Example of A Board Game For Your Math Investigatory Project
Example of A Board Game For Your Math Investigatory Project
Example of A Board Game For Your Math Investigatory Project
Proponents:
Kyle Abellano
Alyssa Monique Boyles
Christian Gregorio
John Aaron Go
Hans Toledo
Niño Salvan
Math Adviser
ABSTRACT
Nowadays, games have become one of the useful tools in training. Board game is one of
the teaching tool in increasing the student’s comprehension and understanding of the concepts
and strategies. Many instructors and teachers have chosen to use these types of game in order to
enhance the skills and understanding the concepts quickly, at the same time entertaining and
enjoyable for them. Mathematics is a subject that involves calculations. A lot of students hate
mathematics due to its difficulty in solving problems. The study aims to improve the student’s
ability to solve problems and to have fun while learning. In this method, the students will be
motivated to actually partake in mathematics-related activities.
INTRODUCTION
In an era where many students are oriented towards game, it is the best opportunity to use
the game as a training tool. Board game is an important to provide hands-on and heads-on skill
and knowledge development for people on all subject and also very useful, effective and
enjoyable. Board games are played across a board by two or more players. It plays a crucial role
in children’s development and growth. In fact, board game is certainly not a new invention but it
provides playful and competitive environment where a student can learn from their mistakes due
to their weaknesses and failures in achieving the learning goals.
Board games are also an exercise that enables to understand the concepts and gives an
opportunity to deal the problems and challenges. Understanding the rules and the objectives of
the game will help to maximize the student learning outcome.
There are several topics that are involved in this study. The proponents decided to
include at least three topics that are being discussed in the Grade 10 curriculum such as
sequences, factoring algebraic expressions and plane coordinate geometry. With these topics, our
goal is to master these topics because these are mostly applied in every math problems and we
have noticed that most students aren’t familiar in these topics.
Since the proponents are already Grade 10 students, the topics that they conveyed are
topics that are being taught. The goal of this study is to be played by any age of the student and
the questions will depend on what topic the student wants to improve.
GAME MECHANICS
6. Special tiles
- There are two kinds of special tiles on the board game. The first special tile has a
question mark that determines a buff. If the player stops on this tile, he/she will spin
the wheel of fortune that determines what buff you will receive. Unlike the first
special tile, the second special tile is the opposite in which the player will get a
consequence. The player will spin the wheel of misfortune and receives a dare. It
will look like a tile that has a skull indicating a sign that there is negative
consequence that will happen.
7. Finishing point
- The first player gets to reach the endpoint is the concluded winner of the game. If
by chance, the player gets to roll a value higher than the number of tiles left to
finish the game gets to step backwards with the amount of spare steps. The player
should have the exact value and exact steps when reaching the endpoint.
METHODOLOGY
1. Board Making
- For the base of the board game, the material that is utilized is a ¼ illustration board.
The color of the tiles and special tiles were randomly distributed. There are at least
85 tiles that are present on the board. The theme of the board will be revolving
around the four seasons.
2. Player’s piece
- The proponents decided that the piece that will be according to the four seasons of
the game, namely: winter, summer, spring, and fall.
3. Roulette
- The proponents will make two wheel roulettes in order to have a wheel of fortune
and wheel of misfortune. The roulettes will be made of white folder, bolt for the
spinning mechanism and a base with stand which is made of illustration board.
4. Card Making
- The paper that will be used is vellum board. The vellum board will be cut into
rectangular cards and will be colored with the corresponding difficulties: green,
yellow and red, with ascending difficulty from easy, green, and red, with ascending
difficulty from easy to hard.
5. Card and Wheel Placement
- The cards will be placed in to its own box and divided into three sections from
green, yellow and red. The wheels placement is located at the two corners of the
illustration board and it is decorated into wind mills to blend with the theme.
CONCLUSION
RECOMMENDATION
This game enhances a student’s logical, critical, and a mathematically inclined mind
which in return would help in developing the society and country. This game could be selected
by the curriculum because it is the current trend of the society that is mostly focused on games.
This also will help them to socialize and form camaraderie.
The proponents recommend this board game to the instructors ad educators due to the fact
that it can help the student’s ability to learn. The board game is flexible because it is suitable for
any age of the student. It can be played by any grade levels because the only thing that changes
are the topics depending on what are discussed each grade levels.