A11 Trick Plays 43package
A11 Trick Plays 43package
A11 Trick Plays 43package
43 PACKAGE
THE A-11 OFFENSE THRIVES WITHIN TRADITIONAL FOOTBALL RULES!
AUTHORED BY:
KURT BRYAN & STEVE HUMPHRIES
CO-CREATORS OF THE A-11 OFFENSE
Hello Coach,
A-11 OFFENSE APRIL 2008
We appreciate your support of the A-11 Offense and your dedication to advancing the game of football.
The 43 Package has become a fixture of A-11 teams nationwide because it offers a ‘heavier’ unbalanced look
in the Red Box, and a Trips set in the White & Blue box combined. In fact, if you allow for the # 2 back, your
team can easily get into a hard-to-defend Quad receivers look by having the # 2 back Stagger or Creep
accordingly.
There are literally hundreds of excellent ideas stemming from the 43 set, and this package will get you started.
Again, thank you for investing in the growth of your football knowledge, and we look forward to meeting
you someday soon.
Sincerely,
A Z
1 2
BASE 43 FORMATION
A-11 OFFENSE
43 FORMATION PACKAGE
FS $
M
C C
B
W T N T S
X REY U C B
A Z
1 2
4
FS $
M
C C
B
W T N T S
X REY U C B
A Z
2
43 RUNNING GAME
ASSIGNMENTS:
st
Y : Crack block on the 1 threat inside, usually a LB
A : Decoy Burn Sweep motion right. Fake receiving handoff and Sell
it wide! B: Scoop DT
Z : Convoy
1 : Receive snap, fake Sweep to (A). Pivot around and then pitch Right to the (2)
2 : Jab step R/L/R. Then Bolt Left, receive the Pitch and try to go Wide. Read Anchor Blocks.
FS $
C
M
C
W B S
T N T
X RE Y U C B
2
Z
A
1
43 RUNNING GAME
ASSIGNMENTS:
hitch E : Convoy to FS
C : Turn back block on DT or NT, but key MLB for hot blitz and scoop if
A : Burn Motion but Deeper (aim at QB’s rear left hip). Take handoff downhill fast
& go. B: Kick out block on DT, but can also Fold with (2) back on different fronts.
Z : Dig out first inside threat and kick out block. Cut off pursuit. 1 :
Receive snap give Falcon to (A). Then decoy Fake Boot Left
2 : Kick Out first threat Or Fold Inside look for work on DT and then Crack first ILB
FS $
M
C C
B
W T N T S
X REY U C B
A Z
2
43 RUNNING GAME
ASSIGNMENTS:
Y : Tighten Split. Crack block WLB or DE. Do Not Be Late You Must Crack him Hard
NG B : Scoop the DE or DT
A : Burn Motion Left Fast. Take the Handoff and Race For the Sideline. Cutback OK too.
E : Shift to 43 set. Crack the WLB in the Gap between Red and
1 : Give the Burn Sweep to A Back, and then Fake Option Right with the # 2
Back. 2 : Jab Left and then Fake Option Right Decoy, Sell It.
FS $
C
C M
W
E T T E S
B R E 2U C Y
A Z
X
43 RUNNING GAME
ASSIGNMENTS:
B : Allow no penetration. Work to Double Team WLB, once secure work up field at
Z : At the Snap Burst behind the QB and catch the soft pitch and Go.
1 : Catch the Snap and Sprint Right. Soft Pitch the ball to the # Z receiver and
continue Fake 2 : Shift down to Tackle. 18 Pass Pro but stay square.
FS $
M C
C
S
W B
T T T
X REY U C B
A Z
1 2
43 RUNNING GAME
ASSIGNMENTS:
U : Decoy Pass Pro for a Two-Count, sprint up field look for work (Noon to 10)
C : Decoy Pass Pro for a Two-Count, sprint up field look for work (Noon)
B : Decoy Pass Pro for a Two-Count. Release DT/DE and work up field, look for
Y : Convoy to FS
Z : Clear Out.
1 : Fake Quick 3 step drop to sell Pass. Then Bolt through # 2 or # 0 Hole on Draw.
2 : Decoy 190 Pass Pro for a Two-Count. PUSH the DE wide and create Draw Lane for QB.
FS $
M C
C
S
W
E T T E
X REY U C B
A Z
43 RUNNING GAME
ASSIGNMENTS:
Y : Convoy to FS
Z : Clear Out.
1 : Decoy 18 Sprint Out, SELL It and influence the DE to you to widen the Wedge Lane
2 : Catch the Short Snap and Go Right hard, just inside the Fooled DE and then Cut up field
45 Degree Snap!
F $
S
M
C C
B T N T
W S
U C B
X REY
A Z
2
43 RUNNING GAME
ASSIGNMENTS:
U : Widen your Split to 5-feet from the Center Casually. Log the DT or
DT or NG B : Scoop the DT
A : Convoy
E : Shift to 43 set. Crack the WLB in the Gap between Red and White Box. Look for
work! Z : Convoy
2 : Shift to a depth of 3-yards behind the Wall. Catch the Snap and Go Left Hard.
43 Stagger Speed Right (or Left Into the Wall) A-11 OFFENSE
FS $
C M C
S
W
T N T
X REY U C B
A Z
43 RUNNING GAME
ASSIGNMENTS:
Y : Convoy to FS
Z : Clear Out.
1 : Pause and then Attack Outside the DE, YOU become the Pitch Back on Option Right
2 : Catch the Short Snap and Go Right hard, just inside the Fooled DE and OPTION the DE.
FS
$
M
C C
W B
T N T S
X R E Y U C B
A Z
2
43 RUNNING
* (A) IDENTIFY YOUR TRAP DEFENDER FROM ACROSS THE FORMATION, PRIOR TO GOING IN MOTION
GAME
ASSIGNMENTS:
A: Burn Motion Flat behind LOS. Identify the DE or DT you will Kick
Y : Scoop OLB. Adjust split if necessary to close gap and get a better angle.
B: Scoop Left
Z : Convoy
1 : Air fake to the A back from right to left. Give the ball to the (2) on your left.
2 : Jab left one step and hit your track downhill fast after receiving the handoff Inside of Trap Block
FS
$
M
C C
W B
T N T S
X REY U C B
A Z
43 RUNNING GAME
* (A) IDENTIFY YOUR TRAP DEFENDER FROM ACROSS THE FORMATION, PRIOR TO GOING IN MOTION
ASSIGNMENTS:
X: Convoy
A: Burn Motion Flat behind LOS. Identify the DE or DT you will Kick Out.
U: Scoop Right
A: Burn Motion Flat behind LOS. Identify the DE or DT you will Kick Out.
1: Air fake to the A back from left to right. Give the ball to the (2) on your right
2: Jab right one step and hit your track downhill Inside of Trap Block.
$
FS
C
C M
S
W
E T T E
X R E Y U C B
A Z
1 2
1
43
1
PASSING GAME
ASSIGNMENTS:
X : Quick Screen Route: 2 steps up and 3 steps back & catch. Try to get outside if possible!
E : Shift to 43 set. Crack the DE or WLB in the Gap between Red and White Box.
1 : Show Pass Action, Quick Drop One way and Throw to the Opposite side.
2 : Motion Fast wide: Take 2 steps up and 3 steps back & catch. Try to get outside if possible!
FS
$
M
C C
B
W T N T S
X REY U C B
A Z
1
1 2
43 PASSING GAME
ASSIGNMENTS:
DE U : Log the DT or DE
NG B : Scoop the DE or DT
A : Zoom Motion Fast. When the X moves, then Stop & Pivot. Catch Spot Pass & Try to get Outside. E :
Shift to 43 set. Crack the WLB in the Gap between Red and White Box. Look for work!
Z : Convoy
FS $
M
C C
B
W T N T S
X REY U C B
A Z
2
1 2
1
43 PASSING GAME
HOT
ASSIGNMENTS:
st
E : Crack 1 threat you see from “Noon to 2” on the scale
R : Push up field for two steps and then kick out or stalk block
A : Zoom motion 90% speed, when you see Action, then sit behind Wall for
1 : Throw Flare if SLB Blitz off Edge, otherwise Show Flare and Throw Spot Pass
2 3
FS 1 $
4
M C
C
B
W T N T S
X R E Y U C B
2 2 A Z
43 PASSING GAME
ASSIGNMENTS:
E : Decoy negative
Y : Negative Crash Route, and/or he can shift down for backside Pass pro at last
1 : Three-step Drop. Reads: Slant Route, Inside Seam, Go Route to Backside Dig.
2 : Creep Motion & Bucket Step. Run a five-step Slant Route – Look for Hot on ILB Blitz.
2
FS $ 1
C M C
S
W
E T T E 4
X R E Y U C B
A Z
2
43
1
PASSING
ASSIGNMENTS:
U : 18 Pass Pro.
C : 18 Pass Pro.
B : 18 Pass Pro
A : Pivot Route: Vertical release 14-yards. Fill Void vs. Zone and Break Out vs. Man.
Y : Negative Crash Route, and/or he can shift down for backside Pass pro at last second.
Z : Comeback Route: Outside vertical release to 20-yards. Break @ 45-Degrees Out to 15-yds. 1
: 18 Action. Reads: Pivot Route, Comeback, Backside Post/Dig or Check Flat if applicable.
2 : 18 Pass Pro. If all is secure then can Check Delay Flat if applicable or called.
1
2
FS $
3
C M C
S
W
E T T E
X R E Y U C B 4
A Z
2
43 PASSING GAME
* Also 18 Tiger, Storm or any other 1 x 3 route combo
ASSIGNMENTS:
E : Decoy negative
C : 18 Pass Pro
B : 18 Pass Pro
A : Corner Route: 8 steps vertical then Break Underneath the deep Post route sharply. Y :
Negative Crash Route, and/or he can shift down for backside Pass pro at last second. Z :
Deep Post Route: 9 steps vertical, then break, do not cross the right Hash mark.
1 : 18 Action: Reads: Deep Post, Corner Route, Angle Route to Check Flat if applicable.
2 : 18 Pass Pro. If all is secure then can Check Delay Flat if applicable or called.
FS $
C M C
S
W
E T T E
X REY U C B
A Z
1
2
1
43 PASSING GAME
ASSIGNMENTS:
U : Decoy Pass Pro for a Two-Count, sprint up field look for work (Noon to 10)
C : Decoy Pass Pro for a Two-Count, sprint up field look for work (Noon)
B : Decoy Pass Pro and widen the DE. Sit in Void. Catch the ball
Y : Convoy to FS
Z : Clear Out.
1 : 3 step drop, then retreat 2 more steps after Pause. Dart the ball to the B
FS $
M
C C
B
W T T S
X REY U CB
A 1 Z
43 PASSING GAME
ASSIGNMENTS:
st
U : Sell 190 Pass Pro for One Count, then release hard and attack downfield 1 threat
st
C : Sell 190 Pass Pro for One Count, then release hard and attack downfield 1 threat
B : Fire Out hard on DE, brush him and then Attack the Right Cornerback, kick out
block. A : Decoy Burn Sweep Motion fast, sell the Fake. Then Kick Out block on SLB
Z : Jab step up field then bubble back inside, 2-yard behind LOS. Catch the ball and Go. 1
: Quick Burn Sweep Fake to A. Take 5-step drop. Read (Z) on Screen or (2) on Flare. 2 :
nd
Flare Right. Key the RCB. Stay 7-yards Behind LOS. You are the 2 Read on the play.
3
2
$
FS
1
C M C
S
W
E T T E
HOT
A B R E U C Y 2
X B
Z
2
43
1
PASSING GAME
MOTION SEQUENCE: (B) starts on the L.O.S and shifts off as #2 shifts on L.O.S trading with (B)
ASSIGNMENTS:
X : OFF the L.O.S. Run a 5 Step Slant Route behind the FS.
A : Flat Route 4-yds. deep. If you don’t get the ball, convert to a Wheel Route outside numbers.
B : OFF the L.O.S. Run a 5-step Slant Route in Front of the FS.
1 : 3 step Drop. Reads: HOT (Flat), Inside Slant, Outside Slant to Wheel. Or Fade to
delay Flat. E : Shift down to Tackle ON the L.O.S. 150 Pass Pro.
1 2
$
FS
3
C M C
W
S
E T T E
X R E Y U C B
A Z
1 2
43 PASSING GAME
WITH SCISSOR SERIES KEEP BOTH QUARTERBACKS AT THE SAME DEPTH
ASSIGNMENTS:
X : Decoy Stalk Block on CB, when he bites, then Sprint Up sideline looking for
the ball. R : Show Negative Bubble to Corner, then Look for First Threat.
C : Fire Out to Protect inside/out with a slight Set to the Left. Allow no
1 : Give Handoff to the # 2 Back, then sell Fake Sprint Out Wide Right. SELL IT.
2 : Receive Handoff from # 1 Back & Sprint Out Left. Reads: Smoke, Backside Post, to Dig
2
FS $
C
C M
W
E T T E S
AR B E U C Y
2
X Z
1
43 TRICK PLAYS
ASSIGNMENTS:
X : At the Snap sprint behind QB and catch soft pitch. Reads: Delay-Corner or Stutter
Route. A : Easy release at CB decoy block, when he breaks away, you sprint up sideline.
R : 18 Pass Pro
U : 27 Pass Pro
C : 27 Pass Pro
Y : 27 Pass Pro
2 : 27 Pass Pro
B : 18 Pass Pro
Z : Easy release towards Safety. Once he bites, then break to Deep Corner Route.
1 : Catch the Snap and sprint Left. Soft pitch the ball to the # X receiver and then
QB to QB DOUBLE PASS!
1
FS
$
C
M
C
B
W T N T S
X REY U C B
1 A Z
2
2 1
43 TRICK PLAYS
MOTION SEQUENCE: Both QB’s at same depth. Q1 shifts under center, one count, then Q2 motions forward & left behind wall
ASSIGNMENTS:
X : Decoy crack block on FS, when he bites, then Release to the Corner to catch
1 : Shift under Center. Snap ball when #2 behind wall, backwards pass to #2
2 : Motion behind wall. Take two steps backward for pass. If (X) not open take off running.
"In a standard formation with five fixed offensive linemen, a play can unfold with only 36 different
scenarios in terms of who can advance the football - including a quarterback sneak. But, in the A-11
offense, the receivers, backs and linemen (even the quarterbacks) are interchangeable, and the
number of different possibilities for what can happen on a given play skyrockets to 16,632.” -
Scientific American Magazine