Catia Assembly
Catia Assembly
Catia Assembly
Assembly Design
Overview
Conventions
What's New?
Getting Started
Entering Assembly Design Workbench and Opening a CATProduct Document
Fixing a Component
Inserting an Existing Component
Setting Constraints Between Components
Moving Constrained Components Using the Compass
Adding and Renaming a New Component
Designing a Part in an Assembly Context
Editing a Parameter
Replacing a Component
Analyzing Assembly Constraints
Reconnecting a Broken Constraint
Detecting Clashes
Editing a Component
Displaying the Bill of Material
Exploding the Assembly
User Tasks
Creating an Assembly Document
Updating an Assembly
Analyzing an Assembly
Computing a Clash
Computing a Clearance
Analyzing Constraints
Analyzing Dependencies
Analyzing Updates
Analyzing Degrees of Freedom
Defining a Multi-Instantiation
Fast Multi-Instantiation
Inserting an Existing Component with Positioning
Managing Constraints
Managing Coincidence Constraint
Creating a Contact Constraint
Creating an Offset Constraint
Creating an Angle Constraint
Fixing a Component
Fixing Components Together
Using the Quick Constraint Command
Changing Constraints
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Replacing Components
Reconnecting a Replaced Representation
Reconnecting Constraints
Editing a CATPart in an Assembly Design Context
Assembly Features
Assembly Split
Assembly Hole
Using Hole Series
Assembly Pocket
Assembly Remove
Assembly Add
Assembly Symmetry
Performing a Symmetry
Modifying a Symmetry
Rotating a Component by Using the Symmetry Command
Flexible Sub-Assemblies
Reusing a Part Design Pattern
Managing Part and Assembly Templates
Introducing the Document Template Definition Window
Creating a Part Template
Instantiating a Part Template
Adding an External Document to a Document Template
To know more about Part and Assembly Templates...
Document Templates: Methodology
Document Templates: Limitations
Managing Enhanced Scenes
About Enhanced Scenes
Creating an Enhanced Scene
Generating an Enhanced Scene from an Old Scene
Browsing Enhanced Scenes using the Scenes Browser
Activating an Enhanced Scene
Exploding an Assembly
Overloading Attributes in Enhanced Scene Context
Managing Attributes Overloads
Adding, Replacing and Deleting Components in the Assembly
Checking Component Position
Saving a Viewpoint in Enhanced Scene Context
Creating an Enhanced Scene Macro
Applying an Enhanced Scene Context to an Assembly
Applying an Assembly Context to an Enhanced Scene
Automating Enhanced Scene Context Application Using User-defined Attributes
Saving an Enhanced Scene in ENOVIAVPM
Exiting Enhanced Scene Context
Selecting Using a Filter
Interoperability
Opening a CATIA Version 4 Assembly Document
Optimal CATIA PLM Usability for Assembly Design
Workbench Description
Assembly Design Menu Bar
Product Structure Tools Toolbar
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Move Toolbar
Update Toolbar
Constraints Toolbar
Assembly Features Toolbar
Annotations Toolbar
Space Analysis Toolbar
Scenes Toolbar
User Selection Filter Toolbar
Miscellaneous Symbols
Product Structure Symbols
Symbols Reflecting an Incident in the Geometry Building
Referenced Geometry
Customizing
General
Constraints
DMU Sectioning
Symbols
Tolerancing
Display
Manipulators
Annotation
View Annotation Plane
Cache Management for CATProduct and CATProcess Document
Cgr Management for 3D Annotation
Cgr Management for Density
Loading of Referenced Document
Reference Information
Assembly Update
Constraints
About Assembly Constraints
Coincidence Constraints
Contact Constraints
Offset Constraints
Angle Constraints
Design in Assembly Context
Assembly Features
Batches and Macros
Data Upgrade for Large Assemblies Performances
About Interference Analysis
Glossary
Index
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Overview
Welcome to the Assembly Design User's Guide!
This guide is intended for users who need to become quickly familiar with the product.
Assembly Design allows the design of assemblies with an intuitive and flexible user interface.
As a scalable workbench, Assembly Design can be cooperatively used with other current companion products
such as Part Design and Generative Drafting.
The widest application portfolio in the industry is also accessible through interoperability with Solutions
Version 4 to enable support of the full product development process from initial concept to product in
operation.
Digital Mock-Up (DMU) Navigator inspection capabilities can also be used to review and check your
assemblies. Interactive, variable-speed techniques such as walk-through and fly as well as other viewing
tools let you visually navigate through large assemblies.
The Assembly Design User's Guide has been designed to show you how to create an assembly starting from
scratch. This book aims at illustrating the several stages of creation you may encounter.
You may also like to read the following complementary product guides, for which the appropriate license is
required:
● Product Structure
● Part Design
● Generative Drafting
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● V4 Integration
Once you have finished, you should move on to the User Tasks section, which deals with handling all the
product functions.
The Workbench Description section, which describes the Assembly Design workbench, and the Customizing
section, which explains how to set up the options, will also certainly prove useful.
Navigating in the Split View mode is recommended. This mode offers a framed layout allowing direct access
from the table of contents to the information.
Conventions
Certain conventions are used in CATIA, ENOVIA & DELMIA documentation to help you recognize and
understand important concepts and specifications.
Graphic Conventions
The three categories of graphic conventions used are as follows:
a target of a task
the prerequisites
a tip
a warning
information
basic concepts
methodology
reference information
Site Map
What's New?
Overview
Getting Started
Basic Tasks
Interoperability
Workbench Description
Customizing
Administration Tasks
Reference
Methodology
Glossary
Index
Text Conventions
The following text conventions are used:
● The titles of CATIA, ENOVIA and DELMIA documents appear in this manner throughout the text.
● File -> New identifies the commands to be used.
● Enhancements are identified by a blue-colored background on the text.
Use this
mouse button... Whenever you read...
● Drag
● Move
What's New?
No enhancements in this release.
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Getting Started
If in Sketcher and Part Design you generated parts, now will learn how to finish your design by
assembling parts in Assembly Design workbench.
Before we discuss the detailed instructions for using the Assembly workbench, the following
scenario aims at giving you a feel for what you can do with an Assembly document. You just need
to follow the instructions as you progress.
1. Select the Start -> Mechanical Design -> Assembly Design command to launch the required workbench.
The workbench is opened. The commands for assembling parts are available in the toolbar to the right of the application
window. For information on these commands, please refer to Product Structure documentation.
You will notice that Product1 is displayed in the specification tree, indicating the building block of the assembly to be created.
To know how to use the commands available in the Standard and View toolbars located in the application window border,
please refer to Infrastructure documentation.
● use the Tools -> Options command, click Infrastructure -> Product Structure to the left of the dialog box that
appears, then click the Product Structure tab and uncheck the option Manual Input.
For more information, refer to Customizing Product Structure Settings.
● use the Tools -> Options command, click Infrastructure ->Part Infrastructure to the left of the dialog box that
appears, then check the option Keep link with selected Object.
For more information, refer to Customizing General Settings.
Note also that the default mode for the Update capability is "manual". For the purposes of this scenario, set the automatic
mode.
You will start the scenario with an existing assembly. Product1 is composed of three parts created in the Part Design
Workbench:
Surface and Coincidence constraints have been defined for these parts in the Assembly workbench.
4. Click the + sign to the left of the Constraints text in the tree and apply the show mode on these constraints if you wish to
Fixing a Component
This task shows you how to set the first constraint. This operation consists in fixing the position of a
component in space so as to use this component as the base of the assembly.
2.
Click the Fix Component icon in the Constraints toolbar.
The component CRIC_FRAME is immediately fixed. The application indicates this by displaying a
green anchor symbol on the component.
Note also that the Constraints branch now displays the new constraint. The anchor symbol is
preceded by a lock symbol, to make a distinction between "fix in space" and "fix operations". For
more information, pleaser refer to Fixing a Component.
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A new component is added to the specification tree. The assembly now includes four
To know the different document types you can insert in a CATProduct document, refer to Product
Structure documentation. However, to know how to insert .asm documents properly, refer to
The application detects it once selected. The axis is now highlighted in the geometry.
3. Select one of the two inner faces of CRIC_BRANCH_1 to select the associated axis.
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Now, you are going to set a contact constraint between CRIC_SCREW and a circular face of
CRIC_BRANCH_1.
6. Select the red circular face in the direction opposite to the published face.
As the contact constraint is created, the turquoise cylinder is located exactly on the red
face.
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The created constraints are automatically updated because the automatic update mode is
activated. As the color defining valid constraints is green, our constraints are green. The
application allows you to customize constraint colors as explained in Customizing Constraint
Appearance.
1. Select the red patch at the center of the compass and drag it onto CRIC_SCREW. For details
about how to use the compass, please refer to Infrastructure User's Guide.
As the compass is snapped to the component, you can manipulate the component.
2. Now, if you press and hold down the Shift key, select v/z axis on the compass, then drag and drop
the component up and down, you can see that three components are moving.
The assembly reacts correctly. CRIC_FRAME does not move because it is fixed. The other three
components can move.
4. Release the left mouse button before releasing the Shift key.
5. Drag the compass away from the selected object and drop it.
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1.
Click Product1 and select the Part icon in the Product Structure Tools toolbar.
The New Part: Origin Point dialog box appears, presenting two possible options: Either you define
the point of your choice to locate the new part, or you use the origin point of the assembly as the
origin point to be used for the part.
2.
Click No to use the origin point of the assembly.
The new component "Part5 (Part5.1)" is now displayed in the specification tree:
If the Manual Input option is activated (see Customizing Product Structure Settings), the Part
Number dialog box appears before the New Part: Origin Point dialog box and lets you enter the
name of your choice.
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The options available in the Product tab let you enter the information you required.
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5. Enter CRIC_JOIN.1 in the Instance name field and CRIC_JOIN in the Part Number field.
1. Double-click CRIC_JOIN in the specification tree to access the Part Design workbench.
Circle command .
4. Now to obtain the same radius value as the one used for CRIC_JOIN circular edge and to make
sure that this circular edge and the circle share the same axis, use the Constraints Defined in
Dialog Box command to create a coincidence constraint (select the circle -if not already
done- and the circular edge, then click the Constraint Defined in Dialog Box command and
check "Coincidence").
5.
Exit the Sketcher and use the Pad command with the "Up to Plane" option to extrude the
sketched circle. Select the blue face as shown to specify the limit of the pad.
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For information about Part Design and designing in context, refer to Part Design User's Guide
and Designing in Assembly Context respectively.
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Editing a Parameter
In this task, you are going to edit the diameter of the pocket belonging to CRIC_BRANCH_3. You will see
how this edition affects the part you created in the previous task.
2. Select Pocket.2 and use the Pocket.2 object -> Edit Parameters contextual command to display the
associated parameters.
3. Double-click D11 in the geometry area to display the Constraint Edition dialog box.
4. Enter 20 as the new diameter value and click OK to generate the new pocket.
The pocket is modified accordingly. The coincidence previously set between the two parts is
maintained.
This result is made possible thanks to the option Keep link with selected Object you set at the very
beginning of the scenario.
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Replacing a Component
This task shows you how to replace Sub_Product1.CATProduct by another component.
2.
Click the Replace Component icon in the Product Structure Tools toolbar.
3. In the dialog box that appears, select Sub_Product2.CATProduct as the replacement component
and click Open.
4. Check Yes to replace all instances of the selected element and click OK to confirm.
Note that the coincidence constraint is maintained. This is due to the publication of the axis used in
the constraint definition. As the axis is a published element, the application can reconnect the
constraint.
Conversely, the contact constraint is broken. You will know how to reconnect it later.
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The Constraints Analysis dialog box that appears displays all the information you need. The
Constraints tab contains a detailed status of the assembly: the number of non-constrained
components and the status of the defined constraints.
2. Click the Broken tab to see the list of broken constraints. We have only one broken constraint, a
contact constraint.
1. Double-click the broken constraint in the specification tree. Note that this broken constraint is indicated by a yellow
warning symbol.
2. In the Constraint Definition dialog box that appears, click More to access additional information.
4. You are then prompted to select a component to rebuild the constraint. Select the same faces as the ones used for
setting the first contact constraint. If you need some help, refer to Setting Constraints Between Components.
5.
Click OK to validate the operation and update the document.
Detecting Clashes
In this task, you will learn how to detect possible clashes between two components.
2.
The Clash Detection dialog box appears. It displays the first component selected for computing
possible clashes.
3. As you need another component, select SUB_PRODUCT2 using the Ctrl key.
The application detects a clash between the brown cylinder and the red face. This is indicated by
two red circles in the geometry, as the arrow shows in the figure below:
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Well, now that you know that your assembly needs to be modified to work properly, let's edit the
cylinder.
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Editing a Component
This task shows you how to edit the component causing the problem.
2. Double-click the cylinder again to edit it. The Pad definition dialog box is displayed.
1. Return to Assembly Design workbench and select the Analyze -> Bill of Material... command.
Bill of Material: lists all parts and sub-products one after the other
Recapitulation: displays the total number of parts used in the product
Define formats: customizes the display of the bill of material
The Listing Report tab displays the tree of the product using indents
2. If you wish, you can save this document using the html format or the txt format. Just click the Save As...
button, then give a name and the appropriate extension to your file.
For more information about the bill of material, refer to Displaying the Bill of Material.
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2.
Click the Explode icon in the Move toolbar.
Product 1 is the assembly to be exploded. The Depth parameter lets you choose between a total
(All levels) or partial (First level) exploded view.
The Scroll Explode field gradually displays the progress of the operation. The application assigns
directions and distance.
The usefulness of this operation lies in the ability of viewing all components separately.
Note that you can move products within the exploded view using the 3D compass.
Click OK to validate the operation and then click Yes at the prompt or click Cancel to restore the
6.
original view.
Well, you have done all the tasks of the Getting Started section. Why not consult the rest of the
documentation?
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User Tasks
Here is the list of the tasks you will perform in this section:
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1. Select the Start -> Mechanical Design -> Assembly Design command to launch the required workbench.
The Assembly Design workbench is opened. You can see that Product1 is displayed in the specification tree, indicating the
building block of the assembly to be created. To create an assembly, you need products. The application uses the term
product or component to indicate assemblies or parts. You can use parts to create products. Those products can in turn be
used to create other products.
The commands for assembling different products (or components) are available in the toolbar Product Structure Tools to the
right of the application window. For information on these commands, please refer to Product Structure user's guide.
Updating an Assembly
This task will show you how to update an assembly.
● Updating an assembly means updating all elements affected by this functionality, see Assembly
Update reference information.
● You can update automatically or not your assembly, see Assembly Design-Update option.
● You can define the update propagation in the assembly, see Assembly Design-Update
propagation option.
● You can compute the update status when you open an assembly document or insert an
assembly component, see Assembly Design-Compute exact update status at open option.
● In Design Mode, the update status can be determined, the Update All icon or the
is displayed. When you click this icon, the minimal data needed to determine the update
status are loaded:
❍ If the minimal data loaded to determine the status allow the application to perform an
update and if the Update option is Automatic, then the assembly is updated, the Updated
icon is displayed.
❍ If the status is not up to date, the Update All icon is displayed. When you click this
icon, the needed data to perform the update are loaded, then the assembly is updated, the
To perform this task you must work in Visualization Mode, select the Tools->Options...
command.
In the Infrastructure category, select the Product Structure sub-category then the Cache
Management tab and check the option Work with the cache system. Close and re-open the
application if needed.
The Update Status Unknown icon is displayed because there is not enough information to
determine the update status of assembly's elements: the constraints reference assembly
components which are in Visualization Mode.
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You can keep this state and work or determine the update status. In our example, we want to
determine it.
When you click this icon, the application loads the minimal data to determine the update
status. This is mean that the constraints' related components may be switched to Design
Mode, warning is displayed in this case.
The update status has been determined: the assembly is up to date and the Updated icon
is displayed:
The components have been loaded and constraints have been resolved.
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Analyzing an Assembly
Compute a Clash: Select Analyze -> Compute Clash, multiselect the components and click Apply.
Compute a Clearance: Select Analyze -> Compute Clash, multiselect the components, enter the
clearance value and click OK.
Analyze Constraints: Select Analyze -> Constraints, and select the constraints in the dialog box.
Analyze Dependences: Select the component and the Analyze -> Dependency...command, check
the display options of the dialog box or select elements and use the different contextual commands.
Analyze Updates: Select the product or component of interest and select the Analyze -> Update
command.
Analyze Degrees of Freedom: Select the Analyze -> Degrees of Freedom command.
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The Clash Detection dialog box is displayed. It lets you compute possible clashes or clearance. The default
option is Clash.
2. Multiselect the components CRIC_FRAME1 and CRIC_BRANCH_3.
The icon in the Result frame now flashes red indicating that an interference has been detected.
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The application detects a clash between the components. This result is shown by two red areas as the arrow
shows in the figure opposite:
4. Click Cancel.
5. Repeat the operation to compute a possible clash between CRIC_BRANCH1 and CRIC_BRANCH_3.
The application detects a contact between the components. The icon in the Result frame now shows yellow
indicating this.
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7. Repeat the operation to compute a possible clash between CRIC_JOIN1 and CRIC_BRANCH_1.1.
The icon in the Result frame now shows green indicating that no interference has been detected.
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The Clash Detection dialog box displays a field where you specify the clearance value.
The application detects a clearance violation. The distance between the components is less than
50 mm. The status icon is yellow in the dialog box.
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The application detects a contact between the components. The status icon in the dialog box has
turned yellow.
Analyzing Constraints
This task shows you how to analyze the constraints of an active component.
All the items displayed in the Constraint Analysis dialog box are editable according to their respective behavior (Copy, Cut, Paste, Delete,
etc).
The Constraint Analysis dialog box is displayed. The Constraints tab displays the status of the constraints of the selected
component:
The Constraints tab displays the status of the constraints of the selected component:
The yellow unresolved symbol is displayed in the specification tree on the constraint type icon:
❍ Not updated displays the number of constraints to be updated. The application has integrated new specifications, which
affect constraints.
The update symbol is displayed in the specification tree on the constraint type icon:
❍ Broken displays the number of broken constraints. A reference element is missing in the definition of these constraints. It
may have been deleted for example. You can then reconnect this constraint (see Reconnecting Constraints).
The yellow unresolved symbol is displayed in the specification tree on the constraint type icon:
❍ Deactivated displays the number of deactivated constraints (see Deactivating or Activating Constraints).
The deactivated symbol is displayed in the specification tree. It precedes the constraint type icon: .
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❍ Measure Mode displays the number of constraints in measure mode.
❍ Fixed Together displays the number of fix together operations.
❍ Total displays the total number of constraints of the active component.
In our scenario, the command displays the status of all constraints defined in AnalyzingAssembly product.
The command Analyze -> Constraints. displays the status of constraints defined for sub-assemblies too. What you have to do is set
the combo box on top of the dialog box to the sub-assembly name of your choice.
In addition to the Constraints tab, the Broken tab and the Deactivated tab provide the name of the broken and deactivated
constraints already indicated in the Broken and Deactivated fields.
The constraints are clearly identified in these tabs and you can select them. Once selected, they are highlighted both in the tree and
in the geometry area.
● Impossible.
● Not updated.
● Measure Mode.
The tab Degrees of freedom also displays if all constraints of a given component are valid.
To redefine the colors of the different type of constraints, see Customizing Constraint Appearance.
This capability does not show overconstrained systems. The application detects them when performing update operations. For more
information, see Inconsistent or Over-constrained Assemblies. You can also use the command Analyze -> Dependence, see
Analyzing Dependences.
2. Click OK to exit and delete the following constraints to perform the rest of the scenario: Coincidence.12, Parallelism.15 and Line
Contact.16.
The document now contains only seven constraints. They all are verified.
3. Select Analyze -> Constraints again. The Constraints Analysis dialog box no longer contains the tabs Broken and Deactivated.
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The application displays this tab only if all constraints are verified. The tab displays the components affected by constraints and the
number of degrees of freedom remaining for each of them.
5. Double-click CRIC_TOP.1.
One rotation as well as one translation remain possible for CRIC_TOP.1. For more information, please refer to Analyzing Degrees of
Freedom.
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Analyzing Dependences
This task shows you how to see the relationships between components using a tree.
You can analyze the dependencies of your assembly by selecting the root of the tree too.
3. Right-click CRIC_BRANCH3.1 and select the Expand node command from the contextual menu.
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The constraints defined for this component then appear:
4. Right-click CRIC_BRANCH3.1 and select the Expand all command from the contextual menu.
Now, the constraints and components related to the component you have selected are displayed:
6. You can also display the relationships by filtering the components you wish to see. Either check the Child option to take the children of
● Expand all: lets you see the whole relationship. Note that double-clicking produces the same result.
● Expand node: lets you see the relationship under the node.
● Set as new root: sets the selected component as the component whose relationships are to be examined.
Analyzing Updates
Operations such as moving components (see Moving Components) or editing constraints (see
Editing Constraints) sometimes affect the integrity of the whole assembly. You then need to know
what to do to restore a correct product. The application provides a tool for detecting if your
assembly requires updates. This tool is particularly useful when working with large assemblies.
You can update a part or a product without updating the whole assembly, using the Analyze
Update command.
In some cases, it also displays the name of the representations associated to parts.
The application highlights this constraint both in the specification tree and in the geometry
area.
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The Update Analysis dialog changes and displays the update status for the Analysis
component.
This task explains how to see if you need to set additional constraints to the components making up your assembly.
The degrees of freedom analysis is performed from assembly constraints only. This is mean that constraints from design in
context or assembly pattern are not taken into account.
The analysis is performed from the active component and its child components set, but you must know that:
● Selecting of any sub-component of a child component returns the analysis of this child component relative to its active
parent component only. If you want to analyze the sub-component relative to a child component, activate the child
component before.
● Flexible child components (and their flexible sub-components) of the active component are not taken into account for the
analysis. In this case, the analysis is performed from the first rigid sub-component found in the selection, under the active
component.
Translations can be performed in a plane is represented by two vectors. These vectors define the translation plane but
depending on the geometry, they can constitute an orthonormal system or not. In other words, a planar translation which
normal to the plane has the coordinates (x=0, y=1, z=0) can sometimes be represented by:
● or by these ones:
❍ vector 1: x=1, y=0, z=0
❍ vector 2: x=-0, y=0, z=1
2. Right-click CRIC_SCREW (CRIC_SCREW.1) and select the Analyze -> Degrees of Freedom command command
The dialog box displays all rotations and translations that remain possible for the selected component. In our scenario,
you can rotate CRIC_SCREW (CRIC_SCREW.1) in two ways or translate it in one way.
If you look at the geometry, you can notice that these rotations and translations are represented in yellow.
The graphic element representing this possible rotation is now highlighted in the geometry for easy identification.
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As detailed in the dialog box, you can perform a rotation around the vector which coordinates are x=1, y=0 and z=0
and using the point with coordinates x=0, y=-23.4839 and z=-151.254 as the rotation center.
The graphic element representing this possible rotation is now highlighted too.
As detailed in the dialog box, you can perform a translation along the vector which coordinates are x=0, y=0.984808
and z=-0.173648.
Defining a Multi-Instantiation
This task shows you how to repeat components as many times as you wish in the direction of your
choice.
The option "Automatic switch to Design mode" is now available for this command. For more about
this option, refer to Access to geometry.
2.
Click the Define Multi-Instantiation icon:
The Multi-Instantiation dialog box is displayed, indicating the name of the component to be
instantiated.
3. The Parameters option lets you choose between the following categories of parameters to
define:
Keep the Instances & Spacing parameters option and enter 3 as the number of instances and
90mm as the value for the spacing between each component.
There is another way of defining a direction. You can select a line, axis or edge in the
geometry. In this case, the coordinates of these elements appear in the Result field.
5. Make sure the option Define as Default is on. If it is so, the parameters you have just defined
are saved and will be reused by the Fast Multi-Instantiation command.
Three additional components are created in the x direction. The tree displays them as well.
The Apply button executes the command but the dialog box remains open so as to let you
repeat the operation as may times as you wish.
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Fast Multi-Instantiation
This task shows you how to repeat components using the parameters previously set in the Define
Multi_Instantiation command.
You will use the Fast Multi-Instantiation command to quickly repeat the component of your choice.
The operation is very simple.
Make sure the option Work with the cache system is deactivated (for more refer to Working with a
Cache System) and open the Fast_Multi_Instantiation.CATProduct document.
2.
Click the Fast Multi-Instantiation icon .
The result is immediate. Three components are created according to the parameters defined in
the Multi-Instantiation dialog box.
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This functionality is an enhancement of the Insert Existing Component command for Assembly Design
workbench. The Smart Move interface will enable the easy positioning of inserted components in the
assembly, at the very moment of their insertion. It will also enable the positioning by creation of
constraints. If there is no geometry to position when the component is inserted, this functionality has the
same behavior as the Insert Existing Component command plus a visualization. See Smart Move or Smart
Move with Viewer.
The Fix Component command is now available from this dialog box.
Managing Constraints
This section describes the notions and operating modes you will need to set and use constraints in
your assembly structure. Constraints allow you to position mechanical components correctly in
relation to the other components of the assembly. You just need to specify the type of constraints
you wish to set up between two components, and the system will place the components exactly the
way you want. You can also use constraints to indicate the mechanical relationships between
components. In this case, constraints are included in the specifications of your assembly.
Create a Coincidence Constraint: Click this icon, select the faces to be constrained and enter the
properties of the constraint in the dialog box.
Create a Contact Constraint: Click this icon and select the faces to be constrained.
Create an Offset Constraint: Click this icon, select the faces to be constrained and enter the
properties of the constraint in the dialog box.
Create an Angle Constraint: Click this icon, select the faces to be constrained and enter the
properties of the constraint in the dialog box.
Fix Components Together: Click this icon, select the components to be fixed and enter a name for
this group in the dialog box.
Quick Constraint: Check the list of constraint creation, click the icon and select the elements to be
constrained.
Change Constraint: Select the constraint to be changed, click this icon and select the new type of
constraint in the dialog box.
Deactivate or Activate Constraints: Select the constraint to be (de)activated and use the Deactivate
or Activate contextual command.
Select the Constraints of Given Components: Select the components, right-click and select xxx
object -> Component Constraints contextual command.
Update One Constraint Only: Right-click the constraint to be updated and select the Update
contextual command
Modify the Properties of a Constraint: Double-click the constraint and enter new properties in the
dialog box.
Use a Part Design Pattern: Select the pattern, select the component to be repeated, click this icon
and enter the specifications in the dialog box.
Set a Constraint Creation Mode: Click any of these three constraint creation mode icons
Search for URLs Associated with Constraints: Click this icon and select the constraint of interest.
Refreshing Constraints
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Before constraining the desired components, make sure it belongs to a component defined as active (the
active component is blue-framed and underlined).
3. Select the second face to be constrained, that is the blue circular face in the direction opposite to
● They appear only when the orientation of the selected elements will be taken into account in
the coincident constraint and indicate how the selected elements will designed during the
assembly update.
● The arrow on the first selected element is the reference arrow and its orientation cannot be
modified.
● Double-click the any arrows changes the orientation of the arrow on the second selected
element. See also constraint orientation in the Constraint Properties dialog box.
● Arrow orientations are kept in the constraint and will be displayed as they have been specified
when editing the contraint.
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❍ verified.
❍ impossible.
❍ not updated.
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❍ broken.
● The application chooses which component is to be moved to adopt its new position. As the
assembly is not iso-constrained, any component can be moved. In other words, you cannot
control which components will be moved.
● Green graphic symbols are displayed in the geometry area to indicate that this constraint has
been defined.
● The constraint is added to the specification tree too.
Graphic symbols used for constraints can be customized. For more information, refer to
Customizing Constraint Appearance.
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This task consists in applying a constraint between two faces. See Contact Constraints reference.
Before constraining the desired components, make sure it belongs to a component defined as active
(the active component is blue framed and underlined).
3. Select the second face to be constrained, that is the blue inner face in the direction opposite
As the contact constraint is created, the red component is moved so as to adopt its new
position. Green graphic symbols are displayed in the geometry area to indicate that this
constraint has been defined.
Graphic symbols used for constraints can be customized. For more information, refer to
Customizing Constraint Appearance.
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Before constraining the desired components, make sure it belongs to a component defined as active (the
active component is blue-framed and underlined).
3. Select the second face to be constrained, that is the blue face in the direction opposite to the
yellow face.
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The Constraint Properties dialog box that appears displays the properties of the constraint. The
components involved and their status are indicated. You can define the orientation of the faces to
be constrained by choosing one of these options:
● Same
● Opposite
Note that when changing a Same orientation into an Opposite orientation or vice-versa, the
application may sometimes position the parts in an unexpected way especially if your system is
under-constrained.
Affecting a value to an offset constraint, means that the constraint drives the distance between
the components.
Instead of entering a value, you can check the Measure option. In this case, the value is
obtained from the geometry.
A green arrow is displayed in the geometry area to indicate that this constraint has been defined.
The offset value is displayed too. This constraint is added to the specification tree too.
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If you decide to make your constraint a measure (for that, just check the Reference option), the
offset constraint value displayed in the Value field is the distance between the components at the
time you created the constraint. If you wish to modify that value, enter the new value, update the
document, then check the Reference option.
Graphic symbols used for constraints can be customized. For more information, refer to
Constraint Creation.
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Before constraining the desired components, make sure it belongs to a component defined as active (the active component is blue-
framed and underlined).
3. Select the second face to be constrained, that is the red face in the same direction of the blue face.
The Constraint Properties dialog box is displayed with the properties of the selected constraint and the list of available constraints:
● Perpendicularity
● Parallelism (you then need to define the orientation of the faces. You can choose between Undefined, Same, Opposite options)
● Angle
● Planar angle (an axis is to be selected. This axis must belong to both planes)
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Note that when changing a Same orientation into an Opposite orientation or vice-versa, the application may sometimes positions
the parts in an unexpected way especially if your system is under-constrained.
A Sector combo box appears only when you select two geometries for which the orientation can be defined (this rule excludes
line or edge).
Four angle sectors are available:
Direct Angle
As the angle constraint is created, the red component is moved so as to adopt its new position. A green arrow is displayed in the
geometry area to indicate that this constraint has been defined. The angle value is displayed too. This constraint is added to the
specification tree too.
Graphic symbols used for constraints can be customized. For more information, refer to Customizing Constraint Appearance.
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Fixing a Component
Fixing a component means preventing this component from moving from its parents during the
update operation. There are two ways of fixing a component:
by fixing its position according to the geometrical origin of the assembly, which means
setting an absolute position. This operation is referred to as "Fix in space".
by fixing its position according to other components, which means setting a relative
position. This operation is referred to as "Fix".
This scenario first shows you how to fix a component in space, then how to fix it.
Before fixing the desired component, make sure it belongs to a component defined as active.
1.
Click the Fix icon:
Fix in Space
The constraint is created. A green anchor is displayed in the geometry area to indicate that
this constraint has been defined.
Graphic symbols used for constraints can be customized. For more information, refer to
Customizing Constraint Appearance.
4. Update the assembly to see which component is moved: the fixed component returns to its
previous location:
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Fix
5. Double-click the fix constraint you have just created to edit it.
6. In the dialog box that appears, click More to expand the dialog box.
7. Uncheck the Fix in space option to the left of the dialog box. The lock symbol is no longer
displayed in the specification tree, meaning that the component is positioned according to the
other components only.
9. Click OK to confirm.
The Fix Together command attaches selected elements together. You can select as many
components as you wish, but they must belong to the active component.
1.
Click the Fix Together icon:
This command is also available from the Insert menu and works both in design and
visualization mode.
2. Select CRIC_FRAME.
3. Select CRIC_BRANCH_3.
You can select the components in the specification tree or in the geometry area.
4. The Fix Together dialog box appears, displaying the list of selected components.
5. In the Name field, enter a new name for the group of components you want to create. For
instance, enter FT1.
6. Click OK.
Note
Moving one of them (using the compass combined with the Shift key or using the option "With
respect to constraints" in the Manipulate dialog box) moves the other one too.
Because you can inadvertently move these components, the application displays the dialog
box Move Warning to remind you that you are moving components fixed together. According
to the selected options, Move components involved in a Fix Together option is affected.
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● If you check the Extend selection with all involved component option, these
components will be move together as long as the option will be checked.
● If you check the Do not show this warning next time option, the dialog box will not be
displayed and:
❍ If the Extend selection with all involved component option is checked, the Move
components involved in a Fix Together option is set to Always.
❍ If the Extend selection with all involved component option is unchecked, the Move
components involved in a Fix Together option is set to Never.
❍ To display again this dialog box, check Ask each time option in Move components
involved in a Fix Together.
You can set constraints between components belonging to a set of components fixed together.
If you set a constraint between a component and a set of attached components, the whole set is
affected by the constraint.
You can deactivate or activate a set of attached components by using the Deactivate/Activate
contextual command available in the specification tree. Red parentheses preceding the graphic
symbol indicate deactivated sets.
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1. Make sure the list specifying the order of constraint creation is composed as follows:
1. Surface contact
2. Coincidence
3. Offset
4. Angle
5. Parallelism
For more about this list, please refer to Quick Constraint option.
2.
Double-click the Quick Constraint icon:
As the application cannot set a surface contact due to the type of selected elements, it creates
the second optional constraint mentioned in the list, that is a coincidence constraint.
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The first constraint in the list can now be set. A surface contact constraint is created.
Graphic symbols used for constraints can be customized. For more information, refer to
Customizing Constraint Appearance.
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Changing Constraints
Changing a constraint means replacing the type of this constraint by another type. This operation is
possible depending on the supporting elements. You can select any constraints, not necessarily in
the active component.
This task consists in changing the parallelism constraint into an offset constraint.
2.
Click the Change Constraint icon:
The Change Type dialog box that appears, displays all possible constraints.
3. Select the new type of constraint. For the purposes of our scenario, select Offset.
4. Click Apply to preview the constraint in the specification tree and the geometry.
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Open the AnalyzingAssembly04.CATProduct document and make sure the Design Mode is on.
1. Right-click the Coincidence.3 constraint and select the Deactivate command from the
contextual menu.
2. Right-click the Coincidence.3 constraint and select the Activate command from the
contextual menu.
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Open the Assembly_01.CATProduct document, use the Show capability if the constraints are not
visible, and ensure the design mode is on.
1. Select the component whose constraints are to be selected. Multi-selection is also possible.
2. Right-click and select CRIC_FRAME.1 object -> Component Constraints command from
The application highlights two constraints, both in the specification tree and the geometry
area.
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Editing Constraints
This task explain how to edit constraints.
The Copy/Cut/Paste commands are available for valuated constraints only. In this case, only the constraint's value, for the same type of
constraint offset or angle, can be pasted. Concerning the Cut command, it deletes the constraint and copy its value.
● verified.
● impossible.
● not updated.
● broken.
Two contextual commands improving display are available in the Supporting Elements field:
● Reframe on views the constraint of the selected component at the center of the geometry window.
● Center Graph zooms in the selected component in the specification tree.
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The body or the brick-red part has been translated using the translate transformation feature of Part Design, note that its magenta axis
system has not been moved. The constraint is already verified although one of its referenced geometry has been moved.
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By default, constraints needing an update are displayed in black. To redefine the colors of the
constraints, please refer to Customizing Constraint Appearance.
Constraints needing an update are displayed with specific graphic properties. The Properties dialog
box indicates too if constraints need updates or not. For more information, please refer to
Modifying the Properties of a Constraint.
You can select the constraint in the specification tree or in the geometry.
The two selected constraints are updated too. Remember, valid constraints are green by default.
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You can select the constraint in the specification tree or in the geometry.
Constraint tab
The Constraint tab displays the name of the constraint as well as the name and type of the
supporting components. You can rename the constraint if desired.
The constraint status is also indicated. In our scenario, the constraint is connected. To find out how
to reconnect broken or misconnected constraints.
3. Enter a new value in the Offset field. For example, enter 75 mm.
Instead of using the Properties contextual command to edit the properties as described above,
you can double-click the constraint to be edited to display the related dialog box: in which you can
modify the same properties:
Mechanical tab
6.
7. Check Deactivated.
Note that parentheses precede the constraint value, indicating that the constraint is deactivated.
These parentheses precede the name of the constraint in the specification tree too. The color of the
graphic symbol is modified.
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8.
Click the Feature Properties tab.
This tab displays the constraint's name as well as its creation and last modification date. You can
edit the constraint's name.
Graphic tab
The Graphic tab lets you define the graphic properties of your constraint.
Color
Line type (Dotted, Small dotted etc.)
Thickness (Different values)
Select the color of your choice from the list. You can also define your own colors by selecting the
More Colors... command at the bottom of the list. To know more about defining personal colors,
please refer to Infrastructure User's Guide.
You cannot define a new color for deactivated constraints. For the purposes of our scenario, you
need to reactivate the constraint.
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If you wish to change the color for a given status (resolved, unresolved, over-contrained, invalid
geometry) use the Tools -> Options command. For more, see Customizing Constraint
Appearance.
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This task shows you how to set one of the three modes available to create constraints. These
modes are:
Default mode
Chain mode
Stack mode
Default mode
1.
Click the Default Mode icon:
This mode lets you create as many constraints as you wish by explicitly selecting two
geometrical elements. In our example, you can set an offset constraint between the
highlighted face and the face of another geometrical element. For the purposes of this
The offset constraint icon still active, you can then set another offset constraint between
two other faces.
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Chain mode
1.
Click the Chain Mode icon:
This mode lets you create as many constraints as you wish by always reusing the last face you
selected.
2.
The offset constraint icon still active, you can then set another offset constraint between
the second face you selected and any other face.
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3.
The offset constraint icon still active, you can then set another offset constraint between
the third face you selected and any other face.
And so on...
Stack mode
1.
Click the Stack Mode icon:
This mode lets you create as many constraints as you wish by reusing the very first face you
selected to create the first constraint.
2.
The offset constraint icon still active, you can then set another offset constraint between
the first face you selected and any other face.
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3.
The offset constraint icon still active, you can then set another offset constraint between
the first face you selected and any other face.
4. And so on...
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This task shows you what happens when the application detects an over-constrained assembly.
The two constraints are green colored because they are consistent. There is any overconstraint, their
values respect the position of the two parts.
The update operation detects difficulties to obtain a valid constrained system: the Update Diagnosis
dialog box appears providing the diagnosis of the problem.
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To resolve the problem, you can edit, deactivate, isolate or delete the desired constraint.
Open the Moving_Components_02 document that contains URLs created in the Knowledge Advisor
workbench.
1.
2.
Select the constraint "Surface contact.18".
The URL field indicates that this constraint has been assigned two URLs: "Dassault Systèmes" and
"Delmia".
3.
Click "Delmia".
You just need to click the Go button to access the corresponding web site.
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The list of all the URLs assigned to all the constraints defined in this CATProduct document is
displayed.
5.
Enter the name of the URL to be searched for in the Search field. For example, enter "Delmia".
6. Click Search.
If the specified URL is found, "yes" is displayed in the Found column. In the Edit tab, the URL is
highlighted.
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● Handling Sets
● You can move all types of constraints. What is more, the application does not take their status
into account: if they are deactivated or even broken, you can relocate them.
● Whatever operation you perform for modifying their locations in the tree, it never affects the
geometry of your assembly.
● You cannot create a set of constraints in a flexible assembly. If you make a rigid sub-assembly
as flexible, set of constraints will be removed.
Reordering Constraints
1. Select Coincidence.4 as the constraint to be moved and right-click the Coincidence.4
3. To group Surface contact.5 and Surface contact.6 constraints, multi-select them and use
5. In the Properties dialog box that appears, rename Set.1 as Surface Contact Constraints
contextual command.
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A new set, Set.2, appears in the tree, at the same level as 'Surface Contact Constraints'
set. It has been created at the first level of the Constraints node.
10. Expand the new node to check that Set.2 contains the three constraints:
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Handling Sets
11. Right-click Set.2 and select Set.2 object to display the contextual menu available for this
node.
● Add set: creates a set at the level below (in our example, Set.3 would be created below
Set.2).
● Remove set: deletes the set, not the constraints it contained.
● Group in new set: locates the selected set within a new set.
● Move Set after: moves the set after the set you select.
● Move Set inside: moves the set within the set you select.
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Refreshing Constraints
This task consists in refreshing constraints.
For constraints pointing published element in a missing component, the constraint's masks remain
broken after inserting the missing component. Because there is now way to inform these
constraints that the component is back, they cannot be automatically re-evaluated.
2. Right-click Assembly_02 and select Components -> Existing Component... from the
contextual menu.
3. Right-click Constraints and select Constraints object -> Refresh Constraint from the
contextual menu.
Constraint's status have been modified. Their status have been re-evaluated to not up to
date.
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Moving Components
Translate Components: click this icon, select the component to be translated and enter the offset
values.
Rotate Components: click this icon, click the Rotation tab, select the component to be rotated,
choose an axis and enter the angle values.
Manipulate Components: click this icon, click the parameters you wish, select the component to be
moved and drag this component.
Smart Move: click this icon and select the components to be moved (and constrained if you check the
Automatic constraint creation option).
Smart Move with Viewer: select the components to be moved (and constrained if you check the
Automatic constraint creation option) and click this icon.
Explode a Constrained Assembly: click this icon, select the parameters you need and select the
assembly to be exploded.
Stop Manipulation on Clash: click this icon and use the compass or the Manipulation command.
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Translating Components
Using P2 configuration, you can rotate constrained components by means of the Shift key and the
compass.
The option Automatic switch to Design mode is available for this command. For more about this
option, refer to Access to geometry in the Infrastructure User's Guide.
The Move dialog box is displayed. Either you specify an offset value between the element
and x, y or z axis, or you select a geometric element to define the direction you need.
By Entering Values
3. Enter 50 mm as the offset value, in the Offset X field. The component will be translated
along x axis.
4. Click Apply.
5. Click the Invert button to reverse the previous operation and translate the component in
The component is translated in the opposite direction. You can click Apply as many times as
you wish to translate the component to the desired position.
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The Translation tab contents is grayed out. If you select a line or a plane you need to enter
a distance value. The translation is then done along the selected line or normal to the
selected plane. Selecting two faces or planes assumes these elements are parallel.
9. Select the red and blue faces as shown. These faces are parallel.
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Offset X: 20mm
Offset Y: 0mm
Offset Z: 0mm
You can apply this translation to any other components. You just need to select it and click
the Apply button.
Rotating Components
This task will show you the two ways of rotating a component:
● by selecting a geometric element as the rotation axis and entering the angle value
Using P2 configuration, you can rotate constrained components by means of the Shift key and the
compass.
The option "Automatic switch to Design mode" is available for this command. For more about this
option, refer to Access to geometry in the Infrastructure User's Guide.
The Move dialog box is displayed. Translation options are available. To find out how to
translate components, refer to Translating Components.
10. Select the edge as shown to specify the new rotation axis.
You can apply this rotation to any other components. You just need to select it and click the
Apply button.
Manipulating Components
This task will show you how to manipulate a component. The Manipulate command lets you move a
component freehand with the mouse. It is less constraining than the Translate Component and Rotate
Component commands. See Translating Components and Rotating Components.
The Manipulation Parameters dialog box appears. You can translate or rotate components using one
of the following options:
The first and second horizontal rows are reserved for translations. You can move your
component along the x, y or z-axis as well as in the xy, yz and xz planes.
The third row is reserved for rotations. You can rotate your component around the x, y or z-
axis.
The fourth column lets you specify the direction of your choice by selecting a geometric
element. This element defines the direction of the move or the axis of rotation.
4. Drag Set1.
7. Check the option With respect to constraints. If you repeat the previous operation, you will notice
that you are not allowed to do it. The existing parallelism constraint prevents you from moving the
component.
8. Click OK to exit.
Use the Shift key and the compass to manipulate constrained components.
Snapping Components
The Snap command projects the geometric element of a component onto another geometric
element belonging to the same or to a different component. Using this command is a convenient
way to translate or rotate components.
The Snap is able to work in visualization mode, which means the positioned component and the
positioning parts will no longer need to be switched into design mode. However, in order to select
points, you must be working in Design mode.
axis system axis system Identical axis systems, origin and axes.
The element selected first is always the element that will move.
The red face is projected onto the plane defined by the blue face.
Smart Move
This task illustrates how to move a component and create a coincidence constraint between two
axes.
● The Smart Move combines the Manipulate and Snap command capabilities, see Manipulating
Components and Snapping Components. Optionally, it creates constraints between snapped
components according to the selected geometrical elements. See also Smart Move with Viewer.
● The Smart Move is able to work in visualization mode, which means the positioned component
and the positioning parts will no longer need to be switched into design mode. However, in
order to create constraints, you must be working in Design mode.
● The Smart Move is disabled when the Automatic switch to Design mode is off and related
components of the Active component in Visualization mode.
1. Click the Smart Move icon and expand the Smart Move dialog box that appears.
The Quick Constraint frame contains the list of the constraints that can be set. This list
displays these constraints in a hierarchical order and can be edited by using both arrows to
right of the dialog box.
The application creates the first possible constraint as specified in the list of constraints
having priority. For more about this list, please refer to Quick Constraint.
Instead of explicitly selecting both axes, you can select the axis of CRIC_BRANCH_1 and
then drop it onto the blue inner cylinder face when your cursor points to this face.
The application detects a possible constraint between the axes. As the option Create
constraint is on, the application can set a coincidence constraint between both axes.
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● The Smart Move combines the Manipulate and Snap command capabilities, see Manipulating
Components and Snapping Components. Optionally, it creates constraints. See also Smart Move
with Viewer.
● The Smart Move is able to work in visualization mode, which means the positioned component
and the positioning parts will no longer need to be switched into design mode. However, in
order to create constraints, you must be working in Design mode.
● The Smart Move is disabled when the Automatic switch to Design mode is off and related
components of the Active component in Visualization mode.
2. Click the Smart Move icon and expand the Smart Move dialog box, including the
viewer that appears.
● The Viewer frame: this window appears only if you pre-select the components affected
to perform the smart move. These components must belong to the same parent
component.
Using the viewer allows you to select with more accuracy the geometrical element to be
moved and constrained. In the viewer window you can move and rotate the component
regardless of its position the geometry window. The viewer do not forbid the selection of
the geometrical element in the geometry window.
● The Quick Constraint frame contains the list of the constraints that can be set. This list
displays these constraints in a hierarchical order and can be edited by using both arrows
to right of the dialog box.
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The application creates the first possible constraint as specified in the list of constraints
having priority. For more about this list, please refer to Quick Constraint.
● axis/axis
● plane/plane
● You can also use the drag and drop capability (drag the explode icon and drop it onto
the required product in the specification tree.
● The Depth parameter lets you choose between a total (All levels) or partial (First
level) exploded view.
You can move products within the exploded view using the 3D compass.
In DMU Fitting Simulator only: the manipulation toolbar is also available once you move an
object with the 3D Compass.
The Scroll Explode field gradually displays the progression of the operation. The
application assigns directions and distance. Once complete, the resulting exploded view
looks like this:
You are not satisfied with this result as the nuts are not correctly positioned. The
constraints are not respected. Replay the scenario selecting the constrained type.
7. Define a fixed product: in our example select the Rim1 either in the specification tree or in
The nuts are correctly positioned, the exploded view corresponds more to the reality and to
a technical documentation.
9. Click OK to validate the operation or click Cancel to restore the original view.
If you click OK, the following warning message is displayed as the exploded view is kept
when exiting the command.
The explode functionality aims at understanding better how the assembly is structured. You
can use it for further purposes: creating scenes, print, keep the exploded view as archive
document or generate a drawing (please refer to Create Scenes in the DMU Navigator
User's Guide)
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A clash is detected only when the With respect to constraints option is checked in the
Manipulation parameters dialog box:
Open the Assembly_01.CATProduct document and perform all the tasks of the Assembly Design
Getting Started section until "Moving Components".
2. Press and hold down the Shift key, select v/z axis on the compass, then drag and drop the
The components involved in the clash are now highlighted to facilitate your work.
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4. Move the component slowly from right to left, then from left to right to repeat the clash.
The application stops the move operation just before the clash occurs.
5. Repeat the operation more quickly: the operation is stopped earlier, which makes the gap
What you need to know is that the more slowly you handle the mouse, the smaller the
distance between the components will be.
6. To quit the command, simply click the Manipulation on Clash icon again: . You can
compute clashes again if needed.
The accuracy of clash detection directly depends on the one used for tessellation (SAG) on objects.
This is set in the Performances tab of Tools -> Options -> General -> Display. By default, this
value is set to 0.2 mm.
For more details, refer to About Interference Checking & Analysis in DMU Space Analysis
documentation.
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Publish Elements: Select Tools -> Publication...,select the element to be published then rename this
element.
Use a Part Contained in a Parametric Standard Part Catalog: Open the catalog of your choice,
navigate through the catalog, select the desired part, use the Copy then Paste commands.
You can modify the part number in the New part number field and replace the associated representation in
the New representation field of the selected product.
2. Click the ... button to open the Replace Representation dialog box.
3. Click OK to validate.
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Publishing Elements
Publishing geometrical elements is the process of making geometrical features available to different users. This
operation is very useful when working in assembly design context
This task shows you the method for making elements publicly available: you will publish a plane, a sketch then a
parameter not visible in the specification tree.
In this page, you will also find information about the following subjects:
● Publishing Parameters
Open the Publish.CATPart document or if you are working in Assembly Design, for example open the
AssemblyTools01.CATProduct document, and ensure that the component containing the element you wish to publish
is active.
If you are working in Assembly Design, the dialog box also displays a Browse button. For more information, refer to
Publishing in Assembly Design.
To select axes, select cylindrical faces and use the Other Selection contextual command. For more
about this command, please refer to CATIA Infrastructure User's Guide.
The dialog box displays the name and status of the selected element as well as "Plane.1", that is the default name
The plane is published as New plane. However, you can notice that the geometric element
When using the Publication command, you can actually decide to rename or not the elements you are
publishing. Prior to renaming, you can set one of the three following work modes:
❍ Never: the application will not allow you to rename the published element. This is the default option.
❍ Always: the application will always allow you to rename the published element
❍ Ask: the application will ask you what you decide to do, namely rename or not the published element.
Note that:
❍ You can rename any element except for axes, edges and faces.
❍ Some characters, such as the exclamation mark, are not allowed for renaming elements.
7. Prior to selecting the element to be published, deselect New plane if not already done.
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9. Rename it as "New sketch". A message is issued asking you whether you wish to rename the published
10. Click Yes to confirm. The published element's name is "New sketch" and the geometric element is renamed
too.
Notes
● Pointing at or selecting published elements simultaneously highlights the geometry, the element node and the
publication node.
● The Publish capability lets you give a specific name to a geometrical element in a given context (for example,
in a "defined in work object"). If this geometrical element is to be used in a different context (another "defined in
work object"), the application does not recognize this element from its published name. In short, you need to
select this object from the geometrical area, not from the Publication node in the specification tree.
GSD features concerned are those whose geometrical results depend on the number and type of the parents used for
the result. This is the case of features such as Intersect or Project.
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The solution to this, is to publish the geometrical result, not the feature itself. In concrete terms, rather than
publishing the Intersect feature, you recommend you publish the vertex, not the point.
The application reminds you of this behavior when you are setting constraints on published features through the
following warning message:
In the following example, the user is publishing an element of CRIC_BRANCH_1. When clicking the Browse button,
the Component Publication dialog box displays published faces belonging to CRIC_BRANCH_3.
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This capability works as a filter: it does not display the whole publications of the assembly. Thus, you will use it as an
help for selecting already published elements whenever you wish to replace published elements.
The orientation of both elements is displayed. The green arrow indicates the orientation for the new element,
the red arrow indicates the orientation of the published element. A message is issued asking you to confirm
the change.
Plane.2 has been published.Plane.1 is not published any more. The dialog now displays the following
information:
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Publishing Parameters
14. You can publish the parameters of a part that are not displayed in the specification tree. To do so, click the
Parameter... button available in the Publication dialog box. This displays a new window listing all
parameters defined for the feature previously selected in the specification tree.
15. If the list of parameters is too long, you can filter out the parameters by entering a character string in the
The list now displays only the parameters including the string "offset".
16. Select the parameter of interest. You can also use one of the following filter types:
❍ All
❍ Renamed parameters
❍ Hidden
❍ Visible
❍ User
❍ Boolean
❍ Length
❍ Angle
❍ String
This closes the dialog box. The selected parameter is displayed in the Publication dialog box.
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node:
Dassault Systèmes does not warrant that provided data are compliant with the ISO or EN
standards. For further information, please contact the AFNOR organization for ISO or EN standards
(www.afnor.fr) or the ISO organization for ISO standards (www.iso.org).
Catalogs containing a limited number of parts compliant with JIS and ANSI standards are available
too.
1. Select the Tools -> Mechanical Standard Parts -> XX catalogs command to access the catalog
of interest. You can choose between the following caralogs:
EN catalogs
ISO catalogs
JIS catalogs
US catalogs
ISO:../$OS/Startup/Components/MechanicalStandardParts/ISO_Standards
EN: ../$OS/Startup/Components/MechanicalStandardParts/EN_Standards
3. Select the desired family and within this family the part you need. For example, you can
instantiate in an assembly:
screws
bolts
nuts
washers
pins
keys
The part is copied into your assembly. Note that this part is no longer linked to the catalog.
7. Using the Save As capability, you can save this part in the directory of your choice.
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This task explains how to modify a catalog containing parametric parts delivered with the product.
Since Release 5 Service Pack 3, we no more use CSV files to create the EndChapters of the
MechanicalStandardParts Catalogs.
3. Select the Tools-> Macro command to run the macro EN_EndChapters.CATScript (for EN)
Path of the catalog output directory: path of the directory where the catalog
documents will be created.
You can modify the default paths in the CATScript document according to you install.
2. Create the design table as follows: PartNumber in the first column, PartName in the
second column
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3. Complete the script EN_EndChapters.CATScript (for EN) with your family, remove the others
Edit an existing CSV file (located in the sub-directory CSV) or create a new one.
Edit the script EN.CATScript, complete it with your new Chapter and run it.
Creating Annotations
Create Weld Features: click this icon, select a geometrical element which represents the weld.
Create a Text With Leader: click this icon, select a face and enter your text in the dialog box.
Create a Flag Note With Leader: click this icon, select the object you want to represent the hyperlink,
enter a name for the hyperlink and the path to the destination file.
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3. Enter your specifications in the Welding Creation dialog box. In the first entry field to the left,
5. Choose among the three weld types available to set your weld type:
7. Enter Weld 2 in the Reference entry field. This field is reserved for your own specifications or codes.
You can also import a file by clicking the Import file button. The contents of this file is then displayed
in the geometry.
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● the field-weld symbol (flag symbol): reserved for welds not made at the location of the initial
part construction.
● the weld-all-around symbol (circle circle): reserved for welds made all around the contour of the
part.
● the "up" option: a display option. You can display the symbols and values above or below the
welding symbol. It is a quick way of transferring the data from the first row to the row below and
vice versa.
● the indent line side.
● the weld tail symbol.
8. Click OK to confirm.
Contextual Commands
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Contextual commands are also available on the yellow manipulator at the extremity of the arrow end:
● Add a Breakpoint: adds a breakpoint on the leader line.
● Add an Interruption: adds an interruption on the leader line
● Remove a Breakpoint: removes a breakpoint on the leader line
● Remove Leader/Extremity: removes a leader line or an extremity
● All Around: adds the All Around symbol
● Switch to perpendicular leader: sets the leader perpendicular to the annotation
For more information about those commands, please refer to the 3D Functional Tolerancing and Annotations
User's Guide.
Symbol shape: edits the shape of the manipulator pointed at by the arrow
At any time, you can modify the welding symbol. For this, double-click the welding symbol to be modified
and enter the modifications in the displayed dialog box.
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3. Select the face as shown to define a location for the arrow end of the leader.
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If the active view is not valid, a message appears informing you that you cannot use the
active view.
Therefore, the application is going to display the annotation in an annotation plane normal
to the selected face.
For more information, see View/Annotation Planes.
4. Enter your text, for example "New Annotation" in the dialog box.
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5. Click OK to end the text creation. You can click anywhere in the geometry area too.
The leader is associated with the element you selected. If you move either the text or the
element, the leader stretches to maintain its association with the element.
Moreover, if you change the element associated with the leader, application keeps the
associativity between the element and the leader.
Note that using the Text Properties toolbar, you can define the anchor point, text size and
justification.
A flag note allows you to add links to your document and then use them to jump to a variety of
locations, for example to a marketing presentation, a text document or a HTML page on the intranet.
You can add links to models, products and parts as well as to any constituent elements.
3. Select the face as shown to define a location for the arrow end of the leader.
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If the active view is not valid, a message appears informing you that you cannot use the
active view.
Therefore, the application is going to display the annotation in an annotation plane normal to
the selected face.
For more information, see View/Annotation Planes.
You may specify the flag note's name link in the Name field.
You may specify one or several links associated with the flag note in the URL field clicking the
Browse... button.
In the Link to File or URL list you can see the list of links.
4. Enter your flag note name, for example "New Annotation" in the dialog box and specify a link:
www.3ds.com
5. Click OK to end the flag note creation. You can click anywhere in the geometry area too.
The leader is associated with the element you selected. If you move either the text or the
element, the leader stretches to maintain its association with the element.
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Moreover, if you change the element associated with the leader, application keeps the
associativity between the element and the leader.
Note that using the Text Properties toolbar, you can define the anchor point, text size and
justification.
The flag notes (identified as Flag Note.xxx and its name between brackets) are added to the
specification tree in the Notes group.
You can move a flag note using either the drag capability.
Note also that you can resize the manipulators
For more information, refer to Customizing for 3D Functional Tolerancing & Annotations.
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Annotation Planes
Using a View/Annotation Plane
Creating a Front View: select the Insert -> Views -> Front View command and a planar element.
Creating a Section View/Annotation Plane: select the Insert -> Views -> Section
View/Annotation View command and a planar element.
Creating a Section Cut View/Annotation Plane: select the Insert -> Views -> Section Cut
View/Annotation Plane command and a planar element.
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Views/Annotation Planes
The views/annotation planes are by default displayed in the 3D with a dashed frame that is resized
to always frame all the annotations that are linked to it.
When the view/annotation plane is active (the preferred view to receive newly created
annotations), its origin and axis system is also displayed and the dashed frame is also resized to
frame the axis system origin.
Note that when creating a new view/annotation plane by selecting a planar surface, the origin that
is chosen is the part/product origin. If you want to choose the origin (and the axis orientation) of
the view, you have to select an existing axis system while creating.
Note also that the position and orientation coordinates of a given annotation that are displayed in
the Position And Orientation toolbar and in the Position region of the Text tab page of the
annotation properties are expressed in the view axis system.
You can control the 3D display of the dashed frame of a view by modifying its Display View Frame
property. See Editing View/Annotation Plane Properties.
You can also control the display of the active axis system by using the option Current view axis
display. For more information, see 3D Annotations Infrastructure settings and/or Functional
Tolerancing & Annotation settings in Tools -> Options.
This view/annotation plane allows you to specify a particular view/annotation plane for generating
embedded 2D front/projection views, in the Generative Drafting workbench, during the 2D
extraction of the 3D part and of the 3D annotations.
Annotations can be translated along the z axis of its local coordinate system.
Negative and positive z values can be used to define the translation, since the projection
view/annotation plane will be used for the extraction of front views in the Generative Drafting
workbench.
This view allows you to specify a particular annotation for generating embedded 2D section views,
in the Generative Drafting workbench, during the 2D extraction of the 3D part and of the 3D
annotations.
Annotations can be translated along the z axis of its local coordinate system.
Only negative z values can be used to define the translation, since the section view/annotation
plane will be used for the extraction of section views in the Generative Drafting workbench.
This view allows you to specify a particular annotation for generating embedded 2D section views,
in the Generative Drafting workbench, during the 2D extraction of the 3D part and of the 3D
annotations.
Annotations cannot be translated along the z axis of its local coordinate system (z=0), since the
section cut view/annotation plane will be used for the extraction of section cuts in the Generative
Drafting workbench.
Extraction Views
Extraction views are particular kinds of views. They specifically aimed at preparing the following
types of views for 2D extraction:
● aligned section views/section cuts
● offset section views/section cuts
Extraction views are made up of several annotation planes (of the same type). You can create
annotations in each view/annotation plane making up the extraction view. You will then be able to
extract this extraction view to 2D in the Generative Drafting workbench, as well as all annotations
defined in each component section view.
Extraction views, no matter their type, use a cutting profile as cutting plane.
Aligned section views are made up of several section views/annotation planes, as described in
Section View/Annotation Plane above.
Aligned section cuts are made up of several section cut views/annotation planes, as described in
Section Cut View/Annotation Plane above.
Offset section views are made up of several section views/annotation planes, as described in
Section View/Annotation Plane above.
Offset section cuts are made up of several section cut views/annotation planes, as described in
Section Cut View/Annotation Plane above.
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3. Right-click the annotation plane in the geometry or in the specification tree and select the
Detecting Clashes
Detect Interferences: Click the Clash icon, define the type in the Check Clash dialog box, then select
the product and click Apply.
Read Clash Command Results: Run a check for interferences and read the global results in the Check
Clash dialog box and Preview window.
View Results in a Dedicated Window: Run a check for interferences then click the Results window
icon.
Export Clash Results: To save results in text and XML format, click the Export As icon.
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Detecting Interferences
This task explains how to use the Clash command to check for interferences in your document.
See also About Interference Analysis for further details.
The default interference analysis is detecting clashes and contacts between all components in the document.
● Contact + Clash: checks whether two products occupy the same space zone as well as whether two
products are in contact (the minimum distance is less than the total sag).
● Clearance + Contact + Clash: in addition to the above, checks whether two products are separated by
less than the pre-defined clearance distance.
● Authorized penetration: lets you define a margin within which two products can occupy the same space
zone without generating a clash. Sag is taken into account.
● Clash rule: lets you use knowledgeware capabilities in the Clash command.
● Between all components (default option): tests each product in the document against all other products.
● Inside one selection: within any one selection, tests each product of the selection against all other
products in the same selection.
● Selection against all: tests each product in the defined selection against all other products in the
document.
● Between two selections: tests each product in the first selection against all products in the second
selection.
Results differ depending on the interference type selected for the analysis. See figure.
If you set the computation type to Between two selections, define the first selection then click to activate
the second selection field (Selection 2) and select desired products.
A progress bar is displayed letting you monitor and, if necessary, interrupt (Cancel option) the calculation.
The Check Clash dialog box expands to show the results.
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To run another interference analysis, simply change the calculation parameters (interference type and
selection) and click Apply.
To know more about Clash command results, refer to Reading Interference Results.
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3. Enter 25mm as desired clearance value in the field that becomes active next to the interference type.
The Check Clash dialog box identifies the number of interferences detected along with the type: four
interferences have been detected.
Interference results are presented in two different ways in the dialog box:
● List by Conflict tab: lists results by conflict with one conflict per line.
● List by Product tab: lists results by product. There may be more than one conflict per product.
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5. Select the first conflict in the list, that is a clash, to run a detailed computation.
The minimum distance is specified in the dialog box and both the minimum distance and red intersection
curves identify clashing products separated by less than the specified clearance distance of 25mm are
displayed in the geometry area.
If necessary, pan, zoom and/or rotate in the Preview window to visualize the interference better.
6. Select contact and clearances in turn in the List by Conflict tab to run a detailed computation.
As you select them, the Value and Status columns in the Check Clash dialog box, and the Preview window
are updated.
7. You can also view the selected interference in a dedicated viewer. To do so, click the Results window icon:
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● All types.
● Type of interference: clash, contact or clearance.
● Value: no filter, increasing value or decreasing value.
● Status: all, not inspected, relevant, irrelevant. Until selected, all interferences are reported not inspected.
Inspected interferences can be relevant or irrelevant.
9. To change the status of an inspected conflict, click the Status field of the appropriate conflict.
The conflict status changes from relevant to irrelevant and vice-versa depending on the initial value.
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10. Click the Comment field to add comments to selected conflicts.
12. Click the List by Product tab to display conflicts associated with products.
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Results are organized by product in the List by Product tab. There may be more than one conflict per
product.
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3. Enter 25mm as desired clearance value in the field that becomes active next to the
interference type.
The Check Clash dialog box expands to show the results of the initial computation.
6. Click the Results window icon: in the Clash Tools dialog box.
The Interference Results.1 window opens and show the selected interference.
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3. Enter 25mm as desired clearance value in the field that becomes active next to the interference type.
● Set Type to *.xml (Extensible Markup Language): a standard format that can be used as a simple way to
exchange data.
● Identify the folder in which you want to save the data.
● Enter a file name.
● Click Save to publish the results.
Each time you export results, a folder containing all necessary files and images is created.
● The viewpoints set when visualizing the interferences in the Results window are saved and exported along
with the clash results.
● Any filters applied to the results in the dialog box are taken into account so you can use the filters to
export only pertinent results.
● Hyperlinks on interference images allows you to jump to the related section of the page displaying the
selected interference and appropriate results.
● Set Type to *.txt (Extensible Markup Language): a standard format that can be used as a simple way to
exchange data.
● Identify the folder in which you want to save the data.
● Enter a file name.
● Click Save to publish the results.
Sectioning
About Sectioning
Creating 3D Section Cuts: Create a section plane then click the icon.
Manipulating Section Planes Directly: Create a section plane, drag plane edges to re-dimension, drag
plane to move it along the normal vector, press and hold left and middle mouse buttons down to
move plane in U, V plane or local axis system or drag plane axis to rotate plane.
Positioning Planes on a Geometric Target: Create a section plane, click the icon then point to the
target of interest.
Positioning Planes Using the Edit Position and Dimensions Command: Create a section plane, click the
icon and enter parameters defining the plane position in the dialog box.
More About the Section Viewer: Create a section plane then click the icon.
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About Sectioning
Using cutting planes, you can create sections, section slices, section boxes as well as 3D section cuts of your products automatically.
● Section Plane
● Section Results
● 3D Section Cut
● P1 and P2 Capabilities
❍ Creating Groups of products
Section Plane
The section plane is created parallel to absolute coordinates Y, Z. The center of the plane is located at the center of the bounding
sphere around the products in the selection you defined.
● Line segments represent the intersection of the plane with all surfaces and volumes in the selection. By default, line segments
are the same color as the products sectioned.
● Points represent the intersection of the plane with any wireframe elements in the selection, and are visible in both the document
window and the Section viewer.
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Notes:
● Any surfaces or wireframe elements in the same plane as the section plane are not visible.
● If no selection is made before entering the command, the plane sections all products.
A plane has limits and its own local axis system. The letters U, V and W represent the axes. The W-axis is the normal vector of the
plane.
You can customize settings to locate the center and orient the normal vector of the plane as well as de-activate the default setting
taking wireframe elements into account.
This is done using the Tools ->Options..., Digital Mockup ->DMU Space Analysis command (DMU Sectioning tab).
● Directly
● Change its current position, move and rotate it using the Edit Position and Dimensions command.
Section Results
Results differ depending on the sag value used.
Sag: corresponds to the fixed sag value for calculating tessellation on objects (3D fixed accuracy) set in the Performance tab of
Tools -> Options -> General -> Display.
In Visualization mode, you can dynamically change the sag value for selected objects using the Tools -> Modify SAG command.
3D Section Cut
3D section cuts cut away the material from the cutting plane to expose the cavity within the product, beyond the slice or outside the
box.
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P1 and P2Capabilities
In DMU-P1, you cannot select products to be sectioned: the plane sections all products.
In DMU-P2, prior to creating your section plane, you can create a group containing the product(s) of interest using the Group
icon in the DMU Space Analysis toolbar or Insert -> Group... in the menu bar.
Groups created are identified in the specification tree and can be selected from there for sectioning. Only one group per selection can
be defined
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● Step-by-Step Scenario
● Result Windows
● P2 functionalities
Insert the following cgr files: ATOMIZER.cgr, BODY1.cgr, BODY2.cgr, LOCK.cgr, NOZZLE1.cgr, NOZZLE2.cgr,
REGULATION_COMMAND.cgr, REGULATOR.cgr, TRIGGER.cgr and VALVE.cgr.
They are to be found in the online documentation filetree in the common functionalities sample folder
cfysm/samples.
Section Planes
The plane is created parallel to absolute coordinates Y,Z. The center of the plane is located at the center of the
bounding sphere around the products in the selection you defined.
● Line segments represent the intersection of the plane with all surfaces and volumes in the selection. By
default, line segments are the same color as the products sectioned.
● Points represent the intersection of the plane with any wireframe elements in the selection.
A section plane has limits and its own local axis system. U, V and W represent the axes. The W-axis is the normal
vector of the plane. The contour of the plane is red.
You can dynamically re-dimension and reposition the section plane. For more information, see Manipulating
Section Planes Directly.
Using the Tools ->Options... command (DMU Sectioning tab under Digital Mockup ->DMU Space Analysis,
you can change the following default settings:
Step-by-Step Scenario
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1. Select Insert -> Sectioning from the menu bar, or click the Sectioning icon in the DMU Space
The section plane is automatically created. If no selection is made before entering the command,
the plane sections all products. If products are selected, the plane sections selected products.
P1 Functionality
In DMU-P1, you cannot select products to be sectioned: the plane sections all products.
3. Click products of interest to make your selection, for example the TRIGGER and BODY1.Products selected
Note: Simply continue clicking to select as many products as you want. Products will be placed in
the active selection. To de-select products, reselect them in the specification tree or in the geometry
area.
The plane now sections only selected products.
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You can change the current position of the section plane with respect to the absolute axis system of
the document:
5. Select X, Y or Z radio buttons to position the normal vector (W-axis) of the plane along the selected
absolute system axis. Select Z for example. The plane is positioned perpendicular to the Z-axis.
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6. Double-click the normal vector of the plane (W-axis) or click the Invert Normal icon to invert it.
7. Click OK when done. The section plane definition and results are kept as a specification tree feature.
8. Click Close
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By default, the plane is hidden when exiting the command. Use the Tools->Options, Digital
Mockup-> DMU Space Analysis command (DMU Sectioning tab) to change this setting.
❍ To show the plane, select Hide/Show the plane representation in the contextual menu.
Note: In this case, you cannot edit the plane.
❍ To edit the plane again, double-click the specification tree feature.
Results Window
A Section viewer is automatically tiled vertically alongside the document window. It displays a front view of the
generated section and is by default, locked in a 2D view.
Notice that the section view is a filled view. This is the default option. The fill capability generates surfaces for
display and measurement purposes (area, center of gravity, etc.).
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This dialog box contains a wide variety of tools letting you position, move and rotate the section plane
as well as create slices, boxes and section cuts. For more information, see Positioning Planes with
respect to a Geometrical Target, Positioning Planes Using the Edit Position Command, Creating
Section Slices, Creating Section Boxes and Creating 3D Section Cuts.
P2 Functionalities
In DMU-P2, you can create as many independent section planes as you like.
● Step-by-Step Scenario
● P2 Functionality
Insert the following cgr files: ATOMIZER.cgr, BODY1.cgr, BODY2.cgr, LOCK.cgr, NOZZLE1.cgr, NOZZLE2.cgr,
REGULATION_COMMAND.cgr, REGULATOR.cgr, TRIGGER.cgr and VALVE.cgr.
They are to be found in the online documentation filetree in the common functionalities sample folder cfysm/samples.
Step-by-Step Scenario
1. Select Insert -> Sectioning from the menu bar, or click the Sectioning icon in the DMU Space Analysis toolbar and
2. In the Definition tab, click the Volume Cut icon to obtain a section cut:
The material in the negative direction along the normal vector of the plane (W-axis) is cut away exposing the cavity within
the product.
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Note: In some cases, the normal vector of the plane is inverted to give you the best view of the cut.
3. Double-click the normal vector of the plane to invert it, or click the Invert Normal icon in the Positioning tab of the
● Select the Allow measures on a section created with a simple plane option in the DMU Sectioning tab (Tools -> Options,
Digitial Mockup -> DMU Space Analysis)
● Then, create your section cut based on a plane.
When the Sectioning Tool is a Slice: When the Sectioning Tool is a Box:
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P2 Functionality
In DMU-P2, you can turn up to six independent section planes into clipping planes using the Volume Cut command to focus on the
part of the product that interests you most.
For more information about DMU Review, refer to DMU Navigator User's Guide
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Sectioning results are updated in the Section viewer as you manipulate the plane.
To change this setting and have results updated when you release the mouse button only, de-activate the appropriate setting in the
DMU Sectioning tab (Tools ->Options..., Digital Mockup ->DMU Space Analysis).
This task illustrates how to manipulate section planes directly.
Insert the following cgr files: ATOMIZER.cgr, BODY1.cgr, BODY2.cgr, LOCK.cgr, NOZZLE1.cgr, NOZZLE2.cgr,
REGULATION_COMMAND.cgr, REGULATOR.cgr, TRIGGER.cgr and VALVE.cgr.
They are to be found in the online documentation filetree in the common functionalities sample folder cfysm/samples.
1. Select Insert -> Sectioning from the menu bar, or click the Sectioning icon in the DMU Space Analysis toolbar and
A Section viewer showing the generated section is automatically tiled vertically alongside the document window. The
generated section is automatically updated to reflect any changes made to the section plane.You can re-dimension the section
plane:
Note: A dynamic plane dimension is indicated as you drag the plane edge.
You can view and edit plane dimensions in the Edit Position and Dimensions command. The plane height corresponds to its
dimension along the local U-axis and the width to its dimension along the local V-axis.You can move the section plane along
the normal vector of the plane:
3. Move the cursor over the plane, click and drag to move the plane to the desired location.You can move the section plane in
4. Press and hold down the left mouse button, then the middle mouse button and drag (still holding both buttons down) to move
the plane to the desired location. You can rotate the section plane around its axes:
5. Move the cursor over the desired plane axis system axis, click and drag to rotate the plane around the selected axis.
6. (Optional) Click the Reset Position icon in the Positioning tab of the Sectioning Definition dialog box to restore the
Note: You cannot re-dimension, move or rotate the plane via the contextual menu command Hide/Show the plane
representation.
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Insert the following cgr files: ATOMIZER.cgr, BODY1.cgr, BODY2.cgr, LOCK.cgr, NOZZLE1.cgr, NOZZLE2.cgr,
REGULATION_COMMAND.cgr, REGULATOR.cgr, TRIGGER.cgr and VALVE.cgr.
They are to be found in the online documentation file tree in the common functionalities sample folder cfysm/samples.
1. Select Insert -> Sectioning from the menu bar, or click the Sectioning icon in the DMU Space Analysis toolbar and
A Section viewer showing the generated section is automatically tiled vertically alongside the document window.
The generated section is automatically updated to reflect any changes made to the section plane.
3. Click the Geometrical Target icon to position the plane with respect to a geometrical target.
A rectangle and vector representing the plane and the normal vector of the plane appear in the geometry area to
assist you position the section plane. It moves as you move the cursor.
❍ Selecting the Automatically reframe option in the DMU Sectioning tab (Tools -> Options -> Digital Mockup ->
DMU Space Analysis), reframes the Section viewer and locates the point at the center of the target at the
center of the Section viewer.
Zooming in lets youpinpointthe selected point.
This is particularly useful when using snap capabilities in a complex DMU session containing a large number of
objects.
6. (Optional) Click the Reset Position icon to restore the center of the plane to its original position.
P2 Functionality
In DMU-P2, you can move the plane along a curve, edge or surface:
3. Still holding down the Ctrl key, move the cursor along the target. The plane is positioned tangent to the small target plane
4. As you move the cursor, the plane moves along the curve or edge.
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In the case of section slices and boxes, it is the master plane that controls how the slice or box will be positioned.
This task illustrates how to position and re-dimension the section plane using the Edit Position and Dimensions command.
Insert the following cgr files: ATOMIZER.cgr, BODY1.cgr, BODY2.cgr, LOCK.cgr, NOZZLE1.cgr, NOZZLE2.cgr,
REGULATION_COMMAND.cgr, REGULATOR.cgr, TRIGGER.cgr and VALVE.cgr.
They are to be found in the online documentation filetree in the common functionalities sample folder cfysm/samples.
1. Select Insert -> Sectioning from the menu bar, or click the Sectioning icon in the DMU Space Analysis toolbar and
A Section viewer showing the generated section is automatically tiled vertically alongside the document window. The
generated section is automatically updated to reflect any changes made to the section plane.
3. Click the Edit Position and Dimensions icon to enter parameters defining the position of the plane.
4. Enter values in Origin X, Y or Z boxes to position the center of the plane with respect to the absolute system coordinates
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entered.
By default, the center of the plane coincides with the center of the bounding sphere around the products in the current
selection.
Notes:
❍ Using the Tools -> Options... command (DMU Sectioning tab under Digital Mockup ->DMU Space Analysis), you
can customize settings for both the normal vector and the origin of the plane
❍ Units are current units set using Tools -> Options.
5. Enter the translation step directly in the Translation spin box or use spin box arrows to scroll to a new value, then click -Tu,
+Tu, -Tv, +Tv, -Tw, +Tw, to move the plane along the selected axis by the defined step.
Note: Units are current units set using Tools-> Options (Units tab under General-> Parameters and Measure).
6. Change the translation step to 25mm and click +Tw for example. The plane is translated 25 mm in the positive direction along
You can rotate the section plane. Rotations are made with respect to the local plane axis system
You can move the section plane to a new location. Translations are made with respect to the local plane axis system.
7. Enter the rotation step directly in the Rotation spin box or use spin box arrows to scroll to a new value, then click -Ru, +Ru, -
Rv, +Rv, -Rw, +Rw, to rotate the plane around the selected axis by the defined step.
With a rotation step of 45 degrees, click +Rv for example to rotate the plane by the specified amount in the positive direction
around the local V-axis.
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You can edit plane dimensions. The plane height corresponds to its dimension along the local U-axis and the width to its
dimension along the local V-axis. You can also edit slice or box thickness.
8. Enter new width, height and/or thickness values in the Dimensions box to re-dimension the plane. The plane is re-sized
accordingly.
9. Click Close in the Edit Position and Dimensions dialog box when satisfied.
● Use Undo and Redo icons in the Edit Position and Dimensions dialog box to cancel the last action or recover the last action
undone respectively.
● Use the Reset Position icon in the Positioning tab of the Sectioning Definition dialog box to restore the section plane to its
original position.
● You can also view and edit plane dimensions in the Properties dialog box (Edit -> Properties or via the contextual menu).
This command is not available when using the sectioning command.
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● Step-by-Step Scenario
❍ Section Viewer
Step-by-Step Scenario
Insert the following cgr files: ATOMIZER.cgr, BODY1.cgr, BODY2.cgr, LOCK.cgr, NOZZLE1.cgr, NOZZLE2.cgr,
REGULATION_COMMAND.cgr, REGULATOR.cgr, TRIGGER.cgr and VALVE.cgr.
They are to be found in the online documentation filetree in the common functionalities sample folder cfysm/samples.
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1. Select Insert -> Sectioning from the menu bar, or click the Sectioning icon in the DMU Space Analysis toolbar and
create the desired section plane, slice or box and corresponding section.
Section Viewer
The Section viewer is automatically tiled vertically alongside the document window. It displays a front view of the section, and is by
default, locked in a 2D view. Points representing the intersection of the section plane with any wire frame elements are also visible in
the Section viewer.
Notice that the section view is a filled view. This is the default option. The fill capability generates surfaces for display and
measurement purposes (area, center of gravity, etc.). To obtain a correct filled view, the section plane must completely envelop the
product.
Note: The filled view is not available when the plane sections surfaces.
To obtain an unfilled view, de-activate the Section Fill icon in the Result tab of the Sectioning Definition dialog box.
● In the Section viewer, the appearance of the cursor changes to attract your attention to the existence of the contextual menu.
● You can change the default settings for this window using Tools ->Options... command (DMU Sectioning tab under Digital
Mockup ->DMU Space Analysis).
2. Orient the generated section.Flip and Rotate commands are to be found in the contextual menu. Right-click in the Section
viewer and:
❍ Select Flip Vertical or Flip Horizontal to flip the section vertically or horizontally 180 degrees.
❍ Select Rotate Right or Rotate Left to rotate the section right or left 90 degrees.
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Orienting the section using Flip and Rotate commands is not persistent. If you exit the section viewer, any flip and
rotate settings are lost.
3. Click the Result tab in the Sectioning Definition dialog box, then select the Grid icon under Options to display a 2D
grid.
By default, grid dimensions are those of the generated section. Moving the section plane re-sizes the grid to results.
To size the grid to the section plane, clear the Automatic grid re-sizing check box in the DMU Sectioning tab (Tools ->
Options..., Digital Mockup -> DMU Space Analysis).
You can edit the grid step, style and mode using the Edit Grid command.
4. Select the Edit Grid icon to adjust grid parameters: The Edit Grid dialog box appears:In the above example, the grid
In the absolute mode, grid coordinates are set with respect to the absolute axis system of the document.
The grid step is set to the default value of 100. The arrows let you scroll through a discrete set of logarithmically calculated
values. You can also enter a grid step manually.
Units are current units set using Tools-> Options (Units tab under General-> Parameters and Measure).
5. Scroll through grid width and height and set the grid step to 10 x 10.
6. Click the Relative mode option button: In the relative mode, the center of the grid is placed on the center of section plane.
Grid parameters are persistent: any changes to default parameters are kept and applied next time you open the viewer or re-
edit the section.
8. Click the Automatic filtering checkbox to adjust the level of detail of grid display when you zoom in and out.
9. Right-click the grid then select Coordinates to display the coordinates at selected intersections of grid lines. The Clean All
Note:
❍ You can customize both grid and Section viewer settings using the Tools -> Options... command (DMU Sectioning
tab under Digital Mockup ->DMU Space Analysis).
❍ Alternatively, select Analyze ->Graphic Messages ->Coordinate to display the coordinates of points, and/or
Name to identify products as your cursor moves over them.
❍ Clicking turns the temporary markers into 3D annotations.
By default, the Section viewer is locked in a 2D view. De-activating the 2D view lets you:
Returning to a 2D view snaps the viewpoint to the nearest orthogonal view defined in the Section viewer.
11. Right-click in the Section viewer and select the 2D Lock command from the contextual menu. The Import Viewpoint
The viewpoint in the Section viewer snaps to the nearest orthogonal viewpoint in this viewer and not to the viewpoint
defined by the local axis system of the plane in the document window.
You can also save sectioning results in a variety of different formats using the Export As command in the Result tab of the
Sectioning Definition dialog box or the Capture command (Tools ->Image ->Capture).
16. Click OK in the Sectioning Definition dialog box when done. If you exit the Sectioning command with the Section viewer still
active, this window is not closed and filled sections remain visible.
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In DMU-P2, You can detect collisions between 2D sections. To do so, click the Clash Detection icon in the Result tab of the
Sectioning Definition dialog box.
Collision detection is dynamic: move the section plane and watch the Section viewer display being updated.
Note: Clash detection is not authorized when in the Section Freeze mode.
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1.
Click the Distance and Band Analysis icon to calculate distances.
You can select as many products as you want. Products will be placed in the active selection.
To de-select products, reselect them in the specification tree or the geometry area.
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A Preview window appears visualizing selected products and the minimum distance
(represented by a line, two arrows and a value). The Edit Distance dialog box expands to show
the results.
If necessary, pan, zoom and/or rotate in the Preview window to visualize the results better.
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Minimum distance and other information identifying all distance components is given in the
expanded dialog box. X, Y, Z coordinates of start and end points on products selected for the
distance calculation as well as products themselves are identified.
Improving Performances
As you know, you can set two different work modes prior to performing tasks in this workbench:
● The Design Mode uses the original component documents. In other words, geometric data is
available. All workbench commands are available if this mode is activated.
● The Visualization Mode uses documents in cgr format. Only the external appearance of the
component is visualized. The geometry is not available, which may be useful when you deal
with sophisticated assemblies with large amounts of date but only need a few components to
work on.
This task illustrates the use of the Visualization mode and more precisely one way of improving the
performances of the product.
● Make sure that the Work with the cache system option is on (by default, the cache is not
activated).
See Cache Management for CATProduct and CATProcess Document.
● Make sure that the Automatic switch to Design mode option is on.
See General settings.
● Make sure that the Compute exact update status at open option is manual.
See General settings.
● Using a cache system considerably reduces the time required to load your data.
● When opening assembly documents in visualization mode, the Status Unknown icon
is always active, because the application cannot identify whether the assembly is
up-to-date or not.
Looking closer at the specification tree, you can notice that the nodes are expandable,
components are displayed with the following format: Instance_Name
[Document_Name] .
Looking closer at the specification tree, you can notice that the nodes are not expandable,
components are displayed with the following format: Product_Name (Instance_Name).
● More information have been loaded from the cgr document, in this sample nothing.
Information contained in the cgr document, about annotation, publication or contextual
part for example, will be displayed.
● The assembly has performed the update status: the Update icon is grayed, the
assembly is up to date.
3. Click the Offset Constraint icon to define an offset constraint between Part.5 and
Blue_Part.
According to the activated options, as you are moving your cursor onto any geometrical
element of the parts in visualization mode, you can notice that an eye symbol is located
next to your arrow.
This indicates that the geometrical element can be constrained, but take into account that
once the it will be selected, the part will loaded in session.
When setting the constraint on the Part.5, the CATPart document is loaded and appears
under the related component.
Then on the Blue_Part, the CATPart document is loaded and appears under the related
component.
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The fact that the application resolves constraints while working in visualization mode is
possible only if your document contains data created from Release 10, and not using
previous releases.
The application resolves constraints set from published elements from R11 version.
Contextual parts in visualization mode remain in this mode if they are up-to-date, on
contextual publication all version, on contextual geometry from R11 version.
● The command will capture all geometrical representation detected in all activated nodes that are
children of the selected node. Each geometrical representation found, will be created in the
CATPart as an isolated body.
● Do not mistake the ObjectName Object -> Activate/Deactivate Component contextual
command with the Representations -> Deactivate Node command. This last command
deactivates the representation visualization of the component, not the component.
● V4 model will be processed like the standard V4 to V5 interactive translation does it (copy break
link result).
● All positions of the geometrical representation are kept in the new CATPart relatively to the
higher root product currently opened in the V5 session. In other words, the new CATPart origin
is created by the command, using the root higher level of the opened CATProduct, which is not
necessary the node selected by the user.
● Visualization Mode is taken into account: if conversion is launched on a CATProduct open in
visualization mode, all CATPart and model are processed. In fact they are switched one by one
from Visualization Mode to Design Mode, processed and switched back to Visualization Mode. It
avoids memory peak and allows you to convert very large products.
● Elements in No Show are not converted.
● Empty Geometrical Set and Geometrical Set containing only geometrical features in No Show
are not processed (no empty body after creation).
● For V4 model, all wireframe features are created inside one specific Geometrical Set named
Wireframe.
● Reference planes of created CATPart are in No Show.
● Axis System of CATPart are not converted.
● Only the color of part bodies are kept. This is means that color on sub-elements and Part Design
features are not kept during process.
● Only one product can be selected, the multi-selection is unavailable.
● All processed objects are renamed with the path of instance in reference product. It allows user
to understand easily from which CATPart comes each elements. Notice that it could generates
very long names if the product structure is depth (or if instance name are long).
● An empty PartBody is already created (default body of a new part).
❍ The name of this body is the name of the instance the CATPart with its full path.
❍ Names of all geometrical features and bodies are kept as in original CATPart.
❍ This option is also efficient for V4 model.
3. Click OK.
The mass property of any assembly component is available from its Properties, in the Mechanical
tab. The mass property is also available for component in Visualization mode and you can refine
the mass to the main body or all the bodies of a Part component. The mass property is set
according to the part material. If any material has not been defined, a density of 1 is taken into
account. Density can be saved into cgr documents, see Cgr Management for Density.
● Be sure that you are working in Design mode, see Cache Management for CATProduct and
CATProcess Document.
1. Right-click Assembly_01 in the specification tree and select Properties... from the
contextual menu.
● Characteristics:
❍ Volume
❍ Mass
❍ Surface
● Inertia center
● Inertia matrix
The Only main bodies option allows you to take into account only the main body of the
related parts in the assembly, to determine the mechanical properties.
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3. Redo the two previous steps, working with the Visualization mode.
4. Click OK.
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Modifying an Assembly
Replace Components: click this icon and select a component.
Replacing Components
This task shows you how to replace components into an assembly.
elements.
2. Click the Replace Component icon in the Product Structure Tools toolbar.
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4. Click Replace...
A window containing the assembly with the old representation is displayed in the window to the left of the
dialog box.
A window containing only the new representation is displayed to the right of the dialog box. You are going to
reconnect the geometrical elements in this window.
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5. To reconnect the highlighted geometric element of the old representation, that is a line, select the axis of the
new representation.
6. Select Plane and select the circular face as shown to reconnect the plane.
6. Click OK to validate.
Reconnecting Constraints
Reconnecting constraints means defining new supporting elements for these constraints. You perform this operation to
correct mistakes you made while assembling components or the mistakes detected by updates.
1. The assembly contains a contact and a coincidence constraint that need to be reconnected. Double-click the contact
constraint to be reconnected.
2. In the Constraint Edition dialog box that appears, click More to access additional information.
4. Select the blue face as shown to specify the new supporting face.
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5. Click OK.
6. Now select the coincidence constraint in the geometry or in the specification tree.
9. Click Reconnect...
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Because they are only two constraints defined on this product, the application can compute several results. This is an
example of what you can obtain:
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1. Click on the + sign to the left of the CRIC_SCREW (CRIC_SCREW.1) component in the
specification tree.
Do not mistake the Product document (CATProduct) for the Part document (CATPart).
The CATPart is identified by the Part Design document icon.
If the Product document containing the Part document is set to Visualization Mode,
editing the Part document switch automatically the Product document to Design Mode. This
is not an Assembly Design behavior because the Design Mode is the only mode for Part
document.
4. Double-click the feature you need to edit. For example, double-click on Pad2 to display the
Pad Definition dialog box. You can then enter the parameters of your choice.
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For information about Part Design and the Sketcher , please refer to Part Design User's
Guide and Dynamic Sketcher User's Guide respectively.
5. Once you have edited the part, double-click on ManagingComponents01 to return into
7. Select any circular face of CRIC_BRANCH1 and enter the Sketcher workbench.
9. Exit from the Sketcher and double-click on ManagingComponents01 to return into Assembly
Design workbench.
Assembly Design workbench is then displayed and a green wheel is added to CRIC_SCREW
Contextual components are considered as the children of the components used for their creation.
This means that if you delete these support components, you will need to consider if you wish to
delete contextual components or not. Remember, you can choose to delete affected elements by
checking the Delete all children option in the Delete dialog box.
Assembly Features
Prior to creating assembly features, keep in mind the following:
● You can create assembly features only between the child components of the active product. The
active product at least must include two components which in turn must contain one part at
least.
● You cannot create assembly features between two geometric elements belonging to the same
component.
● You can only create assembly features on a component which allows part feature creation to be
performed in assembly context. This excludes cross references, the component containing the
inputs is contextual from one or several affected components, and external references, affected
components which are already referenced from another assembly document.
Split: click this icon, select the splitting face or surface, define the parts you need to split and define
the portion of material to keep.
Hole: click this icon, select a face to define the hole location, define the parts on which you need to
make the hole and define your hole.
Hole Series: in the Assembly Features Definition dialog bow, click the Series tab and select the
parts of interest prior to defining holes.
Pocket: click this icon, select the profile to be extruded, define the parts from which you need to
remove material and define the pocket.
Remove: click this icon, select the body to removed and define the parts from which you need to
remove material.
Add: click this icon, select the body to be added and define the parts to which you need to add
material.
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Assembly Split
The Assembly Split command splits parts rapidly and very productively. You could actually split each
part in the Part Design workbench, but the Assembly Split command is more productive since it
requires only one interaction.
This task shows you how to split a product including four parts. You will actually split three of these
parts by using a surface.
1.
Click the Split icon:
The dialog box that appears displays the names as well as the paths of the parts that may be
affected by the split action.
The assembly feature's name now appears in the top left corner of the dialog box. If desired, you
can edit this name.
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3. The frame 'Affected parts' is exclusively reserved for the parts you wish to use. For the purposes
of our scenario, you are going to split Bulkhead A.1, Bulkhead A.2 and Bulkhead B. Note that
Bulkhead A.2 and Bulkhead A.1 are two instances of Bulkhead A.
Move the parts to the list 'Affected parts". To do so, select Bulkhead A.1 and click the
button.
4. Repeat the operation for the other two parts. Alternatively, double-click each part.
The other three buttons let you move the names of the parts from one list to another too:
The Split Definition dialog box that has appeared, indicates the splitting element.
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5. Arrows in the geometry indicate the portion of parts that will be kept. If the arrows point in the
wrong direction, click them to reverse the direction.
6. Check the option Highlight affected parts to clearly identify the parts to split.
7. Click OK to confirm.
The parts are split. Material has been removed from Bulkhead A.1, Bulkhead A.2 and Bulkhead B.
Conversely, Bulkhead C is intact.
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A new entity 'Assembly Features' appears in the specification tree. It contains the assembly split
referred to as 'Assembly Split.1" and the name of affected parts.
Moreover, this feature has generated a split feature in Bulkhead B and two split features in
Bulkhead A.1 and Bulkhead A.2, these parts being instances of a same original part. An arrow
symbol identifies these splits in the tree, meaning that a link exists between Assembly
Split.1and them.
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If you need to cut the link between a generated split and Assembly Split.X, just use the
Isolate contextual command. You will then obtain a 'traditional' split feature as if you had
designed it in Part Design and you will be able to edit it in Part Design.
To increase your productivity, you can create Assembly splits from existing Part Design splits, or
more precisely by reusing the specifications you entered for designing Part Design splits. To do so,
just proceed as follows:
3. Both the Split Definition and the Assembly Features Definition dialog boxes display. You then just
need to specify the parts to split.
The assembly split inherits the specifications as displayed in the Part Design Split Definition dialog
box. You can edit these specifications at any time. Editing an Assembly feature created in this way
does not affect the specifications used for the Part Design feature.
The application also lets you reuse Assembly Splits specifications to accelerate the design process.
In this case, you just need to select the existing assembly split, click the Assembly Split icon and
then select a face. Only the Assembly Features Definition dialog box appears to let you determine
the parts of interest.
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Assembly Hole
The Assembly Hole command lets you create holes going thru different parts. You could actually
create holes for each part in the Part Design workbench, but the Assembly Hole command available
in Assembly Design workbench creates holes more rapidly and more productively: the command
creates a hole going thru several parts in only one interaction.
You can create distinct shapes of holes going thru the individual parts of an assembly and this, in one
shot. To know how to do this, please refer to Using Hole Series.
This task shows you how to create a hole on a product including three parts, but you will create the
hole on two parts only.
2. Select the purple face as shown to define the location of the hole:
The dialog box displays the names as well as the paths of the parts that may be affected by
the hole creation.
The assembly feature's name appears in the Name field. If desired, you can edit this name.
The frame Affected parts is exclusively reserved for the parts you wish to use. Purple Part is
displayed in this frame.
3. As you wish to create a hole between Part5 and Purple Part, move Part5 to the list Affected
parts.
The other three buttons lets you move the names of the parts from one list to another too:
4. Check the option Highlight affected parts to clearly identify the parts.
At this point, you can now define the hole you wish.
You cannot edit the hole positioning sketch from the assembly hole definition, this why the
icon still grayed.
If you wish to edit it, double-click the Positioning Sketch created in the part from which you
have defined the assembly hole, or edit the reused hole.
Whatever hole you choose, you need to specify the limit you want. If you do not specify a
depth value, four types of limits are available:
5. Set the Up to Last option. The application will extend the hole from the sketch plane to the
By default, the application creates the hole normal to the sketch face. But you can also define
a creation direction not normal to the face by deselecting the Normal to surface option and
selecting an edge or a line.
If you are designing a blind hole, you can set the Bottom option to V-Bottom to create a
pointed hole and then enter the angle value of your choice.
Clicking the Type tab lets you create the following holes:
Clicking the Thread Definition tab lets you access to the options defining threads. For more
information about threads and holes, please refer to Part Design User's Guide.
7. Click OK to confirm.
The hole is created on Part 5 and Purple Part. Conversely, CRIC_FRAME is intact.
A new entity Assembly features appears in the specification tree. It contains the assembly
hole referred to as Assembly Hole.1 and the affected parts.
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Moreover, this feature has generated a hole in each part. An arrow symbol identifies these
holes in the tree, meaning that a link exists between Assembly Hole.1and them.
If you need to cut the link between a generated hole and Assembly Hole.1, just use the Isolate
contextual command. You will then obtain a classical hole as if you had designed it in Part Design and
you will be able to edit it in Part Design.
3. Both the Hole Definition and the Assembly Features Definition dialog boxes display. You
The assembly hole inherits the specifications as displayed in the Part Design Hole Definition
dialog box. You can edit these specifications at any time. Editing an Assembly feature created
in this way does not affect the specifications used for the Part Design feature.
The application also lets you reuse Assembly Holes' specifications to accelerate the design process. In
this case, you just need to select the existing assembly hole, click the Assembly hole icon and then
select a face. Only the Assembly Features Definition dialog box appears to let you determine the parts
to drill.
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In this task, you will create one assembly hole feature composed of three different holes cutting four parts.
1.
Click the Hole icon .
2. Select the upper purple face to define the location of the hole:
The Hole Definition and Assembly Features Definition dialog boxes appear.
The Assembly Features Definition dialog box displays the names as well as the paths of the parts that
may be affected by the hole creation. For more details, refer to the task "Assembly Hole".
3.
Click the button to move all parts to the list 'Affected parts'.
4. To define the hole cutting the assembly, set these parameters: " Up to Last", 10 mm as the diameter
value, "Counterbored", 18 mm as the diameter option.
Creating Series
A hole series gathers one or more assembly parts that must be cut by a hole different from the hole
previously defined.
A new tab "Series 1" displays, containing all parts selected in the "affected parts" field of the Default tab.
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6. To identify the parts you wish to include in Series 1, multi-select Part5 and Part6 then click the Select
button.
The mention "Yes" now displayed in the Selected field, confirms that Series 1 includes these parts that
will be cut by a hole which parameters are still to be defined.
Series 1 then includes two parts through which the hole will pass. On the contrary, Part7 and Purple part
are excluded from the series as indicated by the mention "No".
7.
To define the hole you need for Series 1, enter these parameters: "Up to Last", 12 mm as diameter value
and "Simple" in the Hole Definition dialog box.
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A new tab "Series 2" displays, containing all parts selected in the "affected parts" field of the Default tab..
9.
Select Part 7 then click the Select button to set this part as the only part composing the series.
The mention "Yes" confirms that this part will be cut by a new hole which parameters are still to be
defined.
10. To define the hole you need for Series 2, enter these parameters: "Blind", 10 mm as diameter value,
160mm as depth value, "V-Bottom", "Simple", "Threaded" and the thread values of your choice in the
Hole Definition dialog box.
Note that the Default button removes one part from a series.
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Assembly Pocket
Creating a pocket consists in extruding a profile and removing the material resulting from the
extrusion. You could actually create pockets for each part in the Part Design workbench, but the
Assembly Pocket command available in Assembly Design workbench creates pockets more rapidly
and more productively: the command creates a pocket on several parts in only one interaction.
This task shows you how to create a pocket by removing material from two parts.
Open the AssemblyHole.CATProduct document and sketch a rectangle on the purple face.
You can use profiles sketched in the Sketcher workbench, sub-elements of sketches or
planar geometrical elements created in the Generative Shape Design workbench.
The dialog box that appears displays the names as well as the paths of the parts that may
be affected by the extrusion.
The assembly feature's name appears in the Name field. If desired, you can edit this name.
The frame Affected parts is exclusively reserved for the parts you wish to use. Purple Part
is displayed in this frame.
3. The frame Affected parts is exclusively reserved for the parts you wish to use. As you wish
to create a pocket between Part5 and Purple Part, move them to the list Affected parts. To
The other three buttons lets you move the names of the parts from one list to another too:
4. Check the option Highlight affected parts to clearly identify the parts.
You can define a specific depth for your pocket (using the Dimension and Depth entry fields)
or set one of these options to define the pocket type:
● Up to last
● Up to plane
● Up to surface
If you wish to use the Up to plane or Up to surface option, you can then define an offset
between the limit plane (or surface) and the bottom of the pocket.
● Mirrored extent: mirrors the extrusion using the specifications defined for Limit1.
● Reverse Direction: inverts the extrusion direction.
● You can define Limit2 as the second limit by using the same options as for Limit1
(Dimension, Up to last, up to plane, up to surface).
● You can choose between a direction normal to the sketch or define a new direction by
selecting geometry.
5. For the purposes of our scenario, enter 110mm as the depth value and click OK to confirm.
For more information about pockets, please refer to Part Design User's Guide.
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A new entity 'Assembly features' appears in the specification tree. It contains the assembly
pocket referred to as 'Assembly Pocket.1" and the affected parts.
Moreover, this feature has generated a pocket in each part. An arrow symbol identifies
these pockets in the tree, meaning that a link exists between Assembly Pocket.1and
them.
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If you need to cut the link between a generated pocket and Assembly Pocket.1, just use the
Isolate contextual command. You will then obtain a 'traditional' pocket as if you had designed it in
Part Design and you will be able to edit it in Part Design.
To increase your productivity, you can create Assembly pockets from existing Part Design pockets,
or more precisely by reusing the specifications you entered for designing Part Design pockets. To do
so, just proceed as follows:
3. Both the Pocket Definition and the Assembly Features Definition dialog boxes display.
The assembly pocket inherits the specifications as displayed in the Part Design Pocket
Definition dialog box. You can edit these specifications at any time. Editing an Assembly
feature created in this way does not affect the specifications used for the Part Design
feature.
Assembly Remove
This task shows you how to remove a body from two parts in assembly context.
1.
Click the Remove icon:
3. The dialog box that appears displays the names as well as the paths of the parts that may be
affected by the removal.
The assembly feature's name now appears in the top left corner of the dialog box. If desired, you
can edit this name.
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The frame 'Affected parts' is exclusively reserved for the parts you wish to use. For the purposes of
our scenario, you are going to remove material from Part2 and Part3.
Move these parts to the list 'Affected parts". To do so, select Part2 and click the button.
Repeat the operation for Part3. Alternatively, double-click each part.
The other three buttons lets you move the names of the parts from one list to another too:
4. Check the option Highlight affected parts to clearly identify the parts affected by the operation.
5. Click OK to confirm.
To better visualize the result, put Part 5 and Body.5 in no show mode. You can see the portion of
6.
material that has been removed.
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A new entity 'Assembly Features' appears in the specification tree. It contains the assembly
removal referred to as 'Assembly Remove.1" and the name of affected parts.
Moreover, this feature has generated a remove feature in Part2 and a remove feature in Part 3. An
arrow symbol identifies these removals in the tree, meaning that a link exists between
Assembly Remove.1and them.
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To edit an assembly remove operation, double-click 'Assembly Remove.X' entity. You can then
modify the list of the parts possibly affected by the removal.
To increase your productivity, you can create Assembly Remove Features from existing Part Design
Remove features, or more precisely by reusing the specifications you entered for designing Part
Design remove features. To do so, just proceed as follows:
3. Both the Remove Definition and the Assembly Features Definition dialog boxes display. You then
just need to specify the parts of interest.
The assembly remove feature inherits the specifications as displayed in the Part Design Remove
Definition dialog box. You can edit these specifications at any time. Editing an Assembly feature
created in this way does not affect the specifications used for the Part Design feature.
Assembly Add
This task shows you how to add several parts belonging to a same product.
1.
Click the Add icon:
The dialog box that appears displays the names as well as the paths of the parts that may be
affected by the add operation.
The assembly feature's name now appears in the top left corner of the dialog box. If desired, you
can edit this name.
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3. The frame 'Affected parts' is exclusively reserved for the parts you wish to use. For the purposes
of our scenario, you are going to add Body.5 to Part5.
Move Part5 to the list 'Affected parts". To do so, select Part5 and click the button.
The other three buttons lets you move the names of the parts from one list to another too:
4. Check the option Highlight Impacted Parts to clearly identify the parts affected by the operation.
5. Click OK to confirm.
To better visualize the result, put Part2 and Part3 in no show mode. You can see the portion of
6.
material that has been removed.
A new entity 'Assembly Features' appears in the specification tree. It contains the assembly
removal referred to as 'Assembly Add.1" and the name of affected parts.
Moreover, this feature has generated a remove feature in Part5. An arrow symbol identifies this
addition in the tree, meaning that a link exists between Assembly Add.1and this remove
feature.
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To edit an assembly add operation, double-click 'Assembly Add.X' entity. You can then modify the
list of the parts possibly affected by the addition.
To increase your productivity, you can create Assembly Add Features from existing Part Design
Add features, or more precisely by reusing the specifications you entered for designing Part Design
Add features. To do so, just proceed as follows:
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3. Both the Add Definition and the Assembly Features Definition dialog boxes display. You then just
need to specify the parts of interest.
The assembly add feature inherits the specifications as displayed in the Part Design add Definition
dialog box. You can edit these specifications at any time. Editing an Assembly feature created in
this way does not affect the specifications used for the Part Design feature.
Assembly Symmetry
Performing a Symmetry: click this icon, select the reference plane and the component, then check
required options.
Modifying a Symmetry
Performing a Symmetry
This task teaches you how to obtain new parts, products or instances by means of symmetry operations. The Symmetry
command also lets you obtain new instances by translation as explained at the end of the scenario.
● Translation
● If you do not have a Part Design license (PD1 or GSD), the options Keep link in position and Keep link with
geometry will be grayed out in the Assembly Wizard dialog box.
● If you do not have an Assembly Design license (ASD), Assembly features do not appear in the Specification Tree.
The Assembly Symmetry Wizard dialog box displays, prompting you to select the reference plane.
2. Select the element used as the reference of the symmetry: Plane.1. This element can be a plane or any planar
The Assembly Symmetry Wizard dialog box appears. It displays the list of all elements that will be duplicated,
that is all components composing NewDoor product: Door.1 and Pane.1.
The three icons to the left of the window represent symmetries as well as the creation of new components.
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The Rotation, same instance option moves the selected geometry symmetrically in relation to a plane. It does
not create any new geometry. In short, the Bill of Material is not affected by the resulting geometry. For an
example, please refer to Rotating a Component by Using the Symmetry Command.
● If you wish to preview the symmetry of the door only, select Symmetry of Door (Door.1). Likewise, if you
prefer to preview the symmetry of the pane, simply select Symmetry of Pane (Pane.1).
● Instead of new components, you can also create new instances for Symmetry of Door (Door.1) or
Symmetry of Pane (Pane.1). To do so, select them and check the option Rotation (new instance). For
more about this option, refer to Example 2.
● If the product to duplicate includes a part composed of several bodies, only the part body of this part is taken
into account by the Symmetry command.
The Assembly Symmetry Result dialog box appears. Three new components have been created.
● The new component Symmetry of NewDoor (Symmetry of Door.1) is displayed as well as the parts it
contains (Symmetry of Door and Symmetry of Pane).
● A new entity Assembly features also appears in the specification tree. It contains the symmetry referred to
as Assembly Symmetry.1 which in turn contains the symmetry plane and the affected component.
● Any instance of the initial component (even if the reference plane is distinct).
● The component obtained by symmetry.
The Assembly Symmetry Wizard dialog box appears. It displays the list of all elements that will be duplicated:
all components composing Wheel Assembly product.
9. Select Symmetry of Rim from the list. Only the symmetry of that component is now previewed in the geometry
area.
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11. The object is positioned with respect to Plane.1. Now, as it is intrinsically symmetrical, you need to define which
of its three reference planes must be symmetrical with respect to Plane.1. For example, check XZ plane option.
It is moved accordingly.
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It is re-positioned.
The Assembly Symmetry Result dialog box appears. Two new components and one instance have been created.
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● The new component Symmetry of Wheel (Symmetry of Wheel.2.1) is displayed in the specification tree. It
contains one new instance (Rim (symmetry of Rim.1.1) and one new component (Symmetry of Tire
(Symmetry of Tire .1.1).
● The Assembly features entity contains the new symmetry referred to as Assembly Symmetry.2 which in
turn contains the symmetry plane and the affected component.
Translation
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16. Select the element used as the reference of the symmetry: Plane.1.
To calculate the translation, the application projects the center of the axis system onto the plane you selected.
The distance between the center and the plane is repeated twice.
The Assembly Symmetry Result dialog box appears. One instance has been created.
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● The new instance Wheel (Symmetry of Wheel.1.1) is displayed in the specification tree.
● The Assembly features entity contains the new symmetry referred to as Assembly Symmetry.3 which in
turn contains the symmetry plane and the affected component.
● The Keep link in position option guarantees associativity with the initial part or product: if you edit their positions,
symmetrical elements inherit these modifications and are therefore repositioned accordingly.
● The Keep link with geometry option guarantees associativity with the geometry of the initial part: if you edit its
shape, symmetrical elements inherit these modifications. However this type of associativity is restricted to elements
made visible via the External View... command or to Part Bodies. For more information, refer to Generative Shape
Design User's Guide and Part Design User's Guide respectively.
Conversely, if these elements have not been specified as such, the symmetry cannot be performed.
For more about the External View command, please refer to the Generative Shape Design User's Guide.
In the Assembly Symmetry Wizard dialog box, the External View or Part Body options inform you about the result
you will obtain. For example, if the Part Body option is checked, the Symmetry command will affect the Part Body, not
surfacic elements.
The behavior is the following: after changing the symmetry type, that is Rotation, new instance, to reuse the Mirror,
new component option, the children of the product to be mirrored remain as new instances whereas the product is
assigned the new component definition.
Result:
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For more information about the Symmetry command, refer to Modifying a Symmetry.
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Modifying a Symmetry
This task shows you how to edit a symmetry and what happens when you replace or delete the original component.
● If you do not have a Part Design license (PD1 or GSD), the options Keep link in position and Keep link with
geometry will be grayed out in the Assembly Wizard dialog box.
● If you do not have an Assembly Design license (ASD), Assembly features do not appear in the Specification Tree.
7. Select No option and click OK in the Impacts On Component dialog box which appears.
The symmetry is no longer valid. You need to be redefine it as indicated in the specification tree.
9. Select Door.2 (Door.1) and check the option Mirror, new component.
Door.2 (Door.1) becomes Symmetry of Door.2 (Door.1) after you select the option Mirror, new
component.
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10. Delete Pane (Pane.1) in the NewDoor (Door.1) component from the specification tree.
The assembly and the specification tree now look like this:
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The Assembly Symmetry Wizard dialog box displays, prompting you to select the mirror plane.
2. Select Plane.1 as the reference of the symmetry. This plane is used to position the assembly.
Note that the local axes of the two products are superimposed, in our example, to make sure that the final
products will be in front of each other.
This plane is specific to LeftDoor and is used to define the axis for the rotation. The axis is the intersection
between this plane and the first plane you selected (see step 1).
When using the Rotation, same instance option, the associativity options Keep link in position and Keep link
with geometry are not available. For more information, see Performing a Symmetry.
The Assembly Symmetry Result window appears, indicating that no component, nor any instance have been
created.
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6. Click Close.
LeftDoor (LeftDoor.1) has been moved in relation to the selected plane. No geometry has been created so that
the bill of material remains unchanged.
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Flexible Sub-Assemblies
In the product structure from earlier versions you could only move rigid components in the parent
assembly. Now, in addition to this behavior, you can dissociate the mechanical structure of an
assembly from the product structure, and this within the same CATProduct document. As a
consequence, you can move the components of a sub-assembly in the parent assembly.
In a first time, this task recalls the behavior of rigid assemblies, then illustrates how to make sub-
assemblies flexible and how constraints defined in the reference document affect them. Eventually
you learn how to analyze the mechanical definition of an assembly whenever this assembly includes
flexible sub-assemblies (and components attached together, see Fixing Components Together).
● When a sub-assembly is flexible, you can apply updates to it, move it when constrained and set
constraints to it.
● What you need to keep in mind is that rigid sub-assemblies are always synchronous with the
original product, whatever mechanical modification you perform.
Flexible sub-assemblies can be moved individually, without considering the position in the
original product.
Since Release 7, you can edit the constraints defined for flexible sub-assemblies. The changes
made to these constraints do not affect the constraints defined for the original product
contained in the reference document.
● You can edit the following attributes:
❍ values
❍ orientation
❍ driving/driven properties
● Set of constraints in a rigid sub-assembly will be removed when you make it flexible.
1. Drag and drop the compass onto link (link.1), then select link (link.1) and drag it. The whole
3. To make chain (chain.1) flexible, right-click it and select the chain.1 object ->
You can notice that the little wheel to the left corner of the chain icon has turned purple.
This identifies a flexible sub-assembly.
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4. You can now move link (link.1) independently from link (link.2). For example drag and drop
the compass onto link (link.1) and move it in the direction of your choice.
5. Copy and paste chain (chain.1) within Articulation.CATProduct. You can notice that the
6. To make chain (chain.2) rigid, right-click it and select the chain.2 object -> Flexible/Rigid
7. Drag and drop chain (chain.2) to clearly see both instances of chain.CATProduct.
You can notice that because chain (chain.2) is rigid, it inherits the new position of the
original chain.CATProduct. Conversely, chain (chain.1) remains unchanged.
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What you need to keep in mind is that rigid sub-assemblies are always synchronous with
the original product, whatever mechanical modification you perform.
Flexible sub-assemblies can be moved individually, without considering the position in the
original product.
Since Release 7, you can edit the constraints defined for flexible sub-assemblies. The
changes made to these constraints do not affect the constraints defined for the original
product contained in the reference document.
● values
● orientation
● driving/driven properties
9. Set an angular constraint between Link 1 and Link 2 in chain.CATProduct. For example, set
You can notice that both instances, chain (chain.2) and chain (chain.1) inherit this
constraint.
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10. Edit the value of the angle constraint for chain (chain.1). Enter 100 for example. This new
value is specific to chain (chain.1). Because chain (chain.1) is a flexible sub-assembly, this
value can no longer be affected by changes to the value set in the reference document.
11. Edit the value of the angle constraint set in chain.CATProduct. For example, enter 50 as the
new value: because chain (chain.2) is a rigid sub-assembly, and as the constraint value for
chain (chain.1) has been already redefined, chain (chain.2) is the only sub-assembly to
Mechanical Structure
12. Select the Analyze -> Mechanical Structure... command to display the mechanical
product structure.
In Mechanical Structure Tree dialog box, chain.2 is displayed because it is a rigid sub-
assembly. Conversely, chain.1 is not displayed since it is a flexible sub-assembly.
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This display is merely informative. Note that you can use the Reframe graph contextual
command and the zoom capability to improve the visualization, but also the Print whole
contextual command to obtain a paper document. For information on printing, please refer
to Printing Documents.
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There are two work modes according to the Keep link with the pattern option:
● The option is on: you are creating associativities between the geometry and the pattern definition.
● The option is off: there is no associativity.
Working with associativity, you can decide whether you need to make instances associative with the
pattern or generated constraints. This is mean that you can modify a reused pattern through the its
definition only: if you delete any instantiated element (geometry or constraint) outside the definition, it
will be recreated during the next update of the reuse pattern.
● Rectangular pattern.
● Circular pattern.
● User pattern.
The option Automatic switch to Design mode is available for the Reuse Pattern command. For more
about this option, refer to Access to geometry.
Selecting a constraint linking a pattern to a component selects both the pattern and the
component.
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4. Ensure that the option Keep link with the pattern is on and check pattern's definition to
To define the first instance of the component to be duplicated, three options are available:
● reuse the original component: the original component is located on the pattern, but remains
at the same location in the tree.
● create a new instance: the original component does not move and a new one is created on
the pattern.
● cut & paste the original component: the original component is located on the pattern and
moved in the tree.
To control the location of the components in the tree, two options are available:
● You can check the option Put new instances in a flexible component to gather all
instances in the same component
● or conversely uncheck the option to create as many components as there are generated
instances.
The new component Gathered Part2 on RectPattern.1 is displayed in the tree. An entity
Assembly features has been created in the tree. Reused Rectangular Pattern.1 is displayed
below this entity.
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The Apply button executes the command but the dialog box remains open so as to let you
repeat the operation as may times as you wish.
9. Return to Assembly Design and make sure that the assembly is updated.
You can notice that associativity between the pattern and the instances of Part2 has been
maintained since the option Keep link with pattern and Pattern's definition were switched
on. Only 17 instances have been generated.
Reusing Constraints
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If you use the option generated constraints, the Reuse Constraints section displays the constraints
detected for the component and makes all original constraints available for selection: You can define
whether you wish to reproduce one or more original constraints when instantiating the component.
To remove a constraint from the list, click on that constraint. To remove all constraints from the list,
click Clear. Conversely, Click All to include all constraints in the selection.
Contextual Commands
The following contextual commands are available for Reused Rectangular Pattern.1:
● Definition: displays information on the pattern. If some instantiated components are not verified,
you can select them and apply a local update.
● Deactivate/Activate: deactivates or activates the constraints defined on the instantiated
components.
You can reuse constraints set between the part to be patterned and other parts. In the following
example, two constraints are set between screw.1 to be patterned and Tray.1 (green part) and two other
constraints are set between the screw.1 and Bracket.1 (blue part).
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After applying the Reuse Pattern command to the screw, generated instances are constrained too:
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Refer to the Quick Reference topic for a comprehensive list of interactions to be carried out on
part and assembly templates. Refer to To know more about Part and Assembly Templates to
know more about these features.
Creates a Document Template: Select the Insert -> Document Template Creation ...
command, select the elements making up the document template from the specification
tree, define a name for the document template and its reference elements then choose an
icon for identifying it.
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The Document Template Definition window can be accessed by selecting the Insert->Document
● Product Structure
● Part Design
● Assembly Design
You can access the Product Knowledge Template workbench from the Part Design and the Product
Structure workbenches.
● New Document.
If the document is seen as New Document, it is then duplicated and does not have
any link with the original component (equivalent of the New from... command.)
If the document is seen as Same Document, a link is maintained with the original
file.
The Accept instantiation even if not all inputs are filled option enables
users to determine if the template can be instantiated even if not all inputs
are valuated. If all inputs are not valuated, old inputs will be kept and isolated
at instantiation. This option can be useful if there is more than one way to
position the template in context, if you want all these combinations to be
available but you want to use only one of them at the same time. To see an
example, see Creating a Part Template and lnstantiating a Part Template.
For a clearer definition, you can select these items in the viewer and enter a new
name in the Role field.
The Role field enables you to select one of the items displayed in the window and to
rename it. It is used at instantiation through the Use identical name button in the
Insert object window.
The Type column indicates if the input is manual or automatic. The inputs are
considered as
● Automatic if they are external references that point an object defined outside
the template.
The Edit List... button enables you to access the list of parameters, and to select
those you want to publish. These parameters are displayed in the Part Numbers
viewer.
The Auto modify part numbers with suffix check box, if checked, automatically
modifies the part numbers at instantiation if the part numbers already exist.
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● Note that if you want to manage the way part numbers are modified at
instantiation, you just need to uncheck this option and click, at
instantiation, the Parameters button in the Insert Object dialog box. This
way you can access the part numbers that you want to modify.
Clicking ... displays the Icon Browser, showing all icons loaded in your CATIA
session.
The Grab screen button enables you to capture an image of the template to be
stored along with its definition.
The Remove preview button enables you to remove the image if you do not need
it.
The assembly structure of the documentation template should not be modified after the document
template definition (you cannot add or remove documents for example.)
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This scenario explains how to create a part template containing a keypad that will be instantiated into a
CATProduct document. In this scenario, you:
● Create 2 document templates. When creating the first document template, you do not check the Accept
instantiation even if not all inputs are filled option (Steps 1 to 4). When creating the second document
template, you check the Accept instantiation even if not all inputs are filled option (Steps 5 to 8). To
know more about this option, see Introducing the Document Template Definition Window.
1. Open the
PktMobilePhoneKeypad.CATPart file.
2. From the Insert menu, select the Knowledge Templates->Document Template ... command (in the
Part Design workbench) or, if in the Product Knowledge Template workbench, click the Create a
3. In the Document Template Definition window, click the Inputs tab to select the inputs. To do so,
proceed as follows:
- Arrow_up_Sketch.8
- Curve.8
- Cancel_Sketch.9
- Sharp_Sketch.3
- Surface.3
- Arrow_down_Sketch.6
- Ok_Sketch.7
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❍ In the Inputs tab, select the Curve.8 feature and assign it a role in the Role field. Repeat the same
operation for the features you selected. The final Inputs tab should look like the picture below.
4. Click the Published Parameters tab to publish parameters. To do so, proceed as follows:
❍ Click the
button. The Select
parameters to insert
window is displayed.
Button_top_angle
parameters in the
Parameters to publish
column.
Document template is
added to the
KnowledgeTemplates node.
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❍ Right-click DocumentTemplate.1 and select the Properties command to rename the document
template.
1. From the Insert menu, select the Knowledge Templates->Document Template ... command (in the
Part Design workbench) or, if in the Product Knowledge Template workbench, click the Create a
2. In the Document Template Definition window, click the Inputs tab and select the following inputs in the
specification tree:
❍ Curve.8 ❍ Arrow_up_Sketch.8
❍ Sharp_Sketch.3 ❍ Cancel_Sketch.9
❍ Arrow_down_Sketch.6 ❍ Surface.3
❍ Ok_Sketch.7
3. Check the Accept instantiation even if not all inputs are filled check box.
4. Click the Published Parameters tab to publish parameters. To do so, proceed as follows:
Button_top_angle
to select them.
❍ Right-click DocumentTemplate.2 and select the Properties command to rename the document
template.
❍ If not already in the Product Knowledge Template workbench, from the Start-
❍ Click the Save in catalog icon ( ). The Catalog save dialog box is displayed.
❍ Click OK to create a new catalog or the ... button to change the name of the catalog. The
catalog is created.
❍ Click here to display the result catalog file. Click here to display the result .CATPart file.
6. Close your file and proceed to the next task: lnstantiating a Part Template.
Refer to the Quick Reference topic for a comprehensive list of the interactions that can be carried on Document
Templates.
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This scenario explains how to instantiate a template into a CATProduct file. It is divided into
2 different parts:
● You instantiate Keypad1, a document template saved in the PktKeypadscatalog.catalog.
PktBottomcase.CATPart PktBattery.CATPart
PktBody.CATPart PktLens.CATPart
PktIndus.CATPart PktLCD30-28.CATPart
PktFrontShell.CATPart PktElectronic.CATProduct
PktPlanarCard.CATProduct PktSpeaker.CATPart
InteractiveBoard.CATPart PktCapacitor_500.CATPart
PktCapacitor_700.CATPart PktChip_AC30.CATPart
PktChip_AC110.CATPart PktChip_AC20.CATPart
Screen2.jpg
● PktKeypadscatalog.catalog: This catalog contains 2 document templates: Keypad1 and
Keypad2. When creating Keypad1, the Accept instantiation even if not all inputs are
filled option was unchecked. When creating Keypad2, the Accept instantiation even if
not all inputs are filled option was checked.
Working with the Cache system: Till R14 the previous instantiation behavior was to load the
whole assembly when the instantiation occurs, that is to say, at the very beginning of the
instantiation. Now this loading is performed only when you enable the Use Identical Name
option.
If the Part is not loaded in the current selection, you can now click this part to load it.
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Instantiating Keypad1
opens.
3. Double-click DocumentTemplate, 7
4. Value the Inputs by selecting the publications located below the Industrial Design
node in the specification tree or click the Use Identical Name button in the Insert
Object window.
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5. Make the appropriate selections in the Replace Viewer window (see picture
Note that in some cases, when instantiating a part or assembly template, the
replacing element does not present the same sub-elements as the replaced element.
Therefore you need to clearly indicate in a specific dialog box, the Replace Viewer,
how to rebuild the geometry from the replacing element.
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6. Click OK in the Check warning box, then Close. The keypad is instantiated (see
picture below.)
Instantiating Keypad2
2. Click the Open Catalog icon and select the PktKeypadscatalog.catalog that you
created in the Creating a Part Template topic. The Catalog Browser opens.
3. Double-click Document Template, 7 inputs and Keypad2. The Insert Object window
opens.
4. Click OK in the Insert Object window. The keypad is instantiated. Note that you do
not have to value the inputs since the Accept instantiation even if not all inputs
are filled option was checked when creating the Keypad2 part template.
Refer to the Quick Reference topic for a comprehensive list of the interactions that can be
carried on Part Templates.
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This task shows how to insert a drawing into a part template and how it is updated at
instantiation. The scenario is divided into the following steps:
● Creating a drawing from an existing part
Note that the document(s) that can be added to part and assembly templates must belong to
one of the following types:
● .CATDrawing
● .CATProcess
● .CATAnalysis
Prior to carrying out this scenario, make sure that the Keep link with selected object is
checked (Tools->Options...->Infrastructure->Part Infrastructure->General).
2. From the Start->Mechanical Design menu, access the Drafting workbench. The
4. Save your drawing and close the file. Click here to see the generated drawing.
proceed as follows:
❍ Click the Add... button in the External documents field and select the
.CATDrawing file you have just created in the File Selection window (or use
❍ Click the Inputs tab and select Sketch.1 and Sketch.2 in the geometry or in
❍ Click the Published Parameters tab and click the Edit List... button. The
❍ PartBody\Pad.1\FirstLimit\Length
❍ PartBody\Pad.2\FirstLimit\Length
9. Expand the PartBody\Pad.1 node in the specification tree, select Sketch.1, and make
the appropriate selections in the opening Replace Viewer window (see graphic
11. Click the Parameters button and enter 10mm in the Pad_Width field and 90 in the
Pad_Length field.
12. Click Close and OK to validate. A message is fired indicating that the external
document was regenerated. Click OK. The document template was instantiated. (see
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picture below).
13. From the Window menu, access the generated .CATDrawing file. Right-click
CATDrawing2 in the left part of the window and select the Update Selection
Refer to the Quick Reference topic for a comprehensive list of the interactions that can be
carried out on document templates.
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Part and Assembly Templates are templates that work at the part or at the assembly level.
The Document Template Definition window can be accessed by selecting the Insert->Document
● Part Design
● Assembly Design
● Product Structure
A part created in Catia may contain user parameters and geometry data. It is not a contextual part. You can
create a part template that references that part. This template is a feature that is created in the CATPart
document itself (very similar to the PowerCopy definition) and stored in a catalog. Several part templates
may be defined in the same CATPart document.
● select parameters and geometry data that will be considered as the template inputs (you can assign a
role and a comment to each input).
● publish some internal parameters (name and comment). The part number is automatically published.
In product structure context, the part is inserted as a component of the current product.
You create an assembly interactively and you want to create an assembly template that references the root
product of this assembly.
● select parameters and geometry data that will be considered as the template inputs (you can assign a
name to each input).
● choose if:
- for each part or each sub-assembly, this sub-component will be replicated at instantiation or if
only a reference to this sub-component will be created (a standard component).
- you want to select external documents (Drawings / Analysis) that references elements of the
product structure. Those elements will be replicated at instantiation.
● assign a name, comment, URL, icon to this template.
The template definition is a feature located in the CATProduct document itself. Several assembly
templates may be defined in the same CATProduct document.
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● It is possible to define document templates based on contextual products and parts or on isolated parts
and products. It is highly recommended to work with isolated documents: not so many documents will be
instantiated (when working with contextual products, the context products are needed for instantiation).
● The assembly structure of the documentation template should not be modified after the document
template definition (you cannot add or remove documents for example.)
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A publication cannot point an object already published more than once. When creating the import link, the
published object is looked for and the import is created on the first publication found which might not be the
one that has the same name as the input.
The only information that the Document Template can provide is the final object itself (infrastructure does not
allow you to specify the publication, but only the pointed object). The publication is then automatically
retrieved by the link infrastructure.
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Enhanced Scenes will extend the limited capabilities of Old Scenes. It will now be possible to create and
edit applicative data.
Enhanced Scenes
An enhanced scene can be seen as an alternative view of an assembly in a defined state. It enables you
to study a variant of your mock-up by defining specific component positions and specific attributes.
One of the major benefits of Enhanced Scenes is that the applicative data container will be available
and functionalities associated with the applicative data will also be available in Enhanced Scene context.
Overloading of attributes (graphical, show / no show state, etc.) is limited to Products, i.e. these
modifications are not replicated between scene and assembly for Products, however, for parts, models
and manikins these modifications will be replicated (modifications on parts, models and manikins are
always replicated in both directions).
When you work in Enhanced Scenes, there are two Overload Modes, Full and Partial.
● When you create a Enhanced Scene in Overload Mode Full, all attributes are immediately considered
overloaded.
● All subsequent modifications to the Assembly will have no impact on the Enhanced Scene and vice-
versa.
● If you choose to apply the Enhanced Scene context on the Assembly or to apply the Assembly
context on the Enhanced Scene, after the operation, all attributes will still be considered overloaded
and subsequent modifications to either the Enhanced Scene or the Assembly will continue to be
independent, one from the other.
● When you create a Enhanced Scene in Overload Mode Partial, by default, none of the attributes are
considered overloaded.
● Modifications to the Assembly will impact those attributes of the Enhanced Scene that are not
overloaded (so, for example, if you make some modifications to the Assembly immediately following
the Enhanced Scene creation, all of these modifications will impact the Enhanced Scene).
● Modifications to the Enhanced Scene never impact the Assembly, the result of such modifications to
the Enhanced Scene is to overload the modified attributes.
● Attributes in the Enhanced Scene are overloaded implicitly when you modify the attribute in
Enhanced Scene context.
Graphical attributes, activation state, hide / show state, and viewpoint, once modified in the
Enhanced Scene, will be considered overloaded. The overloaded values do not impact the
Assembly. These overloaded attributes will subsequently be independent from the Assembly,
i.e. modifications to the corresponding attributes in the Assembly will not impact the values
of the attributes in the Enhanced Scene.
Position attributes are implicitly overloaded when modified in the Enhanced Scene, however,
you can also overload them explicitly by selecting the components for which you wish to
overload the position and then clicking the Overload Position icon in the Enhanced Scenes
toolbar (see Overloading Product Attributes in Enhanced Scene Context).
● If you choose to apply the Enhanced Scene context on the Assembly or to apply the Assembly
context on the Enhanced Scene, after the operation, those attributes that were considered
overloaded will continue to be considered so (even though they may momentarily have the same
value as the corresponding attribute in the Assembly).
Subsequent modifications of these overloaded attributes in either the Enhanced Scene or the
Assembly will continue to be independent, one from the other.
Subsequent modifications to the Assembly of those attributes that are not considered
overloaded will continue to impact the Enhanced Scene.
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● Annotated Views
● 3D Annotation
● Hyperlinks
● Group
● Cumulative snap
● Reset position
● Init position
● Current selection
● Applicative data reordering
● Apply material
● Publish
● Camera
● Cache content
● Modify sag
● DMU Move
● Measure
● Section
● Clash
● Rendering lights
● Rendering Environments
Note: The automatic update of Enhanced Scene associated applicative data is managed by a variable in
the DMU Navigator Settings. See Customizing DMU Navigator Settings.
Enhanced Scene creation always uses the Assembly as the reference. In Overload Mode Partial, any
modifications to attributes in the Assembly will affect every Enhanced Scene that does not overload
those attributes.
Therefore, the command Apply Scene on Assembly will affect all of the Enhanced Scenes with Overload
Mode Partial that have not overloaded the attributes corresponding to those that will be updated in the
Assembly.
The propagation of attributes in Enhanced Scene context will work exactly as in Assembly context.
Note, however, that the propagation of the value of a Product's overloaded attribute to its children will
not cause the child Product's attribute to be considered overloaded, with the exception of hide/show,
for which all children of a hidden attribute will also be hidden.
Restrictions
● In Enhanced Scene context, only products can be UI-Activated.
● Enhanced Scene context is NOT intended for assembly edit (add part, delete part, geometry
modification), its intent is strictly review-oriented.
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Insert the following GARDENA model documents from the cfyug samples folder:
GARDENAATOMIZER.model
GARDENABODY12.model
GARDENABODY22.model
GARDENALOCK.model
GARDENANOZZLE12.model
GARDENAREGULATOR.model
GARDENATRIGGER.model
GARDENAVALVE.model
GARDENA_NOZZLE22.model
GARDENA_REGULATION_COMMAND.model
1. In the specification tree, select the products of the Assembly that will define the Enhanced
Scene content.
Note that there are three ways to select Enhanced Scene content:
If only a subset of the Assembly is selected, the Enhanced Scene will contain only the
selected products and their components. Regardless of the level of the selected products, the
branches leading back to the Assembly root will be displayed in the Enhanced Scene tree and
all representations in the branches will appear in the Enhanced Scene.
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2. In the DMU Review Creation toolbar, click the Enhanced Scene icon .
The Create Scene dialog box appears.
3. To define the name of the Enhanced Scene, click the Automatic naming radio button to
Note: Automatic naming enables you to automatically attribute names to Enhanced Scenes of
the form Scene.1, Scene.2, Scene.3, etc. (The automatic naming mechanism is National-
Language Supported.)
4. To define the Overload Mode, click the Partial radio button or click the Full radio button.
Overload Mode Partial: The scene will only overload attributes for a few products and
modifications to the main assembly of those attributes not overloaded in the scene will impact
the scene. Overload Mode Partial favors performance as long as you don't overload too
many attributes. An Enhanced Scene created with Overload Mode Partial will be indicated in
Overload Mode Full: All attributes supported for overloading of each element of the assembly
(under the products selected at scene creation) will be overloaded by the scene. Products
overloaded by the scene will henceforth not be impacted by modifications to the main assembly
regarding attributes supported for overloading. Overload Mode Full favors Enhanced Scene
independence from the Assembly. An Enhanced Scene created with Overload Mode Full will
Once the scene is created, it is not possible to change the overload mode; nevertheless, it is
possible to create a new Enhanced Scene from an existing Enhanced Scene and to affect a
different overload mode to the new Enhanced Scene at its creation.
5. Click OK to validate.
The Enhanced Scene appears. A background (the color of which you define in the Tools ->
Options -> DMU -> DMU Navigator settings) indicates that you are now in Enhanced Scene
If the Assembly from which the Enhanced Scene was created had an Applicative Data container, this
container will also be available in the Enhanced Scene. You will be able, therefore, to modify the
existing applicative data and to create new applicative data.
● Definition
● Apply Scene on Assembly
● Apply Assembly on Scene
In Enhanced Scene context, when right-clicking an inactive Enhanced Scene, the available command is:
● Definition
In Enhanced Scene context, when right-clicking the active Enhanced Scene, the available commands
are:
● Definition
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There is currently no formal process for automatically converting Old Scenes to Enhanced Scenes. The
available solution consists of selecting the Old Scene in the specification tree and then creating an
Enhanced Scene.
You have created an Old Scene in which you've modified one or more attributes (e.g. you've modified
the color of one of the components and you've modified the viewpoint of the Old Scene).
3. In the DMU Review Creation toolbar, click the Enhanced Scene icon and create the
Enhanced Scene with the name and overload mode of your choice (see Creating an Enhanced
Scene).
Once created, the Enhanced Scene will be displayed and its state (the value of all possibly
overloaded attributes) will be the same as that of the Old Scene from which it was created.
If you have chosen Overload Mode Partial, each attribute in the Enhanced Scene which is different from
the corresponding attribute in the Assembly will now be considered overloaded.
The Old Scene and the Enhanced Scene will be independent one from the other.
Scripts can be written using VBScript for generating Enhanced Scenes from Old Scenes.
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1. In the DMU Review Navigation toolbar, click the Scenes Browser icon .
The Scenes Browser appears. An image representation of all defined Enhanced Scenes
2. To change to a list display of the Enhanced Scenes, click the Display List icon .
5. Click OK to validate.
6. In the Scenes Browser, double-click the image of an Enhanced Scene to implement the
chosen behavior.
The Enhanced Scene title associated to each image in the Scenes Browser also indicates whether the
Enhanced Scene was created with overload mode Partial or Full.
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An Enhanced Scene can be activated at any time by simply double-clicking its entry in the Specification
Tree.
1. In the Specification Tree, expand the Applications node and then expand the Enhanced Scenes
node.
2. In the Specification Tree, double-click the entry of the Enhanced Scene you wish to activate.
The background color will change to indicate that you are in Enhanced Scene context.
Even if you are working in Enhanced Scene context, you can activate a different Enhanced Scene by
double-clicking its entry in the Specification Tree.
It is also possible to activate an Enhanced Scene by right-clicking it in the Specification Tree and
selecting Scene.X object -> Definition in the contextual menu.
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Exploding an Assembly
You can explode a product in New Scene context without affecting the original product.
Note that if the assembly is assigned coincidence constraints (axis/axis, plane/plane), the
Explode can take these constraints into account by use of the Explode type "Constrained".
For more details about explode functionality, see the DMU Fitting Simulator User's Guide.
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In Overload Mode Partial, repositioning a product in Enhanced Scene context will implicitly overload
the position attribute. However, if a modification was first made to the product position in the
Assembly, the position would be modified correspondingly in the Enhanced Scene since the position
attribute would not have been overloaded.
1. Either in the specification tree or in the geometry area, select the products for which you wish
to overload an attribute.
The selected components are highlighted in both the specification tree and the geometry area.
2. To overload the position attributes of the selected products, click the Overload Positions icon
.
The position attributes of the selected products are now considered overloaded and will be
3. To overload the hide/show status of the selected products, click the Overload Hide - Show
icon .
The hide/show attributes of the selected products are now considered overloaded and will be
4. To overload the graphic properties of the selected products, click the Overload Graphic icon
.
The graphic attributes of the selected products are now considered overloaded and will be
5. To overload the node activation of the selected products, click the Overload Node Activation
icon .
The node activation attributes of the selected products are now considered overloaded and will
After you have overloaded different attributes of an Enhanced Scene, you can still modify the
overloading of those attributes. See Managing Attributes Overloads.
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When performing a design review, a user might create many scenes in order to study different variants of the mock-up. Sometimes a user might modify some
attributes in the scene and then prefer to remove some of those modifications. Sometimes a user might want to save the current graphic properties or activation status
in the scene without modifying them.
The ability to modify the attributes overloaded in the scene enables you to perform such scenarios.
2. In the specification tree, right-click Scene.1 in the specification tree and select Scene.1 object -> Manage Attributes Overloads in the contextual menu.
4. Modify one of the properties that is not yet indicated as overloaded, e.g. modify the graphic property Color for the product NOZZLE1.
6. To remove the overload, in the Products Selection area, select NOZZLE1 and in the Attributes Management area, click the Graphic checkbox.
In the table, the corresponding X has now become the string Remove.
7. To overload an attribute that is not yet considered overloaded (e.g. the Graphic attribute for the component BODY2), select the BODY2 line and check the
Graphic checkbox.
The Graphic properties previously overloaded for NOZZLE1 are no longer considered to be overloaded.
The modifications are immediately visible in the geometry area of the scene if you are in scene context.
You can customize the list of attribute types displayed in the Manage Attributes Overloads dialog box:
● click the Customize button
● check attribute types that you wish to be displayed
● uncheck attribute types that you do not wish to be displayed
● click the OK button to validate
You can also use the contextual menu to toggle the attribute overload state by right-clicking in the Manage Attributes Overloads dialog box. Note that the proposed
actions in the contextual menu are a function of the current attribute overload states.
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Note: When overloading position or graphic properties using the Manage Attributes Overloads dialog box, the initial value of the parameter values are the
corresponding values for the assembly. Attribute values for the components can then be modified at any time in scene context.
Note: A typical scenario of overloading position, graphical properties might be: the user wants to capture in his scene the current values for position / graphical
properties, so that if they are modified outside the scene, the scene itself is not impacted. It is similar to a full scene limited to some attributes. Overload position is
identical to the command overload position.
Note: When overloading position of a child product component, its parents are automatically overloaded (same behavior as when using the compass or move
command: the branch becomes flexible). The Manage Attributes Overloads dialog box is updated accordingly.
Note: When removing position overload from a parent product component, its children will no longer be overloaded from a position point of view. The Manage
Attributes Overloads dialog box is updated accordingly.
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The Add, Replace and Delete functionalities are not available in Enhanced Scene context, only in
Assembly context.
Insert the following sample model files in the cfyug samples folder:
● ATOMIZER
● BODY1
● BODY2
● LOCK
● REGULATOR
● TRIGGER
● VALVE
● REGULATION_COMMAND
3. Right-click Product1 in the specification tree and select Components -> Existing
Component.
The added components (NOZZLE_1 _2 and NOZZLE_1_2) are identified in the specification tree
5. In the specification tree, double-click Scene.1 to swap to the Enhanced Scene context.
The newly-added components will appear in the specification tree and in the geometry area,
assuming that, when they were added in the Assembly, they were added under the node that
was selected for the creation of the Enhanced Scene. Otherwise, they will not appear.
if you created an Enhanced Scene that contained only product P1 and you add a product
under product P1 in the Assembly, then the added product will appear under P1 in the
Enhanced Scene. However, if you add a product under the Root in the Assembly, it will not
appear in the Enhanced Scene.
7. Replace, for example, the BODY1 in the Assembly with the BODY2.model (right-click BODY1
in the specification tree, select Components -> Replace Component from the contextual
menu, then, in the File Selection dialog box, select BODY2.model and click Open.)
Scene.1 has been updated in the same manner as the Assembly, assuming that the replaced
10. Delete, for example, the BODY2 from the Assembly (right-click it in the specification tree and
Scene.1 has been updated in the same manner as the Assembly, assuming that the deleted
This task shows you how to reset and check component position.
You've created an Enhanced Scene in which you've modified the position attributes.
2. In the specification tree, right-click Scene.1 and select Scene.1 object -> Check Position.
All moved items are highlighted in the specification tree and in the geometry area.
To reset the position of the moved items, see Applying an Assembly Context to an Enhanced Scene.
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This task shows you how to save a viewpoint in Enhanced Scene context.
3. Click the Exit Scene icon to return to the initial document window.
You return to the main window.
4. Double-click Scene.1 either in the specification tree or in the geometry area to swap to the
scene window.
The viewpoint you saved is now taken into account in the Enhanced Scene.
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If you perform a task repeatedly, you can take advantage of the macro mechanism to automate it. A
macro is a series of functions, written in a scripting language, that you group in a single command in
order to perform the requested task automatically.
This task will show you how to create an Enhanced Scene macro.
You stored your recorded macros in a text format file. For more detailed information about macros, see
Recording, Running and editing Macros in the Infrastructure User's Guide.
Here is an example of an Enhanced Scene macro in which you create a Enhanced Scene:
Sub CATMain()
End Sub
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The command Apply Scene to Assembly enables you to reset the values of selected attributes of the Assembly with the values of
the corresponding overloaded attributes in the Enhanced Scene.
You've created an Enhanced Scene in which you've modified at least one of the following:
● component position
● component hide / show status
● component graphical properties
● component activation status
Enhanced Scene creation always uses the Assembly as the reference. Therefore, the command Apply Scene on Assembly will affect
all of the Enhanced Scenes with Overload Mode Partial that have not overloaded the attributes corresponding to those that will be
updated in the Assembly.
All differences between the Assembly and the Enhanced Scene are indicated by an "X" in the dialog box.
You can also access the Apply Scene on Assembly command by right-clicking Scene.1 in the specification tree and selecting
Scene.1 object -> Apply on Assembly in the contextual menu.
In the Attributes management area, the attribute types that could potentially be applied as a function of the selected
products will be un-grayed (in the above example, only the Position attribute has been modified for the selected products,
4. In the Attributes management area, click the attribute types of the modifications you wish to apply.
The entry in the table of the corresponding modification will change from "X" to "Apply".
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5. Click OK to validate.
As an example:
● in step 3 above you would still select the product rows manually
● in step 4 above you would right-click the selection, which would display the following contextual menu (because only position
attributes are potentially applicable from the Enhanced Scene onto the Assembly):
● you would select Apply Position (or Apply All) to designate the selected attributes to be applied:
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You can customize the list of attribute types displayed in the Attributes management area:
You've created an Enhanced Scene in which you've modified at least one of the following:
● component position
● component hide / show status
● component graphical properties
● component activation status
All differences between the Assembly and the Enhanced Scene are indicated by an "X" in the dialog box.
You can also access the Apply Scene on Assembly command by right-clicking Scene.1 in the specification tree and selecting
Scene.1 object -> Apply on Scene in the contextual menu.
In the Attributes management area, the attribute types that could potentially be applied as a function of the selected
products will be un-grayed (in the above example, only the Position attribute has been modified for the selected products,
4. In the Attributes management area, click the attribute types of the modifications you wish to apply.
The entry in the table of the corresponding modification will change from "X" to "Apply" or vice-versa.
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5. Click OK to validate.
As an example:
● in step 3 above you would still select the product rows manually
● in step 4 above you would right-click the selection, which would display the following contextual menu (because only position
attributes are potentially applicable from the Assembly onto the Enhanced Scene):
● you would select Apply Position (or Apply All) to designate the selected attributes to be applied:
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You can customize the list of attribute types displayed in the Attributes management area:
● click the Customize button
● deselect the attribute types you don't wish to appear in the list
● click OK to validate
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This command enables you to streamline the application of an Enhanced Scene context to an Assembly by allowing you to pre-
define those attributes that you would like to apply by default and then allowing you to apply those attributes from a contextual
menu.
You've created an Enhanced Scene in which you've modified at least one of the following:
● component position
● component hide / show status
● component graphical properties
● component activation status
Enhanced Scene creation always uses the Assembly as the reference. Therefore, the command Apply Scene on Assembly will
affect all of the Enhanced Scenes with Overload Mode Partial that have not overloaded the attributes corresponding to those that
will be updated in the Assembly.
1. In the specification tree, right-click Scene.1 and select Scene.1 object -> Set User Defined Attributes in the
contextual menu.
In the Attributes management area, the attribute types that could potentially be applied as a function of the selected
products will be un-grayed (in the above example, only the Position attribute has been modified for the selected products,
3. In the Attributes management area, click the attribute types of the modifications you wish to apply.
The entry in the table of the corresponding modification will change from "X" to "Lock".
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4. Click OK to validate.
The use of the contextual menu is the same as in Applying an Enhanced Scene Context to an Assembly.
The customization of displayed attributes in the dialog box is the same as in Applying an Enhanced Scene Context to an Assembly.
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The Enhanced Scenes saved in ENOVIAVPM cannot be used in a drafting scenario: it is not possible to
create a drawing with a view from this scene.
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You can exit Enhanced Scene context and return to Assembly context at any time.
All modifications to your Enhanced Scenes are implicitly persistent, with the exception of viewpoint
modification (see Saving a Viewpoint in Enhanced Scene Context).
If you hide the Enhanced Scenes toolbar, you will automatically exit Enhanced Scene context.
Assembly Design Version 5 Release 15 Page 395
❍ point type.
❍ curve type.
❍ surface type.
❍ volume type.
● The second section lets you filter elements according to their mode:
❍ Feature Element Filter selects the whole feature whether it is a sketch, product, pad, join,
etc.
By default, all the icons are deactivated which means that no filter is applied but you can restrict the
selection to specific element types by clicking the corresponding icons.
By selecting Assembly Design commands, some filtering types turn disabled because they are inconsistent
according to the elements allowed in the command.
● You need to activate the User Selection Filter toolbar by selecting the View -> Toolbars command
and clicking User Selection Filter.
● Open the Assembly_01.CATProduct document.
Note that the Volume Type icon is disabled according to the Coincidence Constraint
specifications.
4. Un-click the Surface Type icon: and click Curve Type icon:
Interoperability
This section contains interoperability information about the Assembly Design workbench.
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2. In the File Selection dialog box, select the asm document of interest and click Open.
The application converts the asm document into a CATProduct document. The new
document has the same properties as the V4 document.
However, if the name of the V4 document includes special characters, the application
converts these characters into new ones according to the characters equivalence table. For
more about this table, please refer to Infrastructure User's Guide.
In our example, the CRIC product normally includes three sub-products (BRANCH,
CRIC_SCREW and CRIC_FRAME), but the application informs us that these components
could not be retrieved. As a consequence, geometry is not available and constraints appear
as broken in the specification tree:
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3. What you need to do is resolve the links to these documents. To do so, use the "Linked
then in the General category, click the Document tab. Proceed as explained in
Once the operation is done, you can reopen your asm document and note that the links are
resolved.
You can then perform any operation you want. When saving this CATProduct document, you
will not alter the original asm document
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ENOVIA V5 offers two different storage modes: Workpackage (Document kept - Publications
Exposed) and Explode (Document not kept). Assembly Design has been configured to work in the
both mode.
Workbench Description
The Assembly Design workbench looks like this (move the mouse over image's links and have the enlarged image and
corresponding description pop up):
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File Menu
For... See...
Edit Menu
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For... See...
Selecting Constraints of
Component Constraints
Given Components
Move Sub-Menu
For... See...
Smart Move
Smart Move
Smart Move with Viewer
Components Sub-Menu
For... See...
Insert Menu
For... See...
Views Sub-Menu
For... See...
Creating a Projection
Front View
View/Annotation Plane
Annotations Sub-Menu
For... See...
For... See...
Tools Menu
Assembly Design Version 5 Release 15 Page 413
For... See...
Options... Customizing
For... See...
Analyze Menu
For... See...
Sectioning... Sectioning
Multi-Instantiation Sub-Toolbar
Move Toolbar
Snap Sub-Toolbar
Update Toolbar
Constraints Toolbar
Annotations Toolbar
See Sectioning
Scenes Toolbar
Miscellaneous Symbols
Depending on the chosen environment type, icons representing bodies (and partbodies) are assigned distinct
colors as summarized in this table:
Solid body
Body
Note
When creating a new body (using Insert->Body or Insert->Body in a Set), the icon associated to the inserted
body is assigned the green color in the specification tree.
A Part Body. This type of partbody can include solids, wireframe and
surface elements.
PartBody
A solid PartBody. This type of Part Body cannot include wireframe nor
surface elements.
PartBody
A Body. This type of body can include solids, wireframe and surface
elements.
Body.3
The icon identifying bodies is:
A solid body. This type of body cannot include wireframe nor surface
elements.
Body.1
The icon identifying solid bodies is:
Miscellaneous
xy plane, yz plane or zx plane. You can click the desired reference plane
xy plane either in the geometry area or in the specification tree.
Body.1
Origin.
Origin
HDirection or VDirection.
HDirection
Geometry
Constraints
For contextual parts, the reference keeps a link with the Original or Definition Instance (or Original Part).
For each parts, every instance keeps a link with its reference. But the Contextual Reference (or Contextual
Part) has only one link, with a single instance which is contextual. This unique link allows you to know the
name of the document (CATProduct) on which the part 's external geometry rests.
There is a distinction between the Original Instance and the subsequent Contextual References because the
geometrical definition of contextual Parts depends on neighboring components (support) in the Assembly.
The Geometry of the Contextual Part depends on another instance in the same Assembly (second link).
A deactivated product.
Deactivated_Product
The geometry of the component disappears. The
product is downloaded, its references are missing but
Unloaded_Product the user is able to find them back.
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Incidents on Constraints
Miscellaneous Incidents
Part to be updated
Part1
No visualization of the product or the part. The product's reference cannot be found. The geometry of
Product1 the component disappears.
A broken link. The access to this product is impossible because the link with the root document has been
PartBody lost.
A broken shaft.
Shaft.1
Incidents on Constraints
A broken constraint. The access to this product and the information about its constraints cannot be
Offset.1 retrieved.
Referenced Geometry
Referenced Geometry
Various tabs let you set assembly and constraint settings to be used in an assembly document.
● The DMU Sectioning tab lets you define the digital mock-up sectioning options.
Various tabs are displayed, the symbol tab lets you set constraint appearance settings to be used in an assembly document.
● The Symbols tab lets you set the constraint appearance options.
Various tabs let you set annotation settings to be used in an assembly document.
● The Display tab lets you define the annotation display options.
● The View/Annotation Plane tab lets you define the view/annotation plane options.
● Cgr Management
The General tab lets you set whether the referenced documents in a CATProduct are loaded.
General
Update
Defines the assembly update activating options, which affects Assembly constraints, Assembly features, Weld features, contextual design:
Defines the assembly update propagation options, which affects Assembly constraints, Assembly features, Weld features:
● Active level: updates the child components of the active components only.
● All the levels: updates all the components recursively from the active components.
Defines the update status when you are opening an assembly document or inserting an assembly component.
This option is only taken into account when you work with the Work with the cache system option selected, which is located in
the Infrastructure -> Product Structure ->Cache Management -> Cache Activation frame.
Access to geometry
Ensures that the application will automatically launch the Design mode when using the following commands: constraints creation, reuse
pattern and define multi-instantiation.
This option is only taken into account when you work with the Work with the cache system option selected, which is located in
the Infrastructure -> Product Structure ->Cache Management -> Cache Activation frame.
Defines the move behavior for the components involved in a Fix Together in the Assembly Design workbench only.
● Always: ensures to move all the components involved in a Fix Together without warning.
● Never: ensures to move only the selected component involved in a Fix Together without warning.
● Ask each time: ensures to display of a warning message that appears when moving components.
The warning message will appear whenever you will apply the following commands to components fixed together: compass, Snap,
Translation or Rotation or Manipulate.
Constraints
Paste components
● Without the assembly constraints: pastes one or several components without the assembly constraints applying to them.
● With the assembly constraints only after a Copy: pastes one or several components with the assembly constraints applying
to them, only after the Copy command.
● With the assembly constraints only after a Cut: pastes one or several components with the assembly constraints applying
to them, only after the Cut command.
● Always with the assembly constraints: pastes one or several components always with the assembly constraints applying to
them.
Constraints creation
Quick Constraint
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The Quick Constraint command is based on a ordered list of constraints to be created by the application. The setting available
here lets you reorder the list of constraints having priority when applying the Quick Constraint command to the selected
geometrical elements. What you need to do is select the constraint type you wish to reorder and click the arrows to the right of the
selection to reorder the selected constraint.
DMU Sectioning
● Section planes
● Section grid
● Results window
Section Planes
Default color
Use the color chooser to define the default color of section planes.
Normal X, Y, Z
Select the option specifying the absolute axis along which you want to orient the normal vector of the section
plane (master plane in the case of slices and boxes).
Origin
Selecting this check box hides the plane on exiting the command. If cleared, the plane is kept in the Show
space on exiting the command.
Selecting this check box transfers the section results to the No Show place on exiting the command.
Selecting this check box automatically updates sectioning results while manipulating the plane. If cleared,
sectioning results are computed when you release the mouse button.
Selecting this check box takes wireframe elements into account and the section plane sections any wireframe
elements present. Points represent the intersection of the plane with wireframe elements.
If cleared, wireframe elements are not taken into account.
Selecting this check box gives the same 3D section cut display for a plane as in the case of a slice or box and
lets you make measures on the wireframe section cut.
Section Grid
Mode
● Absolute: sets grid coordinates with respect to the absolute axis system of the document.
● Relative: places the center of the grid on the center of the section plane (master plane in the case of
slices and boxes).
Style
Select the option defining how the grid is represented: Lines or Crosses.
Selecting this check box automatically adjusts the level of detail of the grid display when you zoom in and out.
In the Width and Height boxes, type or select a new value to specify the spacing between grid lines. Units
are current units set using Tools -> Options.
Selecting this check box automatically re-sizes the grid to section results when moving the section plane. If
cleared, the grid has the same dimensions as the section plane.
Results Window
Automatically open
Selecting this check box always displays the Section viewer when in the Sectioning command.
Note: If cleared, the preview window is displayed.
If, in addition, you clear the Sectioning preview option in the Digital Mockup General tab (Tools -> Options -
> Digital Mockup -> General), then no viewers are displayed.
Always 2D view
Selecting this check box locks the Section viewer in a 2D view. If cleared, you can work in a 3D view.
Automatically reframe
Selecting this check box automatically fits the results into the available space in both the Section viewer and
preview window when manipulating the section plane in the document window.
Section fill
Selecting this check box fills in the section to generate a surface for measurement and display purposes.
Symbols
● Constraint Style
● Dimension Style
● Display at Creation
● Preview
Constraint Style
Resolved constraint
Defines the color status for resolved constraints.
Unresolved constraint
Defines the color status for unresolved constraints.
Overstrained
Defines the color status for overstrained constraints.
Invalid geometry
Defines the color status for constraints set on a geometry became invalid.
View Angle
Defines the angle from which the constraint is displayed in the geometry area, when you are rotating the geometry.
This angle is measured between the normal to the screen and the constraint direction.
Filter...
Click this button to display the Constraint Filter dialog box.
Filter
Status Filter
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Defines the status filter options:
● Do not filter status: displays the constraints without take into account their status, verified or not.
● Filter unverified constraints: displays the unverified constraints only.
● Filter verified constraints: displays the verified constraints only.
Product
Filter by Type
Dimension Style
Scale
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Defines the size of the graphical symbols for constraint (tangency, parallelism, leader arrow) options:
● Small: displays small symbols.
● Medium: displays medium symbols.
● Large: displays large symbols.
Gap
Defines the distance between the constrained geometries and constraint extension lines.
Overrun
Defines the distance between the constraint dimension lines and constraint extension lines.
Display at Creation
Display Mode
● Value: displays the constraint value only.
● Name: displays the constraint name only.
● Name+Value: displays the constraint name and value only.
● Name+Value+Formula: displays the constraint name and value or the constraint name and formula.
Preview
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Pre-visualizes the constraint appearances according to the Constraint Style, Dimension Style and Display at Creation options.
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Tolerancing
Tolerancing Standard
● Free: specifies that leader annotations are freely positioned relative to their geometrical elements.
● Perpendicular: specifies that leader annotations are positioned perpendicular to their geometrical elements.
Display
Grid
Display
Defines whether the grid is displayed.
Snap to point
Defines whether annotations are snapped to the grid point.
Allow Distortions
Defines whether grid spacing and graduations are the same horizontally and vertically.
H Primary spacing
Defines the grid horizontal spacing.
H Graduations
Defines the grid horizontal graduations.
V Primary spacing
Defines the grid vertical spacing, available only if Allow Distortions is selected.
V Graduations
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Defines the grid vertical graduations, available only if Allow Distortions is selected.
Manipulators
Manipulators
Reference size
Defines the annotation manipulator's size.
Zoomable
Defines whether the annotation manipulator is zoomable or not.
Annotation
Annotation Creation
Zoomable
Defines whether the annotation plane axis is zoomable.
Cache Activation
Please refer to Infrastructure user's guide to know more about the Product Structure Cache Management options.
Applicative data
Please refer to Infrastructure user's guide to know more about the Product Structure Cgr Management options.
Applicative data
Please refer to Infrastructure user's guide to know more about the Product Structure Cgr Management options.
Referenced Documents
Please refer to Infrastructure user's guide to know more about the Product Structure General options.
Reference Information
This section contains reference information about the Assembly design workbench.
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Assembly Update
This reference will describe the assembly update behaviors which are apply to Assembly Design,
Weld Design and other related workbenches.
● Assembly constraints.
● Assembly features.
● Knowledgeware relations.
● Weld features.
● Geometry of part document.
● Functional Tolerancing & Annotations features.
● Measures.
See also Update, Update propagation and Compute exact update status at open options.
Update Status
There are three update status when you are designing an assembly, these status are computed
from the current state of the assembly:
The assembly update status is unknown: there is not enough information to determine the
update status (updated or not). This status appears when an element is contained into a
component in visualization mode.
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Constraints
This reference will describe assembly's constraints.
Coincidence Constraints
Contact Constraints
Offset Constraints
Angle Constraints
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● Symbols
● Tip
● Geometry
● Customizing Constraints
● Selection
● V4 Interoperability
Rules
Setting constraints is rather an easy task. However, you should keep in mind the following::
● You can apply constraints only between the child components of the active component.
Do not mistake the active component for the selected component:
❍ The active component is blue framed (default color) and underlined. It is activated by double-
clicking.
● You cannot define constraints between two geometrical elements belonging to the same
component.
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● You cannot apply a constraint between two components belonging to the same subassembly if this
subassembly is not the active component.
● If you modified any geometrical elements of a constraint, take care if it already exists to solve the
constraint, example, the axis of the spot facing in a counterbored hole disappears when the hole
type is changed.
❍ There are two offset constraints:
■ Offset.1 between the Part2 and the axis of the hole (sky blue) in Part1.
■ Offset.2 between the Part2 and the axis of the spot facing of the hole (orange) in Part1.
❍ When changing the hole type from Counterbored to Simple, the spot facing is deleted as its
axis.
■ The Offset.2 constraint is disconnected:
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❍ (1) The constraint cannot be applied because Product K does not belong to the active
component Product B. To define this constraint, Product A must be made active.
❍ (2) The constraint cannot be applied because Product E and Product F both belong to a
component other than the active component Product B. To define this constraint, Product D
must be made active.
❍ (3) The constraint can be applied since Product C belongs to the active component Product B
and also Product E is contained within Product D which is contained within the active
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component Product B.
● When you set a constraint, there are no rules to define the fixed and the movable component
during the selection. If you want to fix a component, use the Fix command. See Fixing a
Component.
Symbols
The following table lists the symbols used to represent the constraints you can set between your
components:
Coincidence
Contact
Contact
(point)
Contact
(line)
Offset
Angle
Planar Angle
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Parallelism
Perpendicularity
Fix
Note also that deactivated constraints are preceded by the symbol ( ) in the specification tree.
Tip
The name of a constraint displays when passing the mouse over that constraint.
Geometry
To set constraints it is possible to select the geometry (plane, line or point) resulting from
intersections, projections or offsets from the specification tree. For more about these operations,
please refer to Generative Shape Design User's Guide.
Customizing Constraints
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The application lets you customize the creation and the display of constraints. For more information,
please refer to Customizing Assembly Constraint and Customizing Constraint Appearance.
Selection
To facilitate alternative selections when the geometry to be constrained is not directly accessible, the
Other Selection... contextual command allows to you select the desired geometry.
In a cone example, its face is selected when you select the Other Selection... contextual command.
The Other Selections dialog box appears, the Face geometry element is selected.
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In the the dialog box you can directly select the Extremity or the Axis geometry elements of the cone
and show this selection in the geometry window as in the following images:
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V4 Interoperability
You can set a constraint on a SOLIDE (solid exact) CATIA V4 feature, but you cannot set set a
constraint on a SOLIDM (solid mockup) CATIA V4.
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Coincidence Constraints
Coincidence-type constraints are used to align elements.
Depending on the selected elements, you may obtain concentricity, coaxiality or coplanarity. The
tolerance i.e. the smallest distance that can be used to differentiate two elements is set at 10 -3
millimeters.
The following table shows the elements you can select for a coincidence constraint.
Point NA NA
Line NA NA NA NA NA
Plane NA NA NA NA NA
Sphere
NA NA NA NA NA NA
(center)
Cylinder
NA NA NA NA NA NA
(axis)
Cone NA NA NA NA NA NA NA NA NA
Axis
NA NA NA NA NA NA NA NA NA
System
Curve NA NA NA NA NA NA NA NA NA
Tabulated
NA NA NA NA NA NA NA NA NA
Cylinder
Surface NA NA NA NA NA NA NA NA NA
To create a coincidence constraint between axis systems, they must have the same direction and the
same orientation in the product.
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You can also create coincidence between an axis system and components of another axis system:
● Origin point.
● Reference plane, in this case the reference plane must be parallel to the axis system.
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Contact Constraints
Contact-type constraints can be created between two directed surfaces. Directed means that an
internal side and an external side can be defined from a geometrical element, a surface of a pad for
example. This definition excludes surfacic element and wireframe surface because they are not
directed.
The common area between the two surfaces can be a plane (plane contact), a line (line contact) or
a point (point contact).
The following table shows the elements you can select for a contact constraint.
Planar
Sphere Cylinder Cone Circle
Surface
Planar
NA NA
Surface
Sphere NA
(1)
Cylinder NA NA NA
(2)
Cone NA NA
Circle NA NA NA
Offset Constraints
When defining an offset-type constraint between planar elements, you need to specify how faces should be oriented.
The offset value is always displayed next to the offset constraint.
The unit used is the unit displayed in the Units tab of the Tools -> Options dialog box. If you wish, you can customize it.
The following table shows the elements you can select for defining an offset constraint.
Planar
Point Line Plane
Face
Point NA
Line NA
Plane
Planar
NA NA
Face
● At least one of the components to be constrained must be a planar element, otherwise you cannot set positive nor negative offset
values.
● The vector normal to the planar element indicates the positive offset value.
● If the planar element is an oriented plane, the normal vector pointing to the side opposite to material indicates the positive value.
● If the planar element is a wireframe plane, the application automatically deduces the positive or negative value. Green arrows show
the positive value.
● If both components are planar elements, the selection order of the elements affects the result when using the orientation
option (Same, Opposite, Undefined). The normal to the first selected element gives the positive value.
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Angle Constraints
Angle-type constraints fall into three categories.
When defining an angle constraint between planar elements, you need to specify how faces should
be oriented.
The offset value is always displayed next to the offset constraint:
● Angle
● Parallelism (when angle value equals zero), when setting a parallelism constraint, green arrows
appear on the selected faces to indicate the orientations.
● Perpendicularity (angle value equals 90 degrees)
When setting an angle constraint, you will have to define an angle value. Note that this angle value
must not exceed 90 degrees.
The tolerance i.e. the smallest angle that can be used to differentiate two elements is set at 10-6
radians.
The following table shows the elements you can select for an offset constraint.
Line
Plane
Planar
Face
Cylinder
(axis)
Cone
(axis)
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● Keep link with selected object option lets you maintain the links between external
references, copied elements for example, and their origins when you are editing these
elements. For more information, see Customizing General Settings, External References.
● Isolate contextual command: cuts the link between external references and their origins.
Management of both assembly constraints and design in context: it is possible to set constraints
between published geometrical elements. See Constraint Creation in customizing assembly
constraints.
● Edit Links, see Displaying Document Links and Editing Documents Links in Infrastructure User's
Guide.
● Copy of external elements to update parts outside assembly context.
● Automatic synchronization during update operations, or manual synchronization.
● Activate/Deactivate link.
● Publication: to reuse existing designs and manage links. For more information, see Customizing
General Settings, External References.
Assembly Features
This reference will describe Assembly Feature behaviors in assembly document and their Resulting
Features in part document.
Visualization Mode
According to the Access to geometry option, part documents in Visualization Mode affected by an
Assembly Feature swap automatically or not to the Design Mode:
● If the Automatic switch to Design mode option is unchecked or if the part document is
unloaded:
❍ Assembly feature creation: selected part documents are not modified.
❍ Assembly feature edition: affected part documents cannot be modified.
❍ Assembly feature deletion: the Assembly Feature is deleted in the assembly document, but
not the Resulting Features in the affected part documents. The Broken mask will appear on
the specification tree Resulting Features icons, when the part will be loaded.
If the link is broken, the Broken mask appears on the specification tree icons.
Design in Context
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Assembly features are always design in context and the Keep link with selected object option
lets you maintain the links between external references only:
● If you wish to isolate a resulting feature, run the Isolate contextual command.
● If you wish to create a feature on only one part, edit the part directly.
Data Upgrade for Large Assemblies Performances: Tool to upgrade Assembly data to benefit from
V5R10-11 performances improvements.
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All those scenarios start with loading the assembly in visualization mode, and allow the user:
● To stay in visualization mode (actually product mode, typically from 10% to 15% more than
visualization mode) and to get the up-to-date status of the assembly, with constraints, design in
context or knowledgeware relations.
● To switch to Brep mode for assembly constraint creation, for drawing update.
The major benefit of those enhancements is to lower the required amount of memory used in those
typical scenarios. The drafting creation can start at a much lower memory point, leaving enough
memory for the necessary processing to generate the drawing.
Yet, the benefit of those enhancements is only available with newly created data. This means that all
our current customers, using Releases 8 or 9, will not benefit from them, unless they recreate their
data... or migrate it, thanks to this new development.
Needed Options
Select Tools -> Options... menu item:
● Cache Management on:
❍ Select the Infrastructure category.
❍ Select the Product Infrastructure sub-category.
❍ Select the Cache Management tab.
❍ See Cache Management for CATProduct and CATProcess Document.
Macro Usage
The macro is delivered in the application runtime view (./operating_system/VBScript)
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7. Save Management.
Batch Usage
The batch is delivered in the application runtime view (./OS_a/code/bin), where OS_a is:
● intel_a
● aix_a
● hpux_b
● irix_a
● solaris_a.
The CATAsmUpgrade and its related options must be included between double-quotes when using the
catstart command.
For more information about catstart command see Starting a Session on Windows or Starting a Session
on UNIX.
-p or --path Defines the paths where to find relative documents and dependencies.
ConcatenationPath Paths are separated by a semi-colon.
This option disables the application search order specifications.
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2. In the Utilities tab of the Batch Monitor dialog box, double-click the CATAsmUpgadeBatch
utility.
4. In the File Selection dialog box which appears, select the desired CATProduct documents to be
processed.
5. Keep the Overwrite Document option checked if you wish, otherwise you must specify the
7. Check the Verbose Logs option if you whish to verbose the resulting log.
8. Check the Force upgrade to take benefit of Semantic Unstreaming option to force the
Example
Run the batch or the macro with the following Articulation CATProduct document.
Number of Relation: 0
Number of tried upgraded Relation: 0
Number of successfully upgraded
Relation: 0
Number of unsuccessfully upgraded
Relation: 0
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The following illustrates expected results for the different analysis combinations:
● Clash
● Contact + Clash
● Penetration Depth
● Sag
Clash
Given for information only. This option is not available.
Clash No clash
Contact + Clash
● If red zones overlap, a clash is detected.
Legend:
● Blue contour: triangular mesh. Note: the topology is not
represented.
● Dotted line: inner sag tolerance.
● Red zone: clash zone.
● Yellow zone: contact zone based on inner sag.
Legend:
● Blue contour: triangular mesh. Note: the topology is not
represented.
● Dotted line: inner sag tolerance.
● Red zone: clash zone.
● Yellow zone: contact zone based on inner sag.
● If the shortest distance (d) between the yellow zones is less than the total sag (sag1 + sag2), a contact
is detected:
d < sag1 + sag2
Legend:
● Blue contour: triangular mesh. Note: the
topology is not represented.
● Dotted line: inner sag tolerance.
● Red zone: clash zone.
● Yellow zone: contact zone based on inner
sag.
Legend:
● Blue contour: triangular mesh. Note: the
topology is not represented.
● Dotted line: inner sag tolerance.
● Red zone: clash zone.
● Yellow zone: contact zone based on inner sag.
● Green zone: contact zone based on outer sag.
● Yellow + Green zones: total contact zone.
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Legend:
● Blue contour: triangular mesh. Note: the
topology is not represented.
● Dotted line: inner sag tolerance.
● Red zone: clash zone.
● Yellow zone: contact zone based on inner
sag.
● Green zone: contact zone based on outer
sag.
● Yellow + Green zones: total contact zone.
Penetration Depth
● V is the penetration vector and visualizes the penetration depth.
Clash Contact
● In the second illustration above, if you translate product A by V, both products are in contact.
Important: If V < sag1 + sag2, a clash may be detected (see below).
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Clash Contact
Sag
The sag corresponds to the fixed sag value for calculating tessellation on objects (3D fixed accuracy) set in
the Performances tab of Tools -> Options -> General -> Display. By default, this value is set to 0.2
mm. The sag value set in this tab is offset from the skin inwards (blue contour) on both selection 1 and
selection 2.
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Glossary
A
active component A selected component currently being edited. This component is underlined in the
specification tree.
angle constraint A constraint used to define an angle or parallelism between two geometric elements.
assembly An entity composed of various components which have been positioned relative to
each other.
B
bill of material A list of data about the properties of the components contained in the active
component.
C
child component One or more components originating from a single component. Compare parent
component.
coincidence A constraint used to align two geometric elements, or get them to coincide.
constraint
contact constraint A constraint used to define a contact area between two elements (tangent or
coincident).
F
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fixed component A component for which all degrees of freedom are locked, in relation to the parent
component.
G
geometric element The geometric elements which can be constrained in the Assembly workbench are:
point
line
plane (or plane surface from a model)
sphere
cone
cylinder
L
leaf component The last component at the end of each branch of the specification tree.
M
manipulation A freehand translation or rotation of a component with the mouse.
O
offset constraint A constraint used to define a distance or an offset between two geometric elements.
P
parent component A component that is hierarchically just above one or more components. Compare
child component
part Within the Assembly workbench, it is either a part of the Part Design workbench, or
a 3D entity whose geometry is contained in a model.
primary child One or more components originating from the first level under the active component.
component
R
reference A product or part with its own characteristics. Compare component.
S
search order A hierarchical set of paths used when searching for the files included in the
assembly. The search begins with the first path, and stops when the file is found.
U
update In the Assembly workbench, updates the position of the constrained components so
as to satisfy the constraint requirements.
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Index
A
analyzing
dependences
update
annotation
creating
specifying
annotation plane
ANSI standard
asm document
assembly
exploding in a scene
modify
Assembly Design workbench
creating
entering
assembly features
associativity
B
bill of material
constraints
C
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catalog
CATProduct
document
changing position
section plane(s)
children
clash
color coding
clearance
color coding
color coding
clash
clearance
contact
interference(s)
command
Angle Constraint
Chain Mode
Change Constraint
Clash
Clash Detection
Coincidence Constraint
Constraints (Analyze)
Contact Constraint
Copy constraint
Curve Type
Cut constraint
Default Mode
Define Multi-instantiation
Degrees of Freedom
Distance
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Distance Constraint
Edit Grid
Explode
Fast Multi-instantiation
Fix
Fix Component
Fix Together
Flexible/Rigid Sub-Assembly
Flip Horizontal
Flip Vertical
Front View
Geometrical Target
Grid
Hole
Invert Normal
Manipulate
Manipulation on Clash
Mechanical Structure
Offset Constraint
Open
Paste constraint
Point Type
Publication
Quick Constraint
Reset Position
Results Window
Reuse Pattern
Rotate Left
Rotate Right
Section Fill
Section View
Sectioning
Smart Move
Snap
Stack Mode
Surface Type
Translate or Rotation
Update
Updated
Volume Cut
Volume Type
Weld Feature
compass
component
deleting
editing
fixing
moving
new
part
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repeating
replacing
components
replacing
constraints
about
analyzing
angle
associating URLs
broken
coincidence
contact
creation mode
customizing
deactivating
deactivation mask
editing
name
negative offset
offset
parallelism
pattern
perpendicularity
positive offset
properties
symbols
color coding
contextual command
Activate (constraint)
Add Set
Component Constraints
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Copy
Deactivate (constraint)
Design Mode
Expand all
Expand node
Flexible/Rigid Sub-Assembly
Paste
Remove Set
Replace Component...
Visualization Mode
contextual part
creating
annotation
section cut(s)
section plane(s)
constraints
customizing
constraints
sectioning
D
deleting
component
dependences
analyzing
CATProduct
non-retrieved
document chooser
document template
external document
methodology
part template
window
document template window
automatic input
manual input
new document
same document
E
Edit Grid command
component
constraints
EN standard
exploding
assembly in a scene
external document
external reference
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F
family
fixing
component
flexible
G
Geometrical Target command
graphic properties
Grid command
H
html format
I
initial computation mode
interference(s)
instance
interference
Clash
Contact + Clash
Penetration Depth
Sag
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interference(s)
color coding
ISO standard
J
JIS standard
L
link
listing report
lock symbol
M
manipulating
section plane(s)
manual update
measure
Offset Constraint
modify
assembly
moving
section plane(s)
N
name
constraints
new
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component
New Document
non-retrieved
document
O
Offset Constraint
measure
option
Fix in Space
overconstrained assembly
P
part
Part Design
creating
instantiating
positioning
product
Product Structure
properties
assembly
assembly mass
product
published element
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R
re-dimensioning
section plane(s)
relationship
replace viewer
replacing
component
components
sectioning
rigid
section plane(s)
S
Same Document
scenes
exploding assemblies
section cut(s)
creating
section plane(s)
changing position
creating
manipulating
moving
on geometrical target
re-dimensioning
rotating
sectioning
about
collision detection
customizing settings
results window
Sectioning command
shortcut
specification tree
standard part
sub-assembly
sub-toolbar
Assembly Features
Multi-Instantiation
Snap
T
toolbar
Annotations
Assembly Features
Constraints
Move
Scenes
Space Analysis
Update
Annotation
Display
Manipulators
Tolerancing
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View/Annotation Plane
Tools Options - Assembly Design
Constraints
General
Tools Options - DMU Space Analysis
DMU Sectioning
Tools Options - Parameters and Measure
Symbols
txt format
U
update
analyzing
URLs
Utility
V
view/annotation plan
normal axis
view/annotation plane
projection
section
section cut
using
sectioning
Visualization Mode
annotation option
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density option
option
Y
yellow reference axis