Lexico Lean 1 40 PDF
Lexico Lean 1 40 PDF
Lexico Lean 1 40 PDF
Up rth E
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Lean
Lexicon
a graphical glossary
for Lean Thinkers
Fourth Edition
115
115
Lean Lexicon
a graphical glossary
for Lean Thinkers
ISBN 0-9667843-6-7
All Rights Reserved.
Design by Off-Piste Design, Inc.
Printed in the USA
Fourth Edition, Version 4.0, March 2008
Contents
Foreword
by Jose Ferro, Dan Jones, and Jim Womack
Introduction
by Chet Marchwinski and John Shook
Lean Terms: A to Z
Product
A 1 2 3 4
Illustration Product
B 1 2 3 4
3
Fourth Edition Highlights
• Dashboard
• LAMDA Cycle
• Lean Product and Process Development
• Trade-off Curves
• True North
• Useable Knowledge
1
A-B Control
A-B Control
A way to regulate the working relationships between two machines
or operations to control overproduction and ensure balanced use
of resources.
In the Illustration, neither of the machines nor the conveyor will cycle
unless three conditions are met: Machine A is full, the conveyor
contains the standard amount of work-in-process (in this case, one
piece), and Machine B is empty. When those conditions are met,
all three will cycle once and wait until the conditions are met again.
See: Inventory, Overproduction.
Signal
2
Andon
Andon
A visual management tool that highlights the status of operations
in an area at a single glance and that signals whenever an
abnormality occurs.
An andon can indicate production status (for example, which
machines are operating), an abnormality (for example, machine
downtime, a quality problem, tooling faults, operator delays, and
materials shortages), and needed actions, such as changeovers.
An andon also can be used to display the status of production in
terms of the number of units planned versus actual output.
A typical andon, which is the Japanese term for “lamp,” is an
overhead signboard with rows of numbers corresponding to
work- stations or machines. A number lights when a problem
is detected by a machine sensor, which automatically trips the
appropriate light, or by an operator who pulls a cord or pushes
a button. The illuminated number summons a quick response
from the team leader. Colored lighting on top of machines to
signal problems (red) or normal operations (green) is another
type of andon.
See: Jidoka, Visual Management.
Product
A 1 2 3 4
Product
B 1 2 3 4
3
Automatic Line Stop
Autonomation
See: Jidoka.
4
Build-to-Order
Batch-and-Queue
A mass production approach to operations in which large lots
(batches) of items are processed and moved to the next process
—regardless of whether they are actually needed—where they
wait in a line (a queue).
See: Continuous Flow, Lean Production, Overproduction,
Push Production.
Batch-and-queue production.
Brownfield
An existing production facility, usually managed in accordance with
mass production thinking.
Compare: Greenfield.
Buffer Stock
See: Inventory.
Build-to-Order
A situation in which production lead time and order lead time are
less than the time the customer is prepared to wait for the product,
and the producer builds products entirely to confirmed order rather
than to forecast.
5
Build-to-Order
Capital Linearity
A philosophy for designing and buying production machinery so
that small amounts of capacity can be added or subtracted as
demand changes. In this way, the amount of capital needed per
part produced can be very nearly level (linear).
For example, in capacitizing for 100,000 units of annual output, a
manufacturer might purchase a series of machines, each with an
annual capacity of 100,000 units, and link them in one continuous
flow production line (first alternative). Alternatively, the manufacturer
might buy 10 sets of smaller machines to install in 10 cells, with each
cell having annual capacity of 10,000 units (second alternative).
If the forecast of 100,000 units proved to be exactly correct, the single
line with 100,000 units might be the most capital efficient. But if real
demand is different, the second alternative offers distinct advantages:
• Whenever demand goes beyond 100,000 units, the
manufacturer can add either another line with 100,000
units of capacity or just the required number of cells,
each with 10,000 units of capacity, to satisfy the higher
demand. By adding cells, the capital investment per unit
of output would vary only slightly with changing demand.
It would be very nearly linear.
Whenever the real demand is less than 100,000 units, a more serious
problem arises. The first alternative makes it almost impossible to
decrease capacity and maintain efficiency at the current level. However,
the second alternative allows the manufacturer to subtract capacity
by shutting down as many cells as required.
See: Labor Linearity, Monument, Right-Sized Tools.
Catchball
See: Policy Deployment.
6
Cell
Cell
The location of processing steps for a product immediately adjacent
to each other so that parts, documents, etc., can be processed in
very nearly continuous flow, either one at a time or in small batch
sizes that are maintained through the complete sequence of
processing steps.
A U shape (shown below) is common because it minimizes walking
distance and allows different combinations of work tasks for
operators. This is an important consideration in lean production
because the number of operators in a cell will change with changes
in demand. A U shape also facilitates performance of the first and
last steps in the process by the same operator, which is helpful in
maintaining work pace and smooth flow.
Many companies use the terms cell and line interchangeably.
Fer Ass
rul em
Hos es bly
II
es
ses
T. Ho es
Valv
Assembly I
1
Crimper
Material
Connectors
Flow
Tube Bender
out 2
(automatic)
load 1 tube load Te
at a time Operator (au ster
tom
Motion atic
)
Tubes
30 pcs./container
(finished goods)
7
Cell
Chaku-Chaku
A method of conducting one-piece flow in a cell where machines
unload parts automatically so that the operator (or operators) can
carry a part directly from one machine to the next without stopping
to unload the part, thus saving time and motion.
For instance, the first machine in a processing sequence automatically
ejects a part as soon as its cycle is completed. The operator takes the
part to the next machine in the sequence, which has just finished
cycling and ejected its part. The operator loads the new part, starts
the machine, and takes the ejected part to the next machine, which
has just finished cycling and ejected its part and so on around the
cell. The term literally means "load-load" in Japanese.
See: Cell, Continuous Flow.
Change Agent
The leader of a lean conversion who has the willpower and drive to
initiate fundamental change and make it stick.
The change agent—who often comes from outside the organization
—doesn’t need detailed lean knowledge at the beginning of the
conversion. The knowledge can come from a lean expert, but the
change agent absolutely needs the will to see that the knowledge
is applied and becomes the new way of working.
Compare: Sensei.
Changeover
The process of switching from the production of one product or
part number to another in a machine (e.g., a stamping press or
8
Chief Engineer
molding machine) or a series of linked machines (e.g., an assembly
line or cell) by changing parts, dies, molds, fixtures, etc. (Also called
a setup.) Changeover time is measured as the time elapsed between
the last piece in the run just completed and the first good piece from
the process after the changeover.
See: Single Minute Exchange of Die (SMED).
Chief Engineer
The term used at Toyota for the program manager with total
responsibility for the development of a product line; previously
known by the Japanese term shusa.
The chief engineer leads a small, dedicated team that creates the
product concept, develops the business case, leads the technical
design of the product, manages the development process, coordinates
with production engineering and sales/marketing, and takes the
product into production.
Chief engineers typically have strong technical skills that enable
them to effectively lead and coordinate the technical work of
engineers, designers, and other developers assigned to their
projects. Their most important responsibility is to integrate the
work of the development team around a coherent and compelling
vision for the product.
However, chief engineers do not directly supervise most of the
developers who work on their products. Most members of the
development team report to managers within their own functional
units (in Toyota’s case, body engineering, drive train engineering,
test engineering, purchasing, and so forth). The organizational
structure sets up a natural tension between the project leader (who
wants to realize his product vision) and the functional units (who
understand intimately what is possible).
This creative tension becomes a source of innovation as the project
leaders continually push the organization into new territory according
to market needs, even as the functional units try to keep the project
leaders true to the organization’s technological capabilities. Also
called an Entrepreneur System Designer or Deployment Leader.
See: Value-Stream Manager.
9
Continuous Flow
Continuous Flow
Producing and moving one item at a time (or a small and consistent
batch of items) through a series of processing steps as continuously
as possible, with each step making just what is requested by the
next step.
Continuous flow can be achieved in a number of ways, ranging from
moving assembly lines to manual cells. It also is called one-piece
flow, single-piece flow, and make one, move one.
See: Batch-and-Queue, Flow Production, One-Piece Flow.
Cross-Dock
A facility that sorts and recombines a variety of inbound items
from many suppliers for outbound shipment to many customers,
such as assembly plants, distributors, or retailers.
A common example is a facility operated by a manufacturer with
many plants in order to efficiently gather materials from many
suppliers. When a truck loaded with pallets of goods from suppliers
arrives on one side of the dock, the pallets are immediately unloaded,
and taken to several shipping lanes for loading onto outbound trucks
bound for different facilities (see illustration on p. 11).
A cross-dock is not a warehouse because it does not store goods.
Instead, goods are usually unloaded from inbound vehicles and
moved to shipping lanes for outbound vehicles in one step. If
outbound vehicles leave frequently, it may be possible to clear
the floor of the cross-dock every 24 hours.
10
Cycle Time
Example of a Cross-Dock
inbound
cross-
dock
outbound
Current-State Map
See: Value-Stream Mapping (VSM).
Cycle Time
The time required to produce a part or complete a process, as timed
by actual measurement.
11
Cycle Time
Nonvalue-Creating Time
The time spent on activities that add costs but no value to an item
from the customer’s perspective. Such activities typically include
storage, inspection, and rework.
Operator Cycle Time
The time it takes an operator to complete all the work elements at
a station before repeating them, as timed by direct observation.
Order Lead Time
Production lead time plus time expended downstream in getting
the product to the customer, including delays for processing orders
and entering them into production and delays when customer orders
exceed production capacity. In other words, the time the customer
must wait for the product.
Order-to-Cash Time
The amount of time that elapses from the receipt of a customer
order until the producer receives cash payment from the customer.
This can be more or less than order lead time, depending on
whether a producer is in a build-to-order or a ship-from-stock
mode, on terms of payment, etc.
Processing Time
The time a product actually is being worked on in design or production
and the time an order actually is being processed. Typically, processing
time is a small fraction of production lead time.
Production Lead Time (also Throughput Time and Total Product
Cycle Time)
The time required for a product to move all the way through a process
or a value stream from start to finish. At the plant level this often is
termed door-to-door time. The concept also can be applied to the
time required for a design to progress from start to finish in product
development or for a product to proceed from raw materials all the
way to the customer.
Value-Creating Time
The time of those work elements that actually transform the
product in a way that the customer is willing to pay for. Usually,
value-creating time is less than cycle time, which is less than
production lead time.
See: Value.
12
Cycle Time
Cycle Time (CT)
13
Dashboard
Dashboard
A one-page measurement tool comprising the critical few end-of-pipe
(downstream) and process (upstream) measures related to a strategy
or action plan (see illustration on p. 15). It helps a leader check and
adjust a plan and provides real-time measures for real-time feedback.
Value-stream maps and dashboards are complementary tools:
Maps raise critical questions to be addressed during the plan
phase of the plan-do-check-act cycle. Dashboards raise questions
for leaders to address during the check and act phases. (Adapted
from Dennis 2006, p. 62.)
See: Plan, Do, Check, Act (PDCA), Value-Stream Mapping
Demand Amplification
The tendency in any multistage process for production orders
received by each upstream process to be more erratic than actual
production or sales at the next downstream process. This also is
called the Forrester Effect (after Jay Forrester at MIT who first
characterized this phenomenon mathematically in the 1950s) and
the Bullwhip Effect.
The two main causes of demand amplification as orders move
upstream are: (a) The number of decision points where orders can
be adjusted; and (b) delays while orders wait to be processed and
passed on (such as waiting for the weekly run of the Material
Requirements Planning system). The longer the delays, the greater
the amplification as more production is determined by forecasts
(which become less accurate the longer the forecasting horizon)
and as more adjustments are made to the orders (by system
algorithms adding “just-in-case” amounts).
Lean Thinkers strive to use leveled pull systems with frequent
withdrawals for production and shipping instructions at each stage
of the value stream in order to minimize demand amplification.
The demand amplification chart on p. 16 shows a typical situation
in which the variation in demand at the customer end of the value
stream (Alpha) is modest, about +/-3% during a month. But as
orders travel back up the value stream through Beta and Gamma
they become very erratic until Gamma’s orders sent to its raw
materials supplier vary by +/-35% during a month.
14
Dashboard
Example of a dashboard.
15
Demand Amplification
Design-In
Collaboration between a customer and a supplier to design both
a component and its manufacturing process.
Typically the customer provides cost and performance targets
(sometimes called an envelope) with the supplier doing detailed
design of the component and manufacturing process (tooling, layout,
quality, etc.). The supplier often stations a resident engineer at the
customer to ensure that the component will work properly with the
completed product to minimize total cost.
Design-in contrasts with work-to-print approaches in which the
supplier simply is given a complete design and told to tool and
produce it.
See: Resident Engineer.
16
Efficiency
Downtime
Production time lost due to planned or unplanned stoppages.
Planned downtime includes scheduled stoppages for activities such
as beginning-of-the-shift production meetings, changeovers to
produce other products, and scheduled maintenance. Unplanned
downtime includes stoppages for breakdowns, machine adjustments,
materials shortages, and absenteeism.
See: Overall Equipment Effectiveness, Total Productive Maintenance.
Efficiency
Meeting exact customer requirements with the minimum amount
of resources.
Apparent Efficiency vs. True Efficiency
Taiichi Ohno illustrated the common confusion between apparent
efficiency and true efficiency with an example of 10 people producing
100 units daily. If improvements to the process boost output to 120
units daily, there is an apparent 20 percent gain in efficiency. But
this is true only if demand also increases by 20 percent. If demand
remains stable at 100 the only way to increase the efficiency of the
process is to figure out how to produce the same number of units
with less effort and capital. (Ohno 1988, p. 61.)
customer
17
Efficiency
Error-Proofing
Methods that help operators avoid mistakes in their work caused
by choosing the wrong part, leaving out a part, installing a part
backwards, etc. Also called mistake-proofing, poka-yoke (error-
proofing) and baka-yoke (fool-proofing).
Common examples of error-proofing include:
• Product designs with physical shapes that make it impossible
to install parts in any but the correct orientation.
• Photocells above parts containers to prevent a product from
moving to the next stage if the operator’s hands have not
broken the light to obtain necessary parts.
18
First In, First Out (FIFO)
• A more complex parts monitoring system, again using photocells,
but with additional logic to make sure the right combination of
parts was selected for the specific product being assembled.
See: Inspection, Jidoka.
Fill-Up System
A pull production system in which preceding (supplier) processes
produce only enough to replace—or fill up—product withdrawn by
following (customer) processes.
See: Kanban, Pull Production, Supermarket.
19
First In, First Out (FIFO)
STOP
! FULL?
FIFO Lane
20
Five Ss
Five Ss
Five related terms, beginning with an S sound, describing workplace
practices conducive to visual control and lean production. The five
terms in Japanese are:
1. Seiri: Separate needed from unneeded items—tools, parts,
materials, paperwork—and discard the unneeded.
2. Seiton: Neatly arrange what is left—a place for everything
and everything in its place.
3. Seiso: Clean and wash.
4. Seiketsu: Cleanliness resulting from regular performance
of the first three Ss.
5. Shitsuke: Discipline, to perform the first four Ss.
21
Five Ss
Five Whys
The practice of asking why repeatedly whenever a problem is
encountered in order to get beyond the obvious symptoms to
discover the root cause.
For instance, Taiichi Ohno gives this example about a machine
that stopped working (Ohno 1988, p. 17):
1. Why did the machine stop?
There was an overload and the fuse blew.
2. Why was there an overload?
The bearing was not sufficiently lubricated.
3. Why was it not lubricated?
The lubrication pump was not pumping sufficiently.
4. Why was it not pumping sufficiently?
The shaft of the pump was worn and rattling.
5. Why was the shaft worn out?
There was no strainer attached and metal scraps got in.
22
Fixed-Position Stop System
Without repeatedly asking why, managers would simply replace
the fuse or pump and the failure would recur. The specific number
five is not the point. Rather it is to keep asking until the root cause
is reached and eliminated.
See: Kaizen; Plan, Do, Check, Act (PDCA).
23
Fixed-Position Stop System
Flow Production
The production system Henry Ford introduced at his Highland Park,
Michigan, plant in 1913.
The objective of flow production was to drastically reduce product
throughput time and human effort through a series of innovations.
These included consistently interchangeable parts so that cycle
times could be stable for every job along an extended line, the line
itself, the reconfiguration of part fabrication tasks so that machines
were lined up in process sequence with parts flowing quickly and
smoothly from machine to machine, and a production control
system insuring that the production rate in parts fabrication
matched the consumption rate of parts in final assembly.
See: Continuous Flow.
Compare: Mass Production.
Four Ms
The variables that a production system manipulates to produce
value for customers. The first three are resources, the fourth is the
way the resources are used.
In a lean system, the Four Ms mean:
1. Material—no defects or shortages.
24
Gemba
2. Machine—no breakdowns, defects, or unplanned stoppages.
3. Man—good work habits, necessary skills, punctuality, and
no unscheduled absenteeism.
4. Method—standardized processes, maintenance, and
management.
Fulfillment Stream
A supply chain that embodies the principles of lean and therefore
flows collaboratively and smoothly like a stream rather than operating
as a group of connected links.
The lean fulfillment stream relentlessly focuses on lead-time
reduction by eliminating all nonvalue-creating activities (waste)
among suppliers and producers that collaboratively create a product.
This is accomplished through rigorous process discipline, inventory
reduction, and first-time quality. The lean fulfillment stream flows
to the demand of the customer; all supply stream activities are
triggered by pull. The goal of the lean fulfillment stream is to
deliver the highest value to the customer at the lowest total cost
to stakeholders. (Adapted from Martichenko and Von Grabe 2008.)
Future-State Map
See: Value-Stream Mapping (VSM).
Gemba
The Japanese term for “actual place,” often used for the shop
floor or any place where value-creating work actually occurs; also
spelled genba.
The term often is used to stress that real improvement requires a
shop-floor focus based on direct observation of current conditions
where work is done. For example, standardized work for a
machine operator cannot be written at a desk in the engineering
office, but must be defined and revised on the gemba.
25
Genchi Genbutsu
Genchi Genbutsu
The Toyota practice of thoroughly understanding a condition by
confirming information or data through personal observation at
the source of the condition.
For example, a decision maker investigating a problem will go
to the shop floor to observe the process being investigated and
interact with workers to confirm data and understand the situation,
rather than relying solely on computer data or information from
others. The practice applies to executives as well as managers. In
Japanese, genchi genbutsu essentially means “go and see” but
translates directly as “actual place and actual thing.”
See: Gemba.
Greenfield
A new production facility providing the opportunity to introduce
lean working methods in a new work culture where the inertia of
the past is not a barrier.
Compare: Brownfield.
Group Leaders
At Toyota, these are the front-line supervisors who typically lead a
group of four teams or 20 workers; called kumicho in Japanese
(see illustration on p. 27).
A group leader’s duties, among others, include planning
production, reporting results, coordinating improvement activities,
scheduling vacation and manpower, developing team members,
testing process changes, and performing daily audits of team
leaders to make sure they have done their standard work audits of
team members. They also do a weekly Five S audit of their teams’
work areas.
See: Five Ss, Team Leader.
26
Hansei
Location of Group Leaders in Typical Chain of Responsibility
Operators
Group Leaders
Supervisor
Area
Manager
Plant
Manager
Hansei
The continuous improvement practice of looking back and thinking
about how a process or personal shortcoming can be improved;
the Japanese term for “self-reflection.”
In the Toyota Production System, hansei or reflection meetings
typically are held at key milestones and at the end of a project to
identify problems, develop countermeasures, and communicate the
improvements to the rest of the organization so mistakes aren’t
repeated. Thus, hansei is a critical part of organizational learning
along with kaizen and standardized work. It sometimes is
compared to “check” in the plan-do-check-act improvement cycle.
See: Kaizen; Plan, Do, Check, Act; Standardized Work; Toyota
Production System (TPS).
27
Heijunka
Heijunka
Leveling the type and quantity of production over a fixed period of
time. This enables production to efficiently meet customer demands
while avoiding batching and results in minimum inventories, capital
costs, manpower, and production lead time through the whole
value stream.
With regard to level production by quantity of items, suppose that
a producer routinely received orders for 500 items per week, but
with significant variation by day: 200 arrive on Monday, 100 on
Tuesday, 50 on Wednesday, 100 on Thursday, and 50 on Friday.
To level production, the producer might place a small buffer of
finished goods near shipping, to respond to Monday’s high level
of demand, and level production at 100 units per day through the
week. By keeping a small stock of finished goods at the very end of
the value stream, this producer can level demand to its plant and
to its suppliers, making for more efficient utilization of assets along
the entire value stream while meeting customer requirements.
With regard to leveling production by type of item, as illustrated on
the next page, suppose that a shirt company offers Models A, B, C,
and D to the public and that weekly demand for shirts is five of
Model A, three of Model B, and two each of Models C and D. A
mass producer, seeking economies of scale and wishing to
minimize changeovers between products, would probably build
these products in the weekly sequence A A A A A B B B C C D D.
A lean producer, mindful—in addition to the benefits outlined
above—of the effect of sending large, infrequent batches of orders
upstream to suppliers, would strive to build in the repeating
sequence A A B C D A A B C D A B, making appropriate production
system improvements, such as reducing changeover times. This
sequence would be adjusted periodically according to changing
customer orders.
In Japanese, the word heijunka means, roughly, “levelization.”
See: Demand Amplification; Every Product Every Interval (EPEx);
Just-in-Time (JIT); Muda, Mura, Muri; SMED.
28
Heijunka Box
Heijunka by Product Type
PRODUCT
Customer demand per week
Model A
plain t-shirt
Model B
t-shirt with pocket
Model C
t-shirt with v-neck
Model D
t-shirt with v-neck
and pocket
PRODUCTION
SEQUENCE
Mass producer A A A A A B B B C C D D
Lean producer A A B C D A A B C D A B
(Note that this example does not address heijunka by production quantity.)
Heijunka Box
A tool used to level the mix and volume of production by distributing
kanban within a facility at fixed intervals. Also called a leveling box.
In the illustration of a typical heijunka box (see p. 30), each horizontal
row is for one type of product (one part number). Each vertical
column represents identical time intervals for paced withdrawal of
kanban. The shift starts at 7:00 a.m. and the kanban withdrawal
interval is every 20 minutes. This is the frequency with which the
material handler withdraws kanban from the box and distributes
them to production processes in the facility.
29
Heijunka Box
Whereas the slots represent the material and information flow timing,
the kanban in the slots each represent one pitch of production for
one product type. (Pitch is the takt time multiplied by the pack-out
quantity.) In the case of Product A, the pitch is 20 minutes and
there is one kanban in the slot for each time interval. However, the
pitch for Product B is 10 minutes, so there are two kanban in each
slot. Product C has a pitch of 40 minutes, so there are kanban in
every other slot. Products D and E share a production process with
a pitch of 20 minutes and a ratio of demand for Product D versus
Product E of 2:1. Therefore, there is a kanban for Product D in the
first two intervals of the shift and a kanban for Product E in the
third interval, and so on in the same sequence.
Used as illustrated, the heijunka box consistently levels demand by
short time increments (instead of releasing a shift, day, or week’s
worth of demand to the floor) and levels demand by mix (for example,
by ensuring that Product D and Product E are produced in a steady
ratio with small batch sizes).
See: Every Product Every Interval (EPEx), Heijunka, Kanban, Material
Handling, Paced Withdrawal, Pitch.
kanban
Example of a heijunka box.
30