Learning Objectives: Mobile Computing and Commerce
Learning Objectives: Mobile Computing and Commerce
Chapter 9
Mobile Computing and Commerce
Learning Objectives
1. Discuss the value-added attributes, benefits, and fundamental drivers of m-commerce. 2. Describe the mobile computing environment that supports m-commerce (i.e., devices, software, services). 3. Describe the four major types of wireless telecommunications networks. 4. Discuss m-commerce applications in finance. 5. Describe m-commerce applications in shopping, advertising, and provision of content.
Chapter 9 Copyright 2009 Pearson Education, Inc. Publishing as Prentice Hall 1
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Learning Objectives
6. Discuss the application of m-commerce within organizations and across the supply chain. 7. Describe consumer and personal applications of m-commerce. 8. Understand the technologies and potential application of location-based m-commerce. 9. Describe the major inhibitors and barriers of m-commerce.
Chapter 9 Copyright 2009 Pearson Education, Inc. Publishing as Prentice Hall 2
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Managerial Issues
1. 2. 3. 4. 5. Whats our timetable? Is it real or just a buzzword? Is an all-in-one device a winner? Which system to use? Which will win the wireless race: WiMax, Wi-Fi, or 3G? 6. Which applications first?
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Summary
1. M-commerce, its value-added attributes, and its fundamental drivers. 2. The mobile computing environment that supports m-commerce. 3. Wireless telecommunications networks. 4. Finance applications.
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Summary
5. Shopping, advertising, and contentproviding applications. 6. Enterprise and SCM applications. 7. Consumer applications. 8. Location-based commerce. 9. Security and other implementation issues.
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All rights reserved. No part of this publication may be reproduced, stored in a retrieval system, or transmitted, in any form or by any means, electronic, mechanical, photocopying, recording, or otherwise, without the prior written permission of the publisher. Printed in the United States of America.
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