Dungeons Dragons Wrath of Ashardalon Scenery Instructions
Dungeons Dragons Wrath of Ashardalon Scenery Instructions
Dungeons Dragons Wrath of Ashardalon Scenery Instructions
Version 1.0
Introduction
The idea behind this cardboard model: Have a full,, cheap and easy to assemble 3D terrain
representing scaled down Dungeon as seen in many cool CRPG games. I dont want use half wall
ones I saw already as it totally spoils the feel of looking at a scaled down 3D dungeon feel for me.
As full scale height walls may make working and playing with game components a little more
awkward for some, a half wall version is i included too. One can use a combination of full and half
walls or leave one side of room opened as one way to address the accessibility issue with full
height dungeon walls. For me I am ready to pay this cost in exchange for Living 3D Dungeon
realistic scale game experience. Everything you need is included to represent the main terrain
features and tile walls of the D&D Wrath of Ashardalon Board Game. Just print sheets 1 7 once
and sheets 8 14 as many times as you need to have as many wall components
component you wish to have
for your dungeon construction. All parts are numbered so you should easily be able to identify
what sheets you need to print to get what you want. Have fun with your new 3D Dungeon Dwelling
experience!
Page 1
Parts Numbering, Quantity and Sheets Spread
You should print without any Page Scaling (as seen on Adobe Acrobat Reader Print Dialog picture
bellow).
ow). All model sheet graphics are 300 DPI on A4 paper size. Walls should fit perfectly into the
game tile square grid which is 2.5cm x 2.5cm.
Page 2
Basics of Folding
Mountain fold
Valley fold
Assembly
Page 3
DOOR TOKEN WALLS
Legal Stuff
(c) 2011 3D model design, unfolding and texturing by ATARIBABY [email protected]. Parts of
elementrixs textures found on polycount.com (http://www.polycount.com/forum/showthread.php?t=75112)
forum used by permission of the author. A small portion of game art is used for stone stairs and for the tile
bottom texture. Thanks to Mark Boxer Doran for corrections of my czehglish.
This card model is only for personal use and may not be used for any commercial purpose.
Page 4