Resume/CV Erik Unger
Resume/CV Erik Unger
Resume/CV Erik Unger
In nearly all projects, I worked on the design of the basics, the "engine" that
makes the rest of the project go. I am also known as the go-to guy for those
impossible problems that have been floating around unsolved for too long.
Over the 14 years of my professional career (20 years including programming as teenager) I have
worked with the following static typed languages: C/C++, C#, Java and Pascal/Delphi. The
dynamic typed languages I used are: Python, PHP, JavaScript and ActionScript. I have also used
x86 Assembler code to optimize performance and memory usage of critical program areas
(starting with drivers for graphics cards under MS-DOS, games, 2D and 3D rendering as well as
wearable military prototype hardware).
Beside large scale software, I have also developed smaller scale web applications. Databases I
have used include Oracle, MySQL, PostgreSQL and SQLite.
I am very active in social media and would call myself an expert if this name had not been ruined
by so many bad experts out there ;-)
Beside my obvious passion for engineering and networking as mentioned above, I am very
interested in economics, work processes and team dynamics. In general I want to understand
what's going on behind the curtain to see the bigger picture.
Personal Data:
Born: 25. December 1975 in Graz, Austria
Mother: Mag. Veronika Unger - teacher for physics and mathematics
Father: Helmut Unger - pilot
Nationality: Austria
Lived in: Austria, Germany and Australia
Currently living in: Melbourne, Australia
School:
1982-1986 4 Classes elementary school in Hönigthal
1986-1990 4 Classes BRG-Kepler in Graz
5 Classes and final examination at Höhere technische Bandeslehr - and Versuchsanstalt Graz
1990-1996
- Gösting (BULME), mechanical engineering
Technical Internships:
1991 Punitz-Flug (aircraft and airfield maintenance)
1994 Diamond Aircraft (aircraft building)
Computer Aided Technologies Tüchler: (3D standard-part library for I-DEAS Master Series
1995
3D-CAD-Software)
Additional Schoolings:
1994-1995 Course at HTL (BULME): Computerbuilding
Community Service:
1996-1997 Firedepartment Liezen
Professional Career:
Several articles about graphics and 3D programming for PC Magazin - DOS and c't.
Among other: Programming of a realtime-raycasting engine like
1996-1998 Wolfenstein/Doom with Turbo Pascal ander DOS, Basics and graphics-effects,
loading and displaying of a 3D-model ander Windows with Delphi and DirectX
(Austria)
1998 Implementation of an employe-data transmission service with Borland Delphi for the
(3 Months) building-trade software baudat (Austria)
1998-2000 2D/3D Track-editor and driving-simulator in Java with OpenGL for engine-
(18 Months) development and tests, developed for AVL List with c.c.com (Austria)
2D/3D graphics-engine for the military GIS Geogrid, developed for EADS
2000-2003 (European Aeronautic Defence and Space Company).
(2.5 Years) Implemented with C/C++ and OpenGL, Ports for Windows CE and embedded
systems plus serverside rendering for internet applications (Germany and Austria)
Co-Founder Bouncing Bytes (Unger & Lefkopoulos OEG) - up to 13 freelances working in our
2002-2009
offices (Austria)
2004 Online-database for truck-bodies with PHP and MySQL for Karosserie/LKW-Service Wasner
(1 Month) (Austria)
2005 Development of various components of the engine-optimization software CAMEO of AVL List
(10 Months) (Austria)
2006 Gameplayprogramming for the computer game The Show from Sixteen Tons
(6 Months) Entertainment (Germany)
Price calculation tool for one of the biggest logistics companies, as sub contractor of
2007
Customer Experts. Realized in C++ with the self developed libraries BaseLib, Ygui and
(2 Months)
Win32Widgets. (Austria)
2007 Development at a Adobe Flex project of Customer Experts. Tools: Adobe Flex Builder,
(3 Months) Eclipse, Apache Tomcat, Subversion, Oracle (Austria)
Experience with:
Programming Languages: C/C++, Java, C#, Python, PHP, Java Script, Action Script, Pascal/Delphi,
x86-Assembler
Tools: Visual Studio, Eclipse, Adobe Flex Builder eMbedded Visual C++, Perforce, Subversion, CVS, Source
Safe, Harvest, Rational Rose, JBuilder, Delphi, MySQL, PostgreSQL, SQLite, Doxygen, CppUnit SCons
Technologies: .NET, WPF, OpenGL, DirectX, Xbox360 SDK, PS2 SDK, Wii SDK, Adobe Flex JSP AJAX Design
Patterns, STL, UML, SQL, XML, TCP/IP, UDP
Development Processes: V-Model at EADS, CMMI at AVL List, Scrum at RedTribe,
Operating Systems: Windows, Windows CE, Linux
Languages:
German (native)
English (fluent)
References:
PC Magazin - DOS
c't Magazine
DirectX and Glide for Delphi
baudat
c.c.com
EADS - Dornier
Wasner
EFKON
Customer Experts
AVL List
Sixteen Tons Entertainment
Netconomy
RedTribe