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Legend of Legaia

This document contains hints and tips for the PlayStation game Legend of Legaia, including: - How to access an extra FMV sequence by waiting at the title screen. - Locations to obtain character-specific Ra-Seru spells. - How to obtain the Juggernaut and Evil Seru Jedo spells. - Where to find additional Ra-Seru spells for characters after defeating the final boss. - Tips for capturing magic from enemies and gaining experience. - How to obtain rare Earth and Water Talismans from eggs. - Stats and attack patterns for various bosses. - Strategies for defeating bosses like Devil Cort. - Tips for dealing

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Dennis Olea
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© Attribution Non-Commercial (BY-NC)
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0% found this document useful (0 votes)
347 views

Legend of Legaia

This document contains hints and tips for the PlayStation game Legend of Legaia, including: - How to access an extra FMV sequence by waiting at the title screen. - Locations to obtain character-specific Ra-Seru spells. - How to obtain the Juggernaut and Evil Seru Jedo spells. - Where to find additional Ra-Seru spells for characters after defeating the final boss. - Tips for capturing magic from enemies and gaining experience. - How to obtain rare Earth and Water Talismans from eggs. - Stats and attack patterns for various bosses. - Strategies for defeating bosses like Devil Cort. - Tips for dealing

Uploaded by

Dennis Olea
Copyright
© Attribution Non-Commercial (BY-NC)
Available Formats
Download as ODT, PDF, TXT or read online on Scribd
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Legend Of Legaia

Note: This game is also titled The Legaia.


Hint: Extra FMV sequence:
Allow the game to remain at the title screen for approximately thirty seconds.
Hint: Getting the Meta, Ozma, Terra, and Juggernaut spells:
To get the character's Ra-Seru spell, go to the Genesis Tree in which the character first got their Ra-
Seru; but you must do it after Songi is defeated in the Seru-kai or it will not work. Here is where each
character must go
Vahn: Sol Tower's Basement Genesis Tree (Since Rim Elm is destroyed)
Noa: Mt. Rikumoa
Gala: East Voz Forest

To get the Juggernaut Spell, go to Ratayu after defeating Songi in the Seru-kai. Then, go to Van Saryu,
get the Evil Seru Key, and use it to get into the basement of Ratayu, (where Van Saryu was fought). At
the end of the corridor is a chest that contains the Evil Talisman. Equip it to get the Juggernaut spell.
The Talisman also gives Encounter Rate Decrease.
Information in this section was contributed by Jason Lee.

Hint: The Evil Ra-Seru Jedo spell:


This spell comes from the Dark Talisman that you can get along the way. After you defeat Songi in the
Seru-kai, go to the West Voz Forest. Go back to the dead Genesis Tree. Near the stump there will be a
chest containing the Dark Stone. Take the stone to Zalan the Jewler of Jeremi. He will make it into the
Dark Talisman. Equip this on any of the characters (Noa is recommended). It allows the character to
cast the deadly Jedo spell. It also increases Dark Power protection. This is effective against all enemies.
It works the best with field enemies and the monsters of the Bio Castle.
Information in this section was contributed by Dario Stucchi.

Hint: Get last Ra-Seru spells:


There are extra spells that you can get for Vahn Noa and Gala. To get them, go to Seru Kai and defeat
Songi for the final time. Then, go to Sol and examine the tree to get Vahn's Last Magic spell. Sense that
the Genesis tree in Sol is destroyed. Go to Mt. Rikurou for Noa's Last Magic and to East Vos for Gala's.
Sense West Vos's Genesis tree is dead.
Information in this section was contributed by EVERETGOKU.

Hint: How to catch a Seru (magic):


Hit the Seru that you want to catch with your Ra-Seru. You must not hit it with too much damage, but
you must hit it and kill it with proper damage (not far from its HP). For example, Kemaro Lv.1 has
about 1300 HP. You should not kill it with damage of 2500 -- kill it with about 1300 to 1350 damage.
Information in this section was contributed by ComArthur.

Hint: Easy Seru magic for Noa and experience for Gala:
When you move northwest towards West Voz forest, go north instead to the Ancient Wind cave (a place
that you would normally visit later). Run around and you will encounter Theeders and Gimards (level 1
each). Have Noa defeat these and if you are lucky, she will absorb their magic, which will be useful.
After running through the West Voz Forest, have Noa absorb a Vera-. Frost Breath should take care of it
in one hit. When you return to the Biron Monastery, Theeders and Gimards have invaded, but will be
level 2 and more difficult to absorb.
Information in this section was contributed by A7ftGoof.

Hint: The Earth Egg and Earth Talisman:


A rare Ra-Seru Egg is hidden in Legaia. The Earth Egg can be found at the Muscle Dome in Sol. To get
the Earth Egg, you must earn 100,000 coins. When you have this amount, you can exchange them for
the Egg. It will not be listed in the Prize window until you have enough coins. Once you get the Egg,
take it to Zalan of Jeremi. He will make it into the Earth Talisman. When you equip it on a character, he
or she will be able to cast the Palma Spell, which uses 200 MP.
Information in this section was contributed by Dario Stucchi.

Hint: The Water Egg Water Talisman:


When you go fishing and earn points there is a rare Ra-Seru egg that you can get called the Water Egg.
If you gain up to 20,000 points you can access it. Take it to Zalen in Jermi and he will turn it into the
Water Talisman. When you equip it, you will have better defense against water attacks. You will also be
able to use the Mule spell, which costs 200 MP and is called Deep Avalanche.
Information in this section was contributed by sisi.dederangel.

Boss details:
Boss Attack HP Needed Area
Berserker Spore Gas, Poisonous Gas 5,000 16 Jeremi
Spore Gas, Stone Circle,
Berserker (lv.2) 11,000 n/a Rogue's Tower
Poisonous Gas
Spore Gas, Stone Circle,
Berserker (lv.3) 18,000 n/a Rogue's Tower
Poisonous Gas
Caruban Bite, Flap, Fire Breath 1,000 5 Mt.Rikuroa
Caruban (lv.2) Bite, Flap, Fire Breath 5,000 n/a Rogue's Tower
Caruban (lv.3) Bite, Flap, Fire Breath 8,000 n/a Rogue's Tower
Che Delilas Megaton Press n/a 28-30 Nivora Ravine
Cort n/a 48,000 41 Jette's Fortress
Ultimate Charge, Final Crisis,
Cort 60,000 45 Bio Castle
Doomsday
Dohati Chaos Breath 18,000 24-25 Dohati's Castle
Gaza Astral Slash 14,000 23-25 Sol Tower(upper)
Gaza(Sim Seru) Astral Wave, Neo Star Slash 16,000 25 Sol Tower(lower)
Gi Delilis Burning Slash n/a 28-30 Nivora Ravine
Jette Shadow Break, Clone 35,000 38 Jette's Fortress
Blade Breath, Thunder
Koru Needle, Gigaton Press, Dead 19,000 30 Nivora Ravine
Crisis
Lapis Lapis Wave n/a n/a Mt.Dihini
Lu Delilis Plasma Strike n/a 28-30 Nivora Ravine
Element Change, Rogue
Rogue Flame, Rogue Wind, Rogue 30,000 37 Rogue's Tower
Thunder
Hyper Attack, Hyper
Songi (Grey Hair) 13,000 20 Mt.Letona
Lightning, Hyper Crush
Songi (Red Hair) Hyper Wave 2,500 10 Zeto's Dungeon
Songi (Seru) Chaos Flare 50,000 42-44 Seru-Kai
Tetsu Somersault n/a n/a Rim Elm (afterCort)
Van Sayru Jugger Power, Earthquake 14,000 23-24 Ratayu Castle
Viguro Thunder Break n/a n/a Ratayu/E.Voz Frst.
Terio Punch, Bull Charge,
Xain 10,000 19 Fire Path
Bloody Horns
Zeto Big Wave, Call Wave 5,000 10 Zeto's Dungeon
Zora Dark Typhoon, Glare 25,000 35 Floating Castle
Information in this section was contributed by GLsprinter85, SAlmanza3D, and Pat Helt.

Hint :Defeating Devil Cort:


Save up to 75000 on Point card. Use a lot of/only Ra-Seru magic. Raise all characters to level 60 or
higher. Equip everyone with Spirit Talisman. Use all the points of Point card.
Information in this section was contributed by Vahn, Noa, Gala.

Cort uses the following in the Legaia at Jette's Fortress: Guilty Cross, Evil Seru Magic, Mystic Circle,
and Mystic Shield.
Information in this section was contributed by Charles Byrd and Miaka Rose.

After defeating Songi in Naouru Valley, get your Ra-Seru spells at the Genesis Trees at the following
locations: Mt. Rikuroa, Rim Elm and East Vos Forest. Also, get the Evil Seru key from Von Saryuu and
open the door where you fought him. Level up your Ra-Seru spells to level 9 and equip all your
characters with the Spirit Talisman. Note: This will only work if all of your characters have learned
their 15 Arts.
Information in this section was contributed by Rene Timothy Tapit.

Have everyone at level 41. The Point Card must have 9999 points. Set up everyone's magic as follows.
Vahn: level 9 Aluru, Noa: level 8 Spoon, and Gala: level 9 Mushra. Have Gala and Vahn hit full force
with magic, and Noa heals when needed; otherwise have her use Hurricane Kick.
Hint: Defeating bees:
When fighting the bees in the tree near Tetsu in Rim Elm, equip all your characters with Pure Amulets.
These can be purchased from the item store in Vidna, and will nullify the Queen Bee's Toxic Sting as
well as the Killer Bees Poisonous Sting. If you plan on fighting them before you reach the Sebbecus
Islands, where Pure Amulets are first available, you should use Cure Amulets. These are available from
the Rim Elm item store and a few other places in Drake Kingdom. They will nullify the Poisonous
stings but not the Toxic ones.
Information in this section was contributed by picture_this.

Hint: Defeating the Berserker in Jeremi:


When fighting this enemy, have Medicine or Vera spell at a high level. Berserker has a Rotting attack.
To prevent this, you can equip Forest Amulets. You find one in a treasure chest just before fighting him,
and they can be purchased from the Vidna item store.
Information in this section was contributed by picture_this.

First, go to Octam or somewhere else where you can get an Orb.


Information in this section was contributed by ShockdragonS.

Hint: Defeating Cort (Sim-Seru in the Bio-castle):


Every time he uses Ultra Charge, use Spirit during the next turn -- he will cast Final Crisis which will
cause 2800+ damage to all. His Doomsday do damage around 2200+ damage to all. Use your Point
Card here and spend all of your points. Equip everyone with Spirit Talisman and one of your characters
with Light Talisman. Use your Ra-Seru Magic for maximum damage and use your Miracle Arts after he
hits you with Final Crisis.
Information in this section was contributed by N@!L_+R!X

Hint: Defeating Jette and Cort (in Jette's Fortress):


Before you fight with Jette, equip Gala with the Evil God icon and everyone with the Spirit Talisman.
Make sure that you have the Gillium and Spoon spells. Use the Gillium and Noa's Ark against the
original Jette and let Gala attack the Clones so that you can steal Miracle Waters. To defeat Cort, equip
everyone with Still, the Spirit Talisman, and anything that lessens the use of AP. Equip Gala with the
Unholy Icon so you can Find in the floor below where you fought Jette. While Cort has a shield, use
Vahn as a healer. After you break Cort's shield shower him with Gillium level 9 for an easy finish.
Information in this section was contributed by Rene Timothy Tapit.

Hint: Defeating Koru:


Make sure Vahn is at levels 28 to 30, and Noa and Gala are at levels 25 to 30. Also, have at least 4000
to 5000 points on the Point Card and two characters with a leveled-up Kemaro. On the first turn, have
the two Kemaro-users summon them, while the other uses the Point Card. On the next round, Spirit-up
the third character and impale Koru with Kemaro again. Continue calling Kemaro, and on the last turn
have the third character use powerful Arts.
Information in this section was contributed by Nick K..

Hint: Defeating Songi:


When you fight Songi in Zeto's dungeon, put the Burning Jewel on Gala. The Burning Jewel is in one
of those four doors by the save location. When you fight Songi, Gala should know the magic of the
Zenior (the fire demon). It does 230 to 250 damage. Songi has about 1000 HP. It will only take three or
four hits by the Zenior. You need to seven or eight for Barley to defeat him. If you are ten or eleven,
you will defeat him. You need that jewel because Songi knows hyper wave (a fire mode that does 100
through 200 damage).
Information in this section was contributed by WatsonBryan.

First, Songi challenges Gala to a one-on-one match. Make sure you have plenty of Healing Leaves and
Vera. This fight can get really ugly. Remember to Spirit often to halve the damage he deals. Thunder
Punch works wonders -- use it often. Watch out for his Hyper Wave attack; it hurts. He has about 2,500
HP. Gala should probably be around level 10.
Information in this section was contributed by Nick Kuhn.

At the Genesis Tree, all three characters will battle. Again, keep healing items ready, and have at least
two Orbs. He now has two attacks: Hyper Lightning and Hyper Crush. Constantly Spirit up because he
can really dish out the pain. Use your most powerful Arts on him. Keep one character (Noa
recommended) restoring health. Have your characters somewhere in the area of levels 17 to 19. He has
13,000 HP.
Information in this section was contributed by Nick Kuhn.

In the third encounter with him, he looks intimidating, but is in actuality a pushover. Equip everybody
with a Defender Chain (obtained just outside Drake Castle). You should Spirit consistently, but only to
fill your life bar. With the Defender Chain, his physical attacks will do pretty much be ineffective. After
the battle, you will find out that he has doomed the Seru. Vent all your rage at him. Hit him with
Miracle Arts. The only thing about Songi this time is that he has 50,000 HP. If you are in the level 36 to
40 range, this will almost be boring.
Information in this section was contributed by Nick Kuhn.

To defend against Songi Seru form, equip Vahn, Noa, and Gala with a Defender Chain and use Spirit
constantly for a good defense.
Information in this section was contributed by Robert Fregin.

Use the following trick to defeat Seru Songi at lower level. This will only work if you are level 33 to
35. You must have some Life Armbands or Mei's Pendent and have lots of Phoenixes. Once you enter
the Seru Kai there is no getting out. Go through the Seru Kai until you get to the save point. Have the
following equipped to each player before you save. For Vahn have Life Armband, Power Ring, Mettle
Ring (so you can use Vahn's Craze for only 49 AP). For Noa have Maina's Ring (raises hp 50%), War
Soul, Spirit Jewel. For Gala have Life Armband, Spirit Talisman, Light Talisman (with the Horn magic
spell). Gala has a lot of magic. Horn is best for him. The Spirit Talisman will cut down Horn's 200 MP
to 100 MP. Heal everyone and save the game. Go up and start the fight with Songi. He has 50,000 HP
and can kill someone in one hit. Have everyone Spirit on the first time. Unless you get down to 800 HP,
do not heal anyone. If no one is at 800 HP, have either Noa or Vahn attack him with their Miracle Art.
Continue this and use Spoon/Orb/Healing Fruit/Healing Berry when needed (even a Phoenix or Horn if
someone dies). As the battle progresses he will lessen his attacks. When he starts using only one attack,
have everyone Spirit. He is about to use the Genocidal Cannon move, which attacks everyone and is
very strong. Have someone use Spoon and heal everyone back up while the other two Spirit. By now
Songi probably should have returned to his multiple attacks. Continue doing this until you finally
defeat him. Note: This might require more than thirty minutes.
Information in this section was contributed by Caelin Golladay.

Hint: Defeating Zeto:


Have a Deep Sea Jewel attached to your characters. They should be about level 10. Have Noa use
Tempest Break and Vahn use Tornado Flame. When Zeto uses Call Wave on the next turn, use Spirit to
reduce the damage.
Information in this section was contributed by zakk underwood.

Hint: Defeating Zora:


As with the "Defeating Koru" hint, have powerful Kemaro or a Barra. Spirit everyone up the first round
and use powerful magic. Do not use Arts until after she casts Dark Typhoon. Use Barra or Kemaro
throughout the battle until she begins to fall. Then, wait until she uses Dark Typhoon, then pummel her
with your most powerful Arts (Miracle Arts are very helpful). Remember, do not use Arts after you
Spirit, because as long as you use magic or items, you will stay Spirited, and Dark Typhoon will not
kill you.
Information in this section was contributed by Nick K..

Hint: Baka Fighter strategies:


During the first round, keep pressing Square. During the second round, keep pressing X. During the
third round, keep pressing Circle. The following rounds differ. Monsters may change their strategy and
use something unusual. Just learn where to start with the attack and continue. You should not lose with
the following moves. During the fourth round, press Square, then X. During the fifth round (for Xian,
if not then skip), press Circle(3), then X(3). During the sixth round, press Circle, then X. During the
seventh round press Square(3), X(3), then Circle(3). During the eight round, press Square(4), X, then
Circle. During the ninth round press X, then Circle(2). Note: If you do not fight Xian during the fifth
round, then use the sixth round strategy for that round.
Information in this section was contributed by Kei Calibur.

Hint: Fight hidden Boss Lapis:


Make sure you are at least at level 50. Go to the top of Mount Souru and explore until you encounter
Lapis. Do not rely on magic -- he can drain it.
Information in this section was contributed by N@!L_+R!X.

Hint: Fishing:
When you reach the Sucubus Islands, head towards Vinda. When you reach the intersection of the two
paths, go right. This will lead you to the fishing hole. If you do not have the fishing pole yet, go to
Vinda and get it. It is located down on the beach next to the two people sitting on the beach. When you
begin fishing, turn the camera all the way to the left. Equip the normal lure. Wait until the power gauge
gets to the top of the bar, then cast. As soon as the lure hits the water, begin reeling in. Almost always,
you will get a fish which will keep giving you points. Keep doing this until you have as many points as
needed.
Information in this section was contributed by LavaMan1984.

When fishing, cast as far out as possible then lure a fish by pressing Right + X, then Left + Square.
Repeat this pattern and the "Good!" message should appear. If a fish strikes while you do this, it will
almost always be the most valuable type of fish the location has to offer.
Information in this section was contributed by Shane McGuire.

Cast your line with heavy lures to about 10 to 18meters into the pond. Reel in a lot of Chargers and on
occasion you may reel in a Lippian, or if you are very lucky, a Devourer.
Information in this section was contributed by jamreider3.

Hint: Honey:
There is a hidden opponent in the southwest tree in Rim Elm. It is a Queen Bee and thee other bees. It
is recommend that you are at least level 15 before fighting them. Defeat them to find the honey, which
will increase all stats by 4.
Information in this section was contributed by Matt.

Hint: Cake from honey:


After getting the honey, take it to Nene (Vahn's sister) and she will make a cake from it.
Information in this section was contributed by Bjdct12.

Hint: Crimson Book:


Go to Rim Elm (the last dungeon) and look for an enemy called Puera Lv.3. Equip the Evil God Icon
on your characters. This will allow them to steal items as they attack. Fight Puera Lv.3 until you steal
the Crimson Book from him. The Crimson Book enables your character to receive more experience
after battle.
Information in this section was contributed by wilpeter lao.

Hint: Deep Sea Gem:


In West Voz forest, go to the very end where the Genesis Tree is located. Once there, search the back
area to find the gem.
Information in this section was contributed by AkashaAthame.

Hint: Evil Medallion:


Get all your Ra-Seru spells. Raise your character to at least level 52. After going through the
Juggernaut Castle and getting all your armor use a Door Of Light and go to Mt. Dhini. Climb all the
way to the top and be prepared as you will not be able to use magic during the battle. Go to the wings.
Try running in front of them and you will come across a hidden Boss. After defeating him, you will get
the Medallion.
Information in this section was contributed by Gordon Cummins.

Hint: Fighting Robe:


After you get rid of the mist in Mt. Rikuroa, return to Drake Castle. Go outside Drake Castle. You will
find a market here. Tell Noa that the people will be glad to talk to her. She will talk at various shops.
Go to her at the Weapons shop. The dealer will give her a Fighting Robe. She will ask Vahn what
money is. Answer "Sorry, I don't know. The dealer will give you a treat and the Fighting Robe for
free. : Do not leave the market until Noa finishes talking -- if you do, you will not get it.
Information in this section was contributed by Vahn, Noa, Gala.

Hint: Furyboost and water:


Go to the underground Octam mayor's house and check all the pot, jars, etc. You will find some useful
items.
Information in this section was contributed by ShockdragonS.

Hint: Ivory Book:


During your quest at West Vos Forest, there is a path to the Mist generator before you get rid of the mist
around Biron. Go in there and an intermission featuring Gala Noa and Vahn at the edge of the mist
barrier will appear. To the left is a chest. After the little talk, go left (trying not to leave). Open the chest
to get an Ivory book.
Information in this section was contributed by StarWarrior86.

Hint: Life Grail:


You will need 40,000G for this item. Once in Sol, go to the Warehouse on the sixth floor. When you
enter, a child will inform you that he strongly dislikes poor children. Tell him that you are not poor and
he will ask you to buy something from the shop behind him. Speak with the boy on the left. He will
want to sell you an item called the Life Grail, which allows you to recover a small amount of HP after
every turn in battle. The only problem is charges 90,000G for it. Tell him it is too much and he will cut
down the price to 60,000G, which is still too high. Tell him you will buy it for 30,000G and he will
complain that it is too low. The boy will finally settle at 40,000G.
Information in this section was contributed by Van Taulton.

Hint: Legendary Rod:


After reviving the Genesis Trees in Buma, head back to Dr. Usha's Research Center. You can find the
Legendary Rod beside the bed with the stuffed animal.
Information in this section was contributed by Richard Brillantes.

Hint: Lost Grails:


Steal Lost Grails from Slippery (with Evil God Icon equipped) or buy them with 8,000G at Sol Muscle
Dome.
Information in this section was contributed by ctowler.

Hint: Magic Grail:


After Uri Mais is destroyed, go to the right of the temple where there is a crack. Go to the very back of
the crack and press X. You will now have the Magic Grail, which will gives your player some magic
after each turn in battle.
Information in this section was contributed by dioate.

Hint: Magic ring:


After Xain is defeated in the Fire Path, go to Vidna's underground machine room. The ring is in a small
hole on one of the machines in the upper-left corner of the room.
Information in this section was contributed by Mc Merk.

Hint: Healing Leaves:


When the Mist reaches Rim Elm, go to the shop. Go to the woman and talk to her. When she asks you a
question, answer "Yes" and she will give you three Healing Leaves.
Information in this section was contributed by ramir tiamzon.
Hint: Healing Flower:
When you get to Jeremi, go to the top of the sky gardens. When you get there, you will see a save
location. Go behind it and you will go between a long line of bushes. Press X at the end of these bushes
to get a Healing Flower, which will aid you in the upcoming battle.
Information in this section was contributed by Brandonian137.

Hint: Earth Jewel:


In East Voz forest, go to the very end where the Genesis Tree is located. Go straight back to find two
trees with a bush between them. Go in between them and press X to get the gem.
Information in this section was contributed by Jaime.

Hint: Guardian Water:


In Biron Monastery, go to the big statue of Biron's head and walk up to it in the center. Press X to get it.

Information in this section was contributed by Jaime.

Hint: Mei's pendant:


When the Ra-Seru breaks into Rim Elm, tell Mei that they are here and offer to take her to Vahn's
house. When you are about to leave Rim Elm, Mei will give you her pendant along with the hunting
clothes.
Information in this section was contributed by Colwalred.

Hint: Mettle Goblet:


After you pick up the Ra-Seru Thongs, look around for a big red cell. Examine it and you will find one
of the three most secret items in the game. The Mettle Goblet makes all "Arts" use no AP.
Information in this section was contributed by ELWIN.

Hint: Saint Bread:


When you have to feed the hungry saints, instead of having to get 6,000 for one bread, go to the arcade
and do the one fighting game. Make sure you get 50 points, then go to the desk and trade the points in
for Saint Bread. Do this until you have all the needed bread.
Information in this section was contributed by Tom Michaels.

Hint: Platinum card:


After you save Drake Castle and talk to the king, go to the upper left room from the throne is located.
Search the wall to find the platinum card, It allows you to buy special items at certain shops.
Information in this section was contributed by Carl Crenshaw.

Hint: Money card:


After saving Rim-Elm, check the drawer upstairs in the item shop. The card will give you a 5%
discount and can be used as a weapon.
Information in this section was contributed by Carl Crenshaw.

Hint: Swimsuit:
When you win the dance contest, you will get a swimsuit. Go to Vidna and talk to a man in the north
part of town (next to Pepe's house). The man will sell you a Camerastone for 100G. Buy it and go to
the beach. Talk to the little girl on the beach and she will ask you if she can use the Camerastone
Answer "Yes" and she will take five pictures of Noa in her swimsuit. You can also get the picture taken
from the two teens on the beach.
Information in this section was contributed by JAlbert.

Hint: Tornado Fire:


Use the following trick go get Tornado Fire for your first character. First, get a Phoenix from your item
then battle Carabu. When you battle him, go to item (be Noa first) to get Tornado Fire.
Information in this section was contributed by Jorrell Frago.

Hint: Buying Life, Magic, and Mettle Sources:


Sometime after you clear the mist from the Karisto Station, go back there. There will be an old man
here. If you have the Platinum Card, you will be able to buy a Life Source, Magic Source or Mettle
Source for 50,000 G each. They give AP, MP and HP while walking around.
Information in this section was contributed by dioate.

Hint: Easy battles:


Get the Point Card from Drake and build up its total points to a high number(best if maxed). Have Vahn
and Noa use it repeatedly until the opponent is defeated. Gala is usually slower than most opponents, so
he can keep everyone healed up.
After going through the Bio Castle in ruined Rim Elm and finding the Mettle Goblet, equip it on any
character. Also equip the War God Icon. It can be won from the Master Course in the Sol Tower Muscle
Dome. Go into a battle, and use a Fury Boost on that character. They can now use whatever attack
desired without having to spirit or use any AP points, and they can attack twice in each round.
Information in this section was contributed by picture_this.

Hint: Combos:
If the Miracle Art is not strong for Vahn or Gala, or if you only have seven attack spaces, there is a
combo you can use. For Vahn, use Tornado Flame and Fire Blow (7 spaces and 56 AP) or Fire Blow
and Burning Flare (9 spaces and 72 AP). They do not connect, but it is very strong. For Gala, use
Thunder Punch and Lightning Storm (7 spaces and 56 AP) or Lightning Storm and Explosive Fist (9
spaces and 72 AP). It does not work for Noa, but if you have 9 spaces you can do Frost Breath and
Vulture Blade (72 AP).
Information in this section was contributed by lois011690.

Hint: Easy money, experience, and magic building:


In the Sebucus Islands, after you defeat Von Saryu, head out of Ratayu to the west. Battle to build up
money, experience, and magic, then go into Ratayu to rest at the inn for free when necessary.
Information in this section was contributed by BobMarley420.

Hint: Easy money:


Go to the Muscle Dome in Sol and enter in the tournament. Although it does not matter which one, the
higher ones will result in more coins. After winning, you will receive a lot of game coins. Exchange
them all on Soru Bread (which cost 100 each) until having between 100 and 200 remaining. This will
allow you can enter the tournament again at a cost of 100 G. Depending on how many coins won from
the tournament, you should have between 8 and 130 Soru Bread. Sell a single Soru Bread for 3000 G at
any store. This increases your money by 24,000 G to 139,000 G every time.
Information in this section was contributed by Ivan Jenkinson.

When you feel you are strong enough go to Rim Elm, at the bottom by the beach is a single tree. Go to
it and examine it. You will enter a battle with three Killer Bees and one Queen Bee. They are strong
and use venom attacks. After the battle, you will get one Honey. Go to the shop and sell it for 5,000 G.
You can repeat this as many times as desired.
Information in this section was contributed by bjchance.

During the mist, when you arrive at Karisto Kingdom, go to the little stand. When asked to take it, do
so for free and go to the tree next to the stand. You will pick up 3,000 G.
Information in this section was contributed by MLRSkn06.

This trick requires the Fire Droplet and the War Soul. To get the Fire Droplet, you have to do the Uru
Mais quest. When you get the Fire Droplets, do not take them to Doctor Usha. Instead, use a Door Of
Wind and go to Sol. The War Soul should have turned up earlier in the game. Equip Vahn with the War
Soul, the Fire Droplets, and anything else desired. Go to the Muscle Dome and fight all the battles as
you normally would on whatever level desired. When you win, they will give you a healthy dose of
coins. Repeat this as many times as needed for unlimited coins. Keep buying Soru Bread and selling it,
and make sure you keep 100 coins to enter the tournament again.
Information in this section was contributed by Crsonicpilot12.

Hint: Easy experience:


Go to Biron Monastery. Stay near the door to the place where the woman in the kitchen gives you food.
Remain outside and fight the monsters until you are low on HP or MP. Go inside and eat to regain full
Hpand MP. Then, go back outside and repeat.
Information in this section was contributed by Bartelomew.

Go to the Mist Generator and walk around the outside wall until you are attacked. Fight to get up to
204 experience points. When low on HP and MP, go to Biron or Hunters Spring and then repeat the
process. Note: You will not get as much gold at the Mist Generator. If gold is needed, go outside Biron
towards East Voz.
Information in this section was contributed by kellyl80.

Go out where there are mist and monsters. Fighting these monsters raises up your characters' levels, but
patience is the key.
Information in this section was contributed by Mc Merk.

After you get the fire droplet from Tieg, and Juggernaut destroys Uri Mais, stay and fight. If you equip
the Fire Droplet to Noa (or anyone who has their Miracle Arts), and the Magic Grail to your healer (can
be found on the right side of Uri Mais at the end of the long, narrow strip), you can fight battles without
losing AP or HP. Orb can be used without consuming MP.
When you get to Jette's Absolute Fortress, stay and fight where the save point is located. The spring
beside the save point fully restores your HP/MP. You can easily raise your levels and magic levels this
way.
When Juggernaut takes over Rim Elm, stay and fight to easily gain levels. Most monsters can be killed
in one round, and since you fight Level 3 monsters, you receive a lot of experience.
Return to the infested town of Rim Elm. Walk around and fight. By putting a Magic Grail, a Speed
Chain, and a Spirit Jewel on Gala and casting Iota repeatedly, levels are easy to achieve. When you run
out of MP, make a short journey to the well northwest of the town.
Information in this section was contributed by JimiCalhoon.

Before you get the Ra-Seru in Rim Elm, you will fight creatures outside of your house. When you get
low life, go inside and talk to your sister. She will heal you completely, allowing you to fight again.
Information in this section was contributed by Alex.

Have two of your characters annihilated (when the game states that you are defeated), then defeat your
opponents. Once you win, you will get triple the experience as with the entire party.
Information in this section was contributed by Derrick Sultana.

In the very beginning, the wolf which took care of Noa will bring her to a place where ugly duckling-
looking monsters are moving up and down on holes. Let Noa fight them and talk to the wolf to heal the
her wounds.
Information in this section was contributed by jan m.

Find an area were the monsters are strong, such as the monsters around Sol. Have two characters with
HP at 0 so you are left with one character at a good level. Note: It does not matter who you do this
with, but if you choose Gala equip him with a Speed Ring or Chain. Have that character fight alone.
After that, have your other alley's cure them with Vera.
Information in this section was contributed by Kevin Williams.

Hint: Raising magic level:


Use the following steps to raise a character's magic level by 10%. When you go to Vidna to see Pepe,
after saving Jeremi, equip one of your characters with Yuma's Ring. Do not remove it. When you go
back to see Zalan, he takes the ring, but the increase of magic that the ring gave you becomes
permanent.
Information in this section was contributed by Nyitalian.

To improve a character's magic point accrual, equip as many Ivory Books as you have to that character
just before he or she advances to the next level. Make sure that character kills the last enemy. That
character must not use his or her magic.
Information in this section was contributed by gregory brooks.

Hint: Raising healing spell levels:


When working up healing spells such as Vera and Orb, equip a character with Mei's Ring, or any other
ring that increases the maximum HP. You will notice that they do not have full life. Heal them, take off
the ring, and put it back on. Repeat the process until the spell is at level 9. When your magic is
depleted, stay at an Inn, or better yet, a place that fills up your magic for free.
Information in this section was contributed by Jonathan Mann.

Hint: Getting the tackle box:


When the mist covers Vidna (city with the windmills), go to the beach and get the tackle box from
where the two teens were located.
Information in this section was contributed by Jimmy Cross.

Hint: Getting Horn:


Get the Light Egg and go to Zalan (the jeweler in Jeremi). Zalan will turn it into the Light Talisman
.Equip it on Gala or Vahn. It will allow one of them to cast a spell that will allow resurrection.
Information in this section was contributed by Digimon4us.

Hint: Getting War God icons:


To get a War God icon, complete the master course in the Sol Muscle Dome after you have defeated
Jette in the Absolute Fortress. To get another one, get 50,000 points in fishing then go to the Vidna
fishing spot. The War God icon is a prize there for 50,000 points. Note: It does not appear as a prize
until you have 5,000 points.
Information in this section was contributed by mervin Laforteza.

Hint: Research center password:


The password to Dr. Usha's research center is X, X, Triangle, Circle, Square.
Information in this section was contributed by Jimmy Cross.

Hint: Entering Shadow Gate:


When you get to Shadow Gate, to reach underground Octam you have to match the elements with the
directions on the stones in each corner. The elements and directions are as follows.
Information in this section was contributed by TiGeRs0731.

North-Earth
South-Water
East-Wind
West-Fire
Hint: Character ages:
Vahn is 14, The first time in Sol in the warehouse, the salesperson will call Vahn a child. Vahn gets mad
and one of the answers is "I am 14 years old". Because Noa is obviously younger than Vahn, that age is
less than 14. Gala is 17 or older because in the booklet states he got the title "Master" at age 17.
Information in this section was contributed by Vahn, Noa, Gala.

When you start, you will find a sign saying that Mei is about a year older than Vahn. Later when you go
to Biron Monastery, Maya (Mei's mother) will be writing a letter saying Gala and Songi are about Mei's
age. Later when you get to Sol Tower, Vahn says, "I is not a kid I am 14." That means Mei is about 15,
which also puts Gala about 15. Thus, he should not have the title of "Master Trainer" because he earns
it at 17.
Information in this section was contributed by Ant330.

Noa is 10 or 11 years old. The Mist was around for about 10 years before Vahn found Meta and the
whole thing started. Soon after Noa was born, she was carried off by a Soren to Snowdrift Cave. This
would make Noa about 10 to 11 years old.
Information in this section was contributed by Kewlio.

Hint: Super Arts with Hyper Arts:


Character Command Added Hyper Art
Vahn RRLRLLDRU Tornado Flame
Gala RRLRDULUU Thunder Punch
Information in this section was contributed by wilpeter lao.

Hint: Stronger Super Arts:


Super Arts Name Normal Command Stronger Command Added Art
Vahn
Maximum Blow DRUDLLD LLDRUDLLD Power Punch
Power Slash DRUDUDL LLDRUDUDL Power Punch
Fire Tackle LRLLDRU LRLRLLDRU Hyper Elbow
UDLRLLDRU Slash Kick
Tri-Somersault UDUUUDU UDUDUUUDU Somersault
DRUDUUUDU Charging Scorch

Noa
Dragon Fangs UDUUUDD UDUDUUUDD Lizard Tail
Triple Lizard DDDUUUDU UDDDUUUDU Acrobatic Blitz
Super Javelin UULDRDR RRUULDRDR Mirage Lancer
DUUULDRDR Swan Driver
UDUULDRDR Lizard Tail

Gala
Back Punch X3 UDDULRL LUUDDULRL Head Splitter
Super Ironhead DULUUDD UDDULUUDD Ironhead
LRDULUUDD Battering Ram
Rushing Crush LRDULUU DULRDULUU Flying Knee
LRLRDULUU Back Punch
LULRDULUU Guillotine

Information in this section was contributed by wilpeter lao.

Glitch: Reverse time:


After defeating Xain in the Fire Path, save at the save point. Go into the inn and buy One Door Of
Light. Exit underground Octam by the way you had first walked in the town. This entrance is to the far
right -- you are in the next. When you appear on the screen, do not move. Instead, enter the item screen
and use your Door Of Light. You then should appear in Octam and the game will never register you
defeating Xain and the Fire Path. However, all the treasures are still opened.
Information in this section was contributed by LnMComics.

Glitch: Lippian attacks your character:


While in battle, select the "Item" command and choose the Healing Herb. Use it, then press Circle to
return to the character who used the Healing Herb. Select the "Item" command again, but this time
choose the Lippian Flute. Press X on the Lippian Flute, then press Left or Right to change targets.
Information in this section was contributed by wilpeter lao.

Glitch: Point Card hits nothing:


While in battle, select the "Item" command and choose the Healing Bloom. Use it, then press Circle to
go back to the character who used the Healing Bloom. Select the "Item" command again, but this time
choose the Point Card. Press X on the Point Card, then press Left or Right to change targets. Notice
that there is nothing there. Use the Point Card and it will hit nothing.
Information in this section was contributed by wilpeter lao.

Glitch: Point Card hits your character:


While in battle, select the "Item" command and choose the Healing Herb or any item that you can use
on one character only.Use it, then press Circle to go back to the character who used the Healing Herb.
Select the "Item" command again, but this time choose the Point Card. Press X on the Point Card, then
press Left or Right to change targets. Note: The game will freeze after the Point Card hits your
character.
Information in this section was contributed by wilpeter lao.

Glitch: Invisible enemy:


Note: This trick requires at least one Spikefish Flute and Lippian Flute. You can get them for 200
fishing points each at the fishing spot northeast of Buma. While in battle, select the "Item" command
and choose the Spikefish Flute. Use it, then press Circle to go back to the character who used the
Spikefish Flute. Select the "Item" command again, but this time choose the Lippian Flute. Press X on
the Lippian Flute, then press Left or Right to change targets. Notice that the enemy's name is "rra" and
it is invisible. Use the Lippian Flute on this invisible enemy. Lippian will still attack but will hit
nothing.
Information in this section was contributed by wilpeter lao.

Glitch: Misspelling:
In Usha Research Center, go to the second floor then go to the person at the bottom right corner next to
the beds. He says something about Koru and Nivora Ravine, but it is misspelled as "Nivora Rivine".
Information in this section was contributed by Lakacaka.
Glitch: Freeze game:
While in battle, select the "Item" command. Choose the Healing Bloom. Use it, then press Circle to go
back to the character who used the Healing Bloom. Select the "Item" command again, but this time
choose the Lippian Flute .Press X on the Lippian Flute, then press Left or Right to change targets.
Notice that there is nothing there. Use the Lippian Flute on this invisible target. Lippian will still
appear, but the game will freeze afterwards. Note: Do not turn-off the game yet. Wait a bit longer and
you will hear the voices of Lu Delilas, Vahn, Noa, Gala, and some sound effects.
Information in this section was contributed by wilpeter lao.

Glitch: Max HP X2:


Equip the Lost Grail to Vahn. While in battle, select the "Item" command. Choose the Healing Herb.
Use it, then press Circle to go back to Vahn. Select the "Item" command again, but this time choose the
Point Card. Press X on the Point Card, then press Left or Right to change targets. Use the Point Card
on Vahn. Make sure that your Point Card has enough points to kill Vahn. Vahn's HP will be doubled
after he uses the Lost Grail, but the game will freeze afterwards. You can also do this trick on Noa and
Gala. Just make them use the Healing Herb and do not forget to equip the Lost Grail.

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