Oscar
Oscar
Oscar
inspiratiOn
strEngth I may have a god of war for a father,
14 +3 but I denounce unnecessary violence. I
15 armOr
class
train so I might one day duel Father
+3 prOficiEncy bOnus initiativE spEEd and win his true respect.
+2 PersoNality traits
17 * +4 constitution
ideals
currEnt hit pOints
+7 intelligence
+3 * +6 Wisdom
* +3 charisma
My father's actions got my mother
killed, it's his life if it returns my
cOnstitutiOn
* saving thrOws
mother.
tEmpOrary hit pOints BoNds
13
+3 acrobatics (dex) total successes Father sees me as a failure due to my
+1 ways.
+3 animal handling (Wis) Failures
+7 arcana (int)
intElligEncE * +2 athletics (str)
hit dice death saves FlaWs
0 deception (cha)
19 Name atk BoNus damage/tyPe Descender of Death. Magic of Death. You know the 'Speak with
+4 history (int) Dead' cantrip. Necrotic Resistance. You gain resistance to
Sickle +5 1d4 +2 slashing necrotic damage. Lord of The Undead. Once per long rest you
+4 +6 insight (Wis)
* 0 intimidation (cha)
can choose 1 friendly player. They gain an advantage on an
attack on the undead.
+3 stealth (dex) Body Switch. When the caster is near death, he or she can
'body switch' on a willing or unwilling creature. The
0 +3 survival (Wis) creature must be within the casters sight or the spell
won't take affect, if this is the case, the spell fails and
the caster dies without rolling a saving throw. If the
skills attacks & spEllcasting spell is successful, the caster's mind and soul are
transmitted into the target, and so the targets mind soul
into the casters the previous form. The caster keeps all
known spells, skills, feats, boons, etc. although any
16 Passive Wisdom (PercePtioN)
cP tangible inventory items will be kept on the previous body.
If the casters previous body is killed, the caster will
loose half health and become incapacitated and aggroed for
the next round if in battle, if not, the caster will need
Languages.Elvish, Celestial, Common, PrimordialsP to complete a long rest otherwise, every hour, the casters
insanity rises 1 level. The racial stats, proficiencies,
Weapon.Dagger, Dart, Sling, Quarterstaff, etc. will stay the same as your original body.
Crossbow light, Simple
eP
Necromancy Savant. See the Players Handbook for details.
Armor. Medium, Light
Grim Harvest. See the Players Handbook for details.
Tools. Smiths tools, Playing card set, Land gP
Undead Thralls. See the Players Handbook for details.
PP
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1720 years 7'5" 140 lbs.
AGE HEIGHT WEIGHT
Asura
character name EYES SKIN HAIR
Name
symbol
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
Wizard Int 15 +7
Spellcasting spell save dc spell attack
spellcasting ability bonus
class
0 cantrips 3 3 6
Chill Touch Animate Dead
Minor Illusion Vampiric Touch
Message Bestow Curse
Mage Hand
Spell
Level
slots total slots expended
1 4 7
epar
False Life spell name
ed
pr
Unseen Servant
Sleep
4 2
Detect Magic
Phantasmal Killer
Polymorph
spells known
2 3
Blindness/Deafness
Gentle Repose
Ray of Enfeeblement 5
TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.