Element + Principles Of: Design

Download as pdf or txt
Download as pdf or txt
You are on page 1of 7

element + principles of

DESIGN
created by

www.shahrilkhairi.com

Point marks a position in space and work as the prime


elements. It has no dimension.
Line is a mark with greater length than width. Lines can be
horizontal, vertical or diagonal, straight or curved, thick or
thin.
Shape is a closed line, prime characteristic of a PLANE.
Shapes can be geometric, like squares and circles; or
organic, like free formed shapes or natural shapes. Shapes
are flat and can express length and width.

Forms are three-dimensional shapes which identified the


characteristic of a VOLUME, expressing length, width, and
depth. Balls, cylinders, boxes and triangles are forms.

www.shahrilkhairi.com

elements of design

Space is the area between and around objects. The space


around objects is often called negative space; negative
space has shape. Space can also refer to the feeling of
depth. Real space is three-dimensional; in visual art when we
can create the feeling or illusion of depth we call it space.
Color is light reflected off objects. Color has three main
characteristics: hue or its name (red, green, blue, etc.), VALUE
(how light or dark it is), and INTENSITY (how bright or dull it is).
Texture is the surface quality that can be seen and felt.
Textures can be rough or smooth, soft or hard. Textures do not
always feel the way they look; for example, a drawing of a
porcupine may look prickly, but if you touch the drawing, the
paper is still smooth.

www.shahrilkhairi.com

elements of design

Emphasis is the part of the design that catches the viewers


attention. Usually the artist will make one area stand out by
contrasting it with other areas. The area will be different in
size, color, texture, shape, etc.
Movement is the path the viewers eye takes through the
artwork, often to focal areas. Such movement can be
directed along lines edges, shape and color within the
artwork.
Pattern is the repeating of an object or symbol all over the
artwork.

www.shahrilkhairi.com

principles of design

Repetition works. The repetition of elements of design creates


unity within the artwork. with pattern to make the artwork
seem active.
Proportion is the feeling of unity created when all parts (sizes,
amounts, or number) relate well with
each other. When
drawing the human figure, proportion can refer to the size of
the head compared to the rest of the body.
Rhythm is created when one or more elements of design are
used repeatedly to create a feeling of organized movement.
Variety is essential to keep rhythm exciting and active, and
moving the viewer around the artwork. Rhythm creates a
mood like music or dancing.
Variety is the use of several elements of design to hold the
viewers attention and to guide the viewers eye through the
artwork.
www.shahrilkhairi.com

principles of design

Unity is the feeling of harmony between all parts of the


artwork creating a sense of completeness.
Axis is a line established by two points in space, about
which forms and spaces can be arranged in a symmetrical
or balanced manner.
Symmetry portray the balanced
distribution and
arrangement of equivalent forms and spaces on opposite
sides of a dividing line or plane, or about a center or axis.
The antonym is ASYMMETRY.
Hierarchy present the articulation of the importance or
significance of a form or space by its size, shape or
placement relative to the other forms and spaces of the
organization.
www.shahrilkhairi.com

principles of design

Datum is a line, plane or volume that by its continuity and


regularity, serves to gather, measure and organize a
pattern of forms and spaces.
Transformation is the principle that an architectural
concept, structure, or organization can be altered through
a series of discrete manipulations and permutations in
response to a specific context or set of conditions without
a loss of identity or concept.
Balance is the distribution of the visual weight of objects,
colors, texture, and space. If the design was
a
scale
these elements should be balanced to make a design
feel stable.SYMMETRICAL BALANCE, the elements used on
one side of the design are similar to those on the other
side. ASYMMETRICAL BALANCE, the sides are different but
still look balanced. RADIAL BALANCE, the elements are
arranged around a central point and may be similar.
www.shahrilkhairi.com

principles of design

You might also like