TR - Animation NCII
TR - Animation NCII
TR - Animation NCII
ANIMATION NC II
ANIMATION
NATIONAL CERTIFICATE LEVEL II
Page No.
SECTION 1 ANIMATION NC II QUALIFICATIONS 1
Basic Competencies 2 - 24
Core Competencies 29 - 63
COMPETENCY MAP 85
DEFINITION OF TERMS 86 - 90
ACKNOWLEDGEMENT 92 - 93
TRAINING REGULATIONS FOR
ANIMATION NC II
This Qualification is packaged from the competency map of the Information and
Communication Technology (ICT) Industry as shown in Annex A.
Clean-Up Artist
In-between Artist/In-betweener
Clean-Up Art Checker
In-between Checker
Digital Clean up Artist
Digital In-between artist
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
SECTION 2 COMPETENCY STANDARDS
This section gives the details of the contents of the basic, common and core units
of competency required in ANIMATION NC II.
BASIC COMPETENCIES
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PERFORMANCE CRITERIA REQUIRED REQUIRED
ELEMENT Italicized terms are elaborated
KNOWLEDGE SKILLS
in the Range of Variables
routine workplace 2.5 Relating to people
procedures and matters of social range in
concerning working the workplace
conditions of employment 2.6 Gathering and
are asked and responded to providing
Meetings outcomes are information in
interpreted and implemented response to
workplace
Requirements
Complete Range of forms relating to 3.1 Methods of 3.1 Documenting
relevant work conditions of employment are making/completing skills
related completed accurately and legibly work related 3.2 Report writing
documents Workplace data is recorded on documents skills
standard workplace forms and 3.2 Company standards 3.3 Making/developin
documents and procedures in g work related
Basic mathematical processes making work related documents
are used for routine calculations documents 3.4 Perform routine
Errors in recording information 3.3 Effective workplace duties
on forms/ documents are communication following simple
identified and properly acted 3.4 Different modes of written notices
upon communication 3.5 Completing work
Reporting requirements to 3.5 Written related
supervisor are completed communication documents
according to organizational 3.6 Organizational 3.6 Estimating,
guidelines policies calculating and
3.7 Communication recording routine
procedures and workplace
systems measures
3.8 Technology relevant 3.7 Ability to relate to
to the enterprise and people of social
the individual’s work range in the
responsibilities workplace
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RANGE OF VARIABLES
VARIABLE RANGE
Appropriate sources Team members
Suppliers
Trade personnel
Local government
Industry bodies
Medium Memorandum
Circular
Notice
Information discussion
Follow-up or verbal instructions
Face to face communication
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
EVIDENCE GUIDE
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
UNIT OF COMPETENCY : WORK IN TEAM ENVIRONMENT
UNIT CODE : 500311106
UNIT DESCRIPTOR : This unit covers the skills, knowledge and attitudes to identify role
and responsibility as a member of a team.
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PERFORMANCE CRITERIA REQUIRED REQUIRED
ELEMENT Italicized terms are elaborated
KNOWLEDGE SKILLS
in the Range of Variables
the members
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RANGE OF VARIABLES
VARIABLE RANGE
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EVIDENCE GUIDE
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
UNIT OF COMPETENCY : PRACTICE CAREER PROFESSIONALISM
UNIT CODE : 500311107
UNIT DESCRIPTOR : This unit covers the knowledge, skills and attitudes in promoting
career growth and advancement.
2. Set and meet 2.1. Competing demands are 2.1. Company policies 2.1. Setting skills of
work priorities prioritized to achieve procedures and work priorities
personal, team and standards 2.2. Meeting with
organizational goals and 2.2. Company and work priorities
objectives. departmental goals 2.3. Intra and
2.2. Resources are utilized and priorities Interpersonal
efficiently and effectively to 2.3. Managing priorities skills
manage work priorities and and commitments 2.4. Communication
commitments 2.4. Economic use and skills
2.3. Practices along economic maintenance of
use and maintenance of equipment and
equipment and facilities are facilities
followed as per established 2.5. Ways and means of
procedures practicing economic
use and maintenance
of equipment and
facilities
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PERFORMANCE CRITERIA REQUIRED REQUIRED
ELEMENT Italicized terms are elaborated
KNOWLEDGE SKILLS
in the Range of Variables
3. Maintain 3.1. Trainings and career 3.1. Ways of identifying 3.1. Identifying
professional opportunities are identified trainings and career trainings and
growth and and availed of based on job opportunities career
development requirements 3.2. Techniques of seeking opportunities
3.2. Recognitions are and receiving 3.2. Seeking
sought/received and recognitions recognitions are
demonstrated as proof of 3.3. Procedures of sought/received
career advancement obtaining licenses and
3.3. Licenses and/or and/or certifications demonstrated as
certifications relevant to relevant to the job proof of career
job and career are obtained advancement
and renewed 3.3. Obtaining and
renewing
Licenses and/or
certifications
relevant to job
and career
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RANGE OF VARIABLES
VARIABLE RANGE
1. Evaluation 1.1 Performance Appraisal
1.2 Psychological Profile
1.3 Aptitude Tests
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EVIDENCE GUIDE
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
UNIT OF COMPETENCY : PRACTICE OCCUPATIONAL HEALTH AND SAFETY
PROCEDURES
UNIT CODE : 500311108
UNIT DESCRIPTOR : This unit covers the outcomes required to comply with regulatory
and organizational requirements for occupational health and
safety.
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PERFORMANCE CRITERIA REQUIRED REQUIRED
ELEMENT Italicized terms are elaborated
in the Range of Variables KNOWLEDGE SKILLS
3. Control 3.1 Occupational Safety and 3.1 Ways of following 3.1 Following
hazards and Health (OSH) Occupational Safety occupational
risks procedures for and Health (OSH) health and safety
controlling hazards/risks procedures for (OSH)
in workplace are controlling procedures for
consistently followed hazards/risks in controlling
3.2 Procedures for dealing workplace hazards/risks in
with workplace 3.2 Ways of following workplace
accidents, fire and procedures for dealing 3.2 Following
emergencies are with workplace procedures for
followed in accordance accidents, fire and dealing with
with organization OSH emergencies workplace
policies 3.3 Types and use of accidents, fire
3.3 Personal protective personal protective and emergencies
equipment (PPE) is equipment (PPE) 3.3 Using correctly
correctly used in 3.4 OSH procedures and personal
accordance with practices and protective
organization OSH regulations equipment (PPE)
procedures and 3.5 Methods and 3.4 Providing
practices techniques in providing assistance in the
3.4 Appropriate assistance appropriate assistance event of a
is provided in the event in the event of a workplace
of a workplace workplace emergency emergency in
emergency in 3.6 Hazards/risks accordance with
accordance with identification and established
established organization control organization
protocol protocol
4. Maintain 4.1 Emergency-related 4.1 Participation 4.1 Participating in
OSH drills and trainings are procedures in emergency-
awareness participated in as per emergency-related related drills and
established organization drills and trainings trainings
guidelines and 4.2 Ways of completing 4.2 Completing and
procedures and updating OSH updating OSH
4.2 OSH personal records personal records personal records
are completed and 4.3 OSH procedures and
updated in accordance practices and
with workplace regulations
requirements 4.4 OSH indicators
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RANGE OF VARIABLES
VARIABLE RANGE
Safety regulations May include but are not limited to:
Clean Air Act
Building code
National Electrical and Fire Safety Codes
Waste management statutes and rules
Philippine Occupational Safety and Health Standards
DOLE regulations on safety legal requirements
ECC regulations
Hazards/Risks May include but are not limited to:
2.1 Physical hazards – impact, illumination, pressure, noise,
vibration, temperature, radiation
2.2 Biological hazards - bacteria, viruses, plants, parasites,
mites, molds, fungi, insects
2.3 Chemical hazards – dusts, fibers, mists, fumes, smoke,
gasses, vapors
2.4 Ergonomics
Psychological factors – over exertion/ excessive
force, awkward/static positions, fatigue, direct
pressure, varying metabolic cycles
Physiological factors – monotony, personal
relationship, work out cycle
Contingency measures May include but are not limited to:
Evacuation
Isolation
Decontamination
(Calling designed) emergency personnel
PPE May include but are not limited to:
4.1 Mask
4.2 Gloves
4.3 Goggles
4.4 Hair Net/cap/bonnet
4.5 Face mask/shield
4.6 Ear muffs
4.7 Apron/Gown/coverall/jump suit
4.8 Anti-static suits
Emergency-related 5.1 Fire drill
drills and training 5.2 Earthquake drill
5.3 Basic life support/CPR
5.4 First aid
5.5 Spillage control
5.6 Decontamination of chemical and toxic
5.7 Disaster preparedness/management
OSH personal records Medical/Health records
Incident reports
Accident reports
OSH -related training completed
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EVIDENCE GUIDE
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
UNIT TITLE : CONTRIBUTE TO WORKPLACE INNOVATION
UNIT DESCRIPTOR : This unit covers the knowledge, skills and attitudes required to
make a pro-active and positive contribution to workplace
innovation.
PERFORMANCE CRITERIA
REQUIRED REQUIRED
ELEMENT Italicized terms are elaborated
KNOWLEDGE SKILLS
in the Range of Variables
Identify Be aware of own role in 1.1. Roles of 1.1. Identifying roles of
opportunities to workplace innovation individuals in individuals in suggesting
do things better Opportunities for improvement suggesting and and making improvements
are identified proactively in making and the importance of pro-
own area of work improvements active involvement
Information are gathered and 1.2. Positive 1.2. Listing of positive
reviewed which may be impacts and impacts and the
relevant to ideas and challenges in challenges of change and
which might assist in innovation innovation
gaining support for idea. 1.3. Types of 1.3. Identifying examples
changes and of the types of changes
responsibility that are within and outside
own scope of
responsibility
Discuss and Identify people who could 2.1. Types of 2.1. Providing examples
develop ideas provide input into ideas for changes in the of the types of changes
with others improvements individual that can occur as a result
Select the best way of participation of effective individual
approaching people to 2.2. Improveme participation within own
begin sharing ideas nts or scope of responsibility
Review and select ideas for innovations in 2.2. Listing of typical
follow up based on the reasons why suggested
feedback implementation improvements or
2.3. Communic innovations may not be
ation of ideas implemented, including
for improvement constraints
Implement Take action to implement 3.1. Types of 3.1. Providing examples
changes and routine changes in changes and of the types of changes
present/ suggest consultation with others effective that can occur as a result
ideas with others and within scope of own individual of effective individual
responsibility participation participation within own
Present ideas and practical 3.2. Communic scope of responsibility
suggestions to the ate ideas for 3.2. Stating the typical
appropriate people about improvement reasons why suggested
how improvements could improvements or
be made innovations may not be
implemented, including
operational and
management constraints
3.3. Describing how to
prepare and communicate
ideas for improvement to
maximize likelihood of
support.
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
RANGE OF VARIABLES
VARIABLE RANGE
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EVIDENCE GUIDE
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
UNIT OF COMPETENCY : SOLVE/ADDRESS GENERAL WORKPLACE PROBLEMS
UNIT CODE : 500311133
UNIT DESCRIPTOR : This unit of covers the knowledge, skills and attitudes
required to apply problem-solving techniques to determine
the origin of a malfunction and plan for its resolution.
2. Look for 2.1. Identify potential 2.1. Current industry 2.1. Identifying current industry
solutions to solutions to problem. hardware and hardware and software
routine 2.2. Develop, document, rank software products products and services
problems and present and services 2.2. Identifying services and
recommendations about 2.2. Industry service and helpdesk practices,
possible solutions to helpdesk practices, processes and procedures.
appropriate person for processes and 2.3. Identifying operating system
decision. procedures 2.4. Identifying current industry
2.3. Operating systems standard diagnostic tools
2.4. Industry standard 2.5. Describing common
diagnostic tools malfunctions and
2.5. Malfunctions and resolutions.
resolutions. 2.6. Determining the root cause
2.6. Root cause analysis of a routine malfunction
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RANGE OF VARIABLES
VARIABLE RANGE
1. Appropriate person May Include:
1.1. Supervisor or manager
1.2. Peers/work colleagues
1.3. Other members of the organization
2. Plan May include
2.1. Priority requirements
2.2. Co-ordination and feedback requirements
2.3. Safety requirements
2.4. Risk assessment
2.5. Environmental requirements
3. Document May include :
3.1. Electronic mail
3.2. Briefing notes
3.3. Written report
EVIDENCE GUIDE
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
UNIT OF COMPETENCY : EXERCISE SUSTAINABLE DEVELOPMENT IN THE
WORKPLACE
UNIT CODE : 500311134
UNIT DESCRIPTOR : This unit covers knowledge, skills and attitude to identify
current resource use, comply with environmental
regulations and seek opportunities to improve resource
efficiency.
PERFORMANCE CRITERIA REQUIRED REQUIRED
ELEMENT Italicized terms are elaborated in the
Range of Variables KNOWLEDGE SKILLS
1. Identify current 1.1. Resources used in the 1.1. Types of 1.1. Listing of
resource use workplace and potential for resources resources used
environmental 1.2. Techniques in 1.2. Measuring current
improvements are listed measuring current usage of resources
following industry usage of 1.3. Recording and
procedures. resources storing of data
1.2. Current usage of resources 1.3. Calculating current 1.4. Conveying
used in the workplace is usage of workplace
measured using appropriate resources resource efficiency
techniques. 1.4. Data recording issues
1.3. Data are recorded and and storage
stored following workplace 1.5. Workplace
protocol. resource efficiency
1.4. All workplace resource issues
efficiency issues are
conveyed to work
team and supervisor
2. Comply with 2.1 Workplace environmental 2.1 Types of 2.1 Identifying and
environmental hazards are identified and workplace reporting
regulations reported to appropriate environmental workplace
supervisor. hazards environmental
2.2 All workplace 2.2 Workplace hazards
environmental efficiency environmental 2.2 Conveying all
issues are conveyed to efficiency issues environmental
work team and supervisor. 2.3 Environmental issues.
2.3 Environmental regulations regulations 2.3 Following
are followed based on 2.4 Methods of environmental
industry protocol. meeting efficiency regulations.
2.4 Work toward meeting targets 2.4 Practicing meeting
efficiency targets are efficiency targets
practiced following in complying
environmental regulations environmental
regulations
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PERFORMANCE CRITERIA REQUIRED REQUIRED
ELEMENT Italicized terms are elaborated in the
Range of Variables KNOWLEDGE SKILLS
3. Seek 3.1 Enterprise plans to 3.1 Enterprise plans 3.1 Following
opportunities to improve environmental 3.2 Improvement of enterprise plans to
improve practices and resource environmental improve
resource efficiency are followed practices and environmental
efficiency based on industry resource practices and
procedures efficiency resource efficiency
3.3 Impact of 3.2 Making
3.2 Suggestions for sustainable suggestions for
improvements to workplace practices on work improvements to
practices and resource requirements and workplace
efficiency are made efficiency practices and
according to industry 3.4 Preparation of resource efficiency
protocol environmental 3.3 Seeking
3.3 Clarifications relating to plan clarifications
work requirements, 3.5 Sustainable relating to work
efficiency and impact of practices requirements and
sustainable practices are efficiency and
sought from team members impact of
and/or supervisors. sustainable
practices
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RANGE OF VARIABLES
VARIABLE RANGE
1. Resources May include:
1.1 Electric
1.2 Water
1.3 Fuel
1.4 Telecommunications
1.5 Supplies
1.6 Materials
EVIDENCE GUIDE
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
COMMON COMPETENCIES
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
ELEMENT PERFORMANCE CRITERIA REQUIRED REQUIRED SKILLS
Italicized terms are elaborated in KNOWLEDGE
the Range of Variables
closed for navigation
purposes
Keyboard techniques are
carried out in line with
OH&S requirements for
safe use of keyboards
Produce/ output Entered data are processed 4.1. Computer 4.1. Computer data
data using using appropriate software application in processing
computer commands printing, scanning 4.2. Printing of data
system Data printed out as required and sending 4.3. Transferring
using computer facsimile files and data
hardware/peripheral 4.2. Types and
devices in accordance with function of
standard operating computer
procedures peripheral
Files, data are transferred devices
between compatible
systems using computer
software, hardware/
peripheral devices in
accordance with standard
operating procedures
Maintain Systems for cleaning, minor 5.1 Computer 5.1 Removing computer
computer maintenance and equipment/syste viruses from
equipment replacement of m basic infected machines
and systems consumables are maintenance 5.2 Making backup files
implemented procedures
Procedures for ensuring 5.2 Viruses
security of data, including 5.3 OH&S principles
regular back-ups and virus and
checks are implemented in responsibilities
accordance with standard 5.4 Calculating
operating procedures computer
Basic file maintenance capacity
procedures are 5.5 System Software
implemented in line with 5.6 Basic file
the standard operating maintenance
procedures procedures
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RANGE OF VARIABLES
VARIABLE RANGE
Hardware and peripheral Personal computers
devices Networked systems
Communication equipment
Printers
Scanners
Keyboard
Mouse
Storage media Storage media include the following but not limited to:
diskettes
CDs
zip disks
hard disk drives, local and remote
Desktop icons Icons include the following but not limited to:
directories/folders
files
network devices
recycle bin
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EVIDENCE GUIDE
Method of assessment The assessor may select two of the following assessment
methods to objectively assess the candidate:
Observation
Questioning
Practical demonstration
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
CORE COMPETENCIES
3. Apply line art 3.1 Model sheets are 3.1 Verbal 3.1 Drawing skills for
drawings prepared to serve as Communication both living and non-
based on reference for hand 3.2 Written living.
model sheet drawing activities. Communication 3.2 Analytical and
3.2 Rough action poses, 3.3 Constructive Solid comprehension
attitude poses and Geometry for Basic skills
different facial Shapes 3.3 Effective
expressions are drawn 3.4 Human and Animal Communication
on-model. Anatomy (Rough skills
3.3 Different line drawing action, attitude 3.4 Skills in interpreting
strokes are identified and poses and different basic principles of
applied based on the facial expressions) animation
model sheet. 3.5 Mechanical science 3.5 Presentation skills
3.4 Colored pencil is used to (rough movement 3.6 Practicing OSHS,
draw rough sketches, and behavior) EHSM, 3Rs and 5S
construction & proportion 3.6 Basic principles of
3.5 Lead pencil is used to animation
draw quality line art in 3.7 Practicing 3Rs –
cleaning up rough Reduce, Re-use,
drawings Recycle/recover
3.6 Full drawings in pencil and environmental
line style are submitted policies
for comments, 3.8 Different Line
corrections & evaluation drawing strokes
of relevant personnel.
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RANGE OF VARIABLES
VARIABLE RANGE
1. Drawing materials May include:
1.1 Lead pencils – B, 2B, 3B soft pencils
1.2 Bond paper
1.3 Animation paper
1.4 Eraser - kneaded eraser, rubber eraser
1.5 Ruler
1.6 Sharpener – Manual or electric
1.7 Mechanical pencil
1.8 Mechanical eraser
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EVIDENCE GUIDE
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
UNIT TITLE : PRODUCE TRADITIONAL CLEANED-UP KEY DRAWINGS
UNIT CODE : ICT 216301
UNIT DESCRIPTOR : This unit covers the knowledge, skills and attitude required to
draw, analyze and produce traditional clean up key drawings
for animation to ensure integrity of movement and character
model is maintained.
2. Prepare 2.1 Rough key animation 2.1 Verbal 2.1 Drawing skills
Traditional drawings in a scene folder Communication for both living
Rough Key are counted and checked if 2.2 Written and non-living.
Drawings complete and written on the Communication 2.2 Analytical and
provided exposure sheet. 2.3 Physical Science (all comprehension
2.2 Rough breakdowns are environments) skills
checked if provided by the 2.4 Human anatomy 2.3 Skills in reading
animator 2.5 Mechanical science and analyzing
2.3 Timing grid is checked if 2.6 Basic principles of timing grids and
written legibly and animation exposure sheet
corresponding to the 2.7 Practicing 3Rs – 2.4 Effective
drawings indicated in the Reduce, Re-use, Communication
exposure sheet Recycle/Recover and skills
2.4 Special instructions from environmental 2.5 Presentation
Animator or animation concerns
skills
director are checked and 2.8 Exposure sheet
2.9 Timing grid
2.6 Practicing
read if written on the Timing OSHS, EHSM,
grid or in the exposure 2.10Rough key animation
3Rs and 5S
sheet drawings
2.11 Knowledge on
2.5 Traditional cleaned-up
exposure sheets
line quality stroke
2.12Rough breakdowns
requirement for the final
2.13Cleaned-up line
drawing is checked against
quality stroke
the approved model sheets.
requirement
3. Produce 3.1 All rough key drawings 3.1 Verbal 3.1 Clean-up
Traditional are arranged properly and Communication Drawing Skills
cleaned-up flipped by hand to see and 3.2 Written 3.2 Analytical and
key analyze the animation Communication comprehension
drawings movements 3.3 Physical Science (all skills
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
PERFORMANCE CRITERIA REQUIRED REQUIRED
ELEMENT Italicized terms are elaborated in
the Range of Variables KNOWLEDGE SKILLS
3.2 Rough Key drawings poses environments) 3.3 Skills in
and rough expressions are 3.4 Mechanical science reading and
analyzed and understood 3.5 Basic principles of analyzing
as indicated in the animation timing grids
storyboard and the 3.6 Human anatomy and
exposure sheet. 3.7 Cross platform data breakdowns
3.3 All rough key drawings transfer 3.4 Effective
pose that are off-model are 3.8 Rough Key Communicatio
redrawn using the correct drawings poses and n skills
model sheet construction & rough expressions 3.5 Computer
proportion. 3.9 Body Attitude and operation skills
3.4 Rough body Attitude and facial expressions 3.6 Presentation
facial expressions are 3.10 Rough breakdowns skills
maintained and captured 3.7 Practicing
3.11 Key drawing &
during the redrawing and OSHS, EHSM,
breakdown labels
modeling process. 3Rs and 5S
3.12 animator
3.5 Rough breakdowns are instructions
analyzed, redrawn and put
3.13 production
on model based on
information
animation flow.
3.6 Line quality stroke is 3.14 timing grid
applied to all redrawn 3.15 Cleaned-up Key
rough key animation poses drawings and
and breakdowns. breakdowns
3.7 Key drawing & 3.16 Practicing 3Rs –
breakdown labels, Reduce, Re-use,
animator instructions, Recycle/Recover
production information, and environmental
timing grid are copied concerns
carefully from the original 3.17 Geometry for Basic
rough key drawings and Shapes
written clearly on the clean
animation paper in the
appropriate position.
3.8 All final traditional cleaned-
up key drawings and
breakdowns are organized
and bundled neatly
together inside a folder.
3.9 Old rough key drawings
and rough breakdowns are
also organized, bundled
and returned neatly
together inside scene
folder.
3.10 Scene folder contents are
double checked, signed
and submitted to
appropriate personnel.
4. Edit / Revise 4.1 Scene folder with revision 4.1 Verbal 4.1 Clean-up
cleaned-up calls are read and Communication Drawing Skills
Key understood based on the 4.2 Written 4.2 Analytical and
Drawings instructions written by a Communication comprehension
supervisor. 4.3 Physical Science (all skills
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PERFORMANCE CRITERIA REQUIRED REQUIRED
ELEMENT Italicized terms are elaborated in
the Range of Variables KNOWLEDGE SKILLS
4.2 All affected cleaned-up key environments) 4.3 Skills in reading
drawings & breakdowns are 4.4 Mechanical science and analyzing
redrawn based on the 4.5 Basic principles of timing grids and
scope of the revision calls. animation breakdowns
4.3 Revised scene folder 4.6 Cross platform data 4.4 Effective
contents are doubled transfer Communication
checked and signed off as 4.7 Rough Key drawings skills
done after all corrections poses and rough 4.5 Computer
are made. expressions operation skills
4.4 Revised scene folder is 4.8 Body Attitude and 4.6 Presentation
submitted to appropriate facial expressions skills
personnel. 4.9 Rough breakdowns 4.7 Practicing
4.10 Key drawing & OSHS, EHSM,
breakdown labels 3Rs and 5S
4.11 animator instructions
4.12 production
information
4.13 timing grid
4.14 Cleaned-up Key
drawings and
breakdowns
4.15 Practicing 3Rs –
Reduce, Re-use,
Recycle/Recover
and environmental
concerns
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RANGE OF VARIABLES
VARIABLE RANGE
1. Traditional May include:
animation 1.1 Animation table 1.9 Ruler
equipment and 1.2 Lightbox 1.10 Bull clip
materials 1.3 Animation disc 1.11 Magic tape
1.4 Manual/ electric 1.12 Light colored pencils
sharpener 1.13 Lead pencils
1.5 Desk lamp 1.14 Rubber/ kneaded eraser
1.6 Chair 1.15 Reinforcement peg hole
1.7 Animation paper stickers
1.8 Peg bar
6. Rough key Main rough drawing poses drawn only by animators and is
animation distinguished on paper by:
drawings 6.1 Numbers & letters that are encircled
6.2 Timing grid
6.3 Special animation Instructions
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VARIABLE RANGE
7. Exposure sheet A chart containing the following:
7.1 Directors notes and instructions
7.2 Number of drawings
7.3 camera instructions
7.4 dialogue track and mouth lip-sync
7.5 length of scene
7.6 Production information
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VARIABLE RANGE
15. Production May include:
information 15.1 production episode
15.2 production title
15.3 scene number
15.4 registration instructions
May include:
17. Appropriate 17.1 Bottom portion near or beside the peg holes
position (of 17.2 upper portion on top of paper
drawing labels) 17.3 lower right or left corner of the paper
17.4 upper right or left corner of paper
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EVIDENCE GUIDE
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
UNIT TITLE : PRODUCE TRADITIONAL IN-BETWEEN DRAWINGS
UNIT CODE : ICT 216302
UNIT DESCRIPTOR : This unit covers the knowledge, skills and attitude required to
produce traditional in-between drawings to ensure that the flow of
animation based on the traditional key drawings will move
smoothly.
PERFORMANCE CRITERIA REQUIRED REQUIRED
ELEMENT Italicized terms are elaborated in the
Range of Variables KNOWLEDGE SKILLS
Identify 1.1 Traditional animation 1.1 Verbal 1.1 Drawing skills for
requirements equipment & materials are Communication both living and
for traditional identified and prepared 1.2 Written non-living.
in-between according to the task Communication 1.2 Analytical and
drawings undertaken. 1.3 Physical Science (all comprehension
1.2 Traditional in-between elements) skills
requirements are identified 1.4 Mechanical Science 1.3 Skills in reading
from the given source 1.5 Basic principles of and analyzing
material. animation storyboard and
1.3 Appropriate model sheets 1.6 Traditional exposure sheet
are gathered for reference in animation 1.4 Effective
the given scene folder equipment & Communication
1.4 Incomplete materials and materials skills
faulty equipment are reported 1.7 Traditional in- 1.5 Presentation
to appropriate personnel between drawing skills
requirements
1.8 Model sheets
Prepare 2.1 Required Model sheets are 2.1 Verbal 2.1 Drawing skills
materials for taped, clipped or pinned at a Communication for both living
traditional In- location easily seen by the 2.2 Written and non-living.
between eye within arm’s length of the Communication 2.2 Analytical and
drawings drawing area. 2.3 Physical Science (all comprehension
2.2 Animation paper and environments) skills
drawing materials are 2.4 Mechanical Science 2.3 Skills in reading
prepared in the drawing area 2.5 Basic principles of and analyzing
for easy access. animation storyboard
2.3 Cleaned-up key animation 2.6 Practicing 3Rs – 2.4 Skills in reading
drawings and breakdowns Reduce, Re-use, and analyzing
in the scene folder are Recycle/Recover timing grids and
counted and checked if and environmental exposure sheet
complete and written on the concerns 2.5 Effective
provided exposure sheet. 2.7 Exposure sheet Communication
2.4 Scene folder contents are 2.8 Timing grids skills
checked if bundled, organized 2.9 Rough key 2.6 Presentation
and complete inside the animation drawings skills
folder for reference. 2.10 Knowledge on 2.7 Practicing
2.5 Timing grids are checked if exposure sheets OSHS, EHSM,
written legibly on each 2.11 Rough breakdowns 3Rs and 5S
cleaned-up key drawing and 2.12 Cleaned-up line
indicated on the exposure quality stroke
sheet requirement
2.6 Special instructions written
on the cleaned-up key
drawings and exposure sheet
are noted and will be used for
reference on in-between
work.
Produce 3.1 All cleaned-up key drawings 3.1 Verbal 3.1 Clean-up and
traditional in- and breakdowns are carefully Communication In-between
between held together and flipped by 3.2 Written Drawing Skills
drawings hand to see and analyze the Communication 3.2 Analytical and
line quality and animation 3.3 Physical Science (all comprehension
movement flow. environments) skills
3.2 Two cleaned-up key drawings 3.4 Mechanical Science 3.3 Skills in reading
are arranged on top of each 3.5 Basic principles of and analyzing
other at a time and higher animation timing grids and
number is always placed at 3.6 Computer hardware exposure sheet
the topmost pile. requirements for 3.4 Skills in
linetest analyzing
3.3 Light from the animation 3.7 Cross platform data animation
lightbox / table is opened to transfer breakdowns
see through the two cleaned- 3.8 Rough key drawing 3.5 Effective
up key drawings and see the poses and rough Communication
intersecting lines of both expressions skills
papers. 3.9 Body attitude and 3.6 Presentation
3.4 A clean sheet of animation facial expressions skills
paper is placed on top of the 3.10Rough breakdowns 3.7 Practicing
two cleaned-up key drawings 3.11Key drawing & OSHS, EHSM,
in preparation to sketch the breakdown labels 3Rs and 5S
first traditional rough in- 3.12animator instructions
between drawing. 3.13production
information
3.5 Timing written on the
3.14timing grid
cleaned-up key drawing at
3.15Cleaned-up Key
the topmost pile is analyzed &
drawings and
followed to produce the first
breakdowns
traditional rough in-between
3.16Linetest software
sketch based on the length of
3.17Practicing 3Rs –
the indicated timing grid
Reduce, Re-use,
lines and the model sheet.
Recycle/Recover
3.6 Traditional rough in-betweens and environmental
are labeled properly based on concerns
the labeling system of the 3.18Geometry for Basic
cleaned-up key drawings Shapes
3.7 Breakdowns are strictly
followed as an in-between
drawing if provided in the
scene folder.
3.8 All remaining rough in-
betweens are produced from
the timing grid lines written on
the remaining pairs of
arranged cleaned-up key
drawings contained in the
scene folder.
3.9 All rough in-betweens
produced are carefully
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PERFORMANCE CRITERIA REQUIRED REQUIRED
ELEMENT Italicized terms are elaborated in the
Range of Variables KNOWLEDGE SKILLS
cleaned-up using the same
line quality stroke clearly
seen at the cleaned-up key
drawings.
3.10 All cleaned-up In-between
drawings are carefully
checked again against the
light of the lightbox if all
timing grid lines are followed.
3.11 All final key drawings and in-
between drawings are shot
in sequence at the linetest
software to check model
drawing & line consistency
and to produce correct flow
of in-between drawing.
3.12 All final cleaned-up key
drawings & final in-between
drawings are arranged,
organized and bundled
neatly together inside scene
folder.
3.13 Old rough key drawings and
rough in-betweens are
organized, bundled and
returned neatly together
inside scene folder.
3.14 Scene folder contents are
double checked, signed and
submitted to appropriate
personnel.
Edit / Revise in- Returned scene folder with 4.1 Verbal 4.1 Clean-up and In-
between revision calls are read and Communication between
drawings analyzed based on the 4.2 Written Drawing Skills
instructions written Communication 4.2 Analytical and
specifically for the affected in- 4.3 Physical Science comprehension
between drawings. (all environments) skills
All affected in-between drawings 4.4 Mechanical 4.3 Skills in reading
are redrawn accordingly Science and analyzing
based on the scope of the 4.5 Basic principles of timing grids and
revision calls animation exposure sheet
Revised scene folder contents 4.6 Computer hardware 4.4 Skills in
and revision calls are doubled requirements for analyzing
checked, organized properly linetest animation
and signed off as done after 4.7 Linetest software breakdowns
all corrections are made. 4.8 Cross platform data 4.5 Effective
Revised scene folder is submitted transfer Communication
to appropriate personnel. 4.9 In-between skills
drawings 4.6 Presentation
4.10 Rough key drawing skills
poses and rough 4.7 Practicing
expressions OSHS, EHSM,
4.11 Body attitude and 3Rs and 5S
facial expressions
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PERFORMANCE CRITERIA REQUIRED REQUIRED
ELEMENT Italicized terms are elaborated in the
Range of Variables KNOWLEDGE SKILLS
4.12 Rough breakdowns
4.13 Key drawing &
breakdown labels
4.14 animator
instructions
4.15 production
information
4.16 timing grid
4.17 Cleaned-up key
drawings and
breakdowns
4.18 Practicing 3Rs –
Reduce, Re-use,
Recycle/Recover
and environmental
concerns
4.19 Geometry for basic
shapes
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RANGE OF VARIABLES
VARIABLE RANGE
1. Traditional May include:
animation 1.1 Animation table
1.10 bull clip
equipment & 1.2 lightbox
1.11 magic tape
materials 1.3 animation disc
1.12 Light colored pencils
1.4 Manual/ electric
1.13 Lead pencils
sharpener
1.14 Rubber/ kneaded eraser
1.5 Desk lamp
1.15 Reinforcement peghole
1.6 chair
stickers
1.7 Animation paper
1.16 line test machine / computer
1.8 Pegbar
1.17 linetest software
1.9 Ruler
2. Source material May include:
2.1 Storyboard
2.2 Lay-out drawings
2.3 Director’s instructions
2.4 Model sheets
2.5 Exposure sheets
2.6 Key animation drawings
2.7 Animation folder / envelope
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VARIABLE RANGE
drawings 8.2 Animals
8.3 props
8.4 objects
8.5 backgrounds
9. Breakdowns A special drawing that is provided only by Animators if needed
in the scene. May include:
9.1 a drawing with a different path of action
9.2 a drawing with a wave or flow action
9.3 a drawing that favors its spacing to one key drawing
10. Exposure sheet A chart containing the following:
10.1 Directors notes and instructions
10.2 Number of drawings
10.3 camera instructions
10.4 dialogue track and mouth lip-sync
10.5 length of scene
10.6 Production information
11. Timing grid May include:
11.1 slow in timing grid
11.2 slow out timing grid
11.3 equal timing grid
11.4 special timing grid
12. Special
Special Instructions may include:
Instructions 12.5 shadow/ high light
12.1 separation parts
indications
12.2 mouth / lip-sync
12.6 shading instructions
12.3 breakdown
12.7 eye blinks / eye
12.4 cycles in timing
movement
13. Line quality stroke May include
13.1 Thin lines
13.2 Thick lines
13.3 Thin & thick lines combined
13.4 Wriggly lines
13.5 Broken / stylized lines
14. Animation May include
lightbox / table 14.1 Portable square lightbox
14.2 Animation table with disc
14.3 Square lightbox with animation disc
15. Timing grid lines These are horizontal or vertical lines with varying length sizes
dividing a single straight line into specific spaces. This May
include:
15.1 Single long line – the first to be in-between
15.2 Short line – the last to be in-between
15.3 Equal length lines – indicating equal spaced in-betweens
15.4 Line with an “X” mark – indicating a special in-between
instruction of a favored space
15.5 Series of lines that gradually tapers like a fish bone on
one or both sides of a single line, indicating a series on
in-betweens that starts with the longest and ends at the
shortest line.
16. Labeling system May include:
16.1 Letter and number
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VARIABLE RANGE
16.2 double letter and number
16.3 Symbol and a number
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
EVIDENCE GUIDE
Critical Aspects of
Competency Assessment requires evidence that the candidate:
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UNIT TITLE : PRODUCE DIGITAL CLEANED-UP DRAWINGS
UNIT CODE : ICT216303
UNIT DESCRIPTOR : This unit covers the knowledge, skills and attitude required to
draw, analyze, and produce digital cleaned-up key drawings for
animation to ensure integrity of movement and character model is
maintained.
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PERFORMANCE CRITERIA REQUIRED REQUIRED
ELEMENT Italicized terms are elaborated in
the Range of Variables KNOWLEDGE SKILLS
& breakdowns provided breakdowns 3Rs and 5S
are played back to view 2.11 Digital model
and analyze the fluidity of sheets
animation movements and 2.12 special file
consistency in drawings instructions
2.6 New column or layer is 2.13 layering of drawing
added to the to the elements
timeline or exposure sheet 2.14 digital line size &
in preparation for the layer stroke
of the digital cleaned-up 2.15 Digital Key drawing
key drawings & Digital
2.7 All off-model drawings Breakdown labels
are re-drawn based on 2.16 production
digital model sheets information
provided and put on- 2.17 Timing grids
model and placed also in 2.18 Cross platform data
its own layer transfer
2.8 Required digital line size 2.19 Practicing 3Rs –
& stroke is applied to all Reduce, Re-use,
digital cleaned-up key Recycle/Recover
drawings. and environmental
2.9 Digital key drawing & concerns
digital breakdown labels, 2.20 Geometry for Basic
production information, Shapes
timing grids are copied
carefully from the original
rough key drawings and
written clearly at an
appropriate position on
the workspace
2.10 All finished Digital drawing
sequences are exported to
video format and saved at
scene file folder.
2.11 Scene File folder
contents are double
checked and submitted to
appropriate personnel
Edit / Revise 3.1. Returned file folder with Verbal 3.1. Clean-up and
digital revision calls are read Communication In-between
cleaned-up and analyzed based on the Written Drawing Skills
key drawings instructions written. Communication 3.2. Analytical and
3.2. All affected digital cleaned- OHS Standards and comprehension
up drawings & breakdowns 5S’s principles skills
are redrawn accordingly Intellectual Property 3.3. Skills in reading
based on the scope of the Rights and concerns and analyzing
revision calls Knowledge in timing grids and
3.3. All revised digital drawings computer operations exposure sheet
are labeled appropriately and applications 3.4. Skills in
to distinguish that it is the OHS processes and analyzing
latest revised version. procedures for animation
3.4. Final Revised Digital Computer Hardware breakdowns
cleaned-up drawings and User interface and 3.5. Computer
breakdowns are exported tools of 2D operating skills
to video format to check animation software 3.6. Effective
the consistency of revised Rough Animation Communication
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PERFORMANCE CRITERIA REQUIRED REQUIRED
ELEMENT Italicized terms are elaborated in
the Range of Variables KNOWLEDGE SKILLS
drawings Key Drawings skills
3.5. Revised scene File Digital Rough 3.7. Presentation
folder contents are Breakdowns skills
double-checked and then Digital model sheets 3.8. Practicing
saved in a different folder special file instructions OSHS, EHSM,
label as a revised work layering of drawing 3Rs and 5S
version. elements
3.6. Revised scene file folder digital Line size & stroke
is submitted to Digital Key drawing &
appropriate personnel. Digital Breakdown
labels
production information
Timing grids
Cross platform data
transfer
Cross platform data
transfer
Practicing 3Rs – Reduce,
Re-use,
Recycle/Recover
and environmental
concerns
Geometry for Basic
Shapes
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RANGE OF VARIABLES
VARIABLE RANGE
1. Digital Animation May include:
Equipment & materials 1.1 Chair
1.2 Table
1.3 computer
1.4 computer peripherals
1.5 pen tablet
1.6 2D animation software
1.7 USB
1.8 external hard drive
1.9 keyboard
1.10 mouse
4. File folder File folders, also called directories may include files of:
4.1 Storyboard
4.2 Lay-out
4.3 Exposure sheets
4.4 Key animation drawings
4.5 Animation scene file
4.6 Model sheets
4.7 Exported video file
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VARIABLE RANGE
5. 2D animation software May include one of the
5.6 After Effects
following:
5.7 Open Toonz
5.1 CTP Pro
5.8 Paintool Sai
5.2 Retas Pro
5.9 Krita
5.3 Flipbook
5.10 Clip Studio
5.4 Flash
5.11 TV Paint
5.5 Toonboom
6. Delivery Platform Delivery platform may include:
6.1 Worldwide web
6.2 CD-ROM
6.3 DVD
6.4 Film
6.5 Video format
6.6 Broadcast format
6.7 Video game format
7. Appropriate personnel 7.1 Production assistant
7.2 Production manager
7.3 Department head
7.4 Animation Director
7.5 Supervisor ( * this can also be the Trainer )
8. Digital Rough key May include digitally produced rough drawings of:
animation drawings 8.1 Characters
8.2 Animals
8.3 props
8.4 objects
8.5 backgrounds
9. Digital rough breakdowns Digital rough breakdowns may include:
9.1 a drawing with a different path of action
9.2 a drawing with a wave or flow action
9.3 a drawing that favors its spacing to one key
drawing
10. Exposure sheet A vertical chart with columns containing the following:
10.1 Directors notes and instructions
10.2 Number of drawings
10.3 Camera instructions
10.4 Dialogue track and mouth lip-sync
10.5 Length of scene
10.6 Slugging
10.7 Production information
11. Timeline A horizontal chart containing layers similar to the
exposure sheet that may contain the following:
11.1 Directors notes and instructions
11.2 Frame Numbers
11.3 Number of drawings
11.4 camera instructions
11.5 dialogue track and lip sync
11.6 length of scene
11.7 Slugging
11.8 Production information
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VARIABLE RANGE
12. Special file May include instructions on:
Instructions 12.1 separation parts 12.7 special effects
12.2 mouth / lip-sync 12.8 shading
12.3 breakdown instructions
12.4 cycles in timing 12.9 eye blinks / eye
12.5 shadow/ high light movement
indications 12.10 timing
12.6 drawing registration specifications
instructions
13. Off-model drawings A drawing that does not look or conform to the provided
model sheet. May include:
13.1 wrong proportion
13.2 wrong details
13.3 wrong expression
13.4 wrong construction
13.5 wrong face features
14. On-model Should include:
14.1 proportion
14.2 volume
14.3 size
14.4 facial features
14.5 attitude and appeal
14.6 arms and legs
14.7 design and style specifications
15. Digital line size and May include size and stroke for:
stroke 15.1 Thin lines
15.2 Thick lines
15.3 Thin & thick lines combined
15.4 Wriggly lines
15.5 Broken / stylized lines
16. Digital key drawings & May include:
digital breakdown 16.1 Letter and number
labels 16.2 double letter and number
16.3 Symbol and a number
17. Production information May include:
17.1 episode number
17.2 production title
17.3 Act number
18. Appropriate personnel May include:
21.1 Production Manager
21.2 Production Assistant
21.3 Animation director
19. Video Format May include following video file format:
18.1 QuickTime file format (.mov)
18.2 AVI (.avi)
18.3 Flash video (FLV)
18.4 MP4
18.5 Matroska (.mkv)
18.6 .vlc
18.7 Windows media video .wmv
18.8 Windows media player (WMP)
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VARIABLE RANGE
20. Revised scene file folder May include
20.1 Revision call instructions
20.2 Revised digital cleaned-up key drawings
20.3 Original digital rough key drawings
20.4 Original digital cleaned-up key drawings
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EVIDENCE GUIDE
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UNIT TITLE : PRODUCE DIGITAL IN-BETWEEN DRAWINGS
UNIT CODE : ICT 216304
UNIT DESCRIPTOR : This unit covers the knowledge, skills and attitude required to
produce digital in-between drawings to ensure that the flow of
animation based on the digital key drawings will move smoothly.
3. Edit / Revise 3.1 Returned file folder with 3.1 Verbal 3.1 Digital In-
digital in- revision calls are read Communication between
between and analyzed based on 3.2 Written Drawing Skills
drawings the instructions written Communication 3.2 Analytical and
specifically for the 3.3 OHS Standards and comprehension
affected Digital In- 5S’s principles skills
between Drawings. 3.4 Intellectual Property 3.3 Skills in reading
3.2 All affected digital in- Rights and concerns and analyzing
_____________________________________________________________________________________ 60
TR - ANIMATION NC II (Version 02) Amended February 27, 2018
PERFORMANCE CRITERIA REQUIRED REQUIRED
ELEMENT Italicized terms are elaborated in
the Range of Variables KNOWLEDGE SKILLS
between drawings are 3.5 OHS processes and timing grids and
redrawn accordingly procedures for exposure sheet
based on the scope of the Computer Hardware 3.4 Skills in
revision calls 3.6 Use of 2D animation analyzing
3.3 Revised File folder software. animation
contents and revision 3.7 Digital model sheets breakdowns
calls are double checked, and special file 3.5 Computer
organized and signed off instructions operating skills
as done after al 3.8 Onion skin/ lightbox 3.6 Effective
corrections are made. feature Communication
3.4 Revised Digital cleaned- 3.9 Timing skills
up drawings and in- 3.10 Digital rough in- 3.7 Presentation
between drawings are betweens skills
exported to video format 3.11 Labeling and 3.8 Practicing
to check the consistency marking OSHS, EHSM,
of revised drawings 3.12 labeling system of 3Rs and 5S
3.5 Revised file folder is the Cleaned-up Key
submitted to appropriate drawings
personnel. 3.13 Cross platform data
transfer
3.14 Practicing 3Rs –
Reduce, Re-use,
Recycle/Recover
and environmental
concerns
3.15 Geometry for Basic
Shapes
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
RANGE OF VARIABLES
VARIABLE RANGE
1. Digital Animation May include:
Equipment & materials 1.1 Chair
1.2 Table
1.3 computer
1.4 computer peripherals
1.5 Digitizing pen and tablet
1.6 2D animation software
1.7 Mouse
1.8 Keyboard
1.9 USB
1.10 removable hard drive
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VARIABLE RANGE
6. 2D animation May include one of the following:
software 6.1 CTP Pro
6.2 Retas Pro
6.3 Flipbook
6.4 Flash
6.5 Toonboom
6.6 After Effects
6.7 Open Toonz
6.8 Paintool Sai
6.9 Krita
6.10 Clip Studio
6.11 TV Paint
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EVIDENCE GUIDE
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SECTION 3 TRAINING STANDARDS
Delivery of knowledge requirements for the basic, common and core units of
competency specifically in the areas of mathematics, science/technology,
communication/language and other academic subjects shall be contextualized. To this
end, TVET providers shall develop a Contextual Learning Matrix (CLM) to include green
technology, issues on health and drugs and catering to persons with disabilities (PWD’s)
to accompany their curricula.
Course Description:
This course is designed to develop & enhance the knowledge, skills, & attitudes of
an assistant animator/clean-up and In-betweener (CU/IB Artist) in accordance with
industry standards. It covers the basic & common competencies in addition to the core
competencies – apply line drawing techniques and produce cleaned-up and in-between
drawings in both and traditional & digital output.
The nominal duration of 616 hours covers the required units at Animation NC II.
TVET providers can however, offer a longer, ladderized course covering the NC II basic,
common and core units.
To complete the course, all units prescribed for this qualification must be achieved:
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BASIC COMPETENCIES
52 hrs
_____________________________________________________________________________________ 67
TR - ANIMATION NC II (Version 02) Amended February 27, 2018
Unit of Assessment Nominal
Learning Outcomes Learning Activities Methodology
Competency Approach Duration
workplace measures
Basic mathematical processes of addition,
subtraction, division and multiplication
Demonstrate office activities in:
o workplace meetings and discussions
scenario
Perform workplace duties scenario following
simple written notices
Follow simple spoken language
Identify the different Non-verbal communication
Demonstrate ability to relate to people of social
range in the workplace
Gather and provide information in response to
workplace requirements
Complete work related documents
1.3. Participate in Identify: Lect Written 2 hours
workplace meeting o types of workplace documents and forms ure examination
and discussion o kinds of workplace report De Observation
o Available technology relevant to the monstration
enterprise and the individual’s work
responsibilities
Read and follow instructions in applying basic
mathematical concepts
Follow simple spoken language
Demonstrate ability to relate to people of social
range in the workplace
Gather and provide information in response to
workplace requirements
2. Work in a team 2.1. Describe and Discuss the team role and scope Gro Oral 2 hours
environment identify team role Read and discuss definition of Team up discussion evaluation
and responsibility in Difference between team and group Lect Writt
a team. Objectives and goals of team ure en examination
Identify different sources of information
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
Unit of Assessment Nominal
Learning Outcomes Learning Activities Methodology
Competency Approach Duration
2.2. Describe work as a Discuss team goals and objectives Gro Oral 2 hours
team Perform exercises in setting team goals and up discussion evaluation
expectations scenario Rol Obs
Identify: e play ervation
o individual role and responsibility Lect Writt
Practice Interacting effectively with others ure en examination
Read:
o Fundamental rights at work including
gender sensitivity
o Understanding individual competencies
relative to teamwork
o Types of individuals
o Role of leaders
3. Practice career 3.1. Integrate personal Discuss performance evaluation Gro Oral 2 hours
professionalism objectives with Read: up discussion evaluation
organizational o Work values and ethics (Code of Conduct, Lect Writt
goals Code of Ethics, etc.) ure en examination
o Understanding personal objectives De Obs
o Understanding organizational goals monstration ervation
Demonstrate Intra and Interpersonal skills at
work
Demonstrate personal commitment in work
3.2. Set and meet work Discuss company policies, operations, Gro Oral 4 hours
priorities procedures and standards up discussion evaluation
Read: Lect Writt
o Time Management ure en examination
o Basic strategic planning concepts De Obs
o Resource utilization and management monstration ervation
o Apply managing goals and time
Practice:
o economic use of resources and facilities
o time management
3.3. Maintain Discuss company recognition and incentives Gro Oral 2 hours
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
Unit of Assessment Nominal
Learning Outcomes Learning Activities Methodology
Competency Approach Duration
professional growth Read: up discussion evaluation
and development o Career development opportunities Lect Writt
o Information on relevant licenses and or ure en examination
certifications personal career development
needs
Identify career opportunities
Determine personal career development needs
4. Practice 4.1. Identify hazard and Discuss OHS procedures, practices and Gro Oral 2 hours
occupational risks regulations up discussion evaluation
health and Read Lect Writt
safety o OHS indicators ure en examination
o Organizational contingency practices
Practice hazards/risks identification and control
4.2. Evaluate hazard Gro Oral 2 hours
and risks up discussion evaluation
Describe effects of safety hazards
Lect Writt
o Read Threshold Limit Value –TLV
ure en examination
Practice reporting safety hazards
Rol Obs
Demonstrate evaluating hazards and risks
e play ervation
using communication equipment
De
monstration
4.3. Control hazards Discuss: Gro Oral 2 hours
and risks o Organization safety and health protocol up discussion evaluation
o Company emergency procedure practices De Obs
Practice personal hygiene monstration ervation
Practice drills on responding to emergency Sim
ulation
4.4. Maintain Identify emergency-related drills information Lect Writt 2 hours
occupational health Practice occupational safety and health ure en examination
and safety standards on personal records in the workplace Rol Obs
awareness Practice emergency related drills in the e play ervation
workplace De
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
Unit of Assessment Nominal
Learning Outcomes Learning Activities Methodology
Competency Approach Duration
monstration
Sim
ulation
5. Contribute to 5.1. Identify Lecture and discussion on: Gro Oral 2 hours
workplace opportunities to do o Roles of individuals in suggesting and up discussion evaluation
innovation things better making improvements Lect Writt
o Positive impacts and challenges in ure en examination
innovation Rol Obs
o Types of changes and responsibility e play ervation
Identification of opportunities for improvement De
monstration
5.2. Discuss and Lecture and discussion on: Gro Oral 2 hours
develop ideas with o Types of changes in the individual up discussion evaluation
others participation Lect Writt
o Improvements or innovations in the ure en examination
implementation Rol Obs
Communication of ideas for improvement e play ervation
De
monstration
5.3. Implement changes Lecture and discussion on: Gro Oral 4 hours
and present/ o Types of changes and effective individual up discussion evaluation
suggest ideas with participation Lect Writt
others o Typical reasons why suggested ure en examination
improvements or innovations may not be Rol Obs
implemented, including operational and e play ervation
management constraints De
Present/Suggest ideas/changes in consultation monstration
with others for improvement
6. Solve/address 6.1. Identify routine Lecture and discussion on: Gro Oral 2 hours
general problems o Possible routine problems or procedural up discussion evaluation
workplace problem areas Lect Writt
problems o Current industry hardware and software ure en examination
products and services Rol Obs
o Malfunctions and resolutions e play ervation
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Unit of Assessment Nominal
Learning Outcomes Learning Activities Methodology
Competency Approach Duration
De
monstration
6.2. Look for solutions Lecture and discussion on: Gro Oral 2 hours
to routine problems o Industry service and helpdesk practices, up discussion evaluation
processes and procedures Lect Writt
o Operating systems ure en examination
o Industry standard diagnostic tools Rol Obs
o Root cause analysis e play ervation
Identification of potential solutions to problem De
monstration
6.3. Recommend Lecture and discussion on: Gro Oral 4 hours
solutions to o Standard/Established procedures up discussion evaluation
problems o Implementation of solutions Lect Writt
o Evaluation of implemented solutions ure en examination
Produce documentation that recommends Rol Obs
solutions to identified problems e play ervation
De
monstration
7. Exercise 7.1. Identify current Lecture and discussion on: Gro Oral 2 hours
sustainable resource use o Types of resources up discussion evaluation
development in o Techniques in measuring current usage of Lect Writt
the workplace resources ure en examination
o Calculating current usage of resources Rol Obs
o Data recording and storage e play ervation
o Workplace resource efficiency issues De
monstration
7.2. Comply with Lecture and discussion on: Gro Oral 2 hours
environmental o Types of workplace environment hazards up discussion evaluation
regulations o Workplace environmental efficiency issues Lect Writt
o Environmental regulations ure en examination
o Methods of meeting efficiency targets Rol Obs
Identification of workplace environmental e play ervation
hazards and environmental regulations De
monstration
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Unit of Assessment Nominal
Learning Outcomes Learning Activities Methodology
Competency Approach Duration
7.3. Seek opportunities Lecture and discussion on: Gro Oral 4 hours
to improve resource o Enterprise plans for improvement of up discussion evaluation
efficiency environmental practices and resource Lect Writt
efficiency ure en examination
o Sustainable practices Rol Obs
o Impact of sustainable practices on work e play ervation
requirements and efficiency De
Preparation of environmental plan monstration
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COMMON COMPETENCIES
28 hrs
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Unit of Assessment Nominal
Learning Outcomes Learning Activities Methodology
Competency Approach Duration
improvement procedures
Monitor operation performance
Implement continuous
improvement
2. Perform 1.1 Plan and prepare for Plan and prepare computer Lecture Written/Oral 4 hours
Computer task to be undertaken operation activity Modular examination
Operations Determine task requirements Computer Practical
based on required output based training (e- demonstration
Determine appropriate hardware learning)
and software Project method
Identify/Select types of computers On the job
and basic features of different training
operating systems
Interpret and follow client-specific
guidelines & procedures
Plan task as per data security
guidelines
1.2 Input data into Apply basic ergonomics of Lecture Written/Oral 4 hour
computer keyboard and computer user Modular examination
Enter/Encode data using Group Practical
appropriate computer discussion demonstration
programs/applications Project method
Check accuracy of encoded On the job
data/information per SOP training
Save and store inputted data in
storage media
Storage devices and basic
categories of memory
Identify and define relevant types
of software
1.3 Access information Select correct program/ Lecture Written/Oral 5 hours
using computer application based on job Computer examination
requirements based training (e- Practical
Access computer data/files learning) demonstration
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Unit of Assessment Nominal
Learning Outcomes Learning Activities Methodology
Competency Approach Duration
Interpret general security, privacy On the job
legislation & copyright training
Use Productivity Application
Microsoft office applications
Learn Business Application
o Introduction to Basic
Programming software
Apply basic ergonomics of
keyboard and computer user
Identify types and function of Lecture Written/Oral 5 hour
computer peripheral devices Group examination
Print and scan office documents discussion Practical
and materials Modular demonstration
Send office/ business documents On the job
through facsimile training
1.4 Produce/output data Transfer files or data between
using computer compatible systems using computer
system software, hardware/ peripheral
devices
Save documents in storage
devices
a. CD/DVD
b. USB drives
c. Hard disk drives
1.5 Maintain computer Perform computer equipment/ Demonstration Written/Oral 2 hours
equipment and system basic maintenance Simulation examination
systems procedures Modular Practical
a. Perform basic file Video clips demonstration
maintenance procedures Computer
b. Perform cleaning of PC based training (e-
parts/ hardware components learning)
c. Scan/Debug computer
software and applications
d. Perform cleaning and
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
Unit of Assessment Nominal
Learning Outcomes Learning Activities Methodology
Competency Approach Duration
defragmentation of computer files
e. Perform backup of
computer files
Enumerate and define different
types of computer viruses
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CORE COMPETENCIES
536 hours
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Unit of Learning Outcomes Learning Activities Methodology Assessment Nominal
Competency Approach Duration
Interpretation of Clean-up drawings Interviews/
against in-between drawings questioning
Produce in-between Use of different timings Lecture/ Discussion Written exam 100 hours
drawings in actual Use of a breakdown, Direct and in-direct Hands on Exercises Practical exam
scene folder in-between Demonstration Observation in
Producing In-between drawings for Viewing multimedia workplace
animation Interviews/
Head turn/ expressions (Cartoony, questioning
Realistic)
Half body character turn (Cartoony,
realistic)
Character movements (walk cycles,
run cycles)
Dialogue (Lip-sync)
Wave Principles or Wave actions
Effects animation
Procedures for pegging and un-pegging
Performing line test for in-between
drawings
Procedures and policies in keeping
records
Edit /revise in-between Identifying and analyzing different revision 16 hours
drawings calls for in-between drawings
Editing/ revising cleaned-up and in-
between drawings
Produce 4.1 Identify Identifying and preparing tools, materials Lecture/ Discussion Written exam 8 hours
digital requirements for and equipment for Digital Clean-up Hands on Exercises Practical exam
cleaned-up digital clean-up drawings Demonstration Observation in
drawings Familiarization on software user interface Viewing multimedia workplace
key
Interviews/
drawings questioning
(60hrs)
4.2 Produce Digital Familiarization on software tools and Lecture/ Discussion Written exam 44 hours
other features Hands on Exercises Practical exam
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Unit of Learning Outcomes Learning Activities Methodology Assessment Nominal
Competency Approach Duration
Clean-up drawings Familiarization on the digital clean up Demonstration Observation in
drawing procedures Viewing multimedia workplace
Producing Digital cleaned-up drawings for Interviews/
animation questioning
Head turn/ expressions (Cartoony,
Realistic)
Half body character turn (Cartoony,
realistic)
Character movements (walk cycles,
run cycles)
Dialogue (Lip-sync)
Wave Principles or Wave actions
Effects animation
File exporting and saving
4.3 Edit/ revise digital Identifying and analyzing different revision Lecture/ Discussion Written exam 8 hours
cleaned-up key calls for digital cleaned-up key drawings Hands on Exercises Practical exam
drawings Editing/ revising digital cleaned-up key Demonstration Observation in
drawings Viewing multimedia workplace
Interviews/
questioning
Produce 5.1 Identify Identifying and preparing tools, materials Lecture/ Discussion Written exam 8 hours
Digital In- requirements for and equipment for Digital Clean-up Hands on Exercises Practical exam
between digital in-between drawings Demonstration Observation in
drawings Viewing multimedia workplace
drawing
Interviews/
(60 hrs) questioning
5.2 Produce Digital In- Familiarization on Onion skin/ lightbox Lecture/ Discussion Written exam 44 hours
between drawings feature Hands on Exercises Practical exam
Familiarization on different digital in- Demonstration Observation in
betweening techniques Viewing multimedia workplace
Producing Digital In-between drawings for Interviews/
animation questioning
Head turn/ expressions (Cartoony,
Realistic)
Half body character turn (Cartoony,
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Unit of Learning Outcomes Learning Activities Methodology Assessment Nominal
Competency Approach Duration
realistic)
Character movements (walk cycles,
run cycles)
Dialogue (Lip-sync)
Wave Principles or Wave actions
Effects animation
File saving and exporting
5.3 Revise/ edit Digital Identifying and analyzing different revision Lecture/ Discussion Written exam 8 hours
In-between calls for digital in-between drawings Hands on Exercises Practical exam
drawings Editing/ revising digital in-between key Demonstration Observation in
drawings Viewing multimedia workplace
Interviews/
questioning
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3.2 TRAINING DELIVERY
1. The delivery of training shall adhere to the design of the curriculum. Delivery shall
be guided by the principles of competency-based TVET.
The competency-based TVET system recognizes various types of delivery modes, both
on-and off-the-job as long as the learning is driven by the competency standards specified
by the industry. The following training modalities and their variations/ components may be
adopted singly or in combination with other modalities when designing and delivering
training programs:
Institution- Based:
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Enterprise-Based:
Community-Based:
The trainees who wish to enter the course should possess the following
requirements:
Must have completed at least 10 yrs. basic education or an alternative learning systems (ALS)
certificate of completion with grade 10 equivalent holder
Able to communicate both oral and written
With drawing skills
Must know how to operate a computer
Must pass the drawing exam/evaluation given by institution
This list does not include specific institutional requirements such as educational
attainment, appropriate work experience and others that may be required from the
trainees by the school or training center delivering the TVET program.
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3.4 LIST OF TOOLS, EQUIPMENT AND MATERIALS
Recommended list of tools, equipment and materials for the conduct of training in
Animation NC II (minimum class size of 20 students/trainees):
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3.5 TRAINING FACILITIES
Must be a holder of National TVET Trainer Certificate (NTTC) level I in Animation NC II;
Must have at least 2-years relevant industry experience as animator or assistant
animator within the last 5 years.
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SECTION 4. ASSESSMENT AND CERTIFICATION ARRANGEMENT
4.1 To attain the National Qualification of Animation NC II, the candidate must
demonstrate competency in all the units listed in Section 1. Successful candidates
shall be awarded a National Certificate II level signed by the TESDA Director
General.
4.3 Upon accumulation and submission of all COCs acquired for all the relevant units
of competency comprising this qualification, an individual shall be issued the
corresponding National Certificate.
4.4 Assessment shall cover all competencies, with basic and common integrated or
assessed concurrently with the core units of competency .
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4.5 Any of the following are qualified to apply for assessment and certification:
4.6 Existing National Certificate (NC) of individuals in Animation NCII will still be in
effect until such time that such NC will have expired. Individuals are advised to
take the assessment/s for this amended TR on or before the expiration of such
certificates.
4.7 The guidelines on assessment and certification are discussed in detail in the
"Operating Procedures on Assessment and Certification" and "Guidelines on the
Implementation of the Philippine TVET Competency Assessment and Certification
System (PTCACS)".
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ANNEX A. ICT COMPETENCY MAP – ANIMATION NC II
BASIC COMPETENCIES
Receive and
Practice basic Participate in
Respond to Demonstrate work
Work with Others housekeeping Workplace
Workplace values
procedures Communication
Communication
Practice
Work in a Team Practice career occupational health Lead Workplace
Lead Small Team
Environment professionalism and safety Communication
procedures
Solve Problems Use mathematical
Develop and practice Use relevant Utilize Specialist
Related to Work concepts and
negotiation skills technologies Communication Skills
Activities techniques
Apply Problem Promote
Develop Team and Collect, analyze and Plan and Organize
Solving Techniques in environmental
Individuals organize information Work
the Workplace protection
COMMON COMPETENCIES
CORE COMPETENCIES
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DEFINITION OF TERMS
GENERAL
3) Common Competencies - are the skills and knowledge needed by all people
working in a particular industry
8) Core Competencies - are the specific skills and knowledge needed in a particular
area of work - industry sector/occupation/job role
10) Elective Competencies - are the additional skills and knowledge required by the
individual or enterprise for work
11) Elements - are the building blocks of a unit of competency. They describe in
outcome terms the functions that a person perform in the workplace
13) Level - refers to the category of skills and knowledge required to do a job
14) Method of Assessment - refers to the ways of collecting evidence and when
evidence should be collected
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15) National Certificate (NC) – is a certification issued to individuals who achieve all
the required units of competency for a national qualification defined under the
Training Regulations. NCs are aligned to specific levels within the PTQF
17) Qualification - is a cluster of units of competencies that meets job roles and is
significant in the workplace. It is also a certification awarded to a person on
successful completion of a course in recognition of having demonstrated
competencies in an industry sector
18) Range of Variables - describes the circumstances or context in which the work is
to be performed
20) Resource Implications - refers to the resources needed for the successful
performance of the work activity described in the unit of competency. It includes
work environment and conditions, materials, tools and equipment
21) Basic Competencies - are the skills and knowledge that everyone needs for work
22) Training Regulations (TR) – refers to the document promulgated and issued by
TESDA consisting of competency standards, national qualifications and training
guidelines for specific sectors/occupations. The TR serves as basis for
establishment of qualification and certification under the PTQF. It also serves as
guide for development of competency-based curricula and instructional materials
including registration of TVET programs offered by TVET providers
24) Underpinning Skills - refers to the list of the skills needed to achieve the
elements and performance criteria in the unit of competency. It includes generic
and industry specific skills
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SECTOR SPECIFIC
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
sequence, in order to define pivotal points of motion before the frames in between
are drawn or otherwise created to "tween" the motion between the two key frames.
Line drawing - a drawing done using only narrow lines, a variation of which, in width
and density, produce such effects as tone and shading.
Lipsync – (short for “lip synchronization”) in animation, lipsync is the art of making an
animated character appear to speak in a prerecorded track of dialogue. *see also
Phonetic Mouth Chart
Local Area Network (LAN) – a communications network that typically connects
computers, terminals, and other computerized devices within a limited physical
area such as an office, building, manufacturing plant and other work sites.
Model Sheet – refers to the model character in different rotating angles. Also, refers to
the set of expressions, action poses, mouth charts of a certain character. Can also
be a model of a prop, object and backgrounds / sceneries
Off – model - A drawing that does not conform the look of the character to the model
sheet.
Onion skin / Lightbox feature - A feature of the animation software that can show the
previous and next drawings respectively while working on the current in-between
frame.
On – model – a character drawn and constructed to the likeness and conforms to the
model sheet
Outsourcing – turning over all or part of an organization’s information systems
operation to outside contractors, known as systems integrators or facilities
management companies.
Phonetic mouth chart – a chart showing different mouth openings that can…
Quality Assurance – methods for ensuring that information systems are free from
errors and fraud and provide information products of high quality.
Rough Breakdown - *see Animator’s Breakdown
Rough expressions - A rough drawing that shows different expressions of a particular
character in its basic construction.
Rough Key Poses - Rough initial drawings of Key drawings which are drawn in lousy
sketches, contain the main construction of the character in the required poses of
the scene to be followed by the clean-up and in-between artist.
Simulation - the process of imitating a real phenomenon with a set of mathematical
formulas. Advanced computer programs can simulate weather conditions, chemical
reactions, atomic reactions, even biological processes.
Software – computer programs and procedures concerned with the operation of an
information system.
Standards – measures of performance developed to evaluate the progress of a
system toward its objectives
System – an assembly of methods, procedures, or techniques unified by regulated
interaction to form an organized whole
Timing grid – bar lines indicating action speed, this enables the animator to control
the speed, spacing and weight of a particular action.
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Timing grid lines - these are horizontal or vertical lines with varying length sizes
dividing a single straight line into specific spaces.
Traditional Cleaned-up Key Drawings - Key drawings that are already on-modeled
and cleaned-up and drawn with similarity to the model sheet.
Turn Around - *see Model Sheet
Tween - is actually short for "in-between", and refers to the creation of successive
frames of animation between key frames. In computer animation, the term is most
commonly used for Flash's "shape tweening" and "motion tweening" processes,
where the user can define two key frames and Flash will automatically create the
in-between frames, either morphing one shape into another over a set period of
time or else moving a shape or shapes from point A to point B over a set period of
time. 3D animation programs also have their own method of "tweening".
User- friendly – a characteristic of human-operated equipment and systems that
makes them safe, comfortable, and easy to use.
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
TRAINING REGULATIONS (TR)
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
ACKNOWLEDGEMENTS
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018
FOR THE REVISION / AMENDMENT STAGE
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TR - ANIMATION NC II (Version 02) Amended February 27, 2018