Blendedlearning
Blendedlearning
Blendedlearning
A synthesis of research
findings in Victorian education
2006-2011
Published by the
Ultranet and Digital Learning Branch
Department of Education and
Early Childhood Development
Melbourne
March 2012
State of Victoria (Department of Education
and Early Childhood Development) 2012
The copyright in this document is owned by the State of Victoria
(Department of Education and Early Childhood Development), or in
the case of some materials, by third parties (third party materials). No
part may be reproduced by any process except in accordance with the
provisions of the Copyright Act 1968, the National Education Access
Licence for Schools (NEALS) (see below) or with permission.
Contents
Foreword
1.
Introduction
2.
3.3 Interaction
10
12
14
14
15
3.
4.
5.
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19
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22
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24
26
28
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Contents continued
6.
30
6.1
30
6.2
31
6.3
Technological Challenges
31
6.4
32
6.5
Assessment Considerations
33
6.6
33
7.
34
8.
Moving forward
35
35
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35
List of Schools
36
9.
References 39
Foreword
Victoria as a Learning Community, - Extended Special Lecture (Department of
Education and Early Childhood Development, 2011) articulates the
Governments goal of improving student outcomes and empowering our
children and young people to thrive throughout their lives. This aligns with the
Melbourne Declaration on Educational Goals for Young Australians
(Ministerial Council on Education, Employment, Training and Youth Affairs,
2008) which aims to have all young Australians develop into confident,
creative and successful learners.
Globalisation and technology are continually altering our views of education
and offering new opportunities for learning and engagement in life.
Technology such as web conferencing, the Ultranet, blogs/wikis, virtual worlds
and online gaming and mobile devices such as iPads, mobile phones, digital
cameras and voice recorders are changing the way teachers teach and the
way students learn.
Technology enables learning to extend beyond the classroom walls and
facilitates better access to learning resources. It also supports the creation of
partnerships with the wider school community and equips learners with
contemporary skills necessary for successful participation in life.
Blended learning approaches have amplified the need for school leaders,
teachers, students and the wider community to take advantage of learning
opportunities afforded through improved personalisation, collaboration, and
communication enabled by learning technologies.
Blended learning has many different forms and will continue to evolve as new
technology and practices are introduced. It should not be viewed as a single
model but as an approach that shares the ultimate goal of the provision of
better educational experiences and outcomes.
This publication provides teachers and principals with definitions, benefits and
exemplars of the use of blended learning in the Victorian education context.
I trust you will find this both informative and useful.
Dr Jim Watterston
Deputy Secretary
School Education Group
1.
Introduction
This paper is a synthesis of project work undertaken between 2006 and 2011
by the Victorian Department of Education and Early Childhood Development
(DEECD). It provides an overview of blended learning definitions and models,
and includes some examples of blended learning activities and projects
conducted in Victorian Government schools. It concludes with some
considerations for the future implementation and/or maximisation of learning
opportunities from such approaches in Victorian schools.
We live in a connected world with unparalleled access to a vast array of
online information and experiences. Our children are growing up in a world
where excitement and opportunities are just a screen touch away.
For many educators and trainers, a blended learning approach provides
innovative educational solutions through an effective mix of traditional
classroom teaching with mobile learning and online activities.
But what is Blended Learning and what does it mean for students, teachers,
parents, school principals and the Victorian education system? How do we
harness these resources to enrich the educational experiences for our
students? How do we tap into this knowledge bank to provide relevant
education and vocational training experiences for our youth? Can we use this
connectivity to build online communities for isolated students and adults in
rural and remote areas? Does this technology have the potential to overcome
disabilities and provide equality of educational opportunity for all? Can we use
blended learning approaches to deliver professional development to all our
teachers and school administrators? Can traditional assessment tools be used
with blended learning? Will a blended learning approach require extra
resources to be provided by schools and/or the education system? Will
parents be convinced their children are receiving a proper education?
Since 2010, the release of the Ultranet, a secure site for managing learning
and collaboration between students, teachers and parents available to all
Victorian Government schools, has placed a greater imperative for teachers to
optimise blended learning opportunities in teaching and learning and
maximise the potential for the online learning it provides.
In the following pages you will find definitions of blended learning and
descriptions of blended learning environments; anecdotes and case studies
from blended learning activities; research findings about the advantages and
benefits of a blended learning approach in Victoria; and some of the
challenges to be faced when implementing blended learning.
Introduction
2.
blended learning based on the Victorian experience and will demonstrate the
benefits from such flexible approaches.
Ultimately, the exact definition of blended learning, beyond some
combination of online and face-to-face, may not matter.
International Association for K-12 Online Learning (2008)
3.
The strength of using the flip cameras and Skype was that it provided
opportunities for the students to observe themselves and to self-evaluate as
well as receive feedback from peers.
Teacher, Stories From Around a Campfire (2010)
Ping (2009)
Walking into any of the five rural school classroom spaces when the Ping
(2009) music education project was running, a visitor would have witnessed
the use of virtual delivery approaches to enhance young peoples involvement
in music. In this IWT project students developed their own music composition
using synchronous professional guidance from Melbourne Symphony
Orchestra musicians. Communication took place using web conferencing
technology.
3.3 Interaction
Research both in Victoria and elsewhere indicates that student satisfaction
with the blended format is directly dependent upon the level of interaction with
teachers and other students. Teachers can increase interaction opportunities
through face-to-face discussion sessions and by using online tools such as
discussion forums, virtual conferencing, virtual world and online games, and
using mobile technologies such as flip cameras and voice recorders to
engage with parents and the wider school community.
Teacher-Student interaction
The website not only allowed people from all around the world to benefit from
the information presented but also allowed the listeners to share their
testimonials of how they have benefited. Teachers no longer needed to have
their students in class with them in order for the students to be learning.
Students can be presented with material (from the teacher and other students)
via podcasts and can be involved in discussions about learning using
discussion boards, blogs and chat rooms outside of the classroom.
See: http://biologyoracle.podomatic.com/
This freed class time for richer, reflective and more creative activities which
engage students and help them to learn more deeply than has happened
previously. Because the bulk of content delivery was taking place out of
class, the traditional idea of a class having one teacher was being challenged.
Student-Student interaction
Sharing My Voice (2010)
For this IWT project, Eltham High School students used iPods to listen to a
wide range of authentic French listening materials 1:1 at their own pace.
Music, podcasts, and apps were sourced and students listened to these
10
Student-Content interaction
Hiragana, iPods And Japanese Character Recognition (2009)
This was a Derrinallum P-12 School IWT project. The Japanese language
teacher developed a series of podcasts for the students iPods to differentiate
learning (e.g. teach the Japanese characters to lower level students and to
introduce more complex Japanese Hiragana to the more advanced students).
The vodcasts were supported by a range of iPod applications to encourage
students to use their knowledge of hiragana. These included: online games,
online dictionaries and quizzes.
Student-Community interaction
Creating Links within the Bayside Community (2010)
This was a Sandringham College IWT project where students used Global
Positioning System (GPS) devices and geocaching websites to find and hide
caches. The local historical society became involved and provided the
students with local historical information. Students used a group wiki and
individual blogs for reflection. Students learnt to identify and hide caches
(which required them to load the GPS information onto a geocaching website),
and they learnt to research and investigate the historical significance of some
11
caches. The students checked the geocaching website for feedback on the
cache, and to make improvements and maintain the cache. Students shared
their experiences and reflections on a weekly blog and their group Wikis.
Students also developed stronger community links through the historical
society, interviewing members of the community and finding out the historical
importance of the different areas of Sandringham. It gave them a sense of
pride and belonging to the local area.
12
The implementation of the Lego Robotics program for any of our small
schools alone would have been a very large commitment in terms of the
allocation of human resources and funding.
The geographical spread of our eight cluster schools has meant this
program has built relationships for students and has been an important
transition experience for secondary education.
Teacher, Robotics for Rural (2008)
13
4.
Between 2006 and 2011, the DEECD through its Innovation and Next Practice
Division conducted a number of action research projects using ICTs designed
to cater for specific cohorts of students and teachers where there was an
identified need or opportunity.
The Emerging Technology (2006-2007), Innovating With Technologies
(2008-2011), and KnowledgeBank: Next Generation (2008-9) trials were all
designed to encourage the innovative use of ICTs in schools to improve
student outcomes, build workforce capability and promote system
improvement (DEECD 2010).
The projects supported teachers in schools by building capacity to provide full
curriculum coverage for all students and to work together to optimise learning
opportunities for all students whilst minimising disadvantage (rural/remote
students, indigenous students, students with disabilities, and disengaged
learners etc.).
The participating teachers were asked to explore how the use of Web 2.0
tools and technologies, when embedded within the curriculum, might affect:
the level of contact hours students have with the language and the
increased opportunities to be immersed in the language using Web 2.0
technologies between classes.
14
The students used lessons and activities downloaded from a wiki, and games
and videos sourced from the web. Students demonstrated their learning by
producing original audio, video and written texts, and these were uploaded to
a social networking site (Ning) for sharing.
The teachers had three online meetings via virtual classroom technologies
and kept in regular contact through phone and email. The meetings were held
as a forum for exchange of experiences and suggestions regarding technical
issues and good practice in managing student use of the online spaces.
The findings included:
the school community, family and friends were able to get involved in the
learning
a wiki served well as a resource centre especially for the younger students
to get access to the audio and video resources beyond the language
classroom
teachers increased their knowledge and confidence in Web 2.0 and ICT
using new skills and creative activity gave teachers increased enjoyment in
teaching.
15
The Ping (2009) project was initially conceived as a remote delivery program.
It was anticipated that the blended learning model would result in:
more assistance to schools in training and supporting teachers in all the key
elements of the project within a short time frame.
literacy skills are actively developed through reading and writing blog posts
and comments
Future online music projects might use an increased repertoire of music styles
that include jazz, rock, hip hop, electronic and folk music. This would be
enabled by developing additional cultural partnerships.
16
The project had two distinct phases. Phase 1, Pictures of the Floating
World: from Japanese Woodblock Prints to Digital Story Telling (2009),
involved the digitalisation of an exhibition of 19th century Japanese ukiyo-e
woodblock prints from the NGV Asian art collection which was then packaged
as an online resource for schools. A central feature of this resource was an
interactive script-writing game Stories From Old Japan, where students could
use various elements of the Floating World resources (objects, music,
backgrounds, and characters from the original woodblock prints) to create
their own stories of old Japan. The artwork was supplemented with videos
relating to Japanese culture, including a workshop on traditional woodblock
printing techniques and musicians playing traditional instruments. See:
http://www.ngv.vic.gov.au/ngvschools/FloatingWorld/stories/
Phase 2, Scaling Up Pictures Of The Floating World (2010), built on Phase
1 and demonstrated the capacity to scale up innovation and share practice
across 20 rural, regional and metropolitan schools.
The project started with three broad aims:
document how teachers and students in different school settings use the
Floating World resources and evaluate the impact of these resources on
teaching practices and learning outcomes
Phase 2 of the project demonstrated the capacity for teachers to share best
practice through an active online community. It also demonstrated the
potential of the Floating World resource to generate a deeper interest and
17
Using Web 2.0 For Languages Other than English in the Campaspe
Network (2010)
teachers stated that they used greater integration of Web 2.0 especially
collaborative real-time communication technologies in their teaching and in
curriculum planning
students used online tools such as blogs and shared documents to reflect
and discuss their learnings with their peers
the collaborative nature in which the students created project tasks led to
better quality learning outcomes and multi skilling (i.e. questioning,
prompting discussion, reflection, speaking etiquette)
18
the opportunities for the students to view their own performance and that of
their peers in the cluster schools heightened their awareness of the
necessity to arrange their thoughts, use a clear voice, and use appropriate
eye contact when collaborating using web conferencing.
19
high quality interactive digital resources that are available to students at any
time
regular support from the facilitator using online collaboration via a range of
Web 2.0 technologies
The blended learning model was designed to test the versatility of learning
forums and interactions; the capacity to customise student learning
experiences to realise greater efficiencies from the existing ICT infrastructure;
and to build superior curriculum content.
The project had a key focus of providing professional learning for teachers in
the use of the new online and emerging technologies to ensure they have the
skills in developing and delivering curriculum to students in an online
environment, and to build the face-to face component of the model.
Some of the findings from this project included:
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21
5.
The research projects completed by the schools described herein and in other
INPD supported projects have shown that blended learning approaches
enhance learning outcomes through:
more authentic and student driven tasks being incorporated into the
curriculum
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Connected Learning
The Victorian blended approaches facilitated connected learning.
Students became better connected to their learning environments both inschool and beyond the school. This included teachers, coaches, peers and
community experts, locally and globally.
The portability of ICT devices and the ease of sharing the learning outputs via
a range of online options extended learning opportunities well beyond the
classroom walls through online conferencing, blogging, forums and discussion
23
24
A teacher participating in the Ping (2009) project noted that the students
coped well with the new learning environment and as the project progressed
felt more comfortable with it: The kids just seem to do it naturally! (Teacher)
One teacher from the Chinese Language Learning with Web 2.0 (2009)
project observed that motivating students in language learning was often a
challenge but that the use of blended approaches made the task so much
easier.
A teacher from the Sharing Our Environment (2010) project commented that
some students who were reluctant to communicate openly with others, were
able to speak freely and contribute to class conversations after Skyping
neighboring rural schools. In the same project, students enjoyed seeing the
different work produced by other students and often included some of the
ideas in their own work.
A similar outcome was also observed in the Stories from Around a
Campfire (2010) project, where teachers noted that providing opportunities
for the students to view their own performance and that of their peers in other
schools heightened their awareness of the need to arrange their thoughts, use
a clear voice, and use appropriate eye contact.
25
Teacher Development
The Ping (2009) project demonstrated the potential to build teacher capacity
by engaging classroom teachers with Web 2.0 pedagogies in their classroom
practices.
In the Rural Kids Connected (2010) project, teachers used Microsoft
Communicator, Microsoft Live Meeting, Elluminate, Google Docs, blogs, and
email for the majority of the collaborative planning. This enabled regular
planning and professional development sessions to be carried out in a virtual
environment, increasing participation and reducing travel. Teachers were also
exposed to a variety of content creation tools, like GoAnimate and
Voicethread. Google Docs was particularly useful in co-developing curriculum
and assessment.
26
In the past our teaching practice was to explain and model appropriate oral
language skills to the students. We would instruct the students, provide
situations that encouraged oral language and provide feedback. The strength
of using the flip cameras and Skype was that it provided opportunities for the
students to observe themselves and to self evaluate. More importantly these
tools successfully engaged the students.
Teacher, Stories from Around a Campfire (2010)
How can I prepare them for a digital world if I myself am not yet ready?
Teacher, Stories from Around a Campfire (2010)
27
In the NGV Floating Worlds Project (2009) students engaged with curators
of the National Gallery whilst in the Creating Links with The Bayside
Community Project (2010) students drew on expertise of local historians and
local residents.
Disengagement
By embedding blended approaches using ICT in science with a focus on
living things students have experienced higher levels of engagement with a
significant improvement in their observational skills, ability to collect and
represent data, ability to correctly identify mini beasts, understand what a
habitat is and the impact of different environmental conditions and an
increase in their understanding and use of scientific language.
Teacher, Comparing Ecosystems (2010)
Special Needs
The blended learning approach in these trials assisted students with special
needs and preference for particular learning styles. Students who struggled
with writing skills were able to express their understanding of concepts and
The Benefits of a Blended
Learning Approach
28
This visual recording has been crucial for young learners who find it difficult
to write or recount without a visual aid.
Teacher, Sharing Our Environment (2010)
This allows:
some level of control over the pacing of their learning. Difficult concepts
can be reviewed as often as necessary
more engaging content that they can create and use their own initiative, and
networks to shape
the opportunity to engage and draw on expertise that would otherwise not
be available to them without costly travel, such as virtual conferencing with
zoo/museum/galley staff or virtual excursions to overseas historical or
culturally significant landmarks.
29
6.
Challenges in Implementing
Blended Learning Strategies
The trial projects have identified a number of challenges for teachers and
students to implementing blended learning strategies:
technological challenges
assessment considerations
6.1
For our teachers, especially those new to our school, the initial challenge is
more a matter of mindset than an academic change.
International Association for K-12 Online Learning (2008)
30
6.3
Technological Challenges
31
the quality of voice and musical instruments. Some of these issues have
been resolved by higher bandwidths and changes to the standard operating
environment by using eduSTAR and the Ultranet.
Ping (2009)
In the participating schools, the lack of broadband bandwidth and IT support
were issues that hindered the rural schools use of digital resources. Web
proxies and filtering of internet content also had an impact upon the delivery of
Ping into some schools. Schools also underestimated the amount of
bandwidth required to run the Ping project.
School practices, such as charging students for internet access, had an
impact on all students fully participating in the Ping program. The three
participating secondary schools all charged their students for bandwidth. This
affected student learning and the outcomes of the project.
6.4
Its not only the teachers who need support for the transition to a blended
learning environment. Students also need preparation and support for the
transition to becoming more independent learners and self-managers.
32
6.5
Assessment Considerations
teachers were able to assess many more skills than just traditional literacy
(e.g. reading, writing) in activities such as digital story creation e.g. group
work, media literacy and technical editing skills
engaging students in creating their own podcasts, films and games allowed
teachers to assess deeper conceptual thinking and creativity
collaboration and peer review became part of the formal assessment using
ICTs especially through blogging, discussion boards and film making, and
this encouraged better performance
6.6
An Innovative Culture
A culture that encouraged innovation was typical for the success of these
blended learning projects. In general the culture was accepting of change and
risk and looked to overcome issues and to challenge students to do better.
33
7.
34
8.
Moving forward
9.
List of Schools
List of Schools
36
37
List of Schools
38
References
Alonso Daz, L., & Blzquez Entonado, F. (2009). Are the Functions of
Teachers in e-Learning and Face-to-Face Learning Environments Really
Different? Educational Technology & Society, 12 (4), 331343.
Bonk C. and Graham C. (2006) Handbook of Blended Learning. JosseyBass Inc. U.S.A.
Brennan, R. (2003). One size doesn't fit all -: The pedagogy of online
delivery in Australia. In H. Guthrie (Ed.), Online learning: Research
readings (pp. 55-70). Adelaide: National Centre for Vocational Education.
Holkner B., Romeo G., Henderson M., Auld G., Russell G. And Seah W.,
Fernando A. (2008) Exemplar Schools: Using Innovative Learning
Technologies Department of Education, Employment and Workplace
Relations Report
www.deewr.gov.au/Schooling/.../exemplar_schools_report_pdf.pdf
39
References
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