Property For Sale and Use (P.S.U) Card Game
Property For Sale and Use (P.S.U) Card Game
Property For Sale and Use (P.S.U) Card Game
CARD GAME
JAMESON N. ESTRADA
Game Developer
2
The Pangasinan State University, through instruction, research, extension and production,
commits to develop highly principled, morally upright , innovative and globally competent
individuals capable of meeting the needs of industry, public service and civil society.
GUIDING PHILOSOPHY
The Pangasinan State University’s leadership adheres to the Filipino educational philosophy that
education is geared towards better citizenship and livelihood and the United Nation’s declaration
that education is for all giving access to quality education.
STRATEGIC GOALS
5 GAME EQUIPMENT
9 CARDS’ ILLUSTRATION
16 GAMEPLAY
P. S. U PROPERTY for SALE & USE Card Game 5
The Property for Sale and Use, abbreviated as P.S.U, is a fun and challenging card game that is
played using specially printed deck of cards consisting of real property and real estate
economics concepts cards by two to five players. The game drew inspiration from several games
such as Pusoy Dos, Tong-its and UNO. The game basically applies real property concepts and
real estate economics principles as it is used as an instructional material in Econ 127 – Real
Estate Economics. It is designed to help the students build a higher plane of awareness on all
kinds of properties and undertand fundamental concepts of real estate economics. Furthermore,
it is created to provide students a way of enhancing their developing their analytical and logical
thinking skills as game requires negotiation, strategy, counting and probability, and decision-
making.
The game can be played by 2 to 5 players. Ideally the game is played by 4 players. Set-up time
only takes 1 – 2 minutes. The playing time is about 10 – 30 minutes.
The goal of the game is to be the first player to discard all cards on hand as quickly as possible.
The player who gets rid of all the cards at the end of the gameplay wins the game.
GAME EQUIPMENT
The P.S.U card game consists of a table and a deck of 100 cards.
The deck of playing cards consists of 100 cards which include 60 real property cards and 40 real
estate economics concept cards. Below shows the face of each card.
CARDS’ ILLUSTRATION
MARY JOYCE'S BERNA'S KATRINA'S ALICE'S SINGLE
MOBILE HOME PREFABRICATED HOUSE NURSING HOME FAMILY DWELLING
PSU’S REAL PROPERTY PSU’S REAL PROPERTY PSU’S REAL PROPERTY PSU’S REAL PROPERTY
(1 DEED) (2 DEEDS) (3 DEEDS) (4 DEEDS)
REAL ESTATE BUBBLE REAL ESTATE BUBBLE REAL ESTATE REAL ESTATE BUBBLE
(3 MILLION) (4 MILLION) CHANGE (2 MILLION (2 MILLION)
REAL ESTATE SUPPLY REAL ESTATE SUPPLY REAL ESTATE SUPPLY PROPERTY FREEZE
(1 MILLION) (2 MILLION) (3 MILLION) (1 TURN)
PROPERTY FREEZE
(2 TURNS)
GAMEPLAY
1. The deck consists of 100 cards, of which there are 15 cards of each property (residential,
commercial, industrial and agricultural). Each property is ranked/valued from lowest to
highest where 1 million is the lowest to 15 million is the highest. The deck also contains
five PSU’s Real Property with a corresponding number of deeds. In addition, the deck
consists of real estate economic concept cards including opportunity cost, foreclosure,
real estate bubble, depreciation, real estate change, trade off, real estate demand, real
estate supply and property freeze.
2. The player will shuffle the cards and deal them evenly to the players. In a gameplay with
four players, the dealer shuffles the deck and then deals one card at a time clockwise
until each player receives evenly 15 cards. In games with three players, 54 cards may be
dealt (18 cards per player) while 65 cards may be dealt (13 cards each) in games with
five players.
3. The suit order of real property from highest to lowest is Residential (blue-card) where 1-
million valued Agricultural property is the lowest and 15-million valued Residential
property is the highest. The PSU’s Real Property is highest valued property with 1 deed
being the lowest and 5 deeds being the highest.
4. The game begins when the player holding the lowest valued property which is the 1-M
Rochsheen’s Poultry House Agricultural property depending upon the suit order being
played, plays that card or a valid card combination including that card (with opportunity
card). The card combination should be placed faced up in the center of the table. Play
then proceeds clockwise. The next player must play a higher combination of the same
value of property cards, use a real estate economics (RES) concept card or pass. Once a
player passes, he cannot return until a new round has started. If all players pass, the
person who last put down a card combination starts a new round by playing any card or
valid card combination.
5. In a four-player gameplay, shuffled 40 cards are left to be drawn by players in every turn.
Before the player discards a property or RES concept card, he will draw one card from the
deck in each turn or round.
6. The player may use and discard partially or fully real estate economics (RES) concept
cards in hand at any time if he controls the round. However, in the case the player does
not have a property card to discard in his turn, he can opt to use one real estate
economics card. The following are the RES concept cards that can be used in paly:
Opportunity cost (used to form a card combination of pair, trio, quartet and 5-card);
foreclosure (next opponent discards 1 or 2 property cards); real estate bubble (player’s
property card increases its value by 2, 3 or 4 million); depreciation (opponent’s property
card reduces its value by 2, 3 or 4 million); real estate change (player may exchange 1
card or 2 cards on hand from the deck of card); trade off ( player exchanges or trades off
1 or 2 cards from the preferred opponent); real estate demand (player draws 1, 2 or 3
cards from the deck); real estate supply (player donates 2 cards and return them back to
the deck); and property freeze (player who receives this misses 1 or 2 turns).
7. Card combinations that can be used in play include pair, trio, quartet and five-card hand.
A pair is a two-equally valued card in which between pairs of the same rank, the pair with
the higher suit wins. Three of a kind is a three-equally valued card combination. Five-
card combination follows the poker hand rankings including Royal flush (ten to ace with
the same suits), Straight flush (any straight cards with the same suit), Four of a kind (plus
an additional card/a Kicker) Full House (any three cards of the same number with any
two cards of the same number), Flush (same suit) , Straight (any straight cards). Likewise,
a combination can only be beaten by a better or higher combination with the same
number of property cards. A pair card can be beaten only by a pair card, a trio by a trio, a
quartet by a quartet and a five-card hand by a five-card hand.
8. Players are given the discretion to check and know the number of playable cards each
player has in hand at any rate and the player must answer honestly when asked.
9. The first player to get rid of all his cards wins, and gameplay stops at this point. Another
variation of the game is that game play continues until only one player still has cards in
hand.
10. Officially, the game involves three rounds of gameplays. Game scoring involves
acquisition of penalty points and award points. At the end of the gameplay, the number
of unplayable cards left in each player is summed up corresponding to their penalty
(negative) points while the player who wins the round earns 150 points. The accumulated
points earned by each player are calculated and the player with the highest points is
declared as the winner.