
2950 NEXT'BABI 5070 DATA 00,0A,A8,00,1F ,D0,07, FB ■BXIJ
2960 COLOR 1,5:CHAR 1,3,0,LCS+" 5080 DATA E0,00,7E,D8,00 ,07,F0, 00 'BXHK
[SHFT P]LAYER 1 [SPACE4,SHFT H] 5090 DATA 07,C8,00,07,E0 ,00,07, D8 'BXYL
IGH [SHFT SJCORE[SPACE4,SHFT P] 5100 DATA 00,0F,60,07,FC ,F0,00, 01 1
LAYER 2"'DNYY FS'BBUD
2970 CHAR 1,3,5," [SHFT Q]",l 5120 DATA 01,A6,00'BITC
:CHAR 1,36,5," [SHFT Q]",1'CSYQ 5130 DATA 06,D5,80,05,BA ,40,02, FE 'BXEG

2980 CHAR 1,3,18,"[SHFT Q]",1 5140 DATA 00,07,6B,00,05 ,FE,00, 03 'BXJH


:CHAR 1,36,18,"[SHFT Q]",1'CUWS 5150 DATA FF,C0,01,FF,J?8 ,02,Fl, F3 'BXTI
2990 RETURN'BAQM 5160 DATA 01,BE,00,03,C0 ,00,07, E0 r

3190 REM DRAW DOTS'BIVH 'BYKJ


3200 COLOR 1,8'BDXX 5180 DATA 02,4C,00'BIUI
3210 FOR T=l TO 34:D(T,1)=1:D(T,4)=1 5190 DATA 05,54,00,02,FE ,00,01, F7 'BXQM
:D(T,6)=1:D(T,14)=1:D(T,16)=1 5200 DATA F8,06,DF,80,03 ,F8,00, 04 'BXYE
:D(T,20)=1:NEXT'KGPQ 5210 DATA F8,00,01,F8,00 ,06,F8, 00 'BXYF
3220 RESTORE 5370'BEPA 5220 DATA 01,BC,00,03,CF ,F8,07, E0 r

3230 FOR T=l TO 32:READ X,Y:D(X,Y)=1 'BYKG


:NEXT'GRTH 5240 REM BOX DATA'BHUF
3240 FOR T=l TO 20:READ X,Y:D(X,Y)=0 5250 DATA 37,33,67,44, 37,57,67 i

:NEXT'GRPI 60'BXFJ

3250 FOR T=7 TO 13:D(7,T)=1:D(28,T)=1 5260 DATA 15,73,67,92, 15,76,63 i

:NEXT'GWJK 89'BXMK

3260 FOR T=l TO 34:D(T,18)=D(T,6) 5270 DATA 15,105,67,124, 15,10a ,63,


:NEXT'FTBK 121* BCDL
3270 FOR 1=1 TO 20:FOR T = l TO 34'GJAJ 5280 DATA 37,137,67,140, 61,140 ,67,
3280 IF D(T,I)>0 THEN BOX l,19+T*8, 156' BCTM
18+1*8,21+T*8,19+1*8'MDST 5290 DATA 19,153,43,156' BNNL
3290 NEXT:NEXT'CBLH 5300 DATA 37,169,139,172 , 85,153, 99,
3300 RETURN'BAQX 1691 BDQG
3390 REM DOT COLOR RESET'BNTL 5310 DATA 85,105,99,124' BNTE
3400 FAST:P=0:COLOR 1,8'DISD 5320 DATA 85,57,99,92, 99,73,139,
3410 FOR 1=1 TO 20:FOR T=l TO 34'GJAF 76'BYHH
3420 IF D(T,I)THEN DRAW 1,19+T*8, 5330 DATA 85,137,139,140 , 85,33 ,139,
18+1*8'HRMJ 44'BCAI
3430 NEXT:NEXT'CBLD 5340 DATA 15,93,19,104, 15,77,19, 88,
3440 SPRITE 1,1,3:XX=172:YY=184 15, 109,19,120'BNBL
:MOVSPR 1,XX,YY'ECOM 5360 REM DOT
DATA'BHSI
3450 COLOR 1,1'BDQF 5370 DATA 1,2,7,2,16,2,19,2,28, 2, 34,
3460 SLOW'BBKG 2'BCGM
3470 RETURN"BAQG 5380 DATA 7,3,16,3,19,3, 28,3'BSTL

3590 REM DOWN JUNCTIONS'BNGN 5390 DATA 1,5,7,5,11,5,24,5,28, 5, 34,


3600 FOR 1=1 TO 10:READ Y'EGDE 5'BCPO

98 JANUARY 1989
128 Mode /Creating an Arcade Game
5400 DATA 1, 15,7,15,16,15,19,15,2 8,15,
ATTENTION
5410
34,15 'BIMH
ALL COMMODORE 64/64C,
DATA 4, 17,7,17,11,17,24,17,28,17,
31,17 'BIPI COMMODORE 128/128D
5420 DATA I, 19,16,19,19,19,34,19'BWYH
5430 DATA 8, 6,9,6,10,6,17,6,18,6,25,6, AND AMIGA OWNERS
26,6, 27 ,6'BMLL
5440 DATA I, 16,2,16,5,16,6,16,29,16,
30,16 ,33,16,34,16'BSIN A complete self-tutoring BASIC programming course is
5450 DATA 17 ,14,18,14'BLLI available that starts with turning your computer on, to
5460 DATA 17 ,1,18,1'BJHJ programming just about anything you wantl This course
5480 REM DOWN JUNCTION DATA'BQXO is currently used in both High School and Adult Evening
5490 DATA 8 , 6,21,24,39,,'BOUN Education classes and has also formed the basis of tea
5500 11 ,
cher literacy programs. Written by a teacher, who after
DATA 6,39,,'BJEE
having taught the course several times, has put together
5510 DATA 13 , 6,12,16,21,24,29,33,39,,
one of the finest programming courses available today.
'BCOI
This complete course of over 220 pages is now available
5520 DATA 15 , 16,29,,'BKGG
for the COMMODORE 64/64C, COMMODORE 128/
5530 DATA 17 , 6,16,29,39,,'BPCI
128D and the AMIGA 500/1000/2000 computers. This
5540 DATA 19 , 16,29,,'BKKI course will take you step by step through a discovery
5550 DATA 21 , 6,21,24,39,,'BPNK approach to programming and you can do it all in your
5560 DATA 23 , 6,9,12,33,36,39,,'BUJM leisure time! The lessons are filled with examples and
5570 DATA 25 , 6,12,16,21,24,29,33,39,, easy to understand explanations as well as many pro
'BCRO grams for you to make up. At the end of each lesson is
5580 DATA 27 , 6,39,,'BJLH a test of the information presented. Furthermore, ALL
5600 REM ACROSS JUNCTION DATA'BSVI answers are supplied to all the questions and programs,
5610 DATA 5, 9,14,22,24,26,28,,'BUGI including the answers to the tests. Follow this course
5620 DATA 8, 24, 26,, 'BJGH step by step, lesson by lesson, and turn yourself into a
5630 DATA 11 , 9,26,,'BJDI real programmer! You won't be disappointed! We will
5640 DATA 15 , 12,14,16,22,24,26,,' BWTL send this COMPLETE course to you at once for just
5650 DATA 20 , 9,12,14,16,22,24,26,28,, $21.95 plus $3.00 for shipping and handling. If you do
'BCKN ran not think that this is the best self-tutoring course
you have yet come across, then just send the
Projects/Synchronicity - course back to us within 10 days of receipt for the
Continued from page 52 FULL $24.95 refund. That is our written guaran
Listing tee.

CLS:LOCATE 7,25
PH1NT "Menu"

I j
PRINT " 1) Sot EEG Frequency ■
PRINT
PRINT
"
"
I)
3)
Set Time"
Run"
FOLLOW-UP COURSE
PRINT " 4] Quit"
PRINTiPRINT "Enter Selection (1-4)"
Also available, a 200 page course exclusively on
INPUT a
ON a GOTO EF.G,ptlne,start,pEND sequential and relative files using a unique approach for
EEG:
Cl,Si LOCATE 7,30
those with very limited file programming experience. Set
PRINT h EEG Menu- ; PRINT up your own personal and business records! - same
PRINT "1) Relt.l " author - same guarantee - same cost.
PRINT "2) Theta"
PRINT "1) Alpha"
Fill in the coupon or send a facsimile.
PRINT "4) Beta"
PRINT :PR1NT "Enter chnice (1-4)" NAME: CO
INPUT a
IF a-1 THEN b^3
ADDRESS:
IF a«2 THEN b-6
IF a-3 THEN b-9 CITY:
ir a-4 THEN b-12
IF n<l OH n>4 TURN EEG
STATE/PROV: CODE:
GOTO rnmenu

CLSiLOCATE 7,30: PRINT "Spt Time Elapse" : PHI NT


I desire the BASIC programming course Q
PRINT "Enter mimboc of minuces program to run."
INPUT t ! IF t<0 THEM ptime
I desire the FOLLOW-UP course on file handling □
GOTO mutenu
start: The computer that the course is needed for:
CLS:LOCATE 7,7!
PRINT '■ At this pnint you may shcinl! this window" COMMODORE 64/64C □ COMMODORE 128/128DQ
PRINT "using the gadget in the lower right hand corner"
PRINT "ond open another window, or use the bacK gadget " AMIGA 500 □ AMIGA 1000 □ AMIGA 2000 □
PHINT "in the uppoc right to get back to an opened window"
IF b-0 THEN b-9 :REM default to alpha Send cheque or money order {in the currency of your
st - t*100
country) (or just S24.95 to:
Btlmer ■ TIMER • at
WHILE
adl-638.25;
TIMER
REM
<
1st
stimer
note value
Brantford Educational Services
SOUND sdl,30,255,2 ; SOUND sdl+b,30,255,3 222 Portage Road 6 Pioneer Place
WEND
P.O. Box 1327 or Brantford. Ontario
GOTO nrnenu
Lewiston, New York 14092 N3R 7G7
CLS:END BMD Fax. (519)759-7882 Telex: 061-81260

COMMODORE MAGAZINE 99
Gold Mine
Continued from page 14
Karateka: During the game you may be encountering more
Fist II: You have probably heard a soft beep while playing this men than you have to. For example, when walking outside the
game. I found out that if you hear it, it means you are going the building, you will usually meet six men. If you run, you meet
right way to finding the Warlord. only three! Conclusion: run as much as possible.
Steve Wahr Doug Cross
Marietta, GA Sellersburg, IN

Flight Simulator II: If Sim !//ofor tries to access the disk drive The Last Ninja: To get past the Dragon throw the smoke bomb
as you are changing disks or when you have the drive turned off, right under him. With practice youil hit and he'll cripple down.
the program locks up. You can get out of this situation by insert Michael Epstein
ing the main disk or a scenery disk, then closing the door on the Stony Bmok, NY
drive. "Turn the drive off and on until you get a message screen,
then follow the prompt. You'll be back in Flight mode on your Mail Order Monsters: For a Morph that can destroy Morphs at
correct heading and course. intermediate level, select a Lyonbear with these traits: Armor4,
PaulKelley Strength^ Speed-7, Life-130, Mind-$. These traits will cost 3S0
Greerisburg, PA Pychons. Then get a Grenade with 100 Rounds, which will cost
160 Psychons.
Frantic Freddie: On the first level, push up when the game be Tbny Heyden
gins. This will put you on the second floor without the aid of a Address Unknown
ladder.
Jamie & Scott Jones Maniac Mansion: In Weird Ed's room, there are a couple of help
Trafford, PA ful things that can be done. First, Weird Ed hid his father's Card
Key under his beloved Hamster. You have to pick up the Ham
GBA Basketball Two-on-Two: Tb block every shot the computer ster to get it though. Second, if you open the Piggy Bank you can
takes, position yourself under the basket and jump up for a re get at Weird Ed's dimes. Make sure Weird Ed is not in the room
bound when the ball is a!x>ut to hit the rim. You will actually when you do either of these!
"steal" the ball before it goes in. This will work all the time if Aaron Maupin
you time it right. Fnxno, OH
Matt Cusack
Chester, NJ Maniac Mansion: To get out of the Dungeon without the Rusty
Key, push the loose brick under the left barred window. Be sure
The Hobhit: To escape the Goblin's Dungeon, you need to have to have someone by the door ready to run out. It is easier to do
Thorin or Gandalf in there with you. Now say to Thorin or Gan- this if you use the Fl, F2 and F3 keys to switch between kids.
dalf: Carry Me, then Open Window, then West. Aaron Maupin
What you do to escape the Elven Dungeon and Wine Cellar Fresno, OH
depends on what and whom you have with you. To get out of the
Dungeon, wait until the Butler opens the door. Get out right NBA Basketball: Need a good shooting and aggressive team?
away or he'll close it again. Choose the 1965-66 Philadelphia 76ers and substitute Cham
It's tougher to get out of the wine cellar. If the Butler's alive berlain for every position. With Chamberlain at every spot,
and you're wearing the Ring, wait until he throws a barrel you're sure to win.
through the trapdoor, then jump onto the barrel. Doug Hah
If Thorin is with you or you don't have the Ring, you first have Ibkdo, IA
to kill the butler and open the trapdoor. Then you have to say to
Thorin: Carry Barrel, Throw Barrel Thru Trapdoor, Jump Onto Racing Destruction Set: To beat the computer during a destruc
Barrel. Then you can throw your own barrel through the trap tion match, go to the options menu and modify the computer's
door and jump onto it. car. Give him fewer oil slicks, land mines, etc.
Kevin Walsh Scott Jones
Hopkinton, MA Trafford, PA

Infiltrator: If the enemy aircraft passes your own craft on the Ri nnlii i: Do this only on a backup. Load the program, but before
left, it is almost guaranteed that the enemy will be your friend. typing RUN, type the following:
Fit passes on the right, it will be an Overlord. POKE 6099,173 By doing that, Rambo will never lose any en
Scott CwughweU ergy. (Note: you won't be able to restart the game unless you
Simi Valley, CA turn off the computer and reload.)
David Tninng
Jeopardy: If you have a wealthy champion saved to the disk, Falls Church, VA
make a back-up copy of the front side of the disk. Ifyouhavea
bad game and lose your championship, you won't lose every Seven Cities of Gold: Remember that food is bought and bar
thing and have to start over from scratch. tered in relation the the number of men in your party. Decide on
Jason McFarland the number of men you want first, then how many weeks food
Richmond, IN you want.

100 JANUARY 1989


Gold Mine
I recommend making these changes on a back-up copy of your
Don't underestimate native communications. Some towns can disk to avoid damage to the game.
spread word of your activities to cities you haven't yet visited. Juan Daniel Reich
Steven Gabaris Santiago, Chile
Flushing, NY
Wizard: On the first screen of the expert level, get a key and
Skyfox II: A way to find out where you are in the game (in case eliminate all the snowballs. Then climb up one of the farthest
you are lost!) is to, first type "L" to display your grid coordinates. ladders on the outside; line up the middle of your body with the
Then type "0" to show the overview map. Move the cursor so treasure that is sitting on the ledge surrounded with skulls.
that the coordinates on the map each match up to the first two Shoot a magic missile, which will kill the snowball by the trea
digits of the coordinates at the bottom of the screen, and presto! sure (you can't see it because it is black).
the cursor on the map will show your position in space! Go to the center ladders and jump toward the treasure. Your
George Mantis score will keep increasing and won't stop until you move. I once
WestHempstead.NY had over ten thousand wizards.
Adrian Ali
Space Harrier When the flying dragon appears at the end of Bradford, Ontario
the first stage, keep firing at its head. Don't worry about getting Canada
killed. Since time stops when you get killed, you can make it to
the next stage with about five seconds of time. After that you Wizard's Crown: Having trouble finding that special weapon or
have all your lives. armor? Try this: In the second zone on the west side of the old
Juan Rodriguez city there is a small patch of woods populated by some very
Abirigton, PA mean white rabbits. This woodland is called the field of bones.
After defeating the rabbits, save the game and exit camp.
Tag Team Wrestling: Tb beat the computer in less than a min Searching the area will now turn up a number of items.
ute, either dropkick to outside of ring, then give back-to-back If you don't see what you are looking for, reboot and search
drops until 18 seconds, then get in the ring to get computer again. Keep doing this until you find what you need. Note: Sev
counted out; or in the ring, neck hang the computer many times eral monster types in this game have a special weakness. The
until he gives up. These methods have taken me to round 37, rabbits' is magic weapons.
Super Champ and beyond. James Jackson
Tony Heydon Chicago, IL
Address Unknown
World Games: In Barrel Jumping, it's best to obtain speed as
TNK HI: Find an "L" as soon as possible. When you have one, quickly as possible. Tb do this, I move left and right as fast as I
creep slowly forward and watch for men or tanks. Ease into can. When I get to the flag marker, I press the fire button and
alignment with them where they are half on screen, half off. move the joystick to the upper-right-hand position.
Here you can destroy them before they can shoot you. Approach It's better to start jumping after the flag than before or right
bunkers off center to avoid their shots. If you're low on energy at it. I tried this method and jumped 18 barrels.
(or you're chicken), go as far downward as possible when you Eric Chan
spot a threat. It will mysteriously have vanished! Ram the rail DaUas.TX
gun if you didn't get an "L" It's hopeless otherwise.
Matt Mclain World Karate Championship: Here's how to beat the computer.
Walterborv, SC Face to the left, (white player). When the computer approaches,
flip over him. Finish him off. Watch out for his low kick and high
Tass Times in Tone Town: When you get to the gate guarded by punch.
the nose and eye creatures, you must throw a mushroom (not Omar Salinas
pictured on the screen) at the eye to get through the gate. Address Unknown
Doug Cross
Sellersburg, IN Yie Ar Kung-Fu: To easily get by the first three enemies, contin
ually hold the button down and the joystick up. This will acti
Ultima IV: 11) find the sextant go to the Village of Vesper (or vate the flying kick and defeat Buchu, Star and Nuncha. It may
Buccaneers Den at J'O IT'), go to the gild and ask for item "D" also earn you an extra life or two.
(which won't appear on the list of items). The thief will inform DougHcda
you that he has one more sextant, and will sell it to you for 900 Tbledo.IA
gold pieces (better sharpen that sword and mend that bow)! The
sextant is well worth the price.
Andrew Zeitoun Zork II: To get the key to open the door in the Tiny Room, put
Searsborottgh, Ontario the mat under the door and push the letter opener into the lock.
Canada This will make the key fall out of the other side of the lock onto
the mat. Just pull the mat out from under the door, and you will
Winter Games: If you have Track/Sector Editor you can change have the key.
the name of the countries by going to Track 16, Sectors 13,15, JeffT. Henson
and 17. Tb change the world records you have to go to Track 18, Mayflower, AZ
Sector 13.

COMMODORE MAGAZINE 101


Amiga Software Reviews/ CLImate and DiskMaster
Continued from page 35 C: directory and then ARC and extract I couldn't imagine facing my DOS
The people at Progressive Peripherals & files by simply highlighting them and se chores without the assistance of one or the
Software said not so. It is their opinion lecting the proper option from a pull-down other of these. I find myself examining,
(and after comparing the two programs I menu. moving, duplicating, deleting or printing
agree], that DiskMaster is a superior util The program is ready for both 1.3 and some sort of file almost hourly (between
ity program which will appeal to one 1.4 versions of Amiga DOS which will im two floppy and two hard disks drives). I
group of Amiga users while CLImate will plement the full array of file protection never realized how dependent I had be
appeal to another. schemes including "A"rchive, "R"ead, come upon Climate'?, help until a two-
As you would expect, both programs "Write, "E"xecute and "D"elete. To take week period when I was forced (because of
have many identical file manipulating advantage of this feature you simple tog a change in work locations] to work with
features like: copy, move, delete, read, gle the protection flag on a file on or off, by out it. After growing so dependent upon it,
print, rename, show .IFF file, etc. But first highlighting the file and then click I never imagined parting with it. But
DiskMaster doesn't stop there. The pro ing on the protect gadget. To reverse the DiskMaster changed my mind. During the
gram opens with an impressive 21-option procedure just select and adjust the pro year since I installed Climate, both my
tool box as well as dual work windows and tection pattern (simply point and click), needs and knowledge of the Amiga's filing
two pull-down menus. And the program highlight the file again and click on the system have increased. I have become less
automatically adjusts to support whatever "protect" gadget again. dependent upon Workbench's protective
devices you have attached to your system Other than allowing you to manage shell and like to dig deeper into file struc
(floppy or hard disk drives and RAM:) up files, DiskMaster also lets you examine ture.
to a total of six. Hut if that isn't enough, them. The program's routine for letting So for my present needs, DiskMaster is
you can define and add six other devices you view a file is the most powerful I've better. One impressive feature I like is the
(giving a total of 12), seen (including WordPerfects own LOOK ability to define, store and issue the specif
The program also includes what ap command). It lets you not only view the ic DOS commands I use most often. And
pears to be a single command gadget, but file, but also scroll through it (in any di unlike CLImate, it also lets me define the
when this gadget is selected with the right | rection) by simply pressing the mouse in screen's display colors, font size and screen
mouse button, it reveals a total of six user- any direction. This means you don't have resolution (independent of those set in
definable commands. Using this option to start over if the section of the file you Preferences], so more files and informa
you can install your most often used C: di want to see scrolls out of view. The pro tion can be compared at a glance. I also
rectory commands, like RUN, EX gram includes flexible print commands like DiskMaste^s flexible printout options
ECUTE, ED, etc. This flexible program too. better than CLJmate's.
design means each user can customize Graphic collectors will love the pro I see CLImate as the logical DOS utility
DiskMaster to respond according to his or gram's powerful IFF file viewing options. choice for the first time or casual user and
her personal needs, and not just to those First, to view a file all you need do is high DiskMaster as the choice for the power
envisioned by the program's creator. light the file (you may select a whole disk user. CLJmate's intuitive design makes it
Because many oWkkMaster'a features at a time if you wish) and then click on the so easy to use I never had to open the
are programmable (although many users "ShowPic" gadget. The image will remain manual to master it. But because Disk
will like it just as it conies from the box), until you click the mouse again. If you se Master can be customized to suit individ
changes must be saved to disk. If you in lected more tlian one file to view, the next ual needs it is a little more complicated
stall DiskMaster on another disk (Work one will automatically load and appear. and will require some reading and experi
bench or your hard drive's system disk), This feature would be perfect for showing mentation to master. If DiskMaster had
the program will save and use this infor user group art galleries as well as slide not come along, I'm sure I would have
mation in B small configuration file. The shows for business presentations. And if gone merrily along with CLImate for
advantage of this arrangement is that the that weren't enough, you can press the "P" years. But now I use DiskMaster almost
program does not have to conform to your key while an image is displayed, and the exclusively, although I keep a copy of both
system's Preferences settings. For in program will dump it to your printer. on my hard drive.
stance, I use DiskMaster with a black, hi One last note—a musical one. DiskMas Which is better for you depends entirely
res screen and tiny characters, so I can ter will play back most sound files. So (just upon how deep you want to dig into your
view and operate on more files without like collectors of graphics) music lovers disk files. It is always nice to have a choice
having to scroll the screen. But my nor can have the program select a menu full (even if it may be difficult to decide), but
mal Workbench screen uses the default to of sound files and then play each in se what makes this choice unusual is that
paz font and 80 columns. The ability to quence, turning an Amiga into a stereo both programs come from the same com
use tiny characters and a hi-res screen al sound machine. pany, Progressive Peripherals and Soft
lows me to view up to 70 files (perfect for ware. Apparently they too think different
hard drive users) and show information Conclusion users will be attracted to the two pro
including the file's name, size, creation 1 depended on CLImate for a year before grams for different reasons.
date, protection settings and comments. DiskMaster was released, and during that In short, there may be Workbench/CLI
If you own a version of the public do year was never disappointed with its pow utility bridges on the market which are
main ARC and UNARC programs (used er or controls. I considered it the perfect better than these two, but I haven't seen
primarily for packing and unpacking sev workmate for my disk/file handling needs. them. And regardless which one you
eral files for quick transmission via tele And although I have now replaced it with choose for yourself, you will appreciate the
communication software), DiskMaster in DiskMaster, I still consider it an excellent power it enables and the program's logic
cludes options to let you install it in your DOS utility. and intuitive design. a

102 JANUARY 1989


Tips & Tricks/64 and 128

Continued from page 12 sheets of a printout without leaving them stuck together in one
long sheet. You can also use brads to create a printout book
Let It Snow: In keeping with our seasonal theme, here's a pro whose pages are easy to add and remove
gram that combines screen animation and a lively version of a Brian Noggle
popular winter song. In 128 mode, the animation kind of breaks House Springs, MO
down; maybe you can figure how to fix it.
■Joseph R. Charnetski Quiet Disk Drive Power Ups: I love my 128D with its built-in
Plains, PA disk drive. What I didn't like was that every time I'd turn it on,
the disk drive buzzed and clattered.
That sounded like costly repairs in the future, so I contacted
100 PRINT"[CLEAR,RVS,SPACE3]
LET IT SNOW - JOSEPH R.
Commodore and asked why this happened. It's not a defect in de
CHARNETSKI[SPACE3]"sIF CS THEN END sign, they said, it's just the disk drive trying to see if it's dealing
110 FOR J=l TO 118:READ K:CS=CS+K:NEXT with an autoboot disk.
120 RESTORE:IF CSO3089 THEN My solution was to keep a non-autoboot disk in the drive
PRINT"ERROR IN DATA STATEMENTS!" whenever I power up. The result is no banging, clattering or
:STOP sound of any sort
130 S=54272:FOR V=S TO S+23:POKE V,0 Matt Morrison
:NEXT Soldotna, AK
140 POKE S+5,9:POKE S+6,9:POKE V,15
:POKE 53281,0 Printer/Interface DIP Switches: Have you ever taken a pro
150 PRINT CHRS(147);CHR$(5) gram back because you thought it didn't print correctly? If it
160 FOR 1=1 TO 136:READ N,D:POKE S+1,N skipped an extra line between printed lines, or if it failed to skip
:R=1:IF (1=34) OR (1=102) THEN at all, the fault is probably in the DIP switch settings on your
RESTORE
printer and'or your interface. (These are the little switches that
170 POKE S+4,21:FOR J=R TO D*9
most printers and printer interfaces have, which are used for
:IF J-R THEN 200
setting various default conditions.)
180 PRINT CHRS (19);TAB(39);CHR$(148);
One of these switches usually controls the number of line
CHRS(32);SPC(RND(.)*38+l);CHRS(4 6)
190 POKE 218,156:R=R+11
feeds that the printer or interface performs when it receives a
200 NEXT:POKE S+4,20:NEXT:POKE V,0: RETURN character. If your software seems to be skipping an
210 GOTO 100 extra line, find the appropriate DIP switch and set it so no line
220 DATA 33,2,33,1,67,2,67,1,59,2,56, feeds are added. If your software types lines on top of each other,
2,50,2,44,2,33,6,33,2,33,1,50,2, set the switch to add line feeds. Things get more complicated
44 ,1,50,4 when both units have a line-feed switch, but if you're aware of it,
230 DATA 44,1,42,2,33,6,37,2,37,1,75, you can handle it.
2,75,1,67,2,59,2,56,2,50,6,84,2, In almost every case, the printer or interface must be turned
75,1,67,2 offand then on after setting the DIP switches, so don't forget this
240 DATA 67,2,59,1,56,2,56,2,50,1,44, all-important action.
6,42,2,44,1,50,2,56,1,50,2,42,2, James A. Bush
67,2,50,6 Indianapolis, IN
250 DATA 42,2,50,1,44,2,44,2,42,1,37,
2,33,1,37,2,42,6,42,2,44,1,50,2, Improving Printer Interfaces: If you have a printer interface,
56,1,50,2
you're probably using it with a variety of software packages,
260 DATA 42,2,67,2,50,6,50,2,50,1,67, each of which may have its own requirements for interface DIP
2,63,1,56,2,63,2,67,1,75,2,67,6 switch sellings. After you set the DIP switches, you must turn
the interface off and back on to get it to read the new settings.
Use a Help Sheet: With all the different commands required to Usually, this requires you to reset the whole system or reach be
start my software, it became a nuisance to keep looking them up hind the computer and temporarily disconnect the interface
in the individual software manuals. Then I made a help sheet power from the cassette port.
that lists the software, operating mode (64 or 128,40 or 80 col I made this chore easier by installing a normally-on push-but
umns), monitor position (CVBS or RGB) and the LOAD and ton switch in the power lead to my interface. Now after I change
RUN commands for the software. It surely made life easier. my DIP switches, I press the button for a second or two; when I
Glen Young release it, my interface comes back to life with the new settings
Renton, WA in place.
Depending on your interface and your construction skills, you
may be able to mount the button inside the interface itself.
Paper Brads as Printout Fasteners: I have found that the paper Todd Myers
fasteners known as "brads" fit perfectly in the tractor feed holes Topeka,KS
of computer paper. Brads consist of two metal leaves attached to
a rounded head, all in the general shape of a cotter pin or a nail Rejuvenating Cartridges: Do you have any cartridges that
with a split shaft; you push the shaft through the feed holes, aren't working well, or maybe aren't working at all? If you do,
then separate the leaves to hold everything together. you might be able to fix them simply by cleaning them.
These fasteners come in handy if you want to attach different Tb clean a cartridge, first remove its plastic case, using a razor

COMMODORE MAGAZINE 103


Tips & Tricks/64 and 128
130 INPUT"ENTER COMMAND";X$:X=LEN(X$)
blade to slit the label where the cartridge comes together. You :IF X>45 THEN PRINT"45 CHAR MAX"
may also have to remove the label or make a hole in it, to get at :GOTO 130
the screw or screws that hold the cartridge together. After re 140 FOR 1=1 TO X:POKE 827+1,
moving the screwls), pull the cartridge apart, being careful not ASC(MID$(X$,I,1)):NEXT
to touch the gold-colored contacts on the end of the printed cir :POKE 827+1,0
cuit board. 150 INPUT"CREATE THE FINAL SCREEN -
Take a cotton swab dipped in alcohol and use it to clean the PRESS 'RETURN' TO MAKE THE BOOT
FILE";XS
gold contacts, being sure to get both sides. A cruder method is to
use a pencil eraser for the cleaning. 160 SYS 880"[",8:OPEN 15,8,15,"C
Now reassemble the cartridge and give it a test. The chances :"+C$+"=[,"+B$:PRINTJU5,"S:["
:CLOSE 15:END
are good it will work.
170 DATA KJAAIFCLKJADIFCMKJPOIFCNKJAH
Mike Barber
Park Rapids, MN IFCOKJIPINCGADKJADINCHADCAFGOBDIC
EBIKJMKIN
180 DATA CGADKJPBINCHADJABJKJABIFCLKJ
Save That Junk: If you break a joystick, mouse or other piece of
AIIFCMCADDKFKFCCKECDGJACJAABMIIFC
hardware, I suggest you keep it around as a source of parts. NIECOGAKC
Spare parts can often be taken off and used to fix other similar 190 DATA DAOKLNDLADJNPPABMKNAPHKJAAIF
gadgets. For example, you or a friend could one day need the FPKJAIIFGAKFCNIFFKKGCOIGFLDIOFFPK
rubber ball in the mouse if some non-computerist decides to use IIKOFGAKK
it as a marble. 200 DATA JIBIGNPOAHIFFIIFCNIKGNPPAHIF
Brian Bagna II FJIFCOCALPKDCAFJKGKCPPKAAAIMAAAIM
Winnipeg, Manitoba IEMIGKE
Canada
128 Stethoscope: Use this little program to trick your computer-
&1 Bootmaker: This routine adds a boot file to the beginning of illiterate friends. If you present it with skill, they'll believe your
any program. When loaded into memory, (via LOAD"file- computer can listen to your heartbeat.
name",8,l) the modified program will start, up automatically. Just press the joystick to your chest and hold down the button
You can include special commands to start up, such as a SYS ad (hah, heh!).
dress, or RUN 100. The advantages: Brian Noggle
1. BOOTMAKER adds the boot to the program instead of mak House Springs, MO
ing a separate boot.
10 PRINT"[CLEAR,RVS,SPACE5]
2. BOOTMAKER copies the current screen to the program, so
128 STETHOSCOPE - BRIAN NOGGLE
you can add a title or a list of commands that can be seen
[SPACE5]"
while loading.
20 PRINT"[DOWN3JHOLD JOYSTICK 2 ON
3. BOOTMAKER attaches to BASIC or machine language HEART, PRESS BUTTON.[UP]"
files, copying ML to its correct location upon loading. 30 IF (JOY{2) AND 128)0128 THEN 30
4. BOOTMAKER allows a command to be automatically ex 40 SOUND 3,16,45
ecuted upon loading. The program can be RUN, SYSed, or 50 PRINT"RELEASE BUTTON WHEN
even GOTOd. FINISHED.[SPACE10,UP]"
Tb use, just enter and run. BOOTMAKER asks for a filename— 60 IF (JOY(2) AND 128)=12S THEN 40
this is the file you want to boot. Enter the name, and make sure 70 SLEEP 1:PRINT"THAT'S A WARM AND
the program is on disk and is a PRG file. After that, enter the TENDER HEART1[D0WN3]"
command to start up the program (such as RUN or GOTO 20, or
SYS 49152). Screen Framer; Here's a Commodore old-timer, this one from an
Following that entry, BOOTMAKER asks you to create a early newsletter called The PET Paper (they liked cute names
screen. This screen is displayed when you load your new booted in those days). It's been reprinted hundreds of times in newslet
file back into memory. You can clear the screen and type in any ters and other publications.
thing; however, be careful about two things—don't press RE The program puts a decorative frame around your 40-column
TURN until you're ready to make the boot program, and press screen, composed of the character specified by F$ in line 5010. If
RETURN on a blank line. you're observant, you'll notice that the frame stops one charac
After this, BOOTMAKER makes your boot file. ter short of the right-hand screen border. The easiest fix for this
David Pankhurst is to make the screen and border the same color; even though
Montreal, Quebec the frame doesn't change, it looks like it's centered on the
Canada screen.

100 PRINT"64 BOOTMAKER":X=880


Other fixes are easier said than made, but they can, of course,
be done. The main difficulty is that the cursor jumps to the next
:FOR J-l TO 4:READ XS
:FOR 1=1 TO LEN(X$) STEP 2 line as soon as a character is printed in the rightmost column,
110 POKE X,(ASC(MIDS (XS,I, and it makes the computer think it's printing on a wrapped-
1))-65)*16+ASC(MID$(XS,1+1,1)}-65 around 80-column screen line. (You'll see the effect of this when
:X=X+1:NEXT 1,3 you try printing inside the frame.)
120 INPUT"NAME OF FILE TO BOOT";B$ Good solutions can be based on doing a cursor left, then print
:INPUT"NEW FILENAME";C$ ing an "insert" character to shove the F$ over to the edge. With

104 JANUARY 1989


Tips & Tricks/64 and 128
get the border by clicking the Box to Back tool, nothing hap
that and the rest of your bag of tricks, you should be able to get pened.
an almost-perfect frame. After much head-scratching, I found the easy solution. Before
The "almost" involves the rightmost position on the bottom starting the procedure, pull down the Box menu and scan both
screen line. When you PRINTa character there, the screen the Default and Current Requester to make sure the Transpar
scrolls upward and you lose the top of your border. I usually ent/Opaque toggle is on Opaque. Now when you press the Box to
solve the problem by poking the appropriate character into that Back tool, you'll see the Banner Box letters. End of frustration.
position. DentonH.Plummer
Louis F Sander Bradenton, FL
Pittsburgk.PA
5000 REM SCREEN FRAMER Royal Alpha GOOI1 Printer Tips: This nice typewriter/printer
5010 F$ = "[CMDR +]" comes with many functions to work with Commodore word pro
5020 PRINT"[CLEAR]"j cessing programs, but there are other functions you ran use.
5030 FOR J-l TO 39:PRINT F$;:NEXT With Paperclip, for example, you can get superscript, subscript,
5040 PRINT"[HOME]" different pitches and different line spacing. When making your
5050 FOR J=l TO 23 printer file, use these codes, all with a secondary address of zero:
5060 PRINT F$;TAB(38);F$ Superscript start - 27,68,255,255,255
5070 NEXT Superscript end - 27,85,255,255,255
5080 FOR J=l TO 39:PRINT F$;:NEXT Subscript start - 27,85,255,255,255
5090 PRINT"[HOME]" Subscript end - 27,68,255,255,255
5 pitch-27,31,23,255,255
Newsmam Hungup Fix: If your computer gets hung up when 10 pitch- 27,31,11,255,255
loading or saving in Newsroom, just shut the disk drive off and 12 pitch - 27,31,9,255,255
immediately turn it back on. It saves the hassle of reloading 15 pitch-27,31,7,255,255
Newsroom, and it doesn't erase what you were working on. 4 lines per inch - 27,30,11,255,255
Michael C. Posey, Jr. 6 lines per inch - 27,30,7,255,255
Lynn, MA 8 lines per inch - 27,30,5,255,255
If you have a different word processing program, the same codes
Paperclip Publisher Tip: On page 50 of the manual for this fine should control the same printer functions.
program, the author goes into great detail in explaining how to Matthew Kelton
put a fancy border around the Banner Box. But when I tried to Richmond, VA Qj

Amiga Software Reviews/Shakespeare


you can immediately delete the unwanted don't think so, but then it is not the most
Conltnued from page 42
frame by clicking on the mouse's right expensive publishing program either. It
miniature screens mentioned earlier). button, but if you are not careful you may has plenty of power, handles color better
This is especially annoying when you are delete the larger frame instead. than any I've seen (although it cannot
entering text into a frame which is wider (3) And although Shakespeare V1.1 is generate color separations like Profession
than the screen display. If you try this, much faster, improved and easier to han al Page), and (if you are restricted to dot
you may find yourself typing text into an dle than the original program, a few bugs matrix printouts) handles digitized im
edge of the screen where what you type remain. They appear most often when I ages and fonts better than any of the cur
never appears until you manually scroll am rapidly toggling and scrolling through rent batch of publishing programs, bar
the page to the right or left. I avoid this by pull-down menus looking for a feature. To none. The program produces sharp, crisp
inputing text into a narrow frame and be fair, the program has generated a full images both in color and black and white
when I'm finished, stretching it to full blown guru message only once, but on oth and includes support for PostScript print
width. But even this is not a perfect solu er occasions it has locked the sizing tools ers as well. So, if you are serious about
tion, since an error in sizing (you make and frozen the contents of a pull-down desktop publishing but can't yet afford a
the new frame size smaller than the origi menu on the page. Let me add that (ex laser printer, you should consider Shake
nal I can cause you to lose text at the end cept for the one genuine guru—and it ap speare. It is an excellent product you can
of the frame. peared while I was working with a 512K grow with, and if you require color print
(2) I still do not feel completely comfort system rather than my normal 2.5MB), I outs, Shakespeare is the natural choice.
able with the program's framing tool. have not lost any work because of the tem The program comes with two disks; one
Once selected you click on the point where porary lockouts. Each time the program contains the main program another is
you want the upper left corner of the appeared to be on the verge of lockup, it filled with fonts, clip art, templates and
frame to begin and then drag it down and eventually (usually within a minute or samples. Shakespeare will work with an
toward the right. When you are happy two) corrected itself and operated as if Amiga with only 512K, but to use it seri
with the size you simply release the nothing had happened. But such activity ously you'll need at least one megabyte.
mouse. Unfortunately for me, I am used to makes me nervous. The program is not copy protected and can
clicking the mouse a second time to signal Except for those three complaints, I easily be installed on a hard disk drive.
I am finished with a task. If you do this found the program a delight to work with The manual is well written, contains
with Shakespeare, you end up with an and its printout quality excellent. Is three tutorials, has a healthy index and
other tiny frame attached to the lower Shakespeare the best desktop publishing appendices which cover hard disk installa
right comer of the larger frame. Of course program on the Amiga market? No, I tion and PostScript operations. 0

COMMODORE MAGAZINE 105


Sporting News Baseball Clubhouse Sports
declare their moves before playing to be
Continued from page 24 Continued from page 18
either a "Shot"—striking the other two
you hold the stick, the more severe the ef ing down the void if used wisely. Turn off balls with yours—or a "Safety"—hitting
fect Left alone, each pitch defaults to the the tilt sensor before the game if you like. only one ball. Players earn points and
center of the strike zone. may continue playing with each success
Pitchers may also attempt to throw out Crazy Pool ful Shot. A Safety earns no points, but
a base runner if he suspects a steal. Due Also known as bumper pool, this parlor forces your next break to be a Shot. In ei
to the game's intricate system for base game can be enough to drive anyone ther case, failed attempts give your oppo
stealing, this could be a full-time job. As crazy. The object is to sink pool balls into nent points.
pitcher, you should know the tell-taie holes on a small rectangular table. Bump The graphics, animation and game play
signs of a steal. But don't attempt a pick- ers are placed in strategic areas of the ta for both versions are flawless. Shots are
off during your windup, or it will result in ble to aid or hamper your shots. set up exactly as in Crazy Pool, but obvi
a balk. On offense, make the pitcher as In solitaire mode, players must sink ously with much more subtlety. The only
nervous as possible. Mix up your playing seven colored balls with their cue ball weakness is the inability to change |>er-
style, including the use of fake signals, within the shortest possible time. In two- spective. Shooting from the opposite end
and he'll be a basket case in no time. player mode, each player must eliminate of the table is confusing.
If you get a hit, the screen changes to an their opponent's four balls to win the HINT: Stick to English Billiards until
elevated view of the outfield. Control is game. your skill level increases. The object of
automatically given to the player closest Carom Billiards is almost too slow paced
to the ball. Pressing the fire button, how For the strategy player, and obscure for anyone but experienced
ever, allows you to select another player if players to appreciate.
necessary. To catch fly balls, chase the
Billiards is easily the best
shadow, not the actual ball. Attempt to game on the disk, Foosball
stand at the point where the two intersect. I didn't think it was possible, but Ed
Nabbing grounders, like fly balls, is of Three variations must be set before Ringler proves me wrong. The world's first
ten a matter of speed, luck and intuition. each shot is made: direction (a pointer rep computerized Foosball game is a sight to
Take into account a batter's average and resents your cue stick), spin and power. behold. Incredibly realistic from start to
style. A special option allows the defense Table friction may be set before the game finish, this one is a simulation master
to reposition players (except the pitcher to adjust ball roll. piece.
and catcher) anywhere on the field. This is In addition to four pre-designed tables, Foosball is a game of table soccer
especially useful for power hitters—back the game features a simple construction played with six rows of opposing players
your outfield up against the wall! set to design your own. Parameters in (six players on each team) attached to
One of the most important aspects of clude placement of bumpers, holes and horizontally-moving rods. The object of
fielding is quick and precise team inter balls. Final designs may be stored to disk. this hyperactive game is to score the most
play. The position of each base on the joy HINT: Use high friction to achieve the points by knocking the "foosball" into the
stick corresponds directly to their position most realistic play and avoid insanity. At opposing goal.
on the diamond. In addition, outfielders lowest friction setting the balls react like Anyone who's played the real thing
may throw to a "cut-off" man (usually the ice cubes on a sheet of Teflon®. knows how utterly wild this game can be.
shortstop) for a faster relay. Always go for When constructing a table, don't over There are three ball speeds available, and
the lead runner to force an out, especially load it with bumpers. Unless you're a four computer skill levels. Playoffs can
if lie threatens to score. crack shot, this only adds to the game's in have as many as four games. Players
Another option lets team managers herent frustration. Also, be careful not to have the option of changing sides after
change lineups. Here you may relieve a create dead spots on the table—areas that each game.
pitcher (his total number of pitches are impossible to maneuver through. Once again, the graphics and anima
thrown appears on the home plate screen), tion are outstanding. Game play incorpo
substitute players and change batting or Billiards rates nearly every characteristic of the
ders. Pinch hitters are also allowed, a use For the strategy player, this is easily real thing, including the amazing ability
ful tactic late in the game, with bases the best game on the disk. Available in to stop the ball and manipulate it with
loaded. two versions—Carom and English bil your players.
To my knowledge, Spirting News Base liards—this expertly-programmed game HINT: For novice players, simply hit
ball is the only sports game of its kind is a rare treat for one or two players. hard, fast and often. You're bound to score
that allows you to save games in progress. English Billiards is played with two cue sooner or later. It may not look pretty, but
Considering a single game can potentially balls and a single red ball on the familiar it's a laugh riot.
run 18 innings, this feature makes perfect six-pocket pool table, The object is to score For seasoned professionals, try master
sense. Epyx and Terrence Mclrmes should points through various combination ing ball control. Practice with the comput
also be congratulated for producing an shots—hitting your cue ball against the er at a beginner level and develop inde
outstandingmanual. others, sinking as many as possible. Each fensible goal shots from various points on
Sporting News Baseball somehow com player's turn (called a "break") lasts as the table.
bines the best elements of statistical and long as they continue to score points.
action games without sacrificing the in Games can be played to either a set num Clubhouse Sports offers endless hours of
tegrity of either. Superb graphics, smooth ber of points or shots. fan with a truly diverse assortment of
animation and realistic play—this one Carom Billiards is similar, but played games. Go ahead, get that game room
has it all. ra on a table without pockets. Players must you've always wanted. You deserve it. Q|

106 JANUARY 19S9


200 PROGRAMS
Software Reviews/The Hunt for Red October
many hills and valleys. Things will go C-64® & C-128®
Continued from page 38 slowly at first, and you will definitely
that depicts the area of the world in which crash the Red October in the first few 220 Programs on 10 Disks
the game takes place on a colorful map, games. This segment of navigation of the FOR ONLY $39.95
the sonar screen and the contour screen, Red October through the Reykjanes Ridge Plus $3.00 S&H (Foreign-$5.00)
which can be used in conjunction with the is very difficult and may prove frustrating (C-128 programs run in the C-128 Mode)

sonar screen to give a better picture of the to many, but you have die option of saving
games in HFRO, so that you can continue Dear Friend
surroundings.
The oiler < liscribed above is not 3 missprint.
saved games after the Ridge to get to the
We will send you ten disks containing 220
meat of the simulation.
The Soviets have only one At one point in the simulation, you
tine public domain programs for either the
C-64 or C-128 (or only $39.95 (U.S. funds)
mission—to capture Red must fake the loss of the nuclear power plus $3.00 shipping & handling {U.S. and
drive to the crew, so they will believe that Canada). Foreign shipping is $5.00.
Octoberanti prosecute the a leak has occurred that requires evacua Please note that the C-128 programs run in
tion later. After this point, you have to use the G-128 mode and load In the "burst"
renegade officers aboard— another drive system, either slowing you mode with the 1571 drive,

you included. down considerably or making you a high Public domain programs are programs

ly visible trace to Soviet sonar. You have which were not copyrighted or which have
been released from copyright status. Many
The main control panel is the means by to play this segment of the game most
were formerly commercial programs, and
which you change your speed, heading carefully, for every decision you make many others were written by professional
and depth, either by clicking visual brings you closer to death or defection. If programmers who released ihem into the
gauges on the approximate setting for the Soviets have to destroy the Red Octo public domain as a public service.
each or by calling up another window that ber (with you in it) to prevent your defec QUALITY: We have over 3000 public
lets you set exactly the value of any of the tion and the submarine's capture, they domain programs for the C-64 and C-128.
will. We have selected 220 of the best programs
three navigation variables. You will refer
for each computer for Ihls offer. We honest
to the main control panel most often in Examining sonar—a simple process—is
ly believe that this is the best software value
HFRO. The officer icons call up other the other area of the game in which you
available anywhere.
screens of functions appropriate to each must excel. Knowing what ships are
TYPES OF PROGRAMS: Each of
one. The engineering officer icon, for ex where is just as important as knowing
our disks contains a selection of programs
ample, will bring up icons for nuclear pow how to avoid them. Although you should in the categories of utilities (programming
er, diesel power, caterpillar drive and pro not make offensive maneuvers against ei aids, computer and drive utilities, printer
peller drive. By selecting the engineering ther Soviet or American vessels, it may be utilities, etc.); games (both arcade and
officer icon and then, for instance, the die necessary to fire defensive rockets. There text); education (including educational
games); home/business; and music.
sel power icon, the ship will switch to die are 26 Seahawk missiles on board, for
sel power, and the engineering officer will your protection only. Don't fire them un INSTRUCTIONS: We are the only
major distributor of public domain
alert you of this via the message window. less necessary—they make too much
programs that provides Instructions for all
This is the system you use to play noise and will alert your presence to the
our programs - either as part of the program
HFRO—you change heading, speed and Soviets. HFRO becomes a game of cat and itself or in a separate instruction file.
depth on the main control panel and use moose, with you examining ships nearby
GUARANTEE: We are also the only
the officers to examine incoming sonar and them examining and chasing you. company that offers a money back guaran
and communications data, fire weapons Just make sure you stay ahead of the tee for public domain programs. H you are
and use the periscope. game. dissatisfied with our disks, return them
The system in HFRO is very simple to As mentioned before, the icon system within 15 days of receipt for a refund (less
shipping and handling costs and a 20 per
use. Unfortunately, the game itself can be makes the Red October very easy to con
cent restocking fee).
come complicated at points. There is a lot trol. This is largely due to the beautiful
that you have to juggle in your mind in graphics used to depict the screens of the HOW TO ORDER: Use our toll free
number to order and charge it to your VISA
HFRO; but, then again, they never said game. The contour maps are the most de or Mastercard, or send a check or money
that defecting and stealing a top secret tailed, with the curves that represent the order. H ordering be mail, be sure to tell us
submarine was going to be easy. The ocean floor drawn carefully. Also, the which computer you have.
game starts in the Reykjanes Ridge in the icons represent exactly what they are ADDITIONAL INFORMATION: We
north Atlantic. You must carefully navi meant to, and you won't have to worry have a brochure which contains the disk
gate through the Ridge without being de about decoding meanings. The sound ef directories of all the disks. Write us or circle
tected and break to the Atlantic. Unfortu fects are very nice, too, with very realistic our reader service number at the back of
this magazine.
nately, the Ridge is lined with Soviet and sonar blips and explosions. Also included
Sincerely,
American vessels. The Americans are in the package are a crew badge, ship rec
monitoring your every move to try to de ognition chart and poster of HFRO to add Lynne Adams

termine if you are lying to them. The Rus to the atmosphere of the game and give
ADAMS SOFTWARE
sians are trying to find you. you something more—free stuffi Leaving
801 HENRYETTA, SUITE 2
It is best to use the highly secret cater nothing to be desired (except a shorter
SPRINGDALE, AR 72764
pillar drive to propel yourself through this navigation through the Reykjanes Ridge), * Commodore 6fl & 133 ara Trademarks of
area since it makes you undetectable to HFRO is an excellent simulation that Commodore E led ionics Lid.

sonar. You'll also have to use the contour uses the full power of the Amiga in an ex ■HONE ORDERS; MON-FRI, 8-6 CENTRAL
map to navigate the Ridge because of the citing way. n
1-800-634-0989
COMMODORE MAGAZINE 107
Amiga Software Reviews/Starglider II— Software Reviews/Speed Buggy
Continued from page 28 lots of greenery. West has mountains, long
Continued from page 32
bridges and things that look like street
ties, you'll die often which brings up an The games go so quickly that lamps. Finally, South (my personal fav
anomaly: while still sitting at the control orite) has palm trees, road banks and
console and looking out your view screen, you find yourself pushing the tropical surroundings.
you'll see your own ship blasting into
shards.
start button yet another time Controlling your Speed Buggy is easy.
All you have to do is steer left and right,
Also on the disk is the Atari ST version and trying to get further than push forward on the stick to accelerate
of Starglider II. It's a technical feat the and back to decelerate and use the button
Rainbird people aren't explaining, but ever before. to shift from low to high gear when you've
somehow both programs reside on the reached a high enough speed. Jumping
same disk and presumably the disk tells Buggy is flawless in its reproduction of the your buggy is automatic, and you'll soon
your Amiga where to look for the proper arcade game. find that the on-screen vehicle will feel
program controls. Each course captures the flavor and ex like an extension of your body—the sign
We've seen similar ideas in the past, the citement of the originals. The easiest of a well-programmed game.
Commodore version occupying one side of course is the Off-road course—the end of The background music is entliralling,
a disk and the Atari or Apple version on which you'll probably see first. The North and the sound effects duplicate the coin-op
the other. The economic reasons are to in course is the toughest and throws the version's boings and bangs. The graphics
crease distribution while cutting distribu most difficult collection and greatest num are superb, rapturing all of the humor and
tion costs. It is a good plan and in the case ber of obstacles at you. I strongly suggest cartoon images of the arcade. Although
of Starglider II an intriguing engineering that you play the Off-road course a lot at Data East has yet to put out a game for
trick, but wouldn't it be ironic if the first to get the feel of the controls. Mix in a the Amiga, any ramp-up would surely
Amiga distribution network helped ex game or two on the other courses every place the quality of the game on the exact
pand the limited Atari ST network? now and then to add some variety until same level as the original, especially con
Tb repeat, Starglider II is a fast, excit you think you're ready to tackle them. sidering the fine work that was done for
ing, visually beautiful game. It demands The scenery of each course captures the the 64. Post-game bonus points for the
both arcade and strategic skills and de climate of their namesakes, adding graph number of TIME gates you travel under
mands them in great measure. My best ic richness to what would otherwise be and the number of seconds left on the
advice is to throw away the novella, boring backgrounds. Off-road has moun clock if you finish the course are the last
memorize the Playguide, and then go out tains. North has snow, ice, evergreens and touches that make Speed Buggy one of my
and have some fun blasting alien ships. Q a couple of bridges. East has bushes and favorite home arcade games of the year. Q

Amiga Software Reviews/Carrier Command


proper option, and you're instantly back. in an AAV with a virus bomb and take
Continued from page -IE
The best way to clarify this is to say that over the island without doing any damage
vide your ship with superb air assault, you are in control of three games at once! (it may take some time to gain control of
while the AAV's complement your sea the island). There are advantages and dis
power. You can control the four Mantas Summary advantages to using the above-mentioned
and AAVs, including their weapons. Be Carrier Command combines 3D graph methods under certain conditions, so don't
fore you can launch them you must decide ics, superb sound and music with a unique be afraid to try your own tactics.
what type of weapons to equip them with twist of war game/arcade combat. The • An AAV in the water is a sitting duck
and their destination. Once you have done manual very clearly explains everything for any aircraft to spot. To avoid losing
this, you may launch one or all of them at in great detail. Since Carrier Command them, take out the radar and main air
the same time. was not meant to be solved in a matter of craft center (the largest object on the is
Each aircraft and AAV may be set on hours or even days, disk save and pause land). This will give you a brief amount of
auto-pilot or controlled manually. When options have been provided for your con time before they start to rebuild—use the
you choose manual control, it will be as if venience—a welcome addition to a game time wisely.
you are actually in that vehicle. For ex such as this. I think you will find Carrier • If you are getting kicked from one end
ample, if you are flying a Manta aircraft, Command to be just what the Captain or of the map to the other, don't panic. The
it will operate just like a flight simulator dered! first thing you should do is put the en
allowing full control over the plane and gines in full reverse and start immediate
weapons. The same also applies to the Hints from the Captain repairs. While traveling backward use the
AAV's in the water; they will come right • If you are having trouble taking over laser turret to lay down some heavy fire
out of your ship and up on the island for an enemy island, try the following: Take power. Once you have had sufficient time,
assault. Using these two weapons along your ship as close to the island as possible you may return for the payback.
with your ship, you gain control of the is without grounding. Then use the laser • In order to stop the enemy from a rap
lands. turret to destroy everything within reach. id take-over of your islands, find one of
But wait, the game takes place in real Now you are faced with one of two choices. his. When you do, lay down some heavy
time, so while all the fighting is going on First, you can load a Manta with seven fire power, and send some Mantas in for
in one place you can switch to another. For missiles (three on front and two on each an air strike. This will slow him down or
example, if you are flying a Manta and wing) and fly it in over the command cen stop the takeover altogether. However,
wish to switch to your laser cannon back ter firing all the missiles into it to cause this is just temporary until you take over
on the ship, all you have to do is select the massive destruction. Second, you can send his island. H

108 JANUARY 1989


ADVERTISEMENT

Adventure Road /Dungeons & Dragons


Continued from page 79 home of King Graham and the setting for

Fi ight
each antagonist. (There is no lightning- the King's Quest series? Or maybe you'd
fast all-text combat option, as in Wizard's like to buy stock in the "Land of the
Crvwn.) I also recommend it for those who Lounge Lizards" made famous by Leisure
have played RPG's for years but never Suit Larry! Now you can, in a way- notes
played D&D—the experience will be as Sierra On-Line went public recently. Until #3A
educational as it is entertaining: veteran these moves, Activision (under parent
RPGers will recognize the source of many company Mediagenic) was the only major -4* Better Loops with Flight Simulator - While
elements for other games, such as Alter ■ entertainment software company listed on the 'Flight Physics"1 manual description Is

nate Reality's monetary system, En the stock market. adequate for most, we get enough calls from
frustrated computer pilots unable to perform a loop
chanter's spell-casting procedure, and
ro warrant the following additional instructions. For
many more. Bard's Tale IV & Wasteland IF! those already successful at looping the aircraft,
SSI has already announced a sequel for Since Interplay went independent, the these Instructions should help moke your loops

1989, Azure Bonds. Another D&D-based big question in Skara Brae is will there be rounder and more satisfying.

title, Heroes of the Jxince, is an arcade- another Bard's Tale! Electronic Arts owns After diving to the suggested looping airspeed (180

style game, and the Dungeon Master's As the rights to the name, as well as to Waste knots will do), add as much up elevator as possible
without stalling the aircraft. As you pitch up and
sistant is a utility' that reduces the land, so don't expect to see anything clear airspeed slows you wilt hove to reduce some of this
amount of time required to prepare a pa ly labeled a sequel from Interplay (whose elevator pressure. Many people leave the elevator
per and pencil AD&D game. All three are products are being distributed by Media sitting on high and become frustrated when the

for the Commodore 64, while Pool ofRadi genic, not Broderbund as I said a few col aircraft stalls before pointing straight up. In a
perfectly round Joop your elevator should be almost
ance will be converted for the Amiga. umns agol. EA won't say if they'll do an all the way back to neutral by the time you're upside
other of either game, but it's hard to be down. Since airspeed is very slow at the top of the
Ever Wonder What Would lieve they would kill off a pair of winners loop (and the portion of the circle traveled is small),
your pitch atutude change should be giacefulfy
Happen If... like these. And Interplay is working on
slow as well. Start adding up elevator pressure
.. .aliens from space took over the new role-playing games that, while they again as airspeed increases. By the time you get to
phone company and used it to transmit a won't be sequels, will allow you to use the bottom of the loop, the up elevator setting

signal that would make everyone stupid your characters from Wasteland and should be where It was when you began the
maneuver and your airspeed should be adequate
so they could take over the planet? Nei Bard's Tale. Interplay is putting together
to begin another loop.
ther have I, and I'm willing to bet Andy completely new game systems for both
Rooney hasn't either. But someone at Lu- new RPG's with scenarios already written
casfilm Games did, because that's the sto by Michael Stackpole (who worked on
ry behind their latest animated adventure Bard's Tale III) and Steve Pearson (creator
for the Commodore 64, Zak McKracken of Champions, a paper and pencil RPGl.
and the Alien Mindbenders. It uses the
game system introduced in Maniac Man Clues and Stuff
sion: characters are animated and con To decode these, count one letter back
trolled with a joystick or keyboard, and in (BA = AZ). Zak McKracken: By qmbzjoh
stead of typing sentences, you form com the Ibapp, you can wake up the bus driver.
mands by choosing words from a menu To distract the flight attendant on the
and clicking on items in the picture. play, use upjmfu qbqfs in sink (to get the
You play the part of Zak McKracken, a thing under the cushion) and fhh in mi
San Francisco-based reporter for the Na crowave (to get the item in the bin). You
tional Inquisitor, one of those outlandish can find a cave and a useful item in Seat
LOOP ENTfl*
supermarket tabloids. After solving a few tle by giving qfbovut to the two-headed = 180 KIS.

puzzles, you'll meet more off-the-wall squirrel and using the usff csbodi on the
characters, such as Annie, the head of the mpptf ejsu. When Zak needs a spacesuit, In summary, up elevator setting varies throughout
Society of Ancient Wisdom and a pair of use the xfu tvju, ubqfe gjti cpxm and the loop. The faster your airspeed, the greater the
up elevator pressure. Flight Simulator is the only
Yale coeds who turned their mini-van into pyzhfo ubol. To open the pyramid door on
simulation on the market that accurately portrays
a spaceship and flew to Mars. A special Mars, use the epeez qjo tjho. the flight characteristics of a light aircraft when
command lets you hop from one character Pool of Radiance: Until familiar with performing this maneuver. In reality there's little

to the next, and some puzzles require you combat, don't advance toward monsters. room for erronn the omount of up elevator you can
use. and meeting the challenge of performing a
to coordinate their actions. There are lots When combat occurs, they'll be further perfectly round loop can be a very satisfying
of demented jokes, excellent animation, away, giving you time to position your experience. You may even find yourself more
special effects, sound and an original story team more effectively. User Archers and knowledgable about loops than many
that takes you from San Francisco to Peru Magic to pick off enemy leaders, while non-aerobatic pilots who fly real airplanes. Happy
trail si
and London. One commendable design Fighters go alter the other moasters. Look
SubLOGIC Corporation
feature makes it almost impossible to get in the opsuixftu dpsofs of the slums for
501 Kenyon Road
killed, so you don't have to start over as of treasure. In Cadorna's Textile House, you Champaign. IL 61B20
ten as in many adventures. can get help from the Thieves' Guild at TELEPHONE: (217) 359-W82

the cpuupn of the xfinm. You can also find ORDER UNE: (800) 637-4983
On the Business Front a powerful NPC who will join the party if Please address any feedback/correspondence regarding
Want to buy some land in Daventry, liberated. 3 SubLOGIC products, operation, or this "Flight Notes"
column to ATTN: Chairman1! Office.

COMMODORE MAGAZINE 109


Roundball Software ■
Continued from page S8 not on him tight, he'll shoot. If Bird ple thought it was somewhat distasteful.
Jermaine: How much time did you actual doesn't have a lane to the hoop or a good The 64 version of the game was such a
ly spend with your heroes? open shot, he'll move around and try to rush job that there wasn't a lot of time to
Hammond: I spent about six hours with cateh you off guard. Hare is a defensive add things. One item that was added to
Doc and approximately two hours with trick you can use to prevent your comput the 64 translation of One-on-One (and
Bird. During that time they didn't ask us er opponent from clearing the ball by sim needed to be present in the Apple version
to make any changes, but they made a lot ply blocking his path. That would have of the product) was a sound to indicate a
of great suggestions. been an easy problem to solve, but no one steal had taken place.
Jermaine: Do you remember any amusing discovered it back then. Jermaine: Did you have any trouble creat
stories about the game code itself? Defense is a much simpler operation. ing the slam-dunk scenario of the pro
Hammond: Before Ervings visit to Elec The computer determines where the best gram?
tronic Arts, I had stayed up several rights place for a defensive player to be, and it Hammond: When I wrote the original
straight trying to get the first One-vn-One tells the computer player to go there. 0' script for One-on-One, I wanted to dazzle
demo to look decent. It eventually came the ball is close to his hands, he tries to EA with the product design, so I added all
time for me to catch my (light, but I still steal it. If you jump, he usually jumps and of these cool features: slam dunks, shat
had some weird bugs in the code. So there tries to block your shot. I know it sounds tering backboards (with a janitor to sweep
I am demo-ing this "fantastic" new bas simple, but there really isn't that much to up the mess), great animation, etc. This
ketball game to Dr. J, and his shape be the computer player. Incidentally, both all looked great on paper, but unfortunate
gins dribbling upside down on the back computer players love to slam one down ly, I hadn't thought about the amount of
board. I "accidentally" turned off the Ap your throat. work it would take to accomplish these
ple, said "whoops!", re-booted, and hoped Jermaine; Would you call the computer feats.
for the best. This time, when I shot, the opponents in One-on-One artificially in Making the backboard shatter properly
ball decided to circle the court a few times. telligent? was a real pain, but the sequence was a lot
Then it sailed off the screen. Murphy's law Hammond: No. They display specific of fun to watch in its finished form. The
never seems to fail. characteristics of intelligence, like know slam dunk was a little easier to do. When
Jermaine: Have Bird and Erving ever ing when to shoot and what to do under ever the player gets close enough to the
played One-on-One head-to-head? If so, certain circumstances, but these are all basket, the animation switches from a set
who won and what was the final score? pre-programmed reactions to a very small jump shot shape to an over-the-head dunk
Hammond: I can't answer that question. set of possibilities. shape. If you want to have a little fun type
By chance, I met Brian Taylor several in a backslash |\), perform a slam dunk,
months ago. He played three years on the "Erving carries this air about and the backboard will automatically
Nets with Doc and shared two champion shatter.
ship rings with him. Anyway, Brian was him. He really cares about When all was said and done, I wanted to
recently out to dinner with Doc, and he create an authentic basketball simulation
mentioned One-on-One as something he
things. He cared whether that was good enough to bear Bird's and
had enjoyed working on. That was really One-on-One was good or Doc's names. I think we did that and more.
nice to know. I have also heard that Julius Jermaine: Have you received any inter
and Larry go out to dinner once in a while, bad." —Hammond esting One-on-One fan mail?
but I doubt they've ever played head-to- Hammond: Yes, there were some real
head. If you ever meet them, you'll know One of my strongest interests is AI and classics. My favorite letter came from a
what I mean. intelligence in general. Let's face it. Re 12-year-old user, who wanted us to make a
Jermaine: How well did you play against searchers at Stanford and MIT are mak sequel to the Erving/Bird game. This indi
these basketball legends? ing tremendous advances in this field ev vidual wanted to see Magic Johnson and
Hammond: In real life or the game? Just ery day. The routines of One-an-One, by Air Jordan on the computer court. He
kidding. Back tht.i, I actually kicked both comparison, are classified in the same in even sent along some interesting stick-fig
their butts in One-on-One. I also had the telligence group as rocks. ure drawings of the guys performing slam
opportunity to shoot around with Doc Jermaine: If you were playing a game of dunks. They were really very funny. Now
when he flew out to San Jose. It was one of One-on-One against a friend, which play here's the punch line: all he wanted for his
those moments you cherish the rest of er would you choose and why? idea was ten percent of the royalties.
your life. There he was, Dr. J, and I was Hammond: I have pretty good joystick What a guy!
shooting around with him! He would dexterity, so I prefer lo use Doc. He's pro Jermaine: What are you currently work
stand in the corner of the court on the grammed to have a step up on Larry. If ing on?
baseline, shooting one swish shot after an you're a little slower with joysticks, Hammond: First of all, I would like to say
other. It was pretty impressive. Larry's your man. He has a better outside that One-on-One has been pretty good to
Jermaine: In simple language, how does shot and a little advantage in rebounding. me over the years. I've been able to do a
the computer opponent operate in the Jermaine: Were there any ideas for the lot of learning and research without the
game? project that simply didn't work out? constant financial pressures of earning a
Hammond: First of all, let's talk about of Hammond: We had this crazy notion (and conventional income. I'm presently work
fense. Let's say that Larry is the computer I even created the graphic shapes) where a ing on an Amiga project. It was nice to
player. The main thing he does is wait for ■ dog would occasionally appear on the step out of 6502 land and step up to the
you to lose your position and give him a court and "water" one of the player's legs. Amiga. I just wish there were as many
lane to the hoop. Your opponent is also This concept was eventually discarded be Amigas as there are 64's out there, be
looking for a shot he likes, and if you're cause I ran out of memory, and some peo cause it's such a great machine. Q

110 JANUARY 1989


Roundball Software
Continued from page 69 seth gave Jordan and Bird a special gift: ond. So I pulled the posters out of their
plete the task of shooting the balls. I know beautiful white satin jackets (displaying tube and looked for a place to lay them
that doesn't sound like a lot of time, but an attractive Jordan vs. Bird: One-on- down. Unfortunately, I couldn't find any
it's plenty if you don't mess around. The One logo). I remember Larry coming up thing to put them on. Larry, being the
three-point contest is also a game of skill. and saying, "Hey, my name is second!" great guy that he is, got down on his
First of all, you have to guide Larry to a Michael sort of grinned and replied, "I hands and knees and signed every poster
position where he can pick up a ball. Once knew you were going to say something on the edge of the court. I thought that
he has the ball in hand, you have to ma like that." Don Transeth quickly came up i was pretty nice of him, considering he was
neuver Bird to a "sweet spot" for the shot. with an explanation. He told the basket already late for his meeting.
There's also a sweet spot moment during ball stars that Jordan was the challenger Traeger and Transeth drove Larry and
the course of a shot, when it's possible to in the program, and the challenger always his trainer back to their hotel and ac
release the ball and know it will positively has his name first. Everyone finally burst quired some additional information along
go through the hoop. I've been able to earn out laughing because it was all said in the way. It seems that Bird shoots ap
a couple of perfect "30" scores, but it fun. proximately 80% of his three-point shots
wasn't easy (and I designed the game). As the players warmed up, they joked from the right side of the court. He claims
Jermaine: Both One-on-One programs around about Michael's passion for golf that happens because of the way the Celt
feature one white athlete and a black one. and Artis Gilmore (the Chicago center ics' offense is structured. Larry also re
Were things planned that way? who had recently been traded to the Celt vealed he'd rather shoot a little turn
Madland: Not at all. It's an interesting ics). On the court it was difficult to say around shot than a straight jump shot.
twist of fate that the two best professional who looked better because they have such When asked how he would stop Jordan in
basketball players (five years ago and to different styles of play. Jordan is definitely a game, Bird laughed and replied, "No
day} are black and white. Let's face it, we the master of the slam dunk, while Bird one can stop Michael. Not one-on-one. All
would have saved a lot of time and trouble can shoot three-pointers all day long. you can do is slow him down a bit, keep
if both computer players had been either him off balance, and play him for the
black or white.
"I remember Larry coming drive. If he gets the baseline on you,
Jermaine: Tell me about your first Jordan you're dead."
vs. Bird design session. up and saying, 'Hey, my During the last few minutes of the trip,
Madland: First I'd like to tell you about Larry sat quietly listening to the radio.
the members of our team. I'm not really a name is second!' Michael Maybe he was thinking about upcoming
"Coder," but I directed the design team,
sort of grinned and replied, games or what he'd contributed to our
worked on the graphics, etc. Don Traeger software project. Whatever the case, he
became the producer of Jordan us. Bird, 'I knew you were going to thanked our people for the ride and
while Don Transeth assumed the role of walked off into NBA history.
project manager. Garth Hitehens pro say something like that.' " Jermaine: Did you have a design session
grammed the IBM version of game, Joe with Michael Jordan?
Hellesen ported the concept over to the 64, —Madland Madland: We were scheduled to meet with
and Steve Chin (who has worked with me Michael on March 21, but he flew in late
since the 3-2-1 Software days] was the offi Once the session was over, we met with and needed to get some sleep. Incidental
cial project artist. By the way, Rob Hub- Bird to get some basic information, his ly, Jordan came over and apologized for
bard created the music and sound effects opinion on certain things, and so on. Larry the postponement. The next day we drove
for both programs. Every member of the was a little quieter than I expected him to over to the Multiplex in Deerfield (a
group was a veteran software developer, be, but he had a good sense of humor and northwest suburb of Chicago). This build
and we all had a lot of fun working tried to answer our questions as best he ing is the new home of the Bulls, and we
together. could. Larry didn't actually get to see the were seated at a table in the medical con
Getting back to your question, the first new game during this session. Bird also ference room. A few minutes earlier we
meeting took place on March 17,1988. We told us his shot tables are the same as had seen Michael practicing, and he real
all met at Angel Guardian High School on they were five years ago when he contrib ly looked hot on the court. Anyway, there
the north side of Chicago. The Celtics uted to the design of One-on-One. A shot were no windows in the room, and it was
practice in this gym whenever they're in table, in case you've never heard of the poorly ventilated. Other people were also
town (and they would Ix; battling the term, tells you the probability of a player waiting to meet the slam-dunk king (pho
Bulls twice during the next four days). We making a shot from a certain location on tographers, two video camera crews and a
were using the building for a photo ses the court. reporter from WBBM Channel 2). The
sion to generate packaging art and in Anyway, we finished the meeting at room got warmer by the minute, but pro
struction manual pictures. Our group 5:00 p.m. because Larry had to go to a ducer Don Traeger was sweating the most.
would also have the opportunity to wit Celtics meeting. As he made his way to It had taken an entire year of phone calls
ness Jordan and Bird in action. Michael the door, I suddenly remembered I had and negotiations to get Jordan into that
dropped by after a short workout with the nine posters for Bird to sign. He had al room for several hours of design work. He
Bulls. As Bird walked in, Don Traeger ready autographed eight basketballs for would not be disappointed. That session
"air balled" a beautiful three-pointer. me (between photo shoots and the like) went something like this:
Larry gave his trainer a strange look and but I'm a big fan of Larry's, and this was Initially, Michael sat at the computer
said, "What was that?" A moment later the only time we would meet with him. I monitor eating a candy bar. He asked,
the place exploded with laughter. caught Bird at the door and asked him if "Where's the dunk come in? That's what I
Tb commemorate the event, Don Tran he had a minute. He told me I had a sec want to see." We showed him the demo of

COMMODORE MAGAZINE 111


Roundball Software
Michael also told us about one of his fa During the final moments of the ses
Bird performing a slam dunk, and he vorite moves. "See, there's three bask sion, Michael revealed he would rather be
seems totally stunned by the action on the moves to my jab step. There's jab step and a PGA golf pro if he had it to do over
screen, "Nawww, Larry can't dunk." go, jab and crossover, then the rocker again. I believe he has an 8 handicap and
Trueger grinned and explained, "Well, step—JaD, fake the shot, then drive on by. his favorite courses include: Pinehurst
in the new game you can do several differ A triple threat situation." If you're not No. 7, Desert Highlands, Butler National
ent dunks. Larry can do just one." into basketball, a "jab step" is merely a and Medina. After autographing enough
"That's good," said Jordan with a big fake motion to the right before you start merchandise to stock a sporting goods
smile. The ice had been broken, and Mi dribbling to confuse your opponent. The store (and signing enough posters to open
chael started telling us how he plays one- player hopes this maneuver will open up a a poster shopl, the NBA slam-dunk king
on-one basketball in the real world: "No path to the basket. If you fake to the left, departed from his loyal followers. I'm sure
offensive fouls, no free throws, clear the ifs called a "crossover" or "rocker" step. Dr. J would approve of the guy who "suc
ball back to the foul line. You play to 11 or Jordan was really surprised to learn that ceeded" him in our new basketball project.
15." both of these steps were already in the Jcrmainc: Would you describe Jordan's
Traeger commented, "Right now we go game. personality?
to 21." As the session continued, Traeger Madland: Michael was very attentive.
Jordan, with a look of astonishment on played a One-on-One game and read the He's funny, and always talking about the
his face, was unbelieving, "21? By ones? final statistics on the screen: The animat way the "brothers" used to do things. Jor
That could kill a few men. I'd say to 15, ed Jordan was 11 for 13 from the field for dan also treated every member of the
straight 15, no deuce..." M7c, with four steals, two blocks, two re team as if he were working with them
Traegen "You mean you just win by bounds and one missed three-point at one-on-one. Michael has this special inno
one?" tempt. "Yeah, sounds like me," laughed cence about him and never talks negative
"Right." Michael. ly about anyone. I really enjoyed working
Traeger is jotting down notes like a with him.
madman. "What about three-point shots?" Jermaine: Can you give me some infor
"Bird laughed and replied,
"Worth two points. And we play make mation about the program in general?
'em, take 'em." In other words, score a bas 'No one can stop Michael. Mudliind: First of all, the players require
ket and keep the ball. It's also railed 32K of memory (just in (lie One-on-One
"Winner's Outs." Not one-on-one.'' game alonei. Basically we used the same
Now it was time to get down to busi image for both players and customized
ness. Jordan created a shot chart (like the —Madland each figure by adding different uniforms,
one Larry did five years ago) on a nearby hair color, shoes, etc. Jordan and Bird also
blackboard. Basically we had a simple He also made some comments about have different movements on the screen.
drawing of the computer court that, had playing against Larry Bird: "Man. he can You won't see any knee pads or sweat
been divided into 64 grid squares (six pix get it off from any stance in any position. bands on these characters because if we
els by six pixels in size). Michael exam And his fake shot, he can actually fake it put them on one player, they'd have to ap-
ined each square and input the probabil and get me off my feet. I mean he's unbe pear on the other one. Memory restric
ity of how well he could shoot from that lievable with his shot. When you think he tions forced us to do tlungs in this manner.
particular position. In the end, we knew won't shoot he will, when you think he It's also interesting to note that the
where all of his sweet spots were. This in will shoot it he won't^-that's the type of game features four colors, with two of
formation allows us to make each comput shot he has. And Larry plays great with them being shared. The brown color (used
er figure an authentic replica of the real his back to the basket too. He's got a for Jordan's skin) was shared with Bird's
player. tough fadeaway jump shot, but then he'll jersey, while Bird's skin color appears on
The Jordan character, for example, per also do his fakes and duck under the de Jordan's jersey.
forms most of the shots Michael does in fense. I wouldn't take his jab step. Because Incidentally, the Jordan vs. Bird IBM
real life. It also has the same shooting ca if 1 retreat, I'm giving him his jump step, graphics operate at 12.5 frames per sec
pabilities. In short, you can literally as which is just stupid. He's gonna have to ond. Commodore 64 animation, in the
sume the role of Michael Jordan in the beat me on the drive, which I don't think same game, moves at approximately ten
game. he can do." Mo grinned. frames a second. We sacrificed a little bit
As Michael continued to work on the We were running out of time, so Traeger of .speed on the 64, but in return we got
chart, Traeger pointed out a spot that Bird asked our guest to quickly critique the ten smooth-scrolling graphics, and the figures
didn't like on the left. Jordan asked, "He dunks of the slam-dunk contest. This is are a tliird larger than those in the IBM
didn't like that side?" Traeger nodded. Mi what Michael had been waiting for. The game. By the way, the game play doesn't
chael smiled and said,"Good." As other first dunk we loaded was called the "Kiss- suffer because of this slight reduction in
people began to laugh, Jordan looked the-Rim"dunk. We understood that was speed.
around. "This is like a scouting report." the name Michael had given to it, but he Before we move on, I'd like to tell you
Then we demonstrated the entire 64 told us, "1 don't name none of 'em. I just do about the slam dunks. In Jordan vs. Bird
Slam-Dunk Contest, which really got Mi 'em." Another dunk got an unexpected re ten different dunks can be performed in
chael excited. Ho actually picked up the sponse: "Man, that's Dominique's Drunk the slam-dunk contest, but only three of
joystick and started moving his figure en Dunk! I can do it, but not in a dunk them can be used in the one-on-one
around. Even though it was more of a con- contest." Then I demonstrated the 720 matchup. Once again, memory restric
ceptional game than actual game play, Double Spin Fantasy Dunk. Jordan's grin tions came into play. The average dunk
Jordan did pretty well. exploded, and he said "Hoooo, that's nice." sequence contains 15 frames or pictures.

112 JANUARY 1989


Roundball Software
Continued from page 87 tainly more enjoyable than playing
The Dr. J Slam contains about 14 frames, against him. Larry may be the greatest
while the Windmill Slam has approxi shooter ever to play the game, and if you
mately 18. Other slams includu: the Nike give him an inch, he'll bury a jump shot
Slam, Back Slam, Fantasy Slam, Statue on you. Playing with Larry also allows
of Liberty, Bounce Slam and Two-Hand you to move without the ball and know—
Hammer If we had made an eleventh perhaps more than any other player with
dunk, I'm sure it would have been like the possible exception of Magic Johnson—
"Kiss-the-Rim," but Jordan would twist that you will get the ball if you flash open
his back on the screen and put the ball in for even a split second. The computer
backwards. game demonstrates Larry's style very
Jermaine: Did you have any problems well, and it shows that he is a tough re-
making Jordan vs. Bird? bounder, a savvy gutsy competitor and, of
Madland: Merging player statistics with course, the premier three-point shooter in
the game play gave us a lot of headaches. basketball.
But making blocked shots look and feel Jermaine: What are your particular
right was our biggest problem. We spent strengths? If you were controlling the Bird
many hours trying to solve this particular character in the computer game, what
problem. The end result looks and feels "Man, [Bird] can get it off would your strategy be against Michael
pretty good. Jordan?
Jermaine: Why doesn't the backboard from any stance in any Jordan: If I were playing against myself, I
shatter in Jordan vs. Bird!
position. And his fake shot, would allow me an outside shot, for my
Madland: In the NBA you get kicked out strength is driving to the basket and go
of a game if you shatter the backboard. he can actually fake it and ing by my defender for a dunk or easy lay-
We didn't want anybody ejected from our up. I consider myself a good outside shoot
game, so you don't have that ability. get me off my feet." er, but if I were playing against myself I
Jermaine: Would you share a secret about —Jordan would allow the outside shot to prevent
the program that few people know? the drive.
Madland: If you load in the warm-up made a number of suggestions regarding Jermaine: How long do you estimate
phase oWne-on-One, you can play a take-off positions, body positions, the you'll continue to play professional bas
game of HORSE against a friend or chal spread of my legs when I land and even ketball?
lenge someone to a free-throw shooting my infamous tongue hanging out of my Jordan: I recently signed a new, long-term
contest. Now I know these games aren't mouth. Ah a result of these meetings, I contract with the Chicago Bulls. Il is my
mentioned in the manual, but you can feel we were able to develop a very accu goal to bring h world championship to
still play them if you keep your own score. rate portrayal of Michael Jordan on a Chicago. With the development of some of
Jermaine: Can you relate a final Jordan computer screen. our younger players and the addition of a
story? Jermaine: Is Jordan vs. Bird a realistic few new ones, I hope to accomplish this
Madland: As we wrapped up the three- simulation of one-on-one basketball? goal at least once during my career.
hour Jordan design session, Traeger Jordan: I think Jordan vs. Bird is a very When my contract expires, the lure of
talked about adding music to the pro realistic simulation of one-on-one basket the golf course will be hard to avoid for
gram. I remember him asking Michael for ball. In one-on-one basketball, there is no me. I have definite ambitions to become a
the name of the song they play at all the one to help you if you make a mistake, no PGA golfer. Who knows, maybe "Air"
Bulls games. Jordan gave him a sour look one to give you an assist, no one to get a Jordan will someday describe the length
and replied, "I don't know, I hate it rebound for you, etc. It was just me of my drives, not just the height of my
though." And that was that. against Larry, and no one else to take the jump!
A moment later, Traeger asked him blame or the credit. Jermaine: During the Jordan vs. Bird de
how he felt about replacing Julius Erving It is also a very realistic simulation of sign session you even went so far as to say
in the game. Michael became serious for a my game versus Larry's game. My game that if you were to come back again, you'd
second; "You know, the first time I played involves more pulling Larry out and driv like to be a PGA pro golfer. How is the golf
the Doc, I was scared. I mean, he was Dr. ing by him for my favorite shot, the dunk. game coming?
J, you know? I didn't do too well. So after I would use my jab and rocker steps and Jordan: My off season from the NBA is
that, all I wanted to do was beat him." He look for my sweet spofs on the court, as my golf season. This year, I've gotten my
paused for a moment, and added, "But would Larry. But playing Larry, I want to handicap down to about 8, but I'm not
now he's gone. And now all I want to do is play very close up against him, knowing ready to hit the tour yet—it is a lot easier
carry on the tradition. He was class, you that his greatest strength is his outside for me to make a living playing basket
know? I just want to be as good for the shot. If he is able to fake me and go by me, ball right now. But we'll see.
game as he was." then he has an advantage, though I think
Jordan also told us he had played com I have greater quickness than Larry. In closing, I'd like to thank everyone wlio
puter games before. Once this game is fin Jermaine: What is it like to play pro bas contributed to thin project. A special
ished, he invited everybody to come over ketball against a man like Larry Bird? thanks goes out to David Dempsey and
and teach him how to play it. I hope you're What is it like to play with Larry on the Don Traeger at Electronic Arts for helping
reading this, Michael, because we all want All-Star team as you have in the past? me set up the interviews. I couldn't have
to take you up on that offer. a Jordan: Playing with Larry Bird is cer done them without you, guys. g

COMMODORE MAGAZINE 113


Actionware Takes Aim
Continued front pagt 77 you do at target practice, with targets unique and better, and it seems like mak
fire. This option does network with the flashing by, will determine your mission," ing good games just takes time." It's a
mouse—only the gun. Other interesting Party explained. "The difficulty is in how- shame that all software developers don't
parts of Capone arc the interior of the many places you have to visit." adopt such a philosophy.
warehouse and the bank. Don't shoot the In addition to having good aim and Two factors that contribute immensely
tommy gun in the warehouse, for each quick reflexes, P.O.W., unlike Capone, re to the realism in the Actionware titles are
and every crate is filled with TNT. Your quires a certain amount of thought, hi a the graphics and the wound effects. The
shots have to be much more carefully couple of the scenes, you mast think as if graphics must be experienced first hand.
placed than a machine gun would allow. you were really in Vietnam, where the A slide in a magazine doesn't capture the
In the bank, falling dynamite sticks add game takes place, and do things that beauty of Brian and Dana's work. The fig
to your problems, because they have to be would be necessary for survival, hi par ures are very lifelike, with fluid anima
shot before they hit the floor and take ticular, you must take out a radio tower to tion and vivid colors. The sound effects are
away a life prevent further communication by the en mind-boggling too. The glass really shat
You can choose three difficulty levels in emy to call in reinforcements. Then you ters, the men yell, the choppers drone, the
Capone: Cadet, Rookie and Captain. Ca need to destroy the armory to reduce the tanks hum and—most importantly—the
det is the easiest, but it gets as hard as the arsenal they will use against you. Parry guns sound like they are digital record
sums it up. "P.O.W. is different from Ca ings. Parry recognized these achieve
Captain level by the time you get to the
post office. pone in that you will never get those hos ments: "Two strong points of the games
Capone is great fun and has excellent tages out unless you do certain things are the graphics and sound. I've got top-
graphics, game play and sound effects to that make logical sense. You have to pre notch graphic artists. Usually, after five
tend that you are there. While Capone re seconds of seeing the game and screens,
make it worth your efforts,
quires a combination of speed and action, anybody knows that this is superb
RO.W. P.O. IV. requires a combination of speed artwork. Also, to be able to pull the trig
P.O.W. is yet another great idea from and thought." I couldn't have said it better ger and put the result through a big 12-
Actionware. In this title, you are a soldier myself. These are the factors that you inch woofer is great—I love the sound ef
who must shoot enemies in varied scroll must weigh against each other when fects."
ing settings like in Capone, but these en buying either Capone or RO.W. Parry outlined a tentative plan for the
emies run across the screen, drop in on future that relies heavily upon the success
parachutes, drive tanks and airplanes and Creature of the current games: "It's a two-year plan.
throw grenades. You must rescue six hos From the looks of it, Creature promises The first involves moving these two prod
tages in the enemy village by making it to to be just as exciting as P.O.W. and Ca ucts to the other formats. The second year
the village and then to the ocean, where a pone, except it is set in an entirely differ involves sticking with what we've got in
reconnaissance craft awaits your arrival ent environment—on a spaceship. It turns the Light Gun and making the games
The scenes are much more varied in out that your ship is overrun with aliens, more interesting. 1 enjoy pure action
RO.W. than Capone, and include a and you must match wits with them to games. But Pierre, who is a major influ
swamp, ocean, bridge, jungle and village. save your ship, prevent new aliens from ence on me, would like to see every single
There are also more moving characters hatching out of eggs and play extermina game outdo the previous game."
on the screen at once than in Capone, tor, with the alien creatures as your pests. This certainly should make any avid
making the game more nerve-wracking Unfortunately, I couldn't preview Crea gainer happy—a game company that
and much more difficult, but not impossi ture for this article, but I've noticed that plans to produce more of the genre that
ble. The major portion of the screen is Actionware's attitude is different^more they've created, while improving on every
again devoted to the scrolling landscape. professional—toward this game. Parry ex thing that's come before.
Along the bottom are a health bar, gre plained why Creature wasn't ready yet: "It As a bonus to all the people who have
nade counter, ammo dip counter1, bullet seems that most people who have a suc read this far, I'll describe yet another fea
icons and score. As you shoot, bullets dis cess port it to other formats like the JEM ture of Capone that makes it worth play
appear from the screen. When gone, the and Commodore 64. You might say that ing. Near the post office there is some
bullet clip count reduces by one, and a that is exactly what Actionware is doing thing 11 won't tell you what) that you must
fresh supply of bullets is drawn on the right now—converting the existing games hit to get 30,000 points and six lives. It's
screen. In the same way, when shooting to other formats before resuming work on an "Easter egg" of sorts that I've found,
tanks, planes or helicopters, a grenade is Creature!' All I can say is "Hurry up, but I'm sworn to secrecy by Parry, who
automatically used, deducting from the guys!" I'm almost positive that Creature told me that even his wife and daughter
grenade counter. How do you fill up on will surpass my expectations and present don't know the secret target.
ammo? Every now and then, a bullet clip, yet another great Actionware game. Only Parry's attitude leads me to expect a lot
time will tell. of good times from Actionware games on
grenade or medical kit appears on the
my Commodore computers in the coming
ground. By shooting them, the respective
counters and health bar an increased. Conclusions years. All of the factors click into place.
Actionware has a good thing going, and Parry's parting remiirk sums up Action-
This is the way you keep alive in P.O.W.—
by having a quick eye and trigger finger. their success will be determined by wheth i ware's philosophy and really promises a
Difficulty level in the game is chosen er they maintain the same level of quality lot more to the gamer: "The games are a
for you by the computer based on your and dedication found in past releases. Par combination of action and a little bit of ad
performance in "hoot camp," your first ry reassured me by saying, "We were real venture that makes you think—but not
ly hoping to crank out one game a month, too much." Happy shooting, law enforcers
challenge in P.O.W. Boot camp is essen
tially a target practice range. "How well but we're tiying to make each game and soldiers in the Commodore world! a

114 JANUARY 1989


Perfect Impressions
The current version is PageSetter VI ,le. vanced and easier-to-use text editor.
Continued from page 73
Like the version which came before, it is City Desk supports not only all the Pref
If you can work around these task limi not copy protected, but this release uses a erences drivers but also PostScript and
tations, you'll like the program. It is far security check which requires you enter a Hewlett-Packard. But because the devel
from the best program on the market, but word from the manual each time you oper believed many users would be re
it delivers a lot of power for the price. So if begin. stricted to dot-matrix printers (at least in
you just want to test the DTP waters be the beginning] they went out of their way
fore getting in over your head, or you're City Desk 2.0 to squeeze as much resolution out of those
just curious about desktop publishing, This early entry in the Amiga DTP are devices as physically possible. As a result,
this one is worth considering. (Note: Pub na is already in its third revision. The cur City Desk can produce excellent text im
lisher Plus was reviewed in the August rent version of City Desk is V2.0 (preceded ages on a 24-pin dot matrix printer. But
1988 issue of Commodore Magazine.) by VI ,0 and VI.1) and like the earlier ver like PageSetter, the program doesn't
sions ueea a simple WYSIWYG approach. translate digitized images as well as I
PageSetterVl.le The program is not copy protected, so you would like. Perhaps the final release ver
In 19871 picked PageSetter as the num can make as many backups as you think sion of City Desk V2.0 will handle graph
ber one productivity program then avail you'll need. Happily, the program sup ics better (at this writing I am using a
able for the Amiga. The conditions in ports multitasking, so you can switch be beta version of City Desk V2.0). (Note: A
1987 were unique: the program had little tween it and any other program you want review of City Desk VI ,0 appeared in our
competition, it was (is) a wonderful pro to run. February 1988 issue.)
gram with plenty of power, and its intu Most of the program's features can be
itive design made it easy to use. But just accessed hy picking a tool from the tool Shakespeare: The Page
as competition in any field brings better box. Witli it you can move, copy, crop, out Integrator
products to the market, competition in the line, underline, size, edit, magnify or This program too, has been revised and
Amiga DTP field has done the same. trash both text and graphics. The only refurbished twice. All the annoying bugs
PageSetter's year as champion is over, but time you have to use the keyboard is to in associated with the early version have
this is still a good, affordable, entry-level put or edit text for headlines or stories. been squashed, and Shakespeare now
publishing program. The text editor of this new version of City stands as one of the better Amiga publish
The program uses a true WYSIWYG Desk has been completely redone, so you ers. It deserves that accolade because of
approach to publishing; it contains a built- can input or edit entire documents just as the excellent way it handles both color
in word processor and graphics editor. Be you would with a dedicated word proces and black and white output, plus supports
cause PageSetler is intuitively designed, sor. The graphic editor has also been en
even the novice publ isher can be using hanced. The older graphic editor was good
this one in less than an hour. Using either primarily for importing and cropping im
a toolbox or pull-down menus, the user ages and little more, but the one included
Can Your
can employ columns, boxes, different font in V2.0 is much more powerful. It won't Computer Make
sizes and styles, import graphics or text replace DeluxePaint I! but as a built-in
from other souires, wrap shadows around
YOU
editor it is excellent. City Desk does not
objects, justify text, etc. support color, but instead converts import $1,000,000?
One of the barriers that keeps PageSet ed color graphics to 16 shades of gray. WITH LOTTEflr PC YOUR NEXT TICKET
ter from competing with higher-priced After a column of text has been placed COULD BE WORTH MILLIONS1
DTP programs is that it is not PostScript on the page, it can be moved around like a LOTTERY uses i i[iv,'power
rav, anil Stow ye ol your
compatible. (PostScript is the graphic lan piece of paper. Separate columns con be
computer tu do Fine !nd i- ii-i-i itie nuntlM'i 'icicciriin
methods iliai .-^^■games ,.
guage the more advanced laser printers chained together to form large documents play Don! orHGrtworn'ihoiis tn.ii
DI fie r piogra
use.) This can be corrected if you are will or broken up to create smaller ones. All Ttiere is no
loi work in youi sialo
.Die'
ing to part with $50 to buy LaserScript. columns (containing text or graphicsl can Join the gro s using out system
PageSetter Vl.le is for those who own be selectively sized and relocated at any SPECffY
earlier versions of the program, don't in time. Because each object is assigned a L nicy y- 0; U12B] -lotto* +'; Plus -I
tend to include digitized images on their luttivy !)7 ACntl • tiowiPC
display level, you can easily move objects
pages and don't expect output to a Post- over or under each other to give your doc
Script printer. The only real complaint I S Pius A are ttgijiiiitcd
uments the illusion of depth. 'Iext fonts, iV) d OimmniTUB hi
have with the program is that it handles size and style can be changed Instantly iRV PO/XT AT die isgisteiiid traiir'ni.irk!, or
digitized images poorly. But because it iiWJiiri'.ill [iubBes-i .yjcliincs Inc
via a Preferences menu assigned to each
fttan si haeQ!..:i:ti6vai2-r\?.<- .<[ aian tep
was designed with the low-end user in column of text. There are no limitations to
mind, it handles text printed on a black what size your text can be defined, thus To order send S29 95 feieacfirjlus S3 (10 postage
handling per orrjr lo j
and white dot-matrix printer better than fonts can be adjusted to fit any size your ■ Illinois iDsiitcnft ana ff* sales :?.•
■Oiders otiiS'im Noun Jlmenca add S3 00.
some of the more expensive programs. If document requires. The screen display
you are sure you will never go beyond can be shown using any resolution be
those restrictions you'll like PageSetter. tween 320 x 200 and 640 x 400 points.
The program is easy to use and Vl.le in COD orders call
One of the early complaints alxiut City
cludes an option to save your entire docu (312) 566-1647
Desk was the clumsy text editor shipped
ment as an IFF file which you can load, with version 1.0 and 1.1. The folks at Mi- QC Superior WebSystems, inc
edit and print using any graphic package croSearch apparently heard the com ^MLJ PC Boi J13 ■ WWBIing II 60QM
like DehixePhotoLab. plaints; the new version has a much ad

COMMODORE MAGAZINE 115


Perfect Impressions
signed, most users will still have to refer processed (an expensive pn>cedure).
both laser (including PostScript! and dot to the manual occasionally simply be The program's greatest power (and con
matrix printers. Its toolbox is filled with cause the program has so many options it currently its greatest weakness] is printer
all the options you'll need for serious, is easy to become overwhelmed. After a support. It suppotts any Preferences print
quality publishing, regardless of whether few hours of practice, the logic of the entry er as well as PostScript printers. You can
you need only black and white printouts scheme began to sink in, and I had little even print your PostScript files to a disk
or will be using all of the Amiga's 4000 + and take them to a commercial printer if
colors. Professional Page is more you wish. When it comes to PostScript
One of Shakespeare's most impressive printing, Professional Page shines, but if
features is that it can handle graphics in than just a mature version of you want to use it with a dot-matrix print
any resolution (allowing multiple resolu er, you are going to find this Gold Disk
tions on a single pagel, plus it lets the user
PageSetter; it is a publishing program slightly tarnished. In the begin
employ all of the Amiga's colors on a sin extravaganza. ning Gold Disk viewed this publishing
gle page. Rather than supply different program as a professional entry-level
magnification scales to show its trouble driving the program. Professional product only and did not support dot ma
WYSIWYG display window, the program Page is not copy protected and is easily in trix printers. After the first release they
allows you to open another window which stalled on a hard drive. It allows the user got so many requests from people wanting
displays a miniature of the page you are to view and edit (using traditional word to use it with their dot matrix printers
editing. This method means you can edit a processing commands) the image from that they sent their programmers back
magnified view while seeing the effect of five different magnifications. The into the code to make the required
those changes in the overall image at the WYSIWYG display employs siwible fonts, changes. Unfortunately, the results were
same time—a feature layout artists will kerning, tracking, justifi ait ion, hyphen mixed. You can now use Professional Page
like. ation, irregularly shaped graphics, flow with a dot matrix printer, but the text im
like the other publishing programs, around text and multiple pages iup to ages you will get are far from impressive.
Shakespeare restricts text and graphics to 9999). Text or graphics can be bordei'ed, On the other hand, the program trans
defined boxes. Text can be defined with grouped for easy positioning or sized any lates graphics, including digitized photo
mixed fonts, styles, sizes and even colors. time. graphs very well—even when dumped to
(Shakespeare shows color changes on All of the Amiga DTP programs allow an inexpensive printer.
screen and does not make you wait for the user to either import text from a favor The bottom line is this: If you have ac
your printout like other packages.! One of ite word processor or input the text direct cess to a PostScript-compatible printer
the more appealing features of the pro ly into a defined column, but Pmfessional and are looking for the best desktop pub
gram is that it allows you to load several Page allows you to reverse that procedure. lisher on the Amiga market, Professional
graphics and fonts in one session, so you With it you can highlight and save strips Page will make you look good and keep
can pick and choose later as you edit. This of text as a file which you can then edit your clients happy.
friendly scheme makes it easier to keep with your favorite word processor or spell-
track of fonts or images stored on different checking program. Of course, the normal
operation is to write text with a word pro Publishing Partner
disks.
The program supports PostScript, H-P cessor, check it for spelling errors and Professional
and all Preferences printers, but where it then import it into your DTP program. Many Amiga users have eagerly await
really pulls away from the pack is in how But having the option to reverse that task ed the release of Publishing Partner Pm
well it can drive a 24-pin matrix printer. If will be welcomed by most editors. fessional. By the time you read this, that
you are sure you will never move beyond a The program comes with rather unusu wait should be over, but as I write this
dot matrix printer, yet still need to incor al drawing tools. Although you can import only the beta version has been completed.
porate digitized images in your docu and employ any IFF file, the program's Without knowing how the final version
ments, you should give this publisher seri own tools handle images more like a CAD will differ from the pre-released version,
ous consideration. Of those I tested, I was program (normally associated with archi my remarks must be chosen carefully. The
more pleased with the results this one pro tectural drawings) than a traditional program has captured the attention of
duced on a dot matrix printer than any graphic editor. Each image (line, circle, many Amiga owners with its bold adver
other package (the final versions of City curve, box) created with these tools is tisement (giving the impression that the
Desk and Publishing Partner Professional treated as an independent object until you program was ready to ship! which com-
were not available to compare at this writ group the images together. You can do a pai-ed its features and price with one of the
ing!. (Note: For a complete review of lot with the tools, but those accustomed to industry standai-ds, Pagemaker. With so
Shakespeare see page 42.) programs like DeluxePaint II will find it a many claims and such a reasonable price
little confusing at first; on the other hand, it is easy to understand why anyone con
Professional Page CAD users will feel right at home. sidering a DTP program would be inter
If I were asked to name the champion When it comes to handling digitized im ested.
desktop publisher for the Amiga it would ages, this one shines. Not only can it dis Understandably, the long delay in getr
have to be Professional Page. This is more play and print them, but it can also pro ting Publishing Partner to market has
than just a mature version of PagcSetter, cess them in color. If you wish, it will even curbed some of that interest, The question
it is a publishing extravaganza. There are separate and screen an image. If you take now is whether this one is worth waiting
few publishing chores the current version your four-color document to a commercial for, and can SoflLogik turn the sour
can't handle. print shop for volume printing you won't grapes caused by delay into something
Although the program is intuitively de have to pay to have screened separations sweet? Only time will tell. I can say that

116 JANUARY 1989


Perfect Impressions
and size is best for the chore at hand. Thus of the early Amiga releases, Digi-View is
the early version I used does include all
most DTP users try to collect as many dif getting older and better. The current ver
the features mentioned in the ad cam
ferent fonts as they can get their hands sion of the product is V3.0; it includes
paign: hyphenation, kerning, sizable
on. Several companies sell disks filled . overscan (for borderless screen images)
fonts, search-and-replace editing, object
with fonts, and you can even find some in and a feature for capturing line art (in
grouping, undo command and spell check
teresting fonts in the public domain. But earlier versions white backgrounds more
ing. I hope they will all be included in the
if you really want to get serious—or just often than not were captured as shades
final version and the price will still be af
want a font like no other—you should con of gray).
fordable. Until the finished program is
sider designing your own. That is where a PIXmate from Progressive Peripherals
available for evaluation, I can't say how it
program like Calligmpher can help. It is a and Software is a special graphic program
will compare to the other publishers.
font editor which lets you design profes for altering images. It is not a drawing
sional-quality fonts. The program is flexi program, but it's designed to let you adjust
The Three IPs
ble—it lets you design fonts as large as the color, quality and visual effects of ex
Time and competition have improved
160 x 256 pixels, and you can even include isting images. It is especially valuable for
all the current DTP programs. In most
patterns and colors. The program is not improving the quality of digitized pic
cases, user feedback (a developer's best
difficult to control but does require some tures. With it you can bring out details,
guide) has been heeded by the developing
artistic ability and a willingness to experi emphasize the edges of images or alter
company, and where there was a need for
ment. (Note: A review oWalligmpher ap their overall contrast. You can even use it
change, those changes were included in
peared in the July 1988 issue of Comma- to create abstract images using solariza-
the current version. To decide which pro
dore Magazine.) tion techniques. One of the most valuable
gram is right for you, consider the three
The most impressive graphic packages uses I've found for PIXmate is to convert
ifs:
I've seen this year is Electronic Arts' color graphics or digitized photographs to
If you are curious about desktop pub
DeluxePhotoLab. I've heard it described as black and white before bringing them into
lishing but don't want to invest a lot of
the heir apparent to DeluxePaint II. While , a DTP layout. All of the publishing pro-
money, need only black and white print
the program includes an excellent graphic- ; grams will make this conversion for you,
outs and will be using a dot matrix print
editing module, it is more than a drawing but too often their fixed conversion saves
er, you should consider PogeSetter or Pub
program. What makes it so valuable is unimportant detail at the expense of im
lisher Plus, both will meet your needs and
that it can handle graphics in any resolu portant detail. With a program like PIX-
will not drain your savings account.
tion, which means you can import any ! mate, you decide what is important and
If you are serious about desktop pub
IFF image, edit it and then save it in a i what can be trashed.
lishing but can't afford a laser printer, you
form which your desktop publishing pro One of the most useful (and most expen
should consider City Desk or Shakespeare;
gram can import. This is especially valu sive) graphic aides I've added to my own
both are excellent products which you can
able if you intend to use digitized images DTP system is R&DL's graphic tablet, sty
grow with. If you need color printouts,
in your documents. When such images lus and driver software called AProDraw.
Shakespeare is the natural choice.
are used, the contrast of the images is First let me explain the graphic tablet.
If money is no object, you intend to get
very important if you want them lo print The tablet (a standard Summagraphic
serious with desktop publishing and will
properly. Using DeluxePhotoLab's "Col ■ board like those used by Macintosh own
be using a laser printer, your choice
ors" module, you can import digitized pho ers) is a 16 x 16-inch board that comes
should be Professional Page. It will meet
tographs and adjust each individual pixel with a drawing pen (stylus) and driver
your every need and make both you and
to get the perfect image you want to in software. The inner 12-inch square of the
your documents look good.
clude in your layouts. board is sensitive to the stylus' location.
Just where Publishing Partner Profes
Because good graphics are important to Wherever you touch the inner square with
sional will fit in the three If groupings is
visually-appealing layouts, you'll want a the stylus, the on-screen pointer moves lo
yet to be determined. Depending upon
good graphics program around to design the corresponding spot on the screen. The
how many of its boasted features actually
those unique images which will distin stylus, in effect, becomes your mouse and
are delivered (and when] the program
guish your publication from others. Again the tablet mirrors your screen. What
could fit into any of the three categories:
DeliaePhotoLab can handle most of your makes this so valuable to someone im
needs. The program has found a perma porting graphics is that you can tape a
Beyond Desktop
nent spot in my software library, but has drawing or any graphic on the tablet, acti
Publishing not yet replaced DeluxePaint 11.1 don't vate the stylus (the mouse is still active
The more involved with desktop pub know if it still deserves to be considered too) and then use almost any graphic
lishing you get, the more you'll find that the supreme Amiga graphic package or package (like DeluxePaint H or Deluxe-
other programs can help you polish your not, but I still prefer it over anything else PhotoLab) to trace the image into your
documents. There are dozens of aides out on the market (maybe I'm just getting old system. After it has been captured, it can
there, but among the more exciting ones er and set in my waysl. (DeltixePhotoLab be edited, saved as an IFF file and import
I've seen are these: was reviewed inthe November 1988 issue ed directly into your publishing docu
The foundation of any layout is the of Commodore Magazine.) ment. You are probably asking: why not
text^the letters—which make up the Adding digitized images to your pages just digitize the image with a video cam
words on each page. The impression those means you'll need NewTek's Digi-View, a era? The results of my attempts to digitize
letters have on your audience or clients is video digitizer. With it and a simple black a line drawing have been mixed. Some
greatly influenced by which fonts you use. and white video camera, you can capture have worked great, but too often the digi
It doesn't take most editors long to realize any image you can focus a camera on and tizer tried to interpret the white back
just how difficult it is to decide which font import it into your system. Like so many ground as shades of grey. When this hap-

COMMODORE MAGAZINE 117


Perfect Impressions
document is simple. publishing businesses which print things
pened, I had to adjust the color balance Unfortunately, all printers are not cre like letterhead and business cards do
with PIXmate or PhotoLab, a process ated equal, and while a nine-pin dot ma much of their work on computers using la
which (with simple imagesi too often took trix may give you excellent results with ser printers, and most of these will publish
more time than just tracing them with your word prOCSBBOT, chances are you are your files for a fee. Unfortunately, most
APruDraw. going to be disappointed with what you currently use either Macintosh or IBM
The only negative aspect of the board is see when your DTP document is dumped computers (both entered the DTP field be-
that the driver works through the serial to it. Professional printouts require dense , fore the Amiga). If you can find one using
port, so you have to disconnect it to use a ly-packed dot patterns that form detailed an Amiga system (the number is sure to
modem or buy a switching box to toggle graphics and smooth-edged text—beyond grow) chances are they will sell you time
between the two. the ability of most dot matrix printers. on their system for as little as one dollar
ComicSetler from Gold Disk is a new Deciding which printer will deliver the re per page.

stand-alone graphic program thai, lets you sults you land your clientsl demand is a If you can't find a print shop with an
create, save and print panels like those major dilemma for anyone investing in a Amiga and a laser printer, there is one
you see in a good comic book. These same serious desktop publishing system. other possibility you might want to ex
panels, or single cartoons can be included The hands-down choice to insure print plore before hocking the family car for a
in your documents to give the reader a out quality is a PostScript-compatible la PostScript printer. If your DTP program
chuckle. ser printer. PostScript is not a brand of supports PostScript (all do or can be up
printer, but the name of the language dated to do sol, you can print the file to
One More Product these printers understand. The power of disk as a PS file instead of sending it to
Electronic Arts has been a driving force PostScript-compatible printers is that your printer. Then, using a program like
in developing powerful graphic programs they can print pages of graphics and text DOS 2 DOS you can convert the Amiga
for the Amiga, so it is understandable at 300 dots per inch. But what makes file to an MS-DOS file which an IBM DTP
that a lot of the rumors in the industry them equally appealing to the end user is program supporting PostScript should be
centers around when EA will released a the way they handle fonts. Rather than able to send to a printer. I talked to sever
desktop publishing program for the having to download specific fonts and sizes al sources who believed this approach
Amiga (they have already released two for to match the ones in your documents, would work, but unfortunately none of the
the 641. At this writing, the folks at EA PostScript will translate and scale fonts to shops in my area use IBM and PostScript
say no dedicated desktop publishing pro match. If you have been turned off by printers. II almost convinced the salesman
gram is in the works. So what about the boxed graphics and fonts that look like at ComputerLand to try it for me. But the
rumor? The rumored contender will be an they were designed with pinking shears, deal fell through when he agreed to hook
update of DeluxePrint. you will be happy with the smooth trans his demo system up to a PostScript print
By the time you read this DeluxePrint II lation PostScript printers perform. Unfor er only if I agreed to buy the printer if it
should be on the market, but rather than tunately, these beautiful machines only did work.) This approach is not a solution
a publishing program comparable to those come at a l>eastly price. The LaserWriter, to the expensive PostScript problem, but if
mentioned here, it will instead be a layout for example, retails for $4900 {more than you already own DOS 2 DOS it is an ave
and printing utility—a sort of "New and ten times what my dot matrix printer nue you might want to explore.
Improved" DeluxePrint. It will include cost). If you want a color printout, your
support of the IFF format, more fonts, a The next step down would be a Hewlett- choices of printers are limited. Of the few
graphic Editor and support for color print Packard LaserJet lor clone). These ma I've seen, only the Hewlett-Packard Paint
ers. For those interested in printing post chines turn out equally impressive text Jet delivers results worth considering for
ers, greeting cards, labels, letterheads, fli and are fast, but they arc limited by the serious DTP applications. But the real
ers, etc., DeluxePrint IPs power may be resolution and quality of the graphics cost problem with creating documents in
sufficient. It is without question the most they can handle. You may Iw able to work color is not buying a printer, but duplicat
modestly-priced publishing program, but around those two limitations, but the ing your pages. If you need just a single
it only begins to approach the power of most annoying restriction of H-P-type copy of your document and you are happy
dedicated desktop publishing programs. printers is the way they handle fonts. You with the results your color printer deliv
But for some users, it may have all the are restricted by the number and eiza of ers, you are home free. But if you are go
computer-created publishing power they'll the fonts you can include on each page. ing to distribute hundreds or thousands of
ever need. (Editor's Note: Electronic Ails Without the PostScript language to trans copies of your publication, you must take
is now distributing Gold Disk's publishing late the font information sent to it, the your finished layout to a commercial
programs.) machine looks instead for a resident font printer to be duplicated. Here you'll quick
with the same name and size as the one ly find out just how expensive color ink
Going To Press your document is sending. If you can live can be. For every extra layer of ink (black
Regardless of which desktop publishing with these restrictions, you can cut the plus yellow, magenta and cyan) your docu
program you are using, the quality of your cost of a laser printer in half. The least ex ment requires, you can expect the price to
final printout will depend heavily upon pensive H-P LaserJet retails lor around nearly double. It is true that color carries
your printer. The current batch of Amiga $2500. attention-getting impact, but it will have
DTP programs will work with any Prefer an equally dramatic impact on your
ences-driven printer, plus they all support Printing Alternatives checkbook.
PostScript-compatible printers (built-in or Before you invest in a laser printer you If it is so expensive, then why consider
available via an add-on module). This might want to consider taking your docu color? Effectively used, color can increase
means that getting a hard copy of your ments to a printing service. Most small sales (assuming you are selling your pub-

118 JANUARY 1989


Perfect Impressions
20 or 40MB hard disk drive, a copy of Pro
The Dreaded C: Cost fessional Page, a few font and clip art
lication). At the newspaper where I work,
studies have shown the effect of color on How much is all this going to cost you? disks, and a good word processor to begin.
rack sales of newspapers. A customer's That of course depends upon how profes Add to that a couple of graphic programs
eye is caught more quickly by well-done sional you ivant your results to appear and like DeluxePaint II or PhatoLab, the
color than black and white, and that how much equipment you already have on AProDraw tablet, a terminal program
translates into increased sales—every day hand. and a modem to import files from other
that we include color on the front page, systems. If you intend to include photo
rack sales increase. After the study front Entry-level Setup graphs in your documents, you'll either
page color became mandatory. Color does Depending upon which desktop publish need software and hardware (like Digi-
cost more, but increased sales can often ing program you buy, you may be able to View) to digitize the images or be willing
justify its use. get by with as little as 512K memory, but to pay a print shop to screen them Icon-
to avoid a lot of disk changing, you'll want vert them to printable dot patterns) so you
There will always be a better to expand your system's memory to one can physically insert them in your lay
megabyte or more as soon as possible. All outs.
product, a cheaper price, a the current DTP programs allow you to All that would give you a good platform
type text directly into a layout, but to get to begin, but you would still need a print
better business atmosphere serious and to save a lot of time, you'll er, and for a commercial operation that
somewhere on the horizon. need a good word processor. The only other means a laser. You could save some mon
requirement is a printer. With that inex ey by going with an H-PI Hewlett-Pack
Lacking the funds for a laser printer, pensive system you could begin your pub ard, bottom line cost^-$2700), but eventu
your best bet is a 24-pin dot matrix. De lishing career. You wouldn't be able to ally you'll want one which supports the
pending upon the program driving the compete with USA Today, but you should PostScript language, (thai, purchase will
printer, your results will be either accept be able to produce some decent-looking chip at least $4500 from your savings ac
able or embarrassing, but rarely profes documents. Going this route, you could count), and we're still talking about black
sional. These printers have one enduring get your feet wet for under $200, assum and white documents (if you want color,
quality—they are affordable (my Star ing you already have an Amiga, monitor, you're talking really big bucks). And no
NB24-10 cost under $4001. But even at word processor and printer. publishing shop is complete without a
their best, dot matrix printers do not ap If you are starting from scratch, a mini photocopier and enameled paper for your
proach the beauty of a laser printout. For mum setup using an Amiga 500 with ex finished documents. With such an exten
school newsletters, handouts, inter-office ternal drive and monitor, a copy of Pub sive setup you could easily spend $10,000
documents, etc., they may supply all the lisher Plus (the least expensive), a word or more. But such a setup would also allow
visual punch you need, but for profession processor and a dot matrix printer would you to compete with anyone in the desk
al printouts, the present crop of dot matrix probably cost between $1500 and $2000. top publishing industry.
printers just can't produce. If you have any resei-vations about your
Professional Set up needs for desktop publishing capabilities,
Summary
At the most professional level of desk I suggest you begin with a bare-bones
Whether you just want to turn out an top publishing you would want an Amiga setup (with a good printer) and add to it as
occasional give-away newsletter or pub with expanded memory (2MB or more), a demands increase and profits appear.
lish for profit, you can do it all with your
Amiga and the right add-ons. How seri publish professional pages is available to ing machine; today those machines are re
ously you become involved is restricted day, but to orchestrate all that into a pro served for mundane chores like address
only by your checkbook and talent. Desk fessional product requires skills: writing, ing envelopes. A similar fate will someday
top publishing is not for everyone, but if editing, page design, selling and business overtake today's computers and desktop
you have information or ideas you need to management. If you have the right stuff, publishing programs. But for now (and
share, desktop publishing is an applica operating your own desktop publishing probably far into the future) desktop pub
tion you should seriously consider. For shop can not only be satisfying, but profit lishing is a powerful force in the publish
professional appearance and user-con able. It is not uncommon for a successful ing industry. When or if you get involved
trolled power all at an affordable price desktop publisher to recoup his or her ex should Ix; determined by your personal
(compared with traditional publishing penses in the Bret year of operation and situation. But if you keep waiting for the
methods] there is nothing on this earth bank profits in excess of $20,000 or more ultimate DTP program, or the right-priced
which surpasses good desktop publishing. in the second year. printer, or just the right business atmos
Establishing a successful desktop pub phere, your time will never come. There
lishing business takes time, training, The Never-ending Story will always be a better product, a cheaper
tools and money. Having the best hard The pursuit of the ultimate DTP system price, a better business atmosphere some
ware and software to do the job doesn't is never-ending. There are and will always where on the horizon. The products for
guarantee success. The bottom line is be new products, improved products, professional, profitable desktop publish
you—it takes writing, artistic and pub unique products which you will want to ing are here today; what you do with these
lishing skills as well as good business add to your system to make it perform fas opportunities will influence your own
sense and a willingness to work hard to ter, squeeze out more quality, reduce ex horizons.
succeed. Don't get into desktop publishing penses or bypass production bottlenecks. Oh yes. for those wondering what hap
just because it looks like fun (even though There was a time when an electronic type pen to Zak, the would-be small-town pub
it can be). The hardware and software to writer was the ultimate personal publish- lisher? He left the Times about a year

COMMODORE MAGAZINE 119


Perfect Impressions Amiga Software Reviews/excellence!-
mat, including fonts and graphics), NLQ
after the AP story broke and has now Bur- Continued from page 44 (prints only text for near-letter quality!,
rounded himself with CRT's, keyboards Draft (prints only text, quicker than NLQ
and at least one laser printer and is ab Excellence! allows for but not as good print quality), and Post
sorbed in the dream he had in 1985—per Script. The PostScript option allows you to
sonal desktop publishing. He hasn't re compatibility with almost print to any PostScript-compatible laser
turned to his hometown yet to start a
every type of printer on the printer. You can also choose the print den
newspaper, but he seems to be on the right sity, paper type, number of copies to print,
road—he edits and publishes two weekly market. etc. One of the nicest features of excel
newsletters entirely with desktop publish lence! is its ability to dump a document to
ing products. which will load the document as it ap any printer available in Preferences. This
In developing this article I tested and peared when last saved. allows for compatibility with almost every
used dozens of programs some of which I Excellence! will support, any document tyjw of printer on the market.
mentioned by name. Those mentioned do written with the Scribble! word processor
not begin to exhaust the powerful publish without any modification. Recommended System
ing aides available for the Amiga user. Tb add some spice to your text, you may Excellence! is an extremely powerful
They are simply the ones with which I am have up to 120 fonts at a time, depending word processor that requires a powerful
familiar. You may find others you prefer upon available memory. The number of Amiga system. You will need the follow
or which are even superior to those I use. different fonts available to you is only ing equipment to Uike advantage of all
The Importance is not the name of the limited by the number of fonts on the the features: two disk drives, one mega
program you use, but whether it will per Workbench disk. byte of memory and a good printer. Al
form the task you require. One of the nicest features of excellence! though the manual states that you can
If you decide to join the ranks of Amiga is its ability to import low-, medium- and use only one disk drive, you'll be doing a
desktop publishers, there are dozens of high-resolution IFF graphics into your lot of swapping.
books which can help you fine tune your document. These are treated just like text, You cm use excellence! with only 512K,
system and artistic skills. Two 1 can rec allowing you to scale and clip the picture but there are some things you should be
ommend: the way you want. The only thing you aware of. First, you will run out of mem
The Art OfDesktop Publishing [2nd edi can't do is search and replace them within ory if you try to check grammar on a docu
tion) by Bove, Rhodes and Thomas; pub your document. ment greater than four pages. Second, the
lished by Bantam Computer Books To give your screen a professional ap spelling checker needs to be loaded into
Art Directors Annual, a collection of pearance, carriage returns, margin RAM in order to maintain its speed, and
winning newspaper, magazine, promotion boundaries and special characters are hid with B12K you will notice typing delays
al and illustrations by Watson-Guptill den until you choose otherwise. The page while it checks your work. These are the
Publications. Q preview mode allows you to display your only major disadvantages I have encoun
document on the screen as it will appear tered while working with excellence! in
Companies in print (provided you are using the inter 512K. However, I highly recommend you
Bruwn-Wa|;li hililishing Co. inltrActira Software laced screen model. have the extra memory even though it is
16795 Lark Avenue 2521S. Vista Way not required.
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14081395.1838 <GI9( tt-1-5327 For a close-to-perfect document, use the Summary
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and grammar checker. You can store the encountered typing delays of up to 30 sec
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dictionary in RAM and check spelling as onds when cutting, pasting and deleting
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word is not found in the dictionary, you speed could be increased as well. The MSS
Electronic Arts NewTS; may choose to create your own user-dic technical support team attributes the
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ibptkaKS 66603
tionary. The thesaurus gives you ant
San Malw.CA 31404
(4151571-717! 1913)354-1146 onyms and synonyms for any word in your mapped word processor, so everything has
ib SI-19.95 document—just highlight the word and to bo constantly re-drawn. However, there
11'criplierals then search for the synonym or antonym is a new version in the works which will
MurcftiuK//$129.95
& Softwon.' not only increase the operating speed but
Gold Disk 454 Kalflmoth Stn*t you want. Once your document is fin
2171 Dnnwin Drive, <13 Denver. CO 80204 ished, you may wish to use the grammar also add more options.
Mississauga, Ontario (303) 825-1144
checker to search for common errors. Excellence! combines the powerful fea
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When finished examining your document, tures of both a word processor and desktop
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modes; Normal (prints in WYSIWYG for everyone! B

120 JANUARY 1989


64 and 128 Software Reviews/Road Runner Inside Q-Link/Hanclling Archives*
frustrating stretch of intersecting high
Continued from page IS ways that offers very few through streets Continuedfrom page 80

pay many tolls along his road to success. and plenty of dead ends. You'll find your tax and options with most versions of ARC
First, lets look at the title character. As self retreating more than advancing as Besides the obvious usefulness of com
the name would imply, your bird is noted you run into a multitude of impasses, in bining and compacting files for telecom
for land speed. In a word, this fowl is fast. cluding <i few ball-spitting cannons which munications work, ARC can be a very
With rocket acceleration, incredible have been included to keep you on your handy utility for other purposes too. I usu
quickness and superb cornering ability, toes. And then there's the final section, ally have trouble remembering how to use
the Road Runner might be considered the which first pits you against Wile E. the all the various utilities 1 collect from the
Formula Racer of the bird kingdom. Now bombardier, and then tests your leaping boards, so I try to put a bunch of documen
you see him, now you don't. But like his ability over a series of hair-raising ra tation files into one archive file. Most ver
auto counterpart your hero also needs vines. One wrong move, and it's an un sions of ARC include an option that lets
some "gas" to keep moving; and that's the scheduled free fall, If you're lucky enough you display or print a file from within an
catch. to sui-vive this four-part trial, you'll get to archive file without extracting the file and
As your winged wonder is buzzing down start it all over again with added obsta wiiting it to disk.
the road, you will notice that he will peri cles, like more trucks, rocks and land So you can keep a number of documen
odically come upon hefty piles of birdseed. mines. The going can get pretty rough, tation files handy without taking up
This is your Runner's food fuel. By pass and chances are that you'll run out of lives much space on your disk. If you have sev
ing directly over the grain, your bird can long before you run out of road. eral documentation archives and forget
quickly gobble the grub, keeping nour Road Runner's scoring system is well what files are where, you can always list
ished and fit. But if the heat of the hunt designed, leaving enough strategic lati the contents of any archive to find the file
causes your surrogate to bypass a few too tude to keep you forever scheming. Not you want. Plus, if you get a later update of
many of these piles, his energy will even only can you earn points by avoiding haz a program, you can replace the existing
tually be sapped, leaving him collapsed ards, collecting seed and covering ground, copy of any given file in an archive with
helplessly on the pavement—a sitting but you will also be rewarded if you can the update option of ARC.
duck, of sorts. Tb help you keep abreast of get any of the traps to backfire on the I'm sure this only scratches the surface
the Road Runner's hunger pains, a Seed Coyote. Sidestep an onrushing truck at of what you can do with the ARC utility,
Meter—which uses a handful of rapidly- the last second, and your nemesis in pur but I hope it helps get rid of some of the
draining bowls of seed to represent your suit is bound to get grilled. Jump over a confusion over how to handle file archives
bird's waning verve—is provided at the cannon hall and see if it doesn't help Wile downloaded from the system. There are
screen's upper edge. Keep an eagle eye on E. cut down his waistline. And then several other similar utilities in use, such
the seed meter. there's my favorite setup, where you rush as LYNX, LIBrary, Compress and Uncom
Now in a foot race, Mr. Coyote wouldn't at a land mine and quickly cut away, press, self-dissolving archives, and others,
stand a chance against your speedster. watching the wide-eyed Coyote skid by each using specific file suffixes to indicate
But this crafty creature, realizing his limi and trigger the fireworks. What fun! It's which utility was used to create the file.
tations, has equipped himself with all just like the cartoon. Always be sure to check a file's comments
kinds of contraptions to try to even the As far as visuals go, Mindscape hasn't and description on Q-Link to see if a spe
odds. He'll come at you on rocketback, missed a detail. The colors are perfect, cial version of a utility is needed. If you're
skateboard, supercharged pogo stick and with brown and yellow hues painting a still having troubles, check the Beginner's
booster jets, using everything from land sandy desert against a clear blue sky. The section of Q-Link for additional help.
mines to aerial bombs to do you in. And landscape is dotted with all the appropri On the other hand, when uploading ar
talk about resilience, Wile E. can be run ate ground-hugging vegetation and rocky chive or compressed files to Q-Link, be
over, blown up and shot a dozen times, oul£ro|>s, with various imposing stone for sure to use the proper file suffixes and in
and he'll juBt pause for a second, shake it mations climbing to backdrop every scene. clude a quick comment in the file descrip
off and keep on coming. You can't afford to And all these beautiful graphics are ac tion to indicate how the file was created.
slow down for a second. Even a glancing cented by some spectacular animation. It's Also, try to keep the size of archive files to
blow from one of his persistent paws will all here: pinwheeling legs, turning heads, a reasonable length. It's usually easier to
snatch away one of your five lives. reaching arms and flapping ears. And if download a few medium sized files than
But even with this dangerous Coyote on your bird does slip and inadvertently set one very large file. If unsure how big a
his tail, the Road Runner can't spend too off an occasional explosion, you'll get to given archive file will be, you can always
much time looking over his shoulder, for witness one of the funniest shocked reac create it in stages. The ARC utility allows
what's approaching can be just as deadly. tions ever portrayed on a computer moni adding files to an existing archive file. So
The highway course is divided into four tor. It's terrific stuff, all presented with a put a few files into the original archive file
separate sections, each presenting its own musical sound track covering everything and check the file size as you add the addi
pitfalls. The initial segment starts you off from "Flight of The Bumble Bee" to the tional files. If you go a little too far, you
running headlong into oncoming traffic famed Looney Tunes sign off. And yes, can even delete a file from an archive file.
on a four-lane spread, asking you to pick when prompted, your surrogate will even Guess that's it for this month. Please let
up seed while dodging the bumpers of lot out a engine-like "p-u-u-n-c" or his sig me know if you have any thoughts or sug
speeding trucks. The next area contains a nature "Beep-Beep." It's a thoroughly pro gestions for future columns. As usual,
narrow zigzag course to be negotiated, fol fessional job. you can reach me via E-Mail to "RBaker"
lowed by a length of road in a nonstop fall Move quick and act like Wile E. Coyote. almost daily. By the way, I'm now on PC
ing rock zone. This is a Road Runner you definitely Link too where you can reach me via
Survive this and it's on to phase three, a want to catch. g E-Mail to "RHaker PC". H

COMMODORE MAGAZINE 121


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HOW TO ENTER PROGRAMS
The programs which appear in this brackets. Refer to this chart whenever you zero to 255 to be poke-able. For example,
magazine have been run, tested and aren't sure what keys to press. The little the statement POKE 1024,260 would pro
checked for bugs and errors. Alter a pro graphic next to the keystrokes shows you duce an illegal quantity error because 260
gram is tesled, it is printed on a letter what you will see on the screen. is greater than 255.
quality printer with some formatting Most often, the value being poked is a
changes. This listing is then photo SYNTAX ERROR variable (A.X...1. This error is telling you
graphed directly and printed in the maga This is by far the most common error that this variable is out of range. If the
zine. Using this method ensures the most encountered while entering a program. variable is being read from data state
error-free program listings possible. Usually (sorry folks! this means that you ments, then the problem is somewhere in
Whenever you see a word inside brack have typed something incorrectly on the the data statements. Check the data
ets, such as [D0WN1, the word represents line the syntax error refers to. If you get statements for missing commas or other
a keystroke or series of keystrokes on the the message "TSyntax Error Break In typos.
keyboard. The word IDOWN] would be Line 270", type LIST 270 and press If the variable is not coming from data
entered by pressing the cursor-down key. RETURN. This will list line 270 to the statements, then the problem will be a lit
If multiple keystrokes are required, the screen. Look for any non-obvious mis tle harder to find. Check each line that
number will directly follow the word. For takes like a zero in place of an 0 or vice- contains the variable for typing mistakes.
example, ID0WN4I would mean to press versa. Check for semicolons and colons re
the cursor-down key four times. If there versed and extra or missing parenthesis. OUT OF DATA ERROR
are multiple words within one set of All of these things will cause a syntax This error message is always related to
brackets, enter the keystrokes directly error. the data statements in a program. If this
after one another. For example, I DOWN, There is only one time a syntax error error occurs, it means that the program
RIGHT2] would mean to press the cursor- will tell you the "wrong" line to look at. If has run out of data items before it was
down key once and then the cursor-right the line the syntax error refers to has a supposed to. It is usually caused by a prob
key twice. Note: Do not enter the commas. function call (i.e., FN A(3)l, the syntax lem or typo in the data statements. Check
In addition to these graphic symbols, error may be in the line that defines the first to see if you have left out a whole line
the keyboard graphics are all represented function, rather than the line named in of data, Next, check for missing commas
by a word and a letter. The word is either the error message. Look for a line near between numbers. Reading data from a
SHFT or CMD and represents the SHIFT the beginning of the program (usually] page of a magazine tan be a strain on the
key or the Commodore key. The letter is that has DEF FN A(X) in it with an equa brain, so use a ruler or a piece of paper or
one of the letters on the keyboard. The tion following it. Look for a typo in the anything else to help you keep track of
combination (SHFT E] would be entered equation part of this definition. where you are as you enter the data.
by holding down the SHIFT key and
pressing the E. A number following the ILLEGAL QUANTITY ERROR OTHER PROBLEMS
letter tells you how many times to type This is another common error message. It is important to remember that the 64
the letter. For example, ISHFT A4,CMD This can also be caused by a typing error, and the PETCBM computers will only ac
B3] would mean to hold the SHIFT key but it is a little harder to find. Once again, cept a line up to 80 characters long. The
and press the A four times, then hold list the line number that the error mes VIC 20 will accept a line up to 88 charac
down the Commodore key and press the sage refers to. There is probably a poke ters long. Sometimes you will find a line
B three times. statement on this line. If there is, then the in a program that runs over this number
The following chart tells you the keys to error is referring to what is trying to be of characters. This is not a mistake in the
press for any word or words inside of poked. A number must be in the range of listing. Sometimes programmers get so
carried away crunching programs that
they use abbreviated commands to get
H-[HOMEI"-l)NSHIFTEDCLR/HOME !J ■[PUPPLEr-CONTROL5
more than 80 (or 88) characters on one
H "[CLEABf -SHIfTEDCLR/HOME Q -|GREENV-CONTROL6 "IF2T-F3
line. You can enter these lines by abbrevi
H "[DOWN1" -CURSOR DOWN Q ■ [BLUEl"-CONTROL 7 g"[F3r--F3 ating the commands when you enter the
n "[UPI"-CURSOR OP B 1l'reu-Owr = CONTROLfl line. The abbreviations for BASIC com
jl] ■[RIGHTI"-CORSOHRIGHT Q ■[ORANaEl"-COMMODORE 1 mands are on pages 133-134 of the VIC 20
|| -|LEFT[--CURSOR LEFT _|] "IBROWNl"-COMMODORE 2 ■ |F61"'-FS user guide and ] 30-131 of the Commodore
R ■■|RVS|"-CONTROL9 M"|L RED| "-COMMODORES H ■■|F7]" =F7 64 user's guide.
I "IRWOFFr'-OONTROLO fjj [GRAY1I" -COMMODORE 4 If you type a line that is longer than 80
0 '|aRAY2r=COMMODORE5 (or 88) characters, the computer will act as
Q ■1|BLACK|--CONTROL1
if everything is ok, until you press RE
Q 1|WHiTE|--CONTROL2 II "(L CREENI11 -COMMODORE 6 POUND

Cl "|SHTT' TURN. Then, a syntax error will be dis


H ■1'RED|"-CONTROLS fl"|L. BLUE|" -COMMODORE 7 ""P1BYMBOL
played (without a line number). Many
ri ■[CYAN|"-CONTROL4 -COMMODORE 8
UP ARROW
people write that the computer gives them
GRAPHIC SYMBOLS WILL BE*REPRESENTED AS EITHER THE LETTERS a syntax error when they type the line, or
SHFT (SHIFT) AND A KEY ("|SHFT Q.SHFT J,SHFT D.SHFT S]") OR THE that the computer refuses to accept a line.
LETTERS CMDR (COMMODORE) AND A KEY ("[CMDR Q.CMDR Both of these problems are results of typ
G.COMDR Y.CMDR H|"). rF A SYMBOL IS REPEATED. THE NUMBER OF ing a line of more than 80 (or 88) charac
REPITITIONS WILL BE DIRECTLY AFTER THE KEY AND BEFORE THE ters.
COMMA riSPACE3,SHFT S4.CMDR M2t").

12-1 JANUARY 1989


How to Enter Programs-

You can't get the program to run and you The name of the program
THE PROGRAM WON'T RUN!! can't find any errors in your typing. What The issue of the magazine it was in
This is the hardest of problems to re do you do? As always, we suggest that you The computer you are using
solve; no error message is displayed, but try a local user group for help. In a group Any error messages and the line
the program just doesn't run. This can ho of even just a dozen members, someone is numbers
caused by many small mistakes typing a bound to have typed in the same program. Anything displayed on the screen
program in. First check that the program The user group may also have the pro A printout of your listing (if
was written for the computer you are us gram on a library disk and be willing to possible)
ing. Check to see if you have left out any make a copy for you. All of this information is helpful in an
lines of the program. Check each line of If you do get a working copy, bo sura to swering your questions about why a pro
the program for typos or missing parts. Fi compare it to your own version so that you gram doesn't work. A letter that simply
nally, press the RUN/STOP key while the can learn from your errors and increase -states "I get an error in line 250 whenever
program is "running". Write- down the line you understanding of programming. 1 run the program" doesn't give us much
Ihe program broke at and try to follow the If you live in the country, don't have a to go on. Send your questions to:
program backwards irom this point, look local user group, or you simply can't get Commodore Magazine
ing for problems. any help, writ* to us. If you do write to us, 1200 Wilson Drive
include the following information about West Chester, PA 19380
IF ALL ELSE FAILS the program you are having problems ATTN: Program Problem
You've come to the end of your rope. with: Have fun with the programs! Q

HOW TO USE THE MAGAZINE ENTRY PROGRAMS'


The Magazine Entry Programs on the SYS4867 on the 128. to fix them.
next pages are two BASIC machine The checksums for each line are the NO CHECKSUM: This means that you
language programs that will assist you in same for both the 64 and 128, so you can forgot to enter the apostrophe and the four
entering the programs in this magazine enter your 64 programs on the 128 if you'd letters at the end of the line. Move the
correctly. There are versions for both the like. cursor to the end of the line you just typed
Commodore 64 and the Commodore 128. and enter the checksum.
Once the program is in place, it works its Typing the Programs QL'OTE: This means that you forgot (or
magic without you having to do anything All the BASIC program listings in this added) a quote mark somewhere in the
else. The program will not let you enter a magazine that are for the 64 or 128 have line. Check the line in the magazine and
line if there is a typing mistake on it, and an apostrophe followed by four letters at correct the quote.
better yet, it identifies the kind of error for the entl of the line (e.g., 'ACDF). If you KEYWORD: This means that you have
you. plan to use the Magazine Entry Program either forgotten a command or spelled one
to enter your programs, the apostrophe of the BASIC keywords (GOTO,
Getting Started and letters should be entered along with PRINT..) incoirectly. Check the line in
Type in the Magazine Entry Program the rest of the line. This is a checksum the magazine again and check your spell
carefully and save it as you go along (just that the Magazine Entry Program uses. ing.
in easel. Once the whole program is typed Enter the line and the letters at the end # OF CHARACTERS: This means
in, save it again on tape or disk. Now and then press RETURN, just as you nor that you have either entered extra charac
RUN the program. The word POKING mally would. ters or missed some characters. Check the
will appear on the top of the screen with a If the line is entered correctly, a bell is line in the magazine again. This error
number. The number will increment Irom sounded and the line is entered into the message will also occur if you misspell a
49152 up to 49900 (4864-5545 on the 128) computer's memory (without the charac BASIC command, but create another
and just lets you know that the program is ters at the end). keyword in doing so. For example, if you
running. If everything is ok, the program If a mistake was made while entering misspell PRINT as PRONT, the 64 sees
will finish running and say DONE. Then the line, a noise is sounded and an error the letter P and R, the BASIC keyword
type NEW. If theru is a problem with thy message is displayed. Read the error mes ON and then the letter T. Because it sees
data statements, the program will tell you sage, then press any key to erase the mes the keyword ON, it thinks you've got too
where to find the problem. Otherwise the sage and correct the line. many characters, instead of a simple mis
program will say "mistake in data state spelling. Check spelling of BASIC com
ments." Check to see if commas are miss IMPORTANT mands if you can't find anything else
ing, or if you have used periods instead of If the Magazine Entry Program sees a wrong.

Commas. Also check the individual data mistake on a line, it does not enter that UNIDENTIFIED: This means that you
items. line into memory. This makes it impossi have either made a simple spelling error,
Once the program has run, it is in ble to enter a line incorrectly. you typed the wrong line number, or you
memory ready to go. To activate the pro typed the checksum incorrectly. Spelling
gram type SYS49152 (SYS4864 on the Error Messages and errors could be the wrong number of
128), and press RETURN. You are now What They Mean spaces inside quotes, a variable spelled
ready to enter the programs from the There are five error messages that the wrong, or a word misspelled. Check the
magazine. To disable the Entry Program, Magazine Entry Program uses. Here they line in the magazine again and correct the
just type KILL [RETURNI on the 64 or are, along with what they mean and how mistake. a

COMMODORE MAGAZINE 125


Magazine Entry Program—64
1032 DATA 02,4C,74,A4,4B,49,4C,4C
The Magazine Entry Programs arc jiailable on disk, along* r prog ram s i it ihii magaz ini:.
for S9.95. To order, ranlatl Lndllarii I •800-831-2694, 1033 DATA 91,91,0D,20,20,20,20,20
1034 DATA 20,20,20,20,20,20,20,20
1035 DATA 20,20,20,20,20,20,20,91
10 PRINT"[CLEAR]POKING -";
1036 DATA 0D,51,55,4F,54,45,00,4B
20 P=49152 :REM §C0W0 (END AT 1037 DATA 45,59,57,4F,52,44,00,23
1033 DATA 20,4F,46,20,43,48,41,52
49900/SC2EC)
1039 DATA 41,43,54,45,52,53,00,55
30 READ AS:IF AS="END"THEN 110 1040 DATA 4E,49,44,45,4E,54,49,46
1041 DATA 49,45,44,00,4E,4F,20,43
40 L=ASC(MID5(AS,2f1) )
1042 DATA 48,45,43.4B,53,55,4D,00
50 H=ASC(MID$(A$,1,1) } 1043 DATA CB,B1,7A,D0,FB,84,FD,C0
1044 DATA 09,10,03,4C,84,Cl,88,88
60 L=L-48:IF L>9 THEN L=L-7
1045 DATA 88,88,88,B1,7A,C9,27,D0
70 H=H-48:IF H>9 THEN H=H-7 1046 DATA 13,A9,00,91,7A,C8,A2,00
1047 DATA B1,7A,9D,3C,03,C8,E8,E0
80 PRINT"[HOME,RIGHT12]"P;
1048 DATA 04,D0,F5,60,A9,04,4C,CA

90 IF H>15 OR L>15 THEN PRINT 1049 DATA C0,A0,00,B9,0tJ,02,99,40


1050 DATA 03,F0,F0,C8,D0,F5,A0,00
:PRINT"DATA ERROR IN LINE";
1051 DATA B9,40,03,F0,E6,99,00,02
10 00+INT((P-49152)/8):STOP 1052 DATA C8,D0,F5,20,96,C1,4C,12
1053 DATA C2,A0,09,A9,00,99,03,C0
100 B=H*16+L:POKE P,B:T=T+B:P=P+1
1054 DATA 8D,3C,0 3,8 8,10,F7,A9,8 0
:GOTO 30 1055 DATA 85,02,A0,00,20,58,Cl,20
1056 DATA 89,C1,20,ED,C1,E6,7A,E6
110 IF TO 86200 THEN PRINT
1057 DATA 7B,20,7C,A5,A0,00,20,80
:PRINT"MISTAKE IN DATA --> CHECK 1058 DATA C0,F0,D0,24,02,F0,06,4C
1059 DATA A8,C0,4C,CE,C1,C9,22,D0
DATA STATEMENTS":END
1060 DATA 06,20,8D,C0,4C,CE,C1,20
120 PRINT"DONE":END 1061 DATA BA,C0,4C,CE,C1,A0,00,B9
1000 DATA 4C,IF,C0,00,00,03,00,013 1062 DATA 00,02,20,74,C0,C8,90,0A
1001 DATA 00,00,00,00,00,0D,00,21 1063 DATA 18,6D,07,C0,8D,07,C0,4C

1002 DATA C1,27,C1,2F,C1,3F,C1,4C 1064 DATA EF,C1,88,A2,00,B9,00,02


1003 DATA C1,EA,EA,EA,4C,54,C0,A2 1065 DATA 9D,0fl,02,F0,04,E8,C8,D0
1004 DATA 05,BD,19,C0,95,73,CA,10 1066 DATA F4,60,18,AD,09,C0,69,41

1005 DATA F8,60,60,A0,03,E9,t!0,02 1067 DATA 8D,09,C0,38,AD,0A,C0,E9

1006 DATA D9,04,C1,D0,F5,88,10,F5 1068 DATA 19,90,06,8D,0A,C0,4C,1C

1007 DATA A0,05,B9,A2,£3,99,73,00 1069 DATA C2,AD,0A,C0,69,41,8D,0A


1008 DATA 88,10,F7,A9,00,8D,18,D4 1070 DATA C0,AD,03,C0,6D,05,C0,48
1009 DATA 4C,EF,C0,E6,7A,D0,02,E6 1071 DATA AD,0 4,C0,6D,06,C0,8D,flC
1010 DATA 7B,4C,79,00,A5,9D,FM,F3 1072 DATA C0,68,6D,08,C0,8D,0B,C0
1073 DATA AD,0C,C0,6D,07,C0,8D,0C
1011 DATA A5,7A,C9,FF,D0,ED,A5,7B
1074 DATA C0,38,E9,19,90,06,BD,0C
1012 DATA C9,01,D0,E7,20,2B,C0,AD
1013 DATA 00,02,20,74,C0,90,DC,A0 1075 DATA C0,4C,52,C2,AD,0C,C0,69

1014 DATA 00,4C,A9,C1,C9,30,30,06 1076 DATA 41,8D,0C,C0,AD,0B,C0,E9


1015 DATA C9,3A,10,02,38,60,18,60 1077 DATA 19,90,06,8D,0B,C0,4C,67

1016 DATA C8,B1,7A,C9,20,D0,03,C8 1078 DATA C2,AD,0B,C0,69,41,8D,0B

1017 DATA D0,F7,B1,7A,60,18,C8,B1 1079 DATA C0,A0,01,AD,09,C0,CD,3C


1018 DATA 7A,F0,37,C9,22,F0,F5,6D 1080 DATA 03,D0,20,C8,AD,0A,C0,CD
1019 DATA 03,C0,8D,03,C0,AD,04,C0 1081 DATA 3D,03,D0,17,C8,AD,0B,C0
1020 DATA 69,00,8D,04,C0,4C,8E,C0 1082 DATA CD,3E,03,D0,0E,AD,0C,C0
1021 DATA 18,6D,05,C0,8D,05,CM,90 1083 DATA CD,3F,03,D0,06,20,CC,C2

1022 DATA 03,EE,06,C0,EE,09,C0,4C 1084 DATA 4C,4B,C0,98,48,68,4C,CA


1023 DATA CE,C1,18,6D,08,C0,8D,08 1085 DATA C0,A9,20,8D,00,D4,8D,01
1024 DATA C0,90,03,EE,07,C0,EE,0A 1086 DATA D4,A9,09,8D,05,D4,A9,0F
1025 DATA C0,60,0A,A8,B9,0F,C0,85 1087 DATA 8D,18,D4,60,20,A9,C2,A9
1026 DATA FB,B9,10,C0,85,FC,A0,00 1088 DATA 81,20,DF,C2,A9,8tl,20,DF
1027 DATA A9,12,20,D2,FF,B1,FB,F0 1089 DATA C2,4C,D9,C2,20,A9,C2,A9
1028 DATA 06,20,D2,FF,C8,D0,F6,20 1090 DATA 11,2B,DF,C2,A9,10,20,DF
1029 DATA BC,C2,20,E4,FF,F0,FB,A0 1091 DATA C2,A9,00,8D,04,D4,60,8D
1030 DATA 18,B9,08,C1,20,D2,FF,88 1092 DATA 04,D4,A2,70,A0,00,88,DO
1031 DATA 10,F7,68,68,A9F00,8D,00 1093 DATA FD,CA,D0,FA,60,END EHD

126 JANUARY 1989


Magazine Entry Program—128

1036 DATA 43,54,45,52,53,00,55,4E


5 TRAP 200
1037 DATA 49,44,45,4E,54,49,46,49
10 PRINT"[CLEAR]POKING -";
1038 DATA 45,44,00,4E,4F,20,43,48
20 P=4864 :REM S1300 (END AT 45,43,4B,53,55,4D,00,C8
1039 DATA
5545/S15A9)
1040 DATA B1,3D,D0,FB,98,30,04,C9
30 READ A$:IF AS="END"THEN 110 1041 DATA 06,30,IE,88,88,88,88,88
80 PRINT"[HOME,BIGHT12]"P; 1042 DATA B1,3D,C9,27,D0,13,A9,00
100 B=DEC(AS):POKE P,B:T=T+B:P=P+1
10^3 DATA 9L,3D,C8,A2,00,B1,3D,9D
:GOTO 30
1044 DATA 00,0B,C8,E8,E0,04,D0,F5
110 IF TO59382 THEN PRINT
1045 DATA 60,4C,5C,15,4C,C5,14,A0
:PRINT"MISTAKE I1J DATA —> CHECK
1046 DATA 09,A9,00,99,06,13,80,00
DATA STATEMENTS":END
1047 DATA 0B,88,10,F7,A9,80,85,FD
120 PRINT"DONE":END
1048 DATA A0,00,20,3F,14,20,AE,14
200 PRINT:PRINT"DATA ERROR IN LINE";
1049 DATA 20,0D,43,84,FA,A0,FF,20
1000+INT{(P-4 8 64)/8):END
1050 DATA 67,13,F0,D8,24,FD,F0,06
1000 DATA 4C,1E,13,4C,3A,13,00,00
1051 DATA 20,8F,13,4C,8F,14,C9,22
1001 DATA BE,00,F7,00,42,41,51,57
1052 DATA D0,06,20,74,13,4C,8F,14
1002 DATA 0D,00,0D,43,08,14,0E,14
1053 DATA 20,9F,13,4C,8F,14,A0,0 0
1003 DATA 16,14,26,14,33,14,A9,00
1054 DATA B9,00,02,20,5B,13,C8,90
1004 DATA 8D,00,FF,AD,04,03,8D,12
1055 DATA 0A,18,6D,0A,13,8D,0A,13
1005 DATA 13,AD,05,03,8D,13,13,A2
1056 DATA 4C,B0,14,88,60,18,AD,0C
1006 DATA 4A,A0,13,8E,04,03,8C,05
1057 DATA 13,69,41,8D,0C,13,38,AD
1007 DATA 03,60,AD,12,13,8D,04,03
1058 DATA 0D,13,E9,19,90,06,8D,0D
1008 DATA AD,13,13,3D,05,03,60,6C
1059 DATA 13,4C,CF,14,AD,0D,13,69
1009 DATA 12,13,A5,7F,D0,F9,AD,00
1060 DATA 41,8D,0D,13,AD,06,13,60
1010 DATA 02,20,5B,13,90,F1,A0(00
1061 DATA 08,13,48,AD,07,13,6D,09
1011 DATA 4C,6F,14,C9,30,30,06,C9
1062 DATA 13,8D,0F,13,68,6D,0B,13
1012 DATA 3A,10,02,38,60,18,60,C8
1063 DATA 8D,0E,13,AD,0F,13,6D,0A
1013 DATA B1,3D,C9,20,D0,03,C8,D0
1064 DATA 13,8D,0F,13,38,E9,19,90
1014 DATA F7,B1,3D,60,18,C8,B1,3D
1065 DATA 06,8D,0F,13,4C,0 5,15,AD
1015 DATA F0,35,C9,22,F0,F5,6D,06
1066 DATA 0F,13,69,41,8D,0F,13,AD
1016 DATA 13,8D,06,13,AD,07,13,69
1067 DATA 0E,13,E9,19,90,06,8D,0E
1017 DATA 00,8D,07,13,4C,75,13,18
1068 DATA 13,4C,1A,15,AD,0E,13,69
1018 DATA 6D,08,13,3D,08,13,90,03
1069 DATA 41,8D,0E,13,A0,01,AD,0C
1019 DATA EE,09,13,EE,0C,13,60,18 1070 DATA 13,CD,00,0B,D0,20,C8,AD
1020 DATA 6D,0B,13,8D,0B,13,90,03
1071 DATA 0D,13,CD,01,OB,D0,17,C8
1021 DATA EE,0A,13,EE,0D,13,60,0A
1072 DATA AD,0E,13,CD,02,0B,D0,0E
1022 DATA A8,B9,14,13,85,FB,B9,15
1073 DATA AD,0F,13,CD,0 3,0B,D0,06
1023 DATA 13,85,FC,A0,00,8C,00,FF
1074 DATA 20,8y,15,A4,FA,60,98,48
1024 DATA A9,12,20,D2,FF,B1,FB,F0 1075 DATA 68,4C,AF,13,A9,04,4C,AF
1025 DATA 06,20,D2,FF,C8,D0,F6,20 1076 DATA 13,A9,00,8D,00,FF,A9,20
1026 DATA 79,15,20,A3,15,20,E4,FF
1077 DATA 8D,00,D4,8D,01,D4,A9,09
1027 DATA F0,FB,A0,1B,B9,EF,13,20
1078 DATA 8D,05,D4,A9,0F,8D,18,D4
1028 DATA D2,FF,88,10,F7,68,68,A9
1079 DATA 60,20,61,15,A9,81,20,9C
1029 DATA 00,8D,00,02,4C,B7,4D,91
1080 DATA 15,A9,80,20,9C,15,4C,96
103B DATA 91,0D,20,20,20,20,20,20
1081 DATA 15,20,61,15,A9,11,20, 9C
1031 DATA 20,20,20,20,20,20,20,20
1B82 DATA 15,A9,10,20,9C,15,A9,00
1032 DATA 20,20,20,20,20,20,91,00
1083 DATA 8D,04,D4,60,8D,H4,D4,A2
1033 DATA 51,55,4F,54,45,00.4B,45
1084 DATA 7 0,A0,00,88,D0,FD,CA,D0
1034 DATA 59,57,4F,52,44,00,23,20
1085 DATA FA,60,END
1035 DATA 4F,46,20,43,48,41,52,41 END

COMMODORE MAGAZINE 127


Programming/ Graphbusters! ADVERTISERS INDEX
Continued from page 86
Reaflar
1240 GET A$'BCGA Response Pom
1250 IF A$=""THEN 1240 "DGQD Advertiser No. No.

1260 IF A$="Y"THEN 150'DFGE Adorns Software 1 107


1270 PRINT"[CLEAR]THANK YOU FOR
PLAYING.":STOP'CBGK Berkeley Softworks 2 40,41

1280 PRINT"[CLEAR]":PRINT TAB{14);


Brcnitord Educoiionol Services
*
99
"GRAPHBUSTERS!"'DFAK
1290 PRINT:PRINT TAB(13); Briwall 3 54,55
"BY ROBERT ROSSA"'DFVL
Cine moware 04
*
1300 PRINT'BACV
1310 PRINT"EACH TIME YOU MOVE,
CompuServe 4 45
THE EDGE YOU"'BAGG
1320 PRINT"USED DISAPPEARS. [SPACE2] Computer Book Club 5 89
YOU WIN IF YOUR"'BAKH
1330 PRINT"OPPONENT CAN'T MOVE. Computer Direct (Prolecto) 6 122,123

[SPACE21MOVE NUMBERS"'BAFI
Data Easi 7 47
1340 PRINT"ARE AS SHOWN:"'BAZE
1350 PRINT'BACB Discovery Software 8 39
1360 PRINT TAB(17);"7 0 1"'CEBE
1370 PRINT TAB(17);" [SHFT M,SHFT -, Epyx 9 02,13,15,17,19.
SHFT N]"'CEMH 21,23,25,26.27,

1380 PRINT TAB(17);"6[SHFT C,SHFT W, 58,69


SHFT C]2"'CEJI
1390 PRINT TAB(17);" [SHFT N,SHFT -, Financial Services Marketing 10 91
SHFT M]"'CEMJ
First Row Software 11 35
1400 PRINT TAB(17);"5 4 3"'CEFY
1410 PRINT'BACX Gamestar 12 C3

1420 PRINT"PRESS G TO GIVE UP."'BAGE


Konami 13 36
1430 PRINT"PRESS A KEY TO START"'BARG
1440 GET A$:IF A$=""THEN 1440'EJGF Loadstar 14 1
1450 RETURN'BAQC
Moslertronics 15 43
Programming/Boggling
Microlllusions 16 29
Continued from page 94

RVS,SPACE2,CMDR *,RVOFF]","tRVS] MicroProse 17 11


[RVOFF,SHFT POUND,CMDR *,RVS]
Mo nig ornery Grant 18 85
[RVOFF]"'BEVP
1050 REM ****** 36-40'BLHA New Line Video 19 57
1055 DATA "[RVS] [RVOFF,SPACE2,
SHFT POUND]","[RVS] [RVOFF] [RVS]
.
NRl/McGrcw Hill SI
[RVOFF,SHFT POUND]","[SPACE4]",
Origin Systems 20 9,63
"[SPACE4]","[SPACE4]"'BEGJ
1060 REM A B C D E'BFVA Precision Software 21 51
1065 DATA 1,2,3,2,2, 4,2,4,2,5, 1,2,
Quantum Computer Service 22 48,49
6,2,7, 4,2,2,2,5, 3,6,3,6,
3 'BYNN RCA Direct

33
1070 REM F G H I J'BFVB
1075 DATA 3,6,3,6,6, 1,6,21,2,7, 2,2, Software Elc. 23 S3

3,2,2, 3,8,8,8,3, 9,9,9,2,


Strategic Simulations 24 2
7'BAAO
1080 REM K L M N O'BFQD Sub-Logic Corporation 25 109
1085 DATA 10,11,12,13,14,6,6,6,6,3,15,
16,17,2,2,18,19,20,21,22,1,2,2,2, Superior Microsystems 26 115

7 ' BMWS
Taito 27 30,31
1090 REM P Q R S T'BFPE
1095 DATA 4,2,5,6,6, 1,2,2,10,23, 4,2, Tussey Computer Products 28 5,6.7
5,13,14, 1,6,34,9,7, 3,8,8,8,
8'BEKR Xetec 29 61
1100 REM U V W X Y'BFPV
'No Reader Response Number given ot Advertiser's Request.
1105 DATA 2,2,2,2,7,2,2,2,24,25,2,2,
29,35,28,15,24,26,27,28,15,24,25,
8,8'BMEL
1110 DATA 3,30,31,32,3'BMVW (MB)

128 JANUARY 1989


right in

SP lastil
rope
ff the top
the ring -flV°

GAMESTAR WRESTLING FEDERATION HIGHLIGHTS


I Intense 1- or2-player tag team action & Each GWF maniac has his own mean S Win the GWF championship belt, then
lets you thrash computer challengers set of merciless moves-Pile Drivers, strut your stuff around the ring so the
or bust up your buddies—with pain- Airplane Spins, Gut Busters, chicks can check you out!
inflicting ease! and more!
HOVf TOORDER: Visit four rtuilir or call 8O0-227-6X0 for direct Viia/MastorCard orders.
Diract price is S29.S5 for tin Commodore S4/I28' version, A shipping and handling charge el'SI 50 applies lo all direct orders.
Salts lai mil be odded lo orders in California and Tatts.

■' 'li ■■ Gfnifirar jffrf Tali Dovtn m tnivnaika o'Gitnnlar Conmotforf 64/129att ttQitttftd trtultitHrltt otCommtfon Eitctroalll llmitti
NOW PLAYING AT A SOFTWARE DEALER NEAR YOU

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