Input Device: Peripheral Computer Hardware Computer Output Devices Scanner 6dof

Download as docx, pdf, or txt
Download as docx, pdf, or txt
You are on page 1of 4

Input device

From Wikipedia, the free encyclopedia


  (Redirected from Input devices)

An input device is any peripheral (piece of computer hardware equipment) used to provide data and control
signals to an information processing system (such as a computer). Input and output devicesmake up the
hardware interface between a computer as a scanner or 6DOF controller.

Many input devices can be classified according to:

 modality of input (e.g. mechanical motion, audio, visual, etc.)

 the input is discrete (e.g. keypresses) or continuous (e.g. a mouse's position, though digitized into a
discrete quantity, is fast enough to be considered continuous)

 the number of degrees of freedom involved (e.g. two-dimensional traditional mice, or three-
dimensional navigators designed for CAD applications)

Pointing devices, which are input devices used to specify a position in space, can further be classified
according to:

 Whether the input is direct or indirect. With direct input, the input space coincides with the display
space, i.e. pointing is done in the space where visual feedback or
the cursor appears.Touchscreens and light pens involve direct input. Examples involving indirect input
include the mouse and trackball.

 Whether the positional information is absolute (e.g. on a touch screen) or relative (e.g. with a mouse
that can be lifted and repositioned)

Note that direct input is almost necessarily absolute, but indirect input may be either absolute or relative. For
example, digitizing Graphics tablets that do not have an embedded screen involve indirect input and sense
absolute positions and are often run in an absolute input mode, but they may also be setup to simulate a
relative input mode where the stylus or puck can be lifted and repositioned.

Contents
 [hide]

1 Keyboards

2 Pointing devices

3 High-degree of freedom input

devices

4 Composite devices
5 Imaging and Video input devices

6 Audio input devices

Keyboards

Main article:  Computer keyboard

A 'keyboard' is a human interface device which is represented as a layout of buttons. Each button, or key, can
be used to either input a linguistic character to a computer, or to call upon a particular function of the computer.
Traditional keyboards use spring-based buttons, though newer variations employ virtual keys, or
even projected keyboards.

Examples of types of keyboards include:

 Computer keyboard

 Keyer

 Chorded keyboard

 LPFK
Pointing devices

Main article:  Pointing device

A computer mouse

A pointing device is any human interface device that allows a user to input spatial data to a computer. In the
case of mice and touch screens, this is usually achieved by detecting movement across a physical surface.
Analog devices, such as 3D mice, joysticks, or pointing sticks, function by reporting their angle of deflection.
Movements of the pointing device are echoed on the screen by movements of the cursor, creating a simple,
intuitive way to navigate a computer's GUI.
High-degree of freedom input devices

Some devices allow many continuous degrees of freedom as input. These can be used as pointing devices, but
are generally used in ways that don't involve pointing to a location in space, such as the control of a camera
angle while in 3D applications. These kinds of devices are typically used in CAVEs, where input that registers
6DOF is required.

Composite devices

Wii Remote with attached strap

Input devices, such as buttons and joysticks, can be combined on a single physical device that could be
thought of as a composite device. Many gamingdevices have controllers like this. Technically mice are
composite devices, as they both track movement and provide buttons for clicking, but composite devices are
generally considered to have more than two different forms of input.

 Game controller

 Gamepad (or joypad)

 Paddle (game controller)

 Wii Remote
Imaging and Video input devices

Video input devices are used to digitize images or video from the outside world into the computer. The
information can be stored in a multitude of formats depending on the user's requirement.

 digital camera

 Webcam

 Image scanner

 Fingerprint scanner
 Barcode reader

 3D scanner

 Laser rangefinder

Medical Imaging

 Computed tomography

 Magnetic resonance imaging

 Positron emission tomography

 Medical ultrasonography
Audio input devices

In the fashion of video devices, audio devices are used to either capture or create sound. In some cases, an
audio output device can be used as an input device, in order to capture produced sound.

 Microphone

 MIDI keyboard or other digital musical instrument

You might also like