FM71 1
FM71 1
FM71 1
* FM 71-1
Headquarters
Field Manual
Department of the Army
No 71-1
Washington, DC, 26 January 1998
FM 71-1
TANK AND
MECHANIZED
INFANTRY
COMPANY
TEAM
TABLE OF CONTENTS
COVER
CHAPTER 1 INTRODUCTION
CHAPTER 2 BATTLE COMMAND
GLOSSARY
REFERENCES
AUTHORIZATION
Distribution Restriction: Approved for public release; distribution is
unlimited.
* This publication supersedes FM 71-1, 22 November 1988.
Preface
Because of its mix of weaponry, personnel, and supporting elements, the
company team is one of the most versatile combat assets on the modern
battlefield. Whether it fights "pure" as a tank or mechanized infantry
company or is task organized as a tank-heavy or mech-heavy company
team, it gives the commander a powerful combination of firepower,
mobility, and shock effect. This manual describes how the company
team fights. It focuses on the principles of company team operations and
the TTP the company team uses to exploit its combat power and
minimize its limitations and vulnerabilities.
FM 71-1 is for leaders at all levels of the company team. Because
weapons and equipment vary among the different company-level
organizations (pure tank and mechanized infantry companies and tank-
and mech-heavy company teams), users should adapt information
presented in the manual to fit their specific requirements. Where
capabilities of the various company team systems differ significantly,
the manual examines alternative considerations and techniques for their
employment.
The proponent of this publication is HQ TRADOC. Readers are invited
to submit comments on the manual and recommendations for improving
it. Prepare these comments using DA Form 2028, and send the form to
Commander, US Army Armor Center, ATTN: ATZK-TDD-P, Fort
Knox, Kentucky 40121-5000.
Unless otherwise stated, masculine nouns and pronouns do not refer
exclusively to men.
CHAPTER 1
Introduction
Tank and mechanized infantry companies and company teams can fight and win engagements on any
part of the battlefield in a conventional, nuclear, or chemical environment. The company team is
normally task organized by the battalion task force commander, based on his estimate of the situation,
to perform a variety of tactical missions as part of task force operations. In filling this combat role, the
company team integrates with combat, combat support (CS), and combat service support (CSS)
elements.
Company teams are capable of deploying in an 18-hour deployment sequence as part of the Army's
force projection mandate. (NOTE: For a more detailed discussion of deployment operations and force
projection operations, refer to FM 100-5.) They also can conduct stability and support operations as
part of a joint task force or multinational force.
CONTENTS
SECTION 1 - MISSION,
ORGANIZATION,
CAPABILITIES, AND LIMITATIONS
The mission of the tank and mechanized infantry company team is to
close with the enemy by means of fire and movement to defeat or
capture him or to repel his assault by fire, close combat, or
counterattack. In accomplishing its assigned missions, the company
team employs CS and CSS assets within its capabilities.
The company team is an organization whose effectiveness depends on
the synergy of its subordinate elements, including tanks, BFVs, infantry,
engineers, and support elements. These components have a broad array
of capabilities; individually, however, they also have a number of
vulnerabilities. Effective application of the company team as a combined
arms force can capitalize on the strengths of the team's elements while
minimizing their respective weaknesses.
● Two cargo trucks with one 400-gallon water trailer and one cargo
trailer. The company supply section mans these vehicles.
TANK PLATOON
The tank platoon is considered the smallest maneuver element in the
company. It normally fights as a unified element, with its sections
fighting in concert with one another. Based on METT-TC factors,
however, tank sections may be task organized with other elements.
Examples include the task organization of a tank section with an infantry
company during light/heavy operations or the task organization of a tank
section with a mechanized infantry platoon during MOUT.
Personnel As noted, the tank platoon comprises four tanks, normally M1-series
vehicles, organized in two sections. The platoon leader (Tank 1) and
and PSG (Tank 4) are the section leaders. Tank 2 is the wingman in the
equipment platoon leader's section, and Tank 3 is the wingman for the PSG's tank.
Each four-man crew consists of the TC, gunner, loader, and driver. For
a detailed description of the tank platoon's organization and personnel
responsibilities, refer to FM 17-15. Figure 1-3 illustrates tank platoon
organization.
of security operations.
● If provided with airlift support, it can conduct air assault
operations.
The mechanized infantry platoon has these limitations:
● The platoon's BFVs are vulnerable to enemy antiarmor fires.
COMMANDER
The commander is responsible for everything the company team does, or
fails to do, in executing the mission assigned to it by the task force
and/or brigade. His responsibilities include leadership, discipline,
tactical employment, training, administration, personnel management,
supply, maintenance, communications, and sustainment activities. These
duties require the commander to understand the capabilities of the
team’s soldiers and equipment and to know how to employ them to best
tactical advantage. At the same time, he must be well versed in enemy
organizations, doctrine, and equipment.
Using this knowledge, the commander prepares his unit for combat
operations using troop-leading procedures. Ultimately, he must know
how to exercise command effectively and decisively. He must be
flexible, using sound judgment to make correct decisions quickly and at
the right time based on the higher commander’s intent and the tactical
situation. He must be able to issue instructions to his subordinate leaders
in the form of clear, accurate combat orders; he then must ensure that the
orders are executed.
EXECUTIVE OFFICER
The XO is the company team’s second in command and its primary CSS
planner and coordinator. He and his crew may serve as the team net
control station (NCS) for both radio and digital traffic. The XO’s other
duties include these:
● Ensure accurate, timely tactical reports are sent to the task force.
FIRST SERGEANT
The 1SG is the team’s senior NCO and normally is its most experienced
soldier. He is the commander’s primary tactical advisor; he is an expert
in individual and NCO skills. He is the team’s primary CSS operator; he
helps the commander to plan, coordinate, and supervise all logistical
activities that support the tactical mission. He operates where the
commander directs or where his duties require him.
The 1SG’s specific duties include the following:
● Execute and supervise routine operations. The 1SG’s duties may
include enforcing the tactical SOP; planning and coordinating
training; coordinating and reporting personnel and administrative
actions; and supervising supply, maintenance, communications,
and field hygiene operations.
● Supervise, inspect, and/or observe all matters designated by the
commander. For example, the 1SG may observe and report on a
portion of the team’s sector or zone, proof fighting positions, or
assist in proofing an engagement area.
● Plan, rehearse, and supervise key logistical actions in support of
the tactical mission. These activities include resupply of Class I,
III, and V products and materials; maintenance and recovery;
medical treatment and evacuation; and replacement/RTD
processing.
● Assist and coordinate with the XO in all critical functions.
PLATOON LEADER
The platoon leader is responsible to the commander for leadership,
discipline, training, and sustainment activities related to the platoon; for
maintenance of its equipment; and for its success in combat. He must be
proficient in the tactical employment of the platoon and his section
(mounted or dismounted) in concert with the rest of the company team.
In many ways, the platoon leader’s command and control
responsibilities parallel those of the team commander. Like the
commander, he must have a solid understanding of troop-leading
procedures and develop his ability to apply them quickly and efficiently.
He must know the capabilities and limitations of the platoon’s personnel
and equipment and be well versed in enemy organizations, doctrine, and
equipment. On the battlefield, characteristics of an effective platoon
PLATOON SERGEANT
The PSG is platoon’s second in command and is accountable to the
platoon leader for the leadership, discipline, training, and welfare of the
platoon’s soldiers. He coordinates the platoon’s maintenance and
logistical requirements and handles the personal needs of individual
soldiers. The PSG fights his section in concert with the platoon leader’s
section.
COMMUNICATIONS SPECIALIST
The communications specialist supervises the operation, maintenance,
and installation of organic wire and FM communications. His
responsibilities include sending and receiving routine traffic and making
required communications checks. The communications specialist may
also have these duties:
● Perform limited troubleshooting of the company team’s organic
communications equipment, and provide the link between the
company team and the task force for maintenance of
communications equipment.
● Supervise all activities in regard to the company team’s COMSEC
equipment. This usually will entail requisition, receipting,
training, maintenance, security, and employment of this
equipment and related materials.
● Assist the commander in planning and employment of the team’s
communications systems. Using the commander’s guidance, the
communications specialist may assist in preparation of paragraph
5 (command and signal) of the OPORD.
● Supervise or assist in company team CP operations.
Responsibilities may include relaying information, monitoring the
tactical situation, establishing the CP security plan and radio
watch schedule, and informing the commander and subordinate
elements of significant events. (NOTE: In many situations, the
communications specialist will be a soldier with the rank of
specialist or below; he may or may not have the experience to take
on additional duties such as NCOIC of the CP.)
SUPPLY SERGEANT
NBC NCO
The NBC NCO assists and advises the company team commander in
planning for and conducting operations in an NBC environment. He
plans, conducts, and/or supervises NBC defense training, covering such
areas as decontamination procedures and use and maintenance of
NBC-related equipment. Specific duties include the following:
● Assist the commander in developing company team operational
exposure guidance (OEG) in accordance with OEG from higher
headquarters.
● Make recommendations to the commander on NBC survey and/or
monitoring, decontamination, and smoke support requirements.
● Requisition NBC-specific equipment and supply items.
ARMORER
The armorer performs organizational maintenance on the company’s
small arms and is responsible for evacuating weapons as necessary to the
direct support (DS) maintenance unit. In addition, he normally assists
the supply sergeant in the brigade support area (BSA). (NOTE: As an
option, the armorer may serve as the driver of the 1SG’s vehicle to make
him more accessible for weapons repair and maintenance in forward
areas.)
MASTER GUNNER
The master gunner is the company team’s expert in vehicle gunnery. He
assists the commander in gunnery training and preparations for combat
to ensure that every crew and platoon can make effective, lethal use of
their firepower assets. These preparations include assisting tank and
BFV crews by establishing or coordinating boresight lines, plumb and
sinc berms (for M1A2 units), and/or use of live-fire screening ranges
and zero ranges. The master gunner also assists turret mechanics from
the company maintenance team (CMT) in troubleshooting and repairing
turret main armament and fire control systems. As the company team’s
direct fire weapons expert, he can assist in engagement area
development and direct fire planning for both offensive and defensive
operations. Additional duties in the planning and preparation phases may
include assisting in CSS coordination and execution, serving as NCOIC
of the CP, and assisting the commander in troop-leading procedures.
During combat operations, the master gunner advises the commander on
applicable battlesight ranges. He may serve as the gunner on one of the
command tanks or BFVs, as a CSS operator riding on the APC, or as a
section NCOIC in the company team’s wheeled vehicles with
responsibility for facilitating communications with the task force.
SENIOR AIDMAN
The senior aidman (attached from the BAS) works with the company
team medic in coordinating medical activities and supervising team
personnel (such as combat lifesavers and platoon aidmen) who hold
medical responsibilities. He provides training in such areas as basic first
aid and buddy aid; he can also train and direct company team combat
trains personnel to assist in handling mass casualties. He is responsible
for resupply of Class VIII materials and equipment for the company
team.
During tactical operations, the senior aidman monitors the tactical
situation and responds as necessary. He administers first aid to
casualties, supervises other medical personnel, and directs evacuation of
casualties from platoon positions when required. He keeps the 1SG
informed of the status of casualties and coordinates with him for
additional evacuation and treatment assets.
SECTION 4 - OPERATING
SYSTEMS
The eight operating systems allow the company team commander to
analyze various tactical, maneuver, and support functions as he prepares
his unit for combat operations. In developing his plan, the commander
integrates considerations and procedures from each operating system, as
described in this section, to ensure the unit can effectively accomplish its
mission.
with the axiom, "See the terrain, see the enemy, see yourself." Because
he may not be able to see everything, however, the commander must
also be prepared to visualize what is happening through oral and written
reports and information from digital systems. He must be ready at all
times to influence the battle by using FRAGOs to issue clear, concise
instructions to company team elements.
NOTE: As the company team’s second in command, the XO holds the
critical responsibility of assisting the commander in the command and
control process. The XO must be prepared to assume command at any
time. During mission planning and preparation, the commander must
consider where he and the XO will be positioned on the battlefield; this
is a key factor both in assuring effective control of the team and in
facilitating a smooth transition if the XO must assume command.
MANEUVER
Maneuver is the employment of forces on the battlefield; it entails using
a combination of fire (or fire potential) and movement to achieve a
position of advantage with respect to the enemy, to develop the situation
as necessary, and to close with and destroy the enemy. Based on
METT-TC factors, the company team commander may maneuver his
tank platoons, BFV platoons, infantry squads, and other support forces
to achieve the positional advantage.
Ideally, the commander moves the company team using bounding
overwatch when contact is likely, then makes the transition to maneuver
(executing actions on contact as necessary) once contact is made. He
uses indirect fires and a base of fire by stationary friendly elements to
provide protection for the moving elements as they close with the
enemy. He also ensures effective flank security, an essential element of
successful maneuver.
FIRE SUPPORT
The company team integrates fire support into its portion of the task
force fight. The task force fire support plan specifies the intended
tactical purpose for each task assigned to the company team; for
example, the plan may state that a target will be fired so that it diverts an
enemy force from a particular route. The company team commander
designates triggers for each target as well as primary and backup
observers to call for and adjust fires as necessary. The commander then
has ultimate responsibility for ensuring not only that the team effectively
executes the target but also that the intended purpose is met (in this case,
diverting the enemy from his original course).
INFORMATION OPERATIONS
Friendly forces employ information operations to magnify their own
combat power and diminish the enemy’s; a key function is to paralyze,
disorganize, or degrade the enemy’s ability to apply his operating
systems. Information operations may be offensive or defensive. Typical
components are electronic warfare (EW), physical destruction,
deception, operations security (OPSEC), psychological operations
(PSYOP), civil affairs (CA), and public affairs (PA).
AIR DEFENSE
The company team executes passive or active air defense measures, or a
combination, to evade enemy aircraft, degrade the effects of an air
attack, or destroy the attacking aircraft. Passive air defense is aimed at
avoiding detection or protecting the unit through the use of camouflage,
hide positions, and similar measures. Active air defense may entail use
of evasive measures, execution of air defense drills by organic elements,
employment of the company team’s organic firepower, and/or
employment of air defense assets.
SECTION 6 - SPECIALIZED
OPERATING ENVIRONMENTS
The company team must be prepared to fight on any type of terrain and
in all types of adverse climatic conditions and weather. The following
paragraphs examine some of the tactical considerations and
requirements the team will face in several special operating
environments. The discussion lists field manuals that provide additional
information on operations in each type of environment.
DESERT OPERATIONS
Desert operations require special training, effective acclimatization, and
a high degree of self-discipline. The company team commander must
take into account a variety of unique operational factors, such as
increased visibility (both for the team and for enemy elements) and wide
mobility corridors. He must also recognize the special problems that
desert operations pose in the area of logistical support. The desert is hard
on vehicles and equipment, causing a variety of maintenance problems.
The extended distances, lack of cover and concealment, and
less-than-ideal movement conditions can complicate resupply
operations.
(NOTE: While the techniques of desert combat and logistical support
differ from those used in temperate climates, the commander must
always remember that basic operational principles and fundamentals do
not change.)
Refer to FM 90-3 for a detailed examination of desert operations.
JUNGLE OPERATIONS
Severe limitations in visibility and mobility are dominant factors for the
heavy company team during jungle operations. Lack of visibility greatly
increases the potential for problems related to flank coordination, mutual
and adjacent support, short engagement ranges, and enemy infiltration.
Highly restrictive mobility corridors will almost invariably slow the
team’s movement. Severe weather also adversely affects operations in
the jungle. The degree to which soldiers are acclimated and trained to
live and fight in the jungle will contribute to the unit’s success or failure.
FM 90-5 is the primary reference for information on jungle operations.
MOUNTAIN OPERATIONS
Mountainous terrain requires the commander to modify the company
team’s tactics and techniques. Mountains obviously pose a serious
physical barrier to any type of movement. The impact can be especially
significant for the heavy company team, which will find its mobility and
fields of observation and fire greatly restricted. In addition, the severity
and highly variable nature of mountain weather have a significant
impact on military operations.
See FM 90-6 for additional information on mountain operations.
COLD-WEATHER OPERATIONS
Cold weather, which can vary from the relatively mild winters of central
Europe to the extremes of subarctic climates, will greatly affect
company team operations. Low temperatures will degrade most optical
systems. To varying degrees, cold will also cause performance problems
in most vehicles; related weather conditions, such as heavy snow, can
severely hamper vehicle mobility. Company team personnel are affected
by cold weather as well. Commanders must determine how to limit the
amount of time soldiers are directly exposed to the cold. Cold-weather
conditions can also affect other tactical considerations; for example, they
may change the effectiveness of natural and reinforced obstacles and
barriers.
Refer to FM 90-22 for additional information on these operations,
including prevention of cold-weather injuries.
CHAPTER 2
Battle Command
Battle command is the art of decision-making and leading on the battlefield. It covers the knowledge,
techniques, and procedures necessary to control operations and to motivate soldiers and their
organizations into action to accomplish assigned missions. As part of battle command, commanders
visualize the current state of the battlefield as well as future states at different points in the operation;
they then formulate concepts of operations that allow their units to progress from one state to the other
at the least cost. Other elements of the battle command process include assigning missions, prioritizing
and allocating resources, selecting the critical times and places to act, and knowing how and when to
make adjustments during the fight.
The company team commander employs a variety of means to prepare for operations, issue orders,
employ the company team, and communicate. The success of this command and control process rests
mainly on effective training; thorough (and thoroughly understood) SOPs; accurate, timely
communications; and, most of all, decisive leadership.
CONTENTS
Section 1 Command
Section 2 Control
Situational Awareness
Reports
Standing Operating Procedure
Communications
Communications Security
Company Team Command Post
Direct Fire Control
SECTION 1 - COMMAND
The company team may also take part in a variety of other operations;
these may be conducted as part of any operation in the four general
categories outlined above. The following are examples of these
additional operations:
Reconnaissance Security Troop movement
- Zone - Screen Breach
- Area - Guard Water/gap crossing
NOTE: For clarity, the commander normally lists tasks and operations
together in the OPORD mission statement.
Purpose A simple, clearly stated purpose improves understanding of the
commander’s intent. It will also assist subordinate leaders in adjusting
their tasks during execution of the mission, allowing them to stay within
the parameters of the higher commander’s intent. The purpose should
tell the subordinates why the company team is conducting the mission
and how the team will operate with or provide support for other units.
The following list provides examples of purposes that the company
team may be called upon to achieve:
Prevent Create Protect Deceive
Enable Influence Cause Draw
Deny Allow Divert Support
Placement The commander has several options as to where in the OPORD he
outlines his subordinates’ mission-essential tasks and purpose. His
overriding consideration is that placement of the mission statement
should assist subordinate leaders in understanding exactly each of the
five "W" elements.
The following is an example of a mission statement the company team
commander might include in his order:
Example
mission Team D (who) attacks at 040600Z FEB 97 (when) to breach
statement (what) the obstacle belt at NX330159 (where), enabling Team B
(task force main effort) to penetrate the enemy’s positions
vicinity OBJ BOB (why).
Commander's The commander’s intent is a clear, concise statement of what the
company team must do to succeed in relation to the enemy, the terrain,
intent and the desired end state. It provides the link between the mission
statement and the concept of the operation by stating the key tasks that,
along with the mission, are the basis for subordinates to exercise
initiative when unanticipated opportunities arise or when the original
concept of the operation no longer applies. The commander can also use
the intent statement to explain a broader purpose for the operation
beyond that outlined in the mission statement. The intent, which is
mandatory in all orders, may be expressed in several "bullets" or in
complete sentences; these presentation methods are covered later in this
discussion. As with the mission, the commander must ensure that the
intent statement is thoroughly understood by all leaders and soldiers two
echelons below (section or squad). The following paragraphs focus on
considerations that apply in development and presentation of the intent
statement.
How to use The purpose of the intent at the company team level is to provide
the vehicle commanders and squad leaders with a summary of the most
intent important details of what the company team is supposed to achieve
statement during the operation. The intent statement must be developed and
presented so they can remember this critical information, recognize
specific situations while in contact on the battlefield, and act in
accordance with the commander’s intent to achieve the desired end
state.
The focus of the intent is on the company team’s key tasks during the
operation. Key tasks are those that the team must perform to achieve the
stated purpose of the operation, as outlined in paragraph 2 of the
OPORD; they may also specify conditions that must be met for mission
accomplishment. Key tasks are not tied to a specific COA; rather, they
identify actions or conditions that are fundamental to the unit’s success.
In the ever-changing operational environment, such as when significant
opportunities present themselves or when the original concept or COA
does not apply, subordinate elements use these tasks to ensure their
efforts continue to support the commander’s intent. Examples of critical
areas that key tasks may cover include the tempo of the operation, the
desired effect of fires on the enemy, and terrain that must be controlled.
At the same time, the intent statement does not specify the technique or
method by which the unit will achieve the commander’s projected end
state; the method is covered in the concept of the operation. Nor does
the intent cover "acceptable risk"; risk factors are part of the
commander’s guidance and are addressed in the evaluation of all COAs
for the operation. In addition, the purpose addressed in the intent is not
merely a restatement of the why (purpose) from the mission statement,
which focuses on the company team’s immediate operation. Instead, the
commander uses the intent to examine the broader operational context
of the company team and higher missions.
One technique in presentation of the commander’s intent is to condense
it to three to five "bullet" comments (instead of reciting a lengthy
paragraph). This can make it easier for the team’s subordinate leaders to
recall each point and recognize related situations. As an example, the
following could summarize the commander’s intent for a mechanized
"Bullet" infantry team with the task of seizing a choke point for the purpose of
method allowing the remainder of the task force to pass:
of
My intent is to accomplish these actions during the operation:
presentation
● Control the choke point until the entire task force has passed.
Paragraph The company team commander can also summarize his intent in
method paragraph form. He should keep the intent statement as concise as
of possible; at the same time, however, he must ensure that the paragraph
presentation covers all pertinent details of the operation. The following example
shows how he might explain the team’s mission to provide support by
fire as the support force in a task force deliberate attack:
We must suppress all enemy forces that can place effective direct
fires against Team Bravo as it assaults. We will maintain this
suppression until Team Bravo begins its maneuver. Additionally,
we must be prepared to assume Team Bravo’s assault to seize the
choke point.
NOTE: The examples provided here should not be interpreted as the
only "correct" methods of presenting the intent statement. The company
team commander must determine the most effective way to summarize
his intent based on such factors as the complexity of the mission, the
applicable METT-TC factors, and the conditions under which the order
is being issued.
Combat Combat orders are the means by which the company team commander
receives and transmits information, from the earliest notification that an
orders operation will occur through the final phases of execution. These basic
tools are absolutely critical to mission success. In a tactical situation,
the team commander and subordinate leaders work with combat orders
on a daily basis; obviously, they must have precise knowledge of the
correct format for each type. At the same time, they must ensure that
every soldier in the company team understands how to receive and
respond to the various types of orders. Because of these requirements,
the commander must take every opportunity to train the team in the use
of combat orders. The skills associated with orders development and
dissemination are highly perishable; they can be lost without constant,
realistic practice. (NOTE: Refer to Appendix A of this manual for
examples of company team orders formats.)
Warning During the planning phase of an operation, commanders use warning
order orders as a shorthand method of alerting their subordinate leaders.
Warning orders also initiate the commander’s most valuable time
management tool, the parallel planning process. The company team
commander usually sends a series of warning orders to his subordinate
leaders to help them prepare for new missions. The directions and
guidelines in the warning order allow subordinates to begin their own
planning and preparation activities.
The content of warning orders is based on two major variables:
information about the upcoming operation that is available to the
company team from the task force and what the team commander
ultimately wants to achieve by issuing the warning order (what he
wants his subordinates to do with the information). The commander
normally issues his warning orders either as he receives additional
orders from the task force or as he completes his own analysis of the
situation.
In addition to alerting the unit to the upcoming operation, warning
● Updated
SITEMP/
draft graphics.
Fragmentary
order
The FRAGO is a brief oral or written order that can serve any of the
following purposes:
● Implement timely changes to existing orders.
Table 2-3 illustrates the various transmissions that might be sent as part
of an oral company team FRAGO.
Table 2-3. Example company team FRAGO.
Step 1 - This step normally begins with the receipt of an initial warning order
from the task force, although it may begin when the company team
Receive and commander receives the task force OPORD (if the task force did not
analyze use warning orders). If he receives the task force OPORD, he will
the mission normally be required to give a confirmation brief to the task force
commander to ensure that he understands the higher commander’s
concept of the operation and his intent for the company team. The team
commander must also, as necessary, obtain clarification of the
information from the higher headquarters and conduct initial
coordination with other units.
Collect initial Although mission analysis is continuously refined throughout the troop-
information leading process, the company team commander’s initial analysis is
normally based only on the initial task force warning order. During this
step, the commander conducts his initial METT-TC analysis, collecting
information about the terrain and the friendly and enemy situations.
Additionally, he conducts his initial time analysis, develops his initial
security plan, and issues an initial warning order to provide guidance
and planning focus for his subordinates. (NOTE: The initial analysis is
normally conducted as quickly as possible to allow the commander to
issue the initial warning order in a timely manner. He then conducts a
more detailed METT-TC analysis after the initial warning order is put
out.)
Issue the The step begins with the commander and his subordinate leaders
initial gathering information about enemy and friendly forces, terrain, and
warning order weather as they prepare to receive the task force plan. They should
(warning focus on available information of all types: details provided in the task
order #1) force warning order; terrain and weather data; their knowledge of the
enemy’s doctrine. As the task force develops its plans, the company
team commander remains proactive, calling the TOC or sending a
runner to obtain information, such as updated SITEMPs and graphics,
as it becomes available. With each piece of information, he and his
leaders continue to build and refine the company team plan. (NOTE: In
many instances, the tactical situation will still be vague because the
reconnaissance and security plan has not been executed, because the
task force or brigade has not received its orders, or because the unit has
just arrived in the area of operations.)
Upon receipt of the initial task force warning order, the commander
immediately passes on the information to the company team’s
subordinate leaders. At a minimum, the initial team warning order
should include the following:
● Enemy situation as stated in the task force order (if available).
● Implied tasks. What tasks not specified in the OPORD must the
team execute to successfully accomplish its specified tasks?
● Essential tasks. What essential tasks specified in the task force
OPORD must be accomplished for mission success? Are any
implied tasks essential? What specific results must the team
achieve in terms of the terrain and the enemy and/or friendly
forces?
● Limitations. What limitations does the OPORD place on the
team’s freedom of action?
NOTE: There are two types of limitations: constraints and
restrictions. Constraints dictate actions that the unit must take
(such as retain one platoon in reserve). Restrictions specify
actions or areas from which the unit is prohibited (such as no
direct fires beyond PHASE LINE DOG).
Restated mission. The commander writes his restated mission,
ensuring that it includes the five "W" elements: who, what, when,
where, and why. If the unit must accomplish more than one essential
task, he lists them as on-order missions in the order in which they will
occur. For an in-depth discussion of the mission statement and its
components, refer to the discussion earlier in this chapter.
Enemy analysis. The following paragraphs examine areas the
commander should cover in his analysis of the enemy.
Doctrinal analysis. This step normally begins with a study of the
enemy’s tactical doctrine, his weapons and equipment, and his
supporting battlefield functional systems. The result of this evaluation is
a doctrinal template illustrating how the enemy force might look and act
without the effects of weather and terrain. Early in the planning process,
the commander reviews the enemy’s doctrine. He looks at specific
enemy actions during a given operation (such as defense out of contact,
security zone defense, or movement to contact). It is not enough simply
to know the number and types of vehicles the enemy has. The
commander and his subordinate leaders must thoroughly understand
when, where, and how the enemy will use all assets down to squad
level.
The commander will normally not have time to develop a doctrinal
template during troop-leading procedures, and he may not have a task
force product until he receives the SITEMP. In such situations,
predeveloped templates can provide a baseline for planning at company
team and platoon levels. Figure 2-2 illustrates an example of a doctrinal
template for an MRC strongpoint. One technique is to develop
1:50,000-scale threat doctrinal templates on acetate for use as an
"off-the-shelf" doctrinal resource. The commander may develop
necessary doctrinal templates for each major operation he expects the
enemy to conduct.
Composition (order of battle). Determine the number and types of
threat vehicles and equipment in the company team area of operations.
Analyze how the enemy organizes for combat, reviewing such areas as
Figure 2-3. Company team SITEMP for an MRB defense out of contact.
Terrain and weather analysis. In this step of mission analysis, the
commander focuses not only on the impact of terrain and weather on
the company team and other friendly forces, but also on how they will
affect enemy operations.
Terrain analysis. Normally, the task force staff will provide the
company team with a MCOO, which depicts the physical effects of the
battlefield on military operations. Ideally, the MCOO is developed early
in the troop-leading process to allow leaders at all levels to take
advantage of the information. In developing this product, the task force
staff applies the five military aspects of terrain, known as OCOKA.
These factors, summarized later in this discussion, are the following:
● Observation and fields of fire.
● Obstacles.
● Key terrain.
● Avenues of approach.
Offensive considerations
Defensive considerations
● What locations afford clear observation and fields of fire along enemy
avenues of approach?
● How obvious are these positions to the enemy?
● Where will the enemy set firing lines and/or antitank weapons?
● Where will I be unable to mass fires?
● Where is the dead space in my sector? Where am I vulnerable?
● Where are the natural TRPs?
● Where do I position indirect fire observers?
Offensive considerations
● What axes afford both clear fields of fire and effective cover and
concealment?
● Which terrain provides bounding elements with cover and concealment
while facilitating lethality?
Defensive considerations
● Antitank ditches.
● Road craters.
● Wire obstacles.
● Infantry strongpoints.
Offensive considerations
Defensive considerations
Figure 2-7 lists several considerations that the commander can include in his
analysis of key terrain. (NOTE: Figure 2-9 illustrates a sample MCOO with
restricted terrain, avenues of approach, key terrain, and graphic control measures.)
Operational considerations
❍ What terrain is key to the company team and to the task force and why?
❍ Is the enemy controlling this key terrain?
❍ What terrain is key to the enemy and why?
❍ How do I gain or maintain control of key terrain?
❍ What terrain is key for friendly observation, both for command and
control and for calling for fires?
The commander must identify mounted, dismounted, and air avenues of approach
within the sector or area of operations. Mounted forces may move on avenues
along unrestricted or restricted terrain (or both). Dismounted avenues and avenues
used by reconnaissance elements normally include restricted terrain and, at times,
severely restricted terrain. In addition, the terrain analysis must identify avenues
of approach for both friendly and enemy units.
After identifying avenues of approach, the commander must evaluate each
avenue. He determines the size and/or type of force that could use the avenue and
evaluates the terrain that the avenue traverses as well as the terrain that bounds or
otherwise influences it. Figure 2-8 lists several offensive and defensive
considerations that the commander can include in his evaluation of avenues of
approach.
Offensive considerations
Defensive considerations
Figure 2-9. MCOO showing restricted terrain, avenues of approach, and key terrain.
Weather analysis. Consideration of the effects of weather conditions is
an essential part of the mission analysis. The commander should review
the results of his terrain analysis and determine the impact of the
following factors on terrain, personnel, and equipment and on the
projected friendly and enemy COAs.
Light data. At what times are BMNT, sunrise, sunset, EENT,
moonrise, and moonset? Is the sun to the back of friendly forces
or the enemy? What effect will this have on either force’s ability
to see? Will friendly forces have to remove or install driver’s
night periscopes during movement? When during the operation
will they have to use night vision goggles? What effect will long
periods of darkness (such as during winter nights) have on
soldiers’ ability to stay awake and alert?
Precipitation. How will precipitation affect the terrain along
each avenue of approach? Will some restricted terrain become
severely restricted if it rains or snows? Will moist air cause foggy
conditions? Will lack of precipitation cause extremely dusty
conditions? How will fog, dust, or stormy conditions affect
visibility?
Temperature. What will the temperature be during the operation
and what effect will this have on soldiers? Will they be able to
sustain a long fight in extreme conditions? Will the ground freeze
or thaw during the operation? What effect will this have on
trafficability? How will extreme heat or cold affect the optical
images in the vehicle sights? Will changes in the temperature and
barometric pressure require MRS updates on the tanks? How
Figure 2-10. Use of time analysis to assess light conditions for an operation.
Analysis of civilian considerations. Identify any civilian considerations
that may affect the company team mission. These factors may include
refugees, humanitarian assistance requirements, or specific
considerations related to the applicable ROE and/or ROI.
achieve their purposes. Figure 2-12 depicts company team purposes for
a breaching operation.
COA Step 3 - Array initial forces. The commander must then determine
the specific number of combat systems necessary to accomplish each
task. He should allocate resources to the main effort and continue with
supporting efforts in descending order of importance. For example, the
main effort in a breaching operation may require four tanks and three
plows, whereas a supporting assault force, required to fight for terrain,
may call for BFVs and infantry squads.
Tentative plan The commander may use a warning order to outline his tentative plan
warning order for subordinates and to issue instructions for reconnaissance and
(warning movement (as necessary). The order should clearly and briefly cover
order #3) key aspects of the tentative plan: the purpose and result (end state) of
the operation; the company team’s essential tasks; when the operation
begins; the area of operations; the scheme of maneuver; and subordinate
unit tasks and purposes.
In describing his concept, the commander should emphasize that the
plan remains generally unrefined, with many of the details to be
clarified through additional war-gaming and issued in the OPORD. This
warning order is important because it allows subordinates to see how
the commander is developing the plan; it allows them to begin (or
continue) mission analysis based on their elements’ assigned tasks and
purposes.
The commander initiates any movement that is necessary to continue
Step 4 - preparations or to posture the unit for the operation. This may include
Initiate movement to an assembly area, BP, or attack position; movement of
movement reconnaissance elements; or movement to compute time-distance
factors for the unit’s mission.
Step 5 - This step covers the necessary reconnaissance that allows the
commander to refine the unit’s plan. Even if the company team
Conduct commander has made a leader’s reconnaissance with the task force
reconnaissance commander and staff at some point during troop-leading procedures,
he should still conduct a reconnaissance of his own with the team’s
subordinate leaders. This will allow them to see as much of the terrain
and enemy as possible; it should also help each leader to visualize the
projected plan, and any related branch plans, more clearly.
At the team level, the leader’s reconnaissance may include movement
to or beyond the LD or a drive from the FEBA back to and through the
engagement area along likely enemy routes. If possible, the
commander should select a vantage point that provides the group with
the best possible view of the decisive point.
In addition to the leader’s reconnaissance, the company team may
conduct more detailed reconnaissance operations. Examples include
surveillance of an area by subordinate elements, patrols by infantry
squads to determine where the enemy is (and is not) located, and
establishment of OPs to gain additional information. The nature of the
reconnaissance, including what it covers and how long it lasts, depends
on the tactical situation and time available. The commander should use
the results of the COA development process to identify information
and security requirements for the team’s reconnaissance operations.
Step 6 - Completion of the plan includes several steps that transform the
commander’s intent and concept into a fully developed OPORD. These
Complete the steps, examined in detail here, are the following:
plan ● Select a COA.
Complete the The company team commander makes this selection based on his
plan comparison of the alternative COAs (conducted earlier as part of
Step 1 - troop-leading step 4, make a tentative plan), results of the team’s
Select a COA reconnaissance, and information gained through task force and brigade
reconnaissance and security operations.
Complete the
This is normally a more time-intensive process than the initial
plan
war-gaming of the COAs. By war-gaming the plan again, this time in
Step 2 -
more detail, the commander can better visualize how the fight will
Conduct
occur, determine when and where he will need to make decisions, and
detailed
identify when and where he must employ CS and CSS assets. The end
war-gaming
result of war-gaming is a fully integrated plan that includes a detailed
operations overlay, a detailed direct fire plan, an integrated indirect fire
plan, refined obstacle and ADA plans, and a complete company team
CSS plan.
Purposes of war-gaming. The commander uses the detailed
war-gaming process to assist him in accomplishing these planning and
preparation objectives:
● Build additional flexibility into the plan by developing branch
plans based on likely enemy COAs, or refine the COA so it
addresses all likely enemy COAs.
● Develop graphic control measures (such as checkpoints, contact
points, and TRPs) that facilitate control and flexibility.
● Integrate operating system assets (including fire support,
engineers, ADA, and NBC) with maneuver elements to support
company team tasks and purposes identified in the scheme of
maneuver.
● Conduct a bottom-up review of the task force plan, including
integration of task force operating system assets at company team
level. This step may entail identifying required refinements,
additions, and deletions to the task force plan and developing
recommendations for later submission to the higher staff.
● Develop coordinating instructions.
detailed war-gaming:
● The essential tasks identified during COA development can be
used to drive the progress of the war game.
● Include all appropriate personnel in the war-gaming process;
these may be the XO, 1SG, FSO, maintenance team chief, and
others.
● Evaluate the COAs using a map, accurate sketch, or terrain
model.
● Carefully consider actions on contact.
Precombat During continuous combat operations, units at all levels should have
training either formal or informal combat zone training programs to convert new
ideas into actual practice. This allows soldiers to practice a variety of
skills that will enhance their protection and endurance during extended
combat. For example, after receiving his mission, the company team
commander should assess the team’s proficiency in the individual,
leader, and collective tasks required for the upcoming mission. If he
feels the team, or a subordinate element, cannot perform a task
properly, he can then conduct precombat training during the planning
and preparation phases.
Inspections Inspections allow the commander to check the company team’s
operational readiness. The key goal is to ensure that soldiers and
vehicles are fully prepared to execute the upcoming mission.
Inspections also contribute to improved morale.
It is essential that the entire company team chain of command know
how to conduct precombat checks (PCC) and precombat inspections
(PCI) in accordance with applicable unit SOPs and guidelines from FM
7-7J, ARTEP 71-1-MTP, and ARTEP 17-237-10-MTP. Leaders should
focus on the readiness of mission-essential equipment and ammunition
and on the mission understanding of all subordinate leaders and
individual soldiers. Procedures for a comprehensive program of checks
and inspections include the following:
● Perform before-operation maintenance checks; report or repair
deficiencies.
● Perform prepare-to-fire checks for all weapons; report or repair
deficiencies. Weapons are boresighted, and all sights are referred.
Machine guns and individual weapons are test-fired, if possible.
● Perform communications checks of voice and digital systems.
Refinement At all times, the company team commander must ensure that the team
has an accurate picture of the enemy situation and that the plan to defeat
the enemy is relevant to the enemy’s current disposition. This means
that the company team plan must continue to evolve as the enemy
situation develops.
As discussed previously, the team will receive a constant stream of
additional information about the enemy before the operation starts
through a combination of team-, task force-, and brigade-level
reconnaissance and security operations. The commander uses this
information to continually adjust the plan as necessary. Changes to the
plan and the enemy situation must be disseminated down to the lowest
organizational level. Although these constant updates may cause some
disruption of troop-leading procedures at the platoon level, the
refinement process is critical to the success of the company team plan.
NOTE: Refinement of the plan does not stop when the company
team crosses the LD. Once the operation is under way, the
commander continues to adjust the plan based on the enemy’s
actions and the terrain on which the team is operating. The
commander gains additional information through reports and the
company team’s own development of the situation. He uses
FRAGOs to update the team on refinements to the plan.
Additional To assure himself of adequate time to focus on his own critical
preparation troop-leading tasks, the company team commander must effectively
tasks delegate the numerous preparation tasks that are part of the
troop-leading process. One technique is to use members of the company
team headquarters to assist in completion of these activities. Available
personnel may include the company team master gunner, NBC NCO,
and communications specialist and the crews from the commander’s,
XO’s, and 1SG’s vehicles. (NOTE: Refer to the discussion of company
team CP functions in this chapter.) Additional preparations delegated by
the commander may include, but are not limited to, the following tasks:
● Build terrain models.
Abbreviated When there is not enough time to conduct all eight troop-leading steps
in detail, such as when a change of mission occurs after an operation is
troop-leading in progress, the company team commander must understand how to
procedures trim the procedures to save time. Most steps of these abbreviated
troop-leading procedures are done mentally, but the commander skips
none of the steps. Once the order is received, he conducts a quick map
reconnaissance, analyzes the mission using the factors of METT-TC,
and sends for the subordinate leaders. He makes sure each leader posts
the minimum required control measures on his maps, then issues a
FRAGO covering the key elements of the enemy and friendly
situations, mission, commander’s intent, and concept of the operation.
The service support and command and signal paragraphs can be deleted
if they are unchanged or covered by SOP. The commander and
subordinate leaders may also conduct a quick walk-through rehearsal of
critical elements of the maneuver plan using a hastily prepared terrain
model or sand table.
In some cases, there may not be enough time even for these shortened
procedures. The company team may have to move out and receive
FRAGOs from the task force by radio or at the next scheduled halt. It
then becomes critical for the team commander to send FRAGOs of his
own to the subordinate leaders explaining the team’s purpose within the
overall task force maneuver plan.
At all times, the commander, XO, 1SG, and subordinate leaders share
the responsibility for keeping the team informed of the ever-changing
enemy and friendly situations. They accomplish this by monitoring the
task force net and issuing frequent updates to their elements using
available communications assets. Digital information systems (such as
IVIS, DBCS, EPLRS, and appliqué) and global positioning systems
(GPS) are valuable tools when the company team is forced to use
abbreviated troop-leading procedures and FRAGOs. These systems
allow the commander to communicate information quickly and
accurately; he can also use them to designate waypoints to assist in
navigation and TRPs to assist in weapons orientation.
Other keys to success when abbreviated procedures are in effect include
a well-trained company team; clearly developed, thoroughly understood
SOPs; and an understanding by all members of the team of the current
tactical situation (situational awareness). Whenever time is available,
however, there is no substitute for effective, thorough troop-leading
procedures. The odds of success increase still further when detailed
planning and rehearsals are conducted prior to an operation, even if
time is limited. Successful commanders and leaders make the most of
every available minute.
SUCCESSION OF COMMAND
● XO.
● Platoon leaders.
● FSO.
● 1SG.
● NCOs by seniority.
SECTION 2 - CONTROL
Control, the counterpart of command, is the process by which the
commander follows up a decision and minimizes deviation from his
concept. It entails supervision of all aspects of the operation, including
synchronization of all systems and activities.
SITUATIONAL AWARENESS
Situational awareness is the ability to maintain a constant, clear
mental "picture" of the tactical situation. This picture includes an
understanding of relevant terrain and of the relationship between
friendly and enemy forces in time and space. It also includes the
ability to correlate battlefield events as they develop.
Decision-making For the company team commander and all subordinate leaders,
situational awareness is the key to making sound, quick tactical
decisions. It allows them to form logical conclusions and to make
decisions that anticipate future events and information. A critical
benefit of situational awareness on the part of all leaders is a
reduction in fratricide incidents. Situational awareness also gives
leaders the ability to compress the time necessary to conduct
troop-leading procedures; this is especially critical when there is
limited time to plan and prepare for an operation.
Structure of The commander structures the battlefield based on his intent and the
the battlefield factors of METT-TC. How he does this affects his subordinate leaders’
mission planning and their ability to maintain situational awareness.
The framework of the battlefield can vary from a highly rigid extreme,
with obvious front and rear boundaries and closely tied adjacent units,
to a dispersed and decentralized structure with few secure areas and unit
boundaries and no definable front and/or rear boundary.
Between these extremes is an unlimited number of possible variations.
Maintaining situational awareness becomes more difficult as the
battlefield becomes less structured. Modern, highly mobile operations
involving small forces lend themselves to a less rigid framework that
challenges the leader’s ability to maintain an accurate picture of the
battlefield.
"Seeing" the To "see" the battlefield accurately, the commander and subordinate
leaders must have virtually perfect knowledge of the friendly situation
battlefield one level higher than their own (the task force or company team/troop
situations). It is also vital that the commander update subordinates
periodically on the higher situation. The commander must also have a
relatively complete knowledge of the terrain and the enemy situation.
He must be able to visualize enemy and friendly elements through time
and to picture how terrain will affect their actions. (NOTE: This
requirement to maintain a real-time awareness of the battlefield one
level higher does not relieve the commander of his responsibility to
understand the situation and commander’s intent two levels higher than
his own. The difference is that his understanding of the situation two
levels higher does not have to be as specific or as timely.)
Most of the information the commander requires comes from what he
can observe from his tank or BFV and receive through his
communications systems, which he monitors both from reports
addressed specifically to him and by eavesdropping. He then can track
enemy and friendly elements and plot all movement on his map and/or
digital display (IVIS, DBCS, or appliqué). This allows him to adjust
movement so the company team makes contact with the enemy from
positions of advantage.
How effectively the commander can keep track of events on the
battlefield is, to some degree, experience-dependent. No matter what his
experience level, however, he is responsible for learning techniques that
allow him to relate the information he is receiving to his map or display
and thereby track the tactical situation. Personal preparation is
absolutely critical to any leader’s performance during operational
execution. The commander must carefully evaluate what he will be
required to do during the battle and then take the necessary actions to
prepare for the upcoming operation.
Battle space The ability to see the battlefield provides the commander with
important tactical information, including friendly and enemy positions
and relevant terrain. In turn, complete understanding of the military
significance of this picture requires knowledge of the concept of battle
space; this is the key element in the intellectual process of visualizing
the battlefield.
At the most fundamental level, battle space is the three-dimensional
area in which the company team and its subordinate elements can
acquire enemy forces and influence them with effective fires. This
space is defined by several battlefield factors: the locations of friendly
forces, including the team’s individual elements and OPs; the effects of
terrain, weather, and movement; and the ranges of all available weapons
and sensing systems. Each subordinate element has its own battle space.
The company team’s total battle space is the sum of the individual
elements’ battle spaces. The team battle space is not restricted by
boundaries; it can overlap the battle space of adjacent units.
Battle space has applications in all phases of mission planning,
preparation, and execution. During the planning process, it is a critical
REPORTS
Reports exist to support the commander and to assist him in assessing
his critical information requirements. Their format and use is normally
mandated by unit SOP. With some exceptions, reports are not tied to a
fixed schedule. Rather, they are submitted in these circumstances:
● On request or on order.
Types of Company team commanders and other leaders receive and send reports
in five general categories. Refer to the applicable SOP for unit-specific
reports information on these groups. In general, company-level reports include
the following:
● Operations reports. These include the following:
Figure 2-14. Example SOP maneuver play for securing a choke point.
COMMUNICATIONS
Commander and XO The company team commander normally operates on the company
team command net and monitors the task force command net. This
allows the commander to fight the team effectively while
remaining responsive to the task force commander as necessary. He
operates on the task force net to provide tactical assessments to the
task force commander; to send critical information to the task force
commander and/or other company team commanders; and to
respond as required by the situation or as requested by the task
force commander. The XO monitors the team net and operates on
the task force net, making him responsive to both the team and task
force commanders. He normally handles routine traffic on the task
force net.
Platoon leader Platoon leaders normally operate on their specific platoon nets and
and PSG monitor the company team command net, while each PSG
monitors the platoon net and operates on the company team net.
This allows platoon leaders to fight their platoons effectively while
PSGs remain responsive for routine traffic. Platoon leaders must
also remain responsive to the commander via the company team
net; they provide tactical assessments and other critical information
to the commander and other platoon leaders as required or
requested.
COMMUNICATIONS SECURITY
● Frequencies jammed.
Manning There are several options for manning a company team CP. A senior
NCO from the headquarters section or an attached element may be
designated as information manager or NCOIC of the CP. Although
the primary duty of this NCO may pull him away for limited periods,
he can generally remain available for duty in the CP. Options include
the master gunner, NBC NCO, or a senior gunner on a headquarters
section BFV or tank.
Other positions in the CP can be manned on a rotational basis by the
members of the headquarters section or attached elements. These may
include the crews of headquarters tanks or BFVs; company team
medics; the driver of the 1SG’s M113; the communications specialist;
and the crew of the FIST-V.
Functions The company team CP assists the commander by reducing the
number of items he must personally track and report. This further
frees the commander to conduct troop-leading procedures during the
preparation phase. Examples of CP operations include the following:
● Record incoming information (such as status reports, warning
orders, and FRAGOs).
● Continuously refine the SITTEMP using the latest intelligence
and distribute the updated SITTEMP to all company team
elements.
● Post current guidance, timelines, and overlays.
● Prevent fratricide.
Destroy the The order in which the company team engages enemy forces is in direct
greatest threat relation to the danger they present. The threat posed by the enemy
first depends on his weapons, range, and positioning. Presented with multiple
targets, a unit will, in almost all situations, initially concentrate fires to
destroy the greatest threat, then distribute fires over the remainder of the
enemy force.
Avoid target Use only the amount of fire required to achieve necessary effects. Target
overkill overkill wastes ammunition and ties up weapons that are better
employed acquiring and engaging other targets. The idea of having every
weapon engage a different target, however, must be tempered by the
requirement to destroy the greatest threats first.
Employ the best Using the appropriate weapon for the target increases the probability of
weapon for the rapid enemy destruction or suppression; at the same time, it saves
target ammunition. The company team has many weapons with which to
engage the enemy. Target type, range, and exposure are key factors in
determining the weapon and ammunition that should be employed, as are
weapons and ammunition availability and desired targets effects.
Additionally, leaders should consider individual crew capabilities when
deciding on the employment of weapons. The commander task organizes
and arrays his forces based on the terrain, enemy, and desired effects of
fires. As an example, when he expects an enemy dismounted assault in
restricted terrain, the commander would employ his infantry squads,
taking advantage of their ability to best engage numerous, fast-moving
targets.
Minimize Units increase their survivability by exposing themselves to the enemy
friendly only to the extent necessary to engage him effectively. Natural or
exposure manmade defilade provides the best cover from kinetic-energy direct fire
munitions. Crews and squads minimize their exposure by constantly
seeking effective available cover, attempting to engage the enemy from
the flank, remaining dispersed, firing from multiple positions, and
limiting engagement times.
Prevent The commander must be proactive in reducing the risk of fratricide and
fratricide noncombatant casualties. He has numerous tools to assist him in this
effort: identification training for combat vehicles and aircraft; the unit’s
weapons safety posture; the weapons control status; recognition
markings; situational awareness. Knowledge and employment of
applicable ROE are the primary means of preventing noncombatant
casualties. (NOTE: Because it is difficult to distinguish between friendly
and enemy dismounted infantry soldiers, the commander must constantly
monitor the position of friendly infantry squads.)
Plan for At night, limited visibility fire control equipment enables the company
extreme team to engage enemy forces at nearly the same ranges that are
limited visibility applicable during the day. Obscurants such as dense fog, heavy smoke,
conditions and blowing sand, however, can reduce the capabilities of thermal and
infrared (IR) equipment. The commander should therefore develop
contingency plans for such extreme limited visibility conditions.
Although decreased acquisition capabilities have minimal effect on area
fire, point target engagements will likely occur at decreased ranges.
Typically, firing positions, whether offensive or defensive, must be
adjusted closer to the area or point where the commander intends to
focus fires. Another alternative is the use of visual or IR illumination
when there is insufficient ambient light for passive light intensification
devices. (NOTE: Vehicles equipped with thermal sights can assist
infantry squads in detecting and engaging enemy infantry forces in
conditions such as heavy smoke and low illumination.)
Develop Leaders initially develop plans based on their units’ maximum
contingencies capabilities; they make backup plans for implementation in the event of
for casualties or weapon damage or failure. While leaders cannot anticipate
diminished or plan for every situation, they should develop plans for what they view
capabilities as the most probable occurrences. Building redundancy into these plans,
such as having two systems observe the same sector, is an invaluable
asset when the situation (and the number of available systems) permits.
Designating alternate sectors of fire provides a means of shifting fires if
adjacent elements are knocked out of action.
Fire control
measures
● Distinctive building.
● Destroyed vehicle.
● Ground-burst illumination.
● Smoke round.
● Laser point.
● Clock direction.
● Terrain-based quadrants.
● Friendly-based quadrants.
Direction of fire. A direction of fire is an orientation or point used to
assign responsibility for a particular area on the battlefield that must be
covered by direct fire. Leaders designate directions of fire for the
purpose of acquisition or engagement by subordinate elements,
crew-served weapons, or individual soldiers. Direction of fire is most
commonly employed when assigning sectors of fire would be difficult
or impossible because of limited time or insufficient reference points.
Means of designating a direction of fire include the following:
● Closest TRP.
● Clock direction.
● Cardinal direction.
● Tracer on target.
● IR laser pointer.
● Cross fire.
● Depth fire.
Frontal fire. Leaders may initiate frontal fire when targets are
arrayed in front of the unit in a lateral configuration. Weapon
systems engage targets to their respective fronts. For example,
the left flank weapon engages the left-most target; the right flank
weapon engages the right-most target. As targets are destroyed,
weapons shift fires toward the center of the enemy formation and
from near to far.
Cross fire. Leaders initiate cross fire when targets are arrayed
laterally across the unit’s front in a manner that permits diagonal
fires at the enemy’s flank or when obstructions prevent unit
weapons from firing frontally. Right flank weapons engage the
left-most targets; left flank weapons engage the right-most
targets. Firing diagonally across an engagement area provides
more flank shots, thus increasing the chance of kills; it also
reduces the possibility that friendly elements will be detected if
the enemy continues to move forward. As enemy targets are
destroyed, weapons shift fires toward the center of the enemy
formation.
Depth fire. Leaders initiate depth fire when targets are dispersed
in depth, perpendicular to the unit. Center weapons engage the
closest targets; flank weapons engage deeper targets. As the unit
destroys targets, weapons shift fires toward the center of the
enemy formation.
the chance that the team’s lighter systems will have to engage
enemy armored vehicles.
● Distribute the unit’s fires. Establishing different priorities for
similar friendly systems helps to prevent overkill and achieve
effective distribution of fires. For example, the commander may
designate the enemy’s tanks as the initial priority for one BFV
platoon while making the enemy’s PCs the priority for another
platoon. This would decrease the chance of multiple TOWs being
launched against two enemy tanks while the dangers posed by the
PCs are ignored.
Weapons ready posture. The weapons ready posture is a means by
which leaders use their estimate of the situation to specify the
ammunition and range for the most probable anticipated engagement.
The ammunition selection is dependent on the target type, but the leader
may adjust it based on engagement priorities, desired effects, and
effective range. Range selection is dependent on the anticipated
engagement range; it is affected by terrain intervisibility, weather, and
light conditions. Within the company team, weapons ready posture
affects the types and quantities of ammunition loaded in ready boxes,
stowed in ready racks, and carried by rifle squads. The following
considerations apply:
● For tanks, weapons ready posture is defined as the battlecarry.
● AMMUNITION LOCKED.
● AMMUNITION PREPARED.
● WEAPONS CLEARED.
postures for different elements of the unit. For example, in the attack
position, tanks and BFVs may switch to AMMUNITION LOADED
while rifle squads riding in BFVs remain at AMMUNITION LOCKED.
Table 2-4. Weapons safety posture levels.
AMMUNITION Main gun ammunition 25-mm rounds loaded Magazines locked into
LOCKED in ready rack. into feeder, but not rifles.
cycled to bolt
Machine gun Machine gun and SAW
ammunition on feed TOW missiles in ammunition on feed
tray; bolt locked launchers. tray; bolt locked
forward. forward
Smoke grenades in
Smoke grenades in launchers. Grenade launcher
launchers. unloaded.
Weapons on electrical
Weapons on electrical safe.
safe.
AMMUNITION Main gun ready rack 25-mm ready boxes Magazines, ammunition
PREPARED filled. filled. boxes, launcher
grenades, and hand
Machine gun Coax ammunition grenades prepared but
ammunition boxes boxes filled. stowed in
filled. pouches/vests.
TOW missiles in
Smoke grenades in launchers.
launchers.
Smoke grenades in
launchers.
WEAPONS Main gun ready rack 25-mm feeder removed; Magazine, ammunition
CLEARED filled. feeder and chamber boxes, and launcher
cleared. grenades removed;
Machine gun cleared, weapons cleared.
with bolts locked to the Coax bolt group
rear. removed and chamber
cleared.
● Area fire.
● Volley fire.
● Alternating fire.
● Observed fire.
● Sequential fire.
● Time of suppression.
● Reconnaissance by fire.
● Target description.
● Orientation.
● Range (optional).
● Control (optional).
● Execution.
Alert The alert specifies the elements that are directed to fire. It does not require
the leader initiating the command to identify himself. Examples of the
alert element (call signs and code words based on unit SOP) include the
following:
● "GUIDONS" (all subordinate elements).
● "TROOPS IN TRENCH."
Orientation This element identifies the location of the target. There are numerous ways
to designate the location of target, including the following:
● Closest TRP. Example: "TRP 13."
● Range stadia.
● Mil reticle.
Control The commander may use this optional element to direct desired target
(optional) effects, distribution methods, or engagement techniques. Subordinate
leaders may include the control element to supplement the commander’s
instructions and achieve effective distribution. Examples of information
specified in the control element include the following:
● Target array. Example: "FRONT HALF."
Execution The execution element specifies when fires will be initiated. The
commander may wish to engage immediately, delay initiation, or delegate
authority to engage. Examples of this element include the following:
● "FIRE."
● "AT MY COMMAND."
Fire control To successfully bring direct fires against an enemy force, commanders and
leaders must continuously apply the steps of the fire control process. At
process the heart of this process are two critical actions: rapid, accurate target
acquisition and the massing of fire to achieve decisive effects on the target.
Target acquisition is the detection, identification, and location of a target
in sufficient detail to permit the effective employment of weapons.
Massing entails focusing fires at critical points and then distributing the
fires for optimum effect. The following discussion examines target
acquisition and massing of fires using these basic steps of the fire control
process:
● Identify probable enemy locations and determine the enemy scheme
of maneuver.
● Determine where and how to mass (focus and distribute) fire effects.
Determine To achieve decisive effects, friendly forces must mass their fires.
where Effective massing requires the commander both to focus the fires of
and how to subordinate elements and to distribute the effects of the fires. Based on
mass fires his estimate of the situation and his concept of the operation, the
commander identifies points where he wants to, or must, focus the
unit’s fires. Most often, these are locations he has identified as probable
enemy positions or points along likely avenues of approach where the
unit can mass fires. Because subordinate elements may not initially be
oriented on the point where the commander wants to mass fires, he may
issue a fire command to focus the fires. At the same time, the
commander must use direct fire control measures to effectively
distribute the fires of his elements, which are now focused on the same
point. Figure 2-23 illustrates how the commander masses fires against
the enemy.
Figure 2-23. Example of determining where and how to mass (focus and distribute)
fire effects to kill the enemy.
Orient forces To effectively engage the enemy with direct fires, friendly forces must
to rapidly and accurately acquire enemy elements. Orienting friendly
speed target forces on probable enemy locations and on likely avenues of approach
acquisition will speed target acquisition. Conversely, failure to orient subordinate
elements will result in slower acquisition; this greatly increases the
likelihood that enemy forces will be able to engage first. The clock
direction orientation method, which is prescribed in most unit SOPs, is
good for achieving all-around security; however, it does not ensure that
friendly forces are most effectively oriented to detect the enemy. To
achieve this critical orientation, the commander typically designates
TRPs on or near probable enemy locations and avenues of approach; he
orients his subordinate elements using directions of fire or sectors of
fire. Normally, the gunners on crew-served weapons scan the
designated direction, sector, or area while other crewmen observe
alternate sectors or areas to provide all-around security. Figure 2-24
illustrates how the commander orients the company team for quick,
effective acquisition of the enemy force.
Direct fire A well-rehearsed direct fire SOP ensures quick, predictable actions by
all members of the company team. The commander bases the various
SOP elements of the SOP on the capabilities of his force and on anticipated
conditions and situations. SOP elements should include standing means
for focusing fires, distributing their effects, orienting forces, and
preventing fratricide; these elements are examined later in this
discussion. The commander should adjust the direct fire SOP whenever
changes to anticipated and actual METT-TC factors become apparent.
If the commander does not issue any other instructions, the company
team begins the engagement using the SOP. The commander can
subsequently use a fire command to refocus or redistribute fires.
The following paragraphs discuss specific SOP provisions for focusing
fires, distributing fires, orienting forces, and preventing fratricide.
SOP element TRPs are a common means of focusing fires. One technique is to
for establish a standard respective position for TRPs in relation to friendly
focusing fires elements and then to consistently number the TRPs, such as from left to
right. This allows leaders to quickly determine and communicate the
location of the TRPs.
SOP element Two useful means of distributing the company team’s fires are
for engagement priorities and target array. One technique is to assign an
distributing engagement priority, by type of enemy vehicle or weapon, for each type
fires of friendly weapon system. The target array technique can assist in
distribution by assigning specific friendly elements to engage enemy
elements of approximately similar capabilities. The following are
example SOP elements for distributing the fires of a mechanized
infantry company team (one tank platoon, two mechanized infantry
platoons) moving in a wedge or line formation with the tank platoon in
the center:
● Tanks engage tanks first, then PCs.
● If the company team masses fires at the same target, the tank
platoon engages tanks; the left flank platoon engages the left half
of the enemy formation; and the right flank platoon engages the
right half of the enemy formation.
CHAPTER 3
Offensive Operations
Offense is the decisive form of war. With offensive action comes the ability to create and maintain the initiative
and choose the time and place of decisive action. Because of their ability to move quickly and employ devastating
amounts of firepower with a high level of protection, armor and mechanized infantry company teams are ideally
suited to perform a variety of critical offensive operations on the modern battlefield. Company team operations
accomplish the following purposes:
● Defeat, destroy, or neutralize an enemy force.
CONTENTS
Fire Support
Aviation Combat Missions
Air Defense Artillery
Mobility and Survivability
Combat Service Support
Introduction
Movement Techniques
Infiltration
Overwatch
Movement Formations
Section 3 Maneuver
Introduction
Developing Actions on Contact
Time Requirements for Actions on Contact
The Four Steps on Actions on Contact
Examples of Actions on Contact
Introduction
Movement to Contact
Attack
Introduction
Advance in Contact
Attack by Fire
Support by Fire
Follow and Support
Bypass
Clearance in Restricted Terrain
Assault
Ambush
SECTION 1 - PLANNING
CONSIDERATIONS
FIRE SUPPORT
As part of the top-down fire planning system, the company team commander must refine the fire plan from higher
headquarters to meet his mission requirements. He incorporates the results of his METT-TC analysis and makes
key locations and targets from the fire plan an integral part of the company team rehearsal. Additionally, he works
with the FSO to develop a corresponding observation plan as well as triggers for initiating or shifting fires.
The commander employs supporting fires in the offense to achieve a variety of operational goals:
● Suppress enemy antitank systems that inhibit movement.
● Prepare enemy positions for an assault. Preparatory fires are normally used during a deliberate attack, with
fires placed on key targets before the assault begins. Fires are initiated on call or at a prearranged time. The
commander must weigh the benefits of preparatory fires against the potential loss of surprise.
● Obscure enemy observation or screen friendly maneuver. The company team can take advantage of smoke
in various maneuver situations, such as during a bypass or in deception operations.
● Support breaching operations. Fires can be used to obscure or suppress enemy elements that are
overwatching reinforcing obstacles. They can also obscure or suppress enemy forces on an objective area
Coordination Aviation scout assets can easily identify enemy targets and then coordinate with the
company team FIST to facilitate destruction of the targets with direct and indirect fires.
In addition, prior coordination between air and ground elements, identifying friendly
positions and planned movements, can eliminate a significant number of factors that
contribute to fratricide, a vital concern during combined arms missions.
In the offense, CSS functions are performed as far forward as the tactical situation allows. Team trains remain one
terrain feature (or about 1 kilometer) behind the combat formations. CSS elements move forward as required to
evacuate casualties and conduct resupply. The 1SG reports the team’s combat status to the task force combat
trains CP and requests resupply of Class III and V as needed.
INTRODUCTION
The purpose of tactical movement is to move units on the battlefield and prepare them for contact. This section
focuses on the movement techniques and formations that, in combination, provide the commander with options
for moving his unit. The various techniques and formations have unique advantages and disadvantages. Some
movement techniques are secure yet slow, while others are faster but less secure. Some formations work well in
certain types of terrain or tactical situations, but are less effective in others.
The task force may dictate which movement techniques and formations the company team will use in a particular
situation. This decision, however, normally falls to the team commander. His primary goals are to balance the
requirements of speed and security and to conduct movement so the smallest possible element of the team makes
contact with the enemy.
In developing the company team movement plan, the commander must assess METT-TC factors to determine
which techniques and formations will allow him to maintain the correct balance of speed and security to best
accomplish his mission. He also must determine how and when the unit will transition to more secure or more
rapid techniques and/or formations based on the situation. None of the movement techniques or formations
discussed in this section should be considered inflexible or immutable. The commander must always be prepared
to adapt them to the situation at hand.
MOVEMENT TECHNIQUES
The company team commander selects from the three movement techniques
(traveling, traveling overwatch, and bounding overwatch) based on several
battlefield factors:
● The likelihood of enemy contact.
Traveling overwatch This is an extended form of traveling that provides additional security when
speed is desirable but contact is possible. The lead element moves continuously.
The trail element moves at various speeds and may halt periodically to overwatch
movement of the lead element.
Dispersion between the two elements must be based on the trail element’s ability
both to see the lead element and to provide immediate suppressive fires in case
the lead element is engaged. The intent is to maintain depth, provide flexibility,
and maintain the ability to maneuver even if contact occurs, although a unit
ideally should make contact while moving in bounding overwatch rather than
traveling overwatch.
Bounding overwatch Bounding overwatch is used when contact is expected. It is the most secure, but
slowest, movement technique. The purpose of bounding overwatch is to deploy
prior to contact, giving the unit the ability to protect a bounding element by
immediately suppressing an enemy force.
In all types of bounding, the overwatch element is assigned sectors to scan while
the bounding element uses terrain to achieve cover and concealment. The
bounding element should avoid masking the fires of the overwatch element; it
must never move beyond the range at which the overwatch element can
effectively suppress likely or suspected enemy positions. The company team can
employ either of two bounding methods, alternate bounds and successive bounds;
these are discussed in the following paragraphs.
Alternate bounds Covered by the rear element, the lead element moves forward, halts, and assumes
overwatch positions. The rear element advances past the lead element and takes
up overwatch positions. This sequence continues as necessary, with only one
element moving at a time. This method is usually more rapid than successive
bounds.
Successive bounds In the successive bounding method, the lead element, covered by the rear
element, advances and takes up overwatch positions. The rear element then
advances to an overwatch position roughly abreast of the lead element and halts.
The lead element then moves to the next position, and so on. Only one element
moves at a time, and the rear element avoids advancing beyond the lead element.
This method is easier to control and more secure than the alternate bounding
method, but is slower.
INFILTRATION
Infiltration is a form of maneuver that infantry units can employ in a variety of situations. During an attack, for
example, the company team may encounter strong enemy defensive positions. To avoid the enemy’s strength, the
company team commander may use stealth to move infantry elements through gaps or around the enemy
positions to conduct operations in the enemy’s rear area. The team’s infantry may also infiltrate to conduct attacks
to seize key terrain, such as a choke point that will facilitate movement of the rest of the company team, or it can
infiltrate to conduct an ambush. Infiltration can also be used in many other types of operations, such
reconnaissance and covert breaching.
Infiltration is normally conducted in five phases:
● Patrol. Locate enemy positions, and find gaps or weak areas in the enemy defense.
● Infiltrate. The primary goal is to avoid enemy contact, normally by moving in the smallest elements
possible.
● Consolidate. Link up with other infiltrating elements, and prepare for actions on the objective.
OVERWATCH
Overwatch is the component of tactical movement in which an element
observes and, if necessary, provides direct fire support for a friendly moving
element. Situational awareness is crucial for the overwatch unit, whose
objective is to prevent the enemy from surprising and engaging the moving
unit. The overwatch force must maintain communications with the moving
element and provide early warning of enemy elements that could affect it. The
overwatch must be able to support the moving element with immediate direct
and indirect fires; it can do this either while stationary (as in bounding
overwatch) or on the move (as in traveling overwatch). (NOTE: The
overwatch element must also maintain 360-degree observation and security for
itself.)
The key to successful overwatch is aggressive scanning of gaps and dead space
within the moving element’s formation and on surrounding terrain. If the
overwatch is unable to scan gaps and dead space and effectively engage the
enemy, it must alert the moving element of the lapse in coverage. The moving
element will normally adjust its movement speed and/or formation and initiate
its own overwatch until the overwatch force completes movement to a position
from which it can continue the overwatch mission.
Figure 3-1 illustrates what the overwatch element must look (and listen) for as
well as locations where the enemy can often be found.
Company team The company team may be tasked to perform an overwatch mission in support
of the task force or a portion of it. In general, because of organic weapons
role capabilities and normal operational intervals, one company team will not
normally provide overwatch for another. At this level, overwatch is usually
performed by platoons, sections, or individual vehicles.
MOVEMENT FORMATIONS
● Allow the team to position firepower where it is needed in support of the direct fire plan.
Like movement techniques, formations are planned based on where enemy contact is expected and
how the higher commander expects to react to the contact. The company team commander must
evaluate the situation and determine which formation best suits the mission and the situation.
It is not necessary for the team formation to be the same as the task force formation. It is critical,
however, for the team commander to coordinate his formation with those of other elements moving in
the main body task force formation. A parallel consideration is that while the company team
formation establishes the relationship between the team’s platoons, the actual positioning of vehicles
within each platoon is dictated by the platoon formation. In some cases, the platoon may use the same
formation as the company team (for example, the platoons may use the column formation within a
team column). In other situations, however, platoon and team formations may be different as a result
of METT-TC factors (such as the platoons moving in wedge formations within a team vee.)
An important consideration in movement planning and execution is that formations are not rigid.
Spacing requirements, as well as other METT-TC considerations, will require the company team
commander and subordinate leaders to adapt the basic formations as necessary. They must be ready to
adjust the distance between platoons and individual vehicles based on terrain, visibility, and mission
requirements.
As a rule, the company team will move in formation when using traveling or traveling overwatch.
When the team is using bounding overwatch, the bounding element makes the best use of the terrain,
rather than adopting a precise formation, to move effectively while maintaining adequate security.
NOTE: The formations shown in illustrations in this chapter are examples only; they
generally are depicted without consideration of the terrain and. other METT-TC is
always the deciding factors, which are always the most crucial element in the selection
and execution of a formation. and Lleaders must be prepared to adapt theseir choice of
formation guidelines to the specific situation.
Column The column is used when speed is critical, when the company team is moving through restricted
terrain on a specific route, and/or when enemy contact is not likely. Each platoon normally follows
directly behind the platoon in front of it. If the situation dictates, however, vehicles can disperse
laterally to enhance security; Figure 3-2 illustrates this type of column movement. The column
formation has the following characteristics, advantages, and limitations:
● It provides excellent control and fires to the flanks.
● It is easy to control.
Figure 3-2. Company team in column formation with dispersal for added security.
Wedge The wedge formation, illustrated in Figure 3-3, is often used when the enemy situation is unclear or
contact is possible. In the company team wedge, the lead platoon is in the center of the formation, with
the remaining platoons located to the rear of and outside the lead platoon. The wedge has the following
characteristics, advantages, and limitations:
● It permits excellent fires to the front and good fires to the flanks.
● It is easy to control.
Figure 3-3. Company team in wedge formation (with different platoon formations).
Vee The vee formation, illustrated in Figure 3-4, is used when enemy contact is possible. In the company team
vee, the center platoon is located in the rear of the formation, while the remaining platoons are to the front
of and outside the center platoon. The vee has the following characteristics, advantages, and limitations:
● It permits more firepower to the front than the wedge and affords good fires to the flanks.
● It is more difficult to control than the wedge and makes it more difficult for vehicles to maintain
proper orientation.
● It allows one platoon in the formation to maintain freedom of maneuver when contact occurs.
Figure 3-4. Company team in vee formation (with different platoon formations).
Line The line formation, illustrated in Figure 3-5, is primarily used when a unit or element is crossing a danger
area or needs to maximize firepower to the front. In the company team line, platoons move abreast of one
another and are dispersed laterally. The line formation has the following characteristics, advantages, and
limitations:
● It permits maximum fires to the front or rear, but minimum fires to the flanks.
● It is difficult to control.
● It is the most difficult formation from which to make the transition to other formations.
● It may be used in the assault to maximize the firepower and/or shock effect of the heavy company
team. This is normally done when there is no more intervening terrain between the unit and the
enemy, when antitank systems are suppressed, and/or when the unit is exposed to artillery fire and
must move rapidly.
Figure 3-5. Company team in line formation (with platoons in wedge formations).
Echelon The echelon formation, illustrated in Figure 3-6, is used when the task force
wants to maintain security and/or observation of one flank and enemy contact
is not likely. The company team echelon formation (either echelon left or
echelon right) has the lead platoon positioned farthest from the echeloned
flank, with each subsequent platoon located to the rear of and outside the
platoon in front of it. The echelon formation has the following characteristics,
advantages, and limitations:
● It is difficult to control.
Figure 3-6. Company team in echelon right formation (with platoons in echelon formations).
Coil and herringbone The coil and herringbone are platoon-level formations, employed when elements
of the company team are stationary and must maintain 360-degree security. Refer
to FM 17-15 or FM 7-7J for more information on these formations.
SECTION 3 - MANEUVER
Maneuver is the foundation for the employment of forces on the battlefield. It is defined as the use of movement
in combination with fire (or fire potential), employed to achieve a position of advantage with respect to the enemy
and to facilitate accomplishment of the mission. At the company team level, maneuver is the essence of every
tactical operation and task. The company team commander maneuvers his mounted and dismounted elements to
close with the enemy, to gain positional advantage over him, and ultimately to destroy him.
BOUNDING ELEMENT
Movement in a maneuver situation is inherently dangerous. It is complicated not only by the obvious potential for
harm posed by enemy weapons but also by the uncertainty caused by unknown terrain and other operational
factors. The following considerations apply for movement in maneuver situations:
● The bounding element must take full advantage of whatever cover and concealment is provided by the
terrain. Leaders and drivers can enhance security by enforcing or applying the principles of terrain driving;
among these important actions are use of intervening terrain and avoidance of skylining.
● All crews involved in the maneuver must maintain 360-degree security at all times. Crewmen in the
bounding element must continuously scan their assigned sectors of observation.
● Although METT-TC factors will ultimately dictate the length of the bounds, the bounding element should
never move beyond the range at which the base of fire element can effectively suppress known, likely, or
suspected enemy positions. This will minimize the bounding element’s exposure to enemy fires.
● In severely restricted terrain, bounds will generally be much shorter than in more open areas.
● The bounding element may have to dismount infantry squads or individual crewmen to observe intervening
gaps or dead space. Although this will usually force the element to make a tactical pause, it will not slow
the operation as much as the loss of a vehicle and crew to a hidden enemy antitank system.
● The bounding element must remain focused on its ultimate goal of gaining a positional advantage, which it
can then use to destroy the enemy by direct and indirect fires.
SECTION 4 - ACTIONS ON
CONTACT
INTRODUCTION
In both offensive and defensive operations, contact occurs when a member of the company team encounters any
situation that requires an active or passive response to the enemy. These situations may entail one or more of the
following forms of contact:
● Visual contact (friendly elements may or may not be observed by the enemy).
Leaders at echelons from platoon through task force conduct actions on contact when they or a subordinate
element recognizes one of the forms of contact or receives a report of enemy contact. The company team may
conduct actions on contact in response to a variety of circumstances, including the following:
● Subordinate platoon(s) conducting actions on contact.
● Choose a COA.
The four-step process is not intended to generate a rigid, lockstep response to the enemy.
Rather, the goal is to provide an orderly framework that enables the company team and its
platoons to survive the initial contact, then apply sound decision-making and timely actions
to complete the operation. Ideally, the team will acquire the enemy (visual contact) before
being sighted by the enemy; it then can initiate physical contact on its own terms by
executing the designated COA.
Actions on Events that occur during the first step of actions on contact depend in great measure on
contact whether the contact is expected or unexpected. The following discussion examines some of
Step 1 - the variables the company team commander faces in expected and unexpected contact
Deploy and situations and discusses the role of platoon battle drills and reporting in the deploy and
report step.
report
Expected contact If the commander expects contact, he will already have deployed the company team by
transitioning to the bounding overwatch movement technique. If the team is alert to the
likely presence of the enemy, it has a better chance of establishing first visual contact and
then physical contact on its own terms. Contact, either visual or physical, is usually made
by an overwatching or bounding platoon, which initiates the team’s actions on contact. In a
worst-case scenario, the platoon may be engaged by a previously undetected (but expected)
enemy element. The platoon in contact would conduct a battle drill Rfor its own survival
and then initiate actions on contact.
Unexpected contact In some cases, the company team will make unexpected contact with the enemy while
using traveling or traveling overwatch. The element in contact or, if necessary, the entire
company team may have to deploy using battle drills to survive the initial contact.
Battle drills Battle drills provide virtually automatic responses to contact situations, in which
immediate and, in many cases, violent execution of an action is critical both to the unit’s
initial survival and to its ultimate success in combat. Drills are not a substitute for carefully
planned COAs; rather, they buy time for the unit in contact and provide a framework for
development of the situation.
When contact occurs, the company team’s platoons deploy immediately, executing the
appropriate battle drills under the supervision of the commander. Table 3-1 lists the drills
executed during the deployment step of actions on contact. Figure 3-8 shows an example of
platoons executing battle drills.
NOTE: For additional information on platoon battle drills, refer to FM 17-15, FM
7-7J, ARTEP 17-237-10-MTP, and ARTEP 7-247-11-DRILL.
Maneuver SOP An effectively written, well-rehearsed maneuver SOP helps to ensure quick, predictable
actions by all members of the company team. In addition, the SOP, unlike platoon battle
drills, allows leaders to take into account the friendly task organization, a specific enemy,
and a specific type of terrain. As a result, the SOP can assist the company team in
conducting actions on contact and in maintaining the initiative in a number of battlefield
situations. For a more detailed discussion of SOPs, refer to Chapter 2 of this manual.
Reporting Timely, accurate reports are essential throughout actions on contact. As part of the first
step of the process, the company team commander must send a contact report to the task
force as soon as possible after contact occurs. He provides subsequent reports updating the
situation as necessary. (NOTE: Refer to the discussion of reports in Chapter 2 of this
manual.)
NOTE: Whether contact is expected or unexpected, the first step of actions on
contact concludes with the unit deployed (into base of fire and bounding elements),
the enemy suppressed or destroyed, and the XO sending a contact report sent to task
force headquarters.
Actions on contact While the company team is deploying, the commander must evaluate the situation
and, as necessary, continue to maneuver to develop it. The commander quickly
Step 2 - gathers as much information as possible, either visually or, more often, through
Evaluate and reports of the platoon(s) in contact. He analyzes the datainformation to determine
develop the situation critical operational considerations, including these:
● The size of the enemy element.
● Location, composition, activity, and orientation of the enemy force.
● The impact of obstacles and terrain.
● Friendly and eEnemy capabilities (especially antiarmor capability).
● Probable enemy intentions.
● How to gain positional advantage over the enemy.
● The friendly situation (location, strength, and capabilities).
● Possible friendly COAs to achieve the specifiedfacilitate end state..
After evaluating the situation, the commander may discover that he does not have
enough information to identify the necessary operational considerations. To make
this determination, he canmust further develop the situation in accordance with
the task force commander’s intent, using a combination of these techniques:
● Surveillance, employing infantry squads, dismounted tank loaders, and/or
tank and BFV commanders (using binoculars and other optical aids).
● Mounted and/or dismounted maneuver (this includes lateral maneuver to
gain additional information by viewing the enemy from another
perspective).
● Indirect fire.
● Reconnaissance by fire.
Once the commander determines the size of the enemy force the company team
has encountered, he sends a report to the task force.
Actions on contact After developing the situation and determining that he has enough information to
make a decision, the company team commander selects a COA that both meets the
Step 3 - requirements of the task force commander’s intent and is within the company team’s
Choose a COA capabilities.
Nature of contact The nature of the contact (expected or unexpected) may have a significant impact on
how long it takes a commander to develop and select a COA. As an example, in
preparing to conduct an attack, the company team commander determines that the
team will encounter an enemy CSOP along its axis of advance; during troop-leading
procedures, he develops a scheme of maneuver to defeat the outpost. When the
team’s lead platoon makes contact with two BMPs, the commander can quickly
assess that this is the anticipated contact and direct the team to execute his plan. On
the other hand, unexpected contact with a well-concealed enemy force may require
time for development of the situation at platoon and team levels. As it "fights" for
critical information that will eventually allow the commander to make a sound
decision, the platoon and/or company team may have to employ several of the
techniques for developing the situation.
COA procedures The commander has several options in how he goes about the process of selecting a
COA. These procedures include the following:
● The company team commander can direct the team to execute the original
plan if his development of the situation reveals no need for change.
● If his analysis shows that the original plan is still valid but that some
refinement is necessary, the team commander canshould inform the task force
commander (prior to execution, if possible) and issue a FRAGO to refine the
plan.
● If his analysis shows that the original plan needs to be changed but that the
selected COA will still comply with the task force commander’s intent, the
team commander should inform the task force commander (prior to
execution, if possible) and issue a FRAGO to retask his subordinate elements.
● If his analysis shows that the original plan deviates from the task force
commander’s intent and needs to be changed, the team commander mustcan
report the situation and, based on knowninformation in response to an
unforeseen enemy or battlefield situation, recommend an alternative COA to
the task forceTF commander..
● He can direct If the battlefield picture is still vague, the team commander
must direct the team or a platoon to continue to ovementdevelop the situation.
This will allow him to gather the information needed to clarify a vague
battlefield picture. He then uses one of the first four options to report the
situation and choose a COA and/or to direct further action.
Actions on contact In executing a COA, the company team transitions to maneuver. It then continues to
Step 4 - maneuver throughout execution, either as part of a tactical task or to advance while
Execute a COA in contact to reach the point on the battlefield from which it executes its tactical
task. The team can employ a number of tactical tasks as COAs, any of which may
be preceded (and/or followed) by additional maneuver. Refer to Chapters 3, 4, and 5
of this manual for detailed descriptions of these tasks, which include the following:
● Advance in contact.
● Support by fire.
● Attack by fire.
● Bypass.
● Assault.
● Breach.
● Defend.
● Delay.
● Withdraw.
enemy force.
Figure 3-10. Company team develops the situation and advances in contact.
Figure 3-11. Suppression continues as mech platoon assaults to destroy remaining BMP and
infantry.
Contact with an Figures 3-12 and 3-13 illustrate an example of actions on contact that the company
unexpected force team might execute following an unexpected encounter with an enemy force. In this
case, the enemy element is a forward security element (FSE) with tanks and BMPs.
Figure 3-13. Company team develops the situation and chooses and executes a COA.
Chapter 3 (continued)
CHAPTER 4
Defensive Operations
Military forces conduct defensive operations only until they gain sufficient strength to attack. Though
the outcome of decisive combat derives from offensive actions, commanders often find that it is
necessary, even advisable, to defend. Once they make this choice, they must set the conditions for the
defense in a way that allows friendly forces to withstand and hold the enemy while they prepare to
seize the initiative and return to the offense. A thorough understanding of the commander’s intent is
especially critical in defensive operations, which demand precise integration of combat, CS, and CSS
elements.
The immediate purposes of all defensive operations are to defeat an enemy attack and gain the initiative
for offensive operations. The company team may also conduct the defense to achieve one or more of
the following purposes:
● Gain time.
● Preoccupy the enemy in one area while friendly forces attack him in another.
CONTENTS
Weapons Positioning
Displacement Planning
Fire Support
Air Defense
Mobility and Survivability
Combat Service Support
Defend in Sector
Defend a Battle Position
Defend a Strongpoint
Defend a Perimeter
Introduction
Planning Considerations
Reserve Operations and Techniques
Delay
Withdrawal
Retirement
OCCUPATION
During this phase, the company team reconnoiters and occupies its positions. This usually includes
movement from tactical assembly areas to the actual defensive sector, led by a quartering party that
clears the defensive positions. The division, brigade, and task force will establish security forces during
this phase, and remaining forces will begin to develop engagement areas and prepare BPs.
Operational and tactical security is critical during the occupation to ensure the company team can avoid
detection and maintain combat power for the actual defense. Leaders and crewmen at all levels of the
team must thoroughly understand their duties and responsibilities related to the occupation; they then
must be able to execute the occupation quickly and efficiently to maximize the time available for
planning and preparation of the defense.
ENEMY ASSAULT
During this phase, the enemy will deploy to achieve mass at a designated point, normally employing
both assault and supporting forces. This may leave him vulnerable to the combined effects of indirect
and direct fires and integrated obstacles. He may employ additional forces to fix friendly elements and
prevent their repositioning.
Friendly counterattack forces may be committed against the enemy flank or rear, while other friendly
forces may displace to alternate, supplementary, or successive positions in support of the commander’s
scheme of maneuver. All friendly forces should be prepared for the enemy to maximize employment of
combat multipliers, such as dismounted infantry operations, to create vulnerability. The enemy is also
likely to use artillery, CAS, and/or chemical weapons to set the conditions for the assault.
COUNTERATTACK
As the enemy’s momentum is slowed or stopped, friendly forces may launch a counterattack. The
counterattack may be launched purely for offensive purposes to seize the initiative from the enemy. In
some cases, however, the purpose of the counterattack will be mainly defensive, such as reestablishing
the FEBA or restoring control of the sector. The company team may participate in the counterattack as
a base of fire element (providing support by fire for the counterattack force) or as the counterattack
force.
WEAPONS POSITIONING
The goal of effective weapons positioning is to enable the company
team to mass fires at critical points on the battlefield and to enhance its
survivability. To do this, the commander must maximize the strengths
of the company team’s weapons systems while minimizing its
exposure to enemy observation and fires. The following paragraphs
focus on tactical considerations for weapons positioning.
Depth and dispersion Dispersing positions laterally and in depth helps to protect the force
from enemy observation and fires. Company team and platoon
positions are established in depth, allowing sufficient maneuver space
within each position to establish in-depth placement of vehicle weapon
systems and dismounted infantry elements. Refer to Figure 4-1 for an
illustration of how a company team establishes depth in sector.
Vehicle and infantry fighting positions should be positioned to allow
the massing of fires at critical points on the battlefield. (NOTE: For a
more detailed discussion of emplacement of weapon systems, refer to
Section 3 of this chapter.) Although METT-TC factors ultimately
determine the placement of weapon systems and unit positions, the
following general guideline apply:
● Tanks are best employed where they can engage targets with the
main gun (out to a maximum range of 4,000 meters for M1A1
and M1A2 tanks) and with the coaxial machine gun (at ranges
out to 900 meters). The factors of METT-TC will ultimately
dictate positioning and engagement criteria. As a general
guideline, however, tanks are normally best employed where
they can engage the enemy at a range of approximately 2,500
meters.
● TOW missiles are best employed at a range of 2,500 to 3,700
meters, where targets can be tracked for at least 12 seconds.
● BFVs are best employed from flank positions and in positions,
at a range of 2,500 meters or less, from which they can destroy
lightly armored vehicles and infantry or fix or severely limit the
movement of tanks.
● Infantry squads should be positioned on reverse slopes or in
restricted terrain where they cannot be engaged before they can
take the enemy under fire.
● Infantry squads can supplement the antiarmor fires of the tanks
and BFVs with Javelin missiles, which have a maximum range
of 2,000 meters.
● Infantry squads can retain or deny key terrain if employed in
strongpoints or well-covered positions.
● Infantry squads can protect obstacles or flank positions that are
tied into severely restricted terrain.
Flank positions Flank positions enable a defending force to bring fires to bear on an attacking
force moving parallel to the defender’s attack formation. An effective flank
position provides the defender with a larger and more vulnerable target while
leaving the attacker unsure of the location of the defense.
Major considerations for successful employment of a flank position are the
defender’s ability to secure the flank and his ability to achieve surprise by
remaining undetected. Effective fire control and fratricide avoidance measures
are critical considerations in the employment of flank positions. Figure 4-2
illustrates an example of a team using flank positions in the defense.
Reverse The reverse slope defense uses the topographical crest to mask the
defender from the attacker’s observation and supporting long-range
slope direct and indirect fires. This can provide the defender with both a
positions degree of force protection and the advantage of surprise. By employing
OPs on the far side of the crest, he gains early warning of the attacking
force’s advance and can use indirect fires to disrupt or destroy the
enemy. In addition, the reverse slope defense allows effective
employment of obstacles. The enemy will have very little time to react
to any obstacles placed on the friendly side of the crest, preventing him
from generating effective combat power (mass) for a rapid penetration.
Figure 4-3 illustrates an example of a company team reverse slope
defense.
DISPLACEMENT PLANNING
Disengagement and displacement are key defensive tasks that allow the
company team to retain its operational flexibility and tactical agility.
The ultimate goals of disengagement and displacement are to enable the
company team to maintain standoff range and to avoid being fixed or
decisively engaged by the enemy. The company team commander must
consider several important factors in displacement planning; these
include, but are not limited to, the following:
● The enemy situation (for example, an enemy attack with two
MRBs may prevent the company team from disengaging).
● Disengagement criteria.
FIRE SUPPORT
Target For the fire plan to be effective in the defense, the unit must plan and
execute fires in a manner that achieves the intended task and purpose of
purpose each target. Indirect fires serve a variety of purposes in the defense,
including the following:
● Slow and disrupt enemy movement.
AIR DEFENSE
The focus of the air defense plan is on likely air avenues of approach for enemy fixed-wing aircraft,
helicopters, and UAVs; these may or may not correspond with the enemy’s ground avenues of
approach. ADA assets are positioned based on METT-TC factors and the task force commander’s
scheme of maneuver. For example, a key consideration is to position air defense vehicles (BSFVs or
Bradley Linebackers), usually about 2 kilometers apart, to maximize the Stinger’s capabilities in the
defense. The Stinger then becomes the primary killer of rotary-wing and fixed-wing aircraft, with the
Bradley’s 25-mm machine gun used for close-in defense. In another situation, the task force S2 and the
task force air defense officer (ADO) may determine that the air defense vehicles should be positioned
independent of the friendly ground maneuver elements. These vehicles are also frequently used to
protect friendly counterattack forces against aerial observation or attack.
Other factors in air defense planning include development of engagement criteria for BSFVs or
Linebackers that become involved in the ground fight and positioning of air defense vehicles near
templated enemy LZs in the task force sector. Resupply of Stinger missiles places unique demands on
the company team; it requires detailed planning and consideration. It may be necessary to pre-position
Stingers in the company team area to facilitate timely resupply.
Fixing effects Fixing effects use the combination of fires and obstacles to slow or
temporarily stop an attacker within a specified area, normally an
engagement area. The defending unit can then focus on defeating
the enemy, using indirect fires to suppress him in the engagement
area while direct fires inflict maximum casualties and damage. If
necessary, the defender can reposition his forces using the
additional time gained as a result of fixing the enemy. To fully
achieve the fixing effect, these obstacles must be covered by direct
and/or indirect fires. The commander must clearly specify the size
of enemy unit to be fixed.
Blocking effects Blocking effects use the combination of fires and obstacles to stop
an attacker along a specific avenue of approach. Fires employed to
achieve blocking effects are primarily oriented on preventing the
enemy from maneuvering. Because they require the most extensive
engineer effort of any type of obstacle, blocking effects are
employed only at critical choke points on the battlefield.
Blocking obstacles must be anchored on both sides by existing
obstacles (severely restricted terrain). They must be covered by
direct and/or indirect fires to achieve the full blocking effect. The
commander must clearly specify the size of enemy force that he
intends to block.
Protective obstacles Company teams are responsible for coordinating and employing
their own protective obstacles to protect their BPs. To be most
effective, these should be tied into existing obstacles. The company
team may use mines and wire from its basic load or pick up
additional assets (including MOPMS, if available) from the
engineer Class IV/V supply point. The team may also be
responsible for any other required coordination (such as that needed
in a relief in place), for recovery of the obstacle, or for its
destruction (as in the case of MOPMS).
In planning for protective obstacles, the commander must evaluate
the potential threat to the team’s position and then employ the
appropriate system to counter that threat. For example, MOPMS is
predominantly an antitank system best used on mounted avenues of
approach, although it does have some antipersonnel applications;
on the other hand, wire obstacles may be most effective when
employed on dismounted avenues. FM 90-7 provides detailed
planning guidance for protective obstacle emplacement.
Obstacle lanes The company team may be responsible for actions related to lanes
through obstacles. These duties may include marking lanes in an
obstacle, reporting locations of the start and end points of each lane,
manning contact points, providing guides for elements passing
through the obstacle, and closing the lane.
SECTION 3 - PREPARATION
AND INTEGRATION
Determine the enemy The company team commander can use the following procedures and
scheme of maneuver considerations, which are illustrated in Figure 4-5, in determining the
enemy’s scheme of maneuver:
● Determine how the enemy will structure the attack. Will he use
two MRBs forward and one back? Will the attack be led by an
FSE, an advance guard, or a forward detachment?
● Determine how the enemy will use his reconnaissance assets.
Will he attempt to infiltrate friendly positions?
● Determine where and when the enemy will change formations
and/or establish support by fire positions.
● Determine where, when, and how the enemy will conduct his
assault and/or breaching operations.
● Determine where and when he will commit follow-on forces.
●
● Determine the enemy’s expected rates of movement.
Determine The following steps (illustrated in Figure 4-6) apply in identifying and
where marking where the task force and company team will engage the
enemy:
to kill the
● Identify TRPs that match the enemy’s scheme of maneuver,
enemy allowing the company team to identify where it will engage
enemy forces through the depth of the sector.
● Identify and record the exact location of each TRP.
Plan and The following steps apply in planning and integrating obstacles in the
company team defense (see Figure 4-7 for an illustration):
integrate
● In cooperation with the engineer platoon leader, identify, site,
obstacles and mark task force tactical obstacles and team protective
obstacles. (NOTE: Refer to the discussion of obstacle siting in
Chapter 6 of this manual.)
● Ensure coverage of all obstacles with direct fires.
● Assign responsibility for guides and lane closure as required.
Emplace The following steps apply in selecting and improving BPs and
emplacing the company team’s vehicles, crew-served weapon systems,
weapon and dismounted infantry positions (see Figure 4-8):
systems
● Select tentative platoon BPs. (NOTE: When possible, select
these while moving in the engagement area. Using the enemy’s
perspective enables the commander to assess survivability of the
positions.)
● Conduct a leader’s reconnaissance of the tentative BPs.
● Drive the engagement area to confirm that selected positions are
tactically advantageous.
● Confirm and mark the selected BPs.
● Ensure that BPs do not conflict with those of adjacent units and
that they are effectively tied in with adjacent positions.
● Select primary, alternate, and supplementary fighting positions to
achieve the desire effect for each TRP.
● Plan FPF.
Figure 4-8. Emplace weapon systems and plan and integrate indirect fires.
NOTE: Figure 4-9 illustrates the completed scheme of maneuver
for a company team defense in sector; refer to the discussion of
defense in sector in Section 4 of this chapter.
Conduct an The purpose of this rehearsal is to ensure that every leader and soldier
engagement understands the plan and that elements are prepared to cover their
assigned areas with direct and indirect fires. Although the company
area team commander has several options, the most common and most
rehearsal effective type is the mounted rehearsal. One technique for the mounted
rehearsal in the defense is to have the company team trains, under the
control of the team XO, move through the engagement area to depict
the enemy force while the commander and subordinate platoons
rehearse the battle from the team BP. The rehearsal should cover these
actions:
● Rearward passage of security forces (as required).
● Evacuation of casualties.
NOTE: The company team commander should coordinate the
team rehearsal with the task force to ensure other units’
rehearsals are not planned for the same time and/or location.
Coordination will lead to more efficient use of planning and
preparation time for all task force units. It will also eliminate the
danger of misidentification of friendly forces in the rehearsal
area, which could result in fratricide.
● Obstacles.
● CSS considerations.
SECTION 4 - DEFENSIVE
TECHNIQUES
The company team will normally defend using one of these basic
techniques:
● Defend in sector.
● Defend a BP.
● Defend a strongpoint.
● Defend a perimeter.
DEFEND IN SECTOR
This defense allows the task force to maintain flank contact and security
and ensures unity of effort within the task force scheme of maneuver.
Sectors afford depth in the company team defense. They allow the team
to achieve the commander’s desired end state while facilitating
clearance of fires at the appropriate level of responsibility. The task
force commander normally orders a defense in sector when these
conditions apply:
● Flexibility is desired.
The task force commander assigns company team BPs to allow each
team to concentrate its fires or to place it in an advantageous position
for the counterattack. The size of the team BP can vary, but it should
provide enough depth and maneuver space for platoons to maneuver
into alternate or supplementary positions and to execute local
counterattacks.
The BP is a general position on the ground; the company team
commander places his vehicles on the most favorable terrain within the
BP based on the higher unit mission and intent. The team then fights to
retain the position unless ordered by the task force commander to
counterattack or displace. (NOTE: Figure 4-1, illustrates a company
team defense of a BP.)
DEFEND A STRONGPOINT
Defense of a strongpoint is an uncommon mission for an armor or
mechanized infantry force. Strongpoints sacrifice the mobility of the
unit’s organic weapon systems, require extensive engineer support (in
terms of expertise, materials, and equipment), and take a long time to
complete. Nonetheless, when the company team is directed to defend a
strongpoint, it must retain the position at all costs until ordered to
withdraw. This defensive mission may require the team to accomplish
any of the following purposes:
● Hold key or decisive terrain critical to the task force scheme of
maneuver.
● Provide a pivot for the maneuver of friendly forces.
Employment The success of the strongpoint defense depends on how well the
position is tied into the existing terrain. It is most effective when
considerations employed in terrain that naturally provides cover and concealment to
both the strongpoint and its supporting obstacles. Mountainous,
forested, or urban terrain can be easily adapted to a strongpoint defense.
Strongpoints placed in more open terrain, however, require the use of
reverse slopes or of extensive camouflage and deception efforts.
The prime characteristic of an effective strongpoint is that it cannot be
easily overrun or bypassed. It must be positioned and constructed so
that the enemy knows he can reduce it only at the risk of heavy
casualties and significant loss of materiel. He must be forced to employ
massive artillery concentrations and dismounted assaults. To
accomplish this, the strongpoint must be tied in with existing obstacles
and positioned to afford 360-degree security in terms of both
observation and fighting positions.
At company team level, a strongpoint defense is normally executed by a
mechanized infantry team to take advantage of the organic infantry
squads’ ability to retain ground. The defense can be used in conjunction
with BPs and sectors to make best use of the team’s tanks and BFVs.
Before committing a platoon to construct a strongpoint, the company
team commander must have the permission of the task force
commander.
Strongpoint The following discussion covers a variety of techniques and
considerations involved in the establishment and execution of the
procedures strongpoint defense. It also includes considerations for displacement
and withdrawal from the strongpoint.
Establishment of The company team commander begins by determining the projected
the strongpoint size of the strongpoint. He does this by assessing the number of
vehicles, weapon systems, and individual soldiers available to
conduct the assigned mission, as well as the terrain on which the team
will fight. He must remember that although a strongpoint is usually
tied into a task force defense and is flanked by other BPs, it must
afford 360-degree observation and firing capability.
The commander must ensure that layout and organization of the
strongpoint maximize the capabilities of the team’s personnel
strength and weapon systems without sacrificing the security of the
position. Siting options range from positioning all the vehicles
outside the strongpoint (with the infantry occupying dismounted
positions inside it) to placing all assets inside the position. From the
standpoint of planning and terrain management, placing everything
within the strongpoint is the most difficult option. An added factor is
that this is potentially the most dangerous organization because of the
danger of enemy encirclement.
In laying out the strongpoint, the commander first designates weapon
positions that support the task force defensive plan. Once these
primary positions have been identified, he continues around the
strongpoint, siting weapons on other possible enemy avenues of
DEFEND A PERIMETER
A perimeter defense allows the defending force to orient in all
directions, as illustrated in Figure 4-14. In terms of weapons
emplacement, direct and indirect fire integration, and reserve
employment, a commander conducting a perimeter defense must
consider the same factors as for a strongpoint operation.
The perimeter defense is a relatively uncommon mission for a tank or
mechanized company team because it allows only limited maneuver
and limited depth. (NOTE: The defense is normally conducted at task
force or higher level to protect maneuver units against Level III threats
and to protect CS and CSS assets against Level I and II threats.)
Nonetheless, the company team may called upon to execute this type of
defense under a variety of conditions, including the following:
● When it must hold critical terrain in areas where the defense is
not tied in with adjacent units.
● When it has been bypassed and isolated by the enemy and must
defend in place.
● When it conducts occupation of an independent assembly area or
reserve position.
● When it begins preparation of a strongpoint.
Figure 4-14. Company team perimeter defense during assembly area operations.
SECTION 5 - RESERVE
OPERATIONS
IN THE DEFENSE
INTRODUCTION
The company team may be assigned to serve as the reserve for either
the task force or the brigade. In this role, it executes either offensive or
defensive missions to support the scheme of maneuver of the
controlling headquarters. Purposes of reserve employment include the
following:
● Conduct counterattacks to destroy an enemy force, to exploit
success, and/or to regain the initiative.
● Block enemy penetrations.
PLANNING CONSIDERATIONS
Command Flexibility and the ability to remain responsive to the commander are
of paramount importance to successful reserve operations. At the same
guidance time, however, these attributes, coupled with the wide range of
missions the reserve can perform, dictate that the task force
commander’s initial intent will not always correspond directly to his
use of the reserve on the battlefield. His command guidance for the
reserve will most likely cover a series of be-prepared missions rather
than a single well-defined task. To assist the reserve commander with
mission planning and preparation, the task force commander’s
guidance should, at a minimum, address the following areas:
● Positioning.
The time required to move between the reserve position and each
contingency BP or attack by fire position must be forwarded to the
controlling headquarters to assist in the synchronization of the higher
plan.
Engagement During planning for the reserve mission, the commander must
prioritize engagement area development and direct fire planning. The
area level of planning and preparation that goes into each engagement area
development should be based on the priority it was given in the task force or brigade
and command guidance. The reserve force is not likely to receive
direct fire countermobility and survivability support in developing its engagement
areas since those assets will normally be allocated to company teams in
planning defensive positions; this means the commander must give special
attention to the use of existing terrain features and obstacles in
providing security for the reserve. He must also conduct direct fire
planning for all contingencies. Depending on the designated priorities,
the level of planning and preparation will vary for each contingency.
For example, the commander may specify a mounted rehearsal for the
most likely mission, but limit planning for contingencies of lower
priority to a leader’s reconnaissance.
Planning for Planning and preparation for BPs and/or attack by fire positions in
reserve operations are virtually identical to the corresponding activities
BPs for other types of operations. A key difference is that the commander
and attack by has a greater opportunity, and a greater responsibility, to employ
fire positional advantage in the reserve role. Whenever possible, he should
positions maximize the use of BPs and attack by fire positions on the enemy's
flanks or on reverse slopes.
Fire support The company team commander and FSO must develop fire support
plans to support the engagement area(s) designated for each reserve
planning contingency. Once it is employed, the reserve is usually designated as
the main effort and, as such, may receive priority of fires. An
additional fire support consideration is the employment of smoke to
screen the movement of the reserve force. (NOTE: When the company
team is serving in the reserve role, the team FIST may be task
organized with forward elements of the task force.)
Counterattack The reserve force may execute a counterattack by fire to destroy exposed
enemy elements and free decisively engaged friendly elements. A base of
by fire fire element suppresses or fixes the enemy force while the counterattack
(maneuver) element moves on a concealed route to firing positions from
which it can engage the enemy in the flank and/or rear. The
counterattack element must maneuver rapidly to its firing position, often
fighting through enemy flank security elements, to complete the
counterattack before the enemy can bring follow-on forces forward to
influence the fight.
Counterattack security is provided in several ways. The commander and
all element leaders analyze and implement intelligence data from the task
force. Platoons in the counterattack element employ fire and movement,
with support from the base of fire element adding a degree of movement
security. Smoke is especially valuable in enhancing counterattack
security. It can be employed to screen the movement of the counterattack
element. It can also aid in a deception effort; examples include placing
smoke on previous reserve positions to simulate disengagement and
placing it on the flank opposite the counterattack force to deceive the
enemy as to the location of the counterattack.
Execution of the counterattack by fire is similar to that for an attack by
fire; refer to the discussion of the attack by fire in Chapter 3 of this
manual. Planning and preparation considerations for the counterattack
will vary depending on the purpose and location of the operation. For
example, the counterattack may be conducted forward of friendly
positions, requiring the reserve force to move around friendly elements
and through their protective and tactical obstacles. In other situations, the
commander may use a counterattack by fire to block, fix, or contain a
penetration. In any case, the reserve force will conduct the counterattack
as an enemy-oriented operation. Figure 4-16 illustrates a counterattack
by fire conducted by a company team.
Assault In a reserve role, the company team can conduct an assault to destroy an
enemy force, to relieve pressure on a friendly unit, or to regain key
terrain. The unit attacks the enemy force from the flank and uses
maneuver (fire and movement) to close with and destroy the threat.
Unlike the counterattack by fire, in which long-range fires are employed
from stationary positions to reduce enemy combat power by attrition, the
assault requires the attacking force to maneuver to a position of
advantage well inside the range of enemy weapons.
Reinforce a Reinforcement of a defending element requires a level of detailed
planning and coordination similar to that associated with linkup
defending operations. As the reinforcing element, the reserve force moves into
force adjacent positions covering the same avenues as the unit being
reinforced. It then assists the other unit in the defense of the BP or
assumes responsibility for the defense. Figure 4-16 illustrates a reserve
mission in which the company team reinforces a defending element.
Assume the In assuming the mission of another company team (or another type of
mission unit, if applicable), the reserve force first conducts a relief in place. The
of another now-committed reserve then continues the mission, such as defense of a
BP.
team
Figure 4-16. Example of company team reserve missions, including counterattack by fire,
reinforce a defending element, and block a penetration.
SECTION 6 - RETROGRADE
OPERATIONS
DELAY
This is a series of defensive and offensive actions over successive
positions in depth. It is an economy of force operation that trades space for
time. While the enemy gains access to the area (space) that is vacated,
friendly elements gain time to conduct necessary operations and retain
freedom of action and maneuver. This allows friendly forces to influence
the action; they can prevent decisive engagement or postpone it to occur at
a more critical time or place on the battlefield.
Delay There are two types of delay missions:
missions ● Delay in sector.
Planning In preparing for the delay operation, the commander uses planning
considerations that are identical to those for a defense in sector, varying
only in their purpose. Refer to the discussion of defense in sector earlier in
this chapter. Planning for the delay must cover several areas related to
hindering enemy movement and maintaining mobility. These
considerations include the following:
● Use of existing terrain and obstacles, enhanced as necessary by
employment of reinforcing obstacles.
● Designation of positions from which the friendly force can harass or
impede the enemy without risking decisive engagement itself; this is
especially applicable for a delay in sector. When a task force is
delaying in sector, company teams are normally assigned a series of
specific BPs to enhance command and control across the sector.
Likewise, in a company team delay in sector, the commander will
assign a series of specific BPs for each platoon.
● Assessment of opportunities to conduct limited counterattacks to
disrupt enemy actions.
● Designation of high-speed avenues of withdrawal.
When the unit receives the order to conduct the delay from its initial
positions, one element (such as a company team in a task force delay or a
platoon in a company team delay) displaces and occupies its successive
BP. The remainder of the unit maintains contact with the enemy until the
first displacing element is in position to engage the enemy from the
successive position. The first element then provides overwatch or base of
fire as other elements displace to their successive positions. Figure 4-17
illustrates a company team delay from successive positions.
Delay from This method of delay may be used when the delaying element has
alternating sufficient forces to occupy more than a single line of positions (normally
positions in a narrow sector). The delaying task force or company team arrays one
or more of its subordinate elements in the initial delay positions. This first
echelon then engages the enemy while the rest of the unit occupies and
prepares second-echelon delay positions.
The unit then alternates fighting the enemy with movement to new
positions. The elements in the initial delay positions engage the enemy
until ordered to displace or until their displacement criteria have been met.
They then displace, moving through the second-echelon delay positions to
their own successive positions (which become the third echelon of the
delay).
Elements in the second echelon overwatch the displacing units’ movement
and assume responsibility for engaging the enemy. This sequence
continues until the delay operation is completed. Figure 4-18 illustrates a
company team delay from alternating positions.
WITHDRAWAL
A withdrawal is an operation in which a unit frees itself for a new
mission. It can also be conducted when the commander determines that
he must reposition all or part of his force for a specific purpose; for
example, he may need to separate from the enemy by a prescribed
distance to allow employment of special-purpose munitions. A
withdrawal can be executed at any time and during any type of
operation. The company team normally conducts a withdrawal as part
of a task force operation.
Classification In addition to the purpose of the operation, conduct of the withdrawal
is classified in several ways:
● Under pressure or not under pressure. A unit making a
withdrawal under pressure must additionally be prepared to
conduct disengagement operations.
● Assisted or unassisted. In an assisted withdrawal, a security
force provided by the next higher headquarters assists the main
body in breaking contact with the enemy. In an unassisted
withdrawal, the controlling headquarters must provide its own
security. Assisted and unassisted withdrawals are covered later
in this discussion.
Phases Withdrawals are accomplished in three overlapping phases, which are
outlined in the following paragraphs.
The commander dispatches quartering parties, issues warning orders,
Preparation phase
and initiates planning. Nonessential vehicles are moved to the rear.
Disengagement Designated elements begin movement to the rear. They break contact
phase (refer to the discussion of displacement planning earlier in this chapter)
and conduct tactical movement to a designated assembly area or
position.
Security phase In this phase, a security force protects and assists the other elements as
they disengage and/or move to their new positions. This is done either
by a DLIC, which the unit itself designates in an unassisted
withdrawal, or by a security force provided by the higher headquarters
in an assisted withdrawal. As necessary, the security force assumes
responsibility for the sector, deceives the enemy, and protects the
movement of disengaged elements by providing overwatch and
suppressive fires. In an assisted withdrawal, the security phase ends
when the security force has assumed responsibility for the fight and the
withdrawing element has completed its movement. In an unassisted
withdrawal, this phase ends when the DLIC completes its
disengagement and movement to the rear.
Unassisted In an unassisted withdrawal, the unit conducting the withdrawal
establishes the DLIC to maintain contact with the enemy and/or to
withdrawal deceive him. In a task force withdrawal, the DLIC may consist of an
element from each company team (under leadership of the team XO or
a platoon leader), with the task force S3 as the overall DLIC
commander. As an alternative, a company team may serve as the DLIC
for the rest of the task force. The company team commander has
several deployment options. He can reposition elements across the
entire task force frontage. Another option is to position the team to
cover only the most dangerous enemy avenue of approach; other
avenues into the sector are covered with observation from additional
security elements provided by the task force, such as the scout platoon.
The commander has similar options in an unassisted company team
withdrawal. He may designate one platoon to execute the DLIC
mission for the team, or he can constitute the DLIC using elements
from all three platoons, with the XO as the DLIC commander. Figure
4-19 illustrates an example of an unassisted withdrawal.
Assisted In an assisted task force withdrawal, the brigade will normally provide a
security element to maintain contact with and deceive the enemy while
withdrawal the task force conducts its withdrawal. Likewise, in a company
withdrawal, the task force provides the security force.
The security force establishes defensive positions behind the
withdrawing unit and conducts preparations for a rearward passage of
lines. The withdrawing force disengages from the enemy and conducts
the rearward passage through the security force to assembly areas in the
rear.
RETIREMENT
Retirement is a retrograde operation in which a force not in contact with
the enemy conducts organized movement to the rear. It is normally
done during periods of limited visibility. The company team conducts a
retirement as part of a larger force.
CHAPTER 5
Section 1 Reconnaissance
Reconnaissance Planning
Reconnaissance Execution
Reconnaissance Before and After Operations
Reconnaissance During Operations
Forms of Reconnaissance
Planning Considerations
Screen Operations
Guard Operations
Local Security
Section 3 Linkup
Linkup Situations
Phases of the Linkup Operation
Planning Considerations
Reconnaissance and Coordination
Forward Passage of Lines
Rearward Passage of Lines
Mobility Assets
Breaching Tenets
Types of Breaching Operations
Example of a Deliberate Breach
SECTION 1 -
RECONNAISSANCE
Reconnaissance is any mission undertaken, using visual observation or
other methods, to obtain information regarding the activities and
resources of enemy forces or the physical characteristics of a particular
area. Successful reconnaissance is a focused collection effort, aimed at
gathering timely, accurate information about the enemy and the terrain
in the area of operations. It is the responsibility of every commander
to conduct reconnaissance, with the goal of gaining the information he
needs to ensure the success of his mission. In addition, the company
team may conduct other reconnaissance operations to gather
information for higher headquarters. For a more detailed discussion of
reconnaissance operations, refer to FM 17-95 or FM 100-40.
RECONNAISSANCE PLANNING
Reconnaissance planning starts with the commander’s identification of
critical information requirements. This process may be conducted while
the unit is planning or preparing for an operation; in may cases, it will
continue during the conduct of the operation.
As an example of identifying information requirements before an
operation, the company team commander determines that he must find
out if an enemy force is controlling a choke point through which the
team must move during the next day’s attack. As a result, the
commander may decide to send an infantry patrol to reconnoiter the
choke point the night before the attack. Once the operation is under
way, the commander continues to identify information requirements.
An example is the need to find an assailable flank or another position of
advantage over an identified enemy force while the company team
develops the situation; in such a situation, the commander may dispatch
a platoon or section to find a flank or position from which the team can
effectively engage the enemy.
RECONNAISSANCE EXECUTION
Reconnaissance can be passive or active. Passive reconnaissance
includes such techniques as map and photographic reconnaissance and
surveillance. Active methods available to the company team include
mounted and dismounted ground reconnaissance and reconnaissance
by fire. Active reconnaissance operations are also classified as stealthy
or aggressive, as discussed in the following paragraphs.
Stealthy Stealthy reconnaissance emphasizes procedures and techniques that
allow the unit to avoid detection and engagement by the enemy. It is
reconnaissance more time-consuming than aggressive reconnaissance. To be effective,
stealthy reconnaissance must rely primarily on dismounted elements
that make maximum use of covered and concealed terrain. The
company team’s primary assets for stealthy reconnaissance are its
infantry squads. For a more detailed discussion of dismounted
patrolling, refer to FM 7-10 or FM 17-98.
Aggressive Aggressive reconnaissance is characterized by the speed and manner
in which the reconnaissance element develops the situation once
reconnaissance contact is made with an enemy force. A unit conducting aggressive
reconnaissance uses both direct and indirect fires and movement to
rapidly develop the situation. It uses primarily mounted
reconnaissance and reconnaissance by fire. In conducting a mounted
patrol, the unit employs the principles of tactical movement to
maintain security. The patrolling element maximizes the use of cover
and concealment and conducts bounding overwatch as necessary to
avoid detection. For a more detailed discussion of tactical movement,
refer to Chapter 3 of this manual. The discussion of direct fire control
in Chapter 2 includes a description of reconnaissance by fire.
FORMS OF RECONNAISSANCE
In addition to reconnaissance performed as part of another type of
operation, there are four forms of reconnaissance that are conducted
as distinct operations: route reconnaissance, zone reconnaissance,
area reconnaissance, and reconnaissance in force. Although not
optimally organized for reconnaissance, the company team can
conduct route, zone, or area reconnaissance. It may conduct a
reconnaissance operation during preparation for another operation of
its own (for example, performing zone reconnaissance before
initiating a stationary guard operation), or it can conduct the
reconnaissance to gain information for a higher headquarters. The
team will normally be task organized with additional combat or CS
assets as needed to meet the requirements of the reconnaissance
operation. (NOTE: Reconnaissance in force is a limited-objective
operation conducted by battalion-size and larger forces.)
Positioning of In conducting a route, zone, or area reconnaissance, the company
team employs a combination of mounted and dismounted elements
subordiante as well as reconnaissance by direct and indirect fires. Based on his
elements evaluation of METT-TC factors, the team commander establishes
the role of organic elements and support assets within his scheme of
maneuver. The following considerations apply:
● Mechanized infantry platoons normally perform the
reconnaissance role, taking advantage of their ability to use
infantrymen to gather information on the ground.
● Tank platoons normally perform the overwatch role,
providing security to reconnaissance elements. Based on
METT-TC, however, the tanks may be tasked to perform the
reconnaissance role.
● Engineers remain behind the combat elements; as necessary,
they move forward to conduct any required breaches once
breach sites have been secured by the combat elements.
Focus of the In planning for route, zone, or area reconnaissance, the company
team commander must determine the focus of the mission,
reconnaissance identifying whether the reconnaissance will be oriented on the
terrain or on the enemy force. It is then essential that he provide the
team with clear guidance on the focus of the reconnaissance. In a
force-oriented reconnaissance operation, the critical task will simply
be to find the enemy and gather information on him; terrain
considerations of the route, zone, or area are only a secondary
concern. The company team generally is able to move more quickly
than in terrain-oriented reconnaissance.
Conduct of the The following paragraphs examine the specifics of route, zone, and
area reconnaissance. For a more detailed discussion of these
reconnaissance operations at the company/troop level, refer to FM 17-97.
Time permitting, the commander may also direct the company team
to accomplish the following tasks as part of a zone reconnaissance:
● Reconnoiter all terrain within the zone.
SECTION 2 - SECURITY
OPERATIONS
Security operations are conducted to provide early and accurate
warning of enemy operations, to provide the protected force with time
and maneuver space to react to the enemy, and to develop the situation
to allow the commander to effectively employ the protected force.
These operations may be conducted to the front, flanks, or rear of the
force. For additional information on security operations, refer to FM
17-95 or FM 100-40.
The four forms of security operations are screen, guard, cover, and area
security. The screen, guard, and cover entail deployment of
progressively higher levels of combat power and provide increasing
levels of security for the main body. Area security preserves a higher
commander’s freedom to move his reserves, position fire support assets,
conduct command and control operations, and provide for sustainment
operations.
NOTE: All forces have an inherent responsibility to provide for
their own local security. Local security includes OPs, local
security patrols, perimeter security, and other measures taken to
provide close-in security for the force. Refer to the discussion at
the end of this section.
The company team can conduct screen or guard operations on its own.
It participates in area security missions and covering force operations
only as part of a larger element. The company team always provides its
own local security. (NOTE: As part of a larger element’s area security
operation, the company team may conduct route clearance or convoy
escort operations; refer to Appendix J for a detailed discussion on these
missions.)
PLANNING CONSIDERATIONS
Security operations require the commander assigning the security
mission and the security force commander to address a variety of
special operational factors. These planning considerations are
discussed in the following paragraphs.
Augmentation of When it is assigned to conduct a guard or screen mission, the
company team may receive additional combat, CS, and CSS
security forces elements. Attachments may include, but are not limited to, the
following:
● A scout platoon.
Enemy-related Security operations require the company team to deal with a unique
set of enemy considerations. For example, the array of enemy forces
considerations (and the tactics that enemy commanders use to employ them) may be
different from those for any other tactical operation the team will
conduct. Additional enemy considerations that may influence
company team security operations include, but are not limited to, the
following:
● The presence or absence of specific types of forces on the
battlefield, including the following:
- Insurgent elements (not necessarily part of the enemy
force).
- Enemy reconnaissance elements of varying strength
and capabilities (at divisional, regimental, or other
levels).
- Enemy security elements (such as CRPs or forward
patrols).
- Enemy stay-behind elements or enemy elements that
have been bypassed.
● Possible locations that the enemy will use to employ his
tactical assets, including the following:
- Reconnaissance and/or infiltration routes.
- OP sites for surveillance and/or indirect fire observers.
● Availability and/or anticipated employment of other enemy
assets, including the following:
- Surveillance devices, such as radar devices or UAVs.
- Long-range rocket and artillery assets.
Initial OP The company team commander may deploy OPs to ensure effective
surveillance of the sector and designated NAIs. He will designate
locations initial OP locations on or behind the screen line. He should provide
OP personnel with specific orientation and observation guidance,
including, at a minimum, the primary orientation for the surveillance
effort during the conduct of the screen. Once set on the screen line,
the surveillance elements (normally, either scouts or mechanized
infantrymen) will report their location. The element that occupies
each OP always retains the responsibility for changing the location
in accordance with tactical requirements and the commander’s intent
and guidance for orientation. OPs may be either mounted or
dismounted. Mounted OPs allow use of vehicular optics and weapon
systems and maximize speed of displacement, but are more easily
detected by the enemy. Dismounted OPs maximize stealth.
Width and depth The company team sector is defined by lateral boundaries extending
out to an LOA (the initial screen line) forward of a rear boundary.
of the security The team’s ability to maintain depth through the sector decreases as
area the screened or guarded frontage increases.
Special The company team commander must specify any additional
considerations for the security operation, including, but not limited
requirements to, the following:
and/or constraints ● All requirements for observing NAIs, as identified by the task
force.
● Any additional tactical tasks or missions that the company
team and subordinate elements must perform.
● Engagement and disengagement criteria for all team elements.
Indirect fire The company team commander conducts indirect fire planning to
integrate artillery and mortar assets into the security mission. A wide
planning sector may require him to position attached mortar assets where they
can provide effective coverage of the enemy’s most likely axis of
attack or infiltration route, as determined in his analysis of the
enemy. The commander can position the mortars so that up to
two-thirds of their maximum range lies forward of the initial screen
line. The company team FIST assists the commander in planning
artillery fires to adequately cover any gaps in mortar coverage.
Positioning of The commander normally positions himself where he can observe
the most dangerous enemy axis of attack or infiltration route, with
command and the XO positioned on the second most critical axis or route. The XO
control and positions the team CP (if used) in depth and, normally, centered in
CSS assets sector; this allows the CP to provide control of initial movement, to
receive reports from the screen or guard elements, and to assist the
commander in more effectively facilitating command and control.
Combat trains are positioned behind masking terrain, but they
remain close enough for rapid response. The trains are best sited
along routes that afford good mobility laterally and in depth.
Patrols may be required to cover gaps between the OPs. The
company team commander will task elements to conduct either
mounted or dismounted patrols as required.
SCREEN OPERATIONS
A screen primarily provides early warning. It observes, identifies, and
reports enemy actions. A screen provides the least amount of protection
of any security mission. Generally, a screening force engages and
destroys enemy reconnaissance elements within its capabilities, but
otherwise fights only in self-defense. It normally does not have the
combat power to develop the situation.
● Maintain contact with the enemy main body and any enemy
security forces operating on the flanks of friendly forces.
Stationary The company team commander first takes a close look at infiltration
routes into the screen sector, then assigns surveillance responsibility to
screen the team’s subordinate elements. He designates locations of OPs, which
should be in depth through the sector. The OPs are normally manned by
sections within the company team. The commander identifies the
enemy’s likely axes of attack or infiltration routes; if necessary, he
identifies additional control measures (such as NAIs, phase lines, TRPs,
or checkpoints) to assist in movement control and in tracking of enemy
elements. The company team conducts mounted and dismounted patrols
to reconnoiter areas that cannot be observed from OPs.
Once the enemy is detected from an OP, the screening force normally
engages him with indirect fires. This prevents the enemy from
penetrating the screen line and does not compromise the location of the
OP. Within its capability, the screening force may destroy enemy
reconnaissance assets with direct fires if indirect fires cannot
accomplish the task. (NOTE: For additional details, refer to the
discussion of actions against enemy reconnaissance elements in the
guard segment of this section). The screening force also impedes and
harasses other enemy elements, primarily through the use of indirect
fires. If enemy pressure threatens the security of the screening force, the
unit normally reports the situation and requests permission to displace
to a subsequent screen line.
Moving The company team can conduct a moving screen to the flanks or rear of
the screened force. The movement of the screen is keyed to time and
screen distance factors associated with the movement of the friendly main
body.
Moving flank Responsibilities for a moving flank screen begin at the front of the main
screen body’s lead combat element and end at the rear of the protected force.
In conducting a moving flank screen, the company team either occupies
a series of temporary OPs along a designated screen line or, if the
protected force is moving too fast, continues to move while maintaining
surveillance and preparing to occupy a designated screen line. There are
four basic methods of controlling movement along the screened flank.
The screening force may use one or more of these methods as the speed
of movement of the protected force changes or contact is made. The
four methods are described in the following paragraphs.
Alternate bounds by individual OP. This method is used when the
protected force is advancing slowly or enemy contact is likely along the
screen line. Designated elements of the screening force move to and
occupy new OPs as dictated by the enemy situation and the movement
of the main body. Other elements remain stationary, providing
overwatch and surveillance, until the moving elements establish their
new positions; these elements then move to new positions while the
now-stationary elements provide overwatch and surveillance. This
sequence continues as needed. The method of alternate bounding by
individual OP is secure but slow.
Alternate bounds by unit. This method is used when the protected force
is advancing slowly or enemy contact is likely along the screen line.
Designated elements of the screening force move and occupy new
positions as dictated by the enemy situation and the movement of the
main body. Other elements remain stationary, providing overwatch and
surveillance, until the moving elements establish their new positions;
these elements then move to new positions while the now-stationary
elements provide overwatch and surveillance. This sequence continues
as needed. The method of alternate bounding by unit is secure but slow.
Successive bounds. The screening element uses this method when
enemy contact is possible and the main body makes frequent short halts
during movement. Each platoon of the screening force occupies a
designated portion of the screen line each time the main body stops.
When main body movement resumes, the platoons move
simultaneously, retaining their relative position as they move forward.
Continuous marching. This method is used when the main body is
advancing rapidly at a constant rate and enemy contact is not likely.
The screening force maintains the same rate of movement as the main
body, at the same time conducting surveillance as necessary. Stationary
screen lines are planned along the movement route, but the screening
force occupies them only as necessary to respond to enemy action.
Moving rear A moving rear screen may be established to the rear of a main body
screen force conducting an offensive operation or between the enemy and the
rear of a force conducting a retrograde operation. In either case,
movement of the screen is keyed to the movement of the main body or
to the requirements of the enemy situation; the operation is normally
controlled by movement to a series of phase lines.
GUARD OPERATIONS
A guard force protects the friendly main body either by fighting to gain
time (while simultaneously observing the enemy and reporting pertinent
information) or by attacking, defending, and/or delaying the enemy to
prevent him from observing the main body and engaging it with direct
fires. There are three types of guard operations (advance guard, flank
guard, and rear guard). They can be conducted in support of either a
stationary or a moving friendly force.
The guard force differs from a screening force in that it contains sufficient
combat power to defeat, repel, or fix the lead elements of an enemy ground
force before they can engage the main body with direct fires. In addition,
the guard force normally deploys over a narrower front than does a
comparably sized screening force, allowing greater concentration of
combat power. The guard force routinely engages enemy forces with both
direct and indirect fires (it normally operates within range of the main
body’s indirect fire weapons).
Purposes The purposes of the guard operation, in addition to those listed in the
earlier discussion of the screen, include the following:
● Destroy or repel all enemy reconnaissance elements.
● Cause the enemy main body to deploy and report its direction of
travel to the friendly main body commander.
Types of
The following discussion covers operational considerations for advance
guard guard, flank guard, and rear guard operations.
operations
Advance guard An advance guard for a stationary force is defensive in nature. The
company team defends or delays in accordance with the intent of the main
body commander. An advance guard for a moving force is offensive in
nature. The company team normally conducts an offensive advance guard
mission during a movement to contact as part of a task force. Its role is to
maintain the freedom of maneuver of the supported task force; it does this
by providing early warning of enemy activity to the protected task force
and by finding, fixing, and destroying enemy reconnaissance and security
elements. For more details on advance guard operations, refer to the
discussion of movement to contact in Chapter 3 of this manual.
Flank guard A flank guard protects an exposed flank of the main body. A flank guard is
similar to a flank screen except that both OPs and defensive positions are
planned. The company team may conduct a moving flank guard during an
attack or a movement to contact. In conducting a moving flank guard, the
company team will normally occupy a series of BPs along the protected
flank. It must maintain orientation both to the front (to perform its
overwatch role and to maintain its own security) and to the protected flank.
It must also maintain a sufficient distance from the main body to prevent
the enemy from engaging the main body with long-range direct fires before
early warning can be sent. A more detailed discussion later in this section
focuses on execution of a moving flank guard.
Rear guard The rear guard protects the rear of the main body as well as all CS and CSS
elements within the main body. This may occur during offensive
operations when the main body breaks contact with the FLOT or during
retrograde operations. A rear guard may be deployed behind both moving
and stationary main bodies. The rear guard for a moving force displaces to
successive BPs along phase lines or delay lines in depth as the main body
moves. During retrograde operations, the rear guard normally deploys its
elements across the entire sector behind the main body’s forward maneuver
units. For a more detailed discussion of retrograde operations, refer to
Section 6 of Chapter 4.
Stationary As noted, a stationary guard mission is, at least initially, defensive in
nature. The guard force normally employs OPs to accomplish all
guard surveillance requirements of the guard mission. The company team must
be prepared to conduct actions against the enemy’s main body and security
elements as well as his reconnaissance forces. The following paragraphs
discuss considerations for operations involving these enemy elements.
Actions against Once contact is made with an enemy main body or security force, the
main body and guard force attacks, defends, or delays in accordance with the enemy
security situation and the intent of the commander of the protected force. (NOTE:
elements Considerations for the defense are discussed in Chapter 4 of this manual;
considerations for retrograde operations are covered in Section 6 of
Chapter 4.)
Actions against When it must execute counterreconnaissance tasks, the team will normally
reconnaissance task organize into a surveillance element (normally occupying a screen
elements line) and an attack element. Each element has specific responsibilities but
must be prepared to work effectively with the other to ensure success of the
operation.
Surveillance element and surveillance sectors. The commander must
assign clear responsibilities for surveillance of identified avenues of
approach and designated NAIs. The surveillance element (normally scout
or mechanized infantry elements) is tasked with detecting, reporting, and
maintaining contact with the enemy in the assigned surveillance sector. In
addition, the surveillance element is responsible for passing off the enemy
force to the attack element for destruction.
Attack element. In this role, the company team’s tank platoons (or
sections) will be the primary direct fire killing assets and will remain
responsive to the commander. (NOTE: Depending on the composition of
the company team conducting the guard mission, BFVs may also be
employed in this role, especially in a mech-heavy team.) The attack
element occupies hide positions, BPs, or attack by fire positions along
enemy avenues of approach. Once alerted by the surveillance force, it
moves into position (if necessary) and destroys the approaching enemy
element. The attack element is responsible for direct fire planning and
engagement area development in support of the commander’s plan. It must
also rehearse all necessary movement to the planned fighting positions and
report the required movement times to the commander.
Relationship of surveillance and attack elements. The company team’s
surveillance element must track locations of any enemy vehicles moving
through the sector while the attack element moves into position. Once the
attack element is set and can observe the enemy, the surveillance element
completes target handover. This operation requires continuous
communication between the two subordinate elements conducting the
handover as well as close control by the company team commander or XO.
In close terrain, the surveillance and attack elements must be positioned
much closer together than in open terrain. This helps the elements both in
maintaining visual contact and in achieving target handover at the
appropriate time. Figure 5-2 illustrates a company team stationary guard
operation.
Figure 5-2. Example company team stationary guard (with infantry squads forward in OPs).
Moving flank Many of the considerations for a moving flank screen apply to the
execution of a moving flank guard. Unlike a moving flank screen,
guard which occupies a series of OPs, the flank guard force plans to occupy a
series of defensive positions. In conducting a moving flank guard, the
company team either occupies a series of temporary BPs along the
protected flank or, if the protected force is moving too quickly,
continues to move along the protected flank. During movement, the
team maintains surveillance to the protected flank while preparing to
occupy designated BPs based on enemy activity or on the movement of
the protected force. There are three basic methods of controlling
movement along the guarded flank:
● Alternate bounds by unit.
● Continuous marching.
Figure 5-3. Example of a company team guarding the brigade flank during movement to contact.
LOCAL SECURITY
The company team is responsible for maintaining its own security at all
times. It does this by deploying mounted and dismounted OPs and
patrols to maintain surveillance and by employing appropriate OPSEC
measures. (NOTE: For a detailed discussion of OPSEC measures, refer
to Appendix M of this manual.) In addition to maintaining security for
its own elements, the company team may implement local security for
other units as directed by the task force commander. Examples of such
situations include, but are not limited to, the following:
● Provide security for engineers as they emplace obstacles or
construct survivability positions in the company team BP.
● Secure a templated LZ.
SECTION 3 - LINKUP
LINKUP SITUATIONS
Linkup is an operation entailing the meeting of friendly ground forces
(or their leaders or designated representatives). It may occur in, but is
not limited to, the following situations:
● Advancing forces reaching an objective area previously secured
by air assault, airborne, or infiltrating forces.
● Units conducting coordination for a relief in place.
Phase 2 - Before initiating movement to the linkup point, the forces must
coordinate necessary tactical information, including the following:
coordination
● The known enemy situation.
● Communications information.
● CS coverage.
SECTION 4 - PASSAGE OF
LINES
A passage of lines entails movement of one or more units through
another unit. This operation becomes necessary when the moving
unit(s) cannot bypass the stationary unit and must pass through it. The
primary purpose of the passage is to maintain the momentum of the
moving elements. A passage of lines may be designated as either
forward or rearward (refer to the discussion and illustrations later in this
section).
The controlling task force is responsible for planning and coordination
of a passage of lines involving the company team. In some situations, as
when the company team is using multiple passage routes (such as a
separate route for each platoon), the team commander must take
responsibility for planning and coordinating each phase of the
operation.
PLANNING CONSIDERATIONS
In planning the passage of lines, the commander must
consider the tactical factors and procedures covered in the
following paragraphs.
Passage lanes The passage should facilitate transition to follow-on missions
through the use of multiple lanes or of lanes wide enough to
support doctrinal formations for the passing units.
Use of deception Deception techniques, such as the use of smoke, may be
employed to enhance security during the passage.
Battle handover The controlling commander must clearly define the battle
handover criteria and procedures to be used during the
passage. His order should cover the roles of both the passing
unit and the stationary unit and the use of direct and indirect
fires. If necessary, he also specifies the location of the BHL as
part of the unit’s graphic control measures. For a forward
passage, the BHL is normally the LD for the passing force; in
a rearward passage, it is normally a location within the direct
fire range of the stationary force. In general, a defensive
handover is complete when the passing unit is clear and the
stationary unit is ready to engage the enemy. Offensive
handover is complete when the passing unit has deployed and
crossed the BHL.
Obstacles The passing and stationary units must coordinate obstacle
information, to include the locations of enemy and friendly
obstacles, of existing lanes and/or bypasses, and of guides for
the passage.
Air defense Air defense coverage is imperative during the high-risk
passage operation. Normally, the stationary unit will be
responsible for providing air defense, allowing the passing
unit’s air defense assets to move with it.
CSS responsibilities Responsibility for CSS actions, such as vehicle recovery or
casualty evacuation in the passage lane, must be clearly
defined for both passing and stationary units.
Command and control To enhance command and control during the passage, the
company team will collocate a command and control element,
normally the commander or XO (and his vehicle), with a
similar element from the stationary or moving unit (as
applicable).
● Stationary unit’s mission and plan (to include OP, patrol, and
obstacle locations). *
● Location of movement routes, contact points, passage points, and
passage lanes. (NOTE: In units with digital capability, the use of
GPS/POSNAV waypoints will simplify this process and, as a
result, speed the passage.)
● Guide requirements.
● Order of march.
COORDINATION
The incoming and outgoing commanders must meet to exchange
tactical information, conduct a joint reconnaissance of the area, and
complete other required coordination for the relief. The two
commanders must carefully address passage of command and jointly
develop contingency actions to deal with enemy contact during the
relief. This process will normally include coordination of the following
additional information:
● Location of vehicle and individual fighting positions (to include
hide, alternate, and supplementary positions).
● Enemy situation.
method.
● By alternate vehicle and/or individual position. The
relieving element occupies vehicle or individual fighting
positions within the same BP as the relieved element.
Refer to Figure 5-7.
Sequential relief This is the most time-consuming method. The relieving unit
moves to an assembly area to the rear of the unit to be relieved.
Subordinate elements are relieved one at a time. This can occur
in any order, with the relief generally following this sequence:
● The outgoing and incoming units collocate their
headquarters and trains elements to facilitate command
and control and transfer of equipment, ammunition, fuel,
water, and medical supplies.
● The first element being relieved (such as a platoon) moves
to its alternate fighting positions or BP while the relieving
element moves into the outgoing element’s primary
positions. The incoming element occupies vehicle and
individual fighting positions as appropriate.
● Incoming and outgoing elements complete the transfer of
equipment and supplies.
● The relieved element moves to the designated assembly
area behind the position.
● Once each outgoing element clears the RP en route to its
assembly area, the next relieving element moves forward.
Simultaneous relief This is the fastest, but least secure, method. All outgoing
elements are relieved at once, with the incoming unit normally
occupying existing positions, including BPs and vehicle and
individual fighting positions. The relief takes place in this
general sequence:
● Outgoing elements move to their alternate BPs and/or
vehicle and individual positions.
● Incoming elements move along designated routes to the
outgoing elements’ primary positions.
● The units complete the transfer of equipment and supplies.
SECTION 6 - BREACHING
OPERATIONS
Obstacle breaching is a high-frequency task during offensive
operations. Breaching entails the employment of a combination of TTP
and equipment to project combat power to the far side of an obstacle.
The company team commander must understand the challenges
presented by various types of obstacles and the capabilities and
limitations of the mobility assets the team can employ to defeat them.
He must further understand the basic tenets of breaching operations and
the types of breaches the company team may be tasked to conduct.
FM 90-13-1 contains a more detailed discussion of breaching
operations and threat obstacle employment.
MOBILITY ASSETS
The following paragraphs summarize the capabilities and
limitations of the breaching assets available to the company
team.
Mine plow Also known as the mine-clearing blade, the mine plow is used to
breach and proof minefields. The system affords good
survivability. When fully operational, a tank equipped with a
mine plow can quickly clear two 68-inch-wide lanes, one in front
of each track. (NOTE: The plow’s dogbone assembly will
detonate the tilt rods of mines in the area between the two
plowed lanes; however, only plows equipped with the improved
dogbone assembly, known as the IDA, will defeat magnetically
activated mines.)
The plow must be dropped at least 100 meters before the tank
reaches the minefield. It then is not lifted until the tank is at least
100 meters past the far edge of the minefield. The plow must
have 18 inches of spoil to be effective, limiting the tank’s speed
to 10 mph or less in the lane. The mine plow should be used only
in a straight line; it does not work well on hard, rocky, or uneven
ground where it cannot maintain adequate spoil. Mine detonation
can cause violent upward movement of the blade; the tank’s main
gun must be traversed to the side during plowing to prevent
damage to the gun tube. The plow’s lifting straps can become
entangled in wire obstacles. Manual lifting of the plow takes at
least 10 minutes.
Mine roller The mine roller is used to identify the forward edges of a
minefield and to proof lanes. The roller sweeps a 44-inch path in
front of each track and is also equipped with a dogbone
assembly. It is also effective at breaching wire obstacles.
The roller, however, is not effective on broken or uneven ground.
The mine roller, like the mine plow, will not defeat magnetically
fuzed mines unless equipped with the IDA. The main gun must
be traversed to the side or rear when contact with a mine is
possible or imminent; detonation can throw the roller (or pieces
of it) violently upward, possibly damaging the tube.
Mine-clearing Used to breach wire and mine obstacles, the MICLIC can be
either towed or mounted on an M60A1 chassis (this vehicle is
line charge known as the AVLM). It clears a lane 100 meters deep and 14
meters wide. (NOTE: The MICLIC must be fired 62 meters
from the obstacle to get the full 100 meters of depth.) The charge
may create two skip zones, where the mines are not detonated, on
the right and left side of the center line of the cleared lane. The
skip zones, which are about 1.5 meters wide, require all MICLIC
lanes to be proofed.
The MICLIC is effective against pressure-activated antitank
mines and against mechanically activated antipersonnel mines.
Effectiveness is limited against magnetically activated mines,
including scatterable mines, and those with multiimpulse
(double-impact) or time-delay fuzes. The MICLIC is not
effective on severely broken ground where the line charge cannot
lay flat. When detonated, the MICLIC has danger area with a
radius of 1,600 meters.
Armored combat Using its blade, the ACE can defeat berms and antitank ditches.
The ACE can also skim a minefield with its blade; however, it is
earthmover slow and vulnerable in this role and should be employed this way
only as a last resort. The vehicle is further limited by its one-man
crew.
Armored vehicle The AVLB is primarily employed to cross short gaps, such as
narrow streams, antitank ditches, craters, canals, or partially
launched bridge blown bridges. Its span is 18 meters (60 feet) using prepared
abutments and 17 meters with unprepared abutments. The
capacity of the bridge is one military load class (MLC) 60
vehicle (this is waived for M1-series tanks in combat operations).
The AVLB launcher, which requires 10 meters of overhead
clearance for transportation and operation, is most visible and
vulnerable during launching of the bridge. An experienced crew
can launch the bridge in two to five minutes.
NOTE: The AVLB will soon be replaced by the
Wolverine, which is based on an M1-series chassis. The
new bridge will be able to support MLC 70 vehicles across
a gap of up to 24 meters.
Engineer squad The most versatile of all breaching assets, the engineer squad can
conduct explosive or manual breaches and proofing and can
mark lanes through an obstacle. While it is conducting these
breaching and proofing operations, however, the squad is
extremely vulnerable to enemy direct and indirect fires.
BREACHING TENETS
In the planning and execution of a successful combined arms
breaching operation, the company team commander must apply the
five tenets of breaching. These basic principles, described in this
discussion, are the following:
● Intelligence.
● Breaching fundamentals.
● Breaching organization.
● Mass.
● Synchronization.
or reinforcing obstacles.
● Location of the enemy’s direct fire weapons (mounted and
dismounted). This influences actions on the objective during
the breach, including how to suppress and obscure the enemy.
● Topography. This will have an impact of the use of various
types of breaching assets. For example, because plows do not
work well on rocky or uneven ground, plow settings may have
to be adjusted, or the plow may be rendered totally unusable.
Breaching These summarize the four basic steps that are part of every breaching
operation. The simplified steps, known by the abbreviation SOSR,
fundamentals are these:
● Suppress. Focus all available fires on the enemy to prevent
him from placing effective fires on the breach and assault
forces.
● Obscure. Employ screening or obscuring smoke to prevent
enemy acquisition of friendly elements.
● Secure. Secure the breach site to prevent the enemy from
interfering with obstacle reduction or passage of friendly
forces through the cleared lanes. Security must be effective
against all types of enemy elements that can influence these
actions, including outposts and fighting positions near the
obstacle, overwatching units, and counterattack forces.
● Reduce. Create lanes through or over the obstacle to allow the
assault force to pass through and to enable follow-on forces to
accomplish their missions.
Breaching The breach commander designates support, breach, and assault
forces. The following paragraphs summarize the responsibilities and
organization actions of the three elements during the breaching operation.
Support force The support element takes these actions:
● Establish support by fire positions and suppress the enemy
with direct and indirect fires to prevent him from placing
effective fires against friendly forces.
● Employ or call for smoke to obscure the enemy and/or to
screen friendly movement.
Breach force The breach element takes these actions:
● Search for bypasses.
In-stride breach Brigades and task forces employ the in-stride breaching technique to
quickly overcome unexpected or lightly defended obstacles; they may
also use the technique when the obstacle or enemy situation is
unclear. Brigade and task force commanders may prepare their units
for an in-stride breach by task organizing subordinate task forces or
company teams (as applicable) with the additional forces necessary to
conduct the operation.
As with the deliberate breach, the task force commander may direct
the company team, probably task organized with one or more
engineer platoons, to conduct the in-stride breach on its own. The
team commander assumes responsibility for designating support,
breach, and assault forces and for synchronizing SOSR actions.
Assault breach When the company team is designated as the assault force in a
breaching operation, it may conduct assault breaching operations to
penetrate an enemy’s protective obstacle belt. This type of breach
allows the assault force to penetrate the enemy’s defense, destroy his
forces, and exploit success by continuing the assault through the
objective.
In preparing for the assault breach, the company team commander
synchronizes SOSR activities and allocates breaching assets to
subordinate platoons. The actual breaching operation is conducted
either by engineer squads under platoon control or by plow and roller
tanks. Because friendly and enemy forces are likely to be in close
proximity during the assault breach, indirect fires must be carefully
coordinated with maneuver. The task force mortars are a valuable
asset in SOSR activities.
NOTE: Refer to the discussion of assault operations in Chapter
3 of this manual for additional considerations that may be
applicable in planning and executing an assault breach.
Covert breach This special breaching operation is used by infantry and dismounted
engineer forces under limited visibility conditions. The covert breach
relies on stealth and dismounted maneuver, with the breach force
employing quiet, manual lane reduction techniques. This type of
breach is most likely to be conducted in operations involving light,
light/heavy, or heavy/light forces. (NOTE: In a covert breach,
suppression from the support force can be either a be-prepared task,
initiated if the enemy detects the breach force, or an on-order task,
initiated with the start of the assault.)
Figure 5-9. Company team sets the conditions for the breach.
Figure 5-12. Breach force proofs the lanes and establishes far side security.
Figure 5-13. Assault force conducts the assault and secures the objective.
Amphibious Amphibious vehicles like the M113 series should cross bodies of water
in groups, preferably by platoons. If there is no current, each group
vehicles should cross in line formation. An echelon formation should be used to
compensate when there is a current. Amphibious vehicles should cross
downstream from tank fording sites. In preparing for crossing
operations, commanders must take into account the time required to
prepare the vehicles for swimming.
Fording Without special preparation, tanks can ford water obstacles up to 4 feet
deep if the stream bed has a solid bottom and the banks have been
vehicles prepared. (NOTE: If tactically feasible, bridges from the AVLB or
Wolverine can be used to solidify the bottom of ford sites.) Ford sites
should be proofed for obstacles before the crossing begins.
Vehicle Units equipped with the AVLB can lay an 18-meter (60-foot) bridge,
supporting MLC 60 vehicles, in about four minutes. The bridge can
launched span unprepared gaps of up to 17 meters (57 feet). Units equipped with
bridges the Wolverine bridge vehicle can span a gap of more than 24 meters (75
feet) and cross vehicles up to MLC 70.
Follow and The follow and support force’s primary mission is to provide protection
as the assault force moves to the far side of the water obstacle and
support force seizes its immediate objectives. The follow and support force does this
mainly by suppressing defending enemy elements with both direct and
indirect fires and by firing or calling for smoke to screen the crossing
site from enemy observation. It must also be prepared to take over the
assault force’s mission.
CHAPTER 6
Combat Support
For a unit to achieve its full combat potential, the commander must effectively integrate all available
CS assets. This chapter focuses on the CS elements with which the company team is most likely to
work: fire support, engineers, air defense, NBC, intelligence, and Army aviation in its CS role. Other
CS elements include signal and military police; the company team, however, will very rarely be task
organized with those types of units.
NOTE: Additional considerations, procedures, and techniques for integration of CS assets
appear throughout this manual. References to such information are included as appropriate in this
chapter.
CONTENTS
Reconnaissance Support
Decontamination Support
Smoke Support
Section 5 Intelligence
Delay The friendly force uses indirect fires to cause a particular function or action
to occur later than the enemy desires. For example, the commander might
direct delaying fires this way: "Delay the repositioning of the enemy’s
antitank reserve, allowing Team B to consolidate on OBJECTIVE BOB."
Disrupt Disrupting fires are employed to break apart the enemy’s formation; to
interrupt or delay his tempo and operational timetable; to cause premature
commitment of his forces; or to otherwise force him to stage his attack
piecemeal. Example: "Disrupt the easternmost first-echelon MRB to
prevent the enemy from massing two MRBs against Team B and Team D."
Limit Indirect fires are used to prevent an action or function from being executed
where the enemy wants it to occur. Example: "Limit the ability of the
enemy’s advance guard to establish a firing line on the ridge line to the
flank of the task force axis of advance to prevent the enemy from fixing the
task force main body."
Divert These fires are employed to cause the enemy to modify his course or route
of attack. Example: "Divert the enemy’s combined arms reserve
counterattack to EA DOG to facilitate its destruction by Team D."
Screen This purpose entails the use of smoke to mask friendly installations,
positions, or maneuver. Screening fires are normally conducted for a
specified event or a specified period of time. Example: "Screen the
movement of the counterattack force (Team D) along ROUTE RED to
ABF position 21 to prevent the remnants of the enemy MRB from engaging
the team."
Obscure Smoke is placed between enemy forces and friendly forces or directly on
enemy positions, with the purpose of confusing and disorienting the
enemy’s direct fire gunners and artillery FOs. Obscuration fires are
normally conducted for a specified event or a specified period of time.
Example: "Obscure the northernmost MRC to protect our breach force until
the breach site is secured."
NOTE: The supported commander may also designate purposes for
special munitions such as ADAM/RAAM, Copperhead, or
illumination rounds.
FPF planning FPF are designed to create a final barrier, or "steel curtain," to prevent a
dismounted enemy from moving across defensive lines. They are fires of
last resort; as such, they take priority over all other fires, to include priority
targets. The employment of FPF presents several potential problems. They
are linear fires, with coverage dependent on the firing sheaf of the fire
support asset(s). In addition, while FPF may create a barrier against
penetration by enemy infantry, armored vehicles may simply button up and
move through the fires into the friendly defensive position.
FPF are planned targets and thus must have a clearly defined purpose. FPF
planning is normally delegated to the company team that is allocated the
support. Table 6-1 summarizes the coverage area of several possible FPF
arrays, a critical planning factor the team commander must consider in
employing FPF.
Table 6-1. Coverage area of FPF assets.
Observation In developing the observation plan, the commander must ensure that all
plan targets are covered by both a primary observer and an alternate observer.
The plan must provide clear, precise guidance for the observers. Perhaps
the most important aspect of the plan is positioning; observers’ positions
must allow them to see the trigger for initiating fires as well as the target
area and the enemy force on which the target is oriented. The commander
must also consider other aspects of observer capabilities, including
available equipment. For example, the ground/vehicle laser locator
designator (G/VLLD) provides first-round fire for effect capability; without
it, observers may have to use adjust-fire techniques that take longer and are
more difficult to implement. The observation plan must also include
contingency plans that cover limited visibility conditions and backup
communications.
NOTE: In addition to providing the specific guidance outlined in the
observation plan, the commander must ensure that each observer
understands the target task and purpose. For example, observers must
understand that once the first round impacts, the original target
location is of no consequence; rather, they must orient on the
targeted enemy force to ensure that fires achieve the intended
battlefield purpose.
Rehearsals The company team commander is responsible for involving his FSO in
team- and task force-level rehearsals, for making the team available for any
separate fire support rehearsals, and for rehearsing the team’s observers in
the execution of targets. He should also use rehearsals to ensure that the
team’s primary and backup communications systems will adequately
support the plan.
Target In the defense, the commander should confirm target location by adjusting
adjustment fires as part of engagement area development.
Trigger The commander develops a trigger for each target. The trigger can be a
planning point on the ground, such as an easily recognizable terrain feature or an
emplaced marker, or a designated linear control measure. In the defense,
triggers should be physically marked on the ground or their location
specifically selected and identified during the development of the
engagement area. (NOTE: Triggers can be marked using techniques
similar to those for marking TRPs. Figure 2-17 illustrates some of these
methods.)
The trigger line or point must be tied to clearly understood engagement
criteria associated with the targeted enemy force. As an example, the
commander might use the following order to begin indirect fires: "Initiate
target AE0001 when approximately 30 BMPs and 10 T-80s cross
TRIGGER LINE ORANGE."
Several factors govern the positioning of the trigger. Especially critical are
the enemy’s rate of travel and the resulting time required for the enemy
force to move from the trigger to the target area. Using this information, the
commander can then select the trigger location based on the following
considerations:
● The amount of time required to make the call for fire.
● The time needed by the fire support element to prepare for and fire
the mission.
● The time required for the task force and/or brigade to clear the fires.
● Any built-in or planned delays in the firing sequence.
● The time of flight of the indirect fire rounds.
● Possible adjustment times.
The company team commander can use the information in Tables 6-2 and
6-3 as he completes the process of determining the location of the trigger in
relation to the target area. Table 6-2 lists the time required for the enemy
force to move a specified distance at a specified rate of march. Table 6-3
lists the response time required by field artillery assets to prepare for and
fire various types of support missions.
Lifting and As in trigger planning for the initiation of fires, the commander must
shifting establish triggers for lifting and/or shifting of fires based on battlefield
fires,/U> events, such as the movement of enemy or friendly forces. One technique is
the use of a minimum safe line, known as an MSL, when a friendly
element, such as a breach force, is moving toward an area of indirect fires.
As the element approaches the MSL, observers call for fires to be lifted or
shifted, allowing the friendly force to move safely in the danger area.
Table 6-2. Time (in minutes) required to travel a specified distance.
DISTANCE TRAVELED
RATE 1 km 2 km 3 km 4 km 5 km 6 km 7 km 8 km 9 km 10
OF km
MARCH
60 km/hr 1 2 3 4 5 6 7 8 9 10
30 km/hr 2 4 6 8 10 12 14 16 18 20
20 km/hr 3 6 9 12 15 18 21 24 27 30
15 km/hr 4 8 12 16 20 24 28 32 36 40
10 km/hr 6 12 18 24 30 36 42 48 54 60
Clearance of The maneuver commander has the final authority to approve (clear)
fires and their effects within his zone or sector. Although he may
fires delegate authority to coordinate and clear fires to his FSO, the ultimate
responsibility belongs to the commander. Normally, the FSO will assist
the commander by making recommendations on the clearance of fires.
Fire support As a tool in fire support planning and execution, the company team
commander may develop a graphic summary outlining the critical
execution elements of the fire support plan and team’s role in it. The commander
matrix can incorporate this information into his own execution matrix or into a
separate fire support execution matrix, as illustrated in Figure 6-1. The
company team execution matrix should include, at a minimum, the
following information for each target:
● Target number and type, to include FPF designation.
● Trigger.
● Target purpose.
● Target grid.
OBSERVER/ Scout platoon will FSO (primary)/ AE0003: FSO FSO (primary)/
BACKUP initially call for 1st Platoon leader (primary)/ 3d Platoon leader
and adjust fires; (backup) 2d Platoon leader (backup)
FSO adjusts upon (backup)
arrival at SBF; 1st
Platoon leader is
backup
PURPOSE Disrupt enemy on Obscure enemy Disrupt MRB Protect the assault
OBJ BOB to to prevent reserve force (Team C)
facilitate interference with to protect the
maneuver of Team B’s breach assault
company team to force (Team C)
the SBF position
Communications The FIST has the capability to transmit on and/or monitor these
four nets:
● The DS battalion fire direction net (digital). The FIST uses
this net to relay calls for fire through the task force FSE to
supporting artillery assets.
● The company team command net (voice). This net allows
the FIST to monitor company team operations and links it to
the commander, platoon leaders, and FOs for planning and
coordination.
● The task force fire support net (voice). The FIST
communicates with the FSE on this net, for which the FSE
is the NCS.
● The mortar platoon fire direction net (digital). As necessary,
the FIST sends fire missions to the supporting mortar
platoon or section using this net.
FIST employment The company team commander has two options for employment of
his FIST. These are described in the following paragraphs.
Option 1 The company team FSO works out of the FIST-V, which he
positions where he can most effectively observe and control
execution of the fire support plan. The FSO establishes OPs that
take maximum advantage of the capability of the G/VLLD to
create lethal, accurate fires. He communicates with the commander
on the company team command net. This option allows the FSO to
maintain effective control of his FOs and to conduct required fire
support coordination. He must keep the company team informed at
all times of his location and of the routes he will take when
moving from OP to OP.
Option 2 The FIST-V is used as a combat observation lasing team (COLT)
somewhere within the task force or brigade sector or zone and is
controlled by another headquarters. The company team FSO,
accompanied by the fire support specialist, rides with the team
commander or in another company team maneuver vehicle. He
brings two radios and the forward entry device (FED). This option
severely degrades the ability of the FIST to support the company
team.
Forward observer Three options are available to the company team FSO in
controlling and communicating with the team’s FOs. He selects the
control one that will provide the most effective support for the team after
evaluating the tactical situation, the degree of training and
experience of his FOs, and the availability of fire support assets. In
each option, the FSO monitors all calls for fire.
Option 1 Platoon FOs may call for fire directly from the available fire
(decentralized) support assets. This option gives the company team FSO the
lowest degree of positive control. It therefore requires the highest
degree of training and experience for the FOs as well as extensive
coordination between the FOs and the FSO.
Option 2 The company team FSO assigns each FO a fire net (and hence a
(predesignated) fire support asset). If two or more assets are available (artillery
and/or mortars), each FO will have his own asset; this option also
allows two FOs to be assigned the same asset. If an FO requires
support from an asset other than the one assigned to him, he
contacts the FSO for assistance.
Option 3 Each FO contacts the FIST with his initial call for fire and is then
(centralized) directed to the fire support asset that the company team FSO
determines to be most effective. This option provides the FSO with
the highest degree of centralized control; it is also the slowest.
EQUIPMENT CAPABILITIES
Armored combat The M9 ACE, with its front-end blade and rear-end winch, is
capable of filling craters and antitank ditches and of digging
earthmover antitank ditches and vehicle fighting positions. Additional
mobility capabilities of the ACE are discussed in the description
of breaching operations in Chapter 5 of this manual.
Route construction The engineers have limited capability to construct, improve, and
maintain roads, bridges, and fords. In addition to providing
and improvement mobility support for offensive operations, they can enhance
mobility in the defense, focusing on the ability to shift forces.
This effort includes assisting defensive elements in movement to
alternate, supplementary, and successive BPs and assisting in the
movement of reserve forces to counterattack, blocking, or
reinforcing positions.
maneuver.
Obstacle Commanders use obstacle zones (at division level and higher) and
obstacle belts (at brigade level) to define the areas in which
zones, subordinates are authorized to employ tactical obstacles. Zones and
belts, and belts give subordinate commanders flexibility in their use of obstacles.
groups At the same time, however, they help to eliminate conflicts among
subordinate elements over obstacle employment while ensuring that the
effects of obstacles that are emplaced will support the higher
commander’s overall plan and scheme of maneuver.
Within the brigade belt, individual task forces are responsible for
developing and emplacing obstacle groups. These are collections of
individual obstacles designed and arrayed to produce a singular,
specific tactical effect on a battalion-size enemy element. At the task
force level, obstacle effects are directly linked to the direct and indirect
fire plans. Table 6-4 summarizes the echelons of obstacle control and
effects.
Table 6-4. Echelons of obstacle control and effects.
Types of The task force employs tactical obstacles to directly attack the enemy’s
tactical ability to maneuver, mass, and reinforce. These obstacles are used to
obstacles produce four types of primary effects: to disrupt, to turn, to fix, or to
block.
The three types of tactical obstacles (situational, reserve, and directed)
are described in the following paragraphs. Refer to the discussion of
planning considerations in Chapter 4 of this manual for additional
information on the purpose of each type. (NOTE: In addition to the
three types described here, the company team employs protective
obstacles.) Figure 6-2 shows an example countermobility planning
matrix that the commander might use to plan time requirements for
obstacle construction.
● Commander’s intent.
● CSS graphics.
The commander must plan the priority of his survivability effort. His
plan should specify a sequence in which vehicle and individual
positions will receive dozer and/or ACE support; it should also
designate the priority for SEE support (to construction of infantry
fighting positions or to emplacement of Class V caches). Survivability
specifications for vehicle and individual fighting positions are covered
in FM 17-15, FM 7-7J, and FM 5-103. FM 7-7J and FM 5-103 also list
the specifications for trench lines and bunkers associated with a
strongpoint defense.
Table 6-5 summarizes the amount of time required to prepare various
types of vehicle and individual positions using the assets available to
the company team. The company team commander can use this
information in developing his survivability plan, in establishing digging
priorities, and in directing the handoff of digging assets among his
platoons. Additional considerations for survivability planning include
site security, CSS, and movement times between BPs.
Table 6-5. Survivability planning timetable (time, in hours, required to prepare
vehicle and individual positions).
Antitank position NA 1* 6*
* An additional five hours is required for these assets to prepare overhead cover for the position.
While air defense warnings cover the probability of hostile air action
over the entire theater of war or operations, local air defense warnings
describe with certainty the air threat for a specific part of the battlefield.
ADA units use these local warnings to alert Army units to the state of
the air threat in terms of "right here, right now." There are three local
air defense warning levels:
● DYNAMITE. Air platforms are inbound or are attacking locally
now.
● LOOKOUT. Air platforms are in the area of interest but are not
threatening. They may be inbound, but there is time to react.
● SNOWMAN. No air platforms pose a threat at this time.
NOTE: Air defense warnings are routinely issued by the area air
defense commander for dissemination throughout the theater of
war or operations. These warnings describe the general state of
the probable air threat and apply to the entire area.
REACTION PROCEDURES
Passive air Passive air defense consists of all measures taken to prevent the enemy
from detecting and/or locating the unit, to minimize the target
defense acquisition capability of enemy aircraft, and to limit damage to the unit
if it comes under air attack. One advantage the company team can
exploit is that target detection and acquisition are difficult for crews of
high-performance aircraft. In most cases, enemy pilots must be able to
see and identify a target before they can launch an attack.
Guidelines The company team should follow these guidelines to avoid detection
and/or to limit damage:
● When stopped, occupy positions that offer cover and
concealment; dig in and camouflage vehicles that are exposed.
When moving, use covered and concealed routes.
● Disperse vehicles as much as possible to make detection and
attack more difficult.
● Wipe out track marks leading to vehicle positions, and eliminate
or cover the spoil from dug-in positions
● If moving when an enemy aircraft attacks, disperse and seek
covered and concealed positions.
● Do not fire on a hostile fixed-wing aircraft unless it is clear that
the aircraft has identified friendly elements. Premature
engagement will compromise friendly positions.
● Designate air guards for every vehicle and/or position, and
establish and maintain 360-degree security.
● Establish an air warning system in the unit SOP, including both
visual and audible signals.
Passive air When the company team observes fixed-wing aircraft, helicopters, or
defense UAVs that could influence its mission, it initially takes passive air
procedures defense measures unless the situation requires immediate active
measures. This reaction normally will be in the form of each platoon’s
react to air attack battle drill; however, the commander can initiate
specific passive measures if necessary. Refer to the passive air defense
guidelines for the company team discussed earlier in this section.
(NOTE: Passive air defense also includes the company team’s
preparations for conducting active air defense measures.)
Passive air defense involves these three steps:
● Step 1 - Alert the company team with a contact report.
Active air If the commander determines that the company team is in the direct
path of attacking aircraft, he initiates active air defense procedures,
defense including react to air attack drills by the team’s platoons. Active air
defense entails the following steps:
● Step 1 - Initiate fires. The primary intent is to force aircraft to
take self-defense measures that alter their attack profile and
reduce their effectiveness. Leaders may use a tracer burst to
designate an aim point for machine gun antiaircraft fires (see
Figure 6-4). Volume is the key to effectiveness; tanks and BFVs
throw up a "wall of steel" through which aircraft must fly.
Effective in company team air defense employment are the tank
main gun and TOW and Javelin missiles against hovering attack
helicopters, the tank main gun and BFV 25-mm cannon against
moving helicopters, and the tank main gun MPAT round against
high-performance aircraft.
● Step 2 - Create a nonlinear target. Vehicles move as fast as
possible at a 45-degree angle away from the path of flight and
toward attacking aircraft (as illustrated in Figure 6-3). Each
platoon maintains an interval of at least 100 meters between
vehicles, forcing aircraft to make several passes to engage the
entire platoon.
● Step 3 - Move quickly to covered and concealed positions and
stop. Vehicles freeze their movement for at least 60 seconds after
the last flight of aircraft has passed.
● Step 4 - Send a SPOTREP. The commander or XO updates the
task force commander on the situation as soon as possible.
Figure 6-4. Machine gun aim points against helicopters and high-performance aircraft.
SECTION 4 - NUCLEAR,
BIOLOGICAL, AND CHEMICAL
SUPPORT
The company team receives NBC support through the division chemical
company. Within the chemical company, specialized platoons provide
three basic categories of support: NBC reconnaissance,
decontamination, and smoke operations. Elements of the
reconnaissance or smoke platoon may be task organized down to
brigade or task force level.
RECONNAISSANCE SUPPORT
The division chemical company provides NBC reconnaissance
throughout the division area. The NBC reconnaissance platoon, which
is organized into four reconnaissance squads, has the capability of
locating, identifying, marking, and reporting NBC-contaminated areas.
The platoon can also report and mark bypass routes around
contaminated areas.
DECONTAMINATION SUPPORT
The chemical company’s chemical decontamination platoon is
organized into three squads, each equipped with an M12A1
decontamination apparatus. The squads usually work directly with
elements of the division in setting up and operating sites for operational
and thorough decontamination. The company team may be tasked to
work with the decon platoon or one of its squads during the conduct of
thorough decontamination operations. (NOTE: For a more detailed
discussion of decontamination requirements, refer to Appendix G of
this manual. Table G-4 provides a complete list of required resources.)
SMOKE SUPPORT
SECTION 5 - INTELLIGENCE
The company team may conduct operations with any of several types of
intelligence assets. In stability and support operations, for example,
interrogation or counterintelligence teams may work in DS of the
company team. While conducting security operations, the team may
receive attached intelligence assets, such as GSR or IREMBASS teams.
In most situations, however, attachment of intelligence assets to the
company team will be rare. More commonly, these assets will be
operating in or near the team’s area of operations; they will be attached
to or in DS or GS of the task force, brigade, or division. The company
team should be prepared to take advantage of information from the
intelligence assets. It may also be tasked to provide a degree of tactical
and/or logistical support, especially area medical support coverage, for
the intelligence elements.
In situations in which the company team works with or supports
intelligence assets, leaders of each element share responsibility for
conducting coordination early in the operation. Coordination commonly
includes exchanging call signs and frequencies; conducting fratricide
prevention activities; and sharing basic operational plans, fire support
plans, and fire control measures.
SECTION 6 - AVIATION
COMBAT SUPPORT MISSIONS
Aviation support is an important, but sometimes overlooked, CS asset.
Army aviation elements can provide support to the team in several
critical areas, including those covered in the following discussion.
Aviation units can assist the company team in maintaining these critical
functions. They can conduct liaison between separate units, transmit
intelligence information, and verify unit situations and locations. They
can enhance communications through airborne transmission capabilities
and relay equipment. Additional aviation intelligence functions that
may aid the company team include target acquisition, reconnaissance,
and employment of intelligence-gathering systems.
AIR MOVEMENT
Air movement operations are conducted to reposition units, personnel,
supplies, equipment, and other critical combat elements in support of
current and/or future operations. These operations include both airdrops
and air landings.
CHAPTER 7
CONTENTS
Section 1 Responsibilities
General Guidelines
Individual Responsibilities
Section 2 Trains
Classes of Supply
Combat Load, Basic Load, and Prescribed Load List
Reporting
Routine Resupply
Emergency Resupply
Prestock Operations
Class IV/V Supply Points and Mine Dumps
Aerial Sustainment
Casualty Evacuation
SECTION 1 - RESPONSIBILITIES
GENERAL GUIDELINES
In most tank and mechanized infantry battalion task forces, CSS assets are assigned to the HHC. The
HHC commander then provides each maneuver company team with personnel, equipment and supplies,
and other support functions, including POL and transportation requirements. These services are
provided by the HHC medical platoon, maintenance platoon, and support platoon.
Within that support structure, the company team must plan, prepare, and execute its portion of the task
force CSS plan. Concurrent with other operational planning, the team develops its CSS plan during the
mission analysis and refines it in the war-gaming portion of the troop-leading process. CSS rehearsals
are normally conducted at both task force and company team levels to ensure the team receives a
smooth, continuous flow of materiel and services.
The company team’s basic CSS responsibilities are to report and/or request support requirements
through the correct task force channels and to ensure that CSS operations are properly executed when
support elements arrive in the team area. The XO and 1SG will normally be in charge of these
functions, with guidance and oversight provided by the commander. They must submit accurate
personnel and logistical reports, along with other necessary information and requests.
INDIVIDUAL RESPONSIBILITIES
The following paragraphs focus on specific individual responsibilities
within the company team’s CSS chain.
Executive officer The XO is the company team’s primary CSS planner and coordinator,
reporting directly to the commander. During preparations for the operation,
he works closely with the 1SG to determine specific support requirements
in support of the tactical plan. He then must ensure that proper
arrangements are made for delivery of CSS goods and services. The XO
also performs these CSS functions:
● Determine the location of the team’s resupply point based on data
developed during operational planning and the war-gaming process.
● Compile periodic maintenance updates from the platoon leaders,
PSGs, the 1SG, and the maintenance team chief and provide updates
to the commander as required.
● Along with the 1SG, ensure that the company team is executing CSS
operations in accordance with the task force plan.
First sergeant The 1SG is the company team’s primary CSS operator. He executes the
team’s logistical plan, relying heavily on team and task force SOPs. He
directly supervises and controls the combat trains. The 1SG also performs
these CSS functions:
● Conduct CSS rehearsals at the company team level and/or integrate
CSS into the team’s maneuver rehearsals.
● Receive, consolidate, and forward all administrative, personnel, and
casualty reports to the task force combat trains.
● Direct and supervise the medical team, moving it forward when the
situation requires.
● Establish and organize the company team resupply point.
Supply sergeant The supply sergeant is the company team’s representative in the task force
field trains. He assembles the LOGPAC and moves it forward to the LRP.
The supply sergeant also performs these CSS functions:
● Coordinate with the support platoon leader for resupply of Classes I,
III, and V.
● Maintain individual supply and clothing records, and requisition
Class II resupply as needed.
● Requisition Class IV and Class VII equipment and supplies.
● Coordinate with the task force PLL section to turn in and/or pick up
maintenance documents, routine Class IX supplies, and recoverable
materials.
● Pick up replacement personnel and, as necessary, deliver them to the
1SG.
● Receive and evacuate KIAs to the mortuary affairs point in the
brigade support area (BSA).
● Transport, guard, and/or transfer EPWs as required.
● Guide the LOGPAC, along with EPWs and damaged vehicles (if
applicable), back to the BSA.
● Coordinate with the task force S1 section to turn in or pick up mail
and personnel action documents.
● Collect bagged contaminated soil and transport it to collection points
as part of LOGPAC procedures.
● Maintain and provide supplies for team field sanitation activities.
Maintenance The maintenance team chief and the mechanics he supervises are assigned
to the task force HHC, but are attached to the company team. The
team chief maintenance team chief performs these CSS functions:
● Supervise maintenance and recovery operations.
● Under the direction of the 1SG, evacuate those who are seriously
wounded.
● Supervise the company team’s field sanitation team.
SECTION 2 - TRAINS
TRAINS SECURITY
COMMUNICATIONS
Fast, reliable communications are critical to the CSS effort. Whether as
directed by higher headquarters or as needed to support the company
team mission, the 1SG must be able to instantly report the company
team’s status, including combat losses, and to send resupply and
support requests.
As in all tactical situations, the radio is the fastest and most frequently
used means for transmitting CSS requests and reports. It is also the least
secure means of communications and poses other problems for the
company team’s CSS operators. The task force A/L net is used for most
CSS traffic, but the team may not have enough working radio systems
to monitor it. When this is the case, a higher NCS will be forced to
enter the company team net when it must contact the team. Another
type of problem can arise when company teams enter the A/L net. The
transmission of one team may "walk over" another team’s report or
request. Unit SOPs must specify procedures to be followed in this type
of situation to ensure that the task force field and/or combat trains
receive all transmissions on a timely basis.
As an alternative, the company team can send CSS reports and requests
by messenger or wire. Messengers are slower, but more secure, than
radio transmission. Wire communications are also very secure, but are
strictly limited in range and/or coverage. In situations where use of the
radio is not possible, a messenger can be sent with the resupply or
evacuation vehicle. In addition, either messenger or wire is the best
means for sending lengthy or complex reports and requests.
SECTION 3 - SUPPLY
CONSIDERATIONS
CLASSES OF SUPPLY
Class I Class I includes rations, water, and ice as well as gratuitous issue of
items related to health, morale, and welfare. Class I supplies are
automatically requested from the brigade on the daily strength report.
Rations are prepared in the field trains and delivered with the
LOGPAC. MREs stored on combat vehicles are eaten only when Class
I resupply, including mess operations, cannot be accomplished.
Class II This supply class includes clothing, individual equipment, MOPP suits,
tentage, tool sets, and administrative and housekeeping supplies and
equipment. Expendable items such as soap, toilet tissue and insecticide
are distributed during LOGPAC operations.
Class III Class III comprises POL products. Unusual Class III requests are
normally submitted to the combat trains. POL includes both bulk and
package products. Examples of bulk products include JP8 (Army
common fuel), diesel, and MOGAS.
Package products are requested and received like Class II and Class IV
items; they include 5-gallon and 55-gallon containers; packaged
products such as lubricants, grease, hydraulic fluid, and solvents in
amounts of 55 gallons or less; and cylinders of liquid and compressed
gasses.
Class IV Construction materials, pickets, sandbags, and concertina wire are
among the items covered by Class IV. Company team SOP will specify
the combat load of Class IV items for each vehicle.
Class V Class V covers all types of ammunition and mines, including C-4 and
other explosives.
Class VI Class VI includes personal-demand items ordinarily sold through the
exchange system. Examples are candy, tobacco products, soaps,
cameras, and film. When a PX is not available, Class VI support is
requested through the S1.
Class VII This supply class includes major end items such as tanks, BFVs, and
other vehicles. Class VII items are issued based on battle loss reports.
Ready-to-fight weapon systems are sent forward with the LOGPAC.
Class VIII Class VIII covers medical supplies. Combat lifesaver bags and first-aid
kits are replaced on a one-for-one basis at the BAS.
Class IX Class IX includes repair parts and documents required for equipment
maintenance operations. Repair parts are issued in response to a specific
request or are obtained by direct exchange of repairable parts, to include
batteries for night vision devices and man-portable radios. In combat
situations, exchange and cannibalization are the normal means of
obtaining Class IX items.
Class X In this class are materials to support nonmilitary programs such as
agriculture and economic development. Instructions for request and
issue of Class X supplies are provided at division level or higher.
Maps The company team requests maps through the task force S4.
REPORTING
There are few, if any, scenarios in which US military forces will have
all the supplies they need for an operation. Because of this, it is
essential that every unit’s daily logistical reports accurately reflect not
only its operational needs but also what supplies and equipment are on
hand.
As much as possible, CSS planners try to standardize "push" packages,
providing all units with sufficient quantities of each supply item.
Together with the commander’s guidance for issuance of scarce, but
heavily requested, supply items, accurate reporting allows planners to
quickly forecast supply constraints and then to submit requisitions to
alleviate projected shortages. Conversely, inaccurate or incomplete
reporting can severely handicap efforts to balance unit requirements and
available supplies. As a result, some units may go into combat without
SECTION 4 - RESUPPLY
OPERATIONS
Resupply operations are generally classified as routine, emergency, or
prestock. Cues and procedures for each method are specified in the
company team SOP and are rehearsed during team training exercises.
The actual method selected for resupply in the field will depend on
METT-TC factors.
ROUTINE RESUPPLY
Routine resupply operations cover items in Classes I, III, V, and IX as
well as mail and any other items requested by the company team.
Whenever possible, routine resupply should be conducted daily, ideally
during periods of limited visibility. Because tanks and other major combat
vehicles consume large amounts of fuel (for example, M1-series tanks
require refueling twice daily during offensive operations), the company
team must resupply Class III at every opportunity.
LOGPAC The LOGPAC technique is a simple, efficient way to accomplish routine
resupply operations. The key feature is a centrally organized resupply
operations convoy originating at the task force trains. It carries all items needed to
sustain the company team for a specific period, usually 24 hours or until
the next scheduled LOGPAC. Company team and task force SOPs will
specify the exact composition and march order of the LOGPAC.
Preparation The company team supply sergeant first compiles and coordinates all of
the team’s supply requests. Based on the requests, he them assembles the
LOGPAC under the supervision of the support platoon leader or the HHC
commander. He obtains the following items and materials:
● Class I, Class III (bulk and packaged products), and Class V
supplies from the support platoon. This will normally entail
employment of one or two fuel HEMTTs and one or two cargo
HEMTTs.
● Class II, Class IV (basic load resupply only), Class VI, and
Class VII supplies from task force S4 personnel in the field trains.
● Routine Class IX supplies and maintenance documents (as required)
from the PLL section in the field trains.
● Replacement personnel and soldiers returning from medical
treatment.
● Vehicles returning to the company team area from maintenance.
Service With the service station method, vehicles move individually or in small
station groups to a centrally located resupply point. Depending on the tactical
resupply situation, one vehicle or section or even an entire platoon moves out of its
position, conducts resupply operations, and then moves back into position.
This process continues until the entire company team has been resupplied.
Refer to Figure 7-1.
In using this method, vehicles enter the resupply point following a
one-way traffic flow; only vehicles requiring immediate maintenance stop
at the maintenance holding area. Vehicles move through each supply
location, with crews rotating individually to eat, pick up mail and sundries,
and refill or exchange water cans. When all platoon vehicles and crews
have completed resupply, they move to a holding area, where, time
permitting, the platoon leader and PSG conduct a PCI.
EMERGENCY RESUPPLY
Occasionally (normally during combat operations), the company team
may have such an urgent need for resupply that it cannot wait for a
routine LOGPAC. Emergency resupply may involve Classes III, V, and
VIII, as well as NBC equipment and, on a rare occasions, Class I. The
task force will usually use support platoon and medical assets located in
the task force combat trains to conduct emergency resupply of the
company team.
Emergency resupply can be conducted using either the service station or
tailgate method, although procedures may have to be adjusted when the
company team is in contact with the enemy. In the service station
method, individual vehicles pull back during a lull in combat on order
of the commander or platoon leader; they conduct resupply and then
return to the fight. With tailgate resupply, the company team brings
limited supplies forward to the closest concealed position behind each
vehicle or element.
PRESTOCK OPERATIONS
Prestock resupply, also known as pre-positioning, is most often required
in defensive operations. Normally only Class V items are
pre-positioned. Class III supplies can be pre-positioned; however, this
requires company team vehicles to refuel before moving into fighting
positions during initial occupation of the BP or to move out of their
fighting positions to conduct refueling operations at the rear of the BP.
Figures 7-3 and 7-4 illustrate two methods of pre-positioning supplies.
Prestock operations must be carefully planned and executed at every
level. All leaders, down to vehicle commander and squad leader, must
know the exact locations of prestock sites, which they verify during
reconnaissance or rehearsals. The company team must take steps to
ensure survivability of the prestock supplies. These measures include
digging in prestock positions and selecting covered and concealed
positions. The team commander must also have a plan to remove or
destroy pre-positioned supplies to prevent the enemy from capturing
them.
During offensive operations, mobile pre-positioning can be employed
by loading supplies on trucks and positioning them forward on the
battlefield. This technique works well if the company team expects to
use a large volume of fire, with corresponding ammunition
requirements, during a fast-moving operation.
Figure 7-3. Prestock resupply operations - method 1 (central Class V prestock site).
Figure 7-4. Prestock resupply operations - method 2 (Class V prestock site for each vehicle).
Class IV/V Class IV/V supply points stock construction and barrier materials; they
supply points are also the sites at which the task force receives and transfers control
of mines pushed forward by corps and/or division throughput haul
assets. The task force has responsibility for establishing the supply
point and for transporting materials from the point to locations in the
task force area where the supplies are needed. The site is normally run
by the task force S4 or his NCOIC, assisted by an NCO from the task
force’s attached engineer company. Other task force elements,
including the company team, may be tasked to provide personnel for
supply point operations. These soldiers play a crucial role in organizing
the site, unpacking the barrier materials, loading them onto transport
vehicles, and as necessary, helping to transport the materials forward.
(NOTE: The task force may supplement the supply point with mine
dump sites to better support engineer platoons in establishing obstacles
on the ground. Refer to the following discussion.)
Mines dumps The mine dump is the most forward mine resupply node, although it is
not normally a permanent supply point. It is the site at which mines are
task organized into mine strip packages and then are inspected,
prepared, and loaded into emplacing vehicles. Mine dump operations
are primarily handled by an engineer company or platoon. When a mine
dump supports an obstacle the company team has responsibility for
siting, however, the team will normally augment the unit operating the
dump. Table 7-1 illustrates how many mines a given number of soldiers
can process in a given time period; this is a critical planning factor in
mine dump operations.
Table 7-1. Processing schedule for mine dump operations.
SECTION 5 - MAINTENANCE
OPERATIONS
UMCP 2 to 6 hours
DSA 24 to 36 hours
number and status for the ordered parts. The maintenance forms,
amended with the document numbers and status of ordered parts, are
returned to the company team supply section (along with the issued
repair parts). The amended forms and repair parts are transported via
the LOGPAC to the company team area. The maintenance team chief
works with PSGs and vehicle commanders to distribute the repair parts
and to verify the accuracy and status of the parts on order.
Maintenance The vehicle crew conducts initial maintenance, repair, and recovery
sequence actions on site. Once it is determined that the crew cannot repair or
recover the vehicle or equipment, the platoon contacts the 1SG, who in
turn dispatches the CMT to the vehicle’s location. If the CMT needs
additional assistance, the team chief or the 1SG requests it from the
BMO.
Location of During offensive operations, the CMT usually follows one terrain
the CMT feature behind the company team. In the defense, it is normally located
one terrain feature or 1 to 2 kilometers behind the company team. This
positioning enhances security and allows for quick reaction when
support is requested by the platoons. In some situations, METT-TC
factors may dictate that the CMT be positioned at the UMCP to further
enhance security and survivability.
CROSS-ATTACHMENT CONSIDERATIONS
The number of mechanics in the company team combat trains, as well
as their specialties, should reflect the number and types of vehicles in
the team. As an example, a tank team should have at least one BFV hull
mechanic, with appropriate manuals, in its trains; the team will also
detach a tank hull mechanic to the corresponding mechanized infantry
team.
UMCP OPERATIONS
When a vehicle or piece of equipment cannot be fixed quickly on site, it
is moved to the task force UMCP, where it is repaired by the
maintenance platoon or MST. When not involved in on-site actions, the
CMT may assist with operations in the UMCP. Vehicles that cannot be
repaired within the established timelines or that would overload the
UMCP’s capability are recovered to the field trains or FSB.
DESTRUCTION
SECTION 6 - HEALTH
SERVICE SUPPORT
Effective, timely medical care is an essential factor in sustaining the
company team’s combat power during continuous operations. The
commander must ensure that the team’s leaders and its medical
personnel know how to keep soldiers healthy, how to save their lives if
they are wounded or injured, and how to make them well once injury or
illness occurs.
Senior aidman The senior aidman is both the company team’s primary medical
treatment practitioner and the supervisor of all battlefield medical
operations. The latter role encompasses numerous responsibilities.
The senior aidman works closely with the commander to ensure all
members of team understand what to do to provide and/or obtain
medical treatment in combat situations. He oversees the training of
combat lifesavers and, once combat begins, directs their actions. He
assists the vehicle commanders and the 1SG in arranging WIA
evacuation.
The senior aidman is also responsible for monitoring the vital
paperwork that is part of the medical treatment and evacuation
process. He must ensure that DA Form 1156 (the casualty feeder
report) remains with each WIA until the soldier reaches a source of
definitive medical care (a surgeon or physician’s assistant) in the
task force main aid station or field aid station. (NOTE: The Form
1156 is collected at the aid station by designated medical personnel
or members of the task force S1 section; it is sent to the S1 section
for further processing through administrative channels in the task
force field trains.) If a soldier’s remains cannot be recovered, the
senior aidman ensures that the crew completes DA Form 1155
(witness statement) as quickly as possible and ensures that the form
is given to the 1SG for processing.
First sergeant The 1SG supervises and coordinates casualty operations, collects
witness statements and submits them to the S1, and submits the
battle loss report to the task force TOC. Perhaps his most important
duty is managing the company team’s personnel status during
combat operations; as necessary, he directs cross-leveling among
platoons and vehicle crews to alleviate personnel shortages. The
1SG also supervises the completion and processing of DA Forms
1155 and 1156; refer to the discussion of these forms in the
paragraph covering the senior aidman’s duties.
Commander The commander has overall responsibility for medical services; his
primary task is to prepare the team to properly treat and/or evacuate
casualties. In this role, he works closely with others in the team
medical process to ensure that they fully understand the
responsibilities described in the previous paragraphs and are
proficient in required medical skills. The commander designates the
location for the company team’s casualty collection point and
ensures that all vehicle commanders record the location on
appropriate overlays. He also develops and implements appropriate
SOPs for casualty evacuation; an example is standardized vehicle
markings based on the severity of casualties carried on particular
vehicles.
Evacuation When combat begins and casualties occur, the first step is initial
treatment of the WIAs. As noted, treatment is provided by combat
procedures lifesavers, platoon medics, the company team senior aidman, or any
other crewmen qualified in first aid. Vehicle commanders arrange
for evacuation of WIAs to the casualty collection point, which is
normally set up in a covered and concealed location to the rear of
the platoon position.
NOTE: Before casualties are evacuated to the collection point
or beyond, leaders should remove all key operational items
and equipment, including SOIs, maps, position location
devices, and laser pointers. Every unit should establish an
SOP for handling the weapons and ammunition of its WIAs.
At the collection point, the senior aidman conducts triage of all
casualties, takes the necessary steps to stabilize their condition, and
initiates the process of moving them to the rear for further treatment.
He assists the PSG and vehicle commanders in arranging either
ground transport or aerial evacuation (MEDEVAC or CASEVAC).
(NOTE: Refer to the discussion of aerial evacuation in Section 10
of this chapter.)
When aerial evacuation is not absolutely necessary or when these
assets are not available, the team has these options for transporting
casualties:
● The senior aidman can transport them to the BAS himself. He
turns the WIAs over to the task force medical team, obtains
any needed medical supplies, and returns to the company
team location. (NOTE: The 1SG’s M113 can be equipped
with litters for use in medical evacuation.)
● Casualties can be transported by the task force medical
platoon’s ambulance section. Although ambulances are task
force assets, they can be task organized as needed. In many
cases, they are habitually associated with the company team.
The team’s assigned ambulance moves WIAs to the AXP,
then returns to the team location.
In either option, task force medical elements assume responsibility
for moving WIAs to the BSA for further treatment and evaluation.
There, the FSB medical company will hold them for up to 72 hours.
The wounded soldiers will then be returned to duty or sent farther to
the rear for additional care.
SECTION 7 - PERSONNEL
SERVICES
Personnel services include clothing exchange and showers, awards and
decorations, leaves and passes, command information, mail, religious
services, financial services, legal assistance, rest and relaxation, and any
other service designed to enhance or maintain the soldier’s health,
welfare, and morale. The following paragraphs discuss several of these
functions.
PUBLIC AFFAIRS
The PAO is the commander’s official spokesman and handles the
functions of public and command information and community relations.
He provides the commander with public affairs advice and services
covering all matters of solider and media interest. All requests from the
media for interviews with any company team member should be
directed to the task force PAO or S1.
SECTION 8 -
REORGANIZATION AND
WEAPON REPLACEMENT
AERIAL SUSTAINMENT
Aerial sustainment is the movement of personnel, equipment, material,
and supplies by utility, cargo, and fixed-wing assets for operations other
than air assault and combat support. These air movements are
considered CSS missions because the aviation forces are not task
organized with combined arms forces and because they do not move
forces or assets whose primary mission is to engage or destroy enemy
forces.
CASUALTY EVACUATION
Casualty evacuation (CASEVAC) is an important part of the combat
health support process. It is an aviation mission in which aircraft
directly support ground units by providing transportation for WIAs
from forward areas to the BSA or other designated collection and
treatment facilities. CASEVAC operations include battlefield pickup of
casualties, evacuation of casualties to initial treatment facilities, and
subsequent movement of casualties to treatment facilities within the
combat zone. Aeromedical assets are also employed to move medical
personnel, supplies, and equipment.
NOTE: An important distinction must be made between the
terms CASEVAC and MEDEVAC. CASEVAC can be
performed by any Army aviation utility aircraft when tasked by
the maneuver commander. CASEVAC requests are made through
APPENDIX A
Combat Orders
Combat orders are the means by which commanders receive and transmit information, from the earliest
notification that an operation will occur through the final phases of execution. They are absolutely
critical to mission success. In a tactical situation, the company team commander and his subordinate
leaders work with these vital tools on a daily basis; obviously, they must have precise knowledge both
of the formats of various types of orders and of procedures for developing effective orders. At the same
time, they must ensure that every member of the company team understands how to receive and
respond to each type of order.
The company team commander must be familiar with the formats of warning orders, OPORDs, and
FRAGOs. He must be able to convert these into concise, yet thorough, orders for the team’s
subordinate leaders. This appendix includes a sample company team OPORD format and discusses the
related technique of using execution matrixes. Warning orders and FRAGOs vary in format depending
on the purpose of the order and the information available in a given situation; these orders are covered
in Chapter 2 of this manual.
CONTENTS
PARAGRAPH 1 - SITUATION
a. Enemy forces (and battlefield conditions).
(1) Weather and light data.
● Precipitation.
● Temperature
● Light Data
● Obstacles.
● Key terrain.
● Avenues of approach.
● Composition/order of battle.
● Recent activities.
● Strength.
● Current location.
● Weaknesses.
b. Friendly forces.
● Higher commander's concept of the operation.
● Time(s) of detachment.
● Support relationship(s).
PARAGRAPH 2 - MISSION.
PARAGRAPH 3 - EXECUTION.
Commander's intent.
a. Concept of the operation.
(1) Scheme of maneuver.
● Offensive operations
- Passage of lines.
- Axis or route
- Movement formations.
- Movement techniques.
- Actions on contact (prior to objective).
- Actions at obstacles.
- Aactions on the objective (decisive point).
- Consolidation and reorganization.
- On-order and be-prepared missions.
● Defensive operations.
- Security operations.
- Passage of lines of forward forces.
- Battle handover.
- Defense of initial and successive BPs.
- Displacement.
- Counterattack.
- Consolidation and reorganizartion.
(2) Fires.
● Purpose of indirect fires.
● Priority of fires.
● Allocation.
● Triggers.
● Restrictions/coordinating instructions
● On-order missions.
● Specific instructions.
c. Tasks to CS units.
● Task and purpose.
● On-order missions.
● Specific instructions
d. Coordinating instructions.
● Time or condition when a plan or order becomes effective.
● Class III.
● Class V.
● Class IX.
(2) Transportation.
(4) Maintenance.
● Location of maintenance collection points (in each phase of the operation).
d. Personnel.
● Procedures for handling EPWs and location of company team EPW collection points.
● Personnel replacement.
e. Civil/military cooperation.
● Civil affairs assets and POCs.
● Curfews.
● Succession of command.
b. Signal.
● SOI in effect.
CONPLAN
1
CONPLAN
2
APPENDIX B
March Columns
Planning Considerations
Quartering Party
Control Measures
Actions During the March
Actions on Contact
Actions at the RP
MARCH COLUMNS
The following paragraphs outline the three primary road march techniques. The
commander bases his decision on the formation to be used during the march on
which technique is employed. (NOTE: The road march is usually executed in
column formation.)
Open column The open column technique is normally used for daylight marches, though it can
be used at night with blackout lights or thermal vision equipment. The distance
between vehicles varies, normally from 50 meters to 200 meters, depending on
light and weather conditions.
Close column The close column technique is normally used for marches conducted during
periods of limited visibility. The distance between vehicles is based on the ability
to see the vehicle ahead; it is normally less than 50 meters.
Infiltration The infiltration technique involves the movement of small groups of personnel or
vehicles at irregular intervals. It is used when sufficient time and suitable routes
are available and when maximum security, deception, and dispersion are desired.
Of the three road march techniques, infiltration provides the best possible passive
defense against enemy observation and detection.
PLANNING CONSIDERATIONS
Standard tasks the company team commander (and subordinate leaders, as necessary) may perform
prior to a tactical road march include the following:
● Designate a marshaling area to organize the march column and conduct final inspections and
briefings.
● Conduct a METT-TC analysis to determine the enemy situation, including the probability of air
or ground attack.
● Establish detailed security measures.
● Designate the movement route, including the SP, required checkpoints, and the RP. Additional
control measures that the team may be required to identify include critical areas, defiles, choke
points, rest and maintenance stops, and danger areas.
● Organize, brief, and dispatch the quartering party.
● Specify the march speed, movement formations, vehicle and serial intervals, catch-up speed,
lighting, and times of critical events.
● Plan for indirect fire support and contingency actions, and rehearse actions on contact.
Contingency plans should cover vehicle breakdowns, lost vehicles, and accidents.
● Coordinate for CSS, including refueling, mess operations, vehicle recovery, local police
assistance, and medical evacuation.
QUARTERING PARTY
Whether the company team is conducting the road march independently
or as part of a task force, it will normally send out a quartering party to
assist it in moving to and occupying a new assembly area. Dispatched
prior to the departure of the main body, the company team quartering
party assists the task force quartering party in reconnoitering the route
of march. It then conducts its own reconnaissance of the feeder route
from the RP to the proposed assembly area and of the assembly area
itself. If either the route or the assembly area proves unsatisfactory, the
quartering party recommends changes to the commander. (NOTE: If
the task force does not send a quartering party, the company team party
assumes sole responsibility for reconnoitering the route of march from
SP to RP.)
Once the road march begins, members of the quartering party serve as
guides along the feeder route and in the assembly area. The size and
CONTROL MEASURES
The commander uses the control measures discussed in the following
paragraphs to assist in controlling the company team during the road march.
Graphics Road march graphics should include, at a minimum, the SP, the RP, and the
route, which have the following characteristics:
● The SP location represents the beginning of the road march route. It
should be located on easily recognizable terrain. It is far enough away
from the company team’s initial position to allow individual elements to
organize into the march formation at the appropriate speed and interval.
The commander should determine the time required to move to the SP.
This will help the team to arrive at the SP at the time designated in the
task force OPORD and to continue movement onto the route of march
without stopping.
● The RP marks the end of the route of march. It is also located on easily
recognizable terrain. Elements do not halt at the RP. They continue to
their respective positions with assistance from guides, waypoints, and/or
other graphic control measures.
● The route is the path of travel connecting the SP and RP.
Digital overlays Digital overlays, which serve as a backup to maps with overlays, can provide
valuable assistance for digitally equipped units. They display waypoints and
other information concerning unit locations along the route of march, not only
assisting the units in navigating accurately but in maintaining situational
awareness as well.
Critical points These are locations along the route of march where terrain or other factors may
interfere with movement or where timing is critical. They are represented using
checkpoints. The SP, RP, and all checkpoints are considered critical points.
Strip maps A strip map can be used to assist in navigation. It should include the SP, RP,
checkpoints, marshaling areas, and ROM sites; it also lists the distances
between these points. Detailed "blowup" sketches should be used for
marshaling areas, locations of scheduled halts, ROM sites, and other places
where confusion is likely to occur. Strip maps are included as an annex to the
movement order; if possible, a copy should be provided to all vehicle drivers.
Visual signals When radio silence is observed during a road march, hand-and-arm signals,
flags, and lights may be employed as the primary means of passing messages
between vehicles and between moving units.
Traffic control Road guides and traffic signs may be posted at designated traffic control points
by the headquarters controlling the march. At critical points, guides assist in
creating a smooth flow of traffic along the march route. Military police,
members of the task force scout platoon, or designated elements from the
quartering party may serve as guides. They should have equipment or markers
that will allow march elements to identify them in darkness or other limited
visibility conditions. There is normally an RP for every echelon of command
conducting the road march (that is, there will be a task force RP, followed by a
company team RP). Traffic problems may arise if actions at each of these
points are not well rehearsed.
Unscheduled halts The company team conducts unscheduled halts when the unit encounters
unexpected obstacles or contaminated areas or when a disabled vehicle temporarily
blocks the route. Whenever an unscheduled halt occurs, each vehicle commander
sends a messenger to the vehicle to his front; the messenger obtains (or, if
applicable, provides) information on the reason for the halt and on required
follow-on actions. The movement commander then takes any further actions
required to determine and/or eliminate the cause of the halt.
A disabled vehicle must not be allowed to obstruct traffic for lengthy periods. The
crew should move the vehicle off the road immediately, report its status, establish
security, and post guides to direct traffic. If possible, the crew repairs the vehicle
and rejoins the rear of the column. Vehicles that drop out of the column should
return to their original positions only when the column has halted. Until then, they
move at the rear just ahead of the trail element, which usually comprises the
maintenance team with the M88 recovery vehicle and some type of security (the
XO will normally handle security if he is not part of the quartering party). If the
crew cannot repair the vehicle, the vehicle is recovered by the trail element.
NOTE: Security during halts normally involves a combination of
dispersion, weapons orientation, clearance of terrain that dominates the route
of march, and employment of infantry squads to secure danger areas.
ACTIONS ON CONTACT
If enemy contact occurs during the road march, the company team executes actions on contact as
described in Chapter 3 of this manual.
ACTIONS AT THE RP
The company team moves through the task force RP without stopping. The team’s guide picks up the
unit there and guides it to the company team RP (normally at the entrance to the team’s position in the
new assembly area). Each platoon then picks up its own assigned guide and follows the guide’s signals
to its position in the assembly area. Depending on terrain and the equipment available (GPS or
POSNAV), guides and marking materials may be posted at or near exact vehicle locations (assembly
areas procedures are covered in the following section).
● Good drainage and a surface that will support tracked and wheeled vehicles.
● Evaluate the condition of the route to the assembly area and the suitability of the area itself
(drainage, space, internal routes). (NOTE: If the area is unsatisfactory, the party requests
permission from the commander to find a new location.)
● Organize the area based on the commander’s guidance; designate and mark tentative locations
for platoons, CP vehicles, and trains.
● Improve and mark entrances, exits, and internal routes.
NOTE: Refer to Chapter 4 of this manual for discussions of hasty occupation of a BP and
conduct of a perimeter defense and to Appendix M for information on OPSEC procedures.
Following occupation, the company team and its individual elements can prepare for future operations
by conducting troop-leading procedures and priorities of work in accordance with task force and team
OPORDs. These preparations include the following:
● Establish and maintain security (at the appropriate REDCON level).
● Verify weapon system status; conduct boresighting, prepare-to-fire checks, test-firing, and other
necessary preparations. (NOTE: The company team normally must coordinate test-firing
activities with its higher headquarters.)
● Conduct resupply operations, including refueling and rearming.
Figure B-1. Example company team assembly area (occupation as part of a task force).
<
APPENDIX C
Risk Management
Risk is the chance of injury or death for individuals and damage to or loss of vehicles and equipment.
Risks, and/or the potential for risks, are always present in every combat and training situation the
company team faces. Risk management must take place at all levels of the chain of command during
each phase of every operation; it is an integral part of all tactical planning. The company team
commander, his subordinate leaders, and all soldiers must know how to use risk management, coupled
with fratricide reduction measures, to ensure that the mission is executed in the safest possible
environment within mission constraints.
The primary objective of risk management is to help units protect their combat power through accident
prevention, enabling them to win the battle quickly and decisively, with minimum losses. This
appendix outlines the five-step process leaders can use to identify hazards and implement a plan to
address each identified hazard.
CONTENTS
A hazard is a source of danger. It is any existing or potential condition that could entail injury, illness,
or death of personnel; damage to or loss of equipment and property; or some other sort of mission
degradation. Tactical and training operations pose many types of hazards.
The company team’s leaders must identify the hazards associated with all aspects and phases of the
team’s mission, paying particular attention to the factors of METT-TC. Risk management must never
be an afterthought; leaders must begin the process during their troop-leading procedures and continue it
throughout the operation.
Figure C-1 lists possible sources of risk that the team might face during a typical tactical operation. It is
organized according to the factors of METT-TC.
MISSION
● Duration of the operation.
● Complexity and clarity of the plan. (Is the plan well developed and easily understood?)
ENEMY
● Knowledge of the enemy situation.
● Enemy capabilities.
● Additional natural hazards, such as broken ground, steep inclines, and water obstacles.
TROOPS
● Equipment status.
● Soldier/leader proficiency.
TIME AVAILABLE
● Time available for troop-leading procedures and rehearsals by subordinates.
CIVILIAN CONSIDERATIONS
● Applicable ROE and/or ROI.
● Potential stability and/or support operations involving contact with civilians (such as NEOs,
refugee or disaster assistance, or counterterrorism).
● Potential for media contact/inquiries.
Hazard assessment is the process of determining the direct impact of each hazard on an operation (in
the form of hazardous incidents). Use these steps:
● Determine which hazards can be eliminated or avoided.
● Assess each hazard that cannot be eliminated or avoided to determine the probability that the
hazard can occur. This is done using the five degrees of probability: frequent, likely, occasional,
seldom, and unlikely. Refer to Table C-1 for a summary of the degrees of probability.
● Assess the severity of hazards that cannot be eliminated or avoided. Severity, defined as the
result or outcome of a hazardous incident, is expressed by the degree of injury or illness
(including death), loss of or damage to equipment or property, environmental damage, or other
mission-impairing factor (such as unfavorable publicity or loss of combat power). Hazard
assessment uses four degrees of severity: catastrophic, critical, marginal, or negligible. Table C-2
provides a summary of the degrees of severity for hazards.
● Taking into account both the probability and severity of a hazard, determine the associated risk
level (extremely high, high, moderate, and low). The standard risk assessment matrix shown in
Table C-3 uses the probability/severity correlation to assign a level of risk. Table C-4
summarizes the four risk levels. (NOTE: The risk level descriptions in Table C-4 include
alphanumeric designators for the probability/severity correlation. For example, a hazard that is
frequent and catastrophic is designated as IA; a hazard at the other end of the risk spectrum,
designated IVE, would be unlikely to occur and be of negligible severity.)
Table C-1. Degrees of hazard probability (likelihood that a hazard will affect a tactical operation).
Personnel Death or permanent Permanent partial Lost-day injuries or First aid or other
total disability; disability; temporary illness (duration minor medical
unacceptable total disability does not exceed 3 treatment required
casualties (duration exceeds 3 months)
months
Catastrophic (I) E E H H M
Critical (II) E H H M L
Marginal (III) H M M L L
Negligible (IV) M L L L L
Making risk decisions A key element in the process of making a risk decision is determining
whether accepting the risk is justified or, conversely, is unnecessary.
The commander must compare and balance the risk against mission
expectations. He alone decides if the controls are sufficient and
acceptable and whether to accept the resulting residual risk. If he
determines the risk is unnecessary, he directs the development of
additional controls or alternative controls; as another option, he can
modify or reject the selected COA for the operation.
Leaders can use the risk assessment matrix (see Table C-3) in
conjunction with the commander’s guidance on risk decisions. The
matrix can be useful in determining and communicating risk decision
authority. When the matrix is used as a guide for risk decision
authority, however, it should be tailored to specific mission
requirements. For example, the decision authority to accept high
residual risk resulting from a hazard assessed as having catastrophic
severity and a frequency of seldom may be retained at the highest
authority level. On the other hand, the same level of accident risk
(high) may be delegated to a lower level when the potential loss is
less extensive or less likely.
● Drink plenty of water, eat well, and get as much sleep as possible (at least 4 hours in any 24-hour
period).
● Use buddy teams.
● Enforce the use of ground guides in assembly areas and on dangerous terrain.
<
APPENDIX D
Fratricide Prevention
Fratricide is defined as the employment of friendly weapons that results in the unforeseen and
unintentional death or injury of friendly personnel or damage to friendly equipment. Fratricide
prevention is the commander’s responsibility. He is assisted by all leaders across all operating systems
in accomplishing this mission.
CONTENTS
● Oversupervision of units.
● Loss of initiative.
● Disrupted operations.
Failures in combat Vehicle commanders and gunners cannot accurately identify thermal or
optical signatures near the maximum range of their systems. In limited
identification visibility conditions, units within that range may mistake one another
for the enemy.
Inadequate Units may fail to disseminate the minimum necessary maneuver fire
control measures and fire support coordination measures; they may
control measures also fail to tie control measures to recognizable terrain or events. As
the battle develops, the plan then cannot address obvious branches and
sequels as they occur. When this happens, synchronization fails.
Failures in reporting Units at all levels may fail to generate timely, accurate, and complete
and communications reports as locations and tactical situations change. This distorts the
tactical "picture" available at each level and can lead to erroneous
clearance of supporting fires.
Weapons errors Lapses in individual discipline can result in fratricide. These incidents
include charge errors, accidental discharges, mistakes with explosives
and hand grenades, and use of incorrect gun data.
Battlefield hazards A variety of explosive devices and materiel may create danger on the
battlefield: unexploded ordnance; unmarked or unrecorded minefields,
including scatterable mines; booby traps. Failure to mark, record,
remove, or otherwise anticipate these threats will lead to casualties.
As discussed in Appendix C of this manual, leaders of all units, including the company team, must
identify and assess the risks they will face in tactical and training situations. They then must develop
and implement controls to limit or, if possible, eliminate the hazards. The five-step risk assessment
process outlined in Appendix C is applicable for determining fratricide risk as well. The following list
provides examples of fratricide prevention techniques the company team may use:
● Ensure that all soldiers understand the formations and schemes of maneuver employed by
adjacent units.
● Keep soldiers calm and confident by ensuring that they clearly understand the friendly and
enemy situations.
● Use wingmen to make dual confirmation of enemy sightings prior to engagement; however,
avoid becoming too hesitant to fire.
● Implement and enforce the unit’s direct fire weapons control status (WEAPONS FREE,
WEAPONS HOLD, or WEAPONS TIGHT).
● Whenever the enemy situation is vague, implement a more restrictive weapons control status
level, but do not take the initiative away from subordinate elements.
● To prevent battlefield "surprises" when soldiers are fatigued, ensure they receive more, not less,
intelligence and operational guidance. Do not, however, oversupervise them or overwhelm them
with irrelevant information.
● Take additional steps in offensive and defensive planning and rehearsals to ensure soldiers
understand the correct orientation.
● Establish and enforce procedures to clear direct and indirect fires.
ENVIRONMENTAL FACTORS
CONTROL MEASURES
TRAINING
NOTE: Point values alone may not accurately reflect fratricide risk. The commander must
tailor his assessment to the unit’s requirements.
APPENDIX E
Continuous Operations
US forces execute continuous operations to maintain constant pressure on the enemy without regard to
visibility, terrain, and weather conditions. The ability to effectively sustain this pressure is often a key
to success on the battlefield. It is also the most difficult challenge that Army units face, placing
enormous stress on soldiers, vehicles, and equipment alike. Continuous operations demand that units
conduct planning, preparation, and execution activities around the clock while maintaining effective
OPSEC at all times.
Numerous factors, which will vary with each situation, influence the actions and requirements of
friendly forces during continuous operations. The tempo will range from slow to fast. Some units may
remain in constant enemy contact, or under the threat of contact, for several days. Other units will
operate in low-threat areas with only a remote possibility of contact. Throughout the area of operations,
enemy forces will, at any given moment, be attempting to acquire intelligence information and gain the
tactical advantage.
The company team commander must understand the demands of continuous operations under all
possible conditions. He must provide his soldiers with the leadership and training they will need to
meet the challenges of the battlefield.
CONTENTS
Leadership
Training
LEADERSHIP
The commander uses his leadership abilities to instill a sense of trust and confidence within the
company team. In doing so, he helps his subordinates to develop the skills they need to effectively lead
their own elements. Leadership guidelines at all levels of the team include the following:
● Build and maintain soldier resources. An essential element of this principle is individual
fitness, both physical and mental. Develop and enforce a well-rounded program of physical
fitness training. Ensure that soldiers’ diets provide balanced nutrition and that they receive
proper medical care, including current immunizations. Conduct morale-building activities, such
as unit social and athletic functions, and encourage soldiers to take advantage of available leisure
time.
● Maintain high standards. Demand both personal and professional excellence of all leaders and
soldiers in the unit. Lead by example. This helps to create a powerful desire in each soldier to
accomplish the mission.
● Develop individual confidence. Take a genuine interest in all soldiers in both personal and
professional matters. This fosters a "family" atmosphere that builds confidence within each
soldier and leads to strong unit cohesion.
● Develop unit confidence. Confidence flows from the top down. Bold, audacious, selfless service
builds esprit, morale, and commitment to the unit and its mission.
TRAINING
Thoughtfully designed and competently conducted training is the foundation on which the company
team commander builds unit success. Guidelines for effective training include the following:
● Conduct realistic training. Realism in training situations can help to reduce the stress that
soldiers will experience when they face actual combat.
● Cross-train all critical skills. Cross-training ensures that the commander will always have
soldiers available to perform, or assist with, critical tasks. The more important the task in the
company team scheme of maneuver, the higher its priority for cross-training.
● Make physical fitness a priority. Soldiers who are physically fit can fight off the effects of
fatigue and can recover more quickly from the exhausting labors involved in combat operations.
● Foster a spirit of the fight. As with unit confidence, a bold, audacious attitude creates a
fight-to-win spirit within the unit, spurring soldiers to do everything needed to accomplish the
mission.
Time management is the key to success in continuous operations. During the planning and preparation
phases of an operation, the commander dictates priorities of security, work, and rest. These priorities, in
conjunction with REDCON levels, enable the commander to develop his unit’s timeline. He then uses
troop-leading procedures to outline time requirements and disseminate them to the platoon leaders.
(NOTE: Refer to Chapter 2 of this manual for a detailed discussion of troop-leading procedures.
Appendix M covers OPSEC procedures.)
WORK PLAN
The work plan enables subordinate leaders and soldiers to focus their
efforts in preparing vehicles, equipment, and themselves for operations.
Refer to Chapter 2 of this manual for a detailed company team timeline
for troop-leading procedures and the associated preparations and
priorities of work.
REST PLAN
The rest plan allows some soldiers to sleep while other crewmen conduct priorities of work and
maintain security. To be effective in sustained combat, a soldier should get a minimum of 4 hours of
uninterrupted sleep every 24 hours. Less than 4 hours of sleep can significantly degrade combat
performance.
Planning and decision-making are among the skills that suffer most dramatically when soldiers cannot
get enough sleep. The commander must ensure that subordinate leaders either have rest plans of their
own or are following his rest plan as directed.
The company team SOP must provide for an adequate division of duties to allow leaders to get sleep.
This may require key leaders to share duties. When soldiers are tired, confirmation briefings become
critical whenever orders are issued, even for the simplest task.
APPENDIX F
Darkness obviously has the most dramatic effect on the ability of soldiers to see the battlefield, but
there are other conditions that restrict visibility as well:
● Weather conditions, including rain, snow, fog, and sandstorms.
● Dust.
● Smoke.
● Obscuration factors caused by weapons firing and movement of soldiers and equipment.
If it is to use its superior technology and basic combat skills to sustain continuous operations and
destroy the enemy, the company team must train to fight effectively in all types of visibility conditions.
The team should first master the execution of tasks under optimum visibility conditions and then
continue its training in progressively more difficult situations.
CONTENTS
Section 1 Equipment
Section 2 Navigation
Planning
Preparation
Execution
Planning
Preparation
Execution
SECTION 1 - EQUIPMENT
The company team is equipped with a variety of equipment, described in the following paragraphs, that
enhances its ability to operate under limited visibility conditions.
VEHICLE SYSTEMS
Vehicles organic to the company team are equipped with the following devices applicable to limited
visibility operations:
● Driver’s night vision viewer (AN/VVS-2 passive sight). This system may soon be replaced by a
driver’s thermal viewer.
● Gunner’s primary sight, commander’s extension, and ISU thermal sights.
Several of the company team’s organic systems are equipped with sights that allow them to be used
effectively in limited visibility conditions. These crew-served systems include the following:
● M2 HB machine gun AN/TVS-5 (thermal sight heavy).
Table F-1 lists the comparative characteristics, capabilities, and limitations of passive and thermal sight
systems.
Table F-1. Comparison of passive and thermal sights.
THERMAL SIGHTS
PASSIVE SIGHTS
Can be "washed out" by bright flashes of light. Not affected by flashes of light.
Adverse weather conditions limit the range of Adverse weather conditions limit the range of
the sight and may render it useless. the sight. On the other hand, the target
acquisition capability of the sight may exceed
the capability of the LRF to receive a return and
compute an automatic ballistic solution.
INDIVIDUAL EQUIPMENT
The following equipment used by individual crewmen enhances the company team’s limited visibility
capability:
● PVS-7 and PVS-7B passive vision devices.
SECTION 2 - NAVIGATION
The commander uses several tools and techniques to help him navigate in limited visibility conditions:
the GPS and/or POSNAV, terrain association, and the compass and odometer method. When they are
fired to create a ground-burst effect, artillery or mortar illumination rounds can be helpful in
confirming locations.
● Replace the brake light cover with color-coded plastic (such as green, blue, or yellow).
● Use radio and digital systems to provide the commander with frequent updates of friendly unit
locations.
PLANNING
The commander and subordinate leaders must pay particular attention to routes, formations, and
navigational aids. They must conduct a thorough route reconnaissance to identify locations where the
unit could become disoriented. This reconnaissance must also focus on finding rough or restricted
terrain that will be more difficult to negotiate in limited visibility. Such terrain may require a change in
formation or movement technique or employment of dismounted ground guides.
PREPARATION
The commander conducts rehearsals in as many types of adverse conditions as possible to prepare the
company team for potential command and control problems. He must stress light discipline. During the
PCI, he should view each vehicle using a passive sight to ensure that sources of light have been
dimmed or covered so they are not visible. During confirmation briefings and rehearsals, the
commander must ensure that all leaders understand the unit’s projected actions during each phase of
the operation. One technique is to designate waypoints or phase lines as trigger points for the company
team’s actions.
EXECUTION
The company team commander and subordinate leaders must assume that the enemy possesses the
same limited visibility observation capabilities as their own unit. Vehicle commanders use the PVS-7
and CITV (as applicable) to assist their drivers with navigation and to enhance situational awareness.
Use of terrain to mask movement and deployment remains critical since limited visibility may create a
false sense of protection from observation. During movement, the distance between vehicles is reduced
to allow them to observe each other and to decrease the time necessary to react to enemy contact.
When the company team encounters enemy elements, an effective technique is to have the vehicle that
makes contact fire a steady burst of machine gun fire in the direction of the enemy to orient the rest of
the team. The team must adhere strictly to applicable control measures, especially those covering the
employment of direct fires.
PLANNING
The company team commander and subordinate leaders conduct a thorough reconnaissance, usually
during daylight hours, to mark positions and routes. They must keep in mind that obscurants that limit
visibility may also degrade the effectiveness of their thermal sights and LRFs. This may force them to
designate alternate BPs that are closer to the company team’s engagement area(s). In marking their
positions, they use material that will facilitate occupation either in daylight or under limited visibility
conditions.
PREPARATION
The commander ensures that trigger lines, TRPs, and artillery targets are "thermalized" to allow for
positive identification during limited visibility. Examples of how to mark TRPs are shown in Chapter
2. Used with a sector sketch during direct fire engagements, thermalized TRPs also help vehicle
commanders to more accurately estimate the range to their targets when smoke or other factors inhibit
the use of the LRF. Ideally, rehearsals of occupation and displacement are conducted in limited
visibility conditions; the same applies to preparation and occupation of fighting positions and to any
necessary repositioning.
OPSEC is strictly enforced during all phases of defensive preparation. OPs are critical in providing
security and early warning of enemy activities. The commander emplaces mounted OPs to take
advantage of the capabilities of his vehicles’ thermal sights in scanning the team’s assigned sector and
the engagement area. Dismounted OPs provide local security and augment mounted OPs with
short-range observation and the ability to act as listening posts.
EXECUTION
As the company team enters the execution phase, the commander must ensure that all leaders
thoroughly understand the occupation and displacement criteria and that they strictly enforce all fire
control measures. Vehicle commanders use sketch cards and the CITV (if applicable) to estimate target
range when visibility factors prevent use of the LRF.
APPENDIX G
Section 4 Decontamination
Types of Contamination
Levels of Decontamination Operations
Reconnaissance Whenever possible, all movement routes and future positions should be
reconnoitered for nuclear and chemical contamination. Quartering party
and evaluation personnel should be prepared to conduct monitoring operations; if they
detect contaminated areas, they identify, report, and mark them. The
quartering party can then evaluate the location and type of hazard (nuclear
radiation or chemical agent) to determine the best plan for bypassing,
crossing, or operating in the contaminated area. Based on the situation, the
company team commander must be able to implement protective measures
specified in the SOP to minimize personnel losses and limit the spread of
contamination.
BIOLOGICAL DEFENSE
The key protective measure against a biological attack is maintaining a high order of health, personal
hygiene, and sanitation discipline. Biological attacks are difficult to detect. If an attack occurs, the
chances of survival are better if personnel are healthy and physically fit and maintain good personal
hygiene. Keeping the body clean helps to prevent ingestion of biological agents. Small cuts or scratches
should be covered and kept germ-free by means of soap, water, and first-aid measures. Since insects
may carry biological agents, soldiers should prevent insect bites by keeping clothes buttoned and skin
covered and by using approved insect repellents. The biological integrated detection system (BIDS) is a
corps- or division-level asset that can detect and identify biological agents.
After an attack, the company team must assume that all surfaces have been exposed to germs. Do not
eat food or drink water that may be contaminated. Eat or drink only food or water that has been stored
in sealed containers; consume it only after washing and cleaning the outside of the container. All water
must be boiled for at least 15 minutes.
Attack preparations The company team commander and subordinate leaders must ensure that
all personnel have their protective masks available and must make sure
each mask fits and functions properly. The team commander will
determine the appropriate MOPP level based on the higher headquarters’
designated MOPP level and IPB information; he cannot reduce the
MOPP level below that directed by higher headquarters. All personnel
should wear the proper protective clothing in accordance with the MOPP
level designated by the commander. The commander may consider
having vehicle drivers begin offensive operations in MOPP 4 when it is
likely that the enemy will use chemical or biological weapons; this will
allow the unit to continue to move while the rest of the crew goes to
MOPP 4. All equipment and supplies should be protected from liquid
chemical contamination by keeping them organized and covered.
Chemical alarms The M8A1 automatic chemical agent alarm system is the primary means
of detecting an upwind chemical attack. The system provides two
essential elements of survival: detection of a toxic agent cloud and early
warning to troops in the monitored position.
The company team commander, in coordination with the NBC NCO and
subordinate leaders, decides where to place the chemical alarms. In
stationary operations, first determine the wind direction. Then place
available detector units upwind of the nearest unit position to be
protected; detector units should be no more than 150 meters upwind of
that unit position. Space available detector units approximately 300
meters apart, and make sure each detector unit is connected to an alarm
unit by telephone cable (NB-1). Position the alarm units near
radiotelephone assets; this makes it easy to alert the unit to an attack.
Operation of the alarm can be affected by blowing sand or dust, rain,
sleet, snow, tropical conditions, and temperatures below 40 degrees
Fahrenheit (4.5 degrees Celsius).
Tactical dosimetry The company team will normally be issued eight dosimeters (either IM-93
or DT-236 radiacmeters). Before the operation begins, the commander
ensures that all dosimeters are zeroed (this applies to the IM-93 only). The
AN/VDR-75 reads the DT-236; the PP-1578 zeroes the IM-93. The
following considerations and procedures apply in conducting dosimetry:
● If a charger for the IM-93 is not available, note the original reading
on the dosimeter and adjust subsequent readings accordingly.
● Make sure survey readings are reported accurately.
● Average the readings, round to the nearest 10, and report this
average to higher headquarters.
Potential adversaries may have access to a wide variety of biological and chemical toxins on the
modern battlefield. These agents can be dispensed alone or with other carriers or agents. Casualties
resulting from live biological agents or chemical toxins require medical treatment as quickly as
possible.
The first step in the treatment process is usually appropriate self-aid and buddy-aid measures. These
vary depending on the agent. Soldiers should first mask to prevent inhaling or ingesting additional
agents; then they should remove agents from exposed skin, either by washing with soap and water or
by using the M291 kit. Soldiers use buddy-aid procedures to observe each other for early symptoms of
toxic exposure and to request medical assistance.
The company team commander should select separate casualty collection points for contaminated and
noncontaminated casualties to prevent cross-contamination. All contaminated casualties should be
decontaminated as thoroughly as the situation allows before being evacuated. The company team will
include in its casualty evacuation request the number of contaminated patients; this will allow the
evacuation team to send the proper number of vehicles for pickup.
Chemical agents fall into four major categories: nerve, blister, blood, and choking. Their primary routes
of attack on the body are through the respiratory system and the skin. These agents are especially
dangerous because they can kill or incapacitate quickly. The first, and most important, step in dealing
with them effectively is to recognize symptoms so proper treatment can be administered. Table G-2
lists protection and detection measures, symptoms, and treatment and decontamination procedures for
chemical agents.
Table G-2. Chemical agents.
Decontami- Use M291 kit and Use M291 kit and NONE NONE
nation flush eyes with flush eyes with
water water
MARKING CONTAMINATION
Contamination must be marked so unsuspecting personnel will not be
exposed to it. When company team monitoring assets detect or suspect
an NBC hazard, they mark all likely entry points into the area and
report contamination to higher headquarters and to adjacent and/or
affected units. The only exception to this policy is if marking the area
would help the enemy. If this exception is made by the commander, the
hazard must still be reported to protect friendly units. Refer to FM 3-3
for information on marking of contaminated areas.
Units discovering a marked contaminated area do not have to conduct
elaborate, time-consuming surveys. They simply check the extent of
contamination and use the information to adjust their plans, if
necessary. If the size of the hazard has changed, they relocate the signs.
If the hazard is gone, they remove the signs. Changes are reported to
higher headquarters.
UNMASKING PROCEDURES
Soldiers should unmask as soon as possible except when a live biological
or toxin attack is expected. Use the procedures outlined in the following
paragraphs to determine if unmasking is safe.
Unmasking If an M256/M256A1 detector kit is available, use it to supplement
unmasking procedures. The kit does not detect all agents; therefore,
with proper unmasking procedures, which take approximately 15 minutes,
M256/M256A1 must still be used. If all tests with the kit (including a check for liquid
detector kit contamination using M8 detector paper) have been performed and the
results are negative, use the following procedures:
● The senior person should select one or two soldiers to start the
unmasking procedures. If possible, they move to a shady place;
bright, direct sunlight can cause pupils in the eyes to constrict,
giving a false symptom.
● Selected soldiers unmask for 5 minutes, then clear and reseal
masks.
● Observe the soldiers for 10 minutes. If no symptoms appear,
request permission from higher headquarters to signal "ALL
CLEAR."
● Watch all soldiers for possible delayed symptoms. Always have
first-aid treatment immediately available in case it is needed.
ALL-CLEAR SIGNAL
The all-clear signal is passed by word of mouth through the chain of command. It is initiated by higher
headquarters after testing for contamination proves negative. The commander designates the specific
all-clear signal and includes it in the unit SOP or the OPORD. If required, standard sound signals may
be used, such as a continuous, sustained blast on a siren, vehicle horn, or similar device. When "ALL
CLEAR" is announced on the radio, the receiving unit must authenticate the transmission before
complying.
SECTION 3 - MOVEMENT IN
AN NBC ENVIRONMENT
As with other combat elements, one of the basic tactical requirements for the company team is to be
able to move through and operate in a contaminated area. To do so safely, the team should follow the
procedures outlined in this section.
CROSSING A CHEMICALLY/BIOLOGICALLY
CONTAMINATED AREA
Once a contaminated area has been identified, all company team elements must make preparations for
crossing. While part of each element (such as a section or squad) provides security, other soldiers and
vehicles in the element, positioned in a covered and concealed location, take the necessary steps. For
example, vehicle crews remove all externally stored equipment, ensure mounted M8A1 alarms are
functioning, affix M9 detector paper to vehicles, assume MOPP 4, and/or prepare the vehicle
overpressurization system (as available and if METT-TC factors
permit). Dismounted elements assume MOPP 4 and assist the crews of the vehicles on which they ride.
Once the necessary preparations are completed, vehicles move into overwatch positions; the rest of the
company team’s vehicles then move to covered and concealed positions and follow the same
procedures.
When all elements have been prepared, the company team uses standard tactical movement techniques
(such as bounding overwatch) to cross the contaminated area. During this movement, vehicle crews
continuously monitor the M8A1 and the M9 paper. Drivers and vehicle commanders must take
precautions to avoid low ground, overhanging branches, and brushy areas as much as possible. While
the unit is in the contaminated area, all personnel observe each other for signs of chemical poisoning.
Once the company team has successfully crossed the contaminated area, it halts temporarily. During
the halt, detection teams monitor for the presence of chemical agents. As needed, vehicle crews and
individual soldiers execute immediate decontamination. With higher headquarters’ approval, they
initiate unmasking procedures or request support for operational or thorough decontamination. Once
these procedures are complete, the team continues its mission.
SECTION 4 - DECONTAMINATION
TYPES OF CONTAMINATION
Nonpersistent agents Nonpersistent contamination generally does not require
decontamination; however, the duration and effectiveness of the
chemical or biological agent employed will depend on a series of
factors, including the following:
● Type of contamination.
● Temperature.
● Wind speed.
● Amount of sunlight.
Unsupported The company team uses its own resources, with personnel assistance from
(assistance from the task force, to conduct this type of operational decontamination. The
the task force only) procedure involves two decontamination techniques: vehicle washdown and
MOPP gear exchange.
Vehicle washdown is conducted as far forward as possible with the
assistance of the power-driven decontamination equipment (PDDE) crew
provided by the task force; the crew moves using a five-ton truck (normally
from the support platoon, located near the task force TOC). The PDDE crew
provides specialized lightweight decontamination equipment for the
washdown. (NOTE: Before performing vehicle washdown, company team
elements should conduct operator’s spraydown to increase the effectiveness
of decontamination.)
Vehicles should be washed with hot, soapy water for two to three minutes.
Because speed is important and detection is difficult, crews should not check
for contamination after the washdown. The equipment used to conduct the
washdown should be able to provide 60 to 120 psi, the amount of pressure
needed to remove gross contamination from vehicles. Unheated soapy water
or plain water may be used if necessary but will be less effective. Crews can
also apply the decontaminant with mops and stiff brooms, using 30-gallon
trash cans as containers for the decontamination solution and water supply if
no other equipment is available.
The MOPP gear exchange, conducted at the same time as the washdown, is
best performed using the buddy system. The task force PDDE crew or the
company supply team normally brings all the equipment required for the
exchange. Vehicle drivers exchange their MOPP gear once vehicles have
been washed down. (NOTE: For a listing of equipment requirements for
MOPP gear exchange, refer to FM 3-5.)
Supported by the The company team conducts supported operational decontamination with
decon platoon assistance from a chemical decontamination platoon supervised by the task
force NBC NCO. The platoon includes three decontamination squads,
equipped with an M12A1 power-driven decontamination apparatus or M17
lightweight decon systems, and a support squad with the capability of
hauling 2,400 gallons of water.
The platoon can establish and operate two separate operational decon sites
for vehicle washdown and MOPP gear exchange; as an alternative, it can
operate a single, dual-lane site. (NOTE: Uncontaminated vehicles and
personnel should not undergo either technique.)
Site selection The company team NBC NCO chooses the decon site in coordination
with the company team commander and the task force NBC NCO.
Factors in site selection include the following:
● The site should be off the main route but with easy access to the
route.
● The site should be large enough to accommodate the unit being
decontaminated, with at least 100 square meters per squad-size
element.
● The site should afford adequate overhead concealment and
facilitate effective security.
● There must be an adequate water source; plan for 100 gallons
per vehicle.
● The site must afford good drainage.
Rendezvous Ensure that the task force PDDE crew knows the location, time, and
number/types of vehicles to be decontaminated. The unit supply
sergeant delivers decontaminants and replacement MOPP gear.
Site setup The NBC NCO ensures that PDDE is positioned properly and is ready
to dispense hot, soapy water. He ensures that the company team
conducts MOPP gear exchange at the same time as vehicle washdown.
Site control and The NBC NCO ensures that vehicle drivers know when to move into
security position at the washdown location. The company team commander
establishes site security.
Processing The commander, XO, and/or 1SG ensure that the decon NCOIC
processes vehicles at a rate of three minutes per vehicle. They ensure
that soldiers complete MOPP gear exchange as needed.
Cleanup The decon NCOIC ensures that the MOPP gear exchange area is
cleaned up.
Marking and The decon NCOIC directs his team to properly mark the
reporting decontamination site and forwards an NBC-5 report to higher
headquarters.
Table G-4. Personnel and equipment requirements for detailed equipment decontamination site.
TOTAL 20 17
PERSONNEL
Table G-5. Personnel and equipment requirements for detailed troop decontamination site.
PERSONNEL EQUIPMENT
STATION
Planning for the use of smoke on the battlefield, either by friendly or enemy forces, is an essential part
of the overall tactical plan. As noted, smoke is a combat multiplier, but its employment must be
carefully planned so it does not hinder the maneuver of other friendly units. Planning considerations
include the following:
● Commanders must develop alternate plans in case artillery, mortars, smoke generators, or smoke
pots are not available on the battlefield.
● Smoke screens for breach forces should be placed either directly on the enemy or between the
enemy and the obstacle. Wind direction will dictate the source and type of smoke (such as
artillery rounds, generated smoke, or smoke pots) used for the screen. Use artillery when the
wind direction is from the enemy to the unit; use generated smoke when the wind is blowing
toward the enemy. Careful consideration is necessary in determining which element (support
force, breach force, or assault force) will use available smoke pots.
● Lifting or shifting of the smoke screen may be necessary because of the dangers posed by WP
rounds. Refer to the discussion of tactical considerations in smoke employment later in this
section.
● The effectiveness of smoke is highly dependent on weather conditions. Refer to the discussion of
tactical considerations.
● The company team commander will sometimes control maneuver of smoke units that are
conducting task force-directed smoke missions.
● The enemy’s thermal imaging capability is a critical factor in the use of IR smoke, which can be
approved by higher headquarters only.
USES OF SMOKE
The following paragraphs examine general uses of smoke on the battlefield.
Marking Smoke is used to mark targets, supply and evacuation points, and friendly positions
during CAS operations. As a means of prearranged battlefield communications, it can
be employed to initiate such operations as displacement.
Obscuring Obscuring smoke is delivered directly on or immediately in front of the enemy’s
positions, normally by projected means (such as artillery and mortars). The primary use
of obscuring smoke is to blind the enemy or degrade his vision both within and beyond
his positions. It can also defeat enemy target acquisition and guidance systems at their
source.
Smoke can be fired on enemy positions to degrade the vision of gunners and known or
suspected OPs, preventing them from seeing or tracking targets and thereby reducing
their effectiveness. Employed against an attacking force, nonthermal smoke can cause
confusion and disorientation by degrading the enemy’s command and control
capabilities; at the same time, friendly units retain the ability to engage the enemy
using thermal sights. IR smoke, employed against an enemy with thermal imaging
capability, can cause similar confusion and disorientation while defeating threat
sensors/seekers. (NOTE: At the same time, however, friendly commanders considering
use of IR smoke must weigh the cost to their own forces in terms of lost thermal sight
capability.) Smoke is also useful at night to degrade enemy night vision devices.
Another important use of obscuring smoke is to cause enemy vehicles to become
silhouetted as they emerge from the smoke. If smoke employment is planned and
executed correctly, this will occur as the enemy reaches the trigger line (see Figure
G-1).
Figure G-1. Using smoke to confuse the enemy and silhouette his vehicles.
Protecting Friendly forces use protecting smoke on the battlefield to defeat enemy
guidance systems. For example, when enemy gunners have already
fired ATGMs or have used laser designators, the commander can
immediately employ protecting smoke to screen vehicle movement and
defeat enemy guidance links.
Another important use of protecting smoke is to attenuate the effects of
some types of enemy weapons, including directed-energy weapons and
nuclear weapons. It does this by absorbing, reflecting, or refracting the
energy generated by the weapon. In an active nuclear environment or
when employment of nuclear weapons is likely, commanders can plan
the use of protecting smoke to attenuate the thermal energy of nuclear
detonation. When other resources are not available to defeat the
enemy’s smart weapons, IR smoke can increase survivability of friendly
forces. (NOTE: IR smoke reduces the friendly force’s ability to
maneuver freely on the battlefield; commanders must take this into
consideration during planning.)
Deception Deception smoke is used as part of the overall deception plan to mislead
the enemy regarding friendly intentions. For example, it can be
employed on several avenues of approach at once to deceive the enemy
as to the direction of the main attack. In the defense, smoke may be
fired at a remote location for the sole purpose of attracting attention and
confusing the enemy. (NOTE: Deception smoke must complement
other aspects of the deception plan; it should not be used alone to sell
the "story.")
Screening Smoke is used in the friendly area of operations or in areas between
friendly and enemy forces to degrade enemy ground and aerial
observation and to defeat or degrade enemy acquisition systems.
Screening smoke helps to conceal the company team as it displaces
from a BP or as it conducts tactical movement approaching enemy
positions. Smoke can also be employed to conceal the team as it
conducts a bypass, breach, or assault mission. Figures G-2 through G-4
illustrate uses of screening smoke.
SOURCES OF SMOKE
There are a number of sources of smoke on the battlefield, including the
residual effects of burning vehicles, equipment, storage facilities, and other
structures. Depending on availability, the company team commander can
employ the following smoke delivery systems during tactical operations.
Mortars Mortar support, provided by the task force mortar platoon, is the most
rapid and responsive means of indirect fire smoke delivery. The company
team commander coordinates the planning and execution of mortar smoke
missions with the team FIST. Most mortars (but not all) use WP rounds,
which can degrade the effectiveness of thermal sights.
Field artillery Cannons are used to place smoke on distant targets. Artillery assets can
deliver either WP smoke or HC smoke; HC has less effect on thermal
sights than does WP. Artillery smoke has a longer duration than mortar
smoke; however, it may not be available unless it is planned and
coordinated well in advance.
Smoke pots These produce a large volume of white or grayish-white smoke that lasts
for extended periods. The smoke has minimal effect on thermal sights.
This is the only system that floats on water and that can be delivered by
hand or vehicle. The company team may employ smoke pots to screen
displacement or breaching operations.
Hand-held smoke These can produce white or colored smoke. White smoke grenades are
most often used to screen individual vehicles. Colored smoke grenades are
grenades primarily used to signal displacement and other critical events or to
identify (mark) friendly unit positions and breach and evacuation
locations. Smoke from hand-held grenades has minimal effect on thermal
sights.
Vehicle smoke Grenade launchers, which can produce a limited amount of smoke, are
grenade launchers used as a self-defense measure to screen or conceal the vehicle from
enemy antitank gunners. They can also be used to screen individual
vehicle displacement. Smoke from vehicle-launched grenades can degrade
thermal sights.
Vehicle engine The VEESS injects diesel fuel into the engine exhaust to produce smoke. It
serves primarily as a self-defense measure for individual vehicles, but a
exhaust smoke vehicle crew can also employ it to screen other friendly vehicles if wind
system conditions and the direction of vehicle movement allow. This system
consumes fuel at the rate of one gallon per minute of operation. It can be
used only with diesel fuel because other fuels, such as JP-8, create a
fire hazard.
Tactical smoke These wheel- or track-mounted systems are available through chemical
units; their use is prescribed at battalion or brigade level. The generators
generators can produce large-area smoke screens covering several square kilometers.
This type of smoke normally does not affect thermal sights; however, the
new M56 (wheel-mounted) and M58 (track-mounted) systems can produce
IR smoke, which can defeat both friendly and enemy thermal imaging
capabilities.
Weather The effectiveness of smoke in tactical situations (including the time required to
build the cloud and cloud duration) depends in large measure on the weather.
Wind direction, wind speed, humidity, and cloud cover are important
considerations. If the wind is strong or blowing in the wrong direction, it may be
impossible to establish an effective smoke screen. Smoke clouds build up faster
and last longer the higher the humidity and the greater the cloud cover. The best
time to use smoke is when the ground is cooler than the air. The commander
should evaluate the weather before using smoke, conducting a test of the
conditions whenever possible.
Type of smoke Certain types of smoke will degrade visual, infrared, and thermal sights. Enemy
capabilities and the desired effect of the smoke (such as screening or
obscuration) will dictate what type is requested. (NOTE: Even types of smoke
that do not affect thermal sights may prevent the vehicle’s laser range finder
from computing an accurate ballistic solution. Under such conditions, crewmen
must rely on such techniques as range estimation and battlesighting.)
Navigation Navigational aids such as POSNAV, GPS (including PLGR), and thermal sights
assist individual vehicles during movement through smoke, while IVIS,
appliqué, and other digital systems help the commander to maintain situational
awareness and control of the company team.
Maneuver The following paragraphs discuss the impact of smoke on company team
maneuver, with procedures, techniques, and considerations for offensive and
defensive operations.
Offense A defending enemy may employ smoke to confuse and disorient the attacker.
Whenever the company team is traveling through smoke, whether it is of
friendly or enemy origin, the vehicle commander must remember that his
vehicle will be silhouetted as it emerges from the smoke. The critical
consideration is for all vehicles to emerge at the same time. The navigational
tools discussed previously enable the commander to maintain command and
control during movement and to posture the team to mass fires against
previously unidentified enemy vehicles as it exits the smoke.
During an assault, friendly smoke should be shifted in advance of the arrival of
the assault element. The use of multispectral smoke for obscuration must be
carefully planned. The duration of the effects of the smoke should be controlled
based on the capability of enemy and friendly units to acquire and engage
targets through the smoke and on the ability of friendly units to maintain
situational awareness during movement.
Defense An attacking enemy may employ smoke on the company team’s positions or in
the team’s engagement area. As noted, this may not only "blind" thermal sights
but also prevent laser range finders from determining accurate ranges to targets.
One solution is to occupy alternate BPs that conform with the commander’s
intent but that are not obscured by smoke. If multispectral smoke does not
disable thermal sights, the vehicle commander can use sector sketches with grid
lines, range bands, and TRPs to estimate the target range in the absence of a
laser-computed range.
APPENDIX H
SECTION 1 - ORGANIZATION OF
LIGHT FORCES
● Without protective clothing, they are vulnerable to the effects of prolonged NBC exposure.
● They require external support when they must operate for an extended period.
● Unless dug in with overhead cover, they are extremely vulnerable to indirect fires.
● Unless dug in, they are vulnerable in open terrain to long-range direct fires.
Light infantry The light infantry battalion is the most austere light battalion and the one
whose organization is most different from that of a heavy battalion. There
battalion are only three rifle companies and a headquarters company in the
battalion. It has four TOWs and 18 Dragons or Javelins. Organic fire
support is provided by an 81-mm mortar platoon assigned to the
headquarters company.
Differences between this battalion and the air assault and airborne
battalions are greatest in the organization of support and logistics
elements. It has no trucks larger than its 27 cargo HMMWVs. The
battalion has no mess team; Class I is prepared at brigade level. There is
only one mechanic in the entire battalion; repairs are conducted at the
brigade level. The battalion has only 18 long-range radios.
Air assault and Once inserted, the air assault and airborne battalions perform much like
airborne battalions the light infantry battalion, with walking a primary means of
transportation. Each battalion has 10 two-and-a-half-ton trucks and 36
cargo HMMWVs and can conduct nontactical movement by truck. Each
has a mess section and a 16-man maintenance platoon. Air assault and
airborne battalions have 30 long-range radios, and both have 20 TOWs
and 18 Dragons or Javelins. Their organic fire support is provided by an
81-mm mortar platoon assigned to the headquarters company.
INTELLIGENCE
Detailed intelligence is critical in integrating light infantry with tank and mechanized infantry forces.
Light forces orient on concentrations of enemy units, including counterattack forces and artillery and
air defense assets; they also focus on the enemy’s infantry avenues of approach and LZs/PZs.
MANEUVER
Either the light force or the tank/mechanized infantry force can fix the enemy, allowing the other force
to maneuver. Whether it conducts the fixing operation or maneuver, the light force requires the
advantage of close terrain. These maneuver considerations apply in light/heavy or heavy/light
employment:
● The light force is best suited to close and restricted terrain, where it can impede the enemy’s
mobility and nullify his ability to use long-range weapons and observation assets.
● The differences between the operational tempo of light infantry and that of tanks and mechanized
infantry is always a key consideration, as are rehearsal schedules. An early rehearsal may be
required, both to allow light and heavy forces to take part jointly and to effectively resolve the
operational differences.
● To help prevent detection, the movement of light infantry must be planned to coincide with
limited visibility conditions such as darkness, severe weather, smoke, or fog.
● Direct and indirect fires should be mutually supporting during integrated operations. The
company team can use its long-range direct fires to provide suppression, allowing infantry units
to maneuver. Conversely, light infantry forces can provide overwatch or support by fire to the
company team, allowing tanks and BFVs to maneuver in restricted terrain.
● Mechanized units can assist infiltration by augmenting security at the LD. They can use their
thermal capability to scan the area for enemy forces and can provide direct fire support as
necessary.
FIRE SUPPORT
Fire support assets available to both light and heavy forces must be integrated into the fire plan. Light
infantry units have different indirect fire assets than do the heavy forces and have more limited
communications assets associated with their indirect fire systems. Tank or mechanized infantry forces
must recognize that dismounted infantry operations rely on stealth, which may not allow for
preparatory and other preliminary fires. In addition, light forces are extremely vulnerable to indirect
fires; as a result, light infantry positions should be designated as CFZs.
AIR DEFENSE
Air defense assets may be deployed to fight and provide protection
within the scope and design of any organization. Because infantry
forces frequently maneuver in restricted terrain, Avenger and BSFV
coverage may not be feasible. In such operations, man-portable Stingers
should be allocated to support the infantry.
Security (screen, guard, cover) Screen; guard; defend; delay; attack by fire; assault.
Retrograde (delay, withdrawal, Defend; delay; screen; guard; attack by fire (counterattack);
retirement) withdraw.
Breakout from encirclement Serve as rupture force (assault or attack by fire) or rear guard
(delay).
Table H-2 lists the operations and tasks normally performed by the tank or mechanized infantry
company team, along with the light platoon’s supporting tasks for each operation or task.
Table H-2. Heavy company team operations and tasks and
supporting light platoon tasks.
The heavy company team should be attached to a light brigade when the
team’s parent unit is not adjacent to the brigade’s zone or sector and is
not close enough to provide adequate logistical support for the heavy
team. Attachment requires the light brigade to support the heavy
company. To do this, the light brigade and its parent division must
receive CSS attachments from the corps. These should include assets to
provide Class III and Class V resupply, transportation, and heavy
maintenance. It may be possible to provide assets from the company
team’s parent division to the light division, routing them through the
corps.
OPERATIONAL ORGANIZATION
There are no special organizational considerations when a light platoon
is attached to a heavy company team. The platoon operates as a single
maneuver element under the control of the company team commander.
When the company team operates in support of light forces, it may
deploy in one of several different configurations based on mission and
situational requirements. These options, which may be limited by the
task organization of the company team, include the following:
● As a single element under control of the company team
commander. The company team may provide support either
under brigade control or under control of a designated battalion.
● Split into two company(-) organizations (if four platoons are
available), with the company team commander controlling one
element and the XO controlling the other. Another command and
control arrangement would have the company team commander
controlling the company at a central location from the team CP
while the two company(-) maneuver elements operate under
ROADS CROSS-COUNTRY
The normal distance covered by a dismounted force in a 24-hour period is from 20 to 32 kilometers,
marching from five to eight hours at a rate of 4 kmph. A march in excess of 32 kilometers in 24 hours
is considered a forced march. Forced marches increase the number of hours marched, not the rate of
march, and can be expected to impair the unit’s fighting efficiency. Absolute maximum distances for
dismounted marches are 56 kilometers in 24 hours, 96 kilometers in 48 hours, or 128 kilometers in 72
hours.
TANK-MOUNTED INFANTRY
COMMUNICATIONS
Communication between vehicle crews and soldiers on the ground is difficult, even under the best of
circumstances. On M1-series tanks, the crew can route wire from the AM-1780 through the loader’s
hatch or vision block to a field phone attached to the outside of the tank. Infantry squads can
communicate with the BFV crew using the external wire connection located on the rear of the vehicle.
In addressing the communications issues inherent in light/heavy or heavy/light operations, the
commander may also consider altering radio net configurations and/or prearranging visual signals.
SAFETY CONSIDERATIONS
At least initially, most infantrymen will not be familiar with the hazards that may arise during
operations with tanks, BFVs, and other armored vehicles. The most obvious of these include the
dangers associated with main gun fire and the inability of armored vehicle crews to see people and
objects near their vehicles.
Leaders of heavy and light units alike must ensure that their troops understand the following points of
operational safety:
● Tank sabot rounds and BFV antipersonnel rounds discard stabilizing petals when fired, creating a
downrange hazard for infantry. The aluminum petals of the tank rounds are discarded in an area
extending 70 meters to the left and right of the gun-target line out to a range of 1 kilometer. The
danger zone for BFV rounds extends 30 degrees to the left and right of the gun-target line out to
200 meters from the vehicle. Infantrymen should not be in or near the direct line of fire for the
tank main gun or BFV cannon unless they are under adequate overhead cover.
● Tank main guns create noise in excess of 140 decibels. Repeated exposure to this level of noise
can cause severe hearing loss, even deafness. In addition, dangerous noise levels may extend
more than 600 meters from the tank. Single-layer hearing protection, such as ear plugs, will
allow infantrymen to work within 25 meters of the side or rear of the tank without significant
hazard.
● Crewmen on tanks and BFVs have very limited ability to see anyone on the ground to the side or
rear of the vehicle. As a result, vehicle crews and dismounted infantrymen share responsibility
for avoiding the hazards this may create. Infantrymen must maintain a safe distance from
armored vehicles at all times. In addition, when they work close to an armored vehicle,
dismounted soldiers must ensure that the vehicle commander knows their location at all times.
NOTE: A related hazard is that M1-series tanks are deceptively quiet and may be difficult
for infantrymen to hear as they approach. As noted, vehicle crews and dismounted
infantrymen share the responsibility for eliminating potential dangers in this situation.
● M1-series tanks have an extremely hot exhaust plume that exits from the rear of the tank and
angles downward. This exhaust is hot enough to burn skin and clothing.
● The TOW missile system has a dangerous area extending 75 meters to the rear of the vehicle in a
90-degree "cone." The area is divided into a 50-meter danger zone and a 25-meter caution zone.
SUPPLY REQUIREMENTS
Operations with a light brigade create many unique supply considerations for the heavy
company team. The sheer bulk and volume of supplies required by the heavy team merit
special attention during the planning and preparation phases. The following paragraphs
examine some of these supply-related considerations.
Class I Class I food requirements are determined based on the heavy team’s personnel strength
reports. This process may be complicated by unique mission requirements imposed on
the team, such as rapid changes in task organization or dispersion of subordinate team
elements over a wide area.
Class II Many Class II items required by tank and BFV crews, such as specialized tools and
Nomex clothing, may be difficult to obtain in a light organization. Although such items
can be ordered through normal supply channels, the heavy company team may face
significant delays in receiving them. To overcome this problem, the heavy team should
identify any potential shortages and arrange to obtain the needed supplies before leaving
its parent organization.
Class III The fuel and other POL products required by the heavy company team are extremely
bulky; they present the greatest CSS challenges in planning and preparing for light/heavy
operations. Transportation support must be planned carefully. For example, planners
must consider the placement of fuel HEMMTs during all phases of the operation. They
must also focus on general-use POL products, such as lubricants, that are not ordinarily
used by the light brigade. As noted previously, the heavy team should stock its basic load
of these items, as well as make necessary resupply arrangements, before attachment to
the light brigade.
Class IV The heavy company team does not have any unique requirements for barrier or
fortification materials. The main consideration is that any Class IV materials that the
team commander wants may have to be loaded and carried prior to attachment.
Class V Along with POL products, ammunition for the heavy company team presents the greatest
transportation challenge in light/heavy operations. Planning for Class V resupply should
parallel that for Class III; key considerations include anticipated mission requirements
and the availability of HEMMTs. Ammunition may be prestocked based on expected
consumption rates.
Class VI Light/heavy operations create no unique requirements for personal demand items and
sundries.
Class VII Class VII consists of major end items; this includes entire vehicles, such as a "float" tank
or BFV the company team requires as a replacement for one its organic vehicles. The
handling of these items requires thorough planning to determine transportation
requirements and positioning in the scheme of the operation.
Class VIII The heavy company team involved in light/heavy operations has no unique requirements
for medical supplies.
Class IX Repair parts for combat vehicles are essential to the sustainment of the heavy company
team. Requirements for items on the team’s PLL and ASL must be carefully considered
before light/heavy operations begin. The team may find it advantageous to prestock
selected items to meet its anticipated needs.
OPERATIONAL CONSIDERATIONS
The variety of organizational options for the heavy company team, such as deployment as a single unit
or attachment of separate platoons, requires that the team’s CSS organization be both flexible and
adaptable. Most CSS assets supporting the heavy team will operate from the BSA. The company team
trains, under control of the 1SG, will generally operate as a single entity in support of detached
platoons and other team assets. The exception is when the heavy team is operating as two equal
company(-) elements. If the team has sufficient assets, it can split its CSS effort into two separate
support elements, each working directly with a company(-) element.
APPENDIX I
MOUT Considerations
Vehicles and Equipment
Command and Control
Maneuver
Fire Support
Combat Service Support
MOUT CHARACTERISTICS
Built-up areas consist mainly of man-made features such as buildings, streets, and subterranean
systems. These features of urban terrain create a variety of tactical problems and possibilities. To
ensure the company team can operate effectively in the MOUT environment, the team observation and
direct fire plans must address the ground-level fight (in streets and on the ground floor of buildings),
the aboveground fight (in multistoried buildings), and the subterranean fight. The following
considerations apply:
● Buildings offer cover and concealment and severely restrict movement of military elements,
especially armored vehicles. They also severely restrict fields of fire. Every street corner and
successive block becomes an intervisibility line, requiring careful overwatch. Thick-walled
buildings provide ready-made fortified positions. Thin-walled buildings may afford observation
and fields of fire.
● Another important aspect of the MOUT environment is that built-up areas complicate, confuse,
and degrade command and control.
● Streets are usually avenues of approach. Forces moving along a street, however, are often
canalized by buildings and have little space for off-road maneuver. Obstacles on urban streets
thus are usually more effective than those on roads in open terrain since they are more difficult to
bypass.
● Subterranean systems found in some built-up areas can be easily overlooked, but they may prove
critical to the outcome of urban operations. Figure I-1 illustrates examples of underground
systems, which include subways, sewers, cellars, and utility systems.
Figure I-3. Tank cannon and coax machine gun dead space above street level.
MANEUVER
The following factors related to maneuver will affect the company
team’s MOUT planning and execution:
● The need for detailed centralized planning and decentralized
execution. MOUT are usually executed as a deliberate attack,
demanding extensive intelligence activities and rehearsals.
● Formation of combined arms teams at the lowest levels.
Whereas task organization normally is done no lower than
platoon level, MOUT may require task organization of squads
and sections. The company team may face a number of unusual
organizational options, such as a tank section working with an
infantry platoon.
● Vulnerability of friendly forces. Tanks and BFVs can provide
firepower to effectively support accompanying infantry squads,
but they are, in turn, vulnerable to attack from enemy infantry.
The attacking force in urban operations must also guard against
local counterattacks.
● Requirements for cooperation. MOUT can be successful only
when close cooperation is established between infantry squads
and fighting vehicles at the lowest level.
FIRE SUPPORT
The MOUT environment will affect how and when indirect fires will be employed. The following
factors may have an impact on planning and execution:
● Careful use of VT ammunition is required to prevent premature arming.
● The close proximity of enemy and friendly troops requires careful coordination.
● Illumination can be effective; however, it must be carefully planned to ensure friendly positions
remain in the shadows while enemy positions are highlighted. Tall buildings may mask the
effects of illumination rounds.
● VT and ICM rounds are effective for clearing enemy positions, observers, and antennas on
rooftops.
● Scatterable mines can be used to impede enemy movement in the MOUT environment. It may be
especially useful during the isolation phase to prevent the enemy from repositioning or
reinforcing his forces. The effectiveness of scatterable mines is reduced when the mines are
delivered on a hard surface.
● Artillery may be used in direct fire mode against point targets.
● Mortars are the most responsive indirect fires available to the company team in the MOUT
environment. They are well suited for combat in built-up areas because of their high rate of fire,
steep angle of fall, and short minimum range.
● The MOUT environment creates difficulties for the company team in target acquisition and in
clearance and adjustment of fires.
● When taking part in urban operations, the company team must always keep in the mind that the
MOUT environment creates unique requirements for centrally controlled fires and more
restrictive fire control measures.
● Depending on the range to targets and the height of buildings in the urban area, up to 50 percent
of all artillery rounds may impact on the roofs and sides of the buildings rather than on targets on
the ground. Mortar fires are significantly more effective in hitting targets at street level between
buildings.
● Plan for and use host-country support and civil resources when
authorized and practical.
● Develop plans for requesting and obtaining special equipment
such as ladders and toggle ropes with grappling hooks.
Deliberate attack A deliberate attack is a fully integrated operation that employs all available
assets against the enemy’s defense. It is employed when enemy positions are
well prepared, when the built-up area is large or severely congested, or when
surprise has been lost. Deliberate attacks are characterized by precise
planning based on detailed information and reconnaissance and thorough
preparations and rehearsals. Given the nature of urban terrain, the techniques
employed in the deliberate attack of a built-up area are similar to those used
in assaulting a strongpoint. The attack avoids the enemy’s main strength,
instead focusing combat power on the weakest point in the defense. A
deliberate attack in a built-up area is usually conducted in four phases:
reconnoiter the objective, isolate the objective, secure a foothold, and clear
the built-up area. The following discussion examines these phases in detail.
TASK ORGANIZATION
The task organization of a company team conducting an attack during MOUT will
vary according to the specific nature of the built-up area and the objective. In
general, the team will employ an assault force, a support force, and a reserve; in
some cases, a security force is also used. Normally, there is no separate breach
force; however, breaching elements may be part of the assault or support force,
depending on the type and location of anticipated obstacles.
Support force Normally, most mounted elements of the MOUT unit are task organized in the
support force. This allows the task force or company team commander to employ
the firepower of the fighting vehicles without compromising their survivability, a
distinct danger when heavy forces move into an urban area. The support force
isolates the area of operations and the actual entry point into the urban area,
allowing assault forces to secure a foothold.
Assault force The assault force is the element that gains a foothold in the urban area and
conducts the clearance of actual objectives in the area. This force is normally a
dismounted element task organized with engineers, with specific augmentation by
armored vehicles.
Reserve force The reserve force normally includes both mounted and dismounted forces. It
should be prepared to conduct any of the following tasks:
● Attack from another direction.
Role of tanks The commander must employ tanks and BFVs to take advantage of their
long-range lethality. He can usually do this by positioning the armored vehicles
and BFVs outside the built-up area, where they remain for the duration of the attack to
cover high-speed avenues of approach. This is especially true during the
isolation phase. (NOTE: Before providing support for the attack, tanks and
BFVs must be able to maneuver into overwatch or base of fire positions; this
will normally require support from organic infantry weapons to suppress enemy
strongpoints and ATGM assets.)
Mutual support In house-to-house and street fighting, tanks and BFVs move down the streets
protected by the infantry, which clears the area of enemy ATGM weapons. The
armored vehicles in turn support the infantry by firing their main guns and
machine guns from a safe standoff range to destroy enemy positions. (NOTE:
Refer to Figures 3-24 and 3-25 for an illustration of the mutual overwatch
techniques that are required during combined operations in restricted areas.)
Figure I-4 illustrates a task force attack in a MOUT environment.
Role of tanks In the defense, tanks and BFVs provide the MOUT commander with a mobile force
that can respond quickly to enemy threats. They should be located on likely enemy
and BFVs avenues of approach in positions that allow them to take advantage of their
long-range fires. Effective positioning allows the commander to employ the
armored vehicles in a number of ways, such as the following:
● On the edge of the city in mutually supporting positions.
● In positions from which they can cover barricades and obstacles by fire.
Tanks and BFVs are normally employed as a platoon. The commander also has the
alternative of employing sections or individual armored vehicles with infantry
platoons and squads; this allows tanks and BFVs to take advantage of the close
security provided by the infantry.
Employment of Infantry squads are usually employed abreast so that they all can fire toward
the expected direction of attack. In the company team, however, the limited
infantry squads number of available infantrymen may require squad positions to be
interspersed with vehicle positions. In built-up areas, squads may be
separated by rooms within a building, or they may be positioned in different
buildings. Infantry positions must be mutually supporting and allow for
overlapping sectors of fire, even when they are in separate buildings or are
divided by walls.
Employment of The commander’s defensive scheme of maneuver in MOUT must always
the reserve force include the employment of a reserve force. This force should be prepared to
counterattack to regain key positions, to block enemy penetrations, to protect
the flanks of the friendly force, or to provide a base of fire for disengaging
elements. For combat in built-up areas, the reserve force has these
characteristics:
● It normally consists of infantry elements.
APPENDIX J
Stability Operations
Stability operations apply military power to influence the political environment, to facilitate diplomacy,
or to interrupt or prevent specific illegal activities. These operations cover a broad spectrum. At one
end are development and assistance activities aimed at enhancing a government’s willingness and
ability to care for its people. At the other are coercive military actions; these involve the application of
limited, carefully prescribed force, or the threat of force, to achieve specific objectives. Army elements
may be tasked to conduct stability operations to accomplish one or more of the following purposes:
● Deter or thwart aggression.
● Lend force, or the appearance of force, to national or international agreements and policies.
For more detailed information on stability operations, refer to the following publications:
● Joint Publications 3-07.2 and 3-07.3.
● FM 100-20.
● FM 100-23.
● FM 100-19.
● FM 7-98.
● FM 100-5.
CONTENTS
Decentralized Operations
Rules of Engagement
Rules of Interaction
Force Protection
Task Organization
CSS Considerations
Media Considerations
Operations with Outside Agencies
DECENTRALIZED OPERATIONS
Although stability operations are normally centrally planned, execution often takes the form of
small-scale, decentralized actions conducted over extended distances. Responsibility for making
decisions on the ground will fall to junior leaders. Effective command guidance and a thorough
understanding of ROE (refer to the following paragraph) are critical at each operational level.
RULES OF ENGAGEMENT
The ROE are directives that explain the circumstances and limitations
under which US forces initiate and/or continue combat engagement
with hostile forces. These rules reflect the requirements of the laws of
war, operational concerns, and political considerations when the
operational environment shifts from peace to conflict and back to peace.
ROE must be briefed and trained to the lowest operational level. They
should be established for, disseminated to, and thoroughly understood
by every soldier in the unit. Another important consideration in
development and employment of ROE is that commanders must assume
that the belligerents they encounter will also understand the ROE; these
unfriendly elements will attempt to use the ROE to their own advantage
(and to the disadvantage of the friendly force). Refer to FM 100-23 for
a more detailed discussion of ROE.
RULES OF INTERACTION
These directives, known as ROI, embody the human dimension of
stability operations; they lay the foundation for successful relationships
with the myriad of factions and individuals that play critical roles in
these operations. ROI encompass an array of interpersonal
communication skills, such as persuasion and negotiation.
These are tools the individual soldier will need to deal with the
nontraditional threats that are prevalent in stability operations, including
political friction, unfamiliar cultures, and conflicting ideologies. In turn,
ROI enhance the soldier’s survivability in such situations.
ROI are based on the applicable ROE for a particular operation; they
must be tailored to the specific regions, cultures, and/or populations
affected by the operation. Like ROE, ROI can be effective only if they
are thoroughly rehearsed and understood by every soldier in the unit.
FORCE PROTECTION
Commanders must implement appropriate security measures to protect
the force. Establishment of checkpoints, effective base camp security
procedures, and aggressive patrolling are examples of force protection
measures.
TASK ORGANIZATION
Because of the unique requirements of stability operations, the company
team may be task organized to operate with a variety of units. This
includes some elements with which the team does not normally work,
such as linguists, counterintelligence teams, and civil affairs teams.
CSS CONSIDERATIONS
The operational environment the company team faces during stability operations may be very austere,
creating special CSS considerations. These factors include, but are not limited to, the following:
● Reliance on local procurement of certain items.
● Shortages of various critical items, including repair parts, Class IV supply materials, and
lubricants.
● Special Class V supply requirements, such as pepper spray.
MEDIA CONSIDERATIONS
The presence of the media is a reality that confronts every soldier involved in stability operations. All
leaders and soldiers must know how to deal effectively with broadcast and print reporters and
photographers. This should include an understanding of which subjects they are authorized to discuss
and which ones they must refer to the PAO.
SECTION 2 - STABILITY
ACTIVITIES
FM 100-5 categorizes stability operations into several activities. The
boundaries between these activities are not always well defined nor are
they meant to be exhaustive. This section provides an introductory
discussion of stability activities; for more detailed information, refer to
FM 100-5 and FM 7-98.
PEACE OPERATIONS
Peace operations encompass three general areas: diplomatic
(peacemaking and peace-building), traditional peacekeeping, and
threatened or actual forceful military actions (peace enforcement). The
company team may participate in peacekeeping or peace enforcement
operations.
Peacekeeping A peacekeeping force facilitates truce negotiations and political
settlement of disputes. In doing so, it must assure each side in the dispute
operations that other parties are not taking advantage of settlement terms to their
own benefit. Peacekeeping differs from internal security in that the force
does not act in support of a government. Rather, the peacekeeping force
must remain entirely neutral; if it loses a reputation for impartiality, its
usefulness within the peacekeeping mission is destroyed.
Peace Several unique characteristics distinguish peace enforcement activities
from wartime operations and from other stability operations. The purpose
enforcement of peace enforcement is to maintain or restore peace under conditions
broadly defined at the international level. It may entail combat, armed
intervention, or physical threat of armed intervention. Under the
provisions of an international agreement, the task force and its
subordinate company teams may be called upon to use coercive military
power to compel compliance with international sanctions or resolutions.
SHOW OF FORCE
Forces deployed abroad lend credibility to a nation’s promises and
commitments. In support of this principle, show of force operations are
meant to reassure a friendly nation or ally through a display of credible
military force directed at potential adversaries. These operations may
also be conducted to influence foreign governments or political-military
organizations to respect US interests.
COMBATING TERRORISM
In all types of stability operations, antiterrorism and counterterrorism
activities are a continuous requirement in protecting installations, units,
and individuals from the threat of terrorism. Antiterrorism focuses on
defensive measures. Counterterrorism encompasses a full range of
offensive measures to prevent, deter, and respond to terrorism. For
more information on these activities, refer to JCS Publication 3-07.2
● Effects of weather.
● Traffic patterns.
● Fire planning.
● Mine clearance.
Figure J-1. Example company team lodgment area using existing facilities.
CONDUCT NEGOTIATIONS
The company team may face a number of situations in which leaders will
need to conduct negotiations. There are two general types of
negotiations: situational and preplanned. Situational negotiations are
conducted in response to a requirement for on-the-spot discussion and
resolution of a specific issue or problem. An example would be members
of an advance guard negotiating the passage of a convoy through a
checkpoint. Preplanned negotiations are conducted in such situations as a
company team commander conducting a work coordination meeting
between commanders of former warring factions, known as FWFs, to
determine mine clearance responsibilities.
Situational At the company team level, situational negotiations are far more
common than the preplanned type. In fact, employment in stability
negotiations operations will require the commander, his subordinate leaders, and
other soldiers to conduct some form of negotiations almost daily. This in
turn requires them to have a thorough understanding of the ROE and
ROI.
Members of the company team apply this working knowledge to the
process of discussing and, whenever possible, resolving issues and
problems that arise between opposing parties, which may include the
team itself. A critical aspect of this knowledge is the negotiator’s ability
to recognize that he has exhausted his options under the ROE/ROI and
must turn the discussion over to a higher authority. Negotiations
continue at progressive levels of authority until the issue is resolved.
In preparing themselves and their soldiers for the negotiation process, the
commander and subordinate leaders must conduct rehearsals covering
the ROE and ROI. One effective technique is to war-game application of
ROE/ROI in a given stability situation, such as manning a checkpoint.
This forces leaders and subordinates alike to analyze the ROE/ROI and
apply them in an operational environment.
Preplanned Preplanned negotiations require negotiators to thoroughly understand
both the dispute or issue at hand and the factors influencing it, such as
negotiations the ROE and ROI, before talks begin. The negotiator’s ultimate goal is to
reach an agreement that is acceptable to both sides and that reduces
antagonism (and/or the chance of renewed hostilities) between the
parties involved. The following paragraphs list guidelines and
procedures for each phase of the negotiation process.
Identify the Before contacting leaders of the belligerent parties to initiate the
purpose negotiation process, the commander must familiarize himself with both
of negotiations the situation and the area in which his unit will be operating. This
includes identifying and evaluating avenues of approach that connect the
opposing forces. Results of the negotiation process, which may be
lengthy and complicated, must be based on national or international
agreements or accords. Negotiation topics include the following:
● When the sides will withdraw.
● Mine clearance.
● He positions platoons and squads where they can observe the opposing parties, instructing them
to assess compliance and report any violations.
● As directed, the commander keeps higher headquarters informed of all developments, including
his assessment of compliance and/or noncompliance.
● Power sources.
● Supporting helipad.
ESTABLISH CHECKPOINTS
Establishment of checkpoints is a high-frequency task for company
teams and subordinate elements involved in stability operations.
Checkpoints can be either deliberate or hasty.
Purposes The team or a subordinate element may be directed to establish a
checkpoint to achieve one or more of the following purposes:
● Deter illegal movement.
Figure J-4. Example employment of checkpoints, OPs, and patrols to enforce a zone of
separation.
● Chain of command.
Tactical disposition In any escort operation, the basic mission of the convoy commander
(and, as applicable, the convoy security commander) is to establish and
maintain security in all directions and throughout the length of the
convoy. He must be prepared to adjust the disposition of the security
force to fit the security requirements of each particular situation. Several
factors affect this disposition, including METT-TC, convoy size,
organization of the convoy, and types of vehicles involved. In some
instances, the commander may position security elements, such as
platoons, to the front, rear, and/or flanks of the convoy. As an
alternative, he may disperse the combat vehicles throughout the convoy
body.
Task organization When sufficient escort assets are available, the convoy commander will
usually organize convoy security into three distinct elements: advance
guard,
close-in protective group, and rear guard. He may also designate a
reserve to handle contingency situations. Figure J-5 shows a company
team escort force task organized with an engineer platoon, an aerial
scout section, a task force wheeled scout section, a BSFV air defense
vehicle, a task force mortar section, and the team’s normal maintenance
and medical attachments. (NOTE: The convoy escort will normally be
provided with linguists as required.)
The following paragraphs examine the role of the advance guard, of
security assets accompanying the convoy main body, and of the reserve.
Advance guard The advance guard reconnoiters and proofs the convoy route. It searches
for signs of enemy activity, such as ambushes and obstacles. Within its
capabilities, it attempts to clear the route. The distance and time
separation between the advance guard and the main body should be
sufficient to provide the convoy commander with adequate early
warning before the arrival of the vehicle column; however, the
separation should be short enough that the route cannot be interdicted
between the passage of the advance guard and the arrival of the main
body.
The advance guard should be task organized with reconnaissance
elements (wheeled scouts and aerial scouts, if available), combat
elements (a tank or mechanized infantry platoon), and mobility assets
(an engineer squad and a tank with plow or roller). As necessary, it
should also include linguists.
Main body The commander may choose to intersperse security elements with the
vehicles of the convoy main body. These may include combat elements
(including the rear guard), the convoy commander, additional linguists,
mobility assets, and medical and maintenance support assets. Depending
on METT-TC, the convoy commander may also consider the
employment of flank security. The length of the convoy may dictate that
he position the accompanying mortars with the main body.
Reserve In a company team escort mission, the reserve may consist of a tank or
mechanized infantry platoon and the attached mortar section, if
available. The reserve force will either move with the convoy or be
located at a staging area close enough to provide immediate interdiction
against enemy forces. The supporting headquarters will normally
designate an additional reserve, consisting of an additional company
team or combat aviation assets, to support the convoy operation.
Actions on As the convoy moves to its new location, the enemy may attempt to
harass or destroy it. This contact will usually occur in the form of an
contact ambush, often executed in coordination with the use of a hasty obstacle.
In such a situation, the safety of the convoy rests on the speed and
effectiveness with which escort elements can execute appropriate
actions on contact.
Based on the factors of METT-TC, portions of the convoy security
force, such as a tank platoon or tank section, may be designated as a
reaction force. This element performs its normal escort duties, such as
conducting tactical movement or occupying an assembly area, as
required until enemy contact occurs; it then is given a reaction mission
by the convoy commander.
Actions at An ambush is one of the most effective ways to interdict a convoy.
an ambush Conversely, reaction to an ambush must be immediate, overwhelming,
and decisive. Actions on contact in response to an ambush must be
planned for and rehearsed so they can be executed as a drill by all escort
and convoy elements; particular attention should be given to fratricide
prevention.
In almost all situations, the security force will take several specific,
instantaneous actions in reacting to an ambush. These steps include the
following:
● As soon as they acquire an enemy force, the escort vehicles
action toward the enemy. They seek covered positions between
the convoy and the enemy and suppress the enemy with the
highest possible volume of fire permitted by the ROE. Contact
reports are sent to higher headquarters as quickly as possible.
● The convoy commander retains control of the convoy vehicles
and continues to move them along the route at the highest
possible speed.
● Convoy vehicles, if they are armed, may return fire only if the
security force has not positioned itself between the convoy and
the enemy force.
● Subordinate leaders or the convoy commander may request that
any damaged or disabled vehicles be abandoned and pushed off
the route.
● The escort leader uses SPOTREPs to keep the convoy security
commander informed. If necessary, the escort leader or the
security commander can then request support from the reserve;
he can also call for and adjust indirect fires.
● Once the convoy is clear of the kill zone, the escort element
executes one of the following COAs based on the composition of
the escort and reaction forces, the commander’s intent, and the
strength of the enemy force:
- Continue to suppress the enemy as the reserve moves to
provide support.
- Assault the enemy.
- Break contact and move out of the kill zone.
Actions at Obstacles pose a major threat to convoy security. Obstacles can be used
an obstacle to harass the convoy by delaying it; if the terrain is favorable, the
obstacle may stop the convoy altogether. In addition, obstacles can
canalize or stop the convoy to set up an enemy ambush. The purpose of
route reconnaissance ahead of a convoy is to identify obstacles and
either breach them or find bypasses. In some cases, however, the enemy
or its obstacles may avoid detection by the reconnaissance element. If
this happens, the convoy must take actions to reduce or bypass the
obstacle.
When an obstacle is identified, the convoy escort faces two problems:
reducing or bypassing the obstacle and maintaining protection for the
convoy. Security becomes critical, and actions at the obstacle must be
accomplished very quickly. The convoy commander must assume that
the obstacle is overwatched and covered by enemy fires.
To reduce the time the convoy is halted and thus to reduce its
vulnerability, these actions should occur when the convoy escort
encounters point-type obstacles:
● The lead element identifies the obstacle and directs the convoy to
make a short halt and establish security. The escort overwatches
the obstacle and requests that the breach force move forward.
● The escort maintains 360-degree security and provides overwatch
as the breach force reconnoiters the obstacle in search of a
bypass.
● Once all reconnaissance is complete, the convoy commander
determines which of the following COAs he will take:
APPENDIX K
Support Operations
US military forces conduct support operations to assist designated groups by providing essential
supplies and services in the face of adverse conditions, usually those created by man-made or natural
disasters. Mission success in support operations, which are normally characterized by the lack of an
active opponent, is measured in terms of the ability to relieve suffering and to help civil authorities
respond to crises. The ultimate goals of these operations are to meet the immediate needs of the
supported groups and to transfer responsibility quickly and efficiently to appropriate civilian
authorities.
Domestic support operations are always conducted in support of local, state, and federal civil
authorities. Overseas support operations are almost always conducted in support of and in concert with
other agencies; these may be American or international organizations of either government or private
affiliation.
Support operations may be independent actions. Conversely, they may complement offensive,
defensive, or stability operations; refer to the discussions of company team operations in Chapter 3
(offense), Chapter 4 (defense), and Appendix J (stability operations). For a more detailed examination
of support operations, refer to FM 100-5.
CONTENTS
Response Phase
Recovery Phase
Restoration Phase
RESPONSE PHASE
In the response phase, commanders focus on the life-sustaining functions that are required by those in
the disaster area. The following functions dominate these response operations:
● Search and rescue.
● Hazard identification.
● Food distribution.
● Transportation support.
● Fire fighting.
● Medical support.
● Power generation.
● Communications support.
RECOVERY PHASE
Recovery phase operations begin the process of returning the community infrastructure and related
services to a status that meets the immediate needs of the population. Typical recovery operations
include the following:
● Continuation of response operations as needed.
● Damage assessment.
● Power distribution.
● Debris removal.
RESTORATION PHASE
Restoration is a long-term process that returns the community to predisaster normality. Restoration
activities do not generally involve large numbers of military forces. When they are involved, Army
elements generally work with affected communities in the transfer of responsibility to other agencies as
military support forces redeploy.
APPENDIX L
Directed-Energy Weapons
While conventional weapons rely on either the kinetic or chemical energy of a sizable projectile to
cause casualties and target damage, directed-energy weapons produce these effects by depositing
energy on the target. This appendix provides the company team commander and subordinate leaders
with an overview of directed-energy weapons and how to defend against them.
CONTENTS
Lasers
Microwave Radiation Emitters
Particle Beam Weapons
Lasers
Microwave Radiation Emitters
SECTION 1 - CHARACTERISTICS OF
DIRECTED-ENERGY WEAPONS
Directed-energy weapons destroy targets by bombarding them with either subatomic particles or
electromagnetic waves at or near the speed of sound. These weapons include lasers, particle beam
generators, and microwave radiation emitters. Currently, directed-energy weapons are only capable of
damaging soft targets, including personnel, or the soft components of hard targets, such as optical
components or communications equipment.
LASERS
As the role of laser devices continues to grow on the modern battlefield, it becomes increasing clear
that any laser-emitting device, such as a target designator or a range finder, has the potential to be used
as a weapon. The most probable targets for such systems will be optical and electro-optical systems,
such as sights and vision viewers, and the personnel operating those sights and viewers.
Any laser beam entering a direct-view optical system (a tank or BFV sight, for example) has its power
increased by the magnification of the system. Soldiers using the sight could suffer burns to their eyes;
injuries may range from temporary flash blinding and mild burns to total, permanent blindness. The
severity of such injuries, the permanence of the damage, and the time required to heal depend on a
variety of factors:
● Weather conditions.
A laser beam entering a nonsee-through electro-optical device, such as a thermal imagery device, can
cause damage either through the effects of intense heat on the device’s sensor screens or by the sudden
surge of electricity produced by the laser’s energy.
● Erratic heartbeat.
● Nose bleeds.
● Headaches.
● Disorientation.
● Reinforce the knowledge that directed-energy injuries, while potentially serious and worthy of
concern, are both rare and preventable.
LASERS
The best defense against lasers incorporates the following techniques:
● Use laser-safe goggles and optic filters.
● Use night vision viewers or thermal viewers when scanning areas in which lasers are likely to be
employed.
● Use smoke rounds to temporarily defeat laser devices.
● Employ terrain masking, which provides some protection against microwave radiation.
NOTE: The defensive measures outlined in this section for lasers and microwave radiation are
also effective in protecting personnel and equipment from the effects of particle beam weapons.
All attacks from directed-energy weapons should be reported. Reporting procedures are similar to those
for NBC attacks. Tables L-1 and L-2 summarize reports for laser attacks on the battlefield; these
reports use the established formats for the NBC-1 report (observer’s initial attack) and the NBC-3
report (immediate warning of expected contamination/laser usage). (NOTE: The report formats also
reflect the addition of a laser reporting column to GTA 3-6-3.)
Table L-1. Format for laser attack report (based on NBC-1,
observer’s initial report).
LINE DESCRIPTION
B Position of observer
LINE DESCRIPTION
APPENDIX M
Operations Security
OPSEC entails all measures taken by the company team to deny the enemy information about its
actions and intentions. It covers a variety of procedures and precautions. This appendix focuses on
general security measures; measures taken to ensure information security, signal security, and physical
security; and employment of OPs.
CONTENTS
SECTION 1 - GENERAL
SECURITY MEASURES
Maneuver units use general security measures to protect against surprise, observation, and infiltration.
The following considerations and procedures will assist the company team in executing general
security measures:
● Enforce noise and light discipline. Follow these procedures:
- If feasible, turn off the circuit breaker for the brake lights.
- Dim or cover all sources of light in the turret. Use a passive night observation device to
check vehicles for light leaks before operations begin.
- Move personnel and/or vehicles only when necessary.
- Use headsets or the CVC helmet to monitor the radio; do not use the radio’s external
speakers.
- Do not slam hatches.
● Before leaving an area, police it to make sure items of intelligence value are not left behind.
● Establish reporting and inspection SOPs for personnel and sensitive items.
Before deploying OPs, the company team commander analyzes the terrain in his sector. He also
coordinates with the team’s subordinate leaders and with adjacent units to develop effective procedures
for observing the assigned area of responsibility and eliminating gaps in observation between adjacent
units.
Next, based on requirements for early warning and security, the commander decides which type of OP
(mounted and/or dismounted) to employ and selects the best available location. A key consideration is
the amount of reaction time the company team will require based on its current REDCON status. After
selecting the type(s) of OPs and their locations, the commander should brief the company team OP plan
to his subordinate leaders and coordinate the plan with commanders of adjacent units as necessary.
To be most effective, OPs should have the following characteristics:
● Clear fields of observation covering the assigned area or sector. OPs must be positioned to
allow the company team to observe locations (such as the forward slope of a hill or dismounted
avenues of approach) that it cannot see from current positions.
● Overlapping coverage and mutual support. Ideally, the fields of observation of adjacent OPs
and/or units will overlap to ensure full coverage of the sector.
● Effective cover and concealment. Positions with natural cover and concealment help to reduce
the vulnerability of OPs to enemy observation and attack.
● Covered and concealed routes to and from the position. Soldiers must be able to enter and
leave their OPs without being seen and engaged by the enemy.
● A location that will not attract enemy attention. The commander should avoid sites that would
logically be the target of enemy observation or that could serve as artillery TRPs.
● A location that does not skyline observers. In selecting OP sites, the commander should avoid
hilltops. The OPs should be positioned farther down the slope of the hill.
● A location that is within range of supporting small arms fire. This enables the company team
to cover OP personnel and vehicles if withdrawal becomes necessary.
MOUNTED OPs
Mounted OPs are used when the company team, or subordinate elements, have access to hull-down or
turret-down positions that afford unobstructed surveillance of mounted avenues of approach in the
unit’s sector. This type of OP allows the commander to take advantage of his vehicles’ capabilities:
magnified thermal and daylight optics, sophisticated communications, lethal weapon systems, and
survivability.
A common mounted OP technique, executed at the platoon level, has one vehicle positioned forward to
observe an engagement area or obstacle while the remainder of the platoon occupies hide positions.
Even when the mounted OP has clear fields of observation, it is advisable to dismount one or two
members of the crew to provide close-in local security for the vehicle. The dismounted crewmen
occupy positions far enough away that sounds from the vehicle do not prevent them from hearing an
approaching enemy. Local security can also be enhanced by employment of infantry, which can
conduct patrols and occupy dismounted OPs in accordance with the commander’s OPSEC plan.
DISMOUNTED OPs
Whenever the company team must halt and occupy vehicle positions from which the terrain impedes
observation or early warning of enemy activities, it should employ dismounted OPs to provide local
security along dismounted avenues of approach. Dismounted OPs also augment or replace mounted
OPs based on requirements in the commander’s OPSEC plan. Platoons will normally emplace
dismounted OPs as directed by the commander. Refer to FM 7-7J and FM 17-15 for a discussion of
dismounted OPs.
APPENDIX N
Sniper Employment
Snipers play an important role in mechanized infantry units. They provide the commander with
long-range small arms fires that are both accurate and discriminatory. These fires are best used against
key targets that cannot be destroyed by other available weapon systems for a variety of reasons: range,
size, location, visibility, security and stealth requirements, collateral damage restrictions, intensity of
conflict, or applicable ROE.
Snipers also perform several important secondary roles. Unit and individual employment techniques
enable them to gather detailed information about the enemy. Commanders know that snipers also affect
enemy activities, morale, and decisions. Knowing snipers are present creates confusion and continuous
personal fear among the enemy’s soldiers. Effectively employed, snipers hinder the enemy’s
movement, disrupt his operations and preparations, and compel him to divert forces to deal with the
threat.
See FM 23-10 for detailed discussion of sniper operations.
CONTENTS
General Considerations
Movement to Contact
Attack
Defensive Tasks
Employment Considerations
Snipers are employed in two-man teams; each team consists of one sniper and one observer, normally
cross-trained. The sniper uses the sniper weapon system, while the observer carries an M16-series rifle.
Each has a side arm. A key operational concept is that sniper teams should avoid sustained battles.
During long periods of observation, team members help each other with range estimation, round
adjustment, and security.
MOVEMENT
Sniper teams should move with a security element (squad or platoon) when possible. This allows the
teams to reach their areas of operation faster and safer than if they operated alone. The security element
also protects the teams during the operation. When moving with a security element, snipers follow
these guidelines:
● The leader of the security element leads the sniper team.
● Snipers must appear to be an integral part of the security element. To do this, they use the
following techniques:
- Each sniper carries his weapon system in line with and close to his body to hide the
weapon’s outline and barrel length. Sniper-unique equipment (optics, ghillie suit) is also
concealed from view.
- Snipers’ uniforms must be the same as those of the security element members.
- Proper intervals and positions in the element formation are maintained.
COMMANDER'S ROLE
History has proven that commanders must be educated on the proper use of
snipers. Commanders who understand the abilities and limitations of their snipers
can employ them effectively in the fight. In developing their estimate of the
situation, commanders should carefully consider all METT-TC factors as they
relate to sniper employment. The following discussion covers these
considerations.
Mission The sniper’s primary mission is to support combat operations by delivering
precise rifle fires from concealed positions. The mission assigned to a sniper
team for a particular operation consists of the tasks the commander wants the
sniper team to accomplish and the reason (purpose) for these tasks. The
commander must decide how he wants his sniper team to affect the battlefield.
Then he must assign missions to achieve this effect. The commander should
prioritize targets so snipers can avoid involvement in sustained engagements.
Regardless of how missions and targets are designated, however, the sniper team
must be free to change targets to support the commander’s intent. The following
methods may apply:
● The commander may describe the effect or result he expects and allow the
sniper team to select key targets.
● The commander may assign specific types of targets. For example, if he
wants to disrupt the defensive preparations of the enemy, he may task
snipers to accomplish one or more of the following tasks:
- Kill operators of bulldozers and other engineer equipment.
- Disable enemy vehicles carrying supplies.
- Engage enemy soldiers as they dig defensive positions.
● The commander may also assign specific targets. These can include enemy
leaders, command and control operators, ATGM gunners, armored vehicle
commanders, or weapons crews. In cases where large crowds pose a threat
to US forces, snipers can single out selected individuals. In populated areas
where casualties should be kept low, the snipers can be assigned to kill
enemy snipers.
Enemy The commander must consider the characteristics, capabilities, strengths,
weaknesses, and disposition of the enemy. Is the enemy force heavy or light,
rested or tired, disciplined or not? Is it motorized infantry or towed artillery? Is it
well supplied or short of supplies? Is it patrolling aggressively, or is it lax in
security? Is it positioned in assembly areas or dug in?
The answers to such questions help the commander determine the enemy’s
susceptibility and reaction to effective sniper operations. Naturally, a well-rested,
well-led, well-supplied, and aggressive enemy with armored protection poses a
greater threat to snipers than one whose forces are tired, poorly led, poorly
supplied, lax in security, and unprotected. In addition, the commander needs to
know if enemy snipers are present and if they are effective; they can pose a
significant danger to his own snipers. The enemy’s DEW capability should be
GENERAL CONSIDERATIONS
During offensive operations, snipers can be employed to perform the following tasks:
● Conduct countersniper operations.
● Overwatch movement of friendly forces and suppress enemy targets that threaten the moving
forces.
● Place precision fires on enemy crew-served weapons teams and into exposed apertures of
bunkers.
● Place precision fires on key enemy personnel, including leaders, armored vehicle drivers or
commanders, and FOs.
● Place precision fires on small, isolated, and/or bypassed forces.
● Place precision fires on targets that are threatening a counterattack or are fleeing.
● Dominate key terrain, using precision fires to control access to the terrain.
MOVEMENT TO CONTACT
The commander has several options in employing snipers to support a movement to contact. Sniper
teams can move with the lead element. They can also be deployed 24 to 48 hours before the unit’s
movement to perform these tasks:
● Select positions.
ATTACK
Although snipers can play only a limited role in a mounted attack, their firepower and mobility make
them a valuable asset in a dismounted assault. The following employment considerations apply:
● Snipers can be placed with lead elements, moving to positions that allow them to overwatch the
dismounted maneuver of the infantry squads and to provide long-range small arms fires.
● Snipers may also be placed with a mounted support element, with the assignment of suppressing,
fixing, or isolating the enemy on the objective.
● If time permits, snipers may be deployed as soon as the element reaches the dismount point.
● Snipers may move with infantry squads approaching the objective. They can then occupy a
close-in support by fire position from which they can help to suppress or destroy targets
threatening the assault of the infantry squads.
● To increase security and surprise, snipers may move covertly into position in an objective area
well before the main attack and mounted forces arrive.
● If their fires are masked, snipers must reposition as soon possible.
● During consolidation, snipers may displace forward to new positions. These positions, which are
not necessarily on the objective, allow the snipers to provide precision fires against bypassed
enemy positions, enemy counterattack forces, or other enemy positions that could degrade the
unit’s ability to exploit the success of the attack.
DEFENSIVE TASKS
The sniper team can perform the following tasks in support of the unit’s defensive operations:
● Cover obstacles, minefields, roadblocks, and demolition missions.
● Engage enemy OPs, armored vehicle commanders (while they are exposed in their vehicles’
turrets), and ATGM teams.
● Damage vehicle optics to degrade enemy movement capabilities.
EMPLOYMENT CONSIDERATIONS
Sniper teams add considerable flexibility to the commander’s defensive scheme of maneuver. They can
be employed in the following ways:
● Snipers are generally positioned to observe or control one or more avenues of approach into the
defensive position. Their stealth, mobility, and available weapon systems make them ideal for
use against secondary avenues of approach. This enhances the unit’s
all-around security and allows the commander to concentrate his combat power against the most
likely enemy avenue of approach.
● Snipers can establish alternate and supplementary positions to further enhance all-around
security.
● Snipers can be positioned to overwatch key obstacles or terrain, such as river crossing sites,
bridges, and minefields that canalize the enemy directly into engagement areas.
● Snipers can play an integral part in the counterreconnaissance effort. They can help to acquire or
destroy targets, or both.
● Snipers should be tasked to support any unit that is defending a strongpoint. The characteristics
of the sniper team enable it to perform independent harassment and observation tasks in support
of the force in the strongpoint, either from within or outside of the strongpoint.
In supporting a retrograde operation, sniper teams must understand the commander’s concept, intent,
and scheme of maneuver. They must also have a complete grasp of critical information for the
operation, including withdrawal times, conditions, and/or priorities; routes; support positions; rally
points; and locations of obstacles. The commander must thoroughly plan and coordinate engagement
and disengagement criteria for the operation to ensure that snipers can achieve the desired effect
without compromising their positions. (NOTE: Refer to Chapter 5 of this manual for a discussion of
retrograde operations.)
The following considerations apply for sniper employment during retrograde operations:
● Snipers may be assigned any of the following specific tasks during retrograde operations:
The value of sniper teams to a unit operating in an urban area depends on several factors, including the
type of operation, the level of conflict, and the applicable ROE. Where ROE allow destruction of
enemy elements, snipers may have an extremely limited role because other weapon systems available
to the mechanized force have greater destructive effect. When the ROE prohibit collateral damage,
however, snipers may be the most valuable tool the commander has.
The following considerations apply for sniper employment during MOUT:
● Sniper effectiveness depends in part on the terrain; control is degraded by the characteristics of
the urban area. To provide timely and effective support, snipers must have a clear picture of the
scheme of maneuver and commander’s intent.
● Snipers should be positioned in buildings of masonry construction. Positions should afford
long-range fields of all-around observation and fire.
● Snipers should operate throughout the area of operations, moving with and supporting company
teams as necessary.
● Specific sniper tasks in MOUT include the following:
APPENDIX O
Environmental Protection
Protection of natural resources has become an ever-increasing concern. It is the responsibility of all unit
leaders to decrease, and if possible eliminate, damage to the environment when conducting all types of
operations.
CONTENTS
Section 1 Environmental Risk Management Process
Step 1 - Identify Hazards
Step 2 - Assess the Hazards
Step 3 - Make Environmental Risk Decisions
Step 4 - Brief the Cahin of Command
Step 5 - Implement Controls
Step 6 - Supervise
Section 2 Environmental Risk Assessment Worksheet
STEP 6 - SUPERVISE
Company team leaders enforce environmental protection standards during supervision of all training
activities.
Glossary
A
AA avenue of approach; assembly area
ABF attack by fire (position)
ACA airspace coordination area
ACE armored combat earthmover
ADA air defense artillery
ADAM area denial antipersonnel mine
ADO air defense officer
AFATDS advanced field artillery tactical data system
AGC advance guard company
AGMB advance guard main body (enemy force)
A/L administrative/logistics
ammo ammunition
AOAP Army Oil Analysis Program
AP antipersonnel
APC armored personnel carrier
APERS antipersonnel
APFSDS-T armor-piercing, fin-stabilized, discarding-sabot tracer
(ammunition)
ARTEP Army Training and Evaluation Program
ASL authorized stockage list
AT antitank
ATGM antitank guided missile
AVLB armored vehicle launched bridge
AVLM armored vehicle launched MICLIC
AXP ambulance exchange point
B
bde brigade
BFV Bradley (infantry) fighting vehicle
BHL battle handover line
BHOL battle handover line
BIDS biological integrated detection system
BMNT beginning of morning nautical twilight
BMO battalion maintenance officer
bn battalion
BP battle position
BRIDGEREP report of bridge, overpass, culvert, underpass, or tunnel
BSA brigade support area
BSFV Bradley Stinger (missile) fighting vehicle
C
CA civil affairs
CAM chemical agent monitor
CAS close air support
CASEVAC casualty evacuation
CCIR commander’s critical information requirements
cdr commander
CFL coordinated fire line
CFZ critical friendly zone
cGy/hr centigray(s) per hour
CITV commander's independent thermal viewer
CLU command launch unit
CMT company maintenance team
co tm; co/tm company team
COA course of action
COLT combat observation lasing team
COMSEC communications security
CONPLAN contingency plan
coord inst coordinating instructions (illustration text only)
CP command post; checkpoint (illustration text only); contact point
(illustration text only)
CROSSREP report of ford, ferry, or other water crossing site
CRP combat reconnaissance patrol (enemy unit)
CS combat support
CSOP combat security outpost (enemy position)
CSS combat service support
CUCV commercial utility cargo vehicle
CVC combat vehicle crewman
D
DA Department of the Army
DAP decontamination apparatus
DBCS digital battle command system
DD Department of Defense
DED detailed equipment decontamination
div division
DLIC detachment left in contact
DMD digital message device
DS direct support
DTD detailed troop decontamination
DX direct exchange
E
EA engagement area
ECCM electronic counter-countermeasures
SH student handbook
SHORAD short-range air defense
SINCGARS single channel ground/airborne radio system
SITEMP situational template
SOI signal operation instructions
SOP standing operating procedure
SOSR suppression, obscuration, security, and reduction (actions
executed during breaching operations)
SP start point
SPEC specialist
SPOTREP spot report
SSG staff sergeant
STANAG standardization agreement (international)
SVML Stinger vehicle-mounted launcher
T
T&E traverse and elevation (mechanism)
TAA tactical avenue of approach; tactical assembly area (illustration
text only)
TACFIRE tactical fire direction system
TAI target area(s) of interest
TAMMS The Army Maintenance Management System
TAP toxological agent protective (apron)
TB MED technical bulletin, medical
TC tank commander
TCF tactical combat force
TF task force
THAAD theater high-altitude area defense
TOC tactical operations center
TOE table(s) of organization and equipment
TOW tube-launched, optically tracked, wire-guided (missile)
TP-T target practice-tracer (ammunition)
TPU tank and pump unit
TRADOC US Army Training and Doctrine Command
TRP target reference point
TSOP tactical standing operating procedures
TTP tactics, techniques, and procedures
U
UAV unmanned aerial vehicle
UMCP unit maintenance collection point
UMT unit ministry team
US United States (of America)
USAARMC US Army Armor Center
USAARMS US Army Armor School
VWX
VEESS vehicle engine exhaust smoke system
VT variable-timed
WIA wounded in action
WP white phosphorus
WP-T white phosphorus tracer (ammunition)
WSRO weapon system replacement operations
XO executive officer
References
SOURCES USED
These sources are quoted or paraphrased in this publication.
Army Publications
ARTEP 7-8-MTP Mission Training Plan for the Infantry Rifle Platoon and
Squad. 29 September 1994.
ARTEP 7-247-11-DRILL Battle Drills for the Mechanized Infantry Platoon and
Squad (M2-Equipped). 24 March 1987.
ARTEP 17-237-10-MTP Mission Training Plan for the Tank Platoon. 25 September
1996.
ARTEP 71-1-MTP Mission Training Plan for the Tank and Mechanized
Infantry Company and Company Team. 3 October 1988.
(NOTE: This publication is currently under revision, with
publication scheduled for FY 1998.)
FM 3-3 Chemical and Biological Contamination Avoidance. 16
November 1992.
FM 3-3-1 Nuclear Contamination Avoidance. 9 September 1994.
FM 3-4 NBC Protection. 29 May 1992.
FM 3-5 NBC Decontamination. 17 November 1993.
FM 3-19 NBC Reconnaissance. 19 November 1993.
FM 3-100 Chemical Operations, Principles, and Fundamentals. 8 May
1996.
FM 6-20-20 Tactics, Techniques, and Procedures for Fire Support at
Battalion Task Force and Below. 27 December 1991.
FM 6-30 Tactics, Techniques, and Procedures for Observed Fire. 16
July 1991.
FM 6-71 Tactics, Techniques, and Procedures for Fire Support for
the Combined Arms Commander. 29 September 1994.
FM 7-7J Mechanized Infantry Platoon and Squad (Bradley). 7 May
1993.
FM 7-8 Infantry Rifle Platoon and Squad. 22 April 1992.
FM 7-10 The Infantry Rifle Company. 14 December 1990.
FM 7-20 The Infantry Battalion. 6 April 1992.
Command Publications
The following materials cannot be obtained through Armywide resupply channels. Address queries
concerning availability to the following address:
Commander, USAARMC
ATTN: ATZK-IMO-RS
Fort Knox, KY 40121-5000
Miscellaneous Publications
DOCUMENTS NEEDED
READINGS RECOMMENDED
Miscellaneous
Information on the following publication is available from the US Armor School Library at the
following address:
Commander, USAARMS
ATTN: ATSB-OPL
Fort Knox, KY 40121-5200
Army Publications